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Clair Obscur: Expedition 33 Fans Hope 'Future Improvements' Include Quicksave, Photo Mode, And 'More Swimsuits For Gustave'

Clair Obscur: Expedition 33 developer Sandfall Interactive is "currently exploring a wide range of future improvements."

In a social media post shared on the game's channels, the team said these improvements — "from accessibility features to new content and all sorts of bits and bobs we're actively assessing" — will also include expanded localization options (thanks, Eurogamer).

"While we don't have specific timelines or confirmed languages to share just yet," the team added, "we wanted to let you know that it's very much on our radar. Wheee!"

Suggestions from fans on what these improvements could be include a request for photo mode, loadouts, quicksave, and, ahem, "more swimsuit options for Gustave."

In IGN's 9/10 review of Clair Obscur: Expedition 33, we described it as a "modern RPG classic," adding: "In so many ways, Clair Obscur: Expedition 33 reminded me of numerous classic and contemporary RPGs I love, but developer Sandfall truly understood why those games are special and made the pieces it borrowed its own." If that's convinced you to give it a go, be sure to check out our tips for the important things to know before going into Clair Obscur: Expedition 33.

The cast of Clair Obscur: Expedition 33 stopped by IGN Live this month to not only discuss the beloved new game, but also to exclusively premiere an over 10-minute look at the game's making-of documentary. It comes after the team was congratulated for their success by the French President Emmanuel Macron himself.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Nintendo Will Turn Off Your Switch 2's Rumble if It Detects 'Prolonged Use'

Nintendo Switch 2 users have reported having the vibration effect of their controllers turned off, should the console detect you making "prolonged use" of their rumble feature.

Reports of warnings for excessive rumble use have filtered in since the Switch 2's launch earlier this month, as users see a message from Nintendo pop up on screen — "Rumble has been turned off due to prolonged use" — before the ability to make the Joy-Con vibrate further is temporarily disabled.

"I was getting this message originally after about an hour and a half of handheld playtime," one user wrote on reddit. "Now it shows within the first 20 min. Anyone else having this issue?"

Switch 2 owners say they've experienced issues with Joy-Con rumble while enjoying a number of games, including vibration-heavy moments in Cyberpunk 2077 (firing the minigun is reported to be particularly energetic), and during cutscenes within The Legend of Zelda: The Wind Waker on Nintendo GameCube.

But a reddit thread of users tracking the issue lists other titles, too. "Got it during the final boss of Sonic Generations," wrote one disappointed fan. "Been getting it a few times playing Fast Fusion," noted another.

Nintendo is yet to address the warning, though fans believe it is a feature designed primarily to limit the Joy-Con's battery consumption. After all, vibration requires extra power, and while disabling the feature entirely is somewhat heavy-handed, the move will ensure your Joy-Con don't too quickly run out of juice.

"This keeps popping up for me, too, even when I've only played for a few minutes," wrote one concerned fan in another reddit thread on the issue. "Worried I have a defective Joy-Con."

For now, fans impacted by repeated warnings say that fully disabling controller rumble in the Switch's settings menu is their only option to avoid the pop-up continually recurring. Others say that the warning was, for them, only temporary — with the ability to recover their buzz in a matter of minutes.

IGN has contacted Nintendo for more.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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The Most Anticipated Games From Summer of Gaming

All the major studios and publishers have now revealed their biggest announcements through the numerous summer showcases. But IGN’s Summer of Gaming continues! We’ve already run down the biggest and best trailers of the season, but now we move on to bigger issues. Which games have us the most excited and counting down the days until they’re eventually released?

That’s why we’re here today to highlight our most anticipated games… and decide which one we’re hyped for the most. Our top pick has been chosen from a pool that includes every reveal from across the various shows we’ve seen, as well as the games that we’ve been able to go hands-ons with. We’ve also considered the enthusiasm that you, our readers and viewers, have shown for the many newly-announced titles – and so we’ve weighed up comments and trailer viewcounts along with our own personal excitement.

But before we get to our top pick, let’s take a bit of time to reflect on some of the other amazing games we’ve seen and played over the past couple of weeks. Here are some of our other favourites:

5. Ninja Gaiden 4

Soulslikes may have dominated the last decade of action-RPGs but the hack-and-slash renaissance is in full swing thanks to games like Ninja Gaiden 4. Team Ninja and PlatinumGames, two of the best character action developers in Japan, are teaming up for this direct sequel to 2012’s Ninja Gaiden 3.

The high-speed actioner jumped onto the scene in style thanks to a stylish new trailer, but our 25-minute hands-on with the game left us wanting to play much, much more. Super-fast and hyper-bloody, it will make you feel like the ultimate killing machine, provided you have the dexterity to juggle your enemies and pull off the right combos, of course. Luckily, we won’t have to wait too long, as Ninja Gaiden 4 will be out on all platforms on October 21, 2025.

4. Silent Hill Remake

It may have been just a logo and a little bit of nostalgic music at the end of Konami’s Press Start livestream, but the announcement that the Silent Hill 2 remake’s developer Bloober Team will be tackling the original Silent Hill as its next collaboration with Konami was enough to send all of our heads spinning.

The first Silent Hill kicked off one of the most horrifying and beloved video game franchises in history, but while it was ahead of its time in many respects when it came out in 1998, it certainly hasn’t kept up with the times. A remake crafted with the same care and consideration Bloober gave to its sequel is certainly an exciting prospect.

3. Marvel Tokon: Fighting Souls

Move aside Marvel vs. Capcom, there’s a new superhero fighting game in town. The big surprise of PlayStation’s latest State of Play was Arc System Works’ Marvel Tokon, a 4v4 tag team fighting game featuring Marvel heroes like Iron Man and Captain America reimagined through a Japanese lens. Arc System Works is already lauded for their visually striking and deeply competitive fighting games like Guilty Gear and Dragon Ball FighterZ, but Marvel Tokon could take this beloved-but-niche developer to new heights thanks to the power of Disney. The detail and depth of mechanics showcased in the lengthy reveal means Marvel Tokon just inches past our excitement for another superheroic fighting game announced over the Summer of Gaming - Invincible VS. Plus, Fighting Souls is 4v4 rather than 3v3, so that extra couple of heroes only helps push our anticipation up further.

2. 007 First Light

IO Interactive finally unveiled its long-awaited 007 game and – surprise! – it looks fun as hell. While the developer’s usual suited assassin, Agent 47, might be an emotionless killing machine, young James Bond here in 007 First Light looks to be having the time of his life as he sets out on the path to become one of the most famous secret agents in the world (a mission that, admittedly, seems something of a contradiction).

The trailer has everything a good James Bond game should have: exotic locales, sports cars, laser wrist watches, a little light flirting, and plenty of explosions. Pair that with the knowledge that IOI has said we should expect the same level of freedom as available in the Hitman: World of Assassination trilogy, and 007 First Light is one game we just can’t wait for (plus, with a 2026 release window, this is likely going to be our first big Bond outing since Daniel Craig bowed out). Perhaps the only reason it’s not our overall most anticipated game of the event is that we sadly haven’t had a chance to play it yet, and therefore can’t definitively speak to its quality. We’ll keep our fingers crossed for gamescom 2025…

So, that’s four reveals of varying sizes that have us hyped for future games. But the big one – our most anticipated game – is something coming pretty soon, and something we’ve already been able to play. And, based on how much we love its predecessors, we’re hoping it continues the series’ legacy and offers up one of the finest survival horror experiences of the generation. Our most anticipated game from the Summer of Gaming is…

1. Resident Evil Requiem

Capcom delivered an epic bait-and-switch during Summer Game Fest 2025, suggesting that there would be no official Resident Evil 9 announcement as part of the show, only to formally reveal Resident Evil Requiem a few minutes later. I guess delayed jump scares are part of the Resi recipe, after all.

The next mainline entry in the popular survival horror franchise is set to star a new hero, Grace Ashcroft, who has a close relationship to a character from a forgotten Resident Evil game. More excitingly, though, Capcom revealed that Resident Evil Requiem will be playable in both first- and third-person at launch, combining the best of both worlds when it comes to modern Resident Evil games. We got a chance to play a short preview build of Resident Evil Requiem and came away impressed with how first-person focuses on pure horror, while playing in third-person delivers some added action thrills.

Grace seems like a compelling new character, too, given her background as an FBI analyst who’s more comfortable behind a computer than with a gun. This’ll make her (and us) even more afraid when we come face to face with Requiem’s new stalker monster, a hulking figure whose grotesque frame fills up entire hallways.

All this, plus Capcom’s ongoing winning streak of great games, means we’re incredibly excited to play the next mainline Resi game when Resident Evil Requiem is released on consoles and PC on February 27, 2026.

Resident Evil Requiem is our most anticipated game from the Summer of Gaming, but what’s yours? You can let us know in the comments below, or join us tomorrow when we’ll be ranking the biggest announcements in an IGN community tier list.

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Pokémon Go Director Talks New Ownership, Says Saudi Backing Won't See Demands Such as Cristiano Ronaldo Added to the Game: 'Yeah, That's a Little Bit Not Our Vibe'

Earlier this year, Pokémon Go maker Niantic announced it was selling its portfolio of mobile games to Monopoly Go owner Scopely for $3.5bn, in a move that was both celebrated and scorned by parts of the game's devoted playerbase.

For some fans, new ownership finally meant freedom from previous owner Niantic's focus on pushing largely unwanted augmented reality features into the game. (Post-sale, Niantic has essentially rebranded under a fresh title, Niantic Spatial, and made pursuing AR technology its sole goal.) Scopely, by comparison, is entirely gaming-focused.

But for other fans, particularly those who have played other Scopely titles, the change sparked concerns around the potential for increased monetisation, and of any involvement by Scopely's parent company Savvy Games, which is a product of Saudi Arabia's controversial Public Investment Fund.

As part of his first round of interviews since the $3.5bn acquisition was finalised earlier this month, I sat down with Pokémon Go director Michael Steranka to discuss the impact of the game changing hands, and what being owned by Scopely would really mean for fans of the hit smartphone game going forwards.

"We physically moved basically one block over so, you know, it wasn't too much of a change," Steranka begins, as we sit on Pokémon Go-branded deck chairs at the game's big Go Fest 2025 live event in Paris last weekend. "It was actually one of our overflow offices that we had anyways, so a really familiar space.

"I would say the most remarkable thing about this transition so far is how uninterrupted it's been," he adds. "It's very much been business as usual."

For Pokémon Go, business as usual means a continually busy schedule of in-game events and additional Pokémon releases, as well as physical events such as Go Fest 2025 and the upcoming debut of a mysterious mobile event series, Pokémon Go Road Trip 2025, set to begin in the UK later this month and wrap up in Cologne in August. Throughout this, and through its acquisition period, Steranka says Pokémon Go has continued as normal — though it is, as he acknowledges, still early days.

"Granted, [the acquisition] fully closed during Osaka Go Fest, the team has been quite busy, and so it's probably intentionally not disruptive around this moment in time," he notes. "But the sense that I've been getting through all the conversations I've had with folks at Scopely is the way they operate is to be quite unintrusive with individual game teams.

"As you know, our full development team moved over with us, and in terms of the day to day, who we interact with, we all still ladder up to Ed Woo, our team's leader within Niantic, who still is within Scopely as well."

"The key thing that's maybe a little bit less of a priority is the augmented reality focus.

So, what will change? Let's start with a positive for most Pokémon Go fans — the likely reduction in focus of AR-focused gameplay going forward.

"The key thing that's maybe a little bit less of a priority is the augmented reality focus," Steranka acknowledges. "It's no secret a lot of players have not been super excited about some of the AR systems that have been added to the game over the years. Moving forward, if we add any AR functionality to Pokémon Go, it'll be because we as a team really believe it's going to be a fun and exciting thing to add."

