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Intel 18A process node detailed

Intel has launched a dedicated webpage showcasing its Intel 18A (1.8nm-class) fabrication process. While launching a website solely for a manufacturing process might seem unusual, especially since it primarily reiterates previously announced milestones, it's a strategic move for a company facing intense scrutiny from many sources, including investors, industry observers, customers, competitors, and even governments.

Intel's 18A process is a milestone for the company. It's their first commercial process to utilise gate-all-around RibbonFET transistors and a backside power delivery network called PowerVia. These features might help it stand out from its closest competitor, TSMC's N2 node. Moreover, 18A marks Intel's first leading-edge process to embrace industry-standard EDA (Electronic Design Automation) tools and third-party IPs, making it accessible to external customers through Intel Foundry Services. The company has high hopes for this process, viewing it as a testament to its ability to deliver cutting-edge manufacturing technology.

The Intel 18A website emphasises the collaborative nature of the process, highlighting its compatibility with industry-standardised tools, IP developers, chip designers and cloud-based design providers. Intel also underscores the process's strategic importance by highlighting its selection by the US military and government for various applications. However, with Intel's first 18A product (Panther Lake processors) not expected until mid-2025 and the first tape-ins of third-party 18A designs slated for even later, it's still too soon to know specifics on third-party adoption.

This proactive approach to communication marks a shift from Intel's past practices. In the days when Intel's manufacturing prowess was unchallenged, information about next-generation processes was typically revealed alongside actual product releases. While those announcements, which included deep dives into new materials and transistor architectures, were exciting for tech enthusiasts, the current landscape demands a different strategy. Whether it will work out or not, we should find out later this year.

KitGuru says: With many doubting Intel's ability to reclaim its process technology lead from TSMC, the company aims to dispel scepticism and rebuild confidence. The 18A website is a platform to showcase their technological advancements and attract potential foundry customers, showing them they're back at the forefront of semiconductor manufacturing.

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Neverwinter Nights gets a new expansion 23 years after release

Over two decades after its initial release, Neverwinter Nights has received a new expansion named Doom of Icewind Dale. This unexpected addition breathes new life into the classic BioWare title, offering fans a chance to revisit the world of Neverwinter.

Initially launched in 2002, Neverwinter Nights garnered critical acclaim and spawned two expansions and a sequel, Neverwinter Nights 2, which Obsidian Entertainment developed. Both games are considered landmark titles in the realm of Dungeons & Dragons video game adaptations, with the original often cited as one of BioWare's finest creations.

Doom of Icewind Dale picks up where the original campaign left off, offering players a 10-15+ hour journey through the frigid landscapes of Icewind Dale. The expansion introduces 14 new areas to explore, five new companions to recruit, 14 new monsters to battle, and a host of new music to enhance the atmosphere. It's a welcome return to a beloved world, offering nostalgia and fresh content for veteran players and newcomers alike.

Developed by Neverwinter Nights community founder Luke “Alazander” Scull, Doom of Icewind Dale is a passion project that captures the essence of the original Dungeons & Dragons experience. Priced at $9.99 (with a 10% launch discount on Steam until February 28th), it's a worthy investment for fans of the original game. Scull has even hinted at future instalments, with Doom of Icewind Dale serving as the first chapter in a new campaign called The Blades of Netheril. The following DLCs, however, don't have a release date yet.

KitGuru says: The release of Baldur's Gate 3 has reignited interest in D&D video game adaptations, and rumours of an Enhanced Edition of 2006's Neverwinter Nights 2 have further fuelled anticipation. Whether those rumours materialise remains to be seen. Still, one thing is certain: the world of D&D is experiencing a renaissance in the digital realm, offering a wealth of adventures for new and veteran players.

The post Neverwinter Nights gets a new expansion 23 years after release first appeared on KitGuru.

First Nvidia RTX 5080 card with missing ROPs found

The plot thickens regarding the GeForce RTX 50 series ROP issue. While Nvidia initially confirmed that a limited number of RTX 5090 and RTX 5070 Ti GPUs were affected by a production defect resulting in fewer active ROPs (Render Output Units), new evidence suggests the problem might be more widespread.

A Reddit user named gingeraffe90 has reported that their RTX 5080 Founders Edition card also exhibits this issue, showing only 104 ROPs instead of the expected 112, according to GPU-Z, the same diagnostic tool that initially brought the problem to light. This raises concerns about the extent of the defect and the number of cards potentially affected.

To confirm the validity of the Reddit user's findings, VideoCardz contacted the poster for GPU-Z validation. The validation confirms that the reported ROP count is accurate, even after the user has reinstalled drivers. This leaves little doubt that the RTX 5080 is indeed affected by the same ROP defect. The issue now appears to extend beyond the initially reported RTX 5090 and 5070 Ti models, raising questions about the scope of the problem.

In related news, another Reddit user (Der_Zeitgeist) posted a GPU-Z screenshot of its newly acquired MSI RTX 5070Ti Gaming Trio OC card. Instead of the advertised 96 ROPs, this particular card had only 88. The user ran several benchmarks to assess the performance impact, comparing their results to reference values. According to the data shared on the ComputerBase forum, the affected 5070 Ti showed a performance deficit of 12% in 3DMark Time Spy, 3% in Steel Nomad, and 9% in Speed Way compared to a card with the correct number of ROPs. While these are synthetic benchmarks, and real-world gaming performance may vary, they demonstrate the impact of the missing ROPs.

So far, Nvidia's response has been less than ideal for those impacted. Nvidia has asked affected customers to seek replacements from the board partner that produced their graphics card. However, supply of these graphics cards aren't exactly in abundance, which can lead to difficulties in getting a replacement in a timely manner. With that in mind, a more proactive approach from Nvidia, like a recall of the impacted GPUs, might be more appropriate.

KitGuru says: Your chance of finding one of these GPUs in stock is already low, but now a portion of the few that managed to get one are finding that their GPUs are defective, leading to a messy situation we rarely see around GPU launches nowadays. 

The post First Nvidia RTX 5080 card with missing ROPs found first appeared on KitGuru.

G.Skill will soon launch new R-DIMM memory with 16-layer PCB and voltage protection

G.Skill is raising the bar for server and workstation performance with its latest release: an enhanced version of DDR5 R-DIMM memory sticks. Built to the recently announced JEDEC specifications, these new memory sticks will feature a 16-layer PCB for improved signal integrity and incorporate robust voltage protection for enhanced reliability and stability.

