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Far Cry 3 60FPS update officially announced

Ubisoft has been one of the better publishers when it comes to updating their back-catalogue of games for current-gen hardware, with multiple Assassin’s Creed titles; Far Cry entries and most recently The Division 1 all getting 60fps patches on PS5 and Series X|S. Following a variety of teasers over the past few weeks, the team at Ubisoft have now confirmed that Far Cry 3 is getting a 60fps patch on PS5 and Xbox Series X|S.

Officially arriving in just a few days on the 21st of January, Far Cry 3 Classic Edition is set to receive a free 60fps update on current-gen consoles.

While certainly a welcome addition, it appears as though the update is not making any other changes to the game, meaning it remains at the PS4 Pro / Xbox One X resolution of 1440p with TAA – and will not allow you to alter your player field-of-view.

Regardless, having a 60fps update is welcome nonetheless and will allow those on consoles to experience (or re-experience) this classic in a slightly improved form. 

In case you missed it, Ubisoft also recently teased that both Far Cry 3’s standalone DLC ‘Blood Dragon’ and the spin-off ‘Primal’ will also receive 60fps updates. We likely won’t have to wait long for those to also be officially confirmed.

Discuss on our Facebook page HERE.

KitGuru says: Are you glad to see Far Cry 3 getting the 60fps treatment? Would you have preferred the game receive a more comprehensive current-gen patch? Let us know down below.

The post Far Cry 3 60FPS update officially announced first appeared on KitGuru.
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Division series boss Julian Gerighty departs Ubisoft to lead EA’s Battlefield Studios

Julian Gerighty, the creative director and executive producer of Tom Clancy's The Division franchise, has officially resigned from Ubisoft to join Electronic Arts' Battlefield Studios. Massive Entertainment confirmed the news this week, marking the end of Gerighty's extensive tenure at the studio, where he was a key figure shaping the first two Division games and leading the creative direction for Star Wars Outlaws.

While Gerighty recently teased that The Division 3 was “shaping up to be a monster”, his departure means he will no longer be at the helm to see the project through to its completion. Instead, he will transition to a leadership role within EA's Battlefield team, though his specific title has not yet been confirmed. Ubisoft's leadership has moved quickly to reassure fans and investors that the series remains in capable hands. The publisher emphasised that the vision for the franchise remains unchanged despite the loss of its primary creative face. Massive Entertainment's statement on the topic can be found below:

Gerighty himself also shared a message to the community on X, expressing confidence in the franchise's future and noting that it was simply time for “another grand adventure” after over 27 years at the company.

This move comes at a juncture for both gaming giants. Ubisoft has been grappling with a prolonged slump that led to its stock being temporarily halted on Euronext in late 2025. While Assassin's Creed Shadows provided a much-needed commercial boost last year, the group has faced significant layoffs and studio closures as part of a major internal restructuring. On the other side of the industry, EA's Battlefield Studios is still navigating the tragic loss of Vince Zampella, who passed away following a car accident in December 2025. Bringing in a veteran with Gerighty's expertise could be just what EA needs as it looks to expand the Battlefield franchise and fill the leadership gap left by one of the industry's most influential figures.

KitGuru says: Losing Julian Gerighty is a heavy blow for Ubisoft. However, for EA and the Battlefield franchise, this could be a massive win. Gerighty's experience with shooters and large-scale IP management is precisely what EA needs to maintain the momentum of the successful Battlefield 6.

The post Division series boss Julian Gerighty departs Ubisoft to lead EA’s Battlefield Studios first appeared on KitGuru.
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Prince of Persia: The Sands of Time Remake has been rated by the ESRB

Throughout 2025 we saw an increasing number of leaks and rumours surrounding Ubisoft’s long-awaited Prince of Persia The Sands of Time Remake, with recent reports claiming that the title is scheduled to launch as early as this month. While Ubisoft have yet to officially let the cat out of the bag, the ESRB has now published a rating for Prince of Persia: The Sands of Time Remake – indicating an imminent unveiling.