Unlike Niantic, Scopely is a company entirely dedicated to video games — something Steranka perhaps tellingly describes as a "breath of fresh air" for his own team.

"Philosophically it's great, or I'm expecting it to be great, to be at a company that's fully dedicated to games, because that's where I feel like we did struggle a little bit over on the Niantic side," he says. "It's just when it comes to overall company priorities, and where do we want to invest, and what sort of company initiatives we're pushing forward at Scopely, it'll be very much focused on what's best for this game. And I think that'll be a nice breath of fresh air for everybody."

Despite recent changes to increase the amount of in-game features available to fans playing remotely, and the introduction of new items such as the Lucky Trinket and the pricey upcoming Golden Bottle Cap, Steranka says players are simply seeing the Pokémon Go team's own roadmap of features, planned months in advance, go live.

"It's kind of funny, because I think some of the recent changes we've made in the game have been things that players have been hoping for and wanting for a while, and a lot of online chatter that I've seen has been suspicion that, like, 'Oh, this is this must be because of the Scopely acquisition'," Steranka says. "These are things we've been working on.

"But to be fair, Scopely hasn't come in and said, 'Hey, don't do that.' They've very much come in and been very supportive of all the things that we had already been planning on the roadmap. We've got a couple other amazing features and updates coming down the line later this year that players will be equally thrilled to see."

Indeed, in terms of the game's plans for the future, and the suggestion that any new owner might come in and start adding new things to Pokémon Go's existing content schedule, Steranka says the Pokémon Go team already has "pretty much planned out for the next two years, essentially, though that does change over time as well."

"I think people who are skeptical will remain skeptical.

Shortly after the sale was first announced, Steranka sat down for a lengthy heart to heart with TrainerTips, perhaps the best-known and longest standing Pokémon Go player on YouTube, for an insightful interview that aimed to soothe initial fan fears over the game's future. Months later, and with the deal now done, I ask Steranka where he thought community sentiment towards the game and its new ownership stood now.

"I think people who are skeptical will remain skeptical," Steranka replies. "The biggest thing that we can do is just prove over time that this actually is a great direction for the game to go. But I do think that, especially after having that interview with TrainerTips, I've definitely seen people have a little bit more optimism for the future. It's healthy skepticism, but optimistic, regardless. So that's how I feel personally.

"I've heard great things about Scopely. I think actions will speak louder than words, but so far, the actions have been awesome, and I have every expectation that that's going to continue over the coming years."

Still, alongside this enthusiasm, I was keen to ask about the match-up between Niantic's now-separate Pokémon Go team and the Savvy Games-owned Scopely. In the past, Pokémon Go has frequently positioned itself as an inclusive game run by progressive leadership. I asked Steranka what the internal conversations were like around being owned, ultimately, by a Saudi-backed company, and what it might mean for the game going forward.

"That was definitely something I was curious about personally early on when I met with Walter Driver, the co-CEO and founder of Scopely," Steranka acknowledges. "I did address that head on with him, and his perspective on that really resonated with me.

"Number one, [the Pokémon Go] team is pretty much never gonna be engaging directly with Savvy. For the most part, they just let Scopely operate the way that they want to operate. Number two, it's always better to engage with people of all different kinds of backgrounds. And if there's any change that you'd like to make in the world, you can't really make any changes by not engaging, right?

"And I think that actually is very, sort of central to our philosophy around Pokémon Go as a game as well. We want people to go out and meet with other folks in their community and fully believe in the power of getting face to face and finding common ground and bettering the world from that type of community-first approach.

"You can't really make any changes by not engaging.

"So yeah, I don't think there's going to be any major or any changes at all that is dictated down on high, from Savvy, and if anything it just means we have the funding needed to invest in areas that we've always wanted to invest in. And so that's something I've really been excited about, because there is a world where maybe we became a public company, and then we're at the scrutiny of shareholder demands on a quaterly basis. That's not really a world we're operating in within at Scopely, which is great. It can be a lot more focused on what's best for the long term health of the game."

Earlier this year, SNK, another Saudi-backed company, raised eyebrows by including European football star Cristian Ronaldo in its new game Fatal Fury: City of the Wolves, as Ronaldo himself cemented himself within the Saudi football leagues.

"I did see that," Steranka says, when I bring this up.

I guess what you're saying is, don't expect Ronaldo in Pokémon Go anytime soon, I ask.

"Definitely not," is Steranka's reply. "Yeah, that's a little bit not our vibe within Pokémon Go."

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Hideo Kojima Made Significant Changes To Death Stranding 2 Because Playtesters Thought It Was 'Too Good'

Death Stranding 2: On the Beach creator, Hideo Kojima, reportedly changed the game halfway through because playtesting results were "too good," and he doesn't want his work to be "mainstream."

The revelation comes from Yoann "Woodkid" Lemoine, who worked closely with Kojima on the upcoming game's soundtrack. Talking to Rolling Stone, Lemoine talked about his process — both with Kojima and without — and the challenges of writing music for a medium that's changing in real-time as players progress through the game.

Interestingly, he also reflected on Kojima opening up about the "problem" of having players "like [Death Stranding 2] too much." "That means something is wrong," Kojima told him. "We have to change something."

"There’s a key moment where we had a discussion, probably halfway [through] when we were doing the game, where he came to me and he said, 'We have a problem,'" Woodkid explained.

"Then he said, 'I’m going to be very honest, we have been testing the game with players and the results are too good. They like it too much. That means something is wrong; we have to change something.' And he changed stuff in the script and the way some crucial stuff [happens] in the game because he thought his work was not polarizing and not triggering enough emotions."

According to Kojima, "If everyone likes [your work], it means it’s mainstream. It means it’s conventional. It means it’s already pre-digested for people to like it."

"I don’t want that," Kojima reportedly told Lemoine. "I want people to end up liking things they didn’t like when they first encountered it, because that’s where you really end up loving something."

Woodkid added "that was really a lesson for [him]," convincing him "not doing stuff to please people, but to make them shift a little bit and move them."

Not long to go now — Death Stranding 2 is out on June 26, 2025. Hideo Kojima is also working on a live-action Death Stranding film with A24, and we recently learned that a Death Stranding anime is in the works, too. He's also working on a PlayStation exclusive action espionage project called Physint, and called the upcoming Xbox-published OD "a game I have always wanted to make."

Earlier this month, the U.S. Entertainment Software Rating Board (ESRB) suggested Death Stranding 2 players will be able to bash stuff to death with a guitar.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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As 5-Year Wait for Prince of Persia: Sands of Time Remake Continues, Ubisoft Thanks Fans for Patience and Recommends You Play the Rogue Prince of Persia Instead

As the wait continues for news of Ubisoft's long-delayed Prince of Persia: The Sands of Time remake, the publisher has reassured fans it is still persevering with the project, and instead recommended something else to play while you wait.

Ubisoft first announced a remake of the beloved Prince of Persia: Sands of Time back in 2020, and said it was set to launch the following year. The project has had a rocky development, with multiple delays and a full reboot as work was restarted back at Ubisoft's Montreal mothership, having originally begun at Ubisoft Pune and Mumbai.

Now, with no sign of the game during any of this month's various announcement shows — Sony's PlayStation State of Play, Microsoft's Xbox Games Showcase, or Summer Game Fest — Ubisoft has spoken out to confirm its Sands of Time remake is now "deep" in development, as the game's current vague 2026 launch window edges ever closer.

"Yep, we're still deep in the game — exploring, building, and ensuring the sands move with purpose," Ubisoft wrote on the official Prince of Persia social media account.

"This game is being crafted by a team that truly cares, and they're pouring their hearts (and a lot of coffee) into every step. Thank you for sticking with us."

Yep, we’re still deep in the game — exploring, building, and ensuring the sands move with purpose. 🗡️⏳

This game is being crafted by a team that truly cares, and they're pouring their hearts (and a lot of coffee) into every step.

Thank you for sticking with us. 💖 pic.twitter.com/9bKjZHjmur

— Prince of Persia™ (@princeofpersia) June 16, 2025

While there's still a long wait ahead for Prince of Persia fans, Ubisoft noted that there was another entry in the series that's well worth a try: The Rogue Prince of Persia, developed by Dead Cells studio Evil Empire, which is currently set to leave early access in August.

"While development continues behind the scenes, there's another adventure waiting for you right now: The Rogue Prince of Persia — fast, stylish, and built with the same dedication," the publisher added.

While Ubisoft didn't mention it, Prince of Persia fans should also spare a thought for The Lost Crown, the series' 2024 Metroidvania-style entry. Despite a positive critical reception, the game failed to generate sales. Ubisoft subsequently disbanded its development team into other departments, scrubbing hopes of a sequel.

Ubisoft is currently in something of a quiet patch for new game launches, following the launch of Assassin's Creed Shadows back in March this year. The game's first expansion, Claws of Awaji, is due before the end of 2025, but new games in the publisher's other big franchises are further off.

As the company restructures itself with the help of €1.16 billion investment from Chinese giant Tencent, it has also delayed a number of its upcoming big budget releases in order to afford them extra development time — likely meaning a longer wait for the return of Far Cry.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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SnyderCut Subreddit Issues Statement After James Gunn Dismisses Fan Calling for Mass Superman Review Bomb Campaign

The mods looking after the SnyderCut subreddit have deleted a post calling on fans to review bomb the upcoming Superman movie and issued a statement to their community members.

On Monday, DC Universe steward James Gunn responded to the post, which had issued a call to arms to “stand up and fight for SnyderVerse on July 11.”

The user called on fans to “post spoilers everywhere,” “leave bad ratings on review sites,” and “reserve tickets online but don’t complete the purchase.”

“Gunn fired the first shot and killed the Snyderverse and here is our chance to take the fight back to him,” the post ended.

After a Threads user brought the post to Gunn’s attention, he replied to dismiss its impact on Superman’s potential success.

“Lol I think we'll survive,” he said. “I'm not sure the eight people that listen to that guy (I'm going to go out on a limb and guess it's a guy) are going to impact the course of events.”

Now, the r/SnyderCut mods have explained that they removed the post about two hours after it was posted, and that it had little engagement at that time. Of course, a screenshot of the post was already doing the rounds on social media by that point, and was on its way to Gunn on Threads.

The mods then distanced themselves from the original post and its content in the locked thread:

“Our staff never approved that post and does not endorse what it said. This is a public sub, where posts do not have to be pre-approved. The mere appearance of a post on our sub does not represent any endorsement by us. Our moderators delete posts after they are made if they violate any of our policies or Reddit's policies. There was never any question that this post violated our policies, both explicitly and in spirit, and needed to be immediately removed.

“The post wasn't so much controversial as it was universally disapproved of. We support everyone's right to vote with their wallets by choosing to not see a movie. But we do not support any dishonesty or manipulation aimed at stopping someone else from choosing to see a movie.”

This isn’t the first time the infamous Zack Snyder fandom has hit the headlines. Snyderverse fans played a part in Warner Bros.' 2021 release of the Snyder Cut of Justice League, and, last year, Suicide Squad 2016 director David Ayer was forced to respond to an online backlash against his support for Gunn’s Superman and its debut trailer.

Ayer, whose widely panned Suicide Squad movie formed a part of Snyder's now defunct DCEU, had initially taken to X/Twitter to ask fans not to launch the latest ‘Ayer Cut’ campaign at the same time as the Superman trailer release date. Ayer, clearly exacerbated by what he'd witnessed on social media as a result, announced he was taking a “step back” from the discourse.

