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Oni Press Brings Matt Kindt's Flux House Imprint to Free Comic Book Day 2026

The next Free Comic Book Day may be half a year away, but that's not stopping Oni Press from revealing what they've got in store for 2026's big event. And it's a big one, as it offers a double dose of new stories from acclaimed writer/artist Matt Kindt and his Flux House imprint.

IGN can exclusively reveal that Oni Press will release Mind MGMT/Fort Psycho FCBD 2026 Special. This issue will offer readers a glimpse of both Kindty's Mind MGMT sequel Mind MGMT: New & Improved and Fort Psycho, his upcoming collaboration with The Sixth Gun artist Brian Hurtt. Check out the cover to the FCBD special below:

Here's Oni's official description of the issue:

From the mind of New York Times best-selling, Eisner Award-nominated creative powerhouse Matt Kindt (BRZRKR), welcome to FLUX HOUSE – the first and only comics imprint designed to conjoin directly with your nervous system to deliver controlled bursts of paranoia, anxiety, and adrenaline as designated by our mysterious benefactors at Oni Press.

Before the arrival of Kindt's first two shrapnel-laced new series under the FLUX HOUSE banner – MIND MGMT: NEW & IMPROVED in June, and FORT PSYCHO with co-creator/artist Brian Hurtt (The Sixth Gun) in August – experience the psychotropic effects of FLUX HOUSE firsthand with this EXCLUSIVE DOUBLE FEATURE ... featuring TWO BRAND-NEW SHORT STORIES debuting first right here, ONLY ON FREE COMIC BOOK DAY!

First: Congratulations! You have been selected to join the ranks of MIND MGMT – the secretive agency rumored to influence global affairs from the shadows through assassination, sabotage, and psychic espionage. In the hands of our elite instructors, you will be schooled in the exotic arts of mental manipulation, information warfare, subliminal conditioning, and more. This comic book is part of your training. Read on to discover who we are, who we are fighting, and why our lives are no longer our own in this self-contained, educational introduction to the vast underground network we call MIND MGMT: NEW & IMPROVED #1, as written and drawn by Matt Kindt.

Then: BOOM! BANG! DUCK! For the international commandos codenamed SHIV, LYCAN, and DRAGONFLY, a routine mission to catch-and-kill a fugitive from the world's most wanted terror sect is about to go very, very wrong. Who are THE SEVEN SEALS? And what terrible price will the men and women of FORT PSYCHO pay to bring them to justice? Master storytellers Matt Kindt and Brian Hurtt present an all-new, high-octane prelude to the events of FORT PSYCHO #1 – the action comic so extreme, it might just catch on fire.

Mind MGMT/Fort Psycho FCBD 2026 Special will be released on Free Comic Book Day 2026, which is scheduled for Saturday, May 2, 2026. Expect more publishers to reveal their FCBD offerings in the weeks to come.

For more on why Mind MGMT's return is such a good thing, check out IGN's review of Mind MGMT #1 and our review of the Mind MGMT board game.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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'This Honestly Might Be the Best Piece of Evidence We Have for a Release Date' — Fans Think The Elder Scrolls 6 Is Out in 2027 Because of a Speech Skill in a Live-Action Skyrim Trailer

As the wait for The Elder Scrolls 6 goes on, some fans believe developer Bethesda teased its release year in a live-action Skyrim trailer.

Earlier this week, Bethesda shadow-dropped Skyrim on Nintendo Switch 2, and in doing so released a live-action comedy trailer that saw a bad Santa enlist the help of two of his elves.

The trailer, below, shows one of the elves raising their speech level to 27 after suggesting Skyrim launch on Switch 2, with their overall character level progress working towards 20. Why pick 20 and 27 specifically? Because The Elder Scrolls 6 is coming out in 2027, some fans are now saying.

“This honestly might be the best piece of evidence we have for a release date,” one fan said. “Those are very specific numbers and I don’t think they would use those numbers by accident.” “My god we’ve gotten so desperate,” countered another.

They are oddly specific numbers though, and you’d like to think Bethesda knew what it was doing by choosing them, rather than rolling the dice and coming up with random numbers. This is The Elder Scrolls 6 we’re talking about — it’s one of the most anticipated video games currently in development. Fans want — need! — to know when it’s coming out, and so anything like this was always going to set them off.

But is 2027 a likely release year? Last month, Bethesda chief Todd Howard said The Elder Scrolls 6 wouldn’t be out for some time yet despite being announced over seven years ago. In an interview with GQ magazine to celebrate the release of Fallout 4 Anniversary Edition, Howard said The Elder Scrolls 6 is “still a long way off.” He added: “I’m preaching patience. I don’t want fans to feel anxious.”

You can understand why patience might be difficult for some fans though. In January this year, The Elder Scrolls 6 announcement became as old as predecessor Skyrim was when The Elder Scrolls 6 was announced. Skyrim was released on November 11, 2011, and The Elder Scrolls 6 was revealed on June 10, 2018 — 2,403 days afterwards. It is now seven-and-a-half years since the announcement, and we’re no closer, it seems, to the release of the game.

When the six-year anniversary of The Elder Scrolls 6 announcement arrived in June last year, even Todd Howard paused to say, "oh wow, that has been a while." The Elder Scrolls 6 is at least in production, with Bethesda confirming it had entered "early development" in August 2023 and "early builds" were available in March 2024.

In the GQ article, Howard once again admitted that it has taken too long to get The Elder Scrolls 6 out the door, but did tease a The Elder Scrolls 4: Oblivion Remastered-style shadowdrop — without confirming anything.

“I do like to have a break between them, where it isn’t like a ‘plus one’ sequel,” Howard said of making The Elder Scrolls games again. “I think it’s also good for an audience to have a break — The Elder Scrolls has been too long, let’s be clear. But we wanted to do something new with Starfield. We needed a creative reset.” Bethesda is currently playtesting The Elder Scrolls 6, Howard revealed.

“I like to just announce stuff and release it,” Howard continued. “My perfect version — and I’m not saying this is going to happen — is that it's going to be a while and then, one day, the game will just appear.” The Oblivion Remastered shadowdrop was “a test run,” Howard teased. “It worked out well.”

As for what Bethesda has going on right now, hundreds of people are working on Fallout, Howard said, across Fallout 76 “and some other things we're doing, but The Elder Scrolls 6 is the everyday thing.”

Earlier this year it was confirmed that The Elder Scrolls 6 will include a character designed in memory of a much-missed fan after a remarkable charity campaign that raised more than $85,000 for Make-A-Wish.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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You'll Soon Be Able to Buy Kim Kardashian in Fortnite — Here's How She Looks

Kim Kardashian is joining Fortnite, and you'll be able to play as the TV and fashion icon beginning this weekend.

Two Kim Kardashian skins will become available in Fortnite this Saturday, December 13, cementing the star as one of the game's highest-profile public figures to date.

Leaning into the Kardashian's fashionable status, Kim's skins have been designed to be highly customisable. The Iconic Kim Kardashian skin features her in skin-tight attire with alterable colors, necklines and hairstyles. The regular Kim Kardashian skin, meanwhile, comes with a jacket you can toggle on and off.

Accompanying these are a pair of emotes, including one where Kim shakes up a bottle of Slurp juice and uncorks it over her head, catching it in a glass balanced on her... foot. (Fortnite might have nipples now, but squirting into a glass on your behind is apparently the limit.)

Kardashian's appearance in Fortnite is tied extremely loosely into the game's recent Chapter 7 relaunch. Its main battle royale modes now feature a fresh Californian-inspired map with the game's own version of Hollywood to explore.

The latest addition to Fortnite's Icon Series of real-life stars, Kardashian joins fellow luminaries such as Snoop Dogg, Ariana Grande, Lady Gaga, Billy Eilish, Eminem, and England soccer player Harry Kane. Now that's a squad.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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'Many of You Will Want to Hang Me' — Fake Shenmue 4 Trailer Creator Apologizes, Says It Was Not Made 'Out of Malice'

The culprit behind the recent viral but very much fake Shenmue 4 trailer has apologized for creating false AI footage of the franchise's fictional fourth game.

In a post on fan forum ShenmueDojo, the creator, under the alias "JustAFan1," issued an apology for misleading the internet — just days after Shenmue developer Ys Net released its own statement that slammed the video for raising fan hopes and revealed it was now exploring legal action.

In their statement, JustAFan1 explained that they had made the video not "out of malice, but love for Shenmue." Indeed, their statement ends with the suggestion that "all the media attention this has received will do something to convince investors" that Shenmue 4 should be made.

"I just wanted to set the record straight for all those who think it might still be half real," JustAFan1 wrote. "It's not.

"I know many of you will want to hang me for dashing your hopes, but know this was not done out of malice, but love for Shenmue. I realize I went about it the wrong way, and I apologize for that. But I hope all the media attention this has received will do something to convince investors that Shenmue is very much alive and profitable if approached correctly."

As proof that they were the creator of the video, JustAFan1 posted a link to a new version of the trailer with additional music and footage, along with a lengthier apology statement in both English and Japanese.

"I want to be absolutely clear: I am merely a fan of the series and have absolutely no professional or personal affiliation with Ys Net, nor have I ever had any," this statement reads. "The creation and release of the trailer, which presented itself as an official piece of promotional material recorded behind the scenes, was a lapse in judgment. I take full responsibility for this action."

JustAFan1's statement continues by confirming that the fake trailer's story elements were made using publicly available lore and common fan theories about where the Shenmue series might progress in future, with nothing that specifically reflected any real development that may or may not be underway within Ys Net.

"While my intent was centered on a positive outcome, the method I chose to achieve it was misleading and unprofessional. I deeply regret creating and sharing information that was not factual, and I understand the negative impact this misinformation had.

"The sole purpose behind creating the 'Shenmue 4' trailer was to demonstrate the sustained and substantial market demand and community enthusiasm for this beloved series," the video statement concludes. "I meant no harm to Ys Net, its brand, or its loyal fans. My motivation was to champion the series and help encourage its continuation, not to mislead or create distress."

Reaction to the statement has been mostly supportive, with many agreeing that the trailer had created fresh buzz for the franchise amid hope for confirmation of a new game.

"Nah, you're good," fan hyo_razuki replied. "I knew it was fake from the beginning but it was fun and you generated some enthusiasm for Shenmue, so no biggie, no need to apologize."

