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Clair Obscur: Expedition 33 Interactive Map is Now Available

IGN's Clair Obscur: Expedition 33 map is here! Our interactive map tracks essential locations across The Continent, including collectibles, Bosses, and Pictos, so you always know where to go for your next objective.

Clair Obscur: Expedition 33 Interactive Map

The available map filters for our Clair Obscur: Expedition 33 interactive map include:

  • Locations, including points of interest and shortcuts.
  • Collectibles, such as Journal Entries, Music Records, and Weapons, so you know exactly where to go to find optional pickups.
  • Items, including Chroma and Colour of Lumina locations, which are much-needed for upgrades.
  • Creatures, such as enemies and Bosses, including Story Bosses and Optional Bosses.
  • Other notable map markers, such as Merchant locations and Lost Gestrals.

Clair Obscur: Expedition 33 Guides

The Continent hides a lot to do in Clair Obscur: Expedition 33, whether it's completing Side Quests or finding and defeating Mimes. IGN's Game Help is here to assist you on your adventure with informative walkthroughs and guides, which include checklists to help you track your progress.

Our coverage includes:

Visit our Clair Obscur: Expedition 33 wiki for more Game Help.

Meg Koepp is a Guides Editor on the IGN Guides team, with a focus on trends. When she's not working, you can find her playing an RPG or spending time with her corgi.

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Lost Marvels: Tower of Shadows Resurrects a Forgotten Marvel Horror Series

Fantagraphics is kicking off a new series of "Lost Marvels" hardcovers that aim to reprint some of the lesser-known and forgotten titles in Marvel's vast back catalog. This new line debuts with Lost Marvels No. 1: Tower of Shadows, collecting the entire horror anthology series in one handsome volume.

With the book in stores now, IGN can exclusively debut a new preview of Lost Marvels No. 1: Tower of Shadows, featuring a classic tale from Stan Lee and John Buscema. Check it out in the slideshow gallery below:

Tower of Shadows is a short-lived anthology series from 1969, notable for being Marvel's first attempt at an EC Comics-style horror project since the advent of the Comics Code Authority. The series featured work from a number of Marvel luminaries, including Neal Adams, Jim Steranko, Barry Windsor-Smith, John Buscema, Gene Colan, Wally Wood, Stan Lee, Roy Thomas, John Romita, Johnny Craig, Marie Severin, Gerry Conway, and Bernie Wrightson.

Fantagraphics has so far revealed two more volumes in the Lost Marvels series. Lost Marvels No. 2: Howard Chaykin Vol. 1: Dominic Fortune, Monark Starstalker, and Phantom Eagle will collect many of Chaykin's military and sci-fi stories ranging from 1975 to 2008. Lost Marvels No. 3: Savage Tales will collect the entire pulp anthology series, which was notable for featuring Conan the Barbarian stories and the first appearance of Man-Thing.

“Marvel published a surprising amount of work that fell outside its superhero purview in the '60s and '70s and '80s, most of it never before reprinted, much of it "lost" except in the fading memories of fans who bought it and read it for the first time back then when it was originally published,” said Fantagraphics Publisher Gary Groth in a statement. “Exceptional craftsmen and artists were often featured — Barry Windsor-Smith, Steranko, John Buscema, Gene Colan, Neal Adams, Howard Chaykin, and others— and one of the goals of this project is to create a carefully curated record of this somewhat more obscure work that so many comics readers have forgotten or are unfamiliar with. Lost Marvels complements our Atlas reprints which features so many of the best craftsmen from the 1950s.”

Lost Marvels No. 1: Tower of Shadows is now available bookstores and comic shops. Lost Marvels No. 2: Howard Chaykin Vol. 1: Dominic Fortune, Monark Starstalker, and Phantom Eagle will be released on July 8, followed by Lost Marvels No. 3: Savage Tales in November 2025.

In other comic book news, iconic TMNT villain Shredder is getting his own solo series, and we've got an exclusive look inside the new Heavy Metal series.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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Thunderbolts* Review

Ahh… so that’s what the asterisk is for. Thunderbolts* is a worthy outing for some of the MCU’s unsung heroes but, just like the film's sort-of-not-really antagonist, The Sentry, it has both a dark half and a light half. One of them is actually pretty great.

I had a lot of hope for Thunderbolts* going into it. Something’s been in the air this last year, from the Dr. Doom and Fantastic Four of it all, to the sense that we’re through phase 4’s strange aimlessness, and it’s all got me more intrigued. There’s been a sense lately, something Anthony Mackie has even said out loud, that Marvel is set to recapture some of its magic. Thunderbolts*, for the most part, is moving in the right direction, with a solid, fairly unexpected ride for its band of antiheroes.

But first, there’s a lot of exposition and for a not insignificant amount of the runtime, the movie belongs to Valentina Allegra de Fontaine (Julia Louis-Dreyfus), with Bucky Barnes (Sebastian Stan) hanging on the periphery of her plotting, in his new role as a politician. More than anything, this section of the movie had me wondering at what point it was decided to make The Winter Soldier a congressman, and if it was just because one of the titular Thunderbolts* should be around for all the early shoe-leather.

Once it gets properly moving though, one of the things I liked most about Thunderbolts* is actually one of the things I liked most about Infinity War and Endgame: Combinations of characters who’ve never met, but make for an interesting dynamic. Think a whole movie built around moments like War Machine and Nebula bonding over the fact that they’ve both been put back together with mechanical appendages. The moments where Red Guardian (David Harbour) and Bucky idly chat about super soldier serum are very charming. Yelena (Florence Pugh) and Ghost (Hannah John-Kamen) gang up on Agent Walker (Wyatt Russell) to make fun of his “hat” – which is to say his beat-up, valor-stealing Captain America helmet – and not only is it really fun, it’s used at the right spot in the film to the exact right effect. An MCU movie really gets a chance to stand out if it can bolster its more workmanlike components with this kind of endearing material – and the parts of Thunderbolts’ lighter half that work do just that.

But it’s an established relationship in Thunderbolts* that shines the brightest. Florence Pugh and David Harbour were a blast as Yelena Belova and Red Guardian in 2021's Black Widow, and they’re just as much fun here. The pair’s father-daughter dynamic ranges from a “real emotional need” to “embarrassing me in front of my friends” – they so clearly and so sweetly depend on each other, it’s difficult not to love them. And it doesn’t hurt that Harbour chews every piece of scenery he can get his metal teeth on.

For all these quality interactions between two or three Thunderbolts, the team never quite gels as a whole, though. Director Jake Schreier and screenwriters Eric Pearson and and Joanna Calo are aiming for a non-stop, snappy back-and-forth in the Guardians of the Galaxy mold, but their main characters don’t live in that energy for nearly as long as they’re meant to – or more, importantly, as long as they need to. Because while Yelena and pals are cracking wise, Thunderbolts*' gloomier half is lurking just out of sight and ready to effectively bum you out.

Thunderbolts* truly excels with its darker, more upsetting subject matter.

Lewis Pullman’s Bob, and his journey to becoming The Sentry, is a story about mental health and extreme loneliness. There are days when Bob feels every bit the invincible Sentry, and days when he can’t help but let The Void take over and wreak havoc. He's the exact right opposition for a character like Yelena, who’s constantly questioning the things she’s done and how she should feel about herself. As Bob forces the members of the Thunderbolts to face the darkest times in their lives, the movie makes its most potent statements about how broken these people really are.

And this is, again, where Thunderbolts* is really at its best. It’s where the craft of the filmmaking team is on full display: Schreier has a bunch of darkly funny stuff on his resume – some of which even leans darker than funny – but my favorite member of the behind-the-scenes team is cinematographer Andrew Droz Palermo. He shot both The Green Knight and A Ghost Story, two movies with very specific visuals speaking to a character's weaknesses and fears. Just look at how he shoots the one-against-many hallway fight in the film’s opening sequence: This is one of the most basic staples of superhero fight choreography, but this time we see it from overhead, with stark black and white shadows stretched all the way across the frame. Even bearing in mind that Marvel films can only modulate their style of action and never completely reinvent it, this is some gorgeous imagery, and it speaks to the isolation Yelena is dealing with throughout the film.

This is all to say that Thunderbolts* truly excels with its darker, more upsetting subject matter and themes. Because these lows work so well, the highs that don’t quite have the energy they’re aiming for seem that much less high by comparison. And for me, it made the movie overall feel like kind of a bummer. A compelling and moving bummer at times, but I wasn’t really feeling up for a silly round of petty bickering by the time the home stretch rolled around.

Yelena has always been a little anti-Marvel, going back to how she made fun of her sister for being a “poser.” So it’s fitting that at one point in Thunderbolts*, she actually asks “what’s the point?” This is a movie that is low-key wondering “is the MCU too big for a whole two hours dedicated to a collection of side characters like the Thunderbolts?” And the answer is, “actually, yeah.” They are alone. They are the side characters that have to stick up for each other. And they are not The Avengers.

This is a movie that wonders “is the MCU too big for a whole two hours dedicated to the Thunderbolts?”

Even though the climax – which we’ve seen in the trailers – takes place in and around Avengers Tower. Even though a lot of the visuals in that action sequence are pretty clearly meant to evoke the Battle of New York. Even though it references The Avengers’ fakeout working title, Group Hug –this team is not The Avengers. Not yet, at least. And even with bigger MCU events on the horizon, I hope we don’t collectively hold that against them.

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The Best Disney Plus Deals and Bundles for April 2025

Considering what it offers, Disney Plus is one of the best streaming services on the block. From classic Disney animated films to the latest Marvel shows and Star Wars movies, excellent kids' programming like Bluey, and so much more, Disney Plus puts an incredible range of high-quality viewing options at your fingertips. And with so much to check out, including season 2 of Andor (you can read our Andor season 2 spoiler-free review here), you'll want to find a plan that best suits you. We're here to help.

At the moment, one of the best Disney Plus bundle deals available is the massive Disney Plus, Hulu, and Max streaming bundle. This starts at $16.99/month to get you all three streaming services with ads. It's one of the best bundles available at the moment, but we've included more Disney Plus bundle deals worth exploring below. If you're looking for more streaming deals from other services, check out the best Hulu deals and bundles and the best Max deals.

How to Get the Disney Plus, Hulu, and Max Streaming Bundle

The Disney Plus, Hulu, and Max streaming bundle can be purchased through any of the three streaming services and starts at $16.99/month for the ad-supported tier or $29.99/month for ad-free access across the three platforms.

If you currently own all three and want to cut down on costs, this is a great way to bundle them together and save big on what you'd pay for them separately per month – 43% on the ad-supported plan and 42% on the ad-free plan.

What Is the New Paid Sharing Plan on Disney Plus?

In an effort to crack down on password sharing, Disney has unveiled a paid sharing plan for individuals outside of your household. Basically, anyone using your account that's not within your household will have to be added as an "Extra Member" to your account. This costs an additional $6.99/month for the ad-supported Basic subscription and $9.99/month for the Premium ad-free plan, and only one Extra Member slot is available per account. You can learn more from Disney's paid sharing explainer here.

What Are the Different Disney+ Subscription Tiers?

Disney+ is available in a couple of different tiers. You can get the least expensive option (called Disney+ Basic) for $9.99/month, which gives you access to everything except the ability to download select shows to watch on the go. This tier is ad supported. If you want to get rid of ads and be able to download certain shows, you can spring for the $15.99/month or $159.99/year Disney+ Premium package.

What Are the Different Disney+ Bundles?

Want a way to save on your Disney+ membership? Bundles are a great, affordable way to go. As far as bundles go, there are two ad-supported bundles and two ad-free bundles. Here's the breakdown:

  • Disney+, Hulu Bundle Basic is $10.99/month and comes with subscriptions to Disney+ and Hulu. This plan lets you stream on multiple devices at once and comes with ad-supported versions of both services.
  • Disney+, Hulu Bundle Premium is $19.99/month and comes with Hulu and Disney+ with no ads. It also includes Disney+ Premium features like the ability to download shows to watch on the go.
  • Disney+, Hulu, ESPN+ Bundle Basic adds ESPN+ (With Ads) to the mix alongside Disney+ (With Ads) and Hulu (With Ads), bumping up the price to $16.99/month. You can also download and watch select content on ESPN+ at this level.
  • Disney+, Hulu, ESPN+ Bundle Premium is $26.99/month and comes with ESPN+ (With Ads) and ad-free versions of Disney+ and Hulu. You can also download select content across all three streaming services.

Disney+ Gift Cards

If you want to help someone out and give them a gift that will keep on giving, gifting a one-year Disney+ card is a great way to go. It provides all the great things Disney+ offers and it costs a fraction of what it would take to buy even a small sampling of those movies physically.

What Can You Watch on Disney+?

There is a bonkers array of shows and movies you can watch on Disney+. Let's start at the top and simply talk about the verticals on offer here with the base subscription.

Here's what you get:

  • Disney
  • Pixar
  • Marvel
  • Star Wars
  • National Geographic

Disney on Disney+

On the Disney front, you have awesome classic movies like The Sword In The Stone, Robin Hood, 101 Dalmations, Hercules, and Sleeping Beauty, modern classics like The Princess & The Frog, Tangled, and Frozen, and a wide range of animated shows, including Phineas & Ferb.

You also gain access to a ton of vintage content like Escape to Witch Mountain, The Apple Dumpling Gang, Bedknobs and Broomsticks, The Computer Wore Tennis Shoes, The Love Bug, and a whole lot more. The Disney Junior section is home to absolutely top tier animated shows like Bluey (which, for my money, is worth the price of admission on its own).

There's way more on offer, too, including a ton of Muppet movies, new live-action films and adaptions, nature programs, documentaries, Pirates of the Caribbean, and musical programs featuring Taylor Swift (like her wildly popular The Eras Tour), Elton John, Ed Sheeran, and more.

Pixar on Disney+

When it comes to computer generated films, Pixar stands alone. Kicking off the revolution with Toy Story, Pixar has consistently put out fantastic films, and they are all here. From the Toy Story series to Finding Nemo, Cars, and more recent hits like Inside Out 2, there is a ton to love.

Beyond even that, there are incredible shorts like Bao and Party Central, as well as a wide range of originals and series based on major films, such as Dory's Reef Cam, Forky Asks A Question, Cars On The Road, and more.

Marvel on Disney+

The MCU has become a true juggernaut, and there are many viewers who subscribe to Disney+ purely for access to nearly the entire MCU lineup of films and shows.

Whether you are a fan of the blockbuster action films, you are an appreciator of the classic 90s runs of "Saturday morning" cartoons like X-Men, or you are currently vibing to the funky theme of the 1981 Spider-Man series, there is a ton of Marvel to enjoy on Disney+. And with new movies and shows being added to the MCU all the time, including most recently Deadpool & Wolverine and Your Friendly Neigborhood Spider-Man, there is always more coming.

Star Wars on Disney+

A long time ago, in a galaxy far, far away, there was a film that changed everything. The original Star Wars is a seminal sci-fi fantasy work that inspired generations of creators, but there is still nothing quite like that far away galaxy. Disney+ grants access to all things Star Wars, including the remastered versions of the original trilogy (hopefully some day they'll add the theatrical cuts, too), as well as the prequels and sequels.

You can also stay up-to-date on all the latest shows, including The Mandalorian and the critically-lauded Andor, which some viewers say is "the best Star Wars has ever been." There are also fantastic short series like Star Wars Visions, and longer-form series like The Clone Wars, The Bad Batch, Young Jedi Adventures, and a whole lot more.

Take a look at our list of Disney+ alernatives for additional streaming services. To play while you watch, see our roundup of the best LEGO Disney sets. For more deals, dive into our Daily Deals page.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.
Original story from Brian Barnett.

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DK Rap Composer Explains Why He Wasn't Credited in The Super Mario Bros. Movie

Grant Kirkhope, the composer behind many classic games including Donkey Kong 64, has explained why he wasn't credited in The Super Mario Bros. Movie for the use of the infamous DK Rap.

In an interview with Eurogamer, Kirkhope said he spoke with Nintendo after the film's release, and the company had made the decision to not credit any music it owns, which includes the DK Rap.

"They said we decided that any music that was quoted from the games that we owned, we wouldn't credit the composers - apart from Koji Kondo," said Kirkhope. "Then they decided anything with a vocal would get credited, so the DK Rap scores there. But then they decided if we also own it, we won't credit the composers. And that was the final nail in the coffin.

"I said I appreciate you've got your policies and all the rest of it, but by the time the credits roll in the movie to show the songs, the theatre's completely empty, everyone's gone, it's only me and my wife and my two kids sat there going 'look daddy's name!'. I said 'for the sake of a couple of lines of text…', but that was that," explained Kirkhope.

In 2023, Kirkhope expressed frustration over his name not appearing in the credits of The Super Mario Bros. Movie, posting: "I was really looking forward to see my name in the credits for the DK Rap, but alas as expected it's not there ........ fml"

I was really looking forward to see my name in the credits for the DK Rap, but alas as expected it's not there ........ fml

— Grant Kirkhope (@grantkirkhope) April 5, 2023

While Bowser's Fury, another Nintendo-owned song in the film, was also not credited, licensed tracks were given credits for their composers and performers.

Kirkhope went on, telling Eurogamer the sampling of the DK Rap was "bizarre," like they "just plugged in the N64 and sampled it and looped it." Kirkhope played guitar on the track, while the "lads from Rare" did the "D-K" part, and all were uncredited.

Eurogamer asked if, because Nintendo owns the right to the DK Rap, it could make its way to the Nintendo Music App. The outlet got an interesting answer.

"I wonder," said Kirkhope. "They have put some of [David Wise]'s stuff on it. They do own it all so it's up to them. I don't think they ever really liked [Donkey Kong 64] that much. That's a rumour we got back through the cycle of whispers from Nintendo when we were at Rare. I don't know if that's true or not."