A key upgrade in these new DDR5 R-DIMM modules is the implementation of a 16-layer PCB, a significant advancement over previous 8- or 10-layer designs. This increased layer count enhances signal integrity, resulting in more reliable and stable data transfer, even under demanding high-performance or overclocked conditions. This makes G.Skill's new DDR5 R-DIMM an ideal solution for high-performance computing applications in server and workstation environments.

Moreover, each module incorporates two bidirectional transient voltage suppression (TVS) diodes and a fuse to improve reliability, providing dual-layer protection against unexpected power fluctuations. This design safeguards the memory from voltage spikes, ensuring maximum stability and dependability for mission-critical workloads and next-generation high-performance computing systems.

These new DDR5 R-DIMM memory kits are expected to be available starting in mid-2025.

KitGuru says: If you plan on building a new server or workstation later this year, will you consider using G.Skill's upcoming enhanced R-DIMMs?

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Nvidia admits that a small batch of RTX 5090(D) and RTX 5070 Ti were shipped with fewer ROPs

In recent weeks, a few RTX 50 graphics card buyers have encountered some issues. This time, we aren't talking about burning connectors, but a different kind of fault. It turns out, a small number of RTX 5090 and RTX 5070 Ti graphics cards were shipped with GPUs featuring fewer ROPs than advertised on the official spec sheet. 

According to Nvidia, the problem stems from a factory defect affecting a small number of GPUs, including the RTX 5090, RTX 5090D, and the recently released RTX 5070 Ti. These defective GPUs were shipped to board partners, meaning cards from various manufacturers could be affected. The defect, which results in a reduced number of ROPs (Render Output Units) being enabled, can lead to a performance decrease of up to 4%, as confirmed by TechPowerUp's investigation.

Nvidia's statement was the following:

“We have identified a rare issue affecting less than 0.5% (half a percent) of GeForce RTX 5090 / 5090D and 5070 Ti GPUs which have one fewer ROP than specified. The average graphical performance impact is 4%, with no impact on AI and Compute workloads. Affected consumers can contact the board manufacturer for a replacement. The production anomaly has been corrected.”

While Nvidia claims that only 0.5% of GPUs are affected, this still translates to many potentially defective cards already in consumers' hands. What's particularly concerning is that Nvidia seemingly knew about this issue for some time but failed to disclose it before the launch of the affected cards.

The company's statement offers little guidance for affected customers, simply advising them to seek a replacement from their board partner. However, securing a replacement could be tough given the ongoing supply challenges, particularly for the high-end 5090 series. A prompt recall of the affected cards would be a more appropriate course of action.

KitGuru says: This statement casts a further shadow over the RTX 50 series launch, which has been marred by underwhelming performance gains, inflated pricing, and now, production defects.

The post Nvidia admits that a small batch of RTX 5090(D) and RTX 5070 Ti were shipped with fewer ROPs first appeared on KitGuru.

AMD Radeon RX 9070 details leak ahead of full reveal

We were expecting to learn all about AMD's upcoming RX 9070 GPUs at CES in January but a last minute change of plans has led to weeks of speculation. Now, just ahead of the planned late-February reveal, details about these GPUs, the reference designs and more have surfaces. 

Hardware leaker Hoang Anh Phu (via VideoCardz) initially shared details confirming clock speeds and total board power (TBP) values, although the post was quickly deleted. According to the deleted post, the Radeon RX 9070 XT is set to boast a boost clock of 2,970MHz and a TBP of 304W, while the non-XT RX 9070 will feature a boost clock of 2,520MHz and a TBP of 220W. The leaks also confirm support for PCIe 5.0 x16, meaning the GeForce RTX 50 series will no longer be the only consumer GPUs supporting this PCIe standard.

Adding to the excitement, a leaked 3DMark benchmark (via @GawroskiT) has surfaced, showcasing the RX 9070 XT's potential performance. While there's some speculation about the benchmark's authenticity, with suggestions that pre-release drivers might be masked as a Radeon RX 7800 XT, the results are impressive nonetheless. The leaked benchmark shows the RX 9070 XT achieving a score of 7979, putting it on par with the RX 7900 XTX, surpassing both the 7900 XT and 7900 GRE, and exceeding the 7800 XT by over 50%.

In addition, AMD has confirmed (on X) that the dual-slot reference design it previously showcased in marketing materials will not be available for purchase. This departs from AMD's usual practice of offering reference cards alongside partner models. While some might be disappointed by the lack of a reference design, this could benefit consumers. In the past, AMD has prioritised the production of its reference cards, often limiting the availability of GPUs for AIB partners at launch. This time, AIBs will be solely responsible for the RX 9070 series launch, potentially leading to greater variety and availability of custom designs.

KitGuru says: What kind of performance do you expect from the Radeon RX 9070 series? 

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Philips launches eco-friendly 34B2U3600C ultrawide monitor

Philips is strongly committed to sustainability with the launch of its latest business monitor, the Philips 34B2U3600C. This 34-inch curved VA display is the company's first to be TCO Certified, generation 10, a globally recognised sustainability certification for IT products. This certification underscores Philips' focus on minimising environmental impact throughout the product lifecycle, from manufacturing to end-of-life disposal, addressing the growing demand for eco-conscious electronics.

Beyond its green credentials, the 34B2U3600C has impressive features designed to enhance productivity and user comfort. The curved display provides an immersive viewing experience, while the WQHD resolution 3440×1440 VA panel delivers vibrant visuals with 1.07 billion colours and a 3500:1 contrast ratio. Integrated 5W speakers offer convenient audio for video conferencing and multimedia consumption. The 120Hz refresh rate is also pretty decent for gaming and such.

Connectivity is served with a versatile USB-C port that supports 90W power delivery and an RJ45 port. Eye comfort is prioritised with TÜV Rheinland Eyesafe certification and SoftBlue Technology, which reduces harmful blue light emissions. The ergonomic stand allows for height, tilt, and swivel adjustments, ensuring the user is comfortable during extended use.

Productivity-enhancing features include SmartKVM, which enables seamless switching between multiple sources with a simple keyboard shortcut, and MultiView, which allows for simultaneous dual connection and viewing. Philips is backing the 34B2U3600C with an extended 5-year warranty, demonstrating its commitment to sustainability and product longevity. The Philips 34B2U3600C is now available for €439.00.