As of now, it's unknown if a fourth major Shenmue game will ever get made, though the franchise's fans certainly hope it happens. Shenmue creator Yu Suzuki told IGN in 2023 that he wanted to create a fourth game at some point, though he is currently still working on an enhanced version of Shenmue 3. This, Suzuki hopes, will win the game a warmer reception across a wider set of platforms, after a middling response to Shenmue 3 at the game's initial launch.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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From Pick’ems to Holiday Themed Events, Delta Force’s December Is Stacked

Delta Force is kicking off its year-end festivities with a major splash. With the 2025 Delta Force Invitational: Warfare (DFIW) on the horizon and a jam-packed month of limited-time holiday content, players can dive into a slew of events. From pro-level missions to prediction brackets, exclusive cosmetic items, and chaotic game modes, there is a whole lot to explore this holiday season.

2025 Delta Force Invitational: Warfare Event Roadmap

To coincide with the DFIW, which will see the world’s first 20 vs 20 Warfare World Championship, Delta Force is rolling out a roadmap of four interconnected events.

Fans can tune into the 2025 DFIW starting December 11th at 05:00 UTC across X, Facebook, YouTube, Twitch, and TikTok.

1. Pick’em: Predict the Winners, Claim Exclusive Gear (December 9th – 17th)

The Pick’em event lets players place their predictions on tournament matchups, offering escalating rewards based on accuracy. Pick’em is a single submission only. Once the deadline hits, brackets are locked for good.

Rewards:

  • ASV - Night Veil Skin: Earned just by submitting a bracket
  • IFV - Zebra: Awarded for correctly predicting at least 2 of the top 4 teams
  • Recon Helicopter - Action Time: Given to anyone who predicts the exact Finals matchup

2. Battlefield Challenge: “Play Like a Pro” Mission Track (December 5th – 18th)

This challenge series teaches players the same competitive strategies used by championship teams. Rather than a simple grind, each mission highlights a key tactic from the current esports meta.

Two-Phase Structure:

  • Phase 1 (Dec 5): Infantry combat, recon scoring, squad support.
  • Phase 2 (Dec 12): Tank gameplay, engineer roles, armour-focused strategies.

Rewards:

  • Wheeled Tank Destroyer – Gear Shift
  • 2,400 Glacial Tokens

3. Glacial Fortune Shop (December 5th – 18th)

Running alongside the Battlefield Challenge, the Glacial Fortune Shop allows players to redeem their earned tokens for limited Appearances at 600 tokens each. Total completion allows you to buy the full collection.

Available Skins (Glacial Strike Set):

  • MK47 Assault Rifle
  • SR-3M
  • Mini-14
  • Bizon

4. DFIW 2025 Login Event (December 14th – December 27th)

Once the DFIW concludes, the game maintains momentum with a high-value daily login track.

Key Rewards:

  • Day 5: “Veterans Never Die Never Die” Spray
  • Day 7: AUG - Emergency Alert (Epic Skin)

Holiday Festivites: New Arcade Modes Bring Seasonal Chaos (December 19th – January 15th)

After the 2025 DFIW dust settles, the winter festivities begin. Delta Force is launching a trio of limited-time arcade game modes, each remixing Operators, weapons, and match flow for a fresh holiday playground.

  • Dragon Storm: A lightning-fast Team Deathmatch starring Vyron with dramatically reduced Dynamic Propulsion cooldowns. Combat is pistol-only, using the Desert Eagle and G18, turning every firefight into a high-speed duel.
  • Strength to Spare: A brutal, close-range skirmish mode featuring Vyron, D-Wolf, and Sineva. Expect mayhem with melee weapons, explosives, and ATVs.
  • Arrow Clash: A tense “Cold Weapons” TDM mode where Luna and Hackclaw fight using only the Compound Bow. It’s a precision-focused experience that rewards patience and accuracy.

Players can also complete a series of in-game challenges to redeem exclusive loot, including festive Holiday-themed Firearm and Vehicle Appearances, a Legendary Firearm Appearance and more.

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Monster Hunter Wilds Sets Out Roadmap To Improve Performance on PC, Starting With Title Update 4

Monster Hunter Wilds Title Update 4, which addresses a number of stability and performance issues, arrives on December 16, Capcom has announced.

As part of this, Capcom has "committed" to improving stability and performance, detailing what changes are coming and when, including CPU/GPU improvements, load reduction, and the optimization of "PC-specific processes and addition of options and presets to reduce processing load."

The commitment comes as Monster Hunter Wilds' impressive sales, especially on PC, were offset by its 'Mixed' Steam reviews at launch. Despite director Yuya Tokuda's commitment to stability and improvements, dissatisfaction persists, and even with new content and seasons, fans remain unhappy with the state of the game, to the point where some are taking things too far and harassing individual Capcom team members.

Now, Capcom says the free Title Update 4 will introduce "an array of performance improvements across all platforms," focusing on CPU and GPU optimization and reducing processing load "with more than 100 under-the-hood improvements, among others."

"We'll follow this up in January with a PC-specific update with even more improvements, and are looking into further optimization for implementation in the February content update," the team explained. "We're committed to making Monster Hunter Wilds a great experience for all players. Thank you for your patience and continued support."

Here's the full list of changes, with more to come on December 12:

Monster Hunter Wilds Commitment to Improving Stability and Performance:

December: Title Update 4

CPU/GPU optimization (All Platforms: PS5, Xbox Series, Steam)

  • Processing Improvements: Processing time will be improved by distributing the process across frames for elements that demand the heaviest load, which includes players, monsters, and graphical user interfaces.
  • Load Reduction: Processing load is reduced by comprehensively reviewing and streamlining various processes, such as reducing the number of simultaneous effects and improving collision detection for Palico and Seikret.
  • Various other improvements, including optimization and reduction of memory usage, will be implemented.

January 2026: Steam Version Exclusive Patch

Optimization of PC-specific processes and addition of options and presets to reduce processing load (Steam)

  • Adding new graphics and CPU settings as well as new presets, providing additional options to reduce processing load
  • Improving shader compilation process (reduced stuttering)
  • VRAM usage improvements
  • High-resolution texture pack improvements (improving texture streaming speeds)

February 2026: Ver. 1.041 — Additional Optimization

  • Adding level-of-details (LOD) quality levels to the polygon mesh for 3D models (reducing GPU processing load)
  • We are also re-examining memory-related processes to identify further potential improvements.

Last week, at the PlayStation Partner Awards 2025 Japan Asia held in Tokyo, Monster Hunter Wilds won the Grand Award and the User's Choice Award. In an interview held before the award ceremony, Ryozo Tsujimoto, the producer of this work, and Yuya Tokuda, the director, answered questions from local media, and acknowledged the criticisms raised by players.

"Immediately after the release, we apologized for the inconvenience caused by the volume of content and the difficulty level," Tokuda said. "Despite this, we were delighted to receive various awards, including Users' Choice awards. We would like to thank all the players who have given their opinions and spoken warm words even in this situation. The development team was able to turn everyone's feedback into an asset and work on the update with all our strength, and I think the result was also the reason why players voted for us."

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Arrowhead Boss Casually Reveals That a Helldivers 2 Roguelite Mode Is in the Works, and It 'Changes the Game Fundamentally'

Helldivers 2 developer Arrowhead is working on a roguelite mode, the studio’s boss has revealed, although there's no guarantee it will actually come out.

Arrowhead CCO and Helldivers 2 creative director, Johan Pilestedt, responded to a fan on social media to say “we have a prototype of a roguelite mode — it changes the game fundamentally!”

That casual reveal has already set fans of the explosive co-op action shooter into overdrive imagining how a roguelite mode would work in the game, which revolves around open and shut missions restricted by time limits.

“Going to be us defending the Evac from endless patrols but the bird never shows up,” suggested one fan. “Wave complete. Choose a booster to add: Reinforcement budget, flexible budget, discount budget (reinforcing multiple teammates takes up only one call in),” suggested another. And here’s another take: “I think it would be cool to add that… a mission that has no helldiver limit, or no time limit with a limited amount of reinforcements… and just defend a fort from wave after wave of enemies, and we get rewarded based off of how many waves of enemies we can eliminate before time runs out, or the amount of reinforcements runs out…”

It’s worth pointing out that Pilestedt has only so far confirmed that a prototype for this mode has been built, so it may never come to fruition. But given Pilestedt mentioned it in a post on social media — already viewed over 120,000 times — you’d like to think the developers are confident it will eventually see the light of day.

Clearly, Arrowhead will continue to update the game for some time to come. Helldivers 2 is just coming off its big 5.0.0 patch as well as its jungle-themed Python Commandos Warbond, which adds a number of fan-requested weapons including a minigun. In September, the studio’s CEO confirmed Helldivers 3 is not in any plan developer Arrowhead has right now, saying that instead it wants Helldivers 2 to keep going for years and years, like veteran MMO RuneScape. And then there’s the Helldivers 2 movie, which is picking up steam.

In a subsequent tweet, Pilestedt posted a picture of a meeting with the Helldivers 2 directors to discuss the game's next four arcs, which one fan joked would take a few years to work through. Of course there will be plenty more coming to the game in between.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Bethesda 'Investigating' Skyrim Switch 2 Performance Issues, as Fans Brand Latest Port a 'Disaster'

Just a day after Bethesda announced and launched The Elder Scrolls V: Skyrim on Nintendo Switch 2, the publisher has acknowledged the game has performance issues.

In a lengthy thread on reddit that brands the port as a "disaster," there are widespread complaints about input lag and the game's locked 30 frames per second visuals. "There's like a whole second between me flicking the stick and my character moving its head," the post's author wrote, describing the experience as worse than "online Smash Bros."

Many have compared Skyrim's Switch 2 port with that of the far more recent Cyberpunk 2077, which offers 40 frames per second on Nintendo's new hardware while rendering considerably more detailed environments. And there has been criticism, too, of the fact the game hogs 53GB of space on the Switch 2's relatively limited internal memory, compared to just 25GB on PC.

A separate reddit post with more than 2,400 upvotes showing a video of the game's input delay can be seen below:

On Bethesda's official support site, the publisher has listed a question that asks: "Why am I experiencing frame rate issues with The Elder Scrolls 5: Skyrim following the Anniversary Edition update on Nintendo Switch?"

"We are investigating reports of performance issues on Nintendo Switch with The Elder Scrolls V: Skyrim after the Anniversary Edition update," is the official response. There's no word on fixes yet, but the publisher said anyone experiencing issues could subscribe to the article for updates.

"In addition, you can provide feedback and information regarding on this topic via the Feedback form," Bethesda concluded.

The Elder Scrolls V: Skyrim Anniversary Edition is being sold for $59.99. Alternatively, anyone who owns Skyrim Anniversary Edition on the original Switch can pay $19.99 to upgrade the game and play on both consoles.

Included for your money are Skyrim's base game and the three official Expansions: Dawnguard; Dragonborn; and Hearthfire. Players on Switch 2 get experience enhanced resolution, improved load times, performance optimisation, Joy-Con 2 mouse support, motion controls, Amiibo support, and more versus the OG Switch version, taking advantage of the more powerful hardware.

