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Clair Obscur: Expedition 33’s system requirements have been published

Par : João Silva

Sandfall Interactive has unveiled the official PC system requirements for its upcoming turn-based RPG, Clair Obscur: Expedition 33. This title, powered by Unreal Engine 5, promises a captivating blend of strategic combat and real-time exploration, bringing a spin to the traditional turn-based combat of RPGs.

Before you embark on your journey into the mysterious world of Clair Obscur, make sure your PC is up to the task. To experience the game at 1080p resolution with low settings at 30 FPS, you'll need at least an Intel Core i7-8700K or AMD Ryzen 5 1600X processor, 8 GB of RAM, and an Nvidia GeForce GTX 1070, an AMD Radeon RX Vega 56, or an Intel Arc A580 graphics card. It also requires 55 GB of free disk space for installation.

For those seeking a more visually stunning and fluid experience at 1080p with high settings and 60 FPS, the developers recommend an Intel Core i7-11700K or AMD Ryzen 5 5600X processor, 16 GB of RAM, and a more powerful GPU like the Nvidia GeForce RTX 3070 or AMD Radeon RX 6800 XT. Here are the detailed system requirements for Clair Obscur:

MINIMUM

  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7-8700K / AMD Ryzen 5 1600X
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070 Ti 8GB / AMD Radeon RX Vega 56 8GB / Intel Arc A580 8GB
  • DirectX: Version 12
  • Storage: 55 GB available space
  • Additional Notes: For 1080p 30FPS low settings gameplay.

RECOMMENDED

  • Requires a 64-bit processor and operating system
  • OS: Windows 11
  • Processor: Intel Core i7-11700K / AMD Ryzen 5 5600X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 3070 8 GB / AMD Radeon RX 6800 XT 16 GB
  • DirectX: Version 12
  • Storage: 55 GB available space
  • Additional Notes: For 1080p 60FPS high settings gameplay.

Clair Obscur: Expedition 33 will be released on April 24 on PC (Steam, Microsoft Store), Xbox Series X|S, and PlayStation 5. It will also be available at launch via Game Pass on PC, Xbox Series X|S, and Cloud.

KitGuru says: Are you interested in Clair Obscur: Expedition 33? Is your PC ready for it?

The post Clair Obscur: Expedition 33’s system requirements have been published first appeared on KitGuru.

Prince of Persia: The Lost Crown sold 1.3 million copies in its first year

Following years of laying dormant, the Prince of Persia franchise returned in a big way with the releases of both Prince of Persia: The Lost Crown and The Rogue Prince of Persia. Just over one year on from the former’s initial release, the much-loved metroidvania (which unfortunately will not be getting a sequel) has been reported to have sold 1.3 million copies.

As noted by Twitter user Timur222, the Associate Marketing Director at Ubisoft ‘Alexandre Guenounou’ recently updated their LinkedIn profile (though has since been removed) with claims that 2024’s Prince of Persia: The Lost Crown sold over 1.3 million units within its first year.

For the uninitiated, Prince of Persia: The Lost Crown launched on the 18th of January to high praise from both critics and fans alike, becoming the second-highest rated entry in the series history.

Prince of Persia The Lost Crown

Unfortunately, despite plenty of free post-launch updates and continued critical success, Ubisoft confirmed that the studio behind the game (Ubisoft Montpellier) was shifted over to work on different projects – seemingly ending future work on The Lost Crown.

Ubisoft is in a weird place right now, and so regardless of whether the game sold 1 million or 1000 copies, things likely wouldn’t have changed too much. Hopefully The Lost Crown sub-series isn’t gone forever.

KitGuru says: What did you think of The Lost Crown? Did it deserve more sales? Would you have liked to see a sequel? Let us know down below.

The post Prince of Persia: The Lost Crown sold 1.3 million copies in its first year first appeared on KitGuru.

Summer Game Fest 2025 kicks off on the 6th of June

Following the conclusion of last year’s Summer Game Fest, event creator Geoff Keighley confirmed that the annual show would return in 2025. True to his word, this year’s SGF has now been officially dated and detailed – set to go live on the 6th of June.

Making the announcement on Twitter, Game Awards and SGF creator Geoff Keighley wrote “Mark your calendar for Friday, June 6 — @SummerGameFest returns to @youtubetheater in LA to showcase what’s next from the entire video game industry.  Streaming live everywhere. Followed by SGF Play Days from @iam8bit for media + Influencers in downtown LA.”

As mentioned, a 2025 edition of Summer Game Fest was already announced in the immediacy following the conclusion of last year’s event. Still, having a concrete date means that studios and publishers can begin to properly formulate their plans for the event, including trailers, vertical gameplay slices and more.

Summer Game Fest 2025

Since 2021, each successive Summer Game Fest has taken place one day earlier than the year prior. Given this, it will be interesting to see whether the event eventually falls back into being a May showcase – as the very first SGF was.