Gunn touched briefly on the subject of some within the Snyderverse fandom rooting for Superman and his new DCU to fail, in a recent interview with Rolling Stone.

“I don’t mind it,” he said. “I think it’s good. I think you don’t wanna have everybody root for you. And I have an actor who reads everything online. I won’t say who it is, but he’ll read this article, and he’ll know who it is. It’s one of the top five in Superman. And this actor gets so upset over things that people say. I said, ‘First of all, you realize that the trailer came out and [reaction] was 97, 98% positive. These people help us, because you don’t want everything to seem 100% positive.'

“It’s all right to have an opposing force every once in a while. Some of the things get ridiculous — I just know that every time something comes out, it doesn’t matter how positively received, there’s gonna be something that is of great controversy. It was great controversy that the sun caused Superman pain.”

In the same interview with Rolling Stone, Gunn explained why he ditched the subtitles for this July's Superman and next summer's Supergirl.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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As Stellar Blade Hits 3 Million Copies Sold, Dev Says Sequel Will Have the 'Rich' Narrative Missing From the Original

As Stellar Blade tops 3 million sales worldwide, director Hyung-tae Kim has revealed the sequel, which has already been confirmed, will have a "serious" story.

In an interview with This Is Game, via Genki, Kim admitted that the team had developed a deeper story for Eve and co., but the cost of cutscenes became too high, resulting in them having to skip a lot of the cinematics — and therefore the story itself — to get the game over the finish line. That's why we're left with so many questions about Eve's world, including an official explanation as to why she requires a costume change so often.

While it seems Shift Up considered retrospectively adding in cutscenes to better explain the story, Kim was concerned that may "clash" with what players know and understand of the game thus far. Consequently, it looks like we can expect a "sufficiently rich narrative" when it comes to the sequel.

We probably shouldn't expect a follow-up anytime soon, however; right now, the whole team is reportedly dedicated to the PC port. Kim did say Shift Up would "do our best" to get it out by 2027, though.

The PC version of Stellar Blade only launched on June 11, but it's already Sony's biggest single-player Steam launch ever. Right now, the concurrent player peak is over 192,000. By comparison, Ghost of Tsushima topped out at 77,154 players, God of War peaked at 73,529, and Marvel's Spider-Man Remastered sports a peak of 66,436 players. In fact, the only Sony-published game to have a higher concurrent record than Stellar Blade is Helldivers 2, which is, of course, a multiplayer game.

IGN's Stellar Blade review returned a 7/10. We said: "Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre."

PC-specific features include AI upscaling via Nvidia DLSS 4 and AMD FSR 3, an unlocked framerate, Japanese and Chinese voiceover, ultrawide display support, higher resolution environment textures, and DualSense support for haptic feedback and trigger effects.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Nintendo Launches Opening Salvo in War Against Switch 2 Game Pirates, as MIG Switch Users Report Online Service Bans

A wave of Nintendo Switch 2 users have reported suddenly being banned from accessing the console's online services, and believe their use of the MIG Switch cartridge is the cause.

The MIG Switch is a flash cartridge that stores and plays copied Nintendo Switch 1 games — something Nintendo itself takes a dim view on, even as many users of the device claim they're just playing backups of their own legally-bought software.

But regardless of its purpose, the outcome for inserting a MIG Switch into your Switch 2 looks to be the same. Impacted users say they've begun receiving online bans on their Switch 2 consoles, blocking them from online play, the console's eShop and access to other Nintendo services. And now, they are hurriedly warning others of the consequences.

"My Switch 2 test has been banned, after using the MIG Switch with perfectly legal dumps of my own cartridges, so it would seem that Nintendo can detect something," one user wrote on social media, linking to a string of similar reports online.

"Similar reports on reddit are starting to come in. I strongly recommend that you do not use the MIG Switch, it was already very risky to use but it is even more so on Switch 2."

My Switch 2 test has been banned, after using the mig switch with perfectly legal dumps of my own cartridges, so it would seem that Nintendo can detect something
Similar reports on reddit are starting to come in.https://t.co/nbPMlRWSaPhttps://t.co/3eq6dkbFMi
I strongly… pic.twitter.com/btzjQYJzE4

— SwitchTools (@SwitchTools) June 16, 2025

On reddit, another user claimed they had only tried a MIG Switch in their Switch 2 console once, to play a legitimately backed up game they owned, before receiving Nintendo's online ban.

"I tried my MIG Switch in my NS2 once," the user wrote. "It didn't work. It just showed the game title and refused to load. It tried to download a title update for it and that was it. Maybe it downloaded a flag for the console to be banned? This was over a week ago this happened though. I've been playing with a legitimate cartridge ever since though."

Users with an online ban now see the following warning message pop up when trying to use any Switch 2 feature that requires internet connectivity: "Error Code: 2124-4508 The use of online services on this console is currently restricted by Nintendo."

On YouTube, gaming emulation channel Scattered Brain has posted a video showing their now-banned Switch 2 console, and said that simply signing in to another Nintendo account on the device did not lift the ban, which seems to be applied at a console level.

This video shows banned Switch 2 consoles can still be played offline, so Nintendo has not chosen to completely disable, or 'brick', these consoles — for now at least.

Back in May, ahead of Switch 2's launch, Nintendo updated its Nintendo Account Agreement to make clear that any attempt to use "hardware or software that would cause the Nintendo Account Services to operate other than in accordance with its documentation and intended use" risked "the Nintendo Account Services and/or the applicable Nintendo device [becoming] permanently unusable in whole or in part."

In other words, this new ban wave does not come without warning — even if it is coming as a shock to some.

"My Nintendo Switch 2 has been console banned and I have absolutely no idea why!" one user wrote on reddit last night. When asked if they had used a MIG Switch, they replied: "I haven't been able to use the MIG Switch on my NS2, I just tried it out of curiosity."

IGN has contacted Nintendo for more.

Image credit: Scattered Brain.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Dune: Awakening Dev Working on PvP and Deep Desert Issues as New Concurrent User Peak Record Is Set

Dune: Awakening developer Funcom has said it's "working on" issues that are bugging players when they head out into the Deep Desert, including respawn times.

Though Funcom has already confirmed there's a fix coming for players sick of getting squished by helicopters in PvP — which is still cited as a huge problem — chief creative officer, Joel Bylos, popped up in the Reddit comments of one post to assure fans the team was addressing the issue.

"We are working on a bunch of changes/fixes to these things. Please bear with us," Bylos wrote.

Bylos was responding to a post by redditor rustypipe7889, who had outlined their issues with Dune: Awakening's PvP and the Deep Desert. Chief among them is the instant respawn timer in the PvP areas ("even when you win a long winded battle the losing team will just re-spawn instantly in the local area").

Meanwhile, other players have reported different issues with Dune: Awakening's endgame, although Bylos is yet to directly respond to those complaints. "End game is a total mess," lamented redditor Darqsat.

"There's nothing else in [Deep Desert] to attract PvE players, so DD usually empty and consists only crazy PvP tryhards. Officially, PvE ends in T5 with Duraluminium. And either they try different builds, or base-building, or they just leave the game. Nothing motivates them to go deep into desert. No legendary storyline quests, no certain PvE items like vehicle parts, or base parts, nothing."

The complaints about Dune: Awakening's endgame come as the survival MMO hit a new high over the weekend of 189,333 players.

Dune: Awakening has enjoyed a superb launch, with a 'very positive' user review rating on Steam. Within hours of going live on June 10, Funcom's survival MMO had clocked up over 142,000 concurrent players on Valve's platform. You can also see what we make of it so far in our Dune: Awakening review in progress.

If you're just getting started, check out all the Dune: Awakening classes you can choose from, and keep an eye on our in-progress Dune: Awakening walkthrough for a step-by-step guide to the story. To help you survive on Arrakis, we've got Dune: Awakening resource guides that'll help you find iron, steel, aluminium, and more.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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An Item Duplication Glitch in Elden Ring Nightreign Makes It Easier To Share the Wealth

Elden Ring Nightreign has some pretty sick gear drops. And sometimes, you might even want to let other people try out that gear, even though you want to also use them. Well, a gear duplication glitch makes it easy to share the loot, for as long as it's around.

I first saw this thanks to the folks at PC Gamer, who put together a quick guide on just how to tackle the duplication. It's actually fairly simple to execute; if two players try to pick up the same weapon, at the same time, they both pick it up. So now you have the original, and a duplicate. (Don't ask which is which, it'll freak everyone out.)

Not only is this fairly simple, it's easy to repeat and there isn't really a downside to "failing" it. If the pick-up gets messed up, you can just try again. In fact, the only danger is that you're basically stopping in one place and coordinating this drop-and-pick-up strategy, and in Nightreign, standing still is rarely advisable. The brief respite between days, or the alabaster alcove before the big Nightlord showdown, is probably the best time to do this.

As PC Gamer noted though, they're not the first to stumble onto this trick. Various YouTubers and Reddit users have posted about the easy duplication, too. The proverbial lid is off on this particular exploit.

Whether FromSoftware will take any aim at changing it is anyone's guess. It is somewhat niche-use. There's no voice chat or anything to coordinate with random players online, so it's not exactly feasible to start dropping your best equipment and hope everyone's on the same page.

Even for teamed-up players using Discord or some other method to chat, you'd still want to have equipment that other characters would want. Not only is Elden Ring Nightreign fairly generous in drops, at least in my experience, but each character tends to have their own wants and needs for weaponry. Unless you're rolling three Ironeyes, I suppose.

The duplication glitch is nice for characters who want to double-up on specific weapons, like the Executor, but it's not some instant-win trick. For some fun and maybe sharing the wealth around if someone didn't manage to get any solid weapons by the final day, though, it might not be the worst trick to keep in your back pocket.

We’ve got plenty of Nightreign tips and tricks to help you take down all the eight Nightlord Bosses, and if you’re wondering how to unlock the two locked Nightfarer Classes, check out How to Unlock the Revenant and How to Unlock the Duchess, plus How to Change Characters.

Eric is a freelance writer for IGN.

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Mario Kart World's Character Select Screen Hides a Legendary Nintendo Easter Egg

Nintendo has included an infamous recurring Easter egg in Nintendo Switch 2 launch title Mario Kart World, fans have discovered.

Totaka's Song, a recurring tune that has secretly appeared in countless Nintendo games, has once again been found — and you can hear it on Mario Kart World's character selection screen.

Simply scroll over to Yoshi on your character roster and leave the green dinosaur dancing for a little while. Eventually, he will start humming a familiar tune — yes, this is Yoshi singing Totaka's Song.

"I was idling on the Character Select screen when I noticed Mario began humming after enough time passed," wrote reddit user charizardtelephone. "I thought, 'Huh, they could totally hide hidden tunes like that.' Wait. Hidden music? In a Nintendo game? With Yoshi? It was too good to be true."

You can take a listen to Yoshi humming Totaka's Song below:

Legendary Japanese video game composer Kazumi Totaka has included versions of the melody in various games he has contributed to, both as composer and as the voice/noises of Yoshi himself. From Super Smash Bros. to Wii Sports, Animal Crossing to Pikmin, Totaka's Song is somewhere inside them all.

"After a few seconds, lo and behold, Yoshi begins humming Totaka's Song like the idle Yoshis do in Mario Kart 8," charizardtelephone continued, detailing the song's discovery in Mario Kart World. "Very cool Easter egg. Not sure if anyone else has noticed it yet."

