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Marvel's Wonder Man: Series Review (Full Spoilers)

Warning: This review contains spoilers for Marvel’s Wonder Man. The first half focuses on the basics, but we get into full spoilers for the finale in the second half. You can also check out our spoiler-free review of the first episode.

Few would argue that the Marvel Cinematic Universe hasn’t been in a bit of a rut these last few years. But to their credit, Marvel has placed a renewed emphasis on quality over quantity of late. If you look at the MCU slate over the past year, it’s mostly been pretty solid - Thunderbolts*, The Fantastic Four: First Steps, Daredevil: Born Again, even Marvel Zombies. Wonder Man slides right in there as another strong addition to the Marvel mix. It may not add much of note to the larger Multiverse Saga, but it sure is entertaining.

In that sense, Wonder Man is a real proof-of-concept for the “Marvel Spotlight” branding. Like Echo before it, Wonder Man is specifically designed to be a smaller-scale, more character-focused, and more creator-driven outing for the MCU, and that’s exactly what it delivers. The stakes are pretty small as these things go, but you get a good, well-rounded portrait of the MCU’s newest superhero. The fact that he barely even qualifies for that title is one of the show’s charms. Wonder Man proves to be less another superhero origin story than it is a drama about a working-class stiff who just happens to have powers.

It’s a premise that really lives and dies on the strength of its lead actors. That’s where Wonder Man truly shines. Yahya Abdul-Mateen II and Ben Kingsley make for a winning pair as fellow struggling actors Simon Williams and Trevor Slattery, both of whom find themselves up for roles in Hollywood’s much-anticipated remake of the Wonder Man movie. Both Abdul-Mateen and Kingsley are strong performers individually, but it’s their chemistry together that carries the show forward from episode to episode. Simon and Trevor’s unlikely bromance is just that charming. One of the best scenes in the series comes early on, as the two frazzled thespians sit in Simon’s apartment and simply blow off steam by trading monologues. It’s a reminder that both men - the actors and their characters - have genuine talent.

Kingsley is a known quantity in the MCU at this point, as the series is continuing his arc from 2013’s Iron Man 3, 2014’s Marvel One-Shot: All Hail the King, and 2021’s Shang-Chi and the Legend of the Ten Rings. It might seem a bit random to suddenly thrust Trevor into the spotlight again after all these years, but he makes for a natural companion and occasional foil to Simon. And for a character who was mostly played for laughs before now, it’s nice to see a softer, more genuine side of Trevor Slattery.

As for Simon, Abdul-Mateen brings all the charisma, humor, and pathos to the role that the scripts demand. The series establishes a strong arc for Simon, painting him as a driven, passionate actor who’s constantly held back by his pathological fear of showing his true self. The fact that his true self is a superhuman with destructive ionic powers just further complicates matters. Abdul-Mateen deftly captures all sides of the character and makes us care about Simon’s rise from rags to riches and the difficult crossroads that comes next.

The only problem with having two such compelling main characters is that the rest of the cast struggles to emerge from their collective shadow. Most of the supporting characters are thinly defined and two-dimensional at best, whether it’s Simon’s mother (Shola Adewusi) and brother (Demetrius Grosse) or Wonder Man movie director Von Kovak (Zlatko Burić). Grosse’s Eric Williams is especially bizarre because this is a major Avengers villain in the comics, but here he’s little more than a sternly disapproving older brother figure. All the episodes clock in around the half-hour mark, and it’s hard not to wonder if the series might have benefited from a few extra minutes devoted to fleshing out these supporting characters a bit more.

Frankly, the two leads are strong enough that the series could probably work simply as a drama about two struggling actors, no MCU elements needed. But though Wonder Man definitely downplays the superheroics, it does benefit from them in the end. The early reveal that Trevor is working with Arian Moayed’s Agent Cleary and the Department of Damage Control to spy on Simon is a fun wrinkle that adds some extra tension to their shared journey. And it all pays off nicely in the end when Simon does finally reach the point where he has to choose between being a hero or simply playing one on the big screen.