Ahead of the leaked launch date for Prince of Persia: The Sands of Time Remake (which is purportedly planned to arrive some time this month), the Entertainment Software Ratings Board [ESRB] has published an official listing for the long-awaited remake.

With a T for Teen rating, the Sands of Time Remake is said to include “Blood, Partial Nudity, Sexual Themes, and Violence”. While we did not get too much in the way of gameplay details, the summary does feature a section which confirms that the game will include 2D side-scrolling elements – to some degree at least.

Sands of Time ESRB

Though wholly expected, the remake is also confirmed to include puzzles, platforming challenges and a plethora of traps (including spike pits, wall-mounted blades and saws).

Despite being announced all the way back in 2020, we know very little about the Sands of Time Remake – especially in the wake of its development reboot. As such, it will be interesting to officially learn all about the project, likely in the coming days.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for Prince of Persia: The Sands of Time Remake? How different do you think it will look compared to the initial reveal? Will the wait have been worth it? Let us know your thoughts / hopes down below.

The post Prince of Persia: The Sands of Time Remake has been rated by the ESRB first appeared on KitGuru.
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TEST de ASSASSIN’S CREED SHADOWS version Switch!

Assassin’s Creed Shadows est disponible depuis le 20 Mars 2025 mais nous avons eu l’occasion de tester la nouvelle version Nintendo Switch 2. Ubisoft continue de porter ses AAA sur la dernière console de Nintendo, ce qui ravit les joueurs comme moi. A noter que le jeu est disponible en physique mais seulement en game key card ou sinon en dématérialisé. Cette nouvelle version exige une connexion pour pouvoir utiliser le système de cross-save sans tracas. 

Un portage avec des contraintes !

Ce portage a nécessité beaucoup de travail de la part des équipes d’Ubisoft et cette nouvelle édition est d’une grande qualité mais souffre des contraintes techniques de la Nintendo Switch 2. Cependant il y’a encore quelques années ce type de jeu était impensable sur la première console. C’est avec plaisir que j’ai redécouvert ce jeu et j’ai pris énormément de plaisir à parcourir ce Japon féodal en mode portable et aussi sur ma TV. Toutefois, il est préférable de jouer sur un écran PC si vous souhaitez jouer en mode docker. Cela permet d’éviter les baisses de framerate que j’ai constaté sur une TV 4K. 

Assassin’s Creed Shadows vous permet de découvrir le Japon féodal grâce à une histoire de vengeance à travers 2 points de vue différents. Vous incarnez Yasuke et Naoé, deux personnages très différents mais qui partagent tous les deux une volonté inébranlable. Naoé est une ninja et n’est pas forcément adaptée au combat rapproché. Il vous faudra jouer avec vos outils et vos techniques de furtivité pour tuer vos ennemis et réussir vos missions sans trop mourir. Yasuke est un samurai imposant qui n’hésite pas à utiliser sa force pour vaincre les hordes d’ennemis face à lui. Cependant il n’est pas du tout fait pour la furtivité mais encaisse les coups contrairement à Naoé. Le test plus complet du jeu est disponible sur le blog et vous permet d’avoir plus de détails sur l’un des open-world de cette année.

Assassin’s Creed Shadows Edition Switch 2 ajoute quelques nouveautés : l’écran tactile de la console pour les menus et la carte, un mode portable optimisé avec une résolution plus basse, des bonus et tous les derniers ajouts et contenus gratuits. 

Personnellement, je trouve que ce portage est d’excellente qualité et permet aux joueurs Switch de jouer à un très bon AAA. J’ai préféré jouer en mode portable mais le mode docker tourne en 1080p et 30fps en moyenne. La batterie de la console fond comme neige au soleil car le jeu demande beaucoup de ressource à la console. N’hésitez pas à vous munir de votre chargeur si vous souhaitez jouer en mode portable. Je recommande chaudement cette nouvelle version d’Assassin’s Creed Shadows, en espérant avoir d’autres portages de ce genre sur cette nouvelle console.

Test réalisé par Pierre

Cet article TEST de ASSASSIN’S CREED SHADOWS version Switch! est apparu en premier sur Insert Coin.

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