As Eurogamer noted, Donkey Kong 64 is not included in the N64 Switch Online lineup, though the theme for Rambi does seem like it's set to appear in Donkey Kong Bananza. Who knows?

You can check out more discussion with Kirkhope in the full interview over on Eurogamer, where the DK composer talked about the odds on a new Banjo Kazooie, Donkey Kong Bananza, and the sound of nostalgia.

As for Mario's movie franchise, development is underway on a new Super Mario Bros. movie, which is planned to arrive in April 2026.

Eric is a freelance writer for IGN.

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Get $11 Off Three Months of Game Pass Ultimate - Just in Time for Oblivion and Clair Obscur: Expedition 33

I may have dabbled with Xbox in the early days, but at some point I made the full switch over to PC gaming. The high frequency of Steam sales has usually been enough to tide me over on newer releases. So while I knew Game Pass was out there and did occasionally offer some big name games, there was never a moment where it felt like it would be worth it for me, personally. Well, until now.

Bethesda and Virtuos shadow-dropping Oblivion Remastered straight onto Game Pass? A badly kept secret, but still an insane reveal. Two days later, the gaming subscription got Clair Obscur: Expedition 33, the stylish debut from Sandfall Interactive that takes inspiration from the JRPG greats. I have to admit, as a die-hard RPG fan: Microsoft, you finally got me.

Even better? Newegg is currently offering a sale on three-month Game Pass Ultimate subscriptions, letting you stock up so you can spend as much time as you want exploring these worlds.

Get Three Months of Game Pass Ultimate for $48.99

Newegg's limited-time promotion gets you $11 off three months of Game Pass Ultimate, which usually cost $59.99. You can apply the promo code (SSER2859) on up to five items, meaning, in theory, you could grab 15 months of Game Pass with the discount. All you'll need is to register or sign in to a Newegg account.

Outside of the above deal, Game Pass Ultimate starts at $19.99/month and gives you access to the full Game Pass library across console and PC as well as cloud gaming. The exclusive-to-PC Game Pass lowers that cost to $11.99/month. The last Game Pass price hike was in July 2024, and with these types of game launches, I wouldn’t be surprised if those prices go up again some time this year.

The Elder Scrolls IV: Oblivion Remastered and Clair Obscur: Expedition 33 Both Hit Game Pass Last Week

The Elder Scrolls IV: Oblivion Remastered was revealed and released on PC, consoles, and Game Pass on April 22. Like most people, I spent most of that day downloading the game and most of that night basking in the music. Highlights from the borderline-remake include new character models, combat interactions, and remastered VFX. And while they did enlist more than five new voice actors, it seems Virtuos kept the best of the original's janky dialogue. The base edition of the remaster launched at a price of $49.99, which includes both the original DLCs, with a deluxe edition available for $10 more.

Meanwhile, Clair Obscur: Expedition 33, the long-awaited debut game from Sandfall Interactive, launched on the service on April 24. The game holds a 92 rating on Metacritic with an incredible user score at 9.7, with IGN’s 9/10 review praising the story design and describing it "as a true modern throwback.” The game’s stylish UI reminds me of the Persona series, and gameplay footage shows off one of the coolest turn-based combat systems I’ve ever seen. The base edition launched at the same price as the Bethesda remaster: $49.99.

While Expedition 33 was marketed as the headline of April’s Game Pass lineup, the surprise release of Oblivion Remastered has led to some concern of a "shadow" over the indie game's release. That said, my perspective is that we're getting two incredible cakes, and Game Pass makes enjoying both a little easier on the wallet.

Plenty more of 2025's biggest games have recently made it onto the service, including Blue Prince, South of Midnight, and Avowed, which join mainstay classics like GTA V and, of course, the full spread of Call of Duty. It really does seem like there's something for everyone.

Blythe (she/her) is an SEO Coordinator at IGN who spends way too much time in character customization screens and tracking down collectibles.

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The Best PS5 2TB SSD Deals (April 2025)

With PS5 games getting bigger each year and SSD prices rising, we want to make sure you can find the best storage for the lowest price possible. Here, we'll point you in the direction of some of the greatest 2TB SSD deals we can find. At the moment, Amazon has a great sale on Lexar SSDs right now, including the Lexar 2TB NM790 SSD with Heatsink which is down to $129.49 (22% off).

It's worth noting that you can't use any old SSD and expect it to perform well on the PS5 console. You'll want to pick up a PCIe Gen4 x4 M.2 solid-state drive with at least a 5,500MB/s read speed to match the PS5's internal drive. We've gathered up SSDs that match or exceed these specs in the list below to make your search easier.

Note that Sony recommends a heatsink attached to your SSD and not all SSDs listed here have pre-installed heatsinks. For the ones that do, we'll be sure to mention it. For the ones that don't, all you have to do is purchase your own heatsink (like this one for $10) and install it yourself. For our top recommended picks for 2025, check out our full breakdown for the Best PS5 SSDs.

Lexar 2TB NM790 SSD with Heatsink for $129.49

For a limited time, Amazon's throwing a little sale on a variety of Lexar SSDs. This includes a discount on the 2TB NM790 SSD with a heatsink. This has received a 22% discount, dropping its price from $164.99 to $129.49. It also boasts great performance, with up to 7400MB/s read speeds and 6500MB/s write.

We've also included Lexar's 4TB NM790 SSD deal below, which is worth checking out if you've been hoping for even more storage. This SSD is 18% off at the moment, which has dropped its price from $304.99 to $249.49. It also has read speeds up to 7400MB/s and write speeds up to 6500MB/s.

Lexar 2TB Play SSD with Heatsink for $149.49

Another great deal from Lexar's sale at Amazon is this discount on the Lexar 2TB Play SSD with heatsink. This has received a 29% discount, which has dropped its price from $209.99 to $149.49. This SSD will work quickly and efficiently as well, with read speeds up to 7400MB/s and up to 6500MB/s write speeds.

Samsung 990 Evo Plus 2TB PS5 SSD for $138.30

Another one of our favorite discounts at the moment is on the SAMSUNG 990 EVO Plus 2TB SSD, which has received a very nice price drop down to $138.30. Boasting sequential read/write speeds up to 7,250/6,300MB/s, this SSD is a powerful pickup. Also, because it is a single-sided SSD, it is power efficient and doesn't generate much heat, so you probably don't need to stick a heatsink on it, although you certainly could for peace of mind.

Corsair MP600 PRO LPX 2TB SSD with Heatsink for $169.99

This is another excellent SSD deal that comes complete with a heatsink. Corsair's MP600 PRO LPX 2TB SSD with heatsink is discounted to $169.99 at Amazon, 15% off its list price of $199.99. It boasts 7,100MB/s sequential read and 6,800MB/s sequential write speeds. We even rank it as the best PS5 SSD to buy in 2025.

SAMSUNG 990 PRO 2TB SSD with Heatsink for $179.99

If you don't mind spending a little extra cash, Samsung's 990 PRO 2TB SSD with Heatsink is worth every cent. This PS5-ready SSD is currently marked down to $179.99 at Amazon, a 32% discount from its $264.99 list price. It's absolutely worth taking advantage of if you've had your eye on a SSD from Samsung.

What if the SSD Doesn't Include a Heatsink?

Sony recommends you install an SSD that has an attached heatsink. If the SSD you purchase doesn't include one, it's simple enough to buy one for $10 on Amazon and add it yourself. Most of these heatsinks are just attached using an adhesive like thermal tape.

Budget to Best: PS5 SSDs

There may be other SSD deals out there, but these are the PS5 SSDs we've tried ourselves and highly recommend. They also double up as outstanding boot drives for your gaming PC, so they're useful for more than just those who need additional storage for their PS5 console.

How To Install a New PS5 SSD

It's extremely easy! Removing the case cover is completely toolless. In fact, the only screw you have to remove is the one that keeps the cover for the SSD bay in place. You don't even put it back when you're done. Sony has a quick and easy YouTube video guide.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.

Original article by Eric Song.

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The Murderbot Books Are on Sale Ahead of the Apple TV+ Show’s Premiere

The Alexander Skarsgård-led series Murderbot is set to hit Apple TV+ on May 16, but if you've been hoping to dig into the book series by Martha Wells ahead of the show, we have good news. All seven books are on sale right now at Amazon. You can score the entire sci-fi series at a discount for your library.

Save on The Murderbot Diaries Books at Amazon

All seven books in The Murderbot Diaries series have been discounted at Amazon up to 46% off. If you've been looking for a new series to stock up your library with, you can secure all of these in hardcover for $90.94.

Murderbot Books in Order

As with most book series, you'll want to read them in order. Below is the publication order for the Murderbot series.

  • All Systems Red
  • Artificial Condition
  • Rogue Protocol
  • Exit Strategy
  • Network Effect
  • Fugitive Telemetry
  • System Collapse

Alternatively, most of the books are included with Kindle Unlimited as well, which we've included a link to below if you're interested in signing up as a Kindle user. No matter if you enjoy a physical book in your hands or the convenience of reading from an e-reader, you'll be ready to embark on a new adventure with this deal on The Murderbot Diaries series.

Most Murderbot Books Are on Kindle Unlimited

Most of the Murderbot books are on Kindle Unlimited as well, which is definitely worth signing up for if you're a Kindle user. For $11.99/month, and with a 30-day free trial if it's your first time using it, you'll gain access to millions of digital titles, magazine subscriptions, and even audiobooks. When it comes to the Murderbot series, you'll be able to access the first six books in the series for free through this service.

These aren't the only deals for avid readers to check out right now. If you've had a Kindle on your radar, you can actually still save on the new Kindle Colorsoft Signature Edition at Amazon for a limited time. A selection of Kindle bundles also have some nice discounts right now, which you can learn more about in our overall breakdown of the best Kindle deals today.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

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Original Design for The Leader in Captain America: Brave New World Revealed, Inspired by the Original Comic Book Art

Every superhero story has its villain, and for Captain America: Brave New World, fans were treated to The Leader. Actor Tim Blake Nelson was enhanced via practical effects and makeup for the character, who is visibly mutated, but the design ended up being somewhat different from how he looked in the comics.

Now, Blue Whale Studios, who worked on the character's design and effects for the MCU film, has opened up about its original take on Sam Sterns’ alter ego, one that is much closer to the comics.

The Atlanta-based special effects company originally decided to play into a very sickly look for the character. The effects artists revealed the design on their Instagram, which included an engorged head and pale green skin. However, it’s a pretty straightforward design and doesn’t include any of the finer mutation details they added for the final version. They also included a video of prosthetics being applied to Nelson in their post, which is a really cool peek behind the curtain for this character.

"We were originally brought on to design and apply the practical makeup for The Leader on the incomparable Tim Blake Nelson in Captain America: Brave New World," Blue Whale Studios said. "As often happens in film, the story evolved, and during reshoots, the creative direction shifted. Our version was ultimately not used in the final cut. Still, we remain incredibly proud of the work we created.

"Drawing inspiration from the original comic book art, we developed a look that felt both grounded and iconic — true to the source while achieving a refined, natural realism. Technically, we were thrilled with how lightweight and comfortable the final makeup was for the actor — an achievement made possible by the dedication of an extraordinary team."

This original design actually bears a big resemblance to the character’s first appearance in the Marvel comic universe. The Leader was first introduced in 1964’s Tales to Astonish #62, but interestingly enough, his final design also has a comic connection. As he appears in Brave New World, The Leader looks closer to the more recent appearances from the character in 2018's Immortal Hulk.

The Leader was first hinted at as a potential MCU villain all the way back in 2008’s The Incredible Hulk. Sam Sterns is exposed to Bruce Bannon’s blood in that film, which is filled with Gamma radiation. At the time, he was still a normal human being — but time clearly made him what he is at the start of Brave New World.

In May last year, reports indicated Captain America: Brave New World was undergoing reshoots to help introduce Breaking Bad, Star Wars, and The Boys actor Giancarlo Esposito’s new villainous character into the fold. Esposito plays Sidewinder, leader of the Serpent Society, in the film.

Ahead of the film's revease, five-time WWE world champion Seth Rollins confirmed his role was cut following extensive rewrites of the script and subsequent reshoots.

Lex Briscuso is a film and television critic and a freelance entertainment writer for IGN. You can follow her on Twitter at @nikonamerica.

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Borderlands 4 Launch Brought Forward by 11 Days — What Could It Mean for the GTA 6 Release Date?

Gearbox’s upcoming first-person shooter Borderlands 4 will release 11 days earlier than planned, as confirmed by development chief Randy Pitchford in a video that appears to have gone live early.

Borderlands 4 was due out September 23, but will now release on September 12 across PC, PlayStation 5, Xbox Series X and S, and Nintendo Switch 2.

In the video, Pitchford said: “Everything is going great, actually. In fact, everything is going kind of the best-case scenario. The game is awesome, the team is cooking, and so the launch date for Borderlands 4 is changing. We’re moving it forward. The launch date is now September 12.”

“What?! This never happens you guys! This never happens! We’re moving the launch date forward! You’re gonna get Borderlands 4 earlier!”

Pitchford added that the promised PlayStation State of Play focused on Borderlands 4 is due out imminently (Sony just announced it for tomorrow, April 30 at 2pm PT / 5pm ET / 11pm CEST).

Of course, there will be questions asked about whether the unexpected decision to bring Borderlands 4 forward has anything to do with the looming behemoth that is Grand Theft Auto 6. GTA 6 is currently still set for release on PlayStation 5 and Xbox Series X and S at some point in the fall of 2025. That’s a vague release window that could end up consuming the likes of Borderlands 4, among other games. Has Borderlands 4 moved to give it more breathing room?

It’s worth noting that Borderlands 4 is published by 2K Games, which is owned by Take-Two. Take-Two is also the parent company of GTA developer Rockstar. At a high enough level, right up to CEO Strauss Zelnick, there will be a knowledge of all the company’s games, where they’re at in development, and a desire to give them all the best chance of success. Perhaps GTA 6’s release date recently came into focus, and it was felt that for the good of Borderlands 4, it should come out nearly two weeks earlier than planned.

If Borderlands 4 comes out September 12, we can perhaps rule out a GTA 6 release date during the same month and August. Could it come out in October? November? December 2025? All seem up for grabs now for GTA 6. The risk of course is that Take-Two ends up cannibalizing its big 2025 games by releasing them too close together. And let’s not forget Mafia: The Old Country, another 2K game, launches at some point summer 2025.

Could Take-Two’s big games, and by that we really mean GTA 6, end up doing more harm to each other than good by releasing too close to each other? That’s a question we put to Take-Two CEO Strauss Zelnick in an interview conducted in February.

As you’d expect, Zelnick said Take-Two is planning its releases to avoid a risk of cannibalization, insisting the timing is driven by a desire to “respect the consumer's need to spend a lot of time playing these hit games before they go on to the next.”

“No, I think we will plan the releases so as not to have that be a problem,” Zelnick said. “And what we found is when you're giving consumers hits, they tend to be interested in pursuing other hits. In other words, I've said this many times, even when the hits aren't ours, they're a good thing for the industry. In this case, we hope that the hits will largely be ours. So we feel really good about it and I think that we will time our releases so as to respect the consumer's need to spend a lot of time playing these hit games before they go on to the next.”

Amid all this speculation is of course the prospect that GTA 6 will be delayed either into early winter, or at some point in the first quarter of 2026.

"Look, there's always a risk of slippage and I think as soon as you say words like absolutely, you jinx things," Zelnick responded when IGN asked how confident he was that Rockstar would hit fall 2025 for GTA 6. "So we feel really good about it."

Alternatively, 2K and Gearbox may have brought Borderlands 4 forward to avoid clashing with Bungie's online co-op extraction shooter Marathon, which is currently set for release on Sep 23, 2025. As a Bungie game, Marathon is published by Sony. Borderlands 4 has its very own PlayStation State of Play set for this week.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Get a 10,000mAh Anker Power Bank For Just £7 Using This 50% off Coupon

While it can be tempting to go with a cheaper variety of portable charger, the Anker 313 Power Bank — now available for only £6.99 — makes a strong case for sticking with the signature brand.

Originally £22.99, this slimline portable charger has had an initial discount of 39% by bringing the price down to £13.99.

However, Amazon UK have also added a limited-time voucher running until Sunday, the May 4 — letting you take off an extra 50%, so you'll only have to pay £6.99 at checkout.

If you're on the market for a sleek and effective charger to take with you for a bonus charge for commutes or on a long day out, you can't go wrong with this Anker power bank's "slim size, big power" design.

Packing a 10,000 mAh battery and weighing only 213g, this makes for one of the lightest portable chargers you can get with that much power.

This means you can put it in your pocket alongside your iPhone 16 (3561 mAh), Samsung S25 (3385 mAh), or Google Pixel 9 (4700 mAh), and have two extra full charges ready to go. Those will be fast as well, with the Anker 313 being able to provide up to 12W charging.

With added quality features like fireproof casing, advanced temperature control, and a high-density polymer cell, you'll be getting a premium battery pack that's built to last—so you won't need to pay for a replacement anytime soon.

For any players taking their system with them on a flight or a hefty commute, the Anker 313 power bank guarantees you'll be able to play all the way to your destination without taking up too much space.

Ben Williams – IGN freelance contributor with over 10 years of experience covering gaming, tech, film, TV, and anime. Follow him on Twitter/X @BenLevelTen.

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ARC Raiders Is the Most ‘It’s Fine’ Game We’ve Played in a While

ARC Raiders is blisteringly, aggressively archetypical, the extraction-est extraction shooter that ever extracted. It’s one of the least surprising games I’ve ever played, holding so much in common with its inspirations that they’re almost comically indistinguishable. For preview purposes, this is a very good thing: If you enjoy other games about scavenging goods while avoiding PvE foes and robbing PvP humans, you’re probably going to like ARC Raiders. If you don’t, then there’s likely nothing new here to tempt you.