Note: The remainder of this review gets into full spoilers for the final episode of Wonder Man!

Again, Wonder Man is a fairly low-stakes show as far as MCU series go. The two burning questions fueling the plot are “Will Simon and Trevor get their big break?” and “Will Trevor betray Simon for his own personal gain?” That all comes to a head nicely in the penultimate episode, “Kathy Friedman,” where the two newly minted stars have their friendship torpedoed by the titular, meddling reporter.

It’s interesting how writer/co-creator Andrew Guest opts to resolve that conflict in Episode 8, “Yucca Valley.” There, we get the pivotal sequence where Trevor opts to revive his Mandarin persona to take the blame for the explosion Simon caused at the studio. It’s a funny little development, but also a very fitting way of bringing the character full circle. He’s finally learned to take responsibility for his mistakes and use his most famous role for good. Trevor is hauled off to a DODC prison, and Simon gets to maintain his secret and enjoy being a movie star.

Upon first viewing, it’s a little strange seeing things resolve themselves so quickly into Episode 8, making what follows feel at first like an extended epilogue. It’s only very late in the game, when it becomes clear what Simon is up to with his sudden foray into method acting, that everything falls into place. Simon uses the power of acting to con his way into the DODC prison and break Trevor out. The bromance endures.

As odd as the structure of this episode is, this feels like a very necessary twist for Simon’s story. Up till that point, he had never truly succeeded in opening up and embracing that side of himself he worked so hard to suppress. Even when earning the Wonder Man role, he completely bungled the soul-baring improv challenge and only succeeded by virtue of reading his lines really, really well. The character needed to do something to show he’s finally at peace with himself and his powers, and that’s what we get in the final scene.

The nice thing is that the ending leaves the door completely open for more Wonder Man and his faithful sidekick, Trevor Slattery. What becomes of this dynamic duo? Does Simon make an honest go at being a superhero? Does he go back to the acting grind? Do he and Trevor become fugitives on the run? Do we get a more comics-accurate take on the character in Season 2? Who knows?

There’s no guarantee we’ll ever see these characters again in the MCU. But, then again, plenty of people thought the same thing about the post-Iron Man 3 Trevor Slattery or Tim Blake Nelson’s Samuel Sterns. You really never know with this shared universe.

I do wonder if Wonder Man will wind up setting the tone for the MCU going forward in one regard. The idea that the Department of Damage Control is aggressively rounding up rogue superhumans could be an important plot point. They may be having trouble filling their prisons now, but what happens when more mutants start appearing on the scene post-Secret Wars? Is this a taste of things to come? Food for thought.

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Iron Circus Comics Reveals 6 New Graphic Novels for 2026

The comic book industry is nothing if not a volatile place in 2026, particularly in light of Diamond Comics' bankruptcy last year. It falls on smaller publishers to find new and creative ways of getting their books to market, and that's something that Iron Circus Comics has always specialized in. They've built an entire publishing company on the back of crowdfunding, and they'll continue to expand in the new year.

IGN can exclusively reveal Iron Circus' crowfunding slate for 2026. Scroll down to learn about six new graphic novels launching in the coming months, covering everything from fantasy to sci-fi to relationship drama.

Sleeping Wizards

Creative Team: Writer Rusty Marcum, artist Johanna Taylor, and letterer Jodie Troutman

Launch Date: February 2026

A ragtag party of wizards & thieves brave a dangerous dungeon to free themselves and find out what happened to their missing father.

“I’ve always wanted to work on a D&D-inspired fantasy comic, and Sleeping Wizards is the perfect blend of action, adventure, humor, chaos, and imagination! Iron Circus is doing incredible things in the indie comics space, and I’m so excited to be part of it!” -Taylor

Click here to learn more.

Runaway to the Stars

Creative Team: Cartoonist Jay Eaton

Launch Date: April 2026

Find where you belong in the stars - Talita is an alien raised by humans and nothing fits. Her quarters aren't big enough, her food isn't quite right, and she is either walked all over or told she is too scary. All that changes when a rogue AI from a salvage ship wants her help getting back into space.