This week, IGN talked with Bethesda Game Studios exec Todd Howard about the company's future plans. Intriguinly, Howard said that while The Elder Scrolls 6 was still the next big new video game to be in the works, Fallout is the franchise the studio is doing the most in right now.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Jim Ward, the Voice of Ratchet & Clank's Captain Qwark and Scores of Other Characters, Has Died Aged 66

Jim Ward, the voice of Ratchet & Clank's Captain Qwark, has died aged 66.

The news was revealed by his former co-host at The Stephanie Miller Show, who wrote on X/Twitter: "One of the saddest messages I have ever received from the amazing Mrs Jim Ward: Our wonderful 'voice deity' as Steph anointed Jim Ward, passed away today at 10:45am."

Ward co-hosted the show with Miller for 13 years until his departure in 2017. In 2021, it was revealed he had contracted a "severe case" of COVID-19 after being hospitalized for a mild cognitive memory issue, which "completely paralyzed" him for four months. He later developed Alzheimer's disease. It's for this reason that Ward did not feature in Ratchet and Clank: Rift Apart.

Ward was better known to gamers for lending his voice to a plethora of games from his debut in 1993's Spider-Man vs. The Kingpin. He not only starred in the Ratchet & Clank series, but also gave his voice to Krauser in the original Resident Evil 4 and Doktor in Metal Gear Rising Revengeance. Other video game credits include roles in Guild Wars 2, Diablo 3, Metal Gear Solid 3: Snake Eater, EverQuest 2, Star Wars: Knights of the Old Republic, Call of Duty, and Dragon Age. His final game credit is 2022's Quake Champions.

However, he also starred in numerous shows, including The Fairly OddParents and Ben 10, and has won a Daytime Emmy Award for Outstanding Performer in an Animated Program.

"I'm so sorry for your loss... Mr. Ward was an important part of my childhood as the voice of Captain Qwark. I wish the family the very best," commented one fan. Another simply wrote, "The world has lost a great talent and a wonderful human being!"

Photo by FilmMagic/FilmMagic.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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007 First Light Leak Reveals Music Star Will Play New James Bond Villain — And You'll Never Guess Who It Is

Yet another leak ahead of tonight's The Game Awards 2025 has revealed a legendary music star as a new James Bond villain in 007 First Light.

In a now-deleted social post from the official 007 social media account, Fly Away singer Lenny Kravitz was unmasked as playing a First Light character named Bawma, who shares Kravitz's likeness. And while the post may have been swiftly removed, the internet still took notice — seemingly letting a further secret out ahead of tonight's big gaming awards and announcement event.

"He rose from nothing, broke free, and built his own Kindom of Aleph," the now-deleted post read. "Introducing Bawma, the largest black-market dealer in the Western Hemisphere who's as charismatic as he is unpredictable."

The accompanying video, now also deleted, shows clearly that Bawma is a villain, as he has strung up Bond and threatens to drop him into a pit packed with crocodiles.

Kravitz is most famous for his lengthy Grammy Award-winning musical career, but the star also holds a handful of acting credits, most notably for his work in The Hunger Games and its sequel Catching Fire, as hero Katniss Everdeen's fashionable aide Cinna.

Of course, Kravitz is not the first big name set to appear in 007: First Light, the upcoming James Bond blockbuster in development at Hitman developer IO Interactive. The game will also feature Eternals star Gemma Chan and The Walking Dead actor Lennie James, while Dexter: Original Sin's Patrick Gibson is the new Bond himself.

Kravitz will also be far from the first musician to appear in a James Bond property. "Continuing the trope of musical performers randomly appearing in Bond media, I see," Bond fan Jordan Gill noted on social media. "Jimmy Dean, Grace Jones, Wayne Newton, Madonna... now Lenny Kravitz."

"Lenny Kravitz bringing Bawma to life is wild enough — but now I'm wondering... could he also be the one singing the title song in the end?" added another fan, ExpectingMrBond. "Maybe not Lana after all?"

Video Games singer Lana Del Rey was recently spotted having recorded a fresh song titled "First Light", which would be a neat fit for the franchise and IO Interactive's game after her earlier track "24" was famously snubbed as the theme for Daniel Craig outing Spectre, the 24th Bond movie.

Tune in to The Game Awards 2025 to get a proper look at Kravitz in the role, as IGN reports on the event live.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Eagle-Eyed Total War Fan Spots What Looks Like a Leak for Creative Assembly's Much-Rumored Total War: Warhammer 40,000, With The Game Awards Announcement Just Hours Away

Creative Assembly has confirmed it has a new Total War video game set to be announced at The Game Awards, but what is it? Warhammer 40,000 fans think they know — and one eagle-eyed viewer even spotted what looks like concrete evidence.

The Sega-owned strategy specialist behind Total War: Warhammer (the fantasy version of Games Workshop's much-loved tabletop setting) is rumored to be working on a Warhammer 40,000 and a Star Wars take on its long-running Total War series, and it looks like the Warhammer 40,000 game will finally get announced at The Game Awards tonight.

Redditor Knavbot took to the Total War subreddit to point to a blink-and-you’ll miss it reference to 40K in Creative Assembly’s recent showcase livestream (the one where the developer announced Total War: Medieval 3). I really do mean blink-and-you'll miss it because the files labeled 40k are incredibly hard to spot. I had to slow the video right down at the 32:42 mark and freeze-frame to see them, but yes, they are there:

Here are the relevant file names in the video:

  • 40k_outfield_sheet_01_base_colour
  • 40k_outfield_sheet_01_material_map
  • 40k_outfield_sheet_01_normal

This apparent 40k leak appeared during the part of the showcase where Creative Assembly talked about its new game engine, which will help bring its games to consoles for the first time. Assuming this is all leading to a Total War: Warhammer 40,000 announcement, we can assume the game will release for PC as well as PlayStation 5 and Xbox Series X and S.

In truth, the announcement won’t come as much of a surprise for many Warhammer 40,000 fans given the sheer volume of rumors floating around Creative Assembly and the Games Workshop community in recent months. But until the game is announced, we should point out that the Total War reveal at The Game Awards could be something else entirely.

Warhammer 40,000 video game leaks have a history of coming from file names shown in videos. The appearance of Dark Angels Primarch Lion El'Jonson in upcoming RTS Dawn of War 4 was leaked via file names in a video. Developer King Art Games recently admitted to IGN in an interview that this was an accident. Perhaps Creative Assembly knew what it was doing here! Perhaps not.

Check out all our The Game Awards predictions and roundup of leaks right here.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Braid and The Witness Creator Jonathan Blow Teases The Game Awards Announcement

Jonathan Blow has just "announced an announcement," teasing he just may be getting on a plane today to join a "gaming industry event coming up."

Blow — perhaps best known for 2008's Braid and 2016's The Witness — popped up on his YouTube channel with a brief video, revealing that a project that has likely taken "nine or 10 years to make" is "finally get[ting] out to people." And while it's probably not "a trailer for like an RPG where you fight monsters from hell" — "nothing wrong with that," he hastily added — whatever it is seems likely to be showing up at 2025's The Game Awards.

"We've been working hard on projects for a very long time. We have a wide variety of things that we've been developing. They're very complicated. Sometimes they take a while to come to fruition. Do we give up? No, we do not. We keep going, and we get them done because ultimately, even if something took nine years or 10 years to make, if you work hard for a long time, you can produce something that is tremendously good, much better than you ever expected in the beginning, and then you can finally get it out to people.

"I'm speaking in generalities right now," Blow teased. "I cannot actually say anything specific because this is not the announcement, okay? This is the announcement of the announcement, and therefore, I cannot relay any actual facts that are being reserved for the actual announcement. But I am announcing that this announcement will occur sometime soon. Maybe very soon. Maybe, you know, I don't know if there's any gaming industry events coming up this week where stuff about upcoming projects might get shown. I don't know, if there's something like that, you might keep an eye out, right? You might just want to look, and you might see, you know, a trailer for like an RPG where you fight monsters from hell."

"That's probably not what we're announcing," he hastily added. "Nothing wrong with that, but that's not what we're announcing. You might see some other things. So, that is the announcement of the announcement. If there's any game industry events, such as something happening in Los Angeles — which I wouldn't even know about because I have to get on a plane tomorrow morning to go to some show — if there's something like that, some Game Awards. I don't think we're getting an award tomorrow, but if there's something like that that also has information in it besides like awards, then just keep your eyes peeled…"

"Yeah. Just keep an eye out, because at such a place — if I were to make an actual announcement that conveyed the actual facts that I wanted to provide that people often ask about — that would be a good place to do it, to have the actual announcement that we are announcing today. All right. Thank you."

Wondering what the new game could be? Well, according to one commenter, the game is expected to be called Order of the Sinking Star. "The game has been called that for over a year, and there's even a subreddit for it," they pointed out.

Blow's most recent game, The Witness, secured an impressive 10/10 from us. In IGN's The Witness review, we called it "a beautiful, powerful, and cleverly designed puzzle game with a wealth of mysteries to unravel."

We've been keeping tabs on what's been confirmed to make an appearance so far, what's been teased, and some of the pie-in-the-sky dream games we know deep down in our brains won’t be there, but our heart tells us there might just be a chance. Don’t worry, we’re not going to be quite as far-fetched as to say GTA 6 will be at The Game Awards, nor The Witcher 4, which CD Projekt Red has already confirmed won’t be. But that’s enough of that. For more, check out our round-up of what you can expect from The Game Awards 2025.

Photo by EMMANUEL DUNAND/AFP via Getty Images.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Bethesda Chief Todd Howard Says Fallout Is the Franchise 'That We're Doing the Most in Right Now,' Coy on Potential Return to New Vegas or a Fallout 3 Remaster While Fans Wait for Fallout 5

The Elder Scrolls 6 may be the next big brand new video game announced by Bethesda to be in the works, but Fallout is the franchise the studio is doing the most in right now, Todd Howard has told IGN.

Fallout Season 2 is set to hit Prime Video this month, and while Bethesda has a new Fallout: New Vegas bundle, there’s no word yet on a Fallout remaster or a Fallout: New Vegas 2 to capitalize on the surge of interest in the franchise.

There was no mention made during the recent Fallout Day broadcast of a Fallout: New Vegas remaster, which some (including Danny Trejo!) had called on Bethesda to develop. Indeed, there were no new Fallout games announced at all. Find out everything announced during the Fallout Day broadcast here.

