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Oscar-winning computer scientist on the physics of computer animation

This episode of the Physics World Weekly podcast features Pat Hanrahan, who studied nuclear engineering and biophysics before becoming a founding employee of Pixar Animation Studios. As well as winning three Academy Awards for his work on computer animation, Hanrahan won the Association for Computing Machinery’s A M Turing Award for his contributions to 3D computer graphics, or CGI.

Earlier this year, Hanrahan spoke to Physics World’s Margaret Harris at the Heidelberg Laureate Forum in Germany. He explains how he was introduced to computer graphics by his need to visualize the results of computer simulations of nervous systems. That initial interest led him to Pixar and his development of physically-based rendering, which uses the principles of physics to create realistic images.

Hanrahan explains that light interacts with different materials in very different ways, making detailed animations very challenging. Indeed, he says that creating realistic looking skin is particularly difficult – comparing it to the quest for a grand unified theory in physics.

He also talks about how having a background in physics has helped his career – citing his physicist’s knack for creating good models and then using them to solve problems.

The post Oscar-winning computer scientist on the physics of computer animation appeared first on Physics World.

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‘Caustic’ light patterns inspire new glass artwork

UK artist Alison Stott has created a new glass and light artwork – entitled Naturally Focused – that is inspired by the work of theoretical physicist Michael Berry from the University of Bristol.

Stott, who recently competed an MA in glass at Arts University Plymouth, spent over two decades previously working in visual effects for film and television, where she focussed on creating photorealistic imagery.

Her studies touched on how complex phenomena can arise from seemingly simple set-ups, for example in a rotating glass sculpture lit by LEDs.

“My practice inhabits the spaces between art and science, glass and light, craft and experience,” notes Stott. “Working with molten glass lets me embrace chaos, indeterminacy, and materiality, and my work with caustics explores the co-creation of light, matter, and perception.”

The new artwork is based on “caustics” – the curved patterns that form when light is reflected or refracted by curved surfaces or objects

The focal point of the artwork is a hand-blown glass lens that was waterjet-cut into a circle and polished so that its internal structure and optical behaviour are clearly visible. The lens is suspended within stainless steel gyroscopic rings and held by a brass support and stainless stell backplate.

The rings can be tilted or rotated to “activate shifting field of caustic projections that ripple across” the artwork. Mathematical equations are also engraved onto the brass that describe the “singularities of light” that are visible on the glass surface.

The work is inspired by Berry’s research into the relationship between classical and quantum behaviour and how subtle geometric structures govern how waves and particles behave.

Berry recently won the 2025 Isaac Newton Medal and Prize, which is presented by the Institute of Physics, for his “profound contributions across mathematical and theoretical physics in a career spanning over 60 years”.

Stott says that working with Berry has pushed her understanding of caustics. “The more I learn about how these structures emerge and why they matter across physics, the more compelling they become,” notes Stott. “My aim is to let the phenomena speak for themselves, creating conditions where people can directly encounter physical behaviour and perhaps feel the same awe and wonder I do.”

The artwork will go on display at the University of Bristol following a ceremony to be held on 27 November.

The post ‘Caustic’ light patterns inspire new glass artwork appeared first on Physics World.

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Quantum steampunk: we explore the art and science

Earlier this year I met the Massachusetts-based steampunk artist Bruce Rosenbaum at the Global Physics Summit of the American Physical Society. He was exhibiting a beautiful sculpture of a “quantum engine” that was created in collaboration with physicists including NIST’s Nicole Yunger Halpern – who pioneered the scientific field of quantum steampunk.

I was so taken by the art and science of quantum steampunk that I promised Rosenbaum that I would chat with him and Yunger Halpern on the podcast – and here is that conversation. We begin by exploring the art of steampunk and how it is influenced by the technology of the 19th century. Then, we look at the physics of quantum steampunk, a field that weds modern concepts of quantum information with thermodynamics – which itself is a scientific triumph of the 19th century.

 

This podcast is supported by Atlas Technologies, specialists in custom aluminium and titanium vacuum chambers as well as bonded bimetal flanges and fittings used everywhere from physics labs to semiconductor fabs.

The post Quantum steampunk: we explore the art and science appeared first on Physics World.

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