In Japan, Mario Kart World is currently beating the physical sales of Switch 1 launch title The Legend of Zelda: Breath of the Wild earned back at Nintendo's last console launch. The game, which is included in a bundle option with the Switch, is Nintendo's first big hit for its new console. Next up to launch is Donkey Kong Bananza, which will be further detailed in a Nintendo Direct broadcast later this week.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Amazon Has Revealed Prime Day 2025 Will Be a Four Day Shopping Event

Amazon has officially announced that Prime Day 2025 will run from 8 to 11 July, making it the longest Prime Day event since it began a decade ago. What originally started as a 24-hour sale eventually expanded to 48 hours in recent years, and now stretches to a full four days.

Prime Day remains one of the biggest annual online shopping events, typically second only to Black Friday in terms of scale and consumer interest. The four-day format gives Prime members additional time to browse discounts across a wide range of products.

As in previous years, the offers will be available exclusively to Amazon Prime subscribers, with many deals unlikely to return until the Black Friday sales in November.

In the US, anyone can join Prime for $14.99 per month or $139 per year, with a zero-cost 30-day trial also available for eligible new users.

But, the better deal is entirely for the young crowd through the "Amazon Prime for Young Adults" scheme, which offers the same benefits, including fast delivery and access to Prime Video, with a few additional features like 5% cashback every day on tech, or 10% during Prime Day, and zero food delivery fees on Grubhub.

This version comes with a six-month free trial, followed by a 50% discount on the standard membership price, reducing the cost to $7.49 per month or $69 per year until the customer turns 25 (or your knees start to ache when you bend down).

These Prime Day 2025 Deals Are Already Live

Alongside the discounts for young folk on Prime memberships, there's a few other top discounts to consider in the run up to Prime Day 2025.

This includes a favorite of ours on Audible, Amazon's in-house audiobook service, with its Audible Premium Plus membership currently $0.99/mo for 3-months for new members. Usually $14.95 a month, those signing up are saving $41.88 in total over the trial period.

From June 17 at 9 AM PT, Prime members can also claim six bonus free games: Tomb Raider I-III Remastered, Saints Row 2, Saints Row IV Re-Elected, Star Wars: Rebellion, TOEM, and Dungeon of the Endless: Definitive Edition.

Beyond Audible and Prime Gaming, you can also find some excellent deals that may not be "Prime Day" exclusive, or branded for that matter, but that are that good that they are worthy of inclusion and discussion.

For example, the Apple AirPods Pro 2 down to its lowest price of the year so far at $169 right now at Amazon, alongside some major discounts on Magic: The Gathering sealed booster sets, and even a handy discount on a "Like New" PlayStation Portal that's down to just under $150 today.

Will There Be Switch 2 Stock During Prime Day?

While it remains unconfirmed whether Amazon will stock the Nintendo Switch 2 during Prime Day, signs suggest the retailer may finally be preparing to offer the console directly.

The product listing for the Switch 2 + Mario Kart World bundle, previously non-existent, and then dominated by dubious third-party sellers, has now been stripped back and reset to a simple “Currently unavailable” status.

Notably, Amazon has also resumed selling first-party Switch 2 games, a shift that could indicate a broader return of official Nintendo stock to the platform. With Prime Day approaching, it's worth monitoring the listing closely for any movement.

Nintendo Switch 2 consoles are currently sold out at every major retailer. While launch day stock was solid, helping the console shift over 3.5 million units in just four days worldwide, it's been tough to come by ever since. But, there's hope yet with Amazon now almost certainly set to stock the console in the coming weeks.

One possibility is that Amazon could restrict Switch 2 availability to Prime members during the sale, a move that would align with the event's exclusivity model, and give subscribers early access to one of the year’s most in-demand consoles.

Should You Shop Prime Day or July 4th Sales?

Prime Day this year begins just days after the July 4th weekend sales period. While July 4 often sees top discounts on gaming monitors and other tech from major retailers like Walmart, Best Buy, and Target, Amazon’s Prime Day typically ramps up the scale and scope of deals, especially on its own devices and exclusive brand partners.

This close scheduling could lead to more aggressive pricing and plenty of price competition, as retailers try to capture buyer interest before Amazon’s four-day event begins. It also means consumers may be navigating two major discount windows within the same week, one open to all, and one exclusive to Prime members. In summary, it could be worth checking out both.

Robert Anderson is a deals expert and Senior Commerce Editor for IGN. You can follow him @robertliam21 on Twitter/X or Bluesky.

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Celebrate The Legend of Zelda on Switch 2 With IGN Guides

To celebrate the release of Nintendo Switch 2 – and the 19(!) different Zelda games that are now playable on the system – the IGN Guides team has made a few upgrades to ensure you'll have a helping hand when you most need it. Not everyone needs a walkthrough to get to the end, but we hope these new features and upgrades can inspire even the most seasoned Zelda player to return and discover something they may have missed or skipped on a previous playthrough.

Speaking of smooth sailing, we hope you’re as excited as we are to revisit one of GameCube’s best games, The Legend of Zelda: Wind Waker in its original form. Yes, that means the slow-sailing and long Triforce Chart/Shard quest found in the OG version are back – and you may want to use our guide to make sure you don’t head in the wrong direction. Our Wind Waker guide was originally written in 2002, but we’ve worked on some big upgrades to make it nice and new for Switch 2! Here’s what you can expect:

The Legend of Zelda: Wind Waker Guide and Map

We have overhauled our guide and walkthrough with new high-resolution screenshots, added in-page tracking, checklists, new videos, and radically upgraded our interactive map. Instead of just showing you a desktop or mobile version of the in-game map, we have redone it from the ground up and you can now zoom in all the way and see every island, enemy platform, and submarine up close. Track which Pieces of Heart, charts, and items you’ve collected and start chasing all 135 Nintendo Gallery images to finally get that 100% completion. If you prefer video, you can even track every Treasure Chart via in-video checklists (or jump to the exact spot in the video from the guide). The guide and videos of course also address the Wii U HD vs GameCube/Switch 2 version differences so that it all works for both versions.

Helpful Wind Waker links:

The Legend of Zelda: Breath of the Wild Guide and Map

Nintendo’s biggest-ever series reboot arrived on Switch 2 with upgraded framerate and resolution. If you’re like us and you’re itching to go back and see how it plays after sinking hundreds of hours into Tears of the Kingdom, we’ve got you. As a thank you to our returning IGN Guides users, our tracking experience will be completely free for the next three months, giving you enough time to finally find and check off every Korok Seed. Each seed location comes with brief hints for those who want to figure out things on their own – or you can click through to the guide for detailed tips if you're stumped.

Here are the most popular pages for people trying to 100% the game:

The Legend of Zelda: Tears of the Kingdom Guide and Map

We’ve updated our Tears of the Kingdom guide and map to get ready for the Switch 2 re-release as well. While Nintendo hasn’t changed a ton over the original Switch release, there are some updates we’ve detailed in our guide. If you’re jumping back in to finally complete the main quest, you can start with our detailed walkthrough, or embark on the never-ending Korok hunt and track everything on our Interactive Map.

If you’re wondering what changed and need some pointers for the new Switch 2-specific features, check out these links:

The Legend of Zelda: A Link to the Past Guide and Map

Surprise! We quietly snuck out an update to our classic A Link to the Past guide a few weeks ago – if you’ve never played or finished this 2D openworld gem, you could do worse than playing it via Nintendo Switch Online on either Switch console. It might not have the hundreds of collectibles of its 3D successors, but there are plenty of things to discover on Link to the Past ’s dual map.

We may be a little LTTP (sorry) – but we figured “better late than never” and rolled out a complete interactive map that lets you track every Piece of Heart and discover every cave and secret hidden in the 1991 classic. We also added checklists and all-new screenshots throughout the guide to make it all shiny and new!

Start here:

The Legend of Zelda: Links Awakening Guide and Map

Launched on Nintendo Switch in 2019, Link's Awakening has finally gotten the update we've all been asking for: a smooth framerate. Play it on Switch 2 and you'll be able to experience Link's most-charming adventure in a dreamy 60fps at 4K resolution. Our guide helps you get to 100% completion, including all Pieces of Heart. If you used our guide way back when, check out this cool upgrade we made to the videos featured in the guide:

You can check off the collectible figures you've collected via the on-screen checklist trackers while watching the video in embed mode.

You can also bring up the in-video checklist by clicking on the button in the lower-right corner.

Helpful pages:

The Legend of Zelda: Echoes of Wisdom Guide and Map

Players have made extensive use of our Echoes checklists -- and we can tell you that the Rock, the Table, and the Zol Echo are the most collected Echoes overall. But we were also shocked that so many players who played Echoes of Wisdom outright skipped Dampe's Automaton side quest! With the upgraded resolution and framerate on Switch 2, you may want to take another look and get all six mechanical helpers. We made it easy by providing a handy table that you can sort and filter.

Princess Zelda's favorite pages:

Beyond these select Zelda games and guides that received upgrades this month, there is of course plenty more Zelda to be found on Nintendo Switch 2. Whether it's the Hyrule Warriors spin-offs, Skyward Sword, the NES, Game Boy Color, and Advance classics, or our two 64-bit favorites, IGN Guides has you covered. And if enough people find our Link to the Past and Wind Waker maps helpful, maybe we'll give some of those guides some upgrades as well.

Peer Schneider originally launched IGN Guides in 1999 and is now heading up IGN Entertainment's guides, tools, and game assist teams across IGN, Map Genie, Maxroll, and Gamer Network.

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AU Deals: Big Cuts on Controllers, New Lows For Doom Dark Ages, Space Marine 2, Astro Bot, and More!

Clear some digital shelf space and maybe cancel a social plan or two, because there's a fresh drop of discounted gaming goodness covering everything from cosy indies to console-pushing blockbusters. Whether you're after a snazzy new controller, a cathartic shooter or a co-op crowd-pleaser, this Tuesday's roundup has something worth grabbing. And if you’re starting to feel the call of the codec, stick around. I'm about to reminisce about a jungle once favoured by a certain bandana-wearing legend.

This Day in Gaming 🎂

In retro news, I'm using this Naked Snake stogy to light a 15-candle cake for Metal Gear Solid: Peace Walker, a PSP must-own. Set ten years after the events of MGS3, Peace Walker tells the story of a decidedly jaded Big Boss and his new mercenary group, Militaires Sans Frontières. Once again, Kojima and co. shook up the standard MGS formula by introducing mission-based gameplay, a style that would set the tone for future games in the series.

Missions and “Extra Ops” worked together to allow Snake to recruit members to his team, customise your personal stronghold, Mother Base, and even pair up with a friend for co-op takedowns of the game’s tougher enemies. I remember this as a triumph in portable gaming and for its freakin' awesome Monster Hunter bonus mission where I fought Rathalos, Tigrex, and Gear REX.

Aussie bdays for notable games

- Final Fantasy Adventure (GB) 1993. eBay

- Medal of Honor: European Assault (GC,PS2,XB) 2005. eBay

- Metal Gear Solid: Peace Walker (PSP) 2010. eBay

- Lego Jurassic World (3DS,WiiU) 2015. eBay

Contents

Nice Savings for Nintendo Switch

On Nintendo Switch, Outer Wilds is a cosmic loop of mystery and melancholy, originally built as a grad school thesis project before ballooning into a cult classic. Its solar system resets every 22 minutes, but you'll spend countless hours trying to crack its haunting secrets. Also on offer is Batman: Arkham Trilogy, where the late, great Kevin Conroy lends his voice one last time across three of the finest caped crusader outings ever made.

Expiring Recent Deals

Or gift a Nintendo eShop Card.

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Exciting Bargains for Xbox

For Xbox Series X users, Remnant II delivers procedurally generated worlds that can produce entire quest lines and bosses unique to your save file. It has been hailed as "Dark Souls with guns", though the developers would argue it’s far stranger than that. Prefer something a little grittier? DOOM: The Dark Ages swaps sci-fi tech for flails and fury in a brutal fantasy twist on the franchise.