Regardless, while there will never be anything quite like E3 again, Summer Game Fest is a suitable replacement, and so it is nice to have a consistent (somewhat singular) annual video games expo once again.

KitGuru says: Are you looking forward to this year’s Summer Game Fest? Has it fully replaced E3 in your mind? What one game do you hope will be present at the event? Let us know down below.

The post Summer Game Fest 2025 kicks off on the 6th of June first appeared on KitGuru.

Sony promises to bring back its anniversary PlayStation themes permanently in the future

In celebration of the PlayStation’s 30th anniversary, Sony released a bunch of cool throwback themes for the PS5, designed around the PlayStation’s four previous console generations. While intended to be a limited-time feature, the overwhelmingly positive response to the themes has led Sony to announce that they are making it a permanent fixture.

Making the announcement on Twitter, the official PlayStation page wrote: “Thank you for the fantastic response to the classic PlayStation, PS2, PS3, and PS4 limited-time console themes, which will be leaving tomorrow. Due to the positive response on these 4 themes, we’re doing some work behind the scenes to bring these special designs back in the months ahead.”

It is worth noting that these will be the only themes coming to PS5, with the company making sure to clarify that “while there aren’t plans to create additional themes in the future, we're excited to keep celebrating legacy PlayStation hardware with you all.”

Sony
Anniversary

While the anniversary themes were a welcome surprise, they were clearly intended to be time-limited – if nothing else due to the somewhat janky nature of a couple of them.

That said, they were incredibly cool to have, and so hopefully when they do return on a more permanent basis, a few extra surprises are included.

KitGuru says: What did you think of the anniversary themes? Which was your favourite? How would you like to see them enhanced when they are brought back permanently? Let us know down below.

The post Sony promises to bring back its anniversary PlayStation themes permanently in the future first appeared on KitGuru.

Indiana Jones and the Great Circle surpasses 4 million players

Indiana Jones and the Great Circle is the latest major first party release from Xbox Game Studios. Launching for the Xbox Series X|S and PC back in early December, we’ve now gotten our first details on how the game has performed commercially – with Microsoft confirming the title has surpassed 4 million total players.

As part of the company’s latest fiscal earnings report, Microsoft CEO Satya Nadella offered some recent updates on the Xbox brand. Alongside Black Ops 6 continuing to break records, Nadella revealed (as collated by analyst DomsPlaying) that Machine Games’ Indiana Jones and the Great Circle has reached an audience of over 4 million players.

Indiana Jones Great Circle

Of course, being a first party Xbox title, the game was made available day-and-date on Game Pass, meaning it did not necessarily sell 4 million copies.

That said, with the game set to come to PlayStation this year, it will be interesting to see whether Microsoft will choose to share more concrete sales figures for Indiana Jones and the Great Circle on PS5 in due time – assuming it sells well.

KitGuru says: What do you think of this announcement? Is 4 million lower or greater than you expected? How many copies do you think it will sell on PS5? Let us know down below.

The post Indiana Jones and the Great Circle surpasses 4 million players first appeared on KitGuru.

Capcom to host a Spotlight Stream next week, featuring Monster Hunter Wilds and more

Monster Hunter Wilds is almost here, with Capcom having recently announced the second and final open beta test set to take place before its launch next month. While we don’t yet have a date for this beta, Capcom has now announced a Spotlight Stream set to go live next week – featuring the much-anticipated Monster Hunter Wilds, Onimusha and more.

Taking to Twitter, the official Capcom USA page announced their next Nintendo Direct-styled online showcase (Capcom Spotlight) writing:

“Tune in live on Feb. 4 at 2pm PT for Capcom doubleheader! Join us for a 20-minute Capcom Spotlight followed immediately by a 15-minute Monster Hunter Wilds Showcase!”

The general Capcom Spotlight will feature new information and updates on Onimusha: Way of the Sword; Street Fighter 6; Capcom Fighting Collection 2; and MARVEL vs. CAPCOM Fighting Collection: Arcade Classics.

Spotlight
Monster Hunter

The Monster Hunter Wilds presentation meanwhile will unsurprisingly feature a brand new trailer, alongside details on the previously-announced second beta test.

Typically with Capcom Spotlights, what you see is what you get, and so don’t expect any major surprise announcements. Still, it is exciting to finally be hearing more about the second beta test for Monster Hunter Wilds – and given the fact that the game is under a month away, its arrival could be imminent.

KitGuru says: Will you tune into the Capcom Spotlight? When do you think beta 2 will go live? What do you hope to see from Onimusha? Let us know down below.

The post Capcom to host a Spotlight Stream next week, featuring Monster Hunter Wilds and more first appeared on KitGuru.

Forza Horizon 5 is coming to PlayStation 5 this Spring

Back in August, we began to hear rumours that Microsoft was planning to bring Playground Games’ Forza Horizon 5 to PlayStation – following on from the likes of Grounded, Hi-Fi Rush and Sea of Thieves. Reports later claimed that this port had been internally delayed, but not cancelled. Finally, seemingly out of nowhere, Forza Horizon 5 has officially been announced for PS5.