But there are all sorts of rumors floating around about potential Fallout remakes now that The Elder Scrolls IV: Oblivion Remastered is out the door (Fallout 3 Remastered was leaked back in 2023, but those plans may have changed). And we know Bethesda wants to eventually get to Fallout 5, albeit after The Elder Scrolls 6.

The last we heard on Fallout 5, by the way, was back in June 2024, when Todd Howard said he wasn’t interested in rushing it out the door. Fast forward a year and a half, and IGN had the chance to quiz Todd Howard on all things Fallout, alongside Kevin Beatty, Head of Product for Samsung Gaming, Interactive Experiences, and Emerging Tech (Bethesda and Xbox recently announced a partnership with Amazon and Samsung to stream Season 1 for free on Samsung TV Plus ahead of Season 2). In the interview, Howard remained coy when asked directly about a number of unannounced projects, but did offer a tantalizing tease that should get Fallout fans excited.

We started by asking Howard if the explosive success of the Fallout TV show had caused Bethesda to alter its plans for new Fallout games, either creatively or timeline-wise. Howard denied that, saying Bethesda already had a plan for the Fallout games it wanted to make.

“No, it hasn't,” he replied. “We had a plan for the games we were going to make. The TV show was part obviously of our Fallout plan as far as a franchise. And in a lot of ways, I view it as an entry, as a game entry. Games are one lens into the world, the TV show is another lens into the world.

“The one thing it has led us to do is people are coming back to the games that are already available. So, you're seeing record numbers again back in Fallout 4, from the first season, again, in this season. Fallout 76 obviously is a game that we've continued to update for the last seven years. So that's probably the one where we really see engaged audiences.

“So, the one thing it's made us do is lean into that. We know that we have an audience there in that game in particular. And the Burning Springs update that just came out, and having Walton Goggins in the game is The Ghoul, just there's some really, really good opportunities there.”

We then asked Howard if Bethesda being owned by Microsoft had made it likely that the company might partner with, for example, Obsidian, developer of the original Fallout: New Vegas, or Wasteland developer inXile — both of which are Xbox studios — on a new Fallout: New Vegas game while fans wait for Fallout 5.

Again, Howard was coy in his response. “We've had a long-term plan for Fallout, and so I wish I could talk about all those today,” he said. “I'll just say this, it's the franchise that we're doing the most in right now.”

That cryptic tease at the end will be of interest to The Elder Scrolls fans patiently waiting for The Elder Scrolls 6 to come out. While that game is clearly of a big focus internally at Bethesda, it’s interesting to learn that there’s a lot more going on for Fallout.

And finally on this topic, we asked Howard if the success of The Elder Scrolls IV: Oblivion Remastered, which has seen over 4 million players since it shadow-dropped earlier this year, was a repeatable trick for a Fallout 3 Remastered. Howard once again kept his cards close to his chest, and reiterated a point he’s been making a lot in interviews lately.

“I will just say that the Oblivion Remaster, we're really, really pleased with how well it did, it was a very long project too, and not just in how it was received, the ability to shadow drop it, and the response to doing that,” he said. “I like to do that with games as much as possible. I love the moment that you find out about a game.”

Howard continued: “And I like to think about when somebody presses play, what is in their head? What do they think? What is their expectation? What's their excitement level? What do they think about the thing they're about to play? And so, I like to back up from that moment with how we talk about it, and sometimes there are big gaps.”

Big gaps indeed. The last mainline Fallout game was Fallout 4, which was released in 2015. DLC content for the entry was steadily released for PC and consoles over the next year, and in 2018, Bethesda launched its multiplayer-centered offshoot, Fallout 76. While fans flocked to the West Virginia-set open-world RPG over time (and after a rocky launch), it wasn’t until the premiere of Prime Video’s Fallout TV show that the Bethesda series leveled up in terms of attention.

Photo by Gilbert Flores/Variety via Getty Images.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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The Game Awards Tomb Raider Reveal Leaks Online Just Hours Before the Show

Another day, another leak ahead of The Game Awards 2025 — which is set to feature a look at what's next for Tomb Raider heroine Lara Croft.

Ahead of time, cover artwork has leaked for Tomb Raider: Legacy of Atlantis, what looks to be a full remake of the franchise's original game. There are stills from a new trailer, too, showing Lara Croft in action.

Croft's design here appears to be a blend of the character's 'classic' design with her look from the franchise's more recent reboot trilogy, which showcased her origins. It's presumed that this remake will fully position the series' first Tomb Raider adventure as taking place after that trilogy, as had always been suggested.

Se habría filtrado "Tomb Raider: Legacy of Atlantis", el remake del primer juego con algunas imágenes, portada incluida.

NeoRaider (Resetera).https://t.co/Ni4fGDRQ7F#PS5 pic.twitter.com/T0cBjaFWb1

— Universo PlayStation (@PlayVerso) December 11, 2025

More screenshots of the new Tomb Raider, it looks like a TR1 remake pic.twitter.com/BvmiNrMdAt

— Tarada (Ash)Croft (@JesuisJanice) December 11, 2025

After the images leaked online last night via video game forum ResetEra, fans quickly noted that Croft's box art pose perfectly matches that seen in The Game Awards' official social media teaser for tonight, where she is stood atop a rock, with one arm outstretched, iconic dual pistols raised.

The Game Awards' teaser boasted of "a look at the future of one of gaming's most iconic franchises" and tagged in the official Tomb Raider account, but is a remake really all that's in the works? It seems unlikely. Replying to the leak via ResetEra, noted gaming tipster Shinobi602 suggested that multiple projects would be shown tonight, and fans would not be disappointed.

Indeed, Tomb Raider developer Crystal Dynamics has been working now for several years on its next chapter of the franchise. Here's hoping we get some word of that tonight too.

First announced in 2022, we are yet to see anything of the all-new Tomb Raider, though we did get a look at the Lara Croft redesign last year. Meanwhile, it has been a turbulent time for Crystal Dynamics with three waves of layoffs this year, including 30 individuals last month, an unknown number of workers in August following the cancellation of Perfect Dark by Xbox, and 17 people earlier in the year, as well as 10 others back in 2023.

Alongside all this, we know there's a live-action Tomb Raider series in the works at Amazon in partnership with Story Kitchen, starring Game of Thrones' Sophie Turner as Lara Croft. The show will, per Story Kitchen, "reinvent the franchise on a massive scale" and will interconnect "live-action television series and video games into a unified storytelling universe." How will it all connect? What else is in the works? We may well find out more tonight.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Jennifer Lawrence, Josh Hutcherson Are Back for The Hunger Games: Sunrise on the Reaping

Hunger Games stars Jennifer Lawrence and Josh Hutcherson are set to reprise their roles as Katniss Everdeen and Peeta Mellark, respectively, in 2026’s The Hunger Games: Sunrise on the Reaping, according to The Hollywood Reporter.

No specifics of their planned appearance have been otherwise discussed but, as Sunrise on the Reaping is set 24 years before the events of the first film, it’s clear some kind of time jump will be necessary. Those who have already read Hunger Games author Suzanne Collins’ Sunrise on the Reaping novel, published in March this year, will already have an idea of how and when Katniss and Peeta are likely to pop up in this adaptation.

The debut trailer for The Hunger Games: Sunrise on the Reaping was released last month, a year out from its November 20, 2026 release date. It will be the sixth installment of The Hunger Games film franchise.

Sunrise on the Reaping acts as both a prequel to the original series and a sequel to the first Hunger Games prequel story, The Ballad of Songbirds and Snakes. The Ballad of Songbirds and Snakes arrived as a novel in 2020, and a film adaptation starring Tom Blyth and Rachel Zegler followed in 2023.

Directed by Francis Lawrence (who has helmed the Hunger Games films since Catching Fire), Sunrise on the Reaping will star Joseph Zada, Elle Fanning, Ralph Fiennes, Glenn Close, Jesse Plemons, and Kieran Culkin.

Luke is a Senior Editor on the IGN reviews team. You can track him down on Bluesky @mrlukereilly to ask him things about stuff.

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Get a Brand New Ecoflow River 3 Power Station for 40% Less Than on Amazon (Now Just $113)

Winter season is fast approaching (technically winter starts on December 21 here in the States). You should seriously consider picking up at least a power station to keep your mobile electronics topped up in case of emergencies. If you already are, then check out this great Ecoflow deal just in time for the holidays.

Right now, AliExpress is offering the Ecoflow River 3 230Wh LiFePO4 power station for just $113.45 after you apply $20 off code "AEUS20". It's sold through Ecoflow's official Aliexpress storefront and it ships from a local US warehouse so your order delivers quickly and you don't need to worry about additional tariff fees. Although the product images state a 5 year warranty, I think it actually comes with a 2 year warranty according to Ecoflow's website.

Update: If the page you land on says that the vendor "cannot ship to your location", just proceed to add the power station to your cart. Go back to the product page and it will refresh with the correct shipping options.

Ecoflow River 3 Power Station for $113.45

The Ecoflow River 3 is a truly portable power station that weighs in at under 8 pounds and is 30% more compact than its River 2 precedessor. The AliExpress model has a slightly lower 230Wh capacity compared to the 245Wh on Amazon. Other than that, the two are identical; it has two 300W (600W surge) AC outlets, one 100W USB Type-C port, and two 18W USB Type-A ports. The River 3 can be recharged using traditional AC from 0% to 100% in only one hour.

The River 3 uses LiFePO4 cells, which are safer and retain their charge longer than other lithium battery types. The 230Whr battery is meant for lower powered electronics like your PC or laptop, phone, tablet, or just about anything else that doesn't use too much electricity (ideally under 200W). Power hungry electronics and appliances won't last long.

Although the River 3 is typically used as a mobile backup power solution when you have no available grid power, it can also work as an always-on passthrough AC power strip. It has an EPS function that will automatically swap to battery power when there is a power outage. The shutoff delay is less than 10ms, which is fast enough for even sensitive electronics like PCs to remain powered on during the switchover.

The River 3 is a smart battery and thus you can change settings, check on its status, and power on or off outlets remotely, all from your phone. In my personal experience, Ecoflow has good product support.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Save 40% Off the Latest Sony WH-1000XM6 Wireless Noise Canceling Headphones Ahead of Christmas

Sony's newest flagship wireless noise cancelling headphone is back on sale again. Just in time for the holidays, Secondipity via eBay is selling certified refurbished Sony WH-1000XM6 wireless noise canceling headphones for just $279.99 (normally $450) after coupon code "KLARNAUS50". It also comes with a 2-year Allstate extended warranty.

This is an amazing gift for anyone who would appreciate a pair of some of the best noise canceling headphones on the market. Your order arrives in 2-4 days, well before Christmas.

Secondipity is a well-established reseller of refurbished Sony products across eBay, Amazon, and more. The eBay storefront has over 100K reviews with a greater than 99% rating.