Xbox One

Expiring Recent Deals

Or just invest in an Xbox Card.

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Pure Scores for PlayStation

Over on PS5, Astro Bot returns with a mascot platformer that is packed with cheeky PlayStation deep cuts. Absolutely adorable stuff that's within striking distance of any Shiggy designed 3D platformer.

PS4

Expiring Recent Deals

PS+ Monthly Freebies
Yours to keep from May 1 with this subscription

  • Ark: Survival Ascended (PS5)
  • Balatro (PS5/PS4)
  • Warhammer 40,000: Boltgun (PS5/PS4)

Or purchase a PS Store Card.

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Purchase Cheap for PC

And on PC, Dave the Diver was made by a team of just 25 people and somehow feels like five different genres at once, all working in harmony.

Expiring Recent Deals

Or just get a Steam Wallet Card

Laptop Deals

Desktop Deals

Monitor Deals

Component Deals

Storage Deals

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Legit LEGO Deals

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Hot Headphones Deals

Audiophilia for less

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Terrific TV Deals

Do right by your console, upgrade your telly

Smart Home Deals

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Adam Mathew is our Aussie deals wrangler. He plays practically everything, often on YouTube.

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The New Sony WH-1000XM6 Noise Cancelling Headphones Are on Sale for the First Time

Sony's newest flagship wireless noise cancelling headphones - the Sony WH-1000XM6 - was released on May 15 and today I am seeing the first deal for it. Amazon is currently offering a bonus $30 Amazon gift card when you purchase this headphone in Black, Midnight Blue, or Platinum Silver for $448 with free shipping. The WH-1000XM6 builds upon our previous favorite headphone with better sound, but noise cancelation, and better ergonomics.

Buy Sony WH-1000XM6 Headphones, Get $30 Amazon Gift Card

The Sony WH-1000XM6 headphones replaces the WH-1000XM5 that were released way back in 2022. The three year span makes for more significant improvements than you might think. Both sound quality and noise cancelation have been noticeably improved thanks to a new and more powerful QN3 audio processor and a total of 12 microphones (including 6 beam-forming mics) that do a great job of cancelling out unwanted noise. The XM6 is also easier to stow away than the XM5 because the earcups can be folded inwards and fit in a smaller carrying case. The headphone can last up to 30 hours and it also supports fast charging; a quick 3 minute top-up over USB Type-C will give you up to 3 hours of continuous playback. You can save some money by going with an older generation XM5 or even the XM4, but as long as it is within your budget, the XM6's improvements in sound quality, noise cancelation, and ergonomics makes the new model worth it.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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The Best Audible Deal Is Back: Get 3 Months of Audible Premium Plus for $0.99 Per Month

The seasonal Audible deal has returned. Starting now and running through July 31 (including Amazon Prime Day), you can sign up for three months of Audible Premium Plus for just $0.99 per month. Premium Plus is Audible's highest tier plan and normally costs $14.95/mo. As a additional subscription perk, you get a free audiobook of your choice for each of those three months and you get to keep them indefinitely.

Both new and currently expired Audible customers are eligible

Anyone who doesn't currently have an active Audible membership should be eligible. That includes new subscribers as well as existing members whose subscriptions have since expired. There's always a small your-mileage-may-vary disclaimer with these types of promotions, but fortunately it's easy to check if you qualify: log into your account, and if you see the $0.99/mo banner right on Amazon's Audible page then you're eligible for this promotion.

3 Months of Audible Premium Plus for $0.99 per Month

Audible is a subscription service that gives you access to hundreds of thousands of the best audiobooks without ever having to purchase them. There are two paid membership plans: the lower tier Audible Plus ($7.95/mo) and the higher tier Audible Premium Plus ($14.95/mo). The biggest difference between the two is the size of the audiobook library. Whereas Audible Plus only lets you listen to a selection of about 10,000 audiobooks, the Audible Premium Plus plan gives you access to a whopping 500,000 audiobooks.

Although the seriously expanded library is the main draw of the Audible Premium Plus membership, there are some other nice perks as well. Every month Premium Plus members get to pick one audiobook to keep in their library indefinitely, even after the membership expires. Also, Premium Plus members can get 30% off any additional audiobooks they wish to purchase in addition to exclusive limited-time discounts.

If you were already planning to purchase a couple of audiobooks, then it makes more sense to pay less than $3 to get three audiobooks you get to keep indefinitely and enjoy all the benefits of Audible Premium Plus for three months. This deal only pops up a few times per year, so don't waste your "first-time subscriber" eligibility status on a short 30-day trial.

Catch up the the latest novel releases, audiobook style

Several best-selling new and recent releases are available in an audiobook format and part of Audible's Premium Plus subscription plan. Sunrise on the Reaping, the latest Hunger Games novel, is narrated by Jefferson White, who you may already know from Yellowstone where he played Jimmy Hudstrom. The audiobook has a listening time of about 12 hours and 48 minutes. Stephen King released his Never Flinch crime novel in May 27 and it's also available as a nearly 15 hour long audiobook narrated by veteran Jessie Mueller. If you're a fan of Brandon Sanderson, check out Wind and Truth, book five of the popular The Stormlight Archive series. It was released in December of 2024 and runs an epic 63 hours long.

Looking for more free trials? Check out the best streaming services with free trials.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Borderlands 4 Preorder Listings Are Now Live at Amazon for PS5 and Xbox

The price of Borderlands 4 was officially confirmed this morning as preorder listings for the upcoming game went live for the Standard, Deluxe Edition, and Super Deluxe Edition. The initial wave of preorders only included digital versions of the game, but Amazon has jumped in late in the day with the first round of physical copies.

These new Amazon listings are currently only for the PS5 and Xbox versions of the game and only two editions are currently up for preorder: Standard and Super Deluxe. You can check out the preorder pages at the links below. The current release date is set for September 12, 2025 for the console and PC versions of the game. We do not yet have a release date for the Switch 2 version, but it is coming sometime in 2025.

Preorder Borderlands 4 - Physical Copies

Standard Edition - $69.99

The standard edition of the game is exactly what it sounds like, but you do get a preorder bonus if you make your purchase before the game releases. Alongside the game itself you'll receive the Gilded Glory Pack that features a Vault Hunter Skin, a Weapon Skin, and an Echo-4 Drone Skin. The only other bonus you get is Amazon's preorder price guarantee, which is only useful if Amazon ever drops the price before the game ships.

Super Deluxe Edition - $129.99

The super deluxe edition of the game includes the same Gilded Glory Pack as a preorder bonus. In addition to that you'll get the special edition game case and some other additional extra content included. Here's a quick rundown of what you'll get that's different from the standard edition:

  • Firehawk's Fury Weapon Skin
  • Bounty Pack Bundle
  • Ornate Order Pack
  • Vault Hunter Pack

The Art of Borderlands 4 Is Also Up for Preorder

In addition to the two versions of the game you can now preorder on Amazon, there's also a pretty cool art book that is set to release later in September as well. The Art of Borderlands 4 is currently set to release on September 30, 2025 for $55. The book will feature 224 pages about the art and development of the upcoming game.

What Is Amazon's Preorder Price Guarantee?

If you've never actually preordered anything from Amazon before, it's worth noting that if you purchase this art book ahead of the release date, it includes Amazon's preorder price guarantee. According to Amazon's own help page, this means that if the price decreases between now and when the item ships, you'll pay the lowest price. So in this case, if any of these editions of the game get a discount before they actually start shipping then you'll pay whatever it dropped to rather than the full price.

Although not every preorder gets discounted, physical editions of games especially seem to rarely drop in price compared to other product categories.

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The Blazing Fast Samsung 990 Pro 2TB PS5 SSD Drops to the Lowest Price of the Year

Samsung's fastest PCIe 4.0 M.2 SSD is on sale today. Right now you can pick up a Samsung 990 Pro 2TB PCIe 4.0 M.2 NVMe solid state drive (SSD) for just $149.99 on Amazon with free delivery. The Samsung 990 Pro is widely considered one of the best PCIe 4.0 SSDs on the market. It makes for an outstanding drop-in storage expansion for your PlayStation 5 console (although I recommend you add a heatsink) or as a boot drive for your gaming rig.

Samsung 990 Pro 2TB PS5 SSD for $149.99

The 990 Pro is the successor to the venerable 980 Pro and a huge upgrade in speed. Samsung claims a 50% improved performance per watt over its Samsung 980 Pro predecessor. It boasts blazing sequential speeds of 7,450MB/s read and 6,900MB/s write and random speeds of 1400K/1550K IOPS. Unlike most other SSDs, the components are manufactured in-house. The 990 Pro utilizes the new Samsung Pascal controller and 7th gen TLC NAND flash chips. The Samsung 990 Pro has a built-in DRAM cache. Most other SSDs at this price point (including Samsung's own 990 Evo Plus) are DRAM-less and rely on HMB, or system memory, as a cost cutting measure.

Is the Samsung 990 Pro Compatible with the PS5?

The Samsung 990 Pro is an excellent SSD for your PS5. From a purely performance perspective, it's overkill; the stock SSD in your PS5 will be the limiting factor. You'll want to pick up an PCIe Gen4 x4 M.2 solid state drive with a rated 5,500MB/s read speed to match the PS5's internal drive and the 990 Pro is much faster. However, at the current price point, this SSD is cheaper than many slower options, so you might as well get it anyways. Sony recommends a heatsink attached to your SSD. Fortunately, this particular 990 Pro does include a heatsink, and a nice thick, all-metal one at that. It's also slim enough to fit perfectly in the PS5 SSD.

The SK Hynix Platinum P41 SSD is just as fast and also on sale

Amazon also dropped the price on the 2TB SK Hynix P41 Platinum PCIe 4.0 M.2 NVME solid state drive (SSD) to only $129.99 shipped. That's $20 cheaper than the Samsung 990 Pro, has DRAM cache, and is neck and neck with the 990 Pro in terms of real world performance. SK Hynix might not be as recognizable of a brand as Samsung or Western Digital among consumers, but make no mistake that they are a major player in the flash memory market. SK Hynix is a South Korean DRAM manufacturer and one of the world's largest memory chipmakers and semiconductor companies. They supply components for many reputable brands you've probably heard of, like Corsair and G.Skill.

Recommended SSDs for PS5

Looking for more options? Check out our favorite PS5 SSDs for the PS5 console.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Mortal Kombat Legacy Kollection Could Set a New Standard for Fighting Game Collections

One of the biggest problems in fighting games is preservation. It doesn’t matter how good the game is, or how influential it was, or whether it’s a beloved classic or a flash in the pan or anything in-between. It’s just hard to play old fighting games on modern hardware. If you want to play any Tekken earlier than 7, you’d better have an old console hooked up. SoulCalibur? I hope you have a Switch 2 and/or the delisted re-releases or physical discs. The best version of Street Fighter III: 3rd Strike? Still trapped on the Xbox 360 and PS3. And on and on and on it goes. Some have done better than others (Capcom, SNK, Arc System Works), but the reality is that a lot of the best, most important fighting games of yesteryear are lost to time or trapped on old hardware or saddled with bad ports that make them essentially unplayable at worst and deeply flawed at best. And that’s the best-case scenario. The ones that burned out or faded away? You probably can’t legally play them at all. Rest in peace, Masters of Teras Kasi fans.

That’s the situation Digital Eclipse is stepping into with Mortal Kombat Legacy Kollection, a compilation of Mortal Kombat’s glory days from the early days. If Digital Eclipse seems like the right studio for this type of thing, it’s probably because they have a lot of history doing it, having made Tetris Forever, Atari 50: The Anniversary Collection, and, my personal favorite, Teenage Mutant Ninja Turtles: The Cowabunga Collection, among many, many others. They know what they’re doing here; the only question will be execution.