Taking to their blog to make the announcement, the team at Playground Games officially unveiled and dated the PS5 version of Forza Horizon 5, writing:

“The Horizon Festival Welcomes a New Community of Players. With nearly 900 cars available in the game, over 40 thematic game updates, two expansions, and so much more content, our team is excited to announce that this spring, PlayStation 5 players will be able to explore Mexico’s beautiful roads and experience the Horizon Festival for the first time as we are officially launching Forza Horizon 5 on PS5.”

Forza Horizon PlayStation

Said to be coming this Spring, the PS5 release is being developed by Panic Button (in collaboration with Playground Games and Turn 10 Studios) and is promised to include “the same content as the Xbox and PC releases of the game”. Unfortunately, while previously-released car packs will be available on Sony’s console, they will still need to be purchased separately.

Beyond this, little has been shared regarding specifics, such as whether the game will utilise the PS5’s more unique features (Advanced Haptics, Adaptive Triggers etc…) and so we will likely have to wait until closer to the time of release for a more comprehensive breakdown.

KitGuru says: Are you surprised by the sudden announcement? Was this done in alignment with Microsoft’s fiscal earning reports? Will the game properly support the DualSense? Let us know your thoughts down below.

The post Forza Horizon 5 is coming to PlayStation 5 this Spring first appeared on KitGuru.

Beyond: Two Souls TV show adaptation announced

Quantic Dream are known best for their work on narrative-driven choice-based games tackling various themes and tough topics – to greater and lesser success. Interestingly, one of their more forgotten releases, 2013’s Beyond: Two Souls, is now getting a TV show adaptation headed by the original game’s star ‘Elliot Page’.

As reported by Deadline, Elliot Page’s Pageboy production company has acquired the rights to develop a TV show based on Quantic Dream’s Beyond: Two Souls.

‘Beyond’ the fact that Beyond: Two Souls is easily one of the studio’s more forgotten entries, this announcement comes as a surprise due to previous controversies surrounding the game following its release.

For the uninitiated, the game’s star Elliot Page and Quantic Dream strained their relationship when it was discovered that fully nude models of Page were created by the studio without consent – leading to the actor considering legal action against Quantic Dream.

Beyond Two Souls

It seems as though Elliot Page has let bygones be bygones, releasing a statement on this latest announcement, writing “Filming the game was one of the most challenging and fulfilling acting experiences of my career. The story’s rich narrative and emotional depth offer us a fantastic foundation. We want to create a unique vision of the characters and their journeys that resonates with fans and newcomers.”

Quantic Dream Founder and president David Cage offered his own take on the announcement, saying “We are absolutely thrilled to collaborate again with Elliot Page on this project. I was blown away by his acting performance in the game, and I couldn’t think of anyone else to tell this story with the same passion on another medium.”

Given the unique story-telling methods utilised in Beyond: Two Souls, it will be interesting to see how this adaptation is ultimately…adapted – and whether it will wind up being better than the game itself.

KitGuru says: Are you surprised by the announcement? What did you think of Beyond: Two Souls? What’s your favourite Quantic Dream game? Let us know down below.

The post Beyond: Two Souls TV show adaptation announced first appeared on KitGuru.

Silent Hill 2 Remake surpasses 2 million copies sold

When it was first announced, there were fears that the Silent Hill 2 Remake from Bloober Team would not be able to do the PS2 survival horror classic justice. Fortunately, since its launch last October, the game has not only gone to be a critical hit, but a sales success too, having now sold over 2 million copies.

Making the announcement via a press release (translated by Gematsu), publisher Konami revealed that Bloober Team’s Silent Hill 2 Remake has sold over 2 million copies as of the 23rd of January.

For context, the title surpassed its first major milestone with 1 million total copies sold in under two weeks – easily making it one of the fastest selling entries in the relatively niche series.

Silent Hill 2 Remake

While it may have taken a few extra months for the game to sell a further million, Silent Hill 2 Remake alone now represents around 20% of the franchise’s total sales.

Given the continued ongoing success of Silent Hill 2 Remake, it will be interesting to see how Bloober Team and Konami’s relationship evolves from here on out.

KitGuru says: What do you think of the Silent Hill 2 Remake? Does it do the original justice? What do you want to see next from Bloober Team? Let us know down below.

The post Silent Hill 2 Remake surpasses 2 million copies sold first appeared on KitGuru.

Sony will soon no longer include PS4-only titles through PlayStation Plus

Ever since the PlayStation 5 launched, Sony’s monthly PS Plus Essential game service has offered a mix of both PS4 and PS5 titles. With the 9th-gen console well into its mid-life-cycle right now, Sony has determined it’s finally time to move on, with all future PS Plus games being PS5 titles starting from next year.