Sony WH-1000XM6 Headphones for $279.99

Certified refurbished

The Sony WH-1000XM6 headphones is the 2025 successor to the WH-1000XM5 that was released way back in 2022. Both sound quality and noise cancelation have been noticeably improved on the XM6 thanks to a more powerful QN3 audio processor and a total of 12 beam-forming microphones that do a great job of picking up and cancelling out unwanted noise. The XM6 is also more comfortable to wear because of the hinged earcups. The same design also allows the XM6 to be more easily stowed away since the earcups can be folded inwards to fit in a smaller carrying case.

It can last up to 30 hours on a single charge, and a quick 3 minute top-up over USB Type-C will give you up to 3 hours of continuous playback. You can save some money by going with an older generation XM5 or even the XM4, but as long as it is within your budget, the XM6's improvements in sound quality, noise cancelation, and ergonomics makes the new model worth it.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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AU Deals: The Retail Calendar Is A Lie And The Deals Just Keep Coming

Every retailer insists the big sales are done for the year. Yet every time I blink, another discount swan-dives into my feed like it never got the memo. That being said, I've gone and scooped up the best deals still lurking in the wild. Get 'em before they're goneski.

Contents

This Day in Gaming 🎂

In retro news, I'm using the chain-reaction detonation of a TNT crate to light a 16-candle cake baked for Angry Birds, the original poultry-flingin’ puzzler that created an empire. I still remember playing it on my original iPhone 1 during morning train rides; the addictive sling-and-smash gameplay loop grabbed me harder than my previous iOS obsession: Paper Toss.

What really cracked me up back then was how Angry Birds basically set up a permanent nest atop the iOS charts. It felt like every commuter in the country was sneaking in a cheeky fling or two between stops, and the sales numbers backed it up as it perched defiantly at number one. Then came the merch, the cartoons, the spin offs, the film deals... before long, a simple pig-abusing time killer had evolved into a full-blown cultural kaiju.

Aussie birthdays for notable games.

- Crash Bandicoot 3: Warped (PS) 1998. Redux

- Angry Birds (iOS) 2009. Sequels

- Final Fantasy XIII-2 (PC) 2011. Get

- Terraria (PSV) 2013. eBay

- Rune Factory 4 (3DS) 2014. Get

- Earth Defense Force 5 (PS4) 2018. eBay

Nice Savings for Nintendo Switch

Look, Nintendo discounts are rarer than a Joy-Con that drifts in a straight line, so when they show up you grab them with both hands and maybe your feet too. Here’s the cream of the crop.

  • Super Mario Bros. Wonder (-20%) - A$64 A colourful platformer so charming it could convince Bowser to pursue therapy. Great for families, speedrunners, or anyone who loves to punch question blocks.
  • Hyrule Warriors: Age of Imprisonment (-24%) - A$84 An explosive mash of Zelda lore and chaos. Perfect if your favourite part of the franchise is absolutely deleting hordes with godlike nonsense.
  • EA Sports FC 26 NS2 (-55%) - A$49 The yearly footy fix at half price. Great for anyone who enjoys spreadsheets disguised as sports or wants to relive their five-a-side glory days.
  • Everybody's Golf Hot Shots (-33%) - A$47 An absurdly fun swing-em-up that lets you whack balls in ways your real-life golf coach would frown at. Ideal for competitive couch chaos.
  • Civilization VII (-37%) - A$57 Turn-based empire building that steals hours like a hungry time gremlin. One more turn? Sure. One more after that? Obviously.
  • Overcooked! All You Can Eat (-75%) - A$14.20 The greatest relationship test disguised as a cooking game. If you survive this with friends, you can survive anything.

Or gift a Nintendo eShop Card.

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Exciting Bargains for Xbox

Xbox players get wild discounts so extreme they feel like accounting errors. Ride the chaos while it lasts.

  • Resident Evil 4 (-46%) - A$32.10 A horror classic rebuilt with enough polish to blind a Ganado. Gorgeous, tense, and tremendously replayable.
  • The Crew Motorfest (-81%) - A$19 A massive open-road holiday where speeding is encouraged and consequences are fictional. A bargain for anyone with a need for speed and no actual licence.
  • NBA 2K26 (-59%) - A$49 This year’s basketball juggernaut with enough stats to make a mathematician weep with joy. No actual cardio required.
  • Grand Theft Auto V (-67%) - A$29.60 Somehow still alive, still kicking, still iconic. If you haven’t played it by now, the universe is giving you a very pointed nudge.
  • Metal: Hellsinger (-75%) - A$14.90 Rip and tear to the beat. A rhythm-shooter hybrid that turns every firefight into a metal album cover come to life.
  • Hot Wheels Unleashed 2 (-85%) - A$11.90 Tiny toy cars, big energy, absurd fun. Pure childhood joy without having to pick toys off the carpet.

Or just invest in an Xbox Card.

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Pure Scores for PlayStation

PlayStation deals hit that perfect sweet spot of prestige gaming and wallet relief. Peak fancy, minimal damage.

  • The Outer Worlds 2 Premium Ed. (-27%) - A$109.90 Sci-fi satire with big personality and bigger lasers. If you love decision making and space capitalism takedowns, hop in.
  • Armored Core VI (-72%) - A$28 A glorious mech brawler with the subtlety of a brick. FromSoftware chaos, now with extra rockets.
  • Elden Ring (-62%) - A$38.20 The open world adventure that made everyone feel brave until they met a dog. Essential if you enjoy triumph through suffering.
  • Sackboy: A Big Adventure (-67%) - A$36.20 Adorable platforming that feels like a warm hug made of yarn. Family friendly, dopamine rich.
  • NBA 2K26 (-59%) - A$49 All the hardwood action without any sweaty laundry. Deep, flashy and dangerously bingeable.
  • Hades (-60%) - A$15.90 The king of roguelikes. A repeated escape attempt that somehow feels like a date night with the Greek underworld.

Or purchase a PS Store Card.

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Purchase Cheap for PC

PC deals continue to be unhinged in the best possible way. Steam discounts hit harder than gravity and twice as often.

  • Hi-Fi Rush (-40%) - A$26.90 A rhythm action delight so joyous it feels illegal. Bright, bouncy, and perfect for music tragics.
  • Lies Of P (-50%) - A$44.90 A gorgeous soulslike where Pinocchio absolutely throws hands. Stylish, punishing and deeply moreish.
  • Children Of Morta (-85%) - A$5.30 A heartfelt family of monster hunters with excellent storytelling. Huge value for the price of a servo sandwich.
  • Yoku's Island Express (-90%) - A$2.80 A pinball metroidvania that should not work but absolutely does. Big charm, tiny price.
  • The Stanley Parable: Ultra Del. (-60%) - A$13.90 A meta-comedy masterpiece that mocks you lovingly while you explore it. Impossible to spoil, essential to play.
  • Sea Of Stars (-35%) - A$33.10 A modern RPG with retro spirit and immaculate vibes. Great writing and even better combat.

Or just get a Steam Wallet Card

Legit LEGO Deals

Just like I did last holiday season, I'm getting festive with the LEGO section. In Mathew Manor, my sons and I are again racing this year's batch of LEGO Advent Calendars. Basically, we open the City, Harry Potter, Minecraft, and Star Wars on the daily and compare the mini-prizes for "Awesomeness" and "Actual Xmas-ness". 2024's winner was the Lego Marvel one, but, weirdly, there's no 2025 equivalent. So it's anybody's race this year.

Here are the cheapest prices for the four calendars we're using. Score them yourself or just live vicariously through our unboxings.

Adam Mathew is a passionate connoisseur, a lifelong game critic, and an Aussie deals wrangler who genuinely wants to hook you up with stuff that's worth playing (but also cheap). He plays practically everything, sometimes on YouTube.

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Percy Jackson and the Olympians: Season 2, Episodes 1-2 Spoiler Review

Full spoilers below for Season 2, Episodes 1 (I Play Dodgeball with Cannibals) & 2 (Demon Pigeons Attack) of Percy Jackson and the Olympians.

The first thing you notice about Season 2 of Percy Jackson and the Olympians is how much the kids have grown. In the two years since Season 1 streamed on Disney+, series leads Walker Scobell, Leah Sava Jeffries, and Aryan Simhadri have gotten taller, yes, but also matured substantially in both their acting ability and on-screen presence. It’s indicative of the show as a whole, which was fun and whimsical during its first go-round but now exhibits more depth, higher stakes, and a lingering darkness that permeates each episode.

The show is still a ton of fun, but it’s morphed into something that parents might just want to watch with their kids instead of turning it on for them and walking away.

For those unfamiliar, the series follows titular character Percy, a young demigod (his mom is human! His dad is Poseidon, god of the sea!) and his best friends Annabeth and Grover (a satyr) as they navigate a world full of challenges both mythical (creatures, artifacts, and quests galore) and worldly (hormones, drama, and feelings galore). Much of their time is spent at Camp Half-Blood, a summer camp for the myriad human children of Greek gods like Athena, Ares, Zeus, and Poseidon.

Season 1, which was based on Rick Riordan’s bestselling novel The Lightning Thief, saw Percy learning about his true nature and undergoing a quest to return Zeus’s Master Bolt to Mount Olympus (also known as the Empire State Building in the world of the series) in order to avert a war. Season 2 adapts Riordan’s The Sea of Monsters, which has Percy and his friends traveling to the Bermuda Triangle in search of a golden fleece to help protect their camp from impending doom.

As with Season 1, the acting is stellar across the board, particularly among the young leads. Scobell once again shines as Percy, imbuing the principal character with a sense of quiet determination occasionally painted by intense vulnerability. Jeffries plays Annabeth, Percy’s friend-slash-crush, with such strength and loyalty that you have to wonder if she ever had to defend Scobell in a fight. Simhadri, whose Grover is unfortunately separated from the others due to his being captured by Polyhemus while on a quest to find god / fellow satyr Pan, continues to bring a sense of wonder and enthusiasm whenever he shows up on screen.

Season 2 also brings new faces and characters galore. The always-hilarious Timothy Simons (Veep, Nobody Wants This) joins the cast as new Camp Activities Director Tantalus. A scene-stealing Daniel Diemer plays Tyson, Percy’s cyclops half-brother. Sandra Bernhard, Kristen Schaal, and Margaret Cho cameo in the season’s first episode as The Grey Sisters, who ferry the kids to camp in a taxi. Lin-Manuel Miranda and Jason Mantzoukas return as Hermes and Dionysus (Mr. D.) respectively, adding some familiar faces to the all-around knockout cast.