KitGuru says: Even if it's clearly a productivity-oriented monitor, the 120Hz refresh rate suggests it should also do its job for gaming. So, if you're looking for a new ultrawide monitor that you can use for work and play, the new 34B2U3600C could be worth checking out.

The post Philips launches eco-friendly 34B2U3600C ultrawide monitor first appeared on KitGuru.

Cougar goes all-in on airflow with ‘Airface Eco’ RGB case

Cougar is championing eco-conscious design with its latest PC case, the Airface Eco RGB. This mid-tower case prioritises sustainability without compromising cooling performance, offering a compelling solution for environmentally conscious builders.

At the heart of the Airface Eco RGB lies a ventilation system designed to maximise cooling efficiency while minimising energy consumption. Its unique coned vents feature a wider opening that tapers inwards and channels cool air more effectively towards internal components. This design reduces the reliance on active cooling, resulting in lower energy usage and a quieter operating environment. Two pre-installed 180 mm PWM fans enhance airflow, promising to provide enough cooling for demanding hardware. These fans come connected to the built-in RGB Hub Sync.

Fan support is quite good, allowing up to 2x 140 mm or 3x 120 mm fans on top, a 120/140 mm fan at the rear, and up to 3x 120 mm or 2x 140/180 mm fans at the front. As for radiators, there's space for up to 280/360 models at the front and top and a 120/140 model at the rear. Moreover, there's also space for up to E-ATX boards, 390-mm-long GPUs, 190-mm-long CPU coolers, and 200-mm-long PSUs. Lastly, users can add up to 2x 3.5-inch HDDs and 2.5-inch SSDs.

Dust management is also a key focus. Filters on the front, top, and bottom prevent dust buildup and protect internal components. Maintenance is simplified with a quick-slide front dust filter and a removable top panel. Moreover, a modular front I/O with a USB-C 3.2 Gen 2, two USB-A 3.0 ports, a 4-pole headphone jack, and an RGB button allows versatile placement.

The Airface Eco RGB exemplifies Cougar's commitment to performance and sustainability. It offers a compelling option for gamers and PC builders who seek to minimise their environmental impact without compromising functionality or aesthetics. The Airface Eco RGB is now available in the US in black or white for $109.99, and it's coming soon to the UK for £109.99. The rest of Europe will have to wait for April to get this case for €124.99.

KitGuru says: Do you like the Arface Eco RGB aesthetics? Which model would you prefer?

The post Cougar goes all-in on airflow with ‘Airface Eco’ RGB case first appeared on KitGuru.

Scuf Gaming introduces new Valor Pro controller for PC and Xbox

Scuf Gaming has launched the Valor Pro wired performance controller for Xbox and PC. This controller represents the culmination of nearly a decade of collaboration with esports professionals and content creators, packing a suite of features designed to increase the user's gaming performance.

The Valor Pro wired is engineered to deliver a high level of speed and control, giving Xbox and PC gamers a competitive edge. Every aspect of the controller reflects Scuf's dedication to excellence, from its remappable paddles and high-speed wired connection (boasting a 1000Hz polling rate on PC) to its compact, ergonomic design and signature features like anti-drift Hall Effect thumbsticks.

Available in a range of stylish colors, including grey, black, and white, to name a few, the Valor Pro wired is packed with features to enhance performance and comfort. Four seamlessly integrated back paddles are positioned for effortless access, eliminating the need to adjust your grip. These paddles offer hardware remapping across three profiles, and the inner paddles can be removed or left blank. For those who prefer a traditional controller layout, all paddles can be disabled.

The inclusion of anti-drift Hall Effect thumbsticks ensures responsiveness. These advanced thumbsticks utilize magnets to detect movement, significantly reducing the risk of drift. Scuf has carefully tuned them to provide a feel that closely mimics traditional analogue sticks. Scuf has leveraged its extensive ergonomic expertise to refine the classic Xbox form factor with a more compact and comfortable design. The shape has been optimised to accommodate the paddles naturally, and contoured bumpers allow for faster and more efficient switching between triggers and bumpers.

The wired connection guarantees a consistently fast and reliable connection, eliminating concerns about wireless interference or latency. An upcoming PC update will further enhance responsiveness with a 1000Hz polling rate. Individual audio scroll wheels provide quick access to headset volume, game/chat balance, and microphone muting. The Valor Pro wired is now available starting at £99.99/$99.99/€109.99.

KitGuru says: Although it may look expensive for a wired controller, it packs all the high-end features you expect from a flagship controller, except it's not wireless. 

The post Scuf Gaming introduces new Valor Pro controller for PC and Xbox first appeared on KitGuru.

AMD Ryzen 9 9950X3D and 9900X3D leak shows decent single-thread performance improvement

It seems the wait for AMD's Ryzen 9 9000 series with 3D V-Cache might be over soon. Both the 16-core Ryzen 9 9950X3D and the 12-core Ryzen 9 9900X3D have just surfaced on Geekbench with single-core and multi-core benchmark scores.

The leaked Geekbench results shared by @Olrak29_(1, 2) show both CPUs tested on Gigabyte X670 Aorus Elite AXE motherboards with 32 GB of DDR5-4800 memory. The 9900X3D achieved 3,274 and 19,227 points in the single-core and multi-core tests, respectively, while the 9950X3D scored 3,363 and 20,465.

Comparing these leaked results to the previous generation 7000X3D series reveals some interesting trends. The 9950X3D shows a roughly 15% improvement in single-core performance and a 4% gain in multi-core performance compared to the 7950X3D. The 9900X3D boasts a 14.5% increase in single-core and a 9.3% increase in multi-core performance relative to the 7900X3D.

While AMD officially announced these CPUs for release this quarter, they haven't provided specific launch dates. Rumours suggest that the 9950X3D and 9900X3D could launch alongside the RDNA4 GPUs, which makes sense strategically, especially if the RX 9070 XT proves to be AMD's flagship offering this generation. Pairing it with top-tier CPUs would create a compelling combination for customers.

KitGuru says: Were you expecting a bigger performance uplift on the new X3D processors, or do these values match your expectations?

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EK launches new EK-Quantum Velocity³ water block for LGA1700/1851 and AM5 sockets

EK has unveiled its next-generation EK-Quantum Velocity³ CPU water blocks. Designed for compatibility with AMD AM5 and Intel LGA 1700/1851 sockets, the Velocity³ offers a high level of customisation, allowing users to fine-tune their cooling setup for optimal performance and aesthetics.