This is a game so unabashedly tied to its progenitors that the hero’s default melee weapon is a pickaxe, the same weapon Fortnite metaverse heroes dropping off the Battle Bus lug into combat. That’s a cute enough homage, but it's only the tip of the iceberg for the ways ARC Raiders will be instantly comprehensible to those who play Battle Royale, tree-punching survival games, or extraction. There’s very little that feels truly original, but the components bolted together from other successful live service games click together predictably and produce a satisfying result.

The goal each round is simple: go to the surface and then get back underground alive with better loot than you started with. Two forces stand in the way of that goal. The first are the ARC, AI-controlled battle robots that wander the map searching for any sign of organic life. The ARC are no trifling threat. Even the smallest bots can prove surprisingly dangerous, especially in groups. The little spider-like scurriers are downright upsetting for an arachnophobe like me, and the large crawlers do not mess around. ARC wander the map listening for the sounds of search or battle and swarm any humans they find.

The ARC are especially dangerous in numbers, and there are plenty of subtle little traps set where clusters of different ARC with complementary abilities are placed near one another, sometimes hidden in indoor areas where one can literally trip into them. I met my fate more than once when I got overconfident around ARC. One crawling monstrosity literally spun into the air with its legs like some cyclops spider helicopter. Take down an ARC, though, and the rewards can be worth your trouble. They generally contain ammo and weapon components.

The second and more deadly threat are your fellow raiders. If you choose to play ARC Raiders, you’d best enjoy watching your back, because to quote Casablanca, “this place is full of vultures, vultures everywhere.” It’s often more efficient to fall upon a fully-loaded player who isn’t paying attention than to risk a half hour of bracing open doors in a nearby warehouse, or to lurk near an extraction point and cut down somebody when they’re about to escape. Of course, every other raider is likely looking to do the same to you.

If you choose to play ARC Raiders, you’d best enjoy watching your back, because to quote Casablanca, “this place is full of vultures, vultures everywhere.”

Combat is competent enough to be satisfying. Your third-person avatar moves and controls like most other third-person avatars in modern shooters, with no real irregularities or surprises in the controls. Bullets mostly go where you want them to, depending on the capabilities of your chosen weapon, and melee attack power is substantial. Firearms feel right: SMGs are springy and difficult to control, assault rifles steady and heavy, sniper rifles punch like artillery.

Playing in teams of three adds a bit of depth to the battle, as you and your companions can search and cover for each other much more systematically than is possible with a single raider. Firefights between teams develop a sense of strategy, as coordinating squads deploy flanking tactics and ambushes against groups of foes. Whether calling out directions, overhearing sounds, covering all windows in a room, your three-person squad will find plenty of tension waiting in most buildings.

Cleverly-designed maps draw the characters in. The most lucrative resource hubs are clearly marked, and players flock to the richest areas looking for loot, or hover between the treasures and the extraction areas, waiting to dispossess the luckiest foragers of their well-won gains.

The environments are passable, with the usual collection of rusty warehouses, abandoned apartment buildings, and overgrown vacant lots you’ll find in a lot of post-apocalyptic shooters. Everything is serviceable, but it all kinda feels like they gave Fortnite a coat of Day Z grime and moved on. It’s a boring enough world that it certainly took me out of any chance of getting into the lore. But I don’t really think lore is the big draw here anyway. ARC Raiders is meat loaf without much plate presentation, but the meat loaf is tasty if a little cold.

ARC Raiders is meat loaf without much plate presentation, but the meat loaf is tasty if a little cold.

Every drawer and cabinet is a potential source of wealth: crafting components, ammunition, shields, healing items, and weapons. Ammunition is properly segmented enough to keep you hungry as you scavenge and construct guns. Light, medium, heavy, and shotgun ammo variants are available early on to locate in the overworld, craft in your lair, or purchase underground. Materials have the usual, predictable levels of rarity corresponding to color, with certain colors granting the ability to develop more useful or rare items. A single special pocket in your inventory allows you to keep one special discovered item safe even in the event of your death, so that you can haul your rarest finds home even when you die.

Some containers take time to open and generate quite a bit of noise when manipulated, which is a delightful tension-raising mechanic that I really appreciated. Opening one of these was especially harrowing when playing solo... you can really feel the vulnerability with your camera locked forward, not knowing what passing robot or player might discover you as you make an ugly racket jimmying a door.

You spend your time between rounds underground, where you convert your ill-gotten gains into an ever-escalating series of crafting tables allowing for the creation of ever-more-elaborate gear. You can also choose to straight liquidate materials and finds for cash, and purchase fully-created items at in-game stores. There’s also some part of crafting that involves a live rooster. I never figured that out.

As you explore the world above, you gain experience which opens up access to a series of Skill Trees. Selecting various branches can help you optimize your avatar to your playstyle, increasing combat ability, mobility, or stealth. The different abilities are clearly labeled, and most are useful enough that every step feels like real progress.

Character design with default options is pretty rough, but a number of better textures and outfits open up when you apply premium currency. I deliberately made my guy look as bleak and sad as possible using only default options, but my multiplayer partner had this whole ZZ Top Man With No Name vibe going on... I was envious.

ARC Raiders previews pretty well, perhaps because its design conservatism makes it so instantly familiar. There’s absolutely nothing here to challenge what came before, but sometimes, that’s okay. Overall, the ARC Raiders loop seems pretty well tuned to satisfy: make it to the surface to loot and kill, bring your goods and experience back underground to improve your abilities, head back up stronger to find stronger gear, and repeat. There are worse ways to spend an afternoon.

Jared Petty is a former IGN editor who likes writing about how wonderful and silly video games are. You can find him at Bluesky as Bluesky as pettycommajared.

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Heavy Metal Magazine Returns to the Stands in Ambitious New Relaunch

Heavy Metal is easily one of the most popular and influential anthology magazines ever published, so we're pretty excited to see the series making its grand return to comic book shops. Following a hugely successful crowdfunding campaign, the new volume of Heavy Metal kicks off on Wednesday, April 30.

Ahead of that release, IGN can exclusively debut a new preview of Heavy Metal #1. Head to the slideshow gallery below to see pages from a number of stories featured in the first issue, along with all the previously revealed covers:

The new volume of Heavy Metal features a mix of classic, returning creators and Heavy Metal newcomers. And yes, that includes new stories featuring Heavy Metal icon Taarna. Here's the full list of stories and creators featured in the first issue:

  • BUG - Enki Bilal
  • Burton & Cyb - Antonio Segura & José Ortiz
  • The Mercenary - Vicente Segrelles
  • Valentina - Sergio Gerasi
  • Sixella: The Last Roots - Janevsky
  • Taarna: Rebirth - Leah Moore, John Reppion, Anna Morozova
  • Cold Dead War: The Aftermath - Craig Wilson
  • Grimaldi - Keron Grant, Josh Sky, Frank Forte
  • Legends of Taarna: "Autophonomania" - Matt and Shawn Fillbach, Joseph Michael Linsner
  • Gladiatrix - John Stanisci
  • Evil Sex Bitch - Steve Mannion
  • Lester, That Old Feeling - Fernando Dagnino
  • The Bus - Paul Kirchner
  • June 2050 - John Workman
  • Millstone - Michael Conrad, Ilias Kyriazis
  • Transcendestiny - David Quinn, Tim Vigil
  • Cobot - Jonathan Wayshak
  • All American - Jason Spell, Jok
  • Kecksburg UFO - Jim Rugg
  • They Dug Too Deep - Dwayne Harris
  • Floyd the Giant Killer - Michael L. Peters
  • GUNK - Curt Merlo
  • Harry Canyon - Josh Sky, Frank Forte
  • Zeke & Edsel - Frank Forte
  • The Devil's Teeth - Lia Bozonelis, Agustin Alessio

Heavy Metal #1 boasts a print run of 73,000 copies, mking it the most heavily printed issue of the series in several decades. This issue is priced at $14.99 and clocks in at 232 pages.

Heavy Metal #1 is set to hit comic shops on April 30 and newstands on May 13. Future issues will be published quarterly, though the publisher notes that there's room for a more frequent release schedule if the demand is there.

In other comic book news, Mike Mignola is returning to the Hellboy universe this summer, and we chatted with the creative team behind Spider-Man & Wolverine.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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Surging Sparks and Shining Fates Bundles Lead Today's Amazon Pokémon TCG Restocks

Amazon has once again restocked with some cool Pokémon TCG products, such as Surging Sparks Booster Bundles and Twilight Masquerade ETBs.

While some of the new listings are over-priced, I've also gone the extra mile to share some of the best deals on single Pokémon Cards from the relevant sets like TCGPlayer, so trainers can save just by grabbing their chase cards.

TL;DR: Amazon Pokémon TCG Restocks

Whilst I'm not going to be able to sort out a Surging Sparks Booster Bundle and Pikachu ex SIR for under $50, I've given trainers a few options to add to their collections and decks. Let's get straight into it.

Pokémon TCG: Surging Sparks Booster Bundle

Surging Sparks card prices have plummeted in April for the most part, with the aforementioned Pikachu ex SIR dropping from a lofty $400+ price point to under $300.

Another favorite of mine is Latias ex SIR, which has finally slipped under $200, so it's a great time to get into Surging Sparks. The Booster Bundles are here if you want to rip packs, but you'll save a small fortune buying single cards.

Surging Sparks Single Cards

Twilight Masquerade Elite Trainer Box

Twilight Masquerade is an overlooked yet, with many trainers only focusing on Greninja ex SIR. Whilst I can't blame them, this is a cracking set.

The ETB isn't too far off MSRP considering it ships from the UK, and is especially worth it if you need the exclusive promo, sleeves and dice.

But chase cards such as Eevee IR and Bloodmoon Ursaluna ex AR have crashed to around $30, so it's a bit daft not to check out the single card market for this set.

Twilight Masquerade Single Cards

Shining Fates Collection Pikachu V Box

So this set is out of print, so naturally the price for sealed product is above MSRP, but the pricing isn't as competitive as the secondary market.

TCG Player has them for almost $20 less right now, or trainers can cough up a few extra bucks for Charizard VMAX 107/122 at $65. Looking at single cards for Shining Fates at this point is going to save trainers a fortune.

Shining Fates Single Cards

Paldean Fates Booster Bundle

Once again Amazon are charging way to much for their Pokémon TCG products, which is just a shame. TCG Player has these unopened for $52, need I say more?

Gardevior ex 233/091 and Charizard ex 234/091 have dropped significantly this month too, currently sitting at $83.98 and $179.18 respectively. My favorite chase cards from this set are just below, please buy me a Bubble Mew?

Paldean Fates Single Cards

Azure Legends Tin - 5 Packs

Whilst this tin contains Obsidian Flames and Temporal Forces boosters in it, the main chase for this tin right now are the two included Surging Sparks boosters.

Amazon wins here, with TCG Player rocking up around $3 more. The art rare's in Surging Sparks are stunning, and they've dropped significantly. Less than $5 for Braviary 214/191 or Vivillon 193/191? Yes please.

Surging Sparks Singles

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of "Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior". Find Christian on X @ChrisReggieWait.

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Clair Obscur: Expedition 33's Breakout Success Is Kicking Up Tired Arguments Over Turn-Based Games

Of the topics in constant rotation in role-playing discussions and forums, few have come up as often as turn-based games. The classic gameplay style of many RPGs has contended with more action-oriented systems for some time, and now Clair Obscur: Expedition 33 is restarting discussion over the direction of some genre titans.

Clair Obscur: Expedition 33 went live last week and is, by both IGN's and many other accounts, an excellent RPG. It is unabashedly clear about its inspirations. There's a turn order, Pictos to equip and master, zoned-out "dungeons" to crawl, and even an overworld map.

In an interview with RPGsite, producer Francois Meurisse said Clair Obscur was conceived as a turn-based game from the start, and pointed to Final Fantasy VIII, IX, and X in particular. Of course, there's also Sekiro: Shadows Die Twice, which is where Clair Obscur: Expedition 33's turn-based action takes after both FromSoftware's games and the likes of Mario & Luigi: using quick-time events on attacks, and parrying / dodging on defense.

The result is a turn-based game that feels like a traditional turn-based game when you're inputting attacks and crafting your strategy each turn, then like a more action-oriented game when you're doing damage or defending against it. It's a fascinating system that has, predictably, stirred up discourse.

Namely, social media users have taken the opportunity to point out Clair Obscur's success as a counter-argument to long-held grudges over positions on turn-based games; namely, from the Final Fantasy series.

An easy example: Naoki Yoshida, while on the media tour for Final Fantasy XVI, talked about why Final Fantasy and RPGs have taken on more action-based mechanics over the years.

"I’m from a generation that grew up with command and turn-based RPGs," Yoshida told Famitsu (via VGC). “I think I understand how interesting and immersive it can be. On the other hand, for the past decade or so, I’ve seen quite a number of opinions saying 'I don’t understand the attraction of selecting commands in video games.'

“This opinion is only increasing, particularly with younger audiences who do not typically play RPGs."

This thinking is reflected in the series, as Final Fantasy XV, XVI, and the VII remake series have all opted for more action-driven systems. Each has garnered their own share of fans and detractors.

And comments about turn-based games, and whether they connect with players, often come up in those moments. It's easy to see how stalwarts might read Yoshida's comments and hold a grudge, and now feel vindicated by Clair Obscur's status as the hottest game on the block. Here is a turn-based RPG, inspired by the greats, wearing its inspirations on its sleeve, and thriving.

Any truth is, as always, a little more nuanced than just that. It's certainly a little more nuanced than just, "Final Fantasy should do this."

For one, Square Enix might have seen its Final Fantasy series head in a more action-oriented direction, but it certainly hasn't dumped turn-based games wholesale. Octopath Traveler 2 was, in this writer's opinion, one of the better role-playing games in the last few years, and the publisher has continued to roll out more turn-based RPGs, including SaGa Emerald Beyond and the upcoming Bravely Default remaster for Switch 2. While Final Fantasy may not be as turn-based as its SNES or PlayStation 1 days, it's not like Square has done away with the format.

And if the question is whether Final Fantasy should imitate Clair Obscur: Expedition 33, or whether this is "Final Fantasy if it was good" or not, well, I'd have to agree with everyone replying with a resolute "nope." Final Fantasy has its own aesthetic drives and iconography that a simple "replace X with Y" can't really account for. While some comparisons between Clair Obscur and Final Fantasy are obvious, it's also easy to note the differences. Reducing Clair Obscur down to "Final France-tasy" is fun wordplay, but it does a disservice to both what's made Final Fantasy an enduring series, and what Clair Obscur: Expedition 33 has done to elevate itself above mere imitation.

This is, funny enough, not the first time we've done this. Those with some tingling soreness in their lower backs might recall discussions about Lost Odyssey and whether it was the "true" successor to Final Fantasy, over the series' direction going into Final Fantasy XIII. Go back even further, and you can probably dig up conversations about whether Final Fantasy VII is truly better than Final Fantasy VI or not. As long as there have been two Final Fantasy fans on the internet, there have been arguments about Final Fantasy on the internet.

None of this is accounting for sales either, which were a driver for Yoshida's aforementioned comments to Famitsu on Final Fantasy XVI's direction.

"As I said, I believe I know the fun of command system RPGs, and I want to continue developing them, but I thought about the expected sales of Final Fantasy XVI and the impact that we have to deliver," said Yoshida. The Final Fantasy XVI producer did not even rule out the possibility that the next Final Fantasy could use a command system; just that, at the time of the studio making it, Final Fantasy XVI was going to be the game it became.

And that's an interesting point to watch, as time goes on. Clair Obscur: Expedition 33 has certainly been a breakout success for Sandfall Interactive and Kepler, garnering 1 million sales over three days. It's a strong start, but Square Enix's expectations for Final Fantasy are usually a bit higher.

The most tired part, still worth noting, is the idea that turn-based games might struggle to see success. We have seen breakout hits in the space; notably, Baldur's Gate 3 and Metaphor: ReFantazio. While it's easy to point at the tip of the iceberg to make a point, it is worth noting that we've seen these RPGs — which each take after classic role-playing elements in their own way — have garnered both acclaim and financial success.

So, ultimately, Clair Obscur's success means a lot for the team behind it. It's an encouraging project that, even as we get into discussions on its team size compared to what you expect, feels like a return of the scoped, scaled, mid-budget RPG alongside the likes of Visions of Mana or Ruined King. Whether its momentum carries it on higher, to the heights of something like a Baldur's Gate 3 or Disco Elysium, is yet to be seen, but you can't ask for a better start.

As for whether it signals some radical shift is necessary for Final Fantasy, I'm less confident. While Square Enix has said recent entries like Final Fantasy XVI and FF7 Rebirth's profits did not meet expectations, that feels like a struggle shaped as much by broad shifts in the gaming landscape, as the cost of making major entries in huge franchises has not been a cheap endeavor. They're taking a long time to make, too.

If anything, the lesson to take away is to be unapologetically authentic. Projects that imitate can struggle to break out from the shadows. It's why I stressed earlier that for all the ways Clair Obscur wears its inspirations on its sleeve, it's not wholly defined by its predecessors; its clever combat systems, incredible soundtrack, thoughtful world-building and scene direction all come from within, from the studio's drives. To put it better, here's Larian CEO Swen Vincke, recently discussing the "single-player games are dead" discourse that also pops up quite often:

"I think we've proven with [Baldur's Gate 3] that you can put in a pretty high budget and expect pretty high results," Vincke told GameSpot. As Vincke has stated several times over, you just have to make a good game, one that your creative team is excited to make. That seems like a constructive way forward for everyone, and one that doesn't feel like reheating the leftovers of old internet discourse all over again.

Eric is a freelance writer for IGN.

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Conquest Dark Hands-On Preview: Vampire Survivors + Cosmic Horror + Conan the Barbarian = YES

My first ritual was ended by a large man with two morningstars swinging around him in a circle. Think the hands of a clock — one short, one long — but spikier and much, much more deadly, and equally inevitable as time, at least to the novice. I was playing a Barbarian that run; I didn’t understand what I was doing yet, or how to avoid them. My dodges weren’t dodging. I’d done pretty well up until that point, but he chewed through my lives like a dog with a bone, and then I was dead, my ritual incomplete. But I’d gotten somewhere, earned some upgrades, had a better idea of what I was doing. Time to try again.