Along with the acting, the action, production design, and visual effects for Season 2 are ramped up to 11. Numerous monsters try to invade the camp. A villain flies into the sky on a black pegasus. A prominent character (Tyson) has only one huge, blinking, emotive eye every time he’s on screen. Episode 2’s chariot race (a typical camp activity in the world of Percy Jackson) is a particularly impressive set piece, with loads of action, monsters, and age-appropriate violence.

Percy Jackson and the Olympians is not high art. It’s not even prestige TV. The pacing of the show feels plodding at times and complex, mythology-heavy plot points are often clumsily blown through with a few lines of exposition. But this is not a show trying to be something more than it is. After a few middling attempts to bring the world of Percy Jackson to the big screen, the stories seem to have found their footing as a television series, which is probably the best possible format for an adaptation of Riordan’s novels (whose world has now expanded to games and beyond).

The world here is rich, both visually and story-wise, and the series consistently pulls off the trick of getting its (mostly younger) audience to learn something (in this case, Greek mythology) while remaining delightfully compelling and entertaining throughout. If you’re looking for a dark, moody, and intellectually challenging binge, look elsewhere. But if you want something for the whole family to dive into during your next session of joint family screentime, you could do a lot worse than Percy Jackson.

Season 2, Episodes 1 and 2 of Percy Jackson and the Olympians are streaming now on Disney+. New episodes premiere each Wednesday.

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The iBuyPower Radeon RX 9070 XT Gaming PC Is the Most Powerful Prebuilt for Under $1,500

If you're looking to upgrade your gaming PC and want to keep your budget to under $1,500, then one deal stands out above all the rest. Walmart is offering the iBuypower Element Pro gaming PC equipped with an AMD Radeon RX 9070 XT GPU for just $1,449 with free delivery. This beats out the Black Friday price for the exact same configuration by $50. The Radeon RX 9070 XT is an outstanding graphics card that can run the latest games (like Battlefield 6) in 4K. See the deal below.

iBuypower Element Pro Radeon RX 9070 XT Gaming PC $1,449

The iBuypower gaming PC is generously equipped across the board. It features an AMD Ryzen 9 7900X CPU, Radeon RX 9070 XT GPU, 32GB of DDR5 RAM, and 2TB M.2 SSD. The Ryzen 9 7900X processor has a max boost clock of 5.6GHz with 12 cores and 24 threads. This is an excellent CPU for both gaming and multi-tasking and you won't need to upgrade from it for a long time. It's cooled by a very robust 360mm all-in-one liquid cooling system and runs off an 850W power supply.

The Radeon RX 9070 XT Received a 10/10 at IGN

The AMD Radeon RX 9070 XT is the only 2025-released GPU that we gave a 10/10 score. Even though it costs $150 less than the Nvidia GeForce RTX 5070 Ti, the 9070 XT beats it out in several of the games we tested. In a few benchmarks, the results aren't even close. The 9070 XT approaches the performance of the $1,000 RX 7900 XTX but with better ray tracing and upscaling performance than its predecessor.

This is the least expensive graphics card from either AMD or Nvidia that I would comfortably recommend for playing the latest and most demanding games in 4K at 60fps or higher framerates. Check out our AMD Radeon RX 9070 XT review for more information.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Unbeatable Review

The pitch for Unbeatable is an enticing one: a visually striking rhythm-adventure hybrid about a punk rock rebellion in a dystopian city where music is illegal – kinda like Jet Set Radio meets a more story-focused Taiko no Tatsujin, which is great in theory. But the promise of that concept doesn’t always line up with the disjointed yet heartfelt mess we actually got. Unbeatable positions itself as a mix of both story-driven exploration and pulse-pounding musical battles, but what that means in practice is a conversation-heavy walking simulator with occasional rhythm segments and a few genuinely brilliant moments awkwardly wedged in… plus an endless arcade mode that has some real promise. That’s where the rhythm game “meat” is hidden away, and it’s decently fun for a few hours with a great selection of tracks and plenty of challenges to unlock, though it’s a shame part of its selection is locked behind day-one DLC.

Welcome to a world where music is illegal, nobody remembers what it is, and, miraculously, you’re the only one who can bring it back! The story mode follows the vocalist Beat and her bandmates as they fight against HARM – a police force defending the music ban with lethal imprecision. The musical names and quirky characters would be charming if the writing supported them with consistent cleverness or emotional weight. Instead, what you get is a script that infrequently touches on what it really feels like to try and become a musician in a world that barely has space for you. The rest of it reads like a long back-and-forth Discord conversation between teenagers who think random equals funny. It works well in short bursts, but gets tiresome across the roughly eight-hour campaign.

It’s a shame that there’s this much filler between the parts that are genuinely moving, especially towards the end. But even during those latter parts, Unbeatable lurches from location to location with minimal clear connective tissue. One moment you’re talking to a guard in prison, the next you’re suddenly in the prison cafeteria with no transition or explanation. Then the camera cuts again and you’re asleep. Then you’re in the factory doing work detail. Now you’re skateboarding on a pair of headphones through an entire platoon of guards. There is some logic behind these transitions, but most of the time, Unbeatable’s zones are disorganized – its story feels like a cassette tape of vignettes that just teleport you between scenes, doing the bare minimum to show you how you got there, and that happens constantly throughout. It's disorienting in the worst way – not as an artistic choice, but as a failure of basic storytelling. There are even a few drawn-out dialogue sequences that repeat themselves multiple times – you’ll literally see the exact same cutscene or conversation recycled for no clear reason.

But what’s most shocking about Unbeatable is how little rhythm gameplay actually exists in the story mode before the final chapter. You'll spend the vast majority of your time running through empty environments, talking to poorly-written NPCs, and participating in mandatory minigames that have nothing to do with the core rhythm gameplay found in the arcade mode. For instance, there's a bartending minigame with obnoxiously loud jazz providing sound cues. There's a batting cage that appears out of nowhere. You'll close sluices in a sewer in a "puzzle" that has you running back and forth while your incompetent bandmates keep turning valves back on as a "joke." Even when rhythm sections do appear, they're sometimes completely disconnected from what's happening in the story – you might be mid-conversation, and suddenly you're in a yard fighting someone with no setup or context. Thirty seconds later, it’s over and you’re back in your bunk talking about something else.

The message it's trying to communicate takes itself too seriously to lean into its absurdity effectively.

The story itself centers on bringing music back to the city by being punk rock rebels, which is a perfectly serviceable concept. But the execution is often so shallow and heavy-handed that it hardly feels like anything real is at stake until the emotional payoff at the very end, after the credits are already rolling. The villains are also written like annoying teenagers rather than any kind of credible threat. It's trying desperately to be edgy and rebellious, but never actually lets you in on what you're rebelling against or what rebellion truly costs in this world.

As a result, that world feels less like a believable dystopia and more like a caricature designed solely for game mechanics to happen in. Everything is music-themed to an absurd degree – you tie headphones to your feet to escape prison, Beat stops every few minutes to argue with another character about the specifics of being in a band, and every named NPC you meet is vaguely named after musical terms. It's aesthetic-driven to the point of parody, but the message it’s trying to communicate still somehow takes itself too seriously to lean into that absurdity effectively.

The silver lining is that if you’re big into music, you’ll appreciate a lot of these references, but Unbeatable tragically struggles to decide on a tone. It's simultaneously trying to be an irreverent internet-humor comedy and a heartfelt story about found family and artistic expression. Those two approaches could theoretically coexist, but Unbeatable rarely demonstrates the writing chops to pull it off. The result is a game that hamfists its themes into each interaction with breathless exposition and forced drama, with cutesy characters who desperately want you to think they're clever.

When Unbeatable actually lets you play its rhythm game, you can get through it by pressing exactly two buttons. You're either hitting ground opponents or jumping to hit aerial enemies, all synced to the beat. It's functionally similar to Theatrhythm Final Bar Line. To its credit, the rhythm synchronization at least works well – this review was played on PC at 1440p with a 180Hz G-Sync monitor, and the beats lined up perfectly with the refresh rate.

The problem is that, with only two real inputs, Unbeatable has nowhere to go for additional difficulty except "more notes, faster." On Normal difficulty, songs are almost laughably easy. Crank it up to Hard or Expert, and suddenly the screen is filled with so many simultaneous inputs while the camera shakes, zooms, and bounces around that it becomes overwhelming without necessarily being rewarding. You're just trying to parse visual chaos. That said, there is at least a welcome option to turn off the VHS filter enabled by default, which just makes everything look unnecessarily glitchy, as well as a reduced camera motion option, which is a good accessibility feature given how much it can bounce around during rhythm sections.

Drop the “adventure” and the arcade mode is where the real game lives.

The music selection itself is at least decent overall. The story mode is a bit more middling; aside from the main themes and songs played by the virtual band, the campaign’s filler tracks feel like what people imagine Portland's indie music scene sounds like when they're making fun of it. But the saving grace is that Beat’s band puts out a few bangers before the end of the story. The arcade mode also has good music from top to bottom, which goes a long way toward making it a lot more fun to play than the story itself. There are tracks from artists like Alex Moukala and Peak Divide that are genuinely great. It’s a little questionable that some of them are locked behind day-one DLC, but you don’t need to pay extra for plenty of excellent beat maps that come along for free.

The arcade mode is structured like a proper rhythm game with unlockable songs, an expansive and fun-to-complete challenge board, leaderboards, and a good selection of difficulty tiers ranging from Beginner up past Expert and beyond. It has the replayability and polish that the main story mode completely lacks. Drop the “adventure” and that's where the actual, complete game lives.

One thing Unbeatable does nail is its looks, with a strong punk rock aesthetic and standout anime fusion art direction. The 2D character cutouts layered into cartoonish 3D environments look great, especially in locations like the town and beach, where the late afternoon light dances off the ocean. The pause menu also has this cool scratchy vinyl aesthetic that really sells the punk vibe. When you pause a session, there's a neat record-scratch effect. These are the moments where you can see the vision underneath Unbeatable’s jank.

But strong art direction can't save poor game design. For instance, the camera is frequently positioned in ways that make navigating each level confusing. You'll often need to run toward areas of the screen that are partially obstructed by walls to trigger the camera to pan to the next room, leading to constant moments where you're just wandering around trying to figure out where you're supposed to go. And these environments feel empty and lifeless, more like stage sets than actual places.

Perhaps most frustrating is that certain moments really do show promise.

The UX is similarly messy. At first, it looks pretty clean due to a straightforward menu system and sharp dialogue boxes that have a cool, comic-book-inspired vibe to them. The rhythm gameplay cues are solid in the main rhythm game (the one you play during key story moments and in the arcade mode), but are totally incoherent in some of the minigames, like the game where you have to do quality control for bombs in the prison or mix drinks to screechy jazz music. And more than once, dialogue boxes will pile on top of one another or slide to the bottom corner of the screen as NPCs run straight into the camera or off-camera entirely.