As part of the latest blog post detailing PS Plus Essential’s line-up for February, Sony offered an “update on PS4 games for PlayStation Plus” with the Director for game services and content at SIE – Adam Michel – writing:

“As many of our players are currently playing on PS5 and have shifted toward redeeming and accessing PS5 titles from the Monthly Games and Game Catalog benefit, PlayStation Plus is also evolving with this trend and will focus on offering PS5 titles through the Monthly Games and Game Catalog benefit starting January 2026.”

PlayStation Plus

Explaining exactly how this will work, Michel continued, “As we shift to PS5, PS4 games will no longer be a key benefit and will only be occasionally offered for PlayStation Plus Monthly Games and Game Catalog starting January 2026. We may still provide titles that can be playable on both PS4 and PS5 consoles after this date.”

While there have been plenty of months in which all three titles have featured PS5 versions (as is the case with February’s line-up), it’s nice to know that this will soon become more of a rule than the exception.

With the PS5 supporting backwards compatibility, redeeming PS4 games still offered plenty of benefits, but given the fact that the console is over a decade old it is perhaps for the best optically that Sony moves on.

KitGuru says: What do you think of this change? Should it have happened years ago? Is PS Plus Essential worth it? Let us know your thoughts down below.

The post Sony will soon no longer include PS4-only titles through PlayStation Plus first appeared on KitGuru.

GOG launches new “Dreamlist” system to replace Community Wishlist tool

Par : João Silva

GOG is replacing the Community Wishlist tool with a new system called Dreamlist. Like its predecessor, Dreamlist will give gamers the power to revive their favourite classic titles, allowing users to vote on which retro games they want to see restored and preserved on the GOG platform.

GOG, known for its dedication to bringing classic games to modern audiences, has long championed game preservation. Its latest project, Dreamlist, takes this commitment further by giving the community a direct voice in the preservation process.

Essentially an evolution of GOG's Community Wishlist, Dreamlist allows users to vote on the games they want to see updated and supported on the platform. This feedback helps GOG prioritise its preservation efforts and signals to rights holders that there's a demand for these classic titles, potentially paving the way for their re-release.

GOG's Preservation Program focuses on revitalising classic games that their original developers or publishers might have abandoned. This can involve adding support for higher resolutions, modern controllers, cloud saves, and other enhancements that make these games more accessible and enjoyable for today's players. Dreamlist streamlines this process by providing a direct channel for community feedback. Some of the games advanced by GOG's staff include Freelancer, Resident Evil: Code Veronica X, Command & Conquer: The Ultimate Collection, Final Fantasy VII, The Operative: No One Lives Forever, Alien Trilogy, Diablo II and Discworld 1.

KitGuru says: While Dreamlist offers a promising avenue for game preservation, it's important to acknowledge the challenges involved. Reviving retro PC games can be complex, often requiring technical expertise and navigating complicated rights issues. However, the power of a passionate community shouldn't be underestimated. Together, gamers can demonstrate demand for these games and potentially influence their re-release, ensuring that these gems of gaming history are not forgotten.

The post GOG launches new “Dreamlist” system to replace Community Wishlist tool first appeared on KitGuru.

Sony removes PSN requirement to play PlayStation games on PC

Par : João Silva

In a surprising move, Sony has announced it will no longer require players to link their PlayStation Network (PSN) accounts to play certain PC titles.

This decision comes after widespread criticism from PC gamers who objected to the PSN account requirement for games like Marvel's Spider-Man 2, The Last of Us Part II Remastered, God of War Ragnarök, and Horizon Zero Dawn Remastered. Starting with the launch of Marvel's Spider-Man 2 on PC, these titles will no longer require a PSN account to play. This change will also be applied retroactively to previously released PC versions of these games.

However, Sony isn't completely abandoning the idea of connecting PSN accounts to PC games. They've recognised the benefits of integration and have announced plans to offer exclusive perks to players who link their accounts. Players who link their PSN accounts to PC games can receive various in-game bonuses. For example, Marvel's Spider-Man 2 will offer early access to suits, while God of War Ragnarök will provide a resource bundle and an armour set. Other benefits may include access to exclusive content and trophy support for their PC gameplay.

Sony's decision to remove the mandatory PSN account requirement is a positive step towards fostering a more inclusive and accessible PC gaming experience. It removes a barrier that many gamers find frustrating and allows them to enjoy these titles without the hassle of creating a new account.

KitGuru says: While the option to link accounts and receive exclusive perks remains, the choice is now entirely up to the player. This flexibility gives gamers more control over their experience and respects their privacy preferences.

The post Sony removes PSN requirement to play PlayStation games on PC first appeared on KitGuru.

Destiny 2 x Star Wars arrives next month

In the past few years, we have seen Bungie’s Destiny 2 crossover with an increasing number of franchises – from Ghost of Tsushima to The Witcher and Mass Effect. Joining the Destiny universe from a galaxy far far away, Bungie have officially announced a new crossover with Star Wars.