The most important things, of course, are the games themselves. The classics are all here: Mortal Kombat, Mortal Kombat II, Mortal Kombat 3, Ultimate Mortal Kombat 3, Mortal Kombat 4. But it’s not just the arcade games. The console and handheld versions are here, too. If you prefer the sweaty SNES release of the original Mortal Kombat, it’s there for you. If you’re more into the gory Genesis game, that’s here, too. Me, I’m an arcade purist, but it’s nice that there are options here for people who aren’t, or who’d just like to see the different versions of each one.

The weird stuff is here, too.

But we’re not limited to the klassic (sorry) versions that everybody and their mama played. The weird stuff is here, too. That means the Game Boy Advance version of Mortal Kombat: Deadly Alliance is included, plus things like the 32X version of Mortal Kombat II and the Game Boy and Game Gear versions of the original Mortal Kombat. I didn’t even know they made a Game Boy version of the original Mortal Kombat, but it’s here for you if you want it.

In addition, every game in the Legacy Kollection will support online multiplayer with rollback netcode powered by GGPO, one of the best rollback solutions in the business. This release will mark the first time most of the games in this collection have online play. That’s meant a lot of extra work for Digital Eclipse (adding online play to fighting games that don’t already have it is a notoriously difficult undertaking), but if they can get it right, it’ll be an enormous accomplishment.

Online play isn’t the only new deal in this package, though. Digital Eclipse is letting you unlock every secret with the touch of a button. That means characters, game settings, hidden developer menus, the whole enchilada. If you’d rather do things like unlock Reptile normally (seriously, go look up the process for that in the original MK just to remember how wild some of MK’s arcade secrets were), you can do that. But if you don’t want the hassle, every secret is at your fingertips.

What I’m most looking forward to, however, is Digital Eclipse’s propensity for archival work, which will appear in the Legacy Kollection. That means interviews with the likes of Ed Boon, John Tobias, Dan Forden, John Vogel, and many, many more – but also archival stuff, like footage of the actors that was scanned into the game and the Mortal Kombat prequel comic book, written and illustrated by Tobias himself, that you could send away for by mail and is, like all collectors items, now prohibitively expensive to acquire. Throw in a timeline of the series that traces each character’s history and the story of MK’s various realms, and it sounds like the Legacy Kollection will have everything an oldhead MK fan (and young guns looking to learn the series history) could want. And as someone who grew up in the arcade with those games, I’m glad that they’ll be available for everyone. I’ll see you online in UMK3.

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Lenovo Legion Go S (Z1 Extreme, SteamOS) Review

When the Lenovo Legion Go S first launched earlier this year, the only version available was powered by an AMD Z2 Go chip, and ran Windows 11 – and it was not great. However, it came with a promise that a version natively running SteamOS was on the way, and now it’s finally here. And, well, it’s better in every way, proving once and for all that a great operating system can go a long way.

Lenovo sent us the Legion Go S with the Z1 Extreme this time around, the same chipset that powers the handheld gaming PC heavyweights like the Asus ROG Ally X and the original Legion Go. And while this version of the Legion Go S still has comparable performance to these devices, SteamOS elevates this handheld to another level entirely. What’s more, the Lenovo Legion Go S with SteamOS should light a fire under Microsoft to make sure the Xbox Ally X is a success – because I could totally see other manufacturers partnering with Valve in the future.

Design and Features

Just like the Windows-based Legion Go S I looked at back in February, this SteamOS-powered version is an all-in-one design, as opposed to the original Legion Go with its removable controllers. The only difference between this and the Windows version, at least before you turn it on, is the colorway – the SteamOS version has a nice ‘Nebula Nocturne’ purple color. It looks awesome.

You still get the same back paddles that are nice and clicky, if you’re into that kind of thing, along with the adjustable triggers that could do with an extra level of control. On the top of the device is the power button and two volume buttons. You’ll also find two USB-C ports right next to each other for charging the device or connecting accessories.

The face buttons are also largely the same as the original Legion Go S, but with one slight difference. The Legion button on the top left corner of the display is now a Steam Button, which will bring up the Steam Menu, just like it does on the Steam Deck. This automatically makes this button much more useful, as it gives you the immediate ability to close your game, or get to chat without having to jump through a bunch of hoops.

Also like the Steam Deck, the quick settings button – located above the start button next to the top-right corner of the display – brings up the same settings panel as on the Steam Deck. This will let you adjust things like brightness, power and notifications in an easy-to-parse display. Most Windows-based handhelds also offer a quick settings panel like this one, but they have a tendency to shove as many different options as possible into the panel, making it a little harder to navigate than the simple menus on the Legion Go S.

Beyond the chipset running the thing, though, the biggest difference between this and the Steam Deck is probably going to be the display. While Valve has released a version of the Steam Deck with a lovely OLED display, it’s still locked at a 1,280 x 800 resolution, compared to the 8-inch 1200p display on the Legion Go S. And while Lenovo’s option is just a lowly LCD panel, it’s still gorgeous, with excellent color accuracy. Plus, it’s fast at 120Hz with Freesync Premium support.

It can be argued that the 800p display on the Steam Deck is a better fit for these low-power mobile chips, but the extra resolution really does help make the larger Legion Go S display an absolute beauty. You just might want to turn down the resolution in some newer games, but more on that later.

With the Legion Go S’s larger screen, though, comes a larger chassis. While the two handhelds have a similar thickness, the Legion Go S is nearly half an inch taller than the Steam Deck and 0.2 lb heavier. Now, 0.2lbs doesn’t sound like a lot, but let me tell you, after holding both for long periods of time, it’s noticeable.

The comedically small touchpad also returns, and while it was a major bugbear with the Windows version of the Go S, I didn’t feel the need to use it once in the two weeks I’ve spent with this handheld. How much this impacts you will largely depend on how much you care about having a usable trackpad. I personally never really used the haptic trackpads in the Steam Deck for anything other than navigating menus and typing on the on-screen keyboard, so the tiny trackpad here doesn’t bother me much. But if you play a lot of games that need that extra level of control, it could definitely be a problem.

SteamOS Changes Everything

The Lenovo Legion Go S with SteamOS is the first handheld not made by Valve that natively runs SteamOS. And while you can install SteamOS on the ROG Ally X or the original Lenovo Legion Go, having something that comes with the operating system running out of the box is a huge deal for anyone that doesn’t want to deal with the hassle of re-imaging their handheld.

SteamOS was built from the ground up to be usable with a controller, and it really shows. Just as with the Steam Deck itself, it launches straight into a version of Steam Big Picture Mode. You log into your Steam account and you’re good to go. Compare that to the setup process on the Windows version of the Go S where, once you get the system up and running, it’ll open to the Legion Space app where you can choose to download Steam and any other game stores.

However, you’re going to have to go through touch screen hell to actually set up those stores, signing in and even navigating their UIs to install the games you want to play. Once you have games installed you can launch them from the Legion Space app, but you still have to deal with Windows in a huge way. That’s fine with me, to be sure, I’ve been reviewing gaming PCs and laptops for more than a decade, and I have more than enough experience dealing with Windows on a fiddly touch screen. For a lot of people, though, it was a huge turn-off.

The ease of use of SteamOS does have its downsides, though. While you can get some other launchers running on the Linux-based OS, it takes enough effort that a lot of people are going to feel confined to Steam’s library. That’s a huge library, to be fair, but you won’t be able to use things like PC Game Pass unless you’re willing to do some tweaking.

Luckily, you can either just install Windows 11 on this thing if you want to, or just buy the Windows version instead, which Lenovo is thankfully now selling with the same Z1 Extreme APU as the model I reviewed here.

Performance

There are two versions of the Lenovo Legion Go S, one powered by the Z2 Go and one by the Z1 Extreme. And despite what the numbers in those names may suggest, the Z1 Extreme is both more powerful and based on newer silicon. This chip has a CPU based on AMD Zen 4 and a GPU based on RDNA 3, compared to Zen 3 and RDNA 2 for the Z2 Go.

Lenovo sent me the Go S with the Z1 Extreme, which is significantly more powerful than the Steam Deck, despite running the same operating system. The Go S also has double the memory as the Steam Deck with 32GB of LPDDR5X clocked at 6,400MHz. By default, the Go S has 10GB of this system memory reserved for the GPU, compared to just 6GB for the Steam Deck. That makes more demanding games like Monster Hunter Wilds a no-go for the Deck, but much more feasible on the Legion Go S.

So, while Valve waits for hardware good enough to justify making a Steam Deck 2, this little handheld might as well be the Steam Deck 1.5, especially when you look at the performance numbers.

I started with 3DMark, even if it meant going through the slog of installing Windows 11 on the device. In Time Spy, the Lenovo Legion Go S was nearly twice as fast as the Steam Deck, with a score of 3,433, compared to 1,715 from Valve’s handheld. Then, in Fire Strike, the Go S gets another huge lead with 7,865 points to Valve’s 4,322.

These performance leads carry over to actual games, too. For instance, in Cyberpunk 2077, the Legion Go S got 61 fps at 800p on the High Preset with FSR set to performance, compared to 28 fps from the Steam Deck with the same settings. That’s more than double the performance. The Steam Deck held up a little better in Monster Hunter Wilds, scoring 19 fps to 31 fps from the Legion Go S at the same resolution and settings. But that’s just average frame rate – the Steam Deck had moments where its performance dropped down to the single digits, especially when there were a lot of effects on the display.

At its full 1200p resolution, some cracks start to show, especially in Monster Hunter Wilds. While it’s still capable of delivering an average frame rate of 27 fps, the frame drops become extremely obvious, especially in complicated scenes. This is still a handheld after all, and 800p is going to be the resolution you want to stay at if you’re playing more demanding games. However, Hollow Knight gets 120 fps at 1200p, just saying.

None of this should be too surprising. After all, the Z1 Extreme is not only using newer silicon, but it has a much bigger GPU, with 12 graphics cores, compared to just 8 in the Steam Deck. Plus, the Steam Deck has a much more conservative 15W power budget, in the interest of maximising battery life, whereas the Lenovo Legion Go S will pump double that into its SoC. As with any gaming PC, more power means better performance, but it does come with a hit to battery life.

Battery Life

Even in handheld form, battery life for mobile PC gaming is always going to be a challenge. And while handhelds like the ROG Ally X are getting better, you’re still only going to get a couple hours of gaming out of a handheld when you’re really pushing the system.

The Legion Go S is no different. While it lasts 6 hours and 25 minutes in the PCMark10 battery test, it’s a different story when playing games. I booted up Baldur’s Gate 3 and set a timer with the chip going at full power, and the system died after about an hour and a half of playtime. Keep in mind, though, that this was at 1200p with the full 30W TDP. You can get much better battery life by lowering the resolution or limiting the power going to the Z1 Extreme.

The Steam Deck did last longer in PCMark, but that’s to be expected. After all, the ‘custom AMD processor’ is only using half the power, but that only got the Steam Deck an extra 2 hours of battery life.

It really is a game of setting your expectations, then. The lower-power chip in the Steam Deck will get you better battery life most of the time, but you’re getting way better performance from the Z1 Extreme.

Jackie Thomas is the Hardware and Buying Guides Editor at IGN and the PC components queen. You can follow her @Jackiecobra

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Get a Used: Like New PlayStation Portal for Under $150 on Amazon

A new PlayStation Portal has never been discounted, even during the PlayStation Days of Play Sale that recently happened, but at least you can save on a used one. Amazon Resale just dropped the price of the Used: Like New PS Portal to below $150. Right now you can pick one up for only $148.81 with free shipping. It retails for $200 new, so that's 26% in savings. A Sony warranty may or may not be included, but Amazon Resale items still get a 30-day return policy.