One of the key innovations of the Velocity³ is its flexible design, enabling easy switching between Intel and AMD platforms with minimal adjustments. Users can reposition the jet plate alignment, cold plate, and mounting bracket to accommodate their chosen socket type. This adaptability ensures that the Velocity³ remains a viable cooling solution even if you decide to switch platforms in the future.

The customisation goes beyond mere socket compatibility. The Velocity³ allows for the rotation of internal components, adjustment of the heat spreader, and repositioning the ports, giving enthusiasts control over their liquid cooling setup. This level of flexibility caters to those who demand both performance and aesthetics, ensuring the Velocity³ integrates into any build.

Available in Plexi, Acetal (black), and White finishes, the Velocity³ features a sleek, modern design crafted from high-quality materials. Its optimised cooling engine delivers exceptional performance, boasting up to a 2°C improvement over previous EK water blocks. The EK-Quantum Velocity³ 1700/1851/AM5 is available for purchase now for €109.90 (all variants).

KitGuru says: Are you planning on building a new custom loop? Would you take a thorough look at the new EK-Quantum Velocity³ water blocks, or do you already have something else in mind?

The post EK launches new EK-Quantum Velocity³ water block for LGA1700/1851 and AM5 sockets first appeared on KitGuru.

Apple launches Iphone 16e powered by A18 SoC

Apple has officially unveiled its much-anticipated “budget-friendly” iPhone, the iPhone 16e. While rumours previously suggested it might be named “iPhone SE 4,” Apple has opted for a new moniker for its entry-level offering.

The iPhone 16e features an A18 SoC with four GPU cores (instead of five), likely paired with 8 GB of RAM, ensuring compatibility with Apple Intelligence features. As predicted, the design takes cues from the iPhone 13 era, with a 6.1-inch OLED display boasting a 460 ppi pixel density and a 12 MP TrueDepth camera with Face ID support. The mute toggle switch has been replaced with the new action button, and the phone incorporates Apple's first in-house 5G modem, the C1, promising significant efficiency gains.

The iconic notch remains, and on the back, there's a single 48 MP camera. Other notable features include a USB-C port (albeit with USB 2.0 speeds), an impressive 26 hours of video playback (up from 22 hours on the iPhone 16), an IP68 rating for dust and water resistance, and emergency SOS via satellite.

The iPhone 16e starting price is $599 for the 128GB model and will be available on February 28th. While this represents a price increase compared to the now-discontinued iPhone SE 3, which started at $429 for the 64 GB model, the iPhone 16e's array of new features and increased base storage arguably justify the premium.

KitGuru says: Were you waiting for Apple to launch a new “entry-level” smartphone? Are you planning on upgrading your current smartphone, or do you think Apple is asking too much for an “entry-level” device?

The post Apple launches Iphone 16e powered by A18 SoC first appeared on KitGuru.

Ubisoft and Lexip unveil Assassin’s Creed Shadows-themed peripheral collection

Ubisoft is teaming up with gaming peripheral manufacturer Lexip to equip Assassin's Creed Shadows fans with a collection of co-branded gaming accessories. This collaboration features six custom-designed items, each reflecting the game's feudal Japan setting. These peripherals will also be available in unique bundles with the game itself upon its release on March 20th for PlayStation 5, Xbox Series X|S, macOS, and PC.

Starting with the Engraved Wireless Headset, it has an ancestral Japanese-inspired design. Enjoy cross-platform compatibility, connecting wirelessly to a wide range of devices via Bluetooth or a 2.4GHz dongle. For those seeking enhanced control and precision, the Programmable Mouse with Thumb Joystick offers a unique programmable analogue thumb joystick, four buttons, a clickable wheel, and an optical sensor.

The Ergonomic Controller provides a comfortable and customisable gaming experience across multiple platforms, including PlayStation 4, Nintendo Switch, PC, Mac, Android, and iOS. It features four programmable rear paddles, a D-pad, two joysticks, vibration feedback, and 14 buttons. The AC: Shadows-themed mechanical keyboard uses red mechanical switches and customisable RGB backlighting. It's available in QWERTY, QWERTZ, and AZERTY layouts to suit different regions. Complete your setup with the Rigid Mouse Pad, with a customisable backlight, or an XXL Flexible Mouse Pad, made from washable neoprene with a non-slip latex base.

These accessories are available in various bundles, including the standard edition of Assassin's Creed Shadows. Assassin's Creed Shadows launches on March 20th for PlayStation 5, Xbox Series X|S, macOS, and PC via Steam, the Ubisoft Store, and the Epic Games Store.

Discuss on our Facebook page, HERE.

KitGuru says: Interested in any of the Assassin's Creed Shadows-themed peripherals?

The post Ubisoft and Lexip unveil Assassin’s Creed Shadows-themed peripheral collection first appeared on KitGuru.

Micron, Samsung, and SK hynix will reportedly halt production of DDR3 and DDR4 memory in late 2025

The DRAM market is facing a potential upheaval as leading manufacturers like Micron, Samsung, and SK Hynix are considering halting the production of DDR3 and DDR4 memory by the end of the year. According to industry sources, this move is driven by a combination of lower memory prices and declining demand. While this could lead to a shortage of DDR4 memory, which is still widely used in entry-level PCs and consumer devices, the situation is more nuanced than it first appears.

As per Digitimes' report (via Tom's Hardware), the root cause of this potential shift lies in the aggressive pricing strategies of Chinese DRAM manufacturers, like Changxin Memory Technology (CXMT) and Fujian Jinhua. These companies have significantly ramped up DDR4 production while slashing prices, undercutting their South Korean rivals. In some cases, Chinese DDR4 memory ICs are reportedly cheaper than reconditioned chips, making it increasingly difficult for major DRAM manufacturers to maintain profitability in the DDR4 market. This has led them to consider phasing out DDR4 production in favour of more lucrative options like DDR5 and HBM.

However, demand for DDR4 remains strong, and whether Chinese manufacturers can meet this demand alone is unclear. If Micron, Samsung, and SK Hynix exit the DDR3 and DDR4 markets, a supply shortage could emerge as early as mid-2025. While Taiwanese companies like Nanya Technology and Winbond Electronics could potentially fill the gap, their focus on specialised DRAM with lower production volumes and higher prices might not fully address the broader market needs. Moreover, some clients hesitate to use Chinese-made DRAM.