Conquest Dark is a strange beast. It clearly owes a lot to Vampire Survivors, but its inspirations don’t quit there. It’s also pulling from stuff like Conan the Barbarian — your characters look like they can bench press a car but start with little more than a loincloth — and some cosmic horror, as a treat. There isn’t much story in Conquest Dark, but the actual setup is cool. After the arrival of something called The Black Planet 237 years ago, humanity stands on the brink of annihilation. Undead armies have laid waste to the great human kingdoms. The Cosmic Gods have fallen. The Primordial Ones have awoken from their long slumber. Only Kharathia, The City of Legends, still stands, one last hope for humanity. In a last, desperate effort, people of all stripes — heroes, criminals, devotees of old gods, those seeking glory — complete Dark Rituals to summon the undead hordes and fallen heroes to gain power, hoping to use it to uncover the secrets of the Black Planet and reclaim what they can.

It’s a cool conceit, but Conquest Dark isn’t one for exposition. Most of this is delivered as text, and it’s up to you to stitch things together. You see it in the little details. The named bosses, like Lord Commander Urien, who appears outside Kharathia. Who was he before? A protector of the city, now turned against it in undeath? What about Witch Smeller Mzawi in the Shifting Sands? How do you smell witches, and what do you do if you catch a whiff of one? What happened at The Chasm of Fallen Heroes? Who was S’hes, why did she hunt Titans, and what specifically did she do to have an order of hunters named after her? What is the Black Planet? Where did it come from? I don’t know how interested in answering these questions Conquest Dark is, but every time I went to a new place, saw what was there, or learned a little bit more from a description, I was intrigued.

Dark Rituals, Big Choices

In practice, Conquest Dark is pretty simple: you go to an area on the map to start a Dark Ritual. Once you’ve selected where you want to be, it’s time to figure out who. You’ve got a trio of characters to select from, and you can reroll those options as many times as you like. You only have one race (Human) and two classes (Hunter and Barbarian) from the jump, though you’ll quickly get more. I won’t spoil the additional races, but the new classes like the agile Thief, paladin-esque Oathkeeper, and the spellcaster-flavored Acolyte of Kuu, all do exactly what they sound like.

But let’s start from, well, the start. The Hunter is faster and more nimble and naturally inclined towards bows and ranged attacks, while the Barbarian has more health and bleed resistance, and thrives up close and personal with melee weapons, but what might be more interesting are the randomly generated proficiencies they get right from the jump. An extra 5% critical hit damage, 2.5% bonus health, or 5% reduced bleed rate may not seem like a big deal, but it can define who you want your character to be, and how you upgrade later. I particularly like that you can reroll your three starting choices as much as you want, for free, or leave an area entirely at no cost if you decide this isn’t where you wanna be.

No matter who you pick, your character starts with nothing more than a loincloth and their fists. That doesn’t last long, though.

Once you’ve got your guy (or gal), the fun begins. First, you select an origin. Veteran of the War gives you Heavy Armor, Shields, and 25% Bonus Health, while Hunter’s Apprentice adds Short Bow proficiency, Survival, and 0.5 Projectile Pierce. It’s important to note that you can double-up here. If you’re playing as a Hunter, you probably shouldn’t take Hunter’s Apprentice, for instance, because you already have two of those proficiencies, but it would be great for a Barbarian that wants to play the ranged game. If you play things, right, you can essentially multi-class: Oathkeepers are already hard to kill, but it’s even more difficult when you take the Stargazer origin, which gives you the Acolyte of Kuu’s barrier. Once you’ve got an origin, the games begin. No matter who you pick, your character starts with nothing more than a loincloth and their fists. That doesn’t last long, though.

After you smack your first undead back to the afterlife, you get your first major choice: your weapon. Some of your options might not seem all that important. Take a Hunter’s opening choices. Shortbow versus longbow’s not really that crucial, right? Wrong. Shortbows shoot faster, but do less damage per shot and have less range, while longbows take a little more time to fire, but hit harder and farther. Once you’re got your killing instrument of choice, things escalate. The first few waves are small, just so you have enough time to get used to things. Like Vampire Survivors, you don’t actually control much in Conquest Dark; just where you move and when you dodge. Attacking happens automatically. Instead, your focus is almost entirely on positioning. Where to be, when to dodge, keeping track of when abilities will activate, and being in a position to capitalize on that big shot or big swing.

I Ain’t Got Time to Bleed

As you level up, you’ll make more choices. What to equip, what abilities to upgrade, when to re-roll a selection you don’t like or skip it entirely for more currency for re-rolls later. There’s a ton of build variety here. I gravitated to builds with huge critical hit damage and high crit chance with the Hunter, but the Barbarian works well with AoE damage and by increasing the chance for enemies to drop health. Picking early and specializing seems to be key.

Your real goal, aside from putting together a build that works, is staying alive as long as you can. See, you get 10 lives on each run. If you lose one, you start bleeding. The more lives you lose, the more you bleed. The first time you die, you start losing 1% of your health every second. The second time, that jumps to 2%. The third time makes it 3% and so on. There’s no way to stop bleeding once you start, but you can reduce it by speccing into health regeneration, reduced bleed rate, and how likely enemies are to drop health. Surviving long enough to complete a Ritual means staying alive after enemies cover every inch of the screen, and you start dying. The longer you can stave it off, the better, but the difference between a failed run and a successful one is how long you can hang on once things go sideways and the bosses start showing up. Like you, they have a lot of lives, and they can get pretty nasty, swinging morningstars or not. They’re tough, but if it bleeds, you can kill it. I’ve had the most success as a Hunter, Oathkeeper, and the Acolyte of Kuu (I like standing far away from things and shooting them), but I admire how different each class feels and how they forced me to approach fights in unique ways that played to their strengths.

Your real goal, aside from putting together a build that works, is staying alive as long as you can. See, you get 10 lives on each run. If you lose one, you start bleeding. The more lives you lose, the more you bleed.

Whether you succeed or fail (and by the way, you die regardless; even if you succeed, an army of unkillable ghosts sweeps in to ruin your day. Oops), you’re going to unlock rewards, and then it’s back to the map to spend them to help future runs. Maybe that means heading to the Stygian Archive in Kharathia, where you can not only see everything you’ve unlocked, but also upgrade individual skills, weapon sets, abilities, and so on with the Soul Coins you get on each run. Or maybe you’re off to the Altar of Power to spend crystals for increased damage, or the Altar of Toughness to take a chunk out of that pesky bleed damage, or the Altar of Souls to make sure you can collect souls (experience) from farther away. And then there’s the Factions, like the aforementioned Order of S’hes, which rewards you with buffs for all classes for slaying things as a Hunter. And then there’s the Obelisk of the Moon, where you can ramp up the difficulty of performing Rituals for increased rewards by offering up Shards of the Black Planet. Then it’s back to a Ritual. Live, die, upgrade, repeat.

Live, Die, Upgrade, Retry

Conquest Dark doesn’t stop and explain how all of this works off the bat, though there is a detailed game guide there if you want to do some light reading before you set off. Mostly, you learn by doing, and I like that. Put me in, coach, I’m ready to play, win or lose. And once you start unlocking more stuff, the wheels start turning. ‘What can I do with this class? How do I build around this thing? What if I tried taking this origin with this class? What can I do?” And once they start, they don’t really stop.

This preview’s written, Lord Commander Urien (the dude with the morningstars) has been sent on his way, and I’ve seen several hours of Conquest Dark at this point. But I also can’t stop thinking about it, either. What I might try next, how I might upgrade certain things, what classes I want to explore. The moment-to-moment gameplay here is remarkably simple. You just move and dodge (or use dodge-based abilities that can double as attacks), but there’s an elegance to it that I appreciate, and it kept me coming back with new ideas. Upgrades may be what put you over the top, but the magic happens when you step into the arena, in the moments between life and death. You’re going to die; that’s a given. The question is how far you can get (and how many horrors you can vanquish) before you do.

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Ben Affleck Thinks His Armageddon Commentary Is the 'Best Work' of His Career: 'It Is An Achievement I'm Proud Of'

The biggest moment of an actor’s career doesn’t have to be the best role they ever played — it can be a hilarious biting commentary included on the special features section of the DVD release of a movie. For Ben Affleck, a storied actor known for his work in films like Gone Girl and Argo, he considers that fact to be true, as he recently cited his well-known Armageddon commentary as his potential best work ever.

"In retrospect, now, I feel like maybe my best work in my career is the commentary on this disc," he said of the 1998 Michael Bay classic during his recent Criterion's Closet video. "People approach me to talk about the commentary in this disc as much as they do movies that I've been in. And it's because I didn't know any better than to be really honest. But I won't spoil it for those of you who are interested. It is an achievement I'm proud of and didn't intend to be as good as I now think it is."

Affleck didn’t spoil it, but we will (a little bit), so be forewarned. The actor’s commentary is perhaps best known for his argument that it's illogical to train oil drillers to be astronauts instead of the other way around, poking fun at the film despite being in it. "How hard can it be?” he asked during the commentary. “You just aim the drill at the ground and turn it on.”

This isn’t the first time the actor has discussed the commentary — and its immense impact — recently. "That is one of the achievements of my career on which I'm willing to pat myself on the back,” he told GQ in March. “I believe that may be at least top five all-time DVD commentaries.”

Affleck is currently starring in The Accountant 2, sequel to the 2016 hit The Accountant. The Punisher himself Jon Bernthal stars alongside him in the film, which is in theaters now.

Lex Briscuso is a film and television critic and a freelance entertainment writer for IGN. You can follow her on Twitter at @nikonamerica.

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The Smashing Machine Debut Trailer Reveals First Look at Dwayne 'The Rock' Johnson in UFC Action

The Smashing Machine has its debut trailer and with it provides a first look at Dwayne ‘The Rock’ Johnson as legendary former UFC star Mark Kerr.

The trailer, below, reveals Johnson’s portrayal of the life and career of Mark Kerr, a former wrestler and UFC star who struggled with substance abuse. Emily Blunt plays Kerr’s then-wife, Dawn Staples. Uncut Gems co-director Benny Safdie is the writer and director of the A24 film, which hits theaters October 3, 2025.

Johnson is almost unrecognizable as Kerr. He does not have his tattoos, but he does have hair. You can see how Johnson compares to Kerr below.

This film is being adapted from the 2002 documentary called The Smashing Machine: The Life and Times of Extreme Fighter Mark Kerr, and will dive deep into the former wrestler and MMA athlete's life in the UFC and beyond, including his "struggles with addiction, winning, love, and friendship in the year 2000."

The Smashing Machine may mark a big moment in Johnson's career, as it looks to be his grand entrance into the world of dramatic acting.

"I'm at a point in my career where I want to push myself in ways that I've not pushed myself in the past," Johnson told Variety. "I'm at a point in my career where I want to make films that matter, that explore a humanity, and explore struggle [and] pain."

Johnson is of course best known for his big budget action movie roles, including Black Adam, the Jumanji films, and the Fast & Furious films.

"I want to be clear not to say that this is an abandonment of big, four-quadrant movies,” Johnson added. “I love making them, and there is tremendous value and importance in [them]… but there's a time and a place for them.

"I'm at this point in my career where I want more. And I don't mean I want more box office. I mean, I want more humanity. And that is why Benny Safdie is the perfect, collaborative, hungry partner for me."

Johnson is set to reprise his animated Disney role as Maui in the live-action Moana film, due out next year.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Deals for Today: Rare Pokémon TCG and id Software Bundles

Today feels like a choose-your-own-adventure for deals. Lexar's Amazon sale is throwing up to 54 percent discounts across SSDs, RAM, and memory cards, which is a polite way of saying it is a good time to stop hoarding files on a 2016 laptop. Humble Bundle is handing out a pile of id Software classics for less than the cost of lunch, and Pokémon TCG fans have a few new bundles to eye, assuming you are ok with the fact that card prices are quietly crashing behind the scenes.

TL;DR: Deals For Today

In my opinion, if you have been looking for an excuse to upgrade your storage, stack your gaming backlog even higher, or justify another Pokémon impulse buy, today's list is a decent place to start. It is not Black Friday, but I will take a solid sale when it shows up.

id & Friends Humble Game Bundle

I think calling this a bundle is almost underselling it. You are getting DOOM, Wolfenstein, DOOM Eternal, and a coupon toward DOOM: The Dark Ages, just to name a few. It is a lot of chaos and a lot of catharsis for not a lot of money. Steam ratings are strong across the board if you care about that kind of thing, but honestly, DOOM 1993 still sells itself.

Pokémon TCG: Scarlet & Violet - Surging Sparks Booster Bundle

Six booster packs in one bundle sounds good on paper, but in my opinion, the smarter move right now is to look at singles. Prices for this set are dropping fast, and if you are chasing specific cards, buying them outright is probably cheaper and less soul crushing than another box full of commons.

Pokémon TCG: Scarlet & Violet—Twilight Masquerade Elite Trainer Box

Greninja ex SIR, that is all. In all seriousness, this is a brilliant set that's often overlooked. Whilst the price is a little over MSRP, it's worth getting just for the booster packs included. Plus the promo, sleeves and dice look great in this particular ETB. Following the trend, Twilight Masquerade single cards are also crashing in price, so make sure to check if you can just buy the cards you're after for less.

Twilight Masquerade Single Cards

Surging Sparks Single Cards

Pokémon TCG: Shining Fates Collection Pikachu V Box

kachu gets a lot of oversized cardboard love in this box with a promo card, a giant version, and four Shining Fates booster packs. It is a decent pickup if you like opening packs, but single card prices are slipping hard right now. I think it makes more sense to hunt down the exact cards you want unless you are feeling reckless.

Shining Fates Single Cards

The Elder Scrolls IV Oblivion Remastered Dark Brotherhood Medallion

In my opinion, this is one of those collectibles that you either want immediately or not at all. It is an officially licensed Dark Brotherhood medallion, limited to 5000 pieces, finished in black and gold, and somehow still cheaper than most novelty keychains. Ships later this year, assuming you survive the wait

Pokémon TCG Paldean Fates Booster Bundle

Paldean Fates brings back shiny Pokémon in a big way, and this bundle gives you six booster packs to chase them. I want to be excited about it, but again, single card prices for Paldean Fates are not holding up well. If you just want a shiny Charizard ex SIR without the suspense, the singles market is sitting there quietly judging your pack opening addiction.

Paldean Fates Single Cards

Pokemon TCG: Azure Legends Tin - 5 Packs

I like a good tin, especially one with five booster packs packed inside, but getting a random Kyogre, Xerneas, or Dialga promo card feels a little like gambling with slightly better odds. It is a solid pickup for the price if you do not mind leaving your promo fate to the RNG gods. If you are only after one specific chase card though outside of the included two Surging Sparks boosters, it might save your blood pressure to just buy it separately.

Surging Sparks Single Cards

Lexar Sale

Lexar is finally giving some breathing room on pricing with this Amazon sale, and the Armor 700 is a standout. You are getting 4TB of rugged storage with serious transfer speeds for about 100 dollars off the typical price. It is water resistant, dust resistant, and a lot more durable than whatever junk is sitting at the bottom of your backpack right now.

Pokémon Game Sale

Woot is offering a solid spread of Pokémon games today, and I want at least three of them. Brilliant Diamond, Legends: Arceus, Let’s Go, Eevee!, and a few others are sitting between $39.99 and $44.99, which feels right for anyone catching up before Switch 2 changes the landscape again. In my opinion, it is a smart time to grab them while prices are behaving themselves. Everything here is fully playable now and will likely get performance bumps once Nintendo's next system arrives.

MSI Desktops & Components Sale

MSI’s factory-reconditioned gaming desktops are quietly one of the best parts of today's sale. Machines like the AEGIS R 13NUE-448US are going for $1,129.99, and RTX 4060 GPUs are under $300. I want to be responsible, but this pricing makes it harder than it should be. If you have been thinking about rebuilding your setup, this is exactly the kind of deal you hope not to miss.

The Legend of Zelda Master Sword Proplica

The Master Sword Proplica from Tamashii Nations is $200 at the IGN Store, and it feels like one of those collectibles you either get immediately or spend months regretting. It plays eight songs from across Zelda games, has sound effects, vibrates when you swing it, and looks good enough to make it feel slightly less ridiculous to own. Slightly.

Samsung Pro Plus 512GB MicroSDXC + Reader

Amazon has the Samsung PRO Plus 512GB microSD card with a USB reader for $29.99. I think it is a good fit if you are adding games to your Switch, Steam Deck, ROG Ally, or anything else still using microSD storage. It is fast enough for quick transfers, big enough for most libraries, and cheap enough that you do not have to think too hard about it. Just know it is not built for Switch 2, in case you're planning ahead.

Play for Miracles Bundle

Humble’s Play for Miracles Bundle is giving away 31 games for $20, which is more titles than I will realistically finish this year. That said, games like Terraforming Mars and Survival: Fountain of Youth are strong enough that even grabbing two or three makes the bundle worth it. Plus, the money goes to Children’s Miracle Network Hospitals, which makes ignoring the other 28 games feel slightly less irresponsible.

8BitDo Retro 87 Mechanical Keyboard (Xbox Edition)

The 8BitDo Retro 87 Mechanical Keyboard is down to $99.99 at Amazon. I think it is one of the best-looking keyboards out right now if you want something that works and does not scream “boring office equipment.” It has Kailh Jellyfish X switches, a top-mount design, fast response, and Xbox-inspired styling that actually looks good on a gaming desk. I probably do not need another keyboard. I am thinking about it anyway.