Perhaps the most frustrating thing about Unbeatable is that there are moments that really do show promise. There’s a train sequence where your band is playing music while fighting enemies that’s genuinely cool, but it doesn’t arrive until several hours in. These highlights come way too late, and are immediately followed by more filler. It's almost like the entire game was built around the most promising sections of Unbeatable’s impressive demo from back in 2021, padding them out with fetch quests, repeated cutscenes, and unnecessary minigames rather than making more of what actually worked. That demo framed these moments as representative of the full experience when they're actually the exceptions amidst hours of aimless wandering.

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This 2025 65" Samsung 4K OLED Smart TV Just Dopped to $899.99 Exclusively at Best Buy

The Samsung S84/S85 TVs boast all the advantages of OLED technology that makes them one of the best TVs for gaming, but at a much lower price tag than other OLED TVs. Best Buy is once again offering a 2025 65" Samsung S84F 4K OLED Smart TV for just $899.99 with free delivery. This was one of the lowest prices I saw for any 65" OLED TV during Black Friday and Cyber Monday, and it's back for one more hurrah. The sale most likely ends on Saturday, December 13.

65" Samsung S84F 4K OLED Smart TV for $899.99

The Samsung S84F is a current generation (2025) TV that's equipped with a W-OLED panel. OLED TVs boast superior image quality compared to any non-OLED TV thanks to its near-infinite contrast ratio, near-instantaneous response times, and ability to produce true blacks. The main difference between this TV and Samsung's more expensive S90F is that the S84F doesn't have quantum dot technology which offers a bit higher brightness and a slightly wider color gamut. Unless you put the TVs side by side (and even if you do), the different in image quality is probably unnoticeable for most people.

The Samsung S84F has the features you want in a current-gen gaming TV, like HDMI 2.1 ports and a native 120Hz panel for running 4K at 120fps on a PS5 or Xbox Series, variable refresh rate and auto low latency mode. It's also a good TV for running the Nintendo Switch 2 in docked mode, although the Switch 2 can only run games at up to 60fps in 4K.

Right now this is the lowest price we can find for a brand new and fully warrantied 65" OLED TV, especially if you want to stick with a tried and true brand like Samsung. Best Buy is a good place to buy your TV from because it's easier to return if you have any problems (a 65" TV can still fit in a reasonably sized SUV).

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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The Best Smartphones You Can Buy Right Now

Smartphones aren’t exactly the most exciting gadgets to splash out on. Glass rectangles that most people use to message their friends, watch YouTube videos, scroll social media, and snap photos – they might be essential for day-to-day living, but cost a pretty penny if you want the latest and greatest. That’s why we’ve picked out the best smartphones to buy by seriously weighing the value against price.

TL;DR – These Are the Best Smartphones:

Of course, what everyone finds valuable is different. Some people will want excellent photo quality; others will want to get extreme performance for gaming on the go. If you watch a lot of TV and movies on your phone, it’s natural to look for a phone with a stunning display. We’ve tested phones that cover all the bases.

Here, you’ll find phones that let you do a bit of everything. Some phones may prioritize certain aspects over others, but you won’t find a phone that’s practical garbage or one that makes too many sacrifices just to hit a low price. You also won’t be looking at just the newest phones. Every now and then, the advantage an older model has from price reductions makes it all the more valuable, helping it to undercut newer alternatives. So, keeping in mind what you want out of a phone, have a look at the best options across the market.

1. OnePlus 15

Best Smartphone

The best phone should be a jack of all trades, and the OnePlus 15 proves that OnePlus knows what it’s doing for another year in a row. You won’t get the best cameras, or the best performance, or the best software support, but you will get very good versions of all three. Just about every other aspect of the device delivers too without coming up lacking like other phones competing with the OnePlus 15 tend to.

Let’s start with the hardware. The OnePlus 15 is built well. It has a sturdy construction that can hold up to some abuse. The IP69 protection for hot water jets is a step above what you’ll find from most phones. It packs in a gorgeous display that’s big, bright, and smooth. It offers a 165Hz refresh rate that goes faster than most mainstream phones for even more fluid visuals, though there’s really diminishing returns at this point.

You’ll get a competent triple-camera system on the rear of the OnePlus 15 that can give Pixels and iPhones solid competition. The camera system isn’t a big upgrade over the OnePlus 13, and I wouldn’t recommend anyone actually upgrade from that or the OnePlus 12 to this one, as those two should still be very competitive in just about every regard except one: performance.

The OnePlus 15’s performance is a cut above. When I tested it, the only phone that it didn’t beat out in just about every single benchmark was the RedMagic 11 Pro — an extreme gaming phone with active air and liquid cooling. The OnePlus 15’s performance comes by way of the Snapdragon 8 Elite Gen 5 chip inside, which is a stunner. Even when more Android phones with that chip start cropping up on the market, I don’t expect most to squeeze any more out of it than OnePlus has.

On top of all its packing, the OnePlus 15 squeezes in a huge battery that delivered multi-day battery life in my testing, letting me go four full days of regular use before needing to charge it back up.

OnePlus brings all of this at a competitive starting $899 price that may be more expensive than a base-tier iPhone, Pixel, or Galaxy S model, but delivers up an experience that’s more in line with upper-tier configurations and Pro models. The OnePlus 15 comes with four years of OS updates and six years of security patches, which is a bit shy of what those competitors offer. But if you’re chasing the latest and greatest performance and capabilities, you’ll probably want to upgrade your phone again before that support expires anyway.

2. Google Pixel 9 Pro

Best Camera Phone

The Google Pixel 9 Pro is a brilliant phone when it comes to photography. It offers a triple-camera system on the rear that provides a ton of flexibility, and each sensor in the stack snaps quality photos, whether you want to punch in on a distant subject or zoom way out to capture a landscape. Even the selfie camera snaps vibrant, sharp photos.

The phone itself is no less pretty than the photos it takes. Google has refined the design of its Pixel line again, and the Pixel 9 Pro benefits greatly. It’s still somewhat tame with aluminum and glass, not opting for the titanium of Apple’s and Samsung’s flagships. But it comes together elegantly.

Thin bezels wrap around a modest 6.3-inch display, which is a bit of a star. It’s reasonably sized without making the Pixel 9 Pro an unwieldy behemoth like the iPhone 17 Pro Max or Galaxy S25 Ultra, though you can go that route by upgrading to the Pixel 9 Pro XL. The display is also excellent, with a super-bright OLED panel, smooth refresh rate, and poppy color.

The Pixel 9 Pro may not be the fastest phone on the market, as its Tensor G4 chip lags well behind recent Apple and Qualcomm flagship chips, but it’s plenty peppy for everyday use and works quickly with AI applications. And it still runs lighter games reasonably well too. Google is also backing the phone up with longer-term software support than you’ll find on a lot of Android devices.

3. Apple iPhone 17

Best iPhone

Apple’s base-tier iPhone is a hit this year. The iPhone 17 brought more upgrades all around than it has in previous years, and that makes for a base tier that comes closer to the Pro models than typical. Perhaps one of the most exciting upgrades is that the iPhone 17 finally brings a 120Hz display to the base tier, delivering on the fluid visuals that had previously been limited to Pro models. Combine that with the brilliance of its OLED panel and the anti-glare finish on the display, and you’ve got a big leap in display quality over previous models.

The iPhone 17 also runs on a new A19 chip with ample memory and a bumped up base storage of 256GB. The storage is great for storing more photos, video, and apps. Those apps can include games, as the iPhone 17 is a worthy gaming device that handles most games in the App Store, with only heavyweights like Assassin’s Creed Mirage making it stutter at their highest graphical presets in our testing.

You may not get the powerful camera system of the Pro tier with the iPhone 17, but you still get a capable set of cameras that are happy to snap photos in most settings, record high-quality video (even from the front and back at the same time), and provide flexible selfie shooting with automatic switching between portrait and landscape without the need to adjust the phone’s position.

The iPhone 17 may not be the top-tier iPhone but it brings plenty to the table, and with its considerably lower starting price, it’ll be the best option for most users.

4. Google Pixel 8

Best Mid-Range Smartphone

The Pixel 8 might not be the best of the best or a new model in 2025, but it’s still got a lot to offer. The Tensor G3 chip inside improved on the G2 not only with increased performance but, critically, with better thermals. Since heat is the enemy of most phone components, being able to avoid it will help the longevity of the device.

The other big get for the Pixel 8 is that Google promised seven years of OS, security, and feature updates when it launched. That means it still has a long life ahead of it. Thanks to its age, the price of the phone has dropped considerably though. So you can often snag the Pixel 8 for a mid-range price of $500. While many people may think the Pixel 8a is the smart mid-range option, the full-fat Pixel 8 at just $100 more is a smart pick thanks to the superior design, which includes Gorilla Glass Victus on the front and back, improved water resistance, and better cameras.

On the note of cameras, the Pixel 8 boasts an excellent 50MP main camera that snaps great shots in light or dark settings. The ultra-wide sensor is solid in daylight, but struggles in the dark. And the selfie camera is nice and sharp with a wide field of view. The Pixel 8 may not offer the best cameras out here, but it’s great for the price.

Ultimately, the Pixel 8 remains a great option for mid-range shoppers. But it’s worth remembering how pivotal price is in its ranking here. The newer Pixel 9 or Pixel 10 may generally cost more, but they can see discounts as well. If either of them is available for below $600, they provide enough extra value to be worth grabbing instead.

5. Poco X7 Pro

Best Budget Smartphone

It used to be that you couldn’t expect too much from a budget smartphone. But these days, that feels like it’s hardly the case. You may not get the most capable cameras or absolutely top-tier performance, but there’s still a lot you can get. The Poco X7 Pro is a perfect example of this.

At $299, the Poco X7 Pro is less than half the price of most flagship phones, but it doesn’t wind up feeling like it’s half the quality. The star of the show has to be the display. The Poco X7 Pro fits a wonderful 6.67-inch AMOLED display that’s colorful, poignant, and smooth with a 120Hz refresh rate. It’s the kind of display that should have made everyone wonder why Apple was still putting 60Hz displays on any of its recent phones.

That display is fitted into a stylish enough chassis that may not be all metal and glass, but still gets some durability bonafides with an IP68 protection rating to handle submersion as well as flagship phones. The Poco X7 Pro even includes a 3.5mm headphone jack for use with wired headphones, something more expensive phones have seen fit to exclude.