Nanya Technology predicts the DRAM market will bottom out in early 2025 before recovering in the second quarter. AI-related cloud computing is expected to remain a key driver, while overall consumer demand is projected to see only a modest increase. Anticipating the decline of older DDR memory versions, Winbond Electronics plans to transition to a more advanced 16nm manufacturing process in late 2025. This move from 20nm will enable the company to produce higher-capacity 8Gb DDR chips, better positioning them for current and future market demands.

Discuss on our Facebook page, HERE.

KitGuru says: Do you still have a system using DDR3 or DDR4 memory? If you're planning to upgrade your memory, it might be a good idea to do it soon, or you might end up paying more for the same.

The post Micron, Samsung, and SK hynix will reportedly halt production of DDR3 and DDR4 memory in late 2025 first appeared on KitGuru.

GameSir unveils the new Super Nova wireless controller

GameSir is raising the bar for multi-platform gaming controllers with its latest release, the Super Nova. This controller prioritises comfort, precision, and customisation, offering a single device to play across PC, Switch, Android, and iOS devices. The Super Nova's standout feature is its focus on silent operation. Noise-free ABXY buttons and cutting-edge GameSir Hall Effect sensing sticks deliver smooth, precise feedback without distracting clicks or stick drift.

One of the Super Nova's key selling points is its connectivity, with tri-mode connection options ensuring seamless integration with various platforms. Whether you prefer Bluetooth, a wired connection, or a wireless dongle, the Super Nova has you covered. Incorporating GameSir Hall Effect sensing sticks guarantees exceptional durability and responsiveness, with a lifespan of up to 5 million cycles. Anti-friction glide rings further enhance the experience, eliminating stick grinding and ensuring smooth, precise movements.

The Super Nova also features precision-tuned Hall Effect analogue triggers, offering a smooth and responsive operation. Trigger stops allow for customisation, enabling players to switch to a short pull position for rapid-fire action. Additionally, a hair-trigger mode can be activated for lightning-fast responses. A 1000Hz polling rate further enhances responsiveness by minimising latency. Dual asymmetric rumble motors provide haptic feedback, while the built-in 6-axis gyroscope enhances motion control. Moreover, it also has a one-press wake-up feature.

Customisation options abound with two back buttons that support single button mapping and macro recording, putting complex commands at your fingertips. Customizable RGB light strips and a detachable center faceplate allow you to personalise the controller, while the ABXY configuration can be physically altered to suit individual playstyles. Thanks to a 1000 mAh battery and an intelligent auto start-stop charging station, charging is effortless. Simply pick up the controller to start playing and return it to the station for automatic recharging when you're finished.

The GameSir app and GameSir Connect app unlock even more customisation options, allowing for firmware updates, stick and trigger dead zone adjustments, vibration intensity control, and button testing. Many of these settings can also be accessed through on-the-fly key combinations. The Super Nova is available in white-pink and black-blue for £37.00.

KitGuru says: If you were to buy a new controller, would you consider the GameSir Super Nova?

The post GameSir unveils the new Super Nova wireless controller first appeared on KitGuru.

OCCT is coming to Linux, Steam and Steam Deck

OCCT, a popular stress testing and monitoring tool for Windows PCs, is expanding its reach with a new Linux version. Long favoured by enthusiasts for its ease of use and comprehensive testing capabilities, OCCT is now available in alpha for Linux users, marking a significant step for the platform.

While the Windows version of OCCT has seen substantial updates in recent years, including a modernised UI and expanded functionality, the Linux version is still in its early stages. Currently in alpha testing and available exclusively to OCCT patrons, it has already received positive feedback. A public release is planned, though no specific date has been announced.

OCCT promises a straightforward installation process for the Linux version, requiring no external dependencies or root access. The utility even implements its own version of HWInfo, as no comparable solution currently exists for Linux. While this integrated HWInfo isn't as feature rich as its Windows counterpart, development is ongoing to achieve parity. Designed for compatibility with various Linux distributions, including the Debian version that powers SteamOS, OCCT has demonstrated its commitment to the platform. The company has even confirmed a collaboration with Valve to create a dedicated version for Steam, ensuring updates and support for the Steam Deck.

While there are no plans to make OCCT open source, the developers have hinted at allowing third-party applications to interact with the software. Details are unknown, but more information is expected to be revealed later this year. The OCCT team has also promised to unveil additional features around Computex 2025 in late May.

Discuss on our Facebook page, HERE.

KitGuru says: Do you use OCCT? Are you glad they're expanding to Linux?

The post OCCT is coming to Linux, Steam and Steam Deck first appeared on KitGuru.

Kingdom Come Deliverance II has already sold 2 million copies

Warhorse Studios' Kingdom Come: Deliverance 2 has stormed out of the gate, achieving impressive sales figures in its first two weeks on the market. The developer announced via the game's official social channels that it has surpassed two million units sold, a remarkable feat considering it took just one day to reach the initial million milestone (though pre-orders helped).

While official platform-specific sales data remains unknown, Steam statistics suggest that a significant portion of those sales originate from PC players. The game's popularity is further evidenced by its peak concurrent player count on Steam, which reached an impressive 256,000 users. This secured its place in the platform's all-time top 50 leaderboard, even surpassing Team Fortress 2.

During Embracer Group's recent Q3 2024/25 earnings call, CEO Lars Wingefors publicly acknowledged Warhorse Studios' accomplishment, stating that the game's performance has exceeded the publisher's expectations. This success is a testament to the anticipation surrounding the sequel and the strong foundation established by the original Kingdom Come: Deliverance.

Warhorse Studios is committed to supporting the game's long-term success and plans to release mod tools soon. Furthermore, they have outlined a comprehensive roadmap for 2025, including free updates like barbers, horse racing, and Hardcore Mode in the spring, followed by three premium DLC releases: Brushes with Death in the summer, Legacy of the Forge in the autumn, and Mysteria Ecclesiae in the winter.

Discuss on our Facebook page, HERE.

KitGuru says: Have you already tried Kingdom Come Deliverance II? Do you think the game deserves the praise that it's getting?

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RTX 5070 Ti benchmark leak puts it between RTX 5080 and RTX 4070 Ti

While synthetic benchmarks don't always paint a complete picture of real-world gaming performance, these early results offer valuable insights into the GeForce RTX 5070 Ti's capabilities.

