↩ Accueil

Vue lecture

‘Our industry has been strip-mined’: video game workers protest at The Game Awards

Outside the lavish event, workers called out the ‘greed’ in the industry that has left games ‘being sold for parts to make a few people a lot of money’

It’s the night of the 2025 Game Awards, a major industry event where the best games of the year are crowned and major publishers reveal forthcoming projects. In the shadow of the Peacock theater in Los Angeles and next to a giant, demonic statue promoting new game Divinity, which would be announced on stage later that evening, stands a collection of people in bright red shirts. Many are holding signs: a tombstone honouring the “death” of The Game Awards’ Future Class talent development programme; a bold, black-and-red graphic that reads “We’re Done Playing”; and “wanted” posters for Take-Two Interactive CEO Strauss Zelnick and Microsoft CEO Phil Spencer. This is a protest.

The protesters, who were almost denied entry to the public space outside the Peacock theater (“they knew we were coming,” one jokes), are from United Videogame Workers (UVW), an industry-wide, direct-join union for North America that is part of the Communications Workers of America. “We are out here today to raise awareness of the plight of the game worker,” says Anna C Webster, chair of the freelancing committee, in the hot Los Angeles sun. “Our industry has been strip-mined for resources by these corporate overlords, and we figured the best place to raise awareness of what’s happening in the games industry is at the culmination, the final boss, as it were: The Game Awards.”

Continue reading...

© Photograph: Colton "Anarche99" Childrey

© Photograph: Colton "Anarche99" Childrey

© Photograph: Colton "Anarche99" Childrey

  •  

Horror game Horses has been banned from sale – but is it as controversial as you’d think?

Pulled by Steam and Epic Games Store, indie horror Horses shook up the industry before it was even released. Now it’s out, all the drama surrounding it seems superfluous

On 25 November, award-winning Italian developer Santa Ragione, responsible for acclaimed titles such as MirrorMoon EP and Saturnalia, revealed that its latest project, Horses, had been banned from Steam - the largest digital store for PC games. A week later, another popular storefront, Epic Games Store, also pulled Horses, right before its 2 December launch date. The game was also briefly removed from the Humble Store, but was reinstated a day later.

The controversy has helped the game rocket to the top of the digital stores that are selling it, namely itch.io and GOG. But the question remains – why was it banned? Horses certainly delves into some intensely controversial topics (a content warning at the start details, “physical violence, psychological abuse, gory imagery, depiction of slavery, physical and psychological torture, domestic abuse, sexual assault, suicide, and misogyny”) and is upsetting and unnerving.

Continue reading...

© Photograph: Santa Ragione

© Photograph: Santa Ragione

© Photograph: Santa Ragione

  •