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Nvidia claims it has shipped twice as many RTX 50 GPUs at launch compared to RTX 40

GDC is kicking off and as is the case every year, Nvidia has more than a few announcements ready to go. The big news this year? RTX Remix is officially launching, complete with support for DLSS 4 and RTX Neural Shaders, enabling developers to bring ray-traced effects to classic DX8 and DX9 based games. 

At this point, Nvidia's research shows that 90% of RTX GPU users utilise features like DLSS, ray-traced graphics and Nvidia Reflex. At this point, over 100 games and apps support the latest version of DLSS, DLSS 4, which brings Multi Frame Generation to the table, while hundreds of other titles support DLSS 3 or older versions. Support for frame generation and super resolution technologies has seen an uptick across the games industry, with some modern titles even factoring in ‘Frame Generation' capabilities when putting together minimum and recommended hardware requirements for new PC games.

We are unlikely to see support for DLSS drop off amongst game developers anytime soon, as Nvidia also claims it has shipped more RTX 50 series GPUs in the last few months than it did when RTX 40 series GPUs first launched back in 2022.

Here are some of the rapid-fire announcements from Nvidia at GDC:

  • RTX Kit now available for Unreal Engine 5, bringing RTX Mega Geometry and RTX Hair to UE5 titles.
  • RTX Remix is now officially available to all aspiring modders looking to freshen up old titles. The first major showcase of this tookit is Half-Life 2 RTX, with a free demo launching on Steam next week.
  • Nvidia ACE AI-powered NPCs are now being used in the real world. The feature debuts in InZOI and Naraka: Bladepoint Mobile PC version this month, with more titles set to use Nvidia's ‘Smart NPCs' in the future.
  • Nvidia ACE plugins now updated for Maya and Unreal Engine to further enhance game development with AI tools.

Interestingly, while the demo for Half-Life 2 RTX is being made available this month, complete with the first two levels of the game, a date for the full release has not yet been shared.

KitGuru Says: Nvidia's AI game development tools are gaining traction. It will be interesting to see if ACE-powered NPCs in a game like Naraka: Bladepoint can be easily differentiated from a typical NPC. For me though, Half-Life 2 RTX is the big announcement here and after years of teasing, I'm looking forward to finally diving in. 

The post Nvidia claims it has shipped twice as many RTX 50 GPUs at launch compared to RTX 40 first appeared on KitGuru.
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