Now you might expect that performance is lacking, since Poco had to cut corners somewhere. But the Poco X7 Pro actually proves quite competent. The MediaTek Dimensity 8400-Ultra may not be the most potent, but it comes shockingly close to the Snapdragon 8 Gen 3’s performance and can even come close to the iPhone 16’s graphical performance. It may not be able to max out every game’s graphical settings, but it should comfortably run just about any Android game you throw at it.

The phone even runs on a sizable, 6,000mAh battery that’s more than enough for a full day (or two) of regular use. You may miss out on long-term software support and top-tier networking speeds, but the Poco X7 Pro proves a very competent phone that punches well above what its price tag would have you expect.

6. RedMagic 11 Pro

Best Gaming Smartphone

If you’re a gamer, the RedMagic 11 Pro is where it’s at. This new model takes all the lessons that made the RedMagic 10 Pro such an exceptional model and dials it up to 11 (pun intended). In my testing, the RedMagic 11 Pro managed to lead the way in almost every single benchmark, setting plenty of new records along the way. That performance translates to exceptional gaming performance with the phone hardly breaking a sweat in any game I threw at it.

Part of that excellence stems from the phone’s unique features: active air cooling and water cooling. This not only lets the phone see leading performance levels but also sustain them better than the competition. While it could still get plenty hot during benchmarks, it held up better than rival gaming phones and never saw such high temperatures when playing actual games.

The performance is put on display with a wonderful screen. It’s a sharp and large AMOLED panel that doesn’t even let its selfie camera get in the way. The screen hides the camera completely, doesn’t round off the corners much, and has thin bezels, giving you a big and clear view of your games.

The design may not be to everyone’s taste, but the RedMagic 11 Pro is stylish in an industrial way that doesn’t go overboard with gamer aesthetics. It’s also robust, feeling plenty sturdy in the hand and actually offering waterproofing in spite of the open air duct that provides its active cooling.

You’ll miss out on a few things, like quality cameras and extra long-term software support, but the phone is overall amazing and actually something of a bargain with its starting price of $749.

7. Samsung Galaxy Z Flip 7

Best Flip Phone

With its seventh generation of foldables, Samsung looked to radically change things up. And while the Z Flip 7 doesn't get the same kind of thinness that makes the Galaxy Z Fold 7 such a wonder to behold, that doesn't mean it didn't get the same amount of love.

The biggest change here is the outside display. It's larger now, covering an entire half of the backside of the phone, stretching from edge to edge when folded up. And while, yeah, it looks nicer, the bigger change is in what it can do. Now, you can run full apps on it, so you don't have to settle for the weird half-app widget things you had to use on the (admittedly incredible) Z Flip 6. Though, you will have to fiddle with some experimental settings to enable full apps on the smaller display.

The Flip 7 didn't get the same kind of chassis reduction that the Fold 7 did, but that doesn't mean Samsung just left it alone. While the device has larger screens both on the inside and the outside, Samsung maintained basically the same weight as the last generation, with the Flip 7 weighing in at 188g, compared to last year's 187g. That's basically not even a difference.

Powering the phone is the Exynos 2500, rather than the Snapdragon 8 Elite that powers the Fold 7. This is a pretty massive change, given the Z Fold 6 and Z Flip 6 were both powered by the Snapdragon 8 Gen 3. It also marks a change of direction, with Samsung essentially positioning the Flip 7 as the device you get when you want long battery life, rather than the raw power offered by the more expensive (and bigger) Fold. In our review, this paid off, with the Flip 7 now lasting all day, which is something the small foldable has struggled with in past generations. Now, keep in mind that due to the size of this device battery life and performance are just something you're trading off for the portability – but at least that trade-off isn't as severe as it's been in past generations.

8. Samsung Galaxy Z Fold 7

Best Foldable Phone

Samsung overhauled its top foldable this year and it’s proven a worthy change. The new Galaxy Z Fold 7 has shrunk down by 26% compared to the earlier Fold 6. That makes it just over 4mm thick when unfolded and 8.9mm thick when folded. It's plenty close to the thickness of other non-folding smartphones, like the 8.9mm-thick Asus ROG Phone 9, for example.

Even as Samsung managed to trim down the dimensions of the phone, it still kept the battery capacity from the prior model at 4,400mAh. While this doesn’t make it a two-day warrior, our reviewer found the Galaxy Z Fold 7 easily lasted through the day during testing, generally with some charge left the next morning. That's even after playing games for four hours one of the days.

While the Galaxy Z Fold 7 may not be specifically for gaming, it still can hold up. Part of the equation is the new screen sizes. The Z Fold 6 had a very tall outer display that wasn’t ideal for a lot of games that targeted different aspect ratios. The Galaxy Z Fold 7 has a more common 21:9 aspect ratio on the outer display. When combined with the thinness of the phone, it’s easy to use the Galaxy Z Fold 7 just the same as any ordinary smartphone. Of course, when you want to go big, you can unfold the device and use the 8-inch interior display for gaming, media, multitasking, or whatever else you feel like.

Another key aspect of the Galaxy Z Fold 7’s performance is the Snapdragon 8 Elite inside, a potent chip in every device I’ve seen it in so far. The device manages solid bursty speeds, and it has enough horsepower to run games like Honkai Star Rail. One downside of the thin design is that it will heat up considerably during long, sustained workloads like gaming and its performance will sag. You’ll still be better off with a gaming phone or even just something thicker if you’re planning to do a lot of gaming.

The Galaxy Z Fold 7’s $1,999 price tag may be a hard pill to swallow. It’s more than what you’d pay for a OnePlus 15 and Redmagic Astra – an excellent phone and great gaming tablet – combined. But if the convenience of one gadget that does it all is worth it to you, the Galaxy Z Fold 7 is a great device that fits the bill and stands out as the best foldable on the market right now.

What About the Samsung Galaxy S25 Edge?

Having wrapped up testing, I've concluded the Galaxy S25 Edge won’t be joining the ranks of the best phones on the market. While it is a surprisingly thin phone, I wouldn’t go so far as to call it impressively thin. Phones have been this thin in the past, and I think there’s a reason they’ve gotten thicker over the years. The S25 Edge makes sacrifices to get that thin. It has a smaller battery than comparable phones. It may offer the same speedy Snapdragon 8 Elite chipset powering other great phones, but it quickly runs into thermal throttling when trying to take full advantage of that chip. And the S25 Edge only gets two rear-facing cameras when it’s priced like a phone that should have three or four quality cameras to offer. All of those trade-offs to shave a couple millimeters from the device just don’t work out in this phone’s favor.

How We Picked the Best Smartphones

The mobile phone industry relies on upselling. It tells consumers time and again their phone needs replacing with the flashiest new release, or that their standard model pales in comparison to the Pro, Max, or whatever other upgraded version has just hit shelves. To an extent, this is true. Those pricier versions always bring a clutch of useful new features. But for many people, those features will go unused.

I picked out the smartphones at a variety of budgets that offer the best value for money. Unless you’re a wannabe influencer, hobbyist photographer, or enthusiastic gamer, you probably don’t need all the snazziest features that are being sold your way, and can find a more suitable pick from the selection here. Additionally, I also opted for phones that are durable and hard-wearing, and guaranteed to receive ongoing software support from their manufacturers, extending their lifespan. You can also learn more about how we test phones here.

Best Smartphones FAQ

Is Samsung better than Apple for smartphones?

Not necessarily. Both Samsung and Apple have earned a reputation for producing high-quality, feature-rich premium phones that leave more than a dent in your wallet. Both the and Samsung Galaxy S25 Ultra are fast, sleek, sport excellent cameras that are capable of capturing crisp images in both high and low light, and are guaranteed software updates for years to come. More important is how familiar you are with their different operating systems: Android versus iOS.

Are iPhones better than Android phones?

For all the effort that Apple has put into cultivating a popular perception of itself as an unrivaled premium brand, modern iPhones are strikingly similar to premium Android alternatives. Any obvious lead that Apple once possessed has now all but diminished. Android and iOS operate similarly, are designed to fulfill almost identical functions, and are updated to new versions yearly. More important than which one you should pick is which you’re currently familiar with. iPhones sync with other Apple products more easily, while Android phones pair better with Windows devices.

Which Android phone is the best value for money?

The Google Pixel 8 is a superb phone for its price. It may be a little older, but it has potent performance, an elegant design, and gets one thing that most budget-friendly devices don't: long-term software support. At $500, it'll be really hard to do better. And going lower than this, you'll end up giving up a lot.

Mark Knapp is a contributing freelancer for IGN covering everything electronics and gaming hardware. He has over 10 years of experience in the tech industry with bylines at PCMag, Reviewed, CNET, and more. Find Mark on BlueSky at @Techn0Mark.

Additional contributions by Jacqueline Thomas, the Hardware and Buying Guides Editor at IGN and the PC components queen. You can follow her @Jackiecobra

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Madagascar to Return to Theaters as DreamWorks Reveals Re-release for January

DreamWorks Animation’s talking-animal movie classic, Madagascar, is coming back to theaters to celebrate its 20th anniversary next month.

The company behind Shrek, Kung Fu Panda, and more animated classics announced its original fish-out-of-water story will make a surprise return to movie theaters when it premieres January 16, 2026. Accompanying the announcement is a trailer that reminds viewers, young and old, of characters like Alex the lion (Ben Stiller), Marty the zebra (Chris Rock), Melman the giraffe (David Schwimmer), and Gloria the hippo (Jada Pinkett Smith) and their trip to Madagascar.

Alex, Marty, Gloria, and Melman are back. Celebrate the 20th Anniversary of Madagascar, back in theaters January 16th. pic.twitter.com/mHEbrtNB2W

— DreamWorks Animation (@Dreamworks) December 10, 2025

DreamWorks’ move to bring Madagascar back to theaters arrives as a bit of a belated celebration, with the original film having released back in May 2005. Its plot tells the story of four Central Park Zoo animals – as well as a squad of talented penguins – who escape from captivity in hopes of discovering a new home in the wild.

Following some antics around New York, they find themselves lost at sea and eventually stranded on the titular island, where they run into a community of ring-tailed lemurs that really like to move it. Madagascar had generally positive ratings amongst fans and critics (we gave it a 7/10 review in 2005) and landed a worldwide box office total of more than $542 million (via Box Office Mojo).

DreamWorks took that success and ran, going on to unleash two direct sequels – Escape 2 Africa and Europe’s Most Wanted – which brought the animal troop out of the jungle and into new locations in 2008 and 2012. A penguin centered spinoff titled Penguins of Madagascar then followed in 2014. Madagascar has stayed caged since, but the January re-release should allow DreamWorks to gauge interest among fans.

While we wait for more details, you can see what else the animation studio is up to, including the latest details on Shrek 5. You can also check out our reviews for Madagascar 2 and 3, as well as its Penguins spinoff.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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