Destiny 2: Heresy is the next major update coming to the game. Set to arrive on the 4th of February, the team at Bungie officially detailed the upcoming Episode via a dev livestream.

Alongside this, they also unveiled the next major crossover coming to the game with Destiny 2 x Star Wars, writing “Conquer the galaxy with new armour ornaments, accessories, emotes, and finishers inspired by Star Wars.”

Destiny
Star Wars

As with prior crossovers, each Guardian class will feature its own armour set ornament inspired by a different character.

Perhaps the coolest cosmetic however is the new DS-2 Ghost Shell which is inspired by the iconic Death Star – superlaser included.

As with pretty much every crossover nowadays, expect the bundles to be quite costly. Still, for those who are a fan of Star Wars, this collab does make quite a bit of sense – both IPs being space Sci-Fis and all that.

KitGuru says: Are you looking forward to Episode Heresy? How do you think Destiny 2 has handled its crossovers so far? Let us know down below.

The post Destiny 2 x Star Wars arrives next month first appeared on KitGuru.

Biggest No Man’s Sky update arrives with ‘Worlds Part II’

In the almost decade-long redemption arc for Hello Games and No Man’s Sky, the game has received countless transformative updates – from visual overhauls to engine optimisations, new features and so much more. One of the biggest came with Part 1 of the Worlds Update, released back in July. Less than a year later, and the concluding half to this major overhaul is now here.

Releasing the surprise update (as they have done for years now), Hello Games officially unveiled update 5.5 – ‘Worlds Part II’, transforming the universe with “with new stars, new story, and new planets.”

As with pretty much every single No Man’s Sky update, the list of changes and additions are far too many to list here, however, some of the most notable include:

  • Evolved world generation algorithm bringing new mountains, valleys, plains and more
  • New Purple-class solar systems
  • Incredibly deep oceans
  • Gas Giant planets
  • Expanded story
  • Dense jungles
  • Revamped local hazards
  • Graphics overhaul
  • Relic Worlds
  • Dynamic water simulation
  • Spore Worlds
  • Faster loading

As mentioned, this is but a small taste of the hundreds of major and minor additions/changes made with this latest update. The full and incredibly exhaustive list can be found HERE.

With every new update to No Man’s Sky, it feels as though Hello Games have finished turning the title into the ultimate form of itself. Yet, they somehow managed to continue to surprise and delight every single time.

KitGuru says: What do you think of Worlds Part II? Will you hop back into No Man’s Sky? What’s your favourite new addition? Let us know down below.

The post Biggest No Man’s Sky update arrives with ‘Worlds Part II’ first appeared on KitGuru.

February’s PS Plus Essential line-up includes Payday 3 and High on Life

Each month, all those with a PlayStation Plus Essential subscription are able to get their hands on a few select games which can be added to your library – and remain playable as long as you have an active subscription. Sony has now announced February’s line-up, including the co-op heist FPS Payday 3 and the comedic High on Life.

Available to add to your library from the 4th of February, all those with a PlayStation Plus Essential subscription (as well as Extra/Premium members) will be privy to the following titles:

  • Payday 3 | PS5
  • High on Life | PS4, PS5
  • Pac-Man World Re-Pac | PS4, PS5

As mentioned, Payday 3 is a co-op focused heist shooter which – while it did launch in a troubling state – has turned into a solid successor to the highly-popular Payday 2, so is worth giving a try now more so than ever.

High on Life is a comedic take on the FPS genre with a style of humour not too dissimilar to that of Rick and Morty (due to the direct involvement of the show’s (now controversial) co-creator Justin Roiland). While certainly a love-it-or-hate-it type of experience, those who do gel with the humour will find plenty to enjoy.

All three titles will be available to claim from the 4th of February, meaning you have just under a week to add January’s PS Plus Essential titles to your library before they are removed.

In case you missed it, this month’s free games include Suicide Squad: Kill the Justice League; The Stanley Parable: Ultra Deluxe and Need for Speed Hot Pursuit Remastered.

KitGuru says: What do you think of February’s line-up? Have you tried Payday 3? Do you think it’s improved since launch? Let us know down below.

The post February’s PS Plus Essential line-up includes Payday 3 and High on Life first appeared on KitGuru.

Heroes of Newerth is coming back, rebuilt in a new engine

Par : João Silva

The classic MOBA Heroes of Newerth is returning with an updated version, Heroes of Newerth: Reborn. Developed by Kongor Studios and published by Garena, this reimagining aims to recapture the magic of the original while introducing modern enhancements and a refreshed gameplay experience.

Inspired by the iconic Warcraft 3 mod Defense of the Ancients, Heroes of Newerth captured the hearts of MOBA fans with its strategic gameplay and diverse hero roster in the 2010s. However, the game's popularity waned due to fierce competition from giants like Dota 2 and League of Legends, leading to its shutdown in 2022.