PlayStation Portal (Used: Like New) for $148.81

Make sure to select the "Save with Used - Like New" option

Note: You'll see the price of a new PS Portal on the product page ($199). Scroll down a bit to see the Like New price.

The PS Portal, Sony's handheld gaming accessory for the PS5 console, looks very much like an extended split-pad DualSense controller with an 8-inch 1080p LCD screen in the middle of it. It turns your PS5 into a gaming handheld by letting you stream games from your console at up to 60fps. The controller mirrors the same features found on the DualSense, including haptic feedback, adaptive triggers, and a touchscreen interface that replaces the Dualsense's touchpad. The Portal can stream your games even when you're outside of your home, with the caveat that you have access to very stable, very fast internet connection. Keep in mind that the PS Portal is not a standalone device. This is strictly a remote player for the PlayStation 5, so you will need a PS5 to use it.

You no longer need a PS5 to play games on the PS Portal. Now, rather than being limited to simply streaming games from a $500 console to a $200 handheld, Sony has introduced a feature that lets owners stream games directly from its PlayStation Now cloud streaming service. No PS5 required. Portal owners can either connect the Portal to their PS5 or directly to Sony’s cloud servers (with some new quality of life beta updates that launched in April). Choose the latter and suddenly you have access to a library of more than 120 games, including Ghost of Tsushima, Resident Evil 3 Remake, The Last of Us Part 1 Remastered, and Marvel’s Spider-Man: Miles Morales. It’s worth noting you must be a subscriber to the highest tier of PlayStation Plus, but $18 a month is much more attractive than paying for every new game.

It should be said that the PlayStation Portal isn’t the only way to stream your PS5 games over Wi-Fi within your home. You can mimic its functionality by downloading the PS Remote Play app on a mobile device, including other gaming handhelds like the Steam Deck. That said, it's more complicated to set up and you'll lose out on some of the Dualsense's features.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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The 65" LG 4K OLED Smart TV for $799.97 Is the Best OLED TV Deal I've Seen for 2025

OLED TVs are generally considered the best TVs money can buy, and fortunately prices are dropping precipitously for 2025. Case in point, Best Buy is currently offering a 65" LG B4 4K OLED TV for just $799.97 with free delivery. This is the lowest price I've seen this year for a 65" OLED TV. Besides boasting true OLED technology, the LG B4 also has a native 120Hz refresh rate and HDMI 2.1 ports so it can play PlayStation 5 and Xbox Series X games in 4K at up to 120fps.

Update: Looks like this extremely popular deal is now expired.

65" LG B4 4K OLED Smart TV for $799.97

The B4 is the 2024 model in LG's entry level B-series OLED lineup. It uses a W-OLED panel that boasts superior image quality, near-infinite blacks, near-infinite contrast ratio, and near-instantaneous response times. According to RTings, it's on equal ground image quality wise with the LG Evo C3 TV and is a better TV for gaming because it stays brighter in Game Optimizer mode. The LG brand in general is especially popular because LG OLED TVs have been out for years and benefit from several generations of updates and optimizations.

The LG B4 makes for an outstanding gaming TV as well. It has a native 120Hz panel and all four HDMI ports are 2.1 spec for running games in 4K at up to 120fps on a PS5 or Xbox Series X without any tearing. This is an improvement over the previous generation's B3 model, which only had two HDMI 2.1 ports. The B4 also supports variable refresh rate (VRR) and auto low latency mode (ALLM).

Is the LG B4 OLED TV a good TV for the Nintendo Switch 2?

Despite being a current generation console, the Nintendo Switch 2 has lax TV requirements compared to the PS5 or Xbox Series X. When the Switch is connected to its dock and a television, it is only capable of outputting a 4K resolution signal at up to 60 frames per second. It can go up to 120fps if the resolution drops to 1080p, but the data rate required for both these options is pretty much the same. Oddly, it doesn’t even get VRR when docked – that’s reserved for handheld mode only. The Switch 2 console, however, will still benefit greatly from the LG B4's gorgeous OLED panel.

Looking for more options? Check out all of the best TVs of 2025.

Need a good soundbar to pair it with?

Walmart just brought back its best soundbar deal that I saw during last year's Black Fridy sale. The Bose Smart Soundbar 550, which normally retails for $500, is on sale right now for only $199 with free shipping. It's also sold and shipped by Walmart, not a marketplace vendor. This is easily one of the best soundbars you can get at this price, especially if you're looking for Dolby Atmos support.

Alternatively, you can get a certified refurbished model from Woot for an even lower price of $169.99. Amazon Prime members get free shipping, the rest of us pay $6 delivery. It includes the same 1 year Bose warranty as buying new. Woot is owned by Amazon and is an authorized Bose reseller.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Get a Brand New $500 Bose Smart Soundbar 550 with Dolby Atmos for Just $199

Walmart just brought back its best soundbar deal that I saw during last year's Black Fridy sale. The Bose Smart Soundbar 550, which normally retails for $500, is on sale right now for only $199 with free shipping. It's also sold and shipped by Walmart, not a marketplace vendor. This is easily one of the best soundbars you can get at this price, especially if you're looking for a compact, low-profile speaker with Dolby Atmos support.

Alternatively, you can get a certified refurbished model from Woot for an even lower price of $169.99. Amazon Prime members get free shipping, the rest of us pay $6 delivery. It includes the same 1 year Bose warranty as buying new. Woot is owned by Amazon and is an authorized Bose reseller.

Bose Smart Soundbar 550 for $199 (Normally $499)

The Bose Smart Soundbar 550 measures a relatively compact 27" long and is a great complement to any TV sized 32" and higher. It houses a total of five speakers including two upward-firing speakers for Dolby Atmos compatiblity. If your content doesn't support Atmos, Bose uses its proprietary TrueSpace technology to simulate spatial audio. Another nifty feature is Bose's A.I. Dialogue Mode, which does a great job detecting dialogue in video content and amplifying the voices.

True to its namesake, the Smart Soundbar 550 is a smart-enabled speaker with both Bluetooth and Wi-Fi connectivity. Pair with with the Bose app on your mobile device to sync and stream via Apple AirPlay 2, Spotify Connect, and more. You can also pair it with Google Assistant or Amazon Alexa for voice control.

This was one of the best and most popular soundbar deals on Black Friday, and it's good to see it return for 2025. If you're looking for more options, check out our best soundbar picks of 2025.

See more soundbar recommendations:

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Save 33% Off the Apple AirPods Pro, the Best Noise Canceling Earbuds for iPhone

Whatever your budget may be, there's an AirPods for you. Apple's newest AirPods are all on sale including our favorite earbuds for iPhone, the AirPods Pro. The second generation model with USB Type-C charging has dropped to $169 from $249 after a 33% off instant discount. The next step down, the Apple AirPods 4 with ANC (active noise cancelation) is down to $148 (normally $179). Finally, the value-packed AirPods 4 without ANC drops to $99.99 (normally $129).

Apple AirPods Pro for $169

The AirPods Pro is the best-sounding "truly wireless" earbuds for iPhone users thanks to its passively isolating in-ear design combined with excellent active noise cancelation, low-distortion driver and amp, and the Apple H2 chip. It also has useful features like Adaptive Transparency Mode, which lets you better hear your surroundings without removing your earbuds, and Conversation Mode, which automatically enhances the voices of people you're talking to. The second generation AirPods Pro replaces the Lightning port with a more universal USB Type-C port so you don't have to mix and match cables, and also includes a MagSafe charging case as standard.

Apple AirPods 4 with ANC for $149, without for $99

The Apple AirPods 4 was released on September, 2024 in two variants: both models are mostly identical with the exception of the noise canceling functionality on the more expensive one. The AirPods 4 features several updates over the AirPods 3 which brings it in-line with modern day standards. These improvements include the newer Apple H2 chip (vs H1), Bluetooth 5.3 support (vs Bluetooth 5.0), better IP54 resistance rating which now protects against dust intrustion (vs IPX4), USB Type-C (vs Lightning), and replacement of the skin detect sensor with a more reliable optical in-ear sensor.

Should you get the AirPods Pro over AirPods 4 with ANC?

The AirPods Pro is a superior earbud, which is why it retails for $70 more than the AirPods 4 ANC. Both feature active noise cancelation, but the AirPods Pro produces better sound quality and more effective noise canceling because of its design. The AirPods 4 ANC is an open-ear style earbud with non-adjustable tips. They're designed to sit right outside of the ear which – while comfortable – means you get plenty of sound leakage and ambient noise intrusion.

On the other hand, the AirPods Pro is an in-ear style of earbud that sits right inside your ear canal, sealing the passage and passively isolating it from the ambient air. Adjustable tips are included to accomodate different sized ears and ensure you get that proper sealing fit, which is very important to squeeze out the best performance. At this price, the only compelling reason to still go for the AirPods 4 ANC is if you don't like the intrusive nature of in-ear style earbuds in general.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Amazon Has Knocked £40 Off Meta Quest 3S VR Headsets

If you've been keen on getting into VR games or upgrading your set-up, this new deal with up to £40 off the Meta Quest 3S at Amazon UK is the ideal time.

A new promotion that Meta seems to be running slashes £30 off the Quest 3S’ 128GB model and £40 off the 256GB, now only £259.99 and £339.99 respectively. These listings, including just the headset, also come bundled with three months of Meta Horizon+, Meta's catalogue of over 30 VR games to play.

Since Meta Quest games are digital-only, I’d recommend the 256GB version since that more-limited 128GB can fill up rather quickly, depending on how many games you're playing.

However, if you're only playing one VR game at a time, like the critically acclaimed Batman: Arkham Shadow, the 128GB should do you fine.

As well as other amazing VR games like Beat Saber and Among US 3D, you can also watch videos, films, and shows via streaming services like YouTube, Netflix, and Amazon Prime Video.

If you fancied having a cinematic 1832x1920 resolution experience in your living room, this is it.

The Meta Quest 3S savings also extend to bundles including certain accessories like the carrying case bundle . These also include a 16ft Meta-official USB-C link cable, costing £349.98 for the 128GB version at £30 off, and £428.99 for the 256GB version at £40.99 off.

Amazon UK also has a selection of around-£20 third-party alternatives you can buy, instead of spending an extra £90 for the bundle, like those listed below, but it's still a good deal if you only bring armed with the official accessories.

Whichever way, you'll still be able to connect the Meta Quest 3S to your PC wirelessly using the Air Link feature. Connecting via the link cable provides slightly less latency, but you'll still be fine playing wirelessly, depending on your preferences.

While the listings on Amazon don't show an expiry deal on these lower prices, similar listings on the Meta website which are said to end on June 16 at 09:00 PT / 17:00 BST. There's no confirmation that Amazon UK’s offer will run out at the same time, but if your determined to grab a Meta Quest 3S, you better grab one now just in case.

Ben Williams – IGN freelance contributor with over 10 years of experience covering gaming, tech, film, TV, and anime. Follow him on Twitter/X @BenLevelTen.

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The Biggest Pokémon Card Crashers And Climbers This Week - June 16

In the last Crashers and Climbers, I was focused on Destined Rivals, thanks to it just launching. I was going to look into older sets this week, but the volatility of this set right now forced me to revisit some of the market values on this set.

It's also a good time to be savvy on the secondary card market right now and pay attention to pricing trends and market values across the whole of Pokémon TCG.

After prices plummeted as predicted following the launch weekend, most cards are once again trending up if they haven't already.

