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Aujourd’hui — 24 janvier 2025Flux principal

Resident Evil 2 fait (lui aussi) un énorme flop sur iOS

Par : Frederic L.
24 janvier 2025 à 10:25

C’est peu dire que les difficultés de Capcom persistent sur iOS : Resident Evil 2 (Lien App Store – Gratuit – iPhone/iPad), le dernier titre de l’éditeur distribué sur les appareils Apple, n’a généré qu’un peu plus de 100 000 dollars de revenus issus des achats intégrés (IAP) depuis son lancement le 10 décembre 2024. […]

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L’article Resident Evil 2 fait (lui aussi) un énorme flop sur iOS est apparu en premier sur iPhoneAddict.fr.

Resident Evil 2 fait (lui aussi) un énorme flop sur iOS

Par : Frederic L.
24 janvier 2025 à 10:25

C’est peu dire que les difficultés de Capcom persistent sur iOS : Resident Evil 2 (Lien App Store – Gratuit – iPhone/iPad), le dernier titre de l’éditeur distribué sur les appareils Apple, n’a généré qu’un peu plus de 100 000 dollars de revenus issus des achats intégrés (IAP) depuis son lancement le 10 décembre 2024. […]

Lire la suite...

Suivez iPhoneAddict.fr sur Facebook, et suivez-nous sur Twitter

N'oubliez pas de télécharger notre Application gratuite iAddict pour iPhone et iPad (lien App Store)


L’article Resident Evil 2 fait (lui aussi) un énorme flop sur iOS est apparu en premier sur iPhoneAddict.fr.

Hier — 23 janvier 2025Flux principal

Capcom’s iOS ports continue to underperform as Resident Evil 2 brings in just $102k

23 janvier 2025 à 16:00

Apple took a big swing with their iPhone 15 series of phones, introducing a renewed focus on gaming with the announcement of iOS ports for a number of major AAA titles. Unfortunately, all of these games, including multiple Resident Evil releases, underperformed pretty significantly. It seems little has changed in the months since, with Capcom’s latest mobile port for RE2 Remake reportedly bringing in just over $100k.

As reported by MobileGamer.biz, the latest AAA title to come to iOS – Capcom’s Resident Evil 2 Remake – has brought in just over $100,000 since it launched on the platform back in December of last year.

According to the publication, during the game’s first 4 weeks on sale (in which it was discounted heavily to just $10), RE2 Remake brought in a total of $95K from 9500 purchases (via Appmagic).

Resident Evil iOS

In the week since, the game has seen these modest sales figures drop significantly, with the return to its full $40 price tag having tempted just 175 additional players – for an extra $7k in revenue.

While it’s impressive to see these modern AAA games running on a smartphone, it seems as though a majority of players aren’t comfortable enough yet to switch to mobile as their gaming platform of choice. Perhaps in time this will change.

KitGuru says: Are you surprised by the performance of these ports? Do you think Capcom expected higher sales for these games? Could AAA gaming be viable on a smartphone? Let us know your thoughts down below.

The post Capcom’s iOS ports continue to underperform as Resident Evil 2 brings in just $102k first appeared on KitGuru.
À partir d’avant-hierFlux principal

Monster Hunter Wilds may get a standalone PC benchmark tool

22 janvier 2025 à 19:32

Capcom has revealed that it may release a standalone PC benchmark tool for Monster Hunter Wilds. This tool will allow you to test the game before purchasing it. Now I want to make it crystal clear that nothing is set in stone as of yet. Capcom is exploring the possibility of releasing this standalone PC … Continue reading Monster Hunter Wilds may get a standalone PC benchmark tool

The post Monster Hunter Wilds may get a standalone PC benchmark tool appeared first on DSOGaming.

New ESRB rating hints at multiple Resident Evil remasters

21 janvier 2025 à 16:00

If there’s anything that Capcom likes doing, it's re-releasing older Resident Evil games to modern consoles. Be it through remasters, remakes or simple ports, you’d be hard pressed to find a console which doesn’t include Capcom’s best-selling franchise. It seems this trend will continue, with new ESRB ratings having popped up for multiple older RE titles.

As reported by VGC, the ESRB (Entertainment Software Ratings Board) recently published a new listing for Resident Evil 6 coming to the Xbox Series consoles.

Since then, more listings have been uncovered, including for the likes of the Resident Evil Origins Collections (RE1+0); RE4 and most curiously Resident Evil 7.

ESRB Resident Evil

All of these games are of course playable on both the Xbox Series X|S and PS5, however – aside from RE7 – the games are all backwards compatible versions of their 8th-gen releases; and so it would perhaps be nice to have full 4K60fps upgrades for these titles.

We will have to wait and see what Capcom’s plans wind up being.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of these new listings? Do any of these games need a current-gen re-release? Let us know your thoughts down below.

The post New ESRB rating hints at multiple Resident Evil remasters first appeared on KitGuru.

Capcom to release standalone PC benchmark tool for Monster Hunter Wilds

20 janvier 2025 à 12:00

Monster Hunter Wilds is almost here. With Capcom having recently announced the second and final open beta test, set to take place before its launch next month, the team have shared new details on some of the improvements beta players can expect from the game’s full release, including a standalone PC benchmark tool.

In anticipation of the upcoming 2nd beta test for Monster Hunter Wilds, the team at Capcom offered a small look at some of the changes players of the first beta can look forward to with the second outing (and also launch), taking to Twitter to say:

“Here's a look at our updated Prioritize Performance mode for PS5. The team has been addressing rendering issues from the open beta test and is continually working on improvements for launch.”

Monster Hunter Wilds9 Capcom

Due to Twitter compression, it’s tough to determine exactly what has been changed, however hopefully the improvements should be more noticeable in-person.

Beyond this however, Capcom also confirmed that the PC platform has gotten some additional love since beta 1, writing “here are the performance goals planned for launch! PC Gamers: Performance will be improved in a similar way and we are looking into whether we can lower the recommended GPU requirements,” adding that “We also plan to release a standalone, free hardware benchmark tool.”

Capcom’s recent games have been increasingly more demanding hardware-wise, and with Monster Hunter Wilds easily set to be the biggest entry yet, it is nice to see that Capcom is trying to accommodate as many set-ups as possible.

Discuss on our Facebook page HERE.

KitGuru says: Did you participate in the first open beta? How was performance on your PC? Should all games release standalone benchmark tools? Let us know down below.

The post Capcom to release standalone PC benchmark tool for Monster Hunter Wilds first appeared on KitGuru.
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