But the spirit of Heroes of Newerth lived on through Project Kongor, a dedicated community effort to keep the game alive. Now, Kongor Studios is officially resurrecting the beloved MOBA with Heroes of Newerth: Reborn, rebuilt on the iGames engine and featuring a host of improvements, including a new role queue system and enhanced combat mechanics.

In an interview with PCGamesN, Nick “BreakyCPK” Caras, Kongor Studios' Director of Communications, explained the motivation behind this revival. “While Heroes of Newerth enjoyed significant success during its time, many, including us at Kongor Studios, felt that its closure came too soon,” Caras shared. “Our goal is not only to revive Heroes of Newerth but also to enhance it by introducing improvements while preserving the core elements that made the original so beloved.”

This delicate balance between nostalgia and modernisation is crucial for appealing to veteran players and newcomers. Caras emphasised the team's commitment to this challenge, highlighting the upgraded iGames engine, enhanced graphics and audio, and other improvements that will bring the game up to modern standards.

While Heroes of Newerth: Reborn doesn't aim to compete directly with the MOBA titans, Kongor Studios believes it can carve out its niche by offering a unique and engaging experience. This is particularly relevant in the current landscape, where Dota 2 faces declining player numbers in the West, and League of Legends has been criticised for its aggressive monetisation strategies. Caras assured us that microtransactions would be part of the game's monetisation strategy, but they won't be the sole focus.

Heroes of Newerth: Reborn will be free-to-play and launch with a roster of 80 characters. While a specific release date hasn't been announced, you can follow the project's development on the official Heroes of Newerth: Reborn website.

KitGuru says: Did you play the original Heroes of Newerth? Are you planning to come back to play the new version?

The post Heroes of Newerth is coming back, rebuilt in a new engine first appeared on KitGuru.

Dying Light franchise surpasses 45 million players

10 years ago Dying Light released, and while it may not have been the best game in the world, it quickly gained a following thanks to a fun gameplay loop and an abundance of free post launch support from the team at Techland. In celebrating the franchise’s 10th anniversary, the studio has shared a ton of interesting stats, including that the series has reached 45 million players.

Celebrating Dying Light’s 10th birthday via a press release, the team at Techland wrote: “Ten years ago, Harran and Kyle Crane were introduced to the world for the first time, and since then the Dying Light franchise has been enjoyed by more than 45 million zombie slayers.”

Alongside the lengthy post, Techland shared a bunch of player stats from over the past decade, including the fact that the aforementioned 45 million ‘slayers’ have played for a total of 1.178 billion hours – an average of 26 hours per person.

Even more impressively, over 75 billion zombies have been killed during said hours; almost 10 times the total number of humans on earth. Of course, being a parkour focused game, players have covered a ton of ground running around the open worlds, 12,139,406,645 KM to be specific.

Dying Light 45 million

The full breakdown of funny and interesting stats can be found HERE, and a more in-depth thank you video can be viewed HERE.

Perhaps the most interesting announcement was the confirmation that more games in the Dying Light series are planned beyond the upcoming ‘The Beast,’ with Techland stating “We'll continue the series with multiple unannounced projects and will also go beyond video games with new board games, exclusive merchandise, original webcomic series and more on the horizon.”

While both Dying Light 1 and 2 have been given away for free across various platforms, having an audience of over 45 million players from just two titles suggests that there is a great hunger for more Dying Light.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the Dying Light series? Do you prefer the first game or the second? What do you hope to see from the franchise in future? Let us know down below.

The post Dying Light franchise surpasses 45 million players first appeared on KitGuru.

Hazelight Studios’ Split Fiction has now gone Gold

Hazelight founder Josef Fares has amassed a reputation not only for making interesting and humorous speeches during the annual Game Awards, but also for releasing consistently excellent co-op titles including A Way Out and GOTY winner It Takes Two. Their next game, Split Fiction is set to launch in just over a month – with the team announcing that it has now gone Gold.

Taking to Twitter, Josef Fares shared the latest co-op gameplay trailer for Split Fiction, which is set to launch on the 6th of March.

Alongside this, Fares revealed that the game has hit its final major pre-launch milestone, writing “And also #splitfiction has now gone gold. So get ready on March 6.”

Hazelight Split Fiction

For the uninitiated, ‘Going Gold’ means that the Split Fiction master disc has been submitted to the game’s publisher. After this, discs can then be pressed with finalised software and digital storefronts can upload the 1.0 version of the game ready for release.

It’s a process that every game in development goes through, and means that (aside from post-launch patches) Split Fiction should be complete and ready to play.

While still a relatively new studio (with only two games currently under its belt), Josef Fares and Hazelight have shown that they know how to make compelling and unique co-op games, and so hopefully Split Fiction manages to reach similar heights when it arrives in just over a month’s time.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to Split Fiction? Will Hazelight Score a hattrick with their third game? Could it be a GOTY contender? Let us know your thoughts down below.

The post Hazelight Studios’ Split Fiction has now gone Gold first appeared on KitGuru.