8BitDo Retro R8 Mouse (Xbox Edition)

Amazon also has the 8BitDo Retro R8 Wireless Mouse on sale for $58.68. It feels like the natural companion to the Retro 87 Keyboard, but it also stands fine on its own. It packs a PAW 3395 sensor, programmable buttons, a 4K polling rate, and a charging dock that doubles as a signal booster. I want one for a low-key gaming setup that does not look like it is held together with RGB lighting and prayer.

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No, Netflix Isn't Saving Hollywood (But It Isn't Killing It, Either)

Streaming Wars is a weekly opinion column by IGN’s Streaming Editor, Amelia Emberwing. Check out the last entry Mythic Quest Just Changed Its Series Finale and Now You Can't Even Watch the Original Version

Despite Yoda’s advice (“Only Siths yadda yadda…”), media commentary has become a culture of absolutes. It’s common that people insist a film, show or game is always the best or worst ever, when the reality is that the vast majority of art is just OK (and, perhaps more importantly, it’s OK that most art is just OK). It’s that acknowledgement that makes Netflix CEO Ted Sarandos’ commentary on whether or not he believed Netflix was killing Hollywood all the more funny. His response to the question was a very simple “no, we’re saving Hollywood,” followed by an interesting tidbit about theaters.

I’m going to give you a moment to pause and take that quote in before I get rolling because phew… much to unpack here. (And yeah, we're gonna get to the theater shenanigans in a bit.)

Let’s set aside the fact that it was a silly question to begin with. Sarandos was never going to agree that he was killing his own industry. The best that you can hope for is the “maybe the industry needs breaking,” that so many self-labeled “disruptors” such as Netflix, Uber and AirBnB like to lean into. The overused and often trite sentiment of “move fast and break things” would have ultimately been closer to the truth than either the question presented or the answer given, because there are certainly plenty of things about Hollywood that need fixin’. But Netflix isn’t the sole problem and it could not be further from the solution.

Right now, Netflix has two key problems: competition and ego. So much of Netflix’s strategy still operates as if they are the only streamer in town, something that hasn’t been true for years at this point. Once they started competing with streaming originals from studios with more experience in creating original works, their name started coming up less and less in conversation. They’ve succeeded from time to time with savvy acquisitions like Cobra Kai and the Fear Street trilogy, and for a time had a remarkable original series output that included heavy-hitters like Ozark, Narcos, Orange Is the New Black, Mindhunter and more. But the last remaining vestiges of that heyday — shows like Stranger Things and Bridgerton — are right on the cusp of ending or far enough into their runs that it’s well past time that Netflix should be sweating about their next move. That’s the competition part covered, but the ego aspect of it goes hand in hand.

With so many players in the streaming landscape, most of which are lapping Netflix on series quality (with a few noteworthy exceptions like the first seasons of Squid Game and The Sandman), the way for Netflix to return to being a meaningful service for its customer base is also the very last thing it’s ever going to do. It needs to scale back its original production significantly (and get smarter about its spend on the films and shows that it does move forward with) and go back to being the primary destination to watch films missed in theater and shows for folks who broke up with cable. Why is that never going to happen? About 30% business acumen and 70% hubris.

The legitimate concern of going back to its roots and returning to being the premier watch-from-home destination for cord cutters and folks who missed movies in theater is that you never want your business model to be reliant on someone else’s. Of course, there’s less risk to that when your business model is reliant on an entire industry vs. one or two companies. Still, it’s a risk. But that whole ego thing takes us back to Sarandos’ follow-up comment to his “hollywood saving” nonsense.

“I believe it is an outmoded idea, for most people — not for everybody,” Sarandos said of the theatrical experience after admitting that he himself quite enjoyed going.

There’s an ocean-sized can of worms to be opened with this statement alone, but for the sake of this column I’m going to boil it down to two truths that exist in tandem: movie theaters are too damn expensive, making it difficult for the average American to enjoy theatrical releases in the way we used to, and people still love going to the movies.

The theatrical experience isn’t an outmoded (which means unfashionable or unusable for those who don’t speak old rich guy) idea. It’s just an un-economic one when the federal minimum wage remains at $7.25 and the average movie ticket is $11.31. Theaters large and small alike have tried to find ways around this problem in the post-quarantine era to varying degrees of success, but the model still needs a drastic shift if it’s going to survive. Meanwhile, Netflix has raised prices consistently since 2014 when its service has actively gotten worse according to 1 out of 4 users. Movie theaters aren’t a perfect experience currently either, with so many people treating them like their personal living rooms, but there’s a glass house aspect to be had there when no matter which industry or corporation is on top, it’s the average American that continues to lose out.

Streaming’s existential threat to the theatrical experience may not rest solely on Netflix’s shoulders, but if Netflix was “a very consumer-focused company” that “deliver[s] the program to you in a way you want to watch it,” as Sarandos said at the event, it would be thinking of their customers rather than their algorithms, constant price hikes, and consistently lighting money on fire to make borderline unwatchable nonsense like The Electric State, Red Notice, Rebel Moon and The Gray Man (even if I have been laughing about Chris Evans’ delivery of “I was shot in the ass, Susanne!” since 2022).

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The Elder Scrolls IV: Oblivion’s Original Level Scaling System, Which Is Still in Oblivion Remastered, Was a ‘Mistake,’ Designer Admits

Amid the heightened interest in all things The Elder Scrolls IV: Oblivion brought on by Bethesda’s popular remaster, its original designer has admitted the game's level scaling system was a “mistake.”

Oblivion’s level scaling system is perhaps one of the most frustrating aspects of the 20-year-old open-world role-playing game. It means loot acquired is tied to the level of your character at the point you acquire it. So, if you complete a quest for a coveted sword at level one, you’ll get that sword locked at level one power. If you complete the same quest at level 25, you’ll get the sword at level 25. This, frustratingly, locks that cool sword you got at level one to level one power for your entire playthrough, no matter how much you level up. In effect players could, through no fault of their own, complete quests too early, renedering unique items useless later in the game.

Similarly, enemies will still spawn according to your level. While this allows the foes you face to always provide a challenge, it does present a problem if you aren’t focusing on certain skills.

Fast forward to 2025 and some fans were shocked to find that Oblivion’s original level scaling system reappeared in Oblivion Remastered, when other parts of the game’s mechanics were modernized.

“This is very disappointing, especially when they said they went out of their way to fix the leveling system, which, to be fair, they did fix for player attributes,” redditor minifat commented.

Original Oblivion designer Bruce Nesmith told VideoGamer the game’s level scaling, or “world scaling” system was a “mistake.” Bethesda ended up changing the level scaling for 2011’s The Elder Scrolls V: Skyrim, which most fans believe was for the better.

“I had a very substantial hand and voice in both levelling systems,” Nesmith said. “The nuts and bolts work, the mathematical mechanics, that was my work and I’m intimately familiar with how both of those things work.

“I think the world leveling with you was a mistake and that’s proven out by the fact it did not happen the same way in Skryim. That we came up with a much, much better way to continue to provide the player challenge without making it feel like, ‘Oh, it doesn’t matter that I went up in levels, the dungeon went up in levels with me.’ "

One area Oblivion Remastered did improve on was leveling up your character. In Oblivion Remastered, increasing both Minor and Major Skills now all contributes towards your next level, instead of only Major Skills providing any progress (Major Skills increase at a much faster rate, giving them a larger impact).

Upon resting in bed to begin the Level-up Screen, you're now presented with the list of Attributes and 12 Virtue Points. These points can be distributed among your Attributes (which cannot exceed 3, just like in the original), with a maximum of +5 points in any one Attribute (which was also the cap in the original).

Since the points can be allocated regardless of which skills you improved, you can now align your Attribute increases during each level up without fear of becoming underpowered by allocating points to Attributes that your character may not use as much. The only exception to this is Luck: It requires 4 Virtue Points for every point added to the Luck Attribute.

There have also been a few changes to how certain skills increase. Mercantile, for example, increases at rates that align with how expensive the item bought or sold is, and Magick Skills increase faster when using spells with a higher magick cost, making spamming low-level spells to increase skills faster a less effective method.

As you’d expect, modders have once again come to the rescue. Fresh from tackling PC performance issues in Oblivion Remastered, modders have also released balanced NPC level cap mods and balanced unleveled rewards mods.

We’ve got plenty more on Oblivion Remastered, including a report on a player who managed to escape the confines of Cyrodiil to explore Valenwood, Skyrim, and even Hammerfell, the rumored setting of The Elder Scrolls VI.

We've also got a comprehensive guide to everything you'll find in Oblivion Remastered, including an expansive Interactive Map, complete Walkthroughs for the Main Questline and every Guild Quest, How to Build the Perfect Character, Things to Do First, every PC Cheat Code, and much more.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Crunchyroll's Ani-May 2025 Is Filled With Free Anime and Games, New Merch and Retail Experiences, and More

IGN can exclusively reveal exciting new details about Crunchyroll's third annual Ani-May, which is set to be a month-long, global celebration that includes merchandise based on beloved anime, deals, partnerships, and experiences in stores and online, free-to-stream anime, new additions to the Crunchyroll Game Vault, and so much more.

Ani-May will be filled with a ton of things to be excited about, and we'll be breaking them all down below so you don't miss a thing.

Cowboy Bebop, Demon Slayer: Kimetsu no Yaiba, and Chainsaw Man Lead the Selection of Free-to-Stream Anime During Ani-May

Beginning on May 1, Crunchyroll will be offering up some of the most popular anime for free with Ads for the entire month. From Cowboy Bebop to Demon Slayer: Kimetsu no Yaiba and so many more, this will be a great chance for fans to either catch up on an anime they've missed or revisit some of their favorite stories.

The full list of free-to-stream anime with ads that will be available on Crunchyroll during Ani-May are as follows, and all you'll need is a free account;

  • Black Clover (Seasons 1-4)
  • Chainsaw Man
  • Cowboy Bebop
  • Demon Slayer: Kimetsu no Yaiba (The Complete Series)
  • Fruits Basket (Seasons 1-3)
  • Haikyu!! (Seasons 1-4)
  • Heaven Official's Blessing (Seasons 1-2)
  • Hell's Paradise
  • Jujutsu Kaisen (Seasons 1-2)
  • Junji Ito Collection
  • Kaiju No. 8
  • My Hero Academia (Seasons 1-7)
  • Overlord (Seasons 1-4)
  • Shangri-La Frontier (Seasons 1-2)
  • Solo Leveling (Season 1)
  • Soul Eater
  • SPY x FAMILY (Seasons 1-2)
  • The Apothecary Diaries (Season 1)
  • Toilet-bound Hanako-kun (Seasons 1-2)
  • Tokyo Ghoul (Seasons 1-3)

Merch, Partnerships, Food, Autographs, and Other Partnerships Based on Solo Leveling, My Hero Academia, and More of Your Favorite Anime

One of the best ways to celebrate your love of anime is with merch, and this Ani-May will allow fans from around the world to get their hands on new, officially licensed items from Solo Leveling, Kaiju No. 8, Bananya, Toilet-bound Hanako-kun, My Hero Academia, Overlord, The Apothecary Diaries, and so much more.

The Crunchyroll Store will also be celebrating Ani-May with new and exclusive product launches, deals, and the chance to get a Crunchyroll-exclusive Ani-May pin with qualifying purchases. Additionally, each week in the month of May will focus on a different type of product, including collectors, action/adventure titles, shonen shows, and fantasy fan-faves. Oh, and there will also be a way to celebrate the Anime of the Year nominees the day after the 2025 Crunchyroll Anime Awards celebration takes place on May 25.

While merch is great, Ani-May will feature so many other ways to celebrate all things anime out in the real world, from retail and online store to video games to restaurants to movie theaters and more!

Here is a look at what fans can expect, directly from Crunchyroll;

  • Throughout May, UNIQLO will be distributing Crunchyroll codes to customers, with eligible online UT purchases, that can be redeemed for a 30-day free trial of Crunchyroll*. UNIQLO has also partnered with Manga artist Remi Yamamoto to create UTme! Collection designs, available exclusively at their NYC flagship locations – UNIQLO Soho and UNIQLO 5th Avenue. New York City-based fans are invited to stop by UNIQLO’s 5th Avenue flagship location for a special activation on May 18th from 1pm-5pm with Remi, who will be providing complimentary live Manga portraits.
  • Specialty retailer Hot Topic will celebrate Ani-May across its United States and Canada locations, and online at hottopic.com. Activations and special promotions, including exclusive anime merchandise, will be available all month.
  • Electronics retailer Best Buy will be joining in on the Ani-May festivities with select products available both online and in-store, with an exclusive SPY x FAMILY pin included with eligible purchases at select stores.
  • Planet Hollywood, themed restaurant and resort chain, is partnering with Crunchyroll to offer exclusive experiences, cocktails, dishes, and merchandise inspired by Ani-May’s select IPs.
  • In celebration of a new JUJUTSU KAISEN x Funko Pop collection, Funko Pop will be hosting an autograph signing with the English voice cast of JUJUTSU KAISEN on May 3rd. Special Funko Hollywood Event Bundles will also be available! Event details can be found at @originalfunko and @funko_funime on Instagram.
  • Back to celebrate Ani-May, Bananya is once again partnering with Fall Guys on a collection of skins, which will be available from May 1 to May 8. Featured characters include Bananya and Droopy Eared Bananya!
  • Demon Slayer fans can gear up for the first film of the highly-anticipated Demon Slayer: Kimetsu no Yaiba Infinity Castle trilogy coming to theatres this September with a special Demon Slayer -Kimetsu no Yaiba- The Movie: Mugen Train re-release in theatres this May!

The Crunchyroll Game Vault Is Celebrating Anime With the Addition of Valkyrie Profile: Lenneth and More

The Crunchyroll Vault is also getting in on the fun of Ani-May as it will be adding such games as Valkyrie Profile: Lenneth as part of its weekly releases planned throughout May and Early June.

Valkyrie Profile: Lenneth being added to the vault will kick things off on Wednesday, April 30, and will be joined by Corpse Party, Grisaia Phantom Trigger Vol. 1, Shin Chan: Shiro and the Coal Town, Shogun Showdown, and White Day throughout the run of Ani-May.

Crunchyroll Game Vault launched in November 2023 and now has over 50 titles that Crunchyroll members at the Mega and Ultimate Fan tiers in over 200 countries.

Own Your Favorites With Ani-May Home Entertainment Releases

For those who want to own physical copies of their favorite anime, Ani-May will see the Crunchyroll Store releasing a Limited Edition Blu-ray box of Frieren: Beyond Journey's End Season 1 Part 2 (Pre-orders begin on May 15!) and Blu-ray in SteelBook cases of Paranoia Agent and Goblin Slayer Season 1 (On Sale on April 30!).

Furthermore, Crunchyroll has released a way to organize SteelBooks at home with their SteelNook, an open display case that's actually made from SteelBook metal and can fit four standard SteelBooks. The SteelNook will be available for purchase on the Crunchyroll store on May 30.

Ani-May Is a Global Party and Everyone's Invited

Lastly, Crunchyroll has revealed their will be even more Ani-May celebrations around the world, meaning fans from all over the globe will be able to enjoy experiences based on their favorite anime in fun and exciting ways.

The full list of global experiences for Ani-May is as follows, as detailed by Crunchyroll;

In Latin America, the following partners will celebrate Ani-May:

  • Liverpool will join the month-long celebration in Mexico with a special meet-and-greet with select voice actors, alongside products from fan-favorite titles with in-store signage
  • Suburbia in Mexico will also delight fans with in-store signage and an offer of 20,000 free trial subscriptions with purchases of eligible products*
  • Ani-May celebrations and activations will continue at CCXP Mexico!

The following European retailers from EMEA will celebrate Ani-May:

  • For the third year in a row, Funside/Games Academy in Italy and HMV in the UK, Ireland and Belgium will take part in the Ani-May fun, while in France, Cultura will renew the experience for a second year. The three chains will activate the totality of their stores with signage, windows, and a selection of exclusive merchandise. Shoppers will be offered the opportunity to fully experience the Crunchyroll lifestyle and win a “nothing that money can buy” prize: an amazing weekend in Paris with VIP access to the Crunchyroll booth at Japan Expo*.
  • In Spain, FNAC will bring forth a special selection of Ani-May products and launch a nationwide e-commerce campaign celebrating all things anime. For purchases of Ani-May products over 20€, shoppers will get the chance to win free Crunchyroll subscriptions*.
  • ANVOL will come back for a second year in the Baltic states and bring the Ani-May festivities to the Nordics for the very first time in 2025. In addition to massive exposure on social media, all stores will adopt Crunchyroll approved Ani-May branding. Shoppers will have the chance to win free Crunchyroll subscriptions for any Ani-May purchase*.
  • The Middle East will experience their first episode of Ani-May fever thanks to Little Things. The distributor will bring the activation to their own stores in the UAE, as well as Virgin Mega Store in Dubai and two ToysRUs locations, in Dubai and Saudi Arabia.
  • In Poland, Yatta will surprise anime fans with Ani-May branded corners and an e-commerce takeover. Shoppers will have the chance to bring home free Crunchyroll subscriptions*.
  • For the third time in a row, Thalia is presenting an exciting range of exclusive merchandising and manga in celebration of Ani-May in 200 stores in Germany and Austria.
  • New to Ani-May in Germany and Austria is Müller, which offers anime fans across 150 stores in Germany and Austria a wide range of manga, merchandising and home entertainment.

Australia and New Zealand-based fans can look forward to the following retail activations:

  • In Australia, JB Hi-Fi will be celebrating with dedicated Ani-May end caps in stores, encompassing anime home video and collectibles, with unique in-store signage created by talented store staff! The May edition of STACK Magazine will feature an editorial piece on anime, and will be available in all stores and also online.
  • EB Games & Zing Pop Culture – the Home of Pop Culture & Gaming will be joining the Ani-May fun! Customers who sign up to EB WORLD PLUS will receive a 30-day Crunchyroll Premium trial membership*. EB Games will also celebrate with digital signage, ceiling banners, and exclusive products available for purchase across fan-favorite shows, including JUJUTSU KAISEN, SPY x FAMILY, Chainsaw Man, and My Hero Academia.