It's important to note that with ray tracing and upscaling technologies in play, assigning a single performance metric and expecting it to translate universally across all benchmarks is challenging. Results can and will vary. However, synthetic tests tend to be more consistent than graphics API tests (like OpenCL).

To ensure consistency, the benchmark entries shared by VideoCardz use a single set of benchmarks from a source using a system equipped with a Ryzen 7 9800X3D and 48 GB of DDR5-6000 memory. The tested card is an MSRP model with Nvidia reference clock speeds. Moreover, they've included comparisons with the RTX 5080 and 4070 Ti Super to compare it against the higher-tier SKU and the one it's replacing.

On average, the GeForce RTX 5070 Ti is 16.6% faster than the RTX 4070 Ti Super. Compared to the RTX 5080, the 5070 Ti is, on average, about 13.2% slower. As mentioned earlier, gaming benchmarks will provide a more comprehensive picture, but these initial figures seem reasonable considering the reported specs of the upcoming graphics card.

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KitGuru says: Were you expecting more or less performance from the RTX 5070 Ti?

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Nvidia RTX 5050 and RTX 5060 spotted on the EEC database

A recent EEC (Eurasian Economic Commission) filing from Zotac has been spotted, listing an RTX 5050 graphics card among other upcoming models. While EEC filings are notorious for including unreleased or even entirely fictional products, this particular entry has caught our attention due to the lack of prior rumours or evidence suggesting the existence of such a GPU.

The filing itself lists a range of confirmed SKUs, including the RTX 5090, 5080, 5070 Ti, and 5070. We also know that the RTX 5060 and 5060 Ti are expected to launch within the next two months. However, the RTX 5050 remains a complete mystery.

This raises the question: could there be some truth to this listing? It's certainly possible. Nvidia is expected to transition its entire production to Blackwell GPUs soon, which could eventually lead to the Ada models disappearing from the market. If that happens, even the RTX 4060 wouldn't fill the entry-level segment in the GeForce lineup. Considering the relatively high pricing of the RTX 50 series so far, it's unlikely the RTX 5060 will hit the £300 price point.

This would leave a gap in Nvidia's portfolio, particularly in the price-sensitive market segment where Intel's Arc Battlemage B580/B570 GPUs are positioned. An RTX 5050, potentially a heavily cut-down variant with 8GB of RAM, could be Nvidia's solution in this segment.

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KitGuru says: Do you think Nvidia will manufacture an RTX 5050?

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Intel Arc “Celestial” GPUs will reportedly be based on an Intel process node

Rumours are circulating about the future of Intel's Arc GPUs, suggesting a potential shift in architecture naming and fabrication. According to a reliable leaker, the next generation of Arc graphics processors might not be called Xe3, as previously assumed, but rather Xe3P.

Raichu's report isn't the first time the Xe3P designation has surfaced. It was previously spotted on the LinkedIn profile of an Intel engineer, who was listed as working on Xe3+, Xe3, and Xe3P. This suggests that these architectures might be in development concurrently rather than being sequential replacements for one another.

It is claimed that Xe3P could be manufactured at Intel's own fabs. This would be a departure from the process used for the previous generations of Arc GPUs, as Arc Alchemist and Arc Battlemage were produced at TSMC. Bringing production in-house could give Intel greater control over the development timeline.

While speculation about Xe3P is exciting, Intel's immediate focus seems to be on its current Arc Battlemage GPUs. The company recently launched Battlemage for desktops, leaving many wondering about the fate of the high-end Battlemage GPU, codenamed BGM-G31. The release of graphics cards based on this die, or lack thereof, remains to be seen.

Discuss on our Facebook page, HERE.

KitGuru says: If true, this will be a big test for Intel's in-house fabs, an area that the company has been investing billions of dollars into in recent years. 

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Nvidia RTX 5090 stock expected to improve over next few weeks

To put it mildly, the launch of Nvidia's GeForce RTX 5090 and RTX 5080 was less than ideal. Gamers were bombarded with hyperbolic marketing claims, only to be met with underwhelming generational performance gains and abysmal stock levels. Although the performance can't magically improve, stock sure can. According to a reliable source, Nvidia has significantly ramped up production of its GB202 GPU, the heart of the RTX 5090.

MEGAsizeGPU has reported that the RTX 5090 supply will soon be “stupidly high”. The leaker also stated that at least one AIB partner already has “tonnes of cards” in stock, indicating improved availability in the foreseeable future. Based on this, the source anticipates that increased the supply will reach consumers within a month, a reasonable timeframe considering the recent production ramp-up.

Apparently, lower-than-expected demand for the GB200 GPU, used in Nvidia's data center products, has freed up capacity for GeForce GPU production. While gaming GPUs typically have lower profit margins, utilising the available production capacity makes sense to salvage the dies that have already been manufactured.

This news comes right before the launch of the GeForce RTX 5070 series (RTX 5070 Ti on February 20th and RTX 5070 on March 5th), which will hopefully be more widely available than the other RTX 50 series cards.

Discuss on our Facebook page, HERE.

KitGuru says: Are you still hoping to snatch an RTX 5090 graphics card?

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Noctua delays most of its 2025 roadmap

Noctua has announced significant shifts in its 2025 product roadmap, impacting the release schedule of several highly anticipated products. The flagship NH-D15 G2 chromax.black cooler has been pushed back from Q2 to Q3 2025, while Noctua's next-generation 120mm fans have been moved from Q1 to Q2 2025.

Perhaps most surprising is the removal of the next-generation dual-tower CPU cooler from the 2025 schedule. It seems this new cooler is now destined for a 2026 release. Further delays affect specific fan models. The chromax.black version of the NF-A14x25 G2 fan has been shifted from Q1 to Q3, and the chromax.black edition of the next-generation 120mm fan has been pushed back significantly from Q1 to Q4.

While Noctua cites “quality optimisation” as the reason for these changes, the specific underlying causes remain undisclosed. However, there is some good news. The Seasonic Prime TX-1600 Noctua Edition power supply remains on track for its planned Q1 2025 resupply. Initially launched in late 2024, this collaboration has a Titanium efficiency certification and ATX 3.1 compliance, making it a suitable choice for high-performance systems featuring current-generation graphics cards like the RTX 5090 and 4090.

Noctua plans to showcase its upcoming product range at Computex Taipei 2025, where further details about the revised release schedule and potential specifications are expected to be revealed.

KitGuru says: Are you interested in any of Noctua's upcoming products?