Modern Warfare III was going to have a Halo crossover, according to insider

Ever since the idea was popularised by Fortnite, we’ve seen Call of Duty feature many different crossovers across its recent entries. Curiously, according to one insider, 2023’s Modern Warfare III was going to have a pretty substantial collab with Halo, including full-on maps and more.

As shared by known Call of Duty leaker The Ghost of Hope, “Sledgehammer Games had plans to do a huge collaboration with Halo with Modern Warfare III which would have added various maps from the Halo franchise.”

COD’s previous crossovers have been somewhat hit-or-miss, but the idea of Call of Duty and Halo collabing would have broken online forums back in the day.

Modern Warfare Halo

Why this crossover ultimately didn’t happen was not shared, however given the relatively turbulent development of MWIII, its cancellation is perhaps not too surprising.

It’ll be interesting to see whether they have another stab at it for Black Ops 6.

Discuss on our Facebook page HERE.

KitGuru says: Would you have welcomed such a crossover? What maps would you have wanted to be added? Could this collab happen sometime during Black Ops 6 instead? Let us know your thoughts down below.

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DLSS Swapper can now be used swap AMD FSR 3.1 and Intel XeSS DLL files

Par : João Silva

DLSS Swapper, a handy tool for those who want to update the DLSS version running in their games, now also allows users to do the same for AMD FSR 3.1 Intel XeSS. 

DLSS Swapper allows gamers to manually update the DLSS libraries in games, often to newer versions with improved image quality or performance. This is particularly useful for titles that are no longer supported by their developers and might be stuck with older, less efficient versions of DLSS. Recognising the value of this functionality, Nvidia is bringing it to the Nvidia App, eliminating the need for third-party tools and making the process more accessible to a broader audience.

While this might seem like the end of the road for DLSS Swapper, the developer has been busy adding new features to keep it relevant. Despite its name, DLSS Swapper now supports updating AMD's FSR 3.1 and Intel's XeSS upscaling libraries, offering a centralised solution for managing various upscaling technologies.

Updating the DLL files of the super-resolution technology used in games is quite useful for gamers who like to tinker with their games and optimise their experience. However, it's important to note that modifying game files can be risky, especially for online games. Altering game files could be interpreted as cheating or lead to compatibility issues, so proceed with caution and ensure you understand the potential risks.

KitGuru says: Do you use DLSS Swapper? Will you keep using it, or will you replace it once the Nvidia App allows you to update the DLSS version of your own games?

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Monster Hunter Wilds becomes the most wishlisted upcoming game on Steam

Late last year, Capcom hosted a beta for their upcoming Monster Hunter Wilds – amassing more than half a million concurrent players on Steam alone. With the game just one month out from release, it seems the hype has reached an all-time high, as Monster Hunter Wilds has now become the most wishlisted upcoming game on the platform.

Going to Steam’s ‘most wishlisted’ section sees Capcom’s upcoming Monster Hunter Wilds sitting pretty in first place, overtaking the years long hype for Hollow Knight Silksong as well as Valve’s upcoming multiplayer project Deadlock. Rounding out the top 5 are Civilization VII and Elden Ring Nightreign.

Monster Hunter Wilds Steam

Ever since the release of Monster Hunter World back in 2017, the franchise has quickly grown to become one of Capcom’s biggest, with the aforementioned World becoming the publisher's best selling game of all time at more than 20 million copies sold – and its follow-up ‘Rise’ taking second place with 16 million sales.

Given the ever-increasing hype and awareness for the Monster Hunter franchise, Capcom could have a record breaking hit on their hands when Wilds releases on the 28th of February.

Discuss on our Facebook page HERE.

KitGuru says: Have you wishlisted Wilds? If not, why not? How many copies will the game sell in its first year? Let us know your thoughts down below.

The post Monster Hunter Wilds becomes the most wishlisted upcoming game on Steam first appeared on KitGuru.

Baldur’s Gate 3 Split-Screen is finally coming to Xbox Series S

Larian Studios had a bit of a struggle getting the highly popular Baldur’s Gate 3 to launch on Xbox due to parity requirements regarding the lower-powered Series S being unable to run the game in split-screen. As a result of the game’s overwhelming popularity, Microsoft made an exception, letting them finally launch on Xbox – albeit without split-screen functionality on Series S. Finally, over a year after its Xbox Series S debut, Baldur’s Gate 3 is getting Split-Screen support.

The stress test for Patch 8 of Baldur’s Gate 3 has now gone live, letting those who registered to try out its upcoming features early.

Alongside the likes of crossplay, 12 new subclasses and more, the long awaited Xbox Series S split-screen update is now available, with the team writing:

Baldur’s Gate 3 Xbox Series S

“Wanting to play multiplayer a little closer to home? Patch 8 will also bring split-screen to Xbox Series S consoles! If you’re joining the stress test from an Xbox, you’ll be able to try this out early. Register For The Patch 8 Stress Test.”