To end, we wanted to share a message from Anna Songco Adamian, Vice President, Global Consumer Products at Crunchyroll, and encourage you to check out our Top 25 Best Anime of of All Time List and our favorite anime for 2024.

“Anime isn’t just an entertainment medium; it’s a lifestyle. To celebrate anime’s explosive growth, we’re giving fans a variety of ways to express their anime passion during Ani-May - from all-new products across apparel, collectibles, global activations, game collaborations, and new series streaming for free on Crunchyroll,” said Anna Songco Adamian, Vice President, Global Consumer Products. “Whether it’s through wearing their fandom on their sleeves or streaming their favorite series, Crunchyroll will have fans covered this Ani-May.”

Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter @AdamBankhurst and on TikTok.

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Shredder Is Out for Revenge in New TMNT Spinoff Series

Last year, IDW Publishing ushered in an ambitious relaunch of the Teenage Mutant Ninja Turtles line, including kicking off a new monthly series written by Jason Aaron. But through it all, one character has been conspicuous by his absence. Where is Shredder? Now we have an answer.

IGN can exclusively reveal artwork and early details for TMNT: Shredder, a new monthly comic book series starring the one and only Oroku Saki. The series is written by Dan Watters (Batman: Dark Patterns) and illustrated by Michele Bandini (Spider-Man: City at War), with cover art and a new character design by TMNT veteran Mateus Santolouco.

Check out the slideshow gallery below to see cover art for TMNT: Shredder #1:

Here's IDW's official description of the new series:

Prepare for the rags-to-revenge story of the ultimate ronin. Returned forever changed by a maddening ordeal beyond imagining, betrayed by all around him, and no longer with the Foot Clan, Shredder will quest deep into New York’s criminal underworld as a former protege has formed their own rival clan with sinister plans for the city. In his deadly mission for vengeance, enemies both old and new will brutally discover what defiance will bring them at the end of the Shredder’s blades.

“The bad guys always have the best stories, and Shredder is no exception,” said Watters in a statement. “This story is Shredder on a quest of revenge – rejecting the gods and allegiances he’s made over his long and storied history, reminding New York exactly why it feared him so much – and why it should do so again. This is the kind of character I love to write. Driven, ruthless, and crawling his way back to the top with a new purpose. This is going to be a hell of a ride.”

“I’m from the ‘80s, so I grew up with TMNT and I always wished to have the chance to work on one of their books since I was little kid. Yup, I wanted to be a comic book artist since I was five years old, and my favourite characters have always been the fun-loving Michelangelo and the ruthless ninja master, Shredder,” added Bandini. “A revenge story with one of the coolest characters ever created? I can’t wait to see Shredder get back what he deserves: the crown of the deadliest villain New York has ever seen!”

TMNT: Shredder #1 will be released on August 13, 2025.

For more on the TMNT franchise, find out what it means now that the brothers are reunited in the main TMNT series and see an exclusive preview of the TMNT: The Last Ronin II finale.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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MCU Star's Goal for Anyone Who Thinks Thunderbolts Is 'Going to Blow': 'I Want to Make You Eat Your Words'

Marvel Cinematic Universe star Wyatt Russell, who plays U.S. Agent, set out to prove the Thunderbolts doubters wrong.

Speaking to The Hollywood Reporter, Russell said he and his fellow Thunderbolts stars wanted to challenge any preconceived notions that might have put people off seeing the movie, pointing to his ice hockey background as standing him in good stead.

“We came to this as a group of people who were like, ‘Let’s make this our own thing, let’s make it great and let’s make people put their foot in their mouths,’ ” Russell said.

"I have a little bit of an athletic background, so I was like, ‘Yeah, I want to make you eat your words if you’re like, this movie’s going to blow, I don’t want to go see it.' "

Russell added that Thunderbolts presented a challenge because it is not a “primed movie.” By that he meant that its superheroes — or anti-heroes in this case — do not have their own origin movies that lead into Thunderbolts, as the hugely successful Avengers benefited from.

Thunderbolts stars Florence Pugh as Yelena Belova, Sebastian Stan as Bucky Barnes, Olga Kurylenko as Antonia Dreykov / Taskmaster, Lewis Pullman as Bob / Sentry / Void, David Harbour as Alexei Shostakov / Red Guardian, Hannah John-Kamen as Ava Starr / Ghost, and of course Wyatt Russell as John Walker / U.S. Agent.

“There are no characters in this film, really, that have their own stuff in the Marvel universe that much,” Russell continued.

“It’s not Captain America, it’s not Thor, it’s not Iron Man, it’s not the Avengers. [Thunderbolts] is more of these misfit types. And that challenge that Kevin Feige gave Jake [Schreier] and this particular group of actors, it was like, ‘Hell yeah.’

“I don’t want to speak for everybody, but most of us didn’t make it by doing this. Everybody didn’t come to this as a young person and make it this way. I did weird TV shows for a million years, and David [Harbour] has been acting on Broadway [since 2000]. Sebastian had a whole career before he joined Marvel, and while he’s been a part of it for so long, he’s also done so many incredible things outside of Marvel. It has not defined him. Florence, same thing.”

Earlier this month, Sebastian Stan revealed his career struggles before landing the crucial MCU role of the Winter Solder. Speaking to Vanity Fair, Stan said he was “saved” by a $65,000 residuals payment from Hot Tub Time Machine before he played James "Bucky" Barnes in the original Captain America movie. Stan was antagonist Blaine in the 2010 American science fiction comedy, then went on to star alongside Captain America actor Chris Evans in 2011’s Captain America: The First Avenger.

“I was actually struggling with work,” Stan said. “I had just gotten off the phone with my business manager, who told me I was saved by $65,000 that came in residuals from Hot Tub Time Machine.”

Stan went on to reprise his role for 2014’s Captain America: The Winter Soldier, 2016’s Captain America: Civil War, the Avengers movies, this year’s Captain America: Brave New World, and is set to play the superhero once again in next month’s Thunderbolts. Stan’s name was among those in Marvel’s Avengers: Doomsday cast reveal, so we can expect Bucky and other members of the Thunderbolts, including John Walker, to stick around the MCU for some time yet.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Elden Ring Superstar Player Let Me Solo Her Reveals the Hardest Bloodborne Boss

Even a casual glance at the magnificent form of one of Elden Ring's best-known players, Let Me Solo Her, is enough to humble the strongest Tarnished, but even he struggled with one of FromSoftware's most formidable foes, Bloodborne's Orphan of Kos.

Let Me Solo Her first rose to prominence in the Elden Ring community in April 2022, when he took on the role of a loincloth-clad jar-headed messiah, bringing much-needed aid to the countless players grappling with the hit RPG’s most infamous optional boss Malenia, Blade of Miquella.

By his own estimation, since then he has played for over 1,200 hours and fought Malenia thousands of times. His efforts earned him legendary status in the Elden Ring community, resulting in FromSoftware sending him an actual sword in recognition of his contributions.

In a new video, Let Me Solo Her explained that after finally giving in and picking up a PS5 in order to access the Elden Ring Nightreign playtest, he was finally able to play fan-favorite Bloodborne... and even he, a FromSoft veteran, had issues with some of Bloodborne's most infamous boss encounters.

After coming to terms with the drop in framerate — Elden Ring is 60 frames per second (fps); Bloodborne is 30 fps — the heavy atmosphere, and dying to the werewolf in the clinic (we've all done it), Let Me Solo Her took us through his entire Bloodborne journey, including its DLC.

"Finally, I met the Orphan of Kos. Every Soulsborne game that has a DLC always has that final boss where they feel so overwhelmingly powerful," he said. "We had Promised Consort Radahn for Elden Ring, Slave Knight Gael for Dark Souls 3, and Manus, Father of the Abyss for Dark Souls 1. And Orphan of Kos was that boss for Bloodborne.

"This boss took me more tries than any previous boss fights, and even had me exploring Chalice Dungeons to farm Blood Vials and bullets off stream, just to replenish them," Let Me Solo Her added (thanks, GamesRadar+). "He's definitely the hardest boss in Bloodborne for me."

Also bumping up against Bloodborne's toughest bosses and struggling to find a strat that works? Check out IGN's Bloodborne walkthrough, which covers all main areas of the game, as well as optional areas, boss battles, shortcuts, secret items, and more… including tips on how to put the Orphan of Kos down for good.

Vikki Blake is a reporter, critic, columnist, and consultant. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Far Cry 4 Now Finally Runs at 60fps On PlayStation 5

11 years after its debut, Far Cry 4 now runs at 60 frames per second (fps) on PlayStation 5.

As spotted by gael_74 and posted to the Far Cry 4 subreddit, the update history for the game states that Version 1.08 introduced "support 60 FPS on PS5 console."

So, if you've yet to play it, now would be a good time to give Far Cry 4 a try. Featuring one of the series' best antagonists, Pagan Min, Far Cry 4 plonks you into a vast and colorful open-world, the vertical landscape of the Himalayas not "just a pretty backdrop, but a playground that encourages the player to fight, hunt, and explore."

"Far Cry 4 has weak characters, but its campaign, co-op, and competitive multiplayer feature incredibly fun freedom," we wrote in IGN's "great" 8.5/10 Far Cry 4 review.

Far Cry 4 is the latest in a line of PS4-era Ubisoft games to receive a retrospective upgrade over recent years, such as Assassin's Creed Syndicate and Assassin's Creed Origins. Perhaps unsurprisingly, it's left Far Cry fans in the subreddit clamoring for more of the same, hoping the 60 fps treatment will also soon be applied to other fan-favorite Far Cry titles like Far Cry Primal and Far Cry 3.

The update did come a little too late for some, sadly: "You are kidding right. I just platinumed the game, like, three days ago," lamented one unlucky player.

Last month, Ubisoft created a subsidiary company based on its Assassin’s Creed, Far Cry, and Tom Clancy’s Rainbow Six brands, with a €1.16 billion (approx. $1.25 billion) investment from Chinese megacorp Tencent.

The news came after Ubisoft announced Assassin's Creed Shadows had passed the 3 million player mark. Ubisoft suffered a number of high-profile flops, layoffs, studio closures, and game cancellations in the run up to Shadows' release, and there is enormous pressure on it to succeed after the company's share price hit an historic low.

Earlier today, Ubisoft also quietly added Steam Achievements to 12-year-old Splinter Cell: Blacklist.

Vikki Blake is a reporter, critic, columnist, and consultant. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Ex-Rockstar Dev Wouldn't Release Any More Grand Theft Auto 6 Trailers: 'There Is More Than Enough Hype'

As the wait goes on for more Grand Theft Auto 6 news following 2023’s Trailer 1, one former Rockstar developer has said he wouldn’t release any more trailers before the game's release date.

Rockstar released GTA 6 Trailer 1 to record-breaking viewership in December 2023, but it hasn’t released a single asset since. The year-and-a-half wait for more information has fueled increasingly bizarre conspiracy theories about when Rockstar will release GTA 6 Trailer 2.

These have included counting the holes in Lucia’s cell door net, the bullet holes in the car from Trailer 1, and even registration plates. But chief among the conspiracy theories is GTA 6’s ongoing moon watch, which was, remarkably, proven to have accurately predicted the date Rockstar announced when it would release GTA 6 Trailer 1, but debunked as a hint at the release date for Trailer 2.

So the big question is, when will GTA 6 Trailer 2 be released? Take-Two boss Strauss Zelnick has suggested fans may have to wait until much closer to GTA 6’s actual release date, currently set for some point in the fall of 2025, for their next look at the most anticipated video game in the world.

But former Rockstar Games technical director Obbe Vermeij, who worked on the series up to 2008's Grand Theft Auto 4 before leaving the company nine months after launch, said if it were up to him he wouldn’t release any more trailers for GTA 6.

“If it was my call I wouldn’t release any additional trailers,” he tweeted. “There is more than enough hype around VI and the element of surprise is going to make the release only bigger as an event.”

Then, in response to one user who wondered whether Rockstar might announce the GTA 6 release date and nothing else, Vermeij replied: “It would be a boss move.”

Would Rockstar actually do something like that, though? By naming the first GTA 6 trailer as GTA 6 Trailer 1, the suggestion is that more numbered trailers will follow. Plans change, of course. Perhaps this one will come right down to the wire, and Rockstar would rather focus on getting GTA 6 out the door this year than on a trailer it knows will be analyzed to within an inch of its life.

Vermeij revealed that Rockstar decided to delay GTA 4 in July 2007, just three months before its original October 16, 2007 release date, and suggested "decision day" for GTA 6 will be similar.

"Only at that time did it become clear we were going to miss the deadline," Vermeij explained. "I’m guessing decision-day for VI will be similar. Fingers crossed for Take2’s August earnings report."

In an interview with Bloomberg in March, Zelnick was asked straight up: why is GTA 6’s release date such a carefully held secret?

“The anticipation for that title may be the greatest anticipation I’ve ever seen for an entertainment property," Zelnick replied. "And I’ve been around the block a few times and I’ve been in every entertainment business there is.

“We want to maintain the anticipation and the excitement. And we do have competitors who will describe their release schedule for years in advance. And we found that the better thing to do is to provide marketing materials relatively close to the release window in order to create that excitement on the one hand and balance the excitement with unmet anticipation. We don’t always get it exactly right, but that’s what we are trying to do.”

Mike York, who worked as an animator at Rockstar New England for six years helping to build Grand Theft Auto 5 and Red Dead Redemption 2 before leaving the company in 2017, said on his YouTube channel that Rockstar is playing up to the conspiracy theories, deliberately avoiding saying anything about the game or when Trailer 2 will be released in order to fuel even more speculation within the community.

“They're reaching and pulling and trying to come up with these really cool theories to decipher when the next trailer will be,” he said of fans.

“Specifically Rockstar, they're very secretive about what they do, and this is a really cool tactic because it creates allure and it creates mystery and it creates people talking about it without them having to do anything. The more they're silent the better it is, because the more people will be antsy and want to talk about it and have this feeling of not knowing what's going to happen.”

York went on to say that Rockstar is likely resisting pressure from its army of fans to announce the GTA 6 Trailer 2 release date for this exact reason.

“They could easily release the trailer date and be like, ‘Hey this is when the trailer's coming out,’ but they don't do it. And they don't do it on purpose because it's a really, really good marketing tactic. If you think about it, it creates these really cool theories.

“This brings the fans together. This is a really cool way to get fans to talk about your game when you’re not releasing anything yet, in-between the times.

“All these theories are great. They only create hype, they create talk, they create mystery behind the games.”

Zelnick’s quote also suggests that GTA 6 Trailer 2, assuming it exists, won’t be released until we’re closer to the game’s actual release date in fall 2025, assuming it’s not delayed. If that’s true, it may be some time before we get another look at the game.

While you wait for GTA 6 to come out, check out IGN’s coverage of an ex-Rockstar dev who says the studio probably won’t be able to decide whether GTA 6 is delayed until May 2025, Take-Two boss Strauss Zelnick’s response to concern about the fate of GTA Online once GTA 6 comes out, and the expert opinion on whether the PS5 Pro will run GTA 6 at 60 frames per second.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Clair Obscur: Expedition 33's Story is Absorbing, But Don't Miss Its Challenging Endgame

This article contains spoilers for Clair Obscur: Expedition 33 side content. It does not spoil the main story.

Thanks to its astonishing, utterly absorbing story, I found little time for Clair Obscur: Expedition 33’s side content. For two dozen hours I stayed true to the mission and pushed onwards towards my goal of defeating The Paintress. Not that I could see much else to do; optional regions and objectives seemed few and far between. But upon reaching the final phase of the story, in which you unlock the ability to fly around the overworld map, my assumption about side content was proven totally wrong. This world is so much bigger and more impressive than I realised.

Soar up into the clouds and you’ll find scattered floating islands, each one home to the likes of a gladiatorial arena, casino, crimson forest, or something stranger. Push beyond the boundaries of the main continent and you’ll discover hidden doors, wild platforming challenges, and elaborate mazes. And, deep below the ocean surface, there’s the hardest boss of them all. Yes, there’s what seems like an entire other game beyond the main path, much of which is designed to be Expedition 33’s endgame. Clair Obscur isn’t solely a story-focused experience, at least not for those who dare to continue.

Developer Sandfall Interactive has taken an economical approach to side quests (understandable, considering the studio's small size.) You won’t find any of the sprawling side stories that make games like The Witcher 3 so beloved. Most of the optional regions are small – some are even a single ‘room’ viewed from a static camera, designed to evoke the pre-rendered backdrops of PS1-era Final Fantasy more than offer any kind of exploration value. For the story-hungry, there’s precious little beyond the dozens of Journals that recount the trials of failed expeditions before you. Small but nonetheless interesting lore drops (such as, for instance, the origin of the Nevron enemies you face throughout the story) do, on occasion, make the side content narratively richer, but this is not a pursuit for anyone expecting the same grand story ambition as seen in the main quest.

Instead, Expedition 33’s MO for side content is gameplay-driven. But while it’s all built on the same core concepts as the main campaign – simple exploration, turn-based combat encounters, and character buildcrafting – the activities available certainly have a very different flavour. For the most part, it's all designed to push those foundational ideas as far as they can possibly go. Exploration becomes trickier thanks to labyrinthine environments that require puzzle solving to progress, while incredibly powerful bosses demand both full mastery of the combat system and deep understanding of how to assemble your characters' stats, abilities, and equipment.

If you’re a fan of the Japanese RPG grind, you’ll be in perfect territory here.

As with the main story, there’s space made for both the enigmatic and eccentric. Random doors found in both levels and the overworld will transport you to the Manor, a grand house filled with locked rooms. Each new door found breaks the seal on one of those rooms, granting access to the collectables inside. Opening up the whole house is naturally the goal, but there’s more hiding within its halls. A series of secret levers in the dining hall triggers moving architecture, which not only grants access to a hidden passageway, but also suggests there’s more concealed in the Manor than it first seems.

