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Remedy has officially unveiled Control Resonant, the highly anticipated sequel to their award-winning supernatural thriller. Set for a 2026 release, this action-adventure RPG expands the franchise's scope significantly, moving the chaos from the confined corridors of the Oldest House to the open, distorted streets of New York City. The title is being self-published by Remedy with co-financing and production support from Annapurna Pictures.
The narrative shifts perspective to Dylan Faden, the troubled brother of the original protagonist, Jesse Faden. After years of confinement, Dylan is deployed by his former captors to the Federal Bureau of Control to combat a cosmic entity actively rewriting the laws of nature. His mission is both tactical and deeply personal; while fighting through a Manhattan on the brink of paranormal annihilation, he must search for his missing sister and struggle to maintain his humanity against the overwhelming power he wields.
Gameplay represents a significant change for the series, transitioning into a more Devil May Cry-like format. Players will master a deep progression system and wield the Aberrant, a shapeshifting melee weapon that adapts to different combat scenarios. The environment itself acts as both playground and adversary, featuring gravity-defying landscapes and metaphysical zones that reflect Dylan's fractured psyche.
Despite being a sequel, Remedy has designed the game to be accessible to newcomers so that players can jump straight into this adventure without prior knowledge of the first game. The game will launch on PlayStation 5, Xbox Series X|S, PC via Steam and Epic Games Store, and Mac.
KitGuru says: Did you play the original Control? Do you think the gameplay changes will attract more players to this universe?
The post Remedy reveals Control Resonant, a reality-warping sequel coming in 2026 first appeared on KitGuru.