While Larian didn’t share any details on what compromises were made to get split-screen running on Series S, it won’t be long until players make their own side-by-side comparisons – and so hopefully we’ll learn more about the optimisations soon enough.

Discuss on our Facebook page HERE.

KitGuru says: Will you sign up for the stress test? Which new addition are you most looking forward to? Let us know down below.

The post Baldur’s Gate 3 Split-Screen is finally coming to Xbox Series S first appeared on KitGuru.

Microsoft accidentally advertises World of Warcraft coming to Game Pass

Ever since Microsoft acquired Activision Blizzard, we’ve seen the console maker slowly but surely bring the publisher’s back-catalogue to its Game Pass subscription service. One title which has not yet made the jump is Blizzard’s World of Warcraft – though a recent email seemed to indicate its imminent addition. Unfortunately, this was apparently a mistake.

In a promotional email sent to Xbox users, Microsoft advertised the addition of World of Warcraft to Game Pass, prompting many to wonder whether this was an accidental leak or merely an error.

World of Warcraft Game Pass

Unfortunately, the team confirmed it to be the latter, taking to Twitter to say “this was a mistake on our end sorry for the confusion! Blizzard's World of Warcraft was accidentally included in a game pass email even though it's not available with the service – a correction email will be sent to those who got the original email soon.”

Given how Microsoft has added subscription based games to its service in the past, it is interesting to see that they have not yet done anything with WoW. Maybe at some point in the future, but unfortunately not right now.

Discuss on our Facebook page HERE.

KitGuru says: Did you receive the email? Should WoW be added to Game Pass? What benefits could it include? Let us know down below.

The post Microsoft accidentally advertises World of Warcraft coming to Game Pass first appeared on KitGuru.

Rise of the Ronin is coming to PC on March 11th, system requirements revealed

Par : João Silva

Koei Tecmo has announced that its action RPG, Rise of the Ronin, will be slicing its way onto PC on March 11th, 2025. Prepare to embark on an epic journey through 19th-century Japan, where the fate of a nation hangs in the balance.

Developed by Team Ninja, the studio behind the Nioh and Ninja Gaiden series, Rise of the Ronin promises a sprawling open world, intense combat, and a captivating story set against the backdrop of a changing Japan. The PC version will feature improved visuals with support for up to 8K resolution, ultra-wide and super-wide displays, and frame rates up to 120 FPS. Ray tracing and 3D audio will further enhance the experience, while support for Nvidia DLSS, AMD FSR, and Intel XeSS upscaling technologies ensures smooth performance across various hardware configurations.

To experience this samurai epic, you'll need a capable PC. The minimum requirements include an Intel Core i5-10400 or AMD Ryzen 5 1600 CPU, 16 GB of RAM, and an Nvidia GeForce GTX 1060 or AMD Radeon RX 5500 XT GPU. This configuration will allow you to run the game at 1080p resolution with 30 FPS using the lowest graphical settings (upscaled). For a smoother and better visual experience at 1080p/60FPS with “standard” graphics settings (upscaled), Koei Tecmo recommends an Intel Core i5-10600K or AMD Ryzen 5 5600X CPU, 16 GB of RAM, and an Nvidia GeForce RTX 2080 Super or AMD Radeon RX 6700XT GPU.

The detailed system requirements can be found below:

MINIMUM

  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64bit
  • Processor: Intel Core i5-10400 or better, AMD Ryzen 5 1600 or better
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce GTX 1060 (6 GB) or better, AMD Radeon RX 5500 XT (8 GB) or better
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 180 GB available space
  • Sound Card: 16-bit stereo with 48 KHz playback
  • Additional Notes: SSD required. Poor SSD performance may affect gameplay. Multi-channel memory architecture recommended. This game is expected to run at 1080p/30FPS under the lowest graphics settings (upscaled). Frame Generation can be used to increase FPS. Note: Windows 11 system requirements apply when using that OS.

RECOMMENDED

  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64bit
  • Processor: Intel Core i5-10600K or better, AMD Ryzen 5 5600X or better
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce RTX 2080 Super (8 GB) or better, AMD Radeon RX 6700XT (12 GB) or better
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 180 GB available space
  • Sound Card: 16-bit stereo with 48 KHz playback
  • Additional Notes: SSD required, NVMe SSD recommended. Multi-channel memory architecture recommended. This game is expected to run at 1080p/60FPS under the standard graphics settings (upscaled). Frame Generation can be used to increase FPS. Note: Windows 11 system requirements apply when using that OS.

The game will be released on Steam on March 11th. Pre-purchase is already available for £39.99/$49.99/€49.99/€ 49.99, and it includes an Iga ninja's armour set and katana, as well as four combat styles.

KitGuru says: Are you planning to get Rise of the Ronin on Steam?

The post Rise of the Ronin is coming to PC on March 11th, system requirements revealed first appeared on KitGuru.
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