Stranger still are the Gestral-populated regions, where sentient paintbrush-like creatures ask you to solve quirkier problems. At the Flying Casino, for instance, a Gestral holed up inside refuses to speak to any human – overcome that issue and you’ll be rewarded with one of the more humorous costume options. Similarly, heading to the Gestral beaches will see you rewarded with swimsuits for your team (sure to become “fan favourites”, I’m sure), but you’ll need to succeed at a bit of running and jumping to net them. Some of the time that’s reasonably easy – a race through a basic obstacle course, for instance. But one beach asks you to climb an impossibly tall tower of precariously balanced junk, a feat that demands patient and precise platforming, not least because a single slip-up sends you right back to the start.

Combining ideas from those aforementioned regions is the Painting Workshop. A monochrome realm hanging within an abyss, you must carefully navigate its pathways made of canvases and picture frames in order to approach an ominous sculpture. Finding the Workshop’s multiple entrances in the overworld will allow you to complete the sculpture and trigger a boss fight against the Lampmaster, a horrifying mass of arms, lamps, and a huge sword that requires you to solve a light puzzle between combat rounds. You fought this monstrosity much earlier in the game, but this version is substantially harder.

That difficulty doesn’t just apply to the Lampmaster – it affects Expedition 33’s side content almost universally. Abandoning the beaten path early on only to discover a boss clearly designed for the endgame is one thing, but it's another to arrive at the endgame and still feel totally underprepared. It quickly becomes clear that high-level challenge is very much the philosophy by which many of the activities live by.

High-level challenge is very much the philosophy by which many of the endgame activities live by.

The Dark Gestalt Arena and the Endless Tower are classic JRPG-style battle gauntlets, asking you to succeed through a number of increasingly difficult fights. Meanwhile, lurking around the overworld are a variety of incredibly powerful adversaries, such as the ethereal Serpenphare floating around the sky islands to the north, or the titan-like Sprong that wades through the ocean. Even after you break through the 9,999 damage limit, inflicting pain on these creatures demands incredible skill and persistence. There’s no cheat code to bypass this – dropping down to story mode difficulty does little to augment your chances against them. These bosses demand that you put in the effort to train, improve, and refine your characters. In many instances, you’ll need to respec and reconfigure your team in order to focus on a boss’s weakness and bolster your defences against its specific attacks (suddenly it makes sense why you pick up so much respec currency during the campaign). If you’re a fan of the Japanese RPG grind, you’ll be in perfect territory here.

Because of this, Clair Obscur’s endgame feels very much like its own experience, rather than the more typical “mopping up” of side quests that happens in an RPG’s twilight hours. I may have started my journey through it at level 50, but that’s effectively level 0 when it comes to the challenges that await. My approach has been to return to the campaign’s starting point and systematically complete each optional area I missed or avoided, which has created a more approachable challenge gradient. What was once a near-impossible task, marked with red “DANGER” text on the UI, is now an easily surmountable one. Completing challenges in this order will help elevate me to the right levels needed to take on the endgame’s true trial; another major boss who lurks deep beneath the ocean within the pages of Renoir’s Drafts. From what I understand, you need a party of level 90 characters to stand a chance against him. Right now, reasonably fresh out of the story’s finale, it feels like there’s a whole second game between me and it.

As I emerged into Expedition 33’s endgame, I was struck by the same feeling I had when I dived into the Depths that hide beneath The Legend of Zelda: Tears of the Kingdom's Hyrule. All those sky islands, all those new lands, and all those ocean whirlpools signalled a wealth of extra things to do. I was also transported right back to my youth, when defeating Sephiroth was far from the conclusion of Final Fantasy 7 for me. Clair Obscur has its own versions of the Emerald and Ruby weapons, the Gold Saucer Battle Square, plus several of its own ideas on top. If you’ve truly fallen for Expedition 33, especially the combat and RPG stats side of things, then its side content and challenging endgame are an absolute must. Be sure to check out our Clair Obscur: Expedition 33 guide if you need any help along the way.

Matt Purslow is IGN's Senior Features Editor.

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Amazon’s 2-for-$8.99 Switch 2 Screen Protector Pack Is Much Cheaper Than One Repair

If you’ve already spent over $400 on a brand-new Nintendo Switch 2, it’s probably worth giving its 7.9-inch screen a bit of extra protection. Amazon currently has a 2-pack of amFilm Tempered Glass Screen Protectors for $8.99, a 30% drop from the usual $12.99 list price.

At $4.50 per screen protector, that's a fairly good offering when compared to the $40 Nintendo is charging for its case and screen protector set.

This amFilm set is designed specifically for the Switch 2, so no concerns there, with a slim 0.3mm profile that’s meant to be barely noticeable once applied. Application is meant to be super easy as well, taking up to 30 seconds to complete.

amFilm also says the protector won’t interfere with the Switch 2’s display clarity, promising 99.9% screen transparency to keep visuals looking sharp and colors intact, alongside a 9H hardness rating, which helps it stand up to scratches, scuffs, and minor knocks.

Each pack includes two protectors, which is useful if one gets damaged or if you want to keep a spare on hand. You’ll also find everything needed for installation: a microfiber cloth, cleaning wipes, hinge stickers to help align it properly, and a straightforward setup guide.

Just keep in mind that this specific protector is only compatible with the Switch 2 — not the OG models. amFilm does sell a version for the Switch OLED screen, too, if you're still hanging on to it.

If you're picking up more accessories for the Switch 2 — including official cases, chargers, and docks — be sure to check out our full guide on where to buy official Nintendo Switch 2 accessories.

More Switch 2 Accessories

Robert Anderson is a deals expert and Senior Commerce Editor, for IGN. You can follow him @robertliam21 on Twitter/X or Bluesky.

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Ubisoft Remembers Splinter Cell Exists By Adding Steam Achievements to a 12-Year-Old Game

Good news, Sam Fisher fans: Ubisoft has confirmed it still remembers Splinter Cell exists by adding Steam Achievements to 2013's Splinter Cell: Blacklist.

While our last meaningful update about the Splinter Cell Remake came in 2022 when IGN met with Ubisoft Toronto developers to discuss their design philosophy behind the game, overnight, the developer quietly updated the achievement list for the 12-year-old Blacklist on Steam.

Ubisoft said: "Agents, we are pleased to announce that Steam Achievements are now available for Splinter Cell: Blacklist!"

The achievements will be "retroactively earned for the accomplishments already completed in your game," although for that to happen, you need to boot up the game at least once. "Once synced, the previously unlocked Ubisoft Connect achievements will be automatically unlocked on Steam," the team added.

As well as taking the time to add achievements that can be "retrospectively earned," the developer chose not to add the additional 19 online achievements available on consoles to ensure people can still 100% the game on Steam.

The stealth-action series is set to sneak back into action with a remake of the classic first game in the franchise, Splinter Cell Remake. We still don't know very much about it other than the new version will be built from the ground up using the advanced Snowdrop engine.

“20 years later, we can look back at the plot, the characters, the overall story of the game [and] make some improvements — things that might not have aged particularly well,” said creative director Chris Auty at the time. “But the core of the story, the core of the experience will remain as it was in the original game.”

Last month, Ubisoft created a subsidiary company based on its Assassin’s Creed, Far Cry, and Tom Clancy’s Rainbow Six brands, with a €1.16 billion (approx. $1.25 billion) investment from Chinese megacorp Tencent.

The news came after Ubisoft announced Assassin's Creed Shadows had passed the 3 million player mark. Ubisoft suffered a number of high-profile flops, layoffs, studio closures, and game cancellations in the run up to Shadows' release, and there is enormous pressure on it to succeed after the company's share price hit an historic low.

Vikki Blake is a reporter, critic, columnist, and consultant. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Dragon Ball Sparking! Zero Set for Nintendo Switch 2, Saudi Ratings Board Suggests

Dragon Ball: Sparking! Zero has been rated for Nintendo Switch 2 ahead of any official announcement that the fighting game is coming to the new console.

We still don't have confirmation that the game based on Akira Toriyama's fan-favorite anime and manga series is coming to Switch 2, but a now-deleted tweet from the Saudi General Authority of Media Regulation, spotted by the Gaming Leaks and Rumours subreddit, proves otherwise.

"Experience the fighting action in the latest game Dragon Ball: Sparking! Zero. Available on Nintendo Switch 2, featuring 3D battles and storylines that change based on your choices," the tweet said before it was taken down, confirming it had secured a 12+ rating.

Dragon Ball: Sparking! Zero takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels, boasting "an incredible number "of playable characters, each with signature abilities, transformations, and techniques.

We gave it 7/10 in the IGN Dragon Ball: Sparking! Zero review, saying: "Dragon Ball: Sparking! Zero is a final flash from the past, sometimes to a fault, but the feeling of traveling back to a simpler time when games didn’t have to be balanced or competitive to be fun is still a good one."

Nintendo Switch 2 pre-orders went live on April 24, with the price still fixed at $449.99 — and they went about as well as you'd expect. On the same day, Nintendo issued a warning to U.S. customers who applied for a Switch 2 pre-order from the My Nintendo Store, saying release date delivery was not guaranteed due to very high demand.

Check out IGN's Nintendo Switch 2 pre-order guide for more.

Vikki Blake is a reporter, critic, columnist, and consultant. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky

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Chinese Mythology Soulslike Wuchang: Fallen Feathers Gets Release Date and Pre-Order Bonus

Wuchang: Fallen Feathers releases on July 24, 2025, for PS5, Xbox Series X and S, and PC via Steam and Epic Games Store. Microsoft is bringing it to Game Pass day one for those subscribed to the Ultimate tier.

Players keen enough to pre-order will secure the Night & White Pack, which includes two costume sets — Night Spectre and White Spectre — as well as the Vermillion War Club axe and the Glistening Red Mercury Skill Upgrade.

Developer Leenzee Games has also confirmed Wuchang: Fallen Feathers will be available in both a standard and deluxe edition, with the latter offering four costumes — each one including five costume pieces — four weapons, and one Skill Upgrade item on top of the base game.

Wuchang: Fallen Feathers Deluxe Edition Extras:

  • Tiger of Fortune Costume
  • Draconic Resurgence Costume
  • Soul Ritual Robe Costume
  • Overlord’s Regalia Costume
  • Watcher’s Gaze (Sword)
  • Dragoncoil Lance (Spear)
  • Eternal Sovereignty (Dual Blades)
  • Moonlight Dragon (Sword)
  • Skill Upgrade Item: the Blood of Changhong Skill.

Wuchang: Fallen Feathers is a Soulslike action-RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty. You play as a mysterious warrior afflicted by a horrific feather disease, who uncovers hidden secrets and battles supernatural enemies in an ancient empire teetering on the edge of collapse.

We enjoyed what we played of it earlier this year in our Wuchang: Fallen Feathers first hands-on preview, writing: "I only caught a small glimpse at Wuchang: Fallen Feathers, but I already feel pretty good about its chances at being more than just another soulslike to add to the ridiculously overflowing pile. The movesets are intricate and interesting, the RPG mechanics seem deep and offer a lot of freedom (even if I can’t claim to understand some of them fully), and the boss fights gave me a serious run for my money that’s rare these days. All that’s already got me pretty excited to play more."

Vikki Blake is a reporter, critic, columnist, and consultant. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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'It's Just Fine the Way It Is' — Back to the Future Screenwriter Insists There Will 'Never' Be a Prequel, Spinoff, or Back to the Future 4

There will “never” be another Back to the Future… anything, its screenwriter has insisted.

Speculation ramped up after the co-creators of Cobra Kai, the TV series follow-up to the Karate Kid movies, discussed a possible Back to the Future TV series.

But Bob Gale, one of the screenwriters of the Robert Zemeckis-directed Back to the Future trilogy, has insisted there is no future for the franchise.

“I don't know why they keep talking about that!” he told People. “I mean, do they think that if they say it enough times, we're going to actually do it?”

“I mean, it's like they know in every interview people say, ‘Oh Bob, when is there going to be a Back to the Future 4?’ Never. ‘When is there going to be a prequel?’ Never. ‘When is there going to be a spinoff?’ Never. It's just fine the way it is. It's not perfect, but as Bob Zemeckis used to say, ‘It's perfect enough.’ ”

Of course, this is Bob Gale talking here, and the might of Hollywood, if it was so inclined, would probably have the final say were it to greenlight a Back to the Future revival. But executive producer Steven Spielberg would need to give it a thumbs up, and according to Gale, that’s unlikely.

“If the juggernaut of corporate America or corporate international mishigas says, ‘If you don't agree to this, we're going to kill your children,’ alright, well, no, we don't want our children killed,’ ” he joked.

“But Steven Spielberg, of course, he's got to sign off on it too. And Steven, just like Steven won't allow another E.T., he totally respects the fact that we don't want any more Back to the Future. He gets it and always stood behind that. And thank you, Steven.”

Gale’s comments here are in keeping with his previous responses to questions around a potential Back to the Future revival. In February, Gale issued a harsh message for fans hoping for a Back to the Future 4: "People always say, ‘When are you going to do Back to the Future 4?' And we say, ‘F**k you.' "

The original arrived in 1985 and sees high school student Marty McFly (Michael J. Fox) accidentally sent back in time by the eccentric scientist Doc Brown (Christopher Lloyd). It went on to become one of the most iconic sci-fi films of all time, and spawned two sequels.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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New Miami Vice Movie Incoming from Top Gun: Maverick Director Joseph Kosinski

Joseph Kosinski is reportedly set to direct a new Miami Vice movie for Universal, according to The Hollywood Reporter.

Nightcrawler writer-director Dan Gilroy is on deck to write the script, based on an initial draft from Top Gun: Maverick screenwriter Eric Warren Singer. Gilroy has more recently been busy writing multiple episodes of the Star Wars series Andor, which was created by his brother, Tony.

Miami Vice is a hugely influential NBC police series, created by Anthony Yerkovich and produced by Michael Mann, which ran for five seasons between 1984 and 1989. The show, which featured Don Johnson and Philip Michael Thomas as Miami detectives Crockett and Tubbs, remains highly esteemed for reinventing the idea of what a TV series could look, feel, and sound like.

The series was previously adapted for film in 2006 by Michael Mann (Heat, Collateral), starring Jamie Foxx and Colin Farrell.

Further details are light at this stage, although it is apparent that Miami Vice will not be the next project the Top Gun: Maverick and Tron: Legacy director helms, following the release of Kosinski’s F1 this June.

Fortunately, this should give Kosinski plenty of time to figure out which Ferrari he needs to find.

Luke is a Senior Editor on the IGN reviews team. You can track him down on Bluesky @mrlukereilly to ask him things about stuff.

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AU Deals: A Bargain Andor Experience, Cheapest Switch 2 in Town, Mad Monster Huntin' Deals, and More!

There’s something uniquely satisfying about nabbing a top-tier game for a fraction of RRP. Whether you’re chasing nostalgia, itching for a new adventure, or simply padding out your library, I've got discounts that deliver the goods. From sweeping RPGs to inventive indie darlings, there's a little something for every taste. Get 'em before they're back up to awful old regular price.

This Day in Gaming 🎂

In retro news, I'm celebrating the 34th birthday of Super Mario Bros. 3, the pinnacle of the NES' library. My most vivid memory of this is sitting in a HOYTS movie theatre and getting my mind blown during its unveiling in the climactic tournament of The Wizard (think: a 100 min Nintendo infomercial). Two years of tortuous waiting later, I scored a copy and was forever lost to its secret pipes, warp whistles, and peerless platforming action.

Aussie bdays for notable games

- Super Mario Bros. 3 (NES) 1991. Get

- Wave Race 64 (N64) 1997. Get

- Resident Evil 2 (PS) 1998. Remake

- Grand Theft Auto IV (PS3,X360) 2008. Get

- Monster Hunter Tri (Wii) 2010. eBay

Contents

Nice Savings for Nintendo Switch

Nintendo Switch fans should jump at Octopath Traveler (60% off, now A$35), a game famed for its “HD-2D” art style, which sparked a whole wave of similarly styled Square Enix projects. Meanwhile, Dragon’s Dogma: Dark Arisen (83% off, now A$6) is a cult classic whose day-night cycle challenges are going to give you grief in a good way.

Expiring Recent Deals

Or gift a Nintendo eShop Card.

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Exciting Bargains for Xbox

Xbox Series X players can lock into Disco Elysium - The Final Cut (70% off, now A$17), a genre-redefining RPG whose lead writer actually based the game’s world on a tabletop campaign he ran for 15 years. For something punchier, Robocop: Rogue City (80% off, now A$17) even has Peter Weller reprising his iconic role, complete with dry, deadpan one-liners custom-recorded for the game.

Xbox One

Expiring Recent Deals

Or just invest in an Xbox Card.

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Pure Scores for PlayStation

Over on PlayStation 5, Resident Evil Village (60% off, now A$21) continued Capcom’s revival hot streak with the towering Lady Dimitrescu (a vamp directly inspired by Japanese urban legends about "hashaku-sama"). Meanwhile, Marvel vs. Capcom Fighting Collection (A$51) brings back some of the wildest crossovers in gaming, including the first-ever Marvel fighting game to feature Chibi-style characters.

PS4

Expiring Recent Deals

PS+ Monthly Freebies
Yours to keep from Apr 1 with this subscription

  • RoboCop: Rogue City | PS5
  • The Texas Chain Saw Massacre | PS4/5
  • Digimon Story: Cyber Sleuth HM | PS4

Or purchase a PS Store Card.

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Purchase Cheap for PC

Finally, PC adventurers can snatch up Battletoads (90% off, now A$2), a modern revival of the famously difficult '90s beat-'em-up that once had players breaking controllers in frustration. Or hop aboard Halo: The Master Chief Collection (75% off, now A$14), where developer 343 Industries lovingly added Halo 3: ODST as a fan-requested bonus after early rocky launches.