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Here are the winners of the 28th DICE Annual Awards

The 28th DICE Annual Awards celebrated the best and brightest in the world of video games, recognising excellence across 23 categories. While several titles garnered multiple awards, one game emerged as the clear frontrunner: Astro Bot. This charming platformer swept the competition, taking home the coveted Game of the Year award, along with Outstanding Achievement in Animation, Outstanding Technical Achievement, Family Game of the Year, and Outstanding Achievement in Game Design.

While Astro Bot dominated the evening, other games also enjoyed multi-award success. Helldivers 2 secured four wins, claiming Outstanding Achievement in Original Music Composition, Outstanding Achievement in Audio Design, Action Game of the Year, and Online Game of the Year. Balatro and Indiana Jones and the Great Circle each walked away with three awards.

Beyond celebrating the standout games of 2024, DICE also honoured two individuals who have made significant contributions to the gaming industry. The former executive vice president of operations at Nintendo of America received the Lifetime Achievement Award, which recognizes his contributions to the company and his support for the Starlight Children's Foundation. The Hall of Fame Award was presented to Insomniac Games founder and president, Ted Price, who recently announced his departure from the studio. Price was recognised for his decades of leadership at Insomniac Games and his advocacy for video game creators' First Amendment rights.

Here is the full list of winners of the 28th DICE Annual Awards:

Outstanding Achievement in Animation

  • Astro Bot – Winner
  • Call of Duty: Black Ops 6
  • Final Fantasy VII Rebirth
  • Neva
  • Warhammer 40,000: Space Marine 2

Outstanding Achievement in Art Direction

  • Black Myth: Wukong – Winner
  • Indiana Jones and the Great Circle
  • Lego Horizon Adventures
  • The Plucky Squire
  • Senua's Saga: Hellblade II

Outstanding Achievement in Character

  • 1000xResist – Watcher
  • Final fantasy VII Rebirth – Yuffie Kisaragi
  • Indiana Jones and the Great Circle – Dr. Henry “Indiana” Jones – Winner
  • Indika – Indika
  • Senua's Saga: Hellblade II – Senua

Outstanding Achievement in Original Music Composition

  • Astro Bot
  • Helldivers 2 – Winner
  • Monument Valley 3
  • Senua's Saga: Hellblade II
  • Star Wars Outlaws

Outstanding Achievement in Audio Design

  • Frostpunk 2
  • Helldivers 2 – Winner
  • Monument Valley 3
  • Senua's Saga: Hellblade II
  • Still Wakes the Deep

Outstanding Achievement in Story

  • 1000xRESIST
  • Indiana Jones and the Great Circle – Winner
  • Metaphor: ReFantazio
  • Still Wakes the Deep
  • Thank Goodness You're Here!

Outstanding Technical Achievement

  • Astro Bot – Winner
  • Batman: Arkham Shadow
  • Indiana Jones and the Great Circle
  • Senua's Saga: Hellblade II
  • Warhammer 40,000: Space Marine 2

Action Game of the Year

  • Batman: Arkham Shadow
  • Black Myth: Wukong
  • Call of Duty: Black Ops 6
  • Helldivers 2 – Winner
  • Stellar Blade

Adventure Game of the Year

  • 1000xResist
  • Animal Well
  • Indiana Jones and the Great Circle – Winner
  • The Legend of Zelda: Echoes of Wisdom
  • Prince of Persia: The Lost Crown

Family Game of the Year

  • Astro Bot – Winner
  • Cat Quest III
  • Little Kitty, Big City
  • The Plucky Squire
  • Super Mario Party Jamboree

Fighting Game of the Year

  • Blazing Strike
  • Dragon Ball: Sparking! Zero
  • Mortal Kombat 1: Khaos Reigns
  • Tekken 8 – Winner
  • Underdogs

Racing Game of the Year

  • F1® 24 – Winner
  • MotoGP™24
  • Night-Runners™ Prologue

Role-Playing Game of the Year

  • Final Fantasy VII Rebirth
  • Dragon Age: The Veilguard
  • Elden Ring: Shadow of the Erdtree
  • Like a Dragon: Infinite Wealth
  • Metaphor: ReFantazio – Winner

Sports Game of the Year

  • EA Sports College Football 25
  • EA Sports FC 25
  • MLB The Show 24 – Winner
  • NBA 2K25

Strategy/Simulation Game of the Year

  • Balatro – Winner
  • Caves of Qud
  • Frostpunk 2
  • Tactical Breach Wizards
  • Satisfactory

Immersive Reality Technical Achievement

  • Alien: Rogue Incursion
  • Batman: Arkham Shadow
  • Skydance's BEHEMOTH
  • Starship Home – Winner
  • Underdogs

Immersive Reality Game of the Year

  • Alien: Rogue Incursion
  • Batman: Arkham Shadow – Winner
  • Escaping Wonderland
  • Skydance's Behemoth
  • Underdogs

Outstanding Achievement for an Independent Game

  • Animal Well
  • Balatro – Winner
  • Grunn
  • Indika
  • Mouthwashing

Mobile Game of the Year

  • Balatro – Winner
  • Halls of Torment
  • Monument Valley 3
  • Paper Trail
  • Wuthering Waves

Online Game of the Year

  • Call of Duty: Black Ops 6
  • Diablo IV: Vessel of Hatred
  • Helldivers 2 – Winner
  • Marvel Rivals
  • Warhammer 40,000: Space Marine 2

Outstanding Achievement in Game Design

  • Animal Well
  • Astro Bot – Winner
  • Balatro
  • Helldivers 2
  • UFO 50

Outstanding Achievement in Game Direction

  • 1000xResist
  • Animal Well – Winner
  • Lorelei and the Laser Eyes
  • Riven
  • Thank Goodness You're Here!

Game of the Year

  • Astro Bot – Winner
  • Balatro
  • Black Myth: Wukong
  • Helldivers 2
  • Indiana Jones and the Great Circle

KitGuru says: Do you agree with the winners of this year's DICE award ceremony?

The post Here are the winners of the 28th DICE Annual Awards first appeared on KitGuru.

Nvidia RTX 50 Laptops have reportedly been delayed

Nvidia's announcement of upcoming GeForce RTX 50 series laptops, with pre-orders opening before the end of February, has generated excitement. However, the company remains cautious about specifying exact launch dates, citing the involvement of other key players, such as Intel and AMD, whose CPU availability is equally crucial. Now, rumours suggest that the RTX 50 laptop launch was initially planned for earlier but has encountered some setbacks.