“RUNAWAY TO THE STARS is the culmination of over a decade of science fiction worldbuilding, character development, hard work, research, and love. I'm thrilled for it to finally be taking flesh as a book with Iron Circus.” -Eaton

Click here to learn more.

The Goblin Throne

Creative Team: Cartoonist Melanie Gillman

Launch Date: June 2026

What forbidden terrors await in the woods? - Looking upon the Goblin Queen will lead to your doom, even if she offers to take you as her bride. For once the deal is struck, she will insist you belong to her sooner or later. It is only a matter of waiting for her.

“Iron Circus has always been an unparalleled champion of weird, horny, queer comics, and I could not imagine a better home for this book — my weirdest, horniest, and queerest comic yet. This is no feel-good gay romance — it’s a bloody adult fairy tale about divorced moms and craven lesbian desire, and the horror of finally having a real, honest love within your grasp, if only a little murder hadn’t gotten in the way first.” -Gillman

Click here to learn more.

Unsounded Vol. 3 & 4

Creative Team: Cartoonist Ashley Cope

Launch Date: August 2026

Ashley Cope’s legendary 15-year webcomic Unsounded has been compiled into a complete and ultimate collection. Continue the journey with UNSOUNDED Volumes Three & Four.

“Thanks to Iron Circus Comics, this marks the first time EVER that this material will be in print. We'll see the climax of the entire Nevergreen arc and the grisly demises and trippy introductions of some of the story's most pivotal characters! Gangsters, snakemen, six-titted bird goddesses, oh my!” -Cope

Click here to learn more.

Rigsby, WI Vol. 3

Creative Team: Cartoonist SE Case

Launch Date: October 2026

S.E. Case’s beautifully drawn RIGSBY WI is a refreshingly genuine tale of life on the cusp of something new, and the saga continues here with Book 3.

“I've been doing RIGSBY WI as a webcomic series for 6 years, so it’s been really cool working with Iron Circus to bring it to print for the first time. The third installment in the series, Flux is a story of bad teen relationships, picturesque walks in the woods, poorly thought out metaphors, and rural queerness — one that I hope offers catharsis to readers who have experienced something similar.” -Case

Click here to learn more.

"I am incredibly excited about our Kickstarter line-up for 2026,” said Iron Circus founder Spike Trotman in a statement. “It's an almost perfect cross-section of what I love about running a publisher like ICC. Unhinged fantasy, hard-sci-fi in its feelings, ultra-relatable slice-of-life. The kind of comics we want to make are stories that stick with you by creators who know how to make you care, and 2026 is us rolling a natural 20 on that. I've never been prouder of a KS line-up."

In other comic book news, find out which series was selected as IGN's best comic book of 2025, and see which comics we're most excited for in 2026.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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Hasbro Reveals New Optimus Prime and Megatron Figures Inspired by Transformers: The Movie

2026 marks the 40th anniversary of Transformers: The Movie. Which, on one hand, is terribly depressing for us olds. But on the other hand, it means there are new collectibles in the works designed to capitalize on that milestone. Hasbro is banking big on the 40th anniversary with a new pair of Leader Class figures depicting the iconic final battle between Optimus Prime and Megatron.

IGN can exclusively reveal the first promo images of these two figures. Get a closer look in the slideshow gallery below:

The Optimus Prime figure features battle damage inspired by the movie and includes accessories like a blaster, Matrix of Leadership, and a stake. The figure measures 7.25 inches tall and transforms from robot to vehicle mode in 40 steps.

The Megatron figure similarly has battle damage deco and includes accessories like a fusion cannon, back barrel, beam saber, and blasters. The figure measures 8.5 inches tall and transforms from robot to tank mode in 54 steps.