Expiring Recent Deals

Or just get a Steam Wallet Card

Laptop Deals

Desktop Deals

Monitor Deals

Component Deals

Storage Deals

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Legit LEGO Deals

Expiring Recent Deals

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Hot Headphones Deals

Audiophilia for less

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Terrific TV Deals

Do right by your console, upgrade your telly

Back to top

Adam Mathew is our Aussie deals wrangler. He plays practically everything, often on YouTube.

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The Sonos Arc Soundbar Is Discontinued, Here's Your Last Chance to Save $300

Sonos doesn't discount its popular speakers very often, so it's a wise investment to jump on a good sale when you see one. Right now, Amazon and Walmart are offering one of Sonos' best speakers – the Arc soundbar – for only $599 after a hefty $300 off instant discount. This speaker appears to have been discontinued and has been replaced by the new Arc Ultra. It's currently sold out on Sonos' website and unlikely to come back except maybe in their Refurbished section.

Sonos Arc Soundbar for $599 ($300 Off)

The Arc was Sonos' flagship soundbar until the recent release of the Arc Ultra, which retails for $1,000 and hasn't seen any discount since its launch. The premium 45" soundbar houses eleven precisely engineered internal speakers (three tweeters and eight midwoofers). It's also Dolby Atmos ready with two dedicated height channels. The Arc can easily be paired with other Sonos speakers and subs without any technical know-how (simply follow the instructions on the app), which is why Sonos is often recommended for anyone who wants great sound without the hassle typically associated with AV setup. Other nifty features include an ambient light sensor, HDMI eARC, capacitive touch controls, WiFi, and more. The Sonos Arc also has a built-in microphone so it can accept voice commands.

The new Arc Ultra is actually worth the price premium

Although the new Arc Ultra looks similar to the Arc and even has mostly similar dimensions (the Arc Ultra is 1.5" wider, 0.4" shorter, and 0.4" shallower), the internals have undergone a significant upgrade. The Arc Ultra packs in fourteen speakers, including seven tweeters, six midwoofers, and an all new Sound Motion four-motor dual-membrane woofer. Aside from bigger, cleaner bass, the Arc Ultra does a much better job separating voices and improving dialogue clarity. It also has Bluetooth built-in, which the Arc strangely lacked.

See more soundbars we recommend

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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A Reader's Guide to the Official Legend of Zelda Books and Manga Series

The Legend of Zelda may be one of Nintendo's most storied and popular video game franchises, but did you also know there's a vast library of books you can check out? From a wide variety of manga to lore encyclopedias, these books make the perfect gift for the Zelda fanatic in your life. Or if you just wanted to spruce up your own bookshelf, we got you covered.

Amazon's April book sale might be over, but many of these are still available at a discount for the foreseeable future and make for great gifts.

The Legend of Zelda Manga

Penned by Akira Himekawa, the Legend of Zelda manga span almost the entire history of the games, with major manga series based on many of the mainline titles like Ocarina of Time and the Minish Cap. These are great for people new to manga wanting to dip their toes in, or die-hard fans of the games looking for deeper world building. All of these stories are available individually, but if you're a collector, you can get some of them in various collected box sets.

The 11 volume Twilight Princess Manga has its own boxed set, which includes the complete story and a poster. Additionally, the Legend of Zelda: A Link to the Past manga by Shotaro Ishinomori is a great quick read that's also available.

The Legend of Zelda Encyclopedias

If you're in the mood for something a little more educational, the Legend of Zelda encyclopedias are the perfect place to get a deep dive into Hyrule's lore, culture, and different races. The Legend of Zelda: Hyrule Historia originally released in 2013 and gave fans the first officially established timeline. If you're unfamiliar, for years fans have meticulously speculated about a branching timeline that began in Ocarina of Time — one branch where adult Link defeats Ganondorf and one where he doesn't. It's a pretty interesting bit of lore that explains some of the settings in later and past games.

The Legend of Zelda Encyclopedia and Art & Artifacts offer even deeper looks at the universe, and include detailed breakdowns of the different items, characters, and enemies, as well as exclusive interviews with developers.

The Legend of Zelda: Breath of the Wild - Creating a Champion is an over 400 page companion to the 2017 game. It contains countless design artwork and concept art, a look at the history of Hyrule, and interviewers with key developers.

The Legend of Zelda Guides

Thanks in part to the internet, they just don't quite make video game strategy guides like they used to. These days, older guides from publishers like Prima Games and Brady Games have become steeply priced collector's items. There is, however, one massive hardcover official guide for 2023's Legend of Zelda: Tears of the Kingdom that is currently available on the Nintendo Switch. This almost 500 page guide covers everything you need to know in the game, from every Korok location and cooking recipes, to dungeon solutions and boss fight strategies.

Of course, you can also find all of that information in IGN's guide to the game, but this physical copy is a great addition to your shelf.

Myles Obenza is a freelance writer for IGN. Follow him on Bluesky @mylesobenza.bsky.social.

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Flexispot Spring Sale Is Live: Save Up to 60% Off Electric Standing Desks and Ergonomic Chairs

Flexispot is running its Spring Sale with up to 60% off the brand's most popular standing desks and ergonomic chairs. We like Flexispot because it offers quality electric standing desks with all the features you'd want at a fraction of the price compared to other more well-known models. We rated Flexispot's highes- end model, the E7 Pro, the best overall standing desk of 2025. I've been using a Flexispot desk for years now and wouldn't pay more for a "better" desk.

Featured in this article

You can quickly browse through all of the listed products on sale above. For more information on each product and why they are worth your consideration, read through below.

Flexispot E7 Pro Desk starting at $399.99

Our favorite standing desk for 2025

The E7 Pro is the creme de la creme of Flexispot's standing desks. It's recent released so it isn't nearly as heavily discounted as the other models. Currently it costs $399.99 (normally $599.99) for the base only and desktop surfaces start at $80. The E7 Pro features the best build quality of the three listed here, and it certainly shows with a weight capacity of a whopping 440lbs. Flexispot claims the motor for the E7 Pro is superior to the standard dual motor setup you'll find in the E5 and E7 and other brands, offering smoother and faster movement. You also get more cable management options included than even the E7. The Flexispot E7 Pro comes with the same 15-year warranty as the E7 on all metal, mechanical, and electrical parts and components, including the motor.

Flexispot C7 Ergonomic Chair for $229

The Flexispot C7 offers a ton of features that are typically reserved for much more expensive chairs. This includes an automatically adjusting lumbar system, adjustable seat depth, adjustable armrests, adjustable seat tilt, adjustable headrest, 128 degrees of recline, and more. There's a newer C7 Max chair available starting at $450 which features a thicker seat cushion, greater recline adjustability, and 5D armrests, and the option to add a built-in footrest.

Flexispot E5 Desk starting at $199.99

The Flexispot E5 desk is, in my opinion, the best value electric standing desk while still offering all the premium features you'd want. Right now it costs $199.99 (normally $379.99) for the base only and desktop surfaces start at $80. The Flexispot E5 is the least expensive model featuring dual motors, which are preferred over a single motor because they can support more weight (in this case 287lbs max) and they last longer because the stress is evenly distributed. The desktop is supported by a double crossbeam structure so that your surface is evenly supported to prevent any sagging. Most standing desks in this price range only have legs with a two-stage column, but this one features a three-stage column, which supports a greater vertical range (in this case 23.6" to 49.2"). An anti-collision feature, a must-have in all desks, will stop the desk when it detects obstruction of the motor. Finally, the keypad controls offer three memory presets and a timer to remind you when to swap sit/stand positions. The E5 comes with a 10-year warranty on all metal, mechanical, and electrical parts and components, including the motor.

Flexispot E7 Desk starting at $299.99

The E7 currently costs $299.99 (normally $499.99) for the base only and desktop surfaces start at $80. For an extra $140, the Flexispot E7 offers better build quality, a higher weight threshold, more included accessories, and a longer warranty. The lifting capacity has been upgraded from 287lbs to 355lbs. Aesthetically, the legs look more professional, with laser-welded seams, powder-coated finish, and no visible holes. The advanced keyboard has been upgraded with an LCD display, more memory presets, a built-in USB charger, and a child-lock function that's a necessity for those of us with inquisitive toddlers. The E7 also comes with a built-in cable tray under the desk to stow away all of your messy wiring. Finally, the Flexispot E7 boasts an increased 15-year warranty on all metal, mechanical, and electrical parts and components, including the motor.

Flexispot E7L L-Shaped Desk starting at $499.99

An L-shaped desk is the best way to take advance of room corners that are otherwise hard to utlize efficiently. Fortunately, Flexispot makes an L-shaped variant of its E7 desk, with the frame starting at $499.99. You'll only need to add $80 to get a 63"x47"x24" chipboard desktop surface included. The desk boasts a triple motor system (one for each leg) with a maximum weight capacity is 330 pounds and a height range of 25" to 50.7". The keyboard features a digital display, four memory presets, a built-in USB charger, and a child-lock function. Like the E7, the E7L includes a 15 year warranty.

Consider getting a desk frame here and the desktop surface elsewhere

I have three standing desks. One of the standing desks included a desktop, however for the other two desks I sourced on my own. For one of them I purchased a massive 74"x26" maple veneered countertop from Ikea for $199. For the other one I purchased a 48"x25" solid wood countertop from Home Depot and finished it myself. There are more options available where you could save money, opt for a better quality material, or both. Just remember to abide by the weight limitations.

How does Flexispot compare to other brands?

I can only speak from personal experience. I own a Jarvis Fully, a Vari Ergo, and a Flexispot E5. All three are excellent desks that have caused me no problems whatsoever in the 3+ years of owning them, and that's the point. The Flexispot E5 is considerably less expensive than the other two options, and yet I don't really see where much of that cost is going. For a similar price of a barebones $600 Jarvis standing desk (which is now owned by MillerKnoll), you could get the top end Flexispot E7 Pro and still come out with a few hundred dollars left over.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Every Upcoming Spider-Man Comic and Graphic Novel Releasing in 2025

It's almost May, but that doesn't mean it's too late to start reading the countless upcoming Spider-Man comics, spin-offs, and graphic novels. For tips on where to read Spider-Man comics online, we got you covered with a quick guide. Once you've found your preferred platform for digital comics, refer back to this guide for everything Spider-Man in 2025.

Ongoing series like Joe Kelly's and Pepe Larraz's The Amazing Spider-Man have just started their new runs, so it's the perfect time to swing in. There are also hardcover and trade paperback collections like the Spider-Man: Gang War Omnibus releasing throughout the year if waiting for monthly single issues isn't quite your thing.

April (Out This Month)

Graphic Novels

  • Amazing Spider-Man Modern Era Epic Collection: Coming Home by J. Michael Straczynksi and John Romita, Jr., April 29
  • Kid Venom: Origins by Taigami, April 29

Single Issues

  • Eddie Brock: Carnage #3 by Charles Soule and Jesus Saiz, April 23
  • The Amazing Spider-Man #2 by Joe Kelly and Pepe Larraz, April 23
  • Predator vs. Spider-Man #1 by Benjamin Percy and Marcelo Ferriera, April 23
  • Your Friendly Neighborhood Spider-Man #5 by Christos Gage and Eric Gapstur, April 23

May

Graphic Novels

  • Miles Morales: Spider-Man Vol. 6: Webs of Wakanda by Cody Ziglar and Marco Renna, May 13
  • Venom War: Zombiotes/ Venomous by Cavan Scott and various creators, May 20

Single Issues

  • Free Comic Book Day 2025: Amazing Spider-Man/ Ultimate Universe #1 by various creators, May 3
  • All-New Venom #6 by Al Ewing and Carlos Gomez, May 7
  • Spider-Gwen: The Ghost Spider #13 by Stephanie Phillips and Paolo Villanelli, May 7
  • The Amazing Spider-Man #3 by Joe Kelly and Pepe Larraz, May 7
  • Miles Morales: Spider-man #33 by Cody Ziglar and Marco Renna, May 14
  • Spider-Verse vs. Venomverse #1 by Mat Groom, Kyle Higgins, and Luciano Vecchio, May 14
  • The Spectacular Spider-Men #15 by Greg Weisman and Andres Genolet, May 14
  • Spider-Man & Wolverine #1 by Marc Guggenheim and Kaare Andrews, May 21
  • The Amazing Spider-Man #4 by Joe Kelly and Pepe Larraz, May 21
  • Eddie Brock: Carnage #4 by Charles Soule and Jesus Saiz, May 28
  • Predator vs. Spider-Man #2 by Benjamin Percy and Marcelo Ferriera, May 28
  • Spider-Boy #19 by Dan Slott and Paco Medina, May 28
  • Ultimate Spider-Man #17 by Jonathan Hickman and David Messina, May 28
  • Venom: Original Sin #1 by Clayton Crain, May 28

June

Graphic Novels

  • Spider-Man: Legend of the Spider-Clan by Kaare Andrews, Khary Randolph, and Skottie Young, June 3
  • Spider-Gwen: The Ghost Spider Vol. 2 - Unraveled by Stephanie Phillips and Paolo Villanelli, June 10
  • Spider-Man by Jeph Loeb and Tim Sale, June 17

Single Issues

  • All-New Venom #7 by Al Ewing and Carlos Gomez, June 4
  • Spider-Gwen: The Ghost Spider #14 by Stephanie Phillips and Paolo Villanelli, June 4
  • The Amazing Spider-Man #5 by Joe Kelly and Pepe Larraz, June 4
  • Ultimate Spider-Man: Incursion #1 by Deniz Camp, Cody Ziglar, and Jonas Scharf, June 4
  • Eddie Brock: Carnage #5 by Charles Soule and Jesus Saiz, June 11
  • Giant-Size Amazing Spider-Man #1 by Al Ewing and various creators, June 11
  • Spider-Girl #1 by Torunn Gronbekk and David Nakayama, June 11
  • Spider-Verse vs. Venomverse #2 by Mat Groom, Kyle Higgins, and Luciano Vecchio, June 18
  • The Amazing Spider-Man #6 by Joe Kelly and Pepe Larraz, June 18
  • Miles Morales: Spider-man #34 by Cody Ziglar and Marco Renna, June 25
  • Spider-Boy #20 by Dan Slott and Paco Medina, June 25
  • Spider-Man & Wolverine #2 by Marc Guggenheim and Kaare Andrews, June 25
  • Ultimate Spider-Man #18 by Jonathan Hickman and David Messina, June 25

July

Graphic Novels

  • Spider-Boy Vol. 3: The Dragon's Challenge by Dan Slott and Paco Medina, July 1
  • Spider-Man Omnibus Vol. 2 by David Michelinie and various creators, July 8
  • Agent Venom Omnibus by Rick Remender and various creators, July 15
  • Amazing Spider-Man: The 8 Deaths Of Spider-Man by Joe Kelly and various creators, July 22
  • Spectacular Spider-Man Omnibus by J.M. DeMatteis and various creators, July 29

Single Issues

  • Solicitations not yet released.

August

Graphic Novels

  • Symbiote Spider-Man Omnibus by Peter David and Greg Land, August 12
  • Spider-Man: Gang War Omnibus by Zeb Wells and various creators, August 19

Single Issues

  • Solicitations not yet released.

September

Graphic Novels

  • Spider-Man/ Deadpool Modern Era Epic Collection: Road Trip by Robbie Thompson and various creators, September 2
  • The Spectacular Spider-Men Vol. 3: Strange Love by Greg Weisman and Andres Genolet, September 2
  • Amazing Spider-Man Modern Era Epic Collection: Big Time by Dan Slott, Fred Van Lente, and Humerto Ramos, September 23
  • Ultimate Spider-Man Vol. 3: Family Business by Jonathan Hickman and Marco Checchetto, September 23
  • Carnage Modern Era Epic Collection: Carnage U.S.A. by Zeb Wells, Cullen Bunn, and Clayton Crain, September 30
  • Predator Vs. Spider-Man by Benjamin Percy and Marcelo Ferreira, September 30

Single Issues

  • Solicitations not yet released.

October

Graphic Novels

  • Eddie Brock: Carnage Vol. 1 - Killing Me by Charles Soule and Jesus Saiz, October 7
  • Spider-Gwen: Ghost-Spider Modern Era Epic Collection: Gwenom by Jason Latour and various creators, October 14
  • Venom Epic Collection: Planet Of The Symbiotes by Larry Hama and various creators, October 28

Single Issues

  • Solicitations not yet released.

November

Graphic Novels

  • Miles Morales: Spider-Man / Deadpool - Pools Of Blood by Cody Ziglar and Luigi Zagaria, November 4
  • Spider-Boy Vol. 4 by Dan Slott and Nathan Stockman, November 11
  • Spider-Girl Modern Era Epic Collection: Family Ties by Tom DeFalco and Pat Olliffe, November 18
  • Ultimate Spider-Man Omnibus Vol. 5 by Brian Michaeld Bendis and various creators, November 18
  • Spider-Gwen: The Ghost-Spider Vol. 3 - Uncharted by Stephanie Phillips and Paolo Villanelli, November 25

Single Issues

  • Solicitations not yet released.

December

Graphic Novels

  • Amazing Spider-Man Vol. 1: Get Back Up by Joe Kelly and Pepe Larraz, December 9
  • Spectacular Spider-Man: Lo, This Monster Treasury Edition by Stan Lee and John Romita, Sr., December 9
  • Miles Morales: Spider-Man Vol. 7 - God War by Cody Ziglar and Marco Renna, December 23

Single Issues

  • Solicitations not yet released.

Myles Obenza is a freelance writer for IGN. Follow him on Bluesky @mylesobenza.bsky.social.

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The Best SSD Deals Right Now

Are you actually looking to buy an M.2 SSD instead? Check out our favorite SSDs for the PS5 console.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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