Reports from Digitimes indicate that high-end RTX 50 Laptop GPUs were initially slated for a January release but have been pushed back to March. Similarly, mid-to-low-end models, initially scheduled for March, have been delayed to April. These delays echo the supposed postponements of the RTX 5070 and 5060 desktop series.

The report cites sources close to the supply chain, suggesting that these delays are unusual for Nvidia, and attributes the production shifts to the company's focus on AI server production. Nvidia is reportedly dedicating significant resources to this segment, which is impacting the availability of consumer products. Meanwhile, Intel and AMD have already launched their latest CPU series. Intel's Core Ultra 200 Arrow Lake-H and HX series arrived last month and have already been reviewed (at least the H versions). However, due to the lack of available RTX 50 laptops, initial reviews focused primarily on CPU performance.

Laptop manufacturers are pinning their hopes on RTX 50 notebooks, especially after 2024's focus on AI laptops failed to generate significant sales growth. Many have argued that AI laptops are an unnecessary gimmick with limited utility for average users, especially since increasingly sophisticated AI functions rely on cloud-based services.

KitGuru says: Do you care about the AI capabilities of a system?

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Nvidia RTX 5070 Ti OpenCL performance is on par with RTX 4080 Super

A pre-release RTX 5070 Ti has made an unscheduled appearance in the Blender Open Benchmark database, possibly courtesy of a reviewer who perhaps inadvertently left online score submission enabled. Similarly, a Geekbench OpenCL entry was also found online. The entries were spotted soon after being posted online, offering a glimpse of the card's performance before its official launch. 

The RTX 5070 Ti achieved a median score of 7,521 in the Blender benchmark (via VideoCardz). This represents a 7.6% improvement over the RTX 4070 Ti Super (median 6,986) and a 20% increase over the RTX 4070 Ti (median 6,186). While the performance gain over the non-Super version is substantial, it's worth noting that typical generational upgrades often deliver closer to a 30% uplift, making this result somewhat less interesting.

The card also appeared in the Geekbench OpenCL benchmark. In this test, the 5070 Ti scored 248,739 points, roughly on par with the RTX 4080 Super (247,099) and 11% faster than the RTX 4070 Ti Super (222,922).

Nvidia is planning to launch the RTX 5070 Ti on February 20th. The 300W graphics card will be powered by a GB203-300 GPU with 8,960 CUDA cores and a reference boost clock speed of 2.45 GHz. The GPU will be paired with 16 GB of GDDR7 memory clocked at 28 Gbps across a 256-bit memory bus.

KitGuru says: Are these performance figures in line with your expectations for the RTX 5070 Ti?

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AMD Radeon RX 9070 XT to feature 20Gbps GDDR6 memory

A leaked GPU-Z screenshot showing the AMD Radeon RX 9070 XT has confirmed many of the rumours regarding its specifications. Moreover, AMD confirmed it would announce the Radeon RX 9070 to the world at an event scheduled for February 28th.

A GPU-Z screenshot (version 2.62) shared by HKEPC reveals the Navi 48 GPU, showing 4,096 cores for the RX 9070 XT. The card is reported to feature 16GB of GDDR6 memory on a 256-bit memory bus. The listed memory bandwidth suggests 20 Gbps memory, capable of delivering 644.6 GB/s. The screenshot also shows the card running Adrenalin 24.30.01.05 drivers and appears to be overclocked to 3,100 MHz. This is higher than the 2,970 MHz reported for PowerColor's Reaper model (believed to adhere to AMD reference specs) and even surpasses the 3,060 MHz clock speed seen on the Red Devil RX 9070 XT. While the screenshot indicates PCIe 5.0 x16 support, it's unclear whether this version of GPU-Z accurately reflects the card's capabilities at this stage.

HKEPC has also published a gaming benchmark for the RX 9070 XT. The screenshot shared is of the Monster Hunter Wilds benchmark tool in Chinese. It shows the card achieving 36,102 points, averaging 217.71 FPS at 1920×1080 resolution with what seems to be the Ultra settings preset, FSR (presumably Ultra as well), and frame generation enabled. For comparison, that's on par with a Radeon RX 7900 XTX-based system.

As for AMD's announcement, the company has officially announced a showcase event for the RDNA4 series on February 28th. David McAfee, Corporate VP and General Manager of Client Channel Business at AMD, confirmed this on social media, stating the event will be live-streamed on YouTube. While this event will provide full specifications, pricing, and performance details, it's important to remember that this pertains to the announcement of the cards. The actual product launch is likely to be scheduled for early March, as reiterated by AMD. A specific launch date has yet to be revealed, but it should be known at the event.

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KitGuru says: Although the gaming benchmark looks promising when compared with AMD current-gen graphics cards, the uncertainty of some aspects (mistranslations) makes it too soon to draw conclusions. Fortunately, that should change in the coming weeks.

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Nvidia reportedly targets February 20th for RTX 5070 Ti launch, RTX 5070 in March

It's official! Nvidia confirmed that the RTX 5070 Ti will be available starting February 20th. Those waiting for the RTX 5070 will have to wait a bit longer, as Nvidia confirmed that the mid-range GPU won't be coming in February. Instead, it's scheduled to launch on March 5th.

This revised launch date could potentially impact AMD's plans for the grand unveiling of the Radeon RX 9070 series, which is rumoured to be happening later this month. However, AMD has yet to officially announce a launch date for its cards, giving them some flexibility.

The RTX 5070 Ti is the latest graphics card based on the GB203 chip, sharing a close lineage with the RTX 5080. Both cards use the same underlying chipset and memory configuration, although the RTX 5080 has slightly faster memory. A key difference lies in the core count: while the RTX 5080 features a fully enabled GPU, the RTX 5070 Ti will have fewer cores (8,960). The RTX 5070 Ti carries a suggested retail price of £729 (you won't likely find many at this price), and it won't be available as a Founders Edition card.

In contrast, the non-Ti RTX 5070 will have an MSRP of £539, and Founders Edition models will be available. This increases the chances of consumers being able to purchase the card at a more reasonable price. Moreover, this card will be based on the GB205, featuring 6,144 CUDA cores and 12 GB of GDDR7 memory.

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KitGuru says: Are you interested in any of the Nvidia RTX 5070 series graphics cards?

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