Both figures are priced at $59.99 and are available for preorder on Target's website, with limited quantities being made available on Hasbro Pulse later. Optimus Prime will be released in Spring 2026, followed by Megatron in Fall 2026. You can find preorder links for both figures below:

For more Transformers fun, check out the Stranger Things-themed Freakwency and 8-Trax set.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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Magnetic Press Transforms Planet of the Apes Into a Tabletop RPG

The Planet of the Apes franchise is one with a rich history and sci-fi lore all its own, which makes it a natural choice to be adapted into a tabletop role-playing game. That's exactly what Magnetic Press aims to do with The Role-Playing Game of the Planet of the Apes.

IGN can exclusively debut a new preview of The Role-Playing Game of the Planet of the Apes: Core Rulebook. Check it out in the slideshow gallery below:

The Role-Playing Game of the Planet of the Apes consists of three volumes. Along with the aforementioned Core Rulebook, there's also Planet of the Apes RPG: The Ansa Files Sourcebook and Planet of the Apes RPG: Into the Forbidden Zone. The former focuses on iconic movie characters like Caesar, Taylor, Zira, Hasslein, and Dr. Zaius. The latter features a guided campaign that includes two map posters, 64 reference cards, seven preprinted character sheets, a Game Master screen, punch-out map markers and tokens, 12 dice, and a 96-page campaign adventure module.

The creative team on The Role-Playing Game of the Planet of the Apes: Core Rulebook includes writers Andrew E.C. Gaska and E.L. Thomas and artists Runa I. Rosenberger, Chris Scalf, Shane Molina, and Chandra Free, while Bill Sienkiewicz provided the cover art.

“As you play you can become an intellectual Chimpanzee who seeks to better apekind through science and exploration. Choose an Orangutan statesape whose weapons are philosophical debate, political savvy, and the power of the Sacred Scrolls themselves. Perhaps a Gorilla soldier is more your style—honor-bound to protect Ape City and lead aggressive expansions into new territories. What else, if not an ape? Be a time-lost astronaut struggling to grasp a world gone insane. Become a mute tribal human forced to scavenge for resources as you are hunted by murderous gorillas on horseback. The rules even allow you to play mutant survivors who use the power of their minds to turn their enemies against each other,” said Magnetic Press Founder and Publisher Mike Kennedy in a statement.

Kennedy continued, “Your adventures in this world of madness will take you to the ruins of a world destroyed—see what remains of the Statue of Liberty, the ostentatious Ape City, the foreboding Forbidden Zone, and the mysterious mutant undercity. It is a world defined by the stark contrasts of brutality and civility. Are you ape enough to handle the truth about the world you live in or will you lose your mind to it?”

The Role-Playing Game of the Planet of the Apes: Core Rulebook is priced at $49.99 and will be released on February 3. You can preorder a copy on Amazon.

For more on the Apes franchise, find out how to watch the Planet of the Apes movies in order.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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Iconic Horror Villains Get a Fresh Look in Funko x WBD Mystery Pops! Series

What toy collector doesn't love a good blind box? Half the fun is not knowing exactly what you're getting. That's the thinking behind Funko's latest series of Funko Pop! figurines, which gives the blind box treatment to iconic horror movie villains like Pennywise the Dancing Clown, Annabelle, and The Exorcist's Regan.

Funko revealed first details about the Mystery Pop! line at the London Toy Fair today. The first Mystery Pop! line is a collaboration with Warner Bros. Discovery and focuses on horror villains from various WB films. While all of these characters have been tackled in Funko Pop! form before, this series features a brand-new, two-tone paint deco.

Check out the Mystery Pop! figurines in the slideshow gallery below:

The six characters included in the Mystery Pop! line are:

  • Pennywise
  • Regan
  • La Llorona
  • Annabelle
  • Pennywise Classic
  • The Nun

Again, fans won't know which figure they're getting until they open the outer packaging. Each figure also comes with an accompanying Pop! card, with a 1:72 chance of receiving a chase foil collector's card.

Funko will reveal more details about pricing and release date for the Mystery Pop! line in the months to come.

For more on the Funko Pop! line, check out the newest Stranger Things line and see where you can preorder the upcoming Tomb Raider figures.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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