It doesn't help that there's a rise in sellers on TCGPlayer charging way above market value for their stock. It sticks out like a sore thumb and could be a collective push to artificially inflate market values.

Pokémon Card Crashers

The main point I want to focus on with crashers this week is amazing illustration rares being insanely more affordable than a couple of weeks ago. First up is Shaymin - 185/182, which was a chase card for many out of the gate with Destined Rivals. This gorgeous card is currently down by 56%, from $46.48 near launch to $18.34 currently. Worth every penny in my opinion.

Ethan's Ho-Oh ex - 230/182 was one of my main chase cards from Destined Rivals, and I'm still after one. Now might be a good time to take the plunge with a massive 38% drop from $202.05 near launch to a much more digestable $126.

Team Rocket's Houndoom - 191/182 is another banger. This is what I love about Destined Rivals: a lot of the artwork captures a cool or sweet moment in time or an amazing angle mid-battle. Down almost 50%, I could see why this card was around $38.62 a couple of weeks ago, but $19.75 at the time of writing is a solid price.

Team Rocket's Meowth - 203/182 is a brilliant example of this set being brave enough to show a sweet moment that should be out of place in a set focusing on an iconic crime entity, but it works so well.

In a set marketed with Giovanni looking at you like he'd steal your Christmas tree, this moment of him showing love for his Meowth is just fantastic. Again, this card is 56% off compared to a couple of weeks ago, crashing from $58.64 to current listing at around $26. Love to see it.

With Team Rocket's Mewtwo SIR still going for daft money (More on that shortly), it's nice to have an option with an equally cool design that is a solid chase card in it's own right. Team Rocket's Mewtwo ex - 213/182 is a banger card and it's nice to see Ultra Rares holding their value.

It was just over the half tonne line at $52.34, with listings now sitting at around $25 at the time of writing. I'm going to snap one of these bad boys up before they start to rise again, because they will.

The thing with the secret art rare's from Destined Rivals is their odd value trends, that for the most part look like the English Chanel (Choppy). Most of them are crashing out from launch then climbing back up, more about this below.

Pokémon Card Climbers

A prime example of the wierd volatility of higher end cards in Destined Rivals right now is Team Rocket's Mewtwo ex - 231/182. This ridiculously awesome card was already touching $400 a couple of weeks ago, which has since down down then back over in value to recent listings around $460, then back down to $385 most recently.

What the hell is going on? Personally I think it's sellers pushing their luck, so vote with your Pokécoins trainers. This market is all based around what trainers are willing to pay, so don't pay it if it's too much! Sellers don't want to be sat on these cards, we do.

Cynthia's Garchomp ex - 232/182 is another example of SIR madness. It's a damn sight more reasonable in value than Mewtwo, but the story is the same. Up, down then back up again at over $40 more than when the set was birthed. That's $194.79 in old money, ramping up to $209.75 at the time of writing. Hold tight people, this isn't a good deal.

Misty's Lapras - 194/182 is a much more understandable price hike. It's only gone up a few dollars since launch, and still a reasonable price for a gorgeous illustration rare. It popped out on the market at $29.56, jumped to $34.99 last week, and is now $46.48. Can't argue with that spike in value, certainly if it's a flaunt for a deck or going into a trainers stunning IR collection.

I honestly thought Team Rocket's Nidoking ex - 233/182 was going to be more valuable. This is a scene straight out of the anime, and who didn't love seeing Garry Oak getting absolutley humbled? The value is going the right way at $118.71 last week, it was going for $90.96 a couple of weeks ago, but has since dipped again to $87.99. If you have nostalgia for this scene or card then go for it, but I reckon this card will plateau fairly soon as a sub $150 SIR. I've kept it in climbers for now as it just seems to be so all over the place, it's hard to tell where it's going to settle right now.

Want to know the rarest chase cards for Destined Rivals? Take a look at the current values. Here's the burning hot top 10 picks from the latest Scarlet and Violet Pokémon TCG set.

Pokémon TCG Stock Updates

Another day of ridiculous pricing on Amazon for Pokémon TCG sealed products, but keeping an eye on it so you all have options is still important.

If you can't find other sealed products for a decent price, I can almost guarantee the market value on TCG Player is cheaper right now.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of "Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior". Find Christian on X @ChrisReggieWait.

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'I'm Sick of the Superhero Title, Colon, Other-Name Thing' — James Gunn Explains Why Supergirl: Woman of Tomorrow Is Now Just Called Supergirl

Supergirl: Woman of Tomorrow is now officially called Supergirl after DC Universe chief James Gunn confirmed the change.

Speaking to Rolling Stone, Gunn explained the decision, which follows a similar move for this July’s Superman: Legacy to be renamed Superman. He revealed that the creative group behind his films do what’s called a “premorterm,” where they try to pre-empt issues that might cause a film to flop before it starts shooting. The name Superman: Legacy was mentioned at that point.

“I’m always cutting,” he said. “Legacy was really — we do something called a premortem. A premortem is you get together with your group that’s doing the project. It’s usually about a couple months before shooting, and you go, hypothetically, ‘If it’s an epic disaster, what are the things that we’re doing today that are going to cause it to be an epic disaster? Everyone here can speak freely.’ The things you find on other productions are the things that people are whispering. ‘Oh, God, I don’t know why they cast that actor — he doesn’t fit the role.’ Or, ‘The production designer’s never on time.’

“One of the things I brought up was, it was called Superman: Legacy. Even though I was the one that gave it that title, I just wasn’t sure. First of all, I’m sick of the superhero title, colon, other-name thing. And then also it seemed to be looking back when we’re looking forward, even though it does have to do with legacy in the movie itself. And everybody was like, ‘Oh, yeah, no, change it.’”

Supergirl, directed by Craig Gillesipe and written by Ana Nogueira, stars Milly Alcock in the title role. We know next to nothing about it (Alcock has remained quiet in recent interviews), but A Minecraft Movie star Jason Momoa has been loose-lipped, teasing his highly anticipated Lobo costume in the forthcoming film. Gunn subsequently had a laugh about the whole thing.

Supergirl — not Supergirl: Woman of Tomorrow — is due out on June 26, 2026.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Test Track Reopening Date Announced and New Details Revealed for the Updated Attraction at Walt Disney World's EPCOT

Alongside exciting new details, Disney has announced that EPCOT's Test Track presented by General Motors at Walt Disney World Resort will reopen on July 22, 2025.

As detailed by Disney Parks Blog, this attraction update has added an all-new musical score and "new scenes that highlight technology making our cars smarter and our lives more fun."

One of the new scenes showcases "how vehicles can use advanced cameras and sensors to 'see' the world they drive through." It's a representation of how self-driving cars can navigate without a driver and how LiDAR technology is used to keep everyone safe.

Speaking of the real world, Disney also shared that, while past iterations of Test Track were set in a "conceptual world," this new take is "rooted in reality." To accomplish that, part of Test Track will feel as though guests are driving though the Pacific Northwest.

"In our reimagined Test Track, we're really celebrating the pleasure of driving and going on a scenic drive with your friends and family," Walt Disney Imagineering's Nathaniel Gearhart said. "It's about taking these trips that are memory makers."

To bring that to life, they narrowed in on four species of trees - Cedar, Spruce, Maple, and Oak - that would be included to represent that region and make it feel authentic, complete with a ton of overhead foliage to act as the canopy of these trees.

Test Track 1.0 officially opened in 1999, Test Track 2.0 opened in 2012, and Test Track 3.0 will finally make its debut in 2025 after closing for these upgrades on June 17, 2024.

This is just one of the many things guests have to look forward to at Walt Disney World this summer, and it's part of our 14 reasons this season is a great time to visit the Disney World thanks to Cool Kid Summer.

For more, check out the latest details on Magic Kingdom's Cars-themed Piston Peak National Park.

Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter @AdamBankhurst, Instagram, and TikTok, and listen to his show, Talking Disney Magic.

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Nexus Mods Owner Steps Down After 24 Years to Focus on Mental Health

PC gaming mod hub Nexus Mods is under new ownership for the first time in 24 years as creator Robin “Dark0ne” Scott hands off the baton for the sake of his mental health.

The figurehead of one of the biggest gaming sites on the internet posted about its next chapter in a message published today. It comes with confirmation that Scott has already officially stepped away from Nexus Mods, “following months of meetings, face-to-face talks, and a whole lot of soul searching.”

The message keeps many of the behind-the-scenes details under wraps but says two new individuals — one named Victor (a.k.a. Foledinho) and another named Marinus (a.k.a. Rapsak) — have adopted the leadership role, with both of their profiles now bearing the “Site Owner” title. The leadership change signals the beginning of a new era for Nexus Mods, and for Scott, a much-needed break.

"The strain of being responsible for the behemoth I created has taken its toll.

“The strain of being responsible for the behemoth I created has taken its toll,” Scott explained. “The stress of the job has been a regular source of anxiety and stress-related health issues. I realised that I have been burning out and this started to have an impact on my staff and Nexus Mods as a whole. So, I firmly believe that the best thing for the future of Nexus Mods is for me to step aside and bring in new leadership to steer the business forward with renewed energy to make Nexus Mods the modding community we all truly deserve.”

The small project born in Scott’s bedroom for The Elder Scrolls III: Morrowind eventually ballooned into a massive entity in the gaming space. The Nexus Mods About Us page notes that this beating heart of the PC gaming community is made up of 63.4 million users and 16.8 billion file downloads, positioning it as one of the most highly trafficked UK-based websites on the planet.

As Nexus Mods has grown, so too has its impact on Scott, who has spent “every single day” for more than 20 years “on call.” Losing his direct input in the day-to-day operations of Nexus Mods will surely result in some changes, but Scott assured modders and gamers alike that the shift should not be cause for concern.

This is me doing something I probably should’ve done years ago: taking care of myself.

“Behind the scenes, I’ve already been stepping back bit by bit,” Scott clarifies. “Over the past few years, the team has taken on more of the weight and the site’s been doing better than ever. What’s changing now is simply the formality of it, making sure the right people are in place to guide Nexus Mods into the next era.”

Scott says his stepping down from Nexus Mods, as well as a few small structural changes, are moves made to ensure “long-term stability” and won’t impact how the site has been operating recently. He goes as far as to say, “Nexus Mods is community-first and mod-author focused, that’s not up for negotiation.”

As Scott steps away from his direct leadership position, the modding creator says he’ll still engage with the Nexus Mods community on its Mod Author Discord, forums, and more. He’ll also help guide the site’s 40-person team as the page is turned, relieving his duties as its face and figurehead.

“So yes, the ownership of Nexus Mods has changed hands, but I want to be clear, this isn’t some corporate ‘exit’ or a backroom deal,” Scott adds. “This is me doing something I probably should’ve done years ago: taking care of myself. Reclaiming some headspace. And finally letting go of the idea that I have to do everything and be responsible for everything myself.”

Nexus Mods has housed thousands of fan-made creations for games like franchises like The Elder Scrolls, Fallout, Stardew Valley, Baldur’s Gate, Cyberpunk 2077, and many, many more for decades. In fact, just moments after The Elder Scrolls IV: Oblivion shadow-dropped earlier this year, dozens of minor mods had already been published on the site. It’s the go-to place for PC gamers to modify their games to their liking, and with its first change in leadership in 24 years comes a fair amount of uncertainty for its future.

Michael Cripe is a freelance contributor with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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The Art of Borderlands 4 Book Arrives After the Game's Release Date, But Preorders Are Live

Borderlands 4 will be arriving in September 2025 and preorders have already started going live. After some initial controversy around the cost of the game, the price has officially been confirmed by 2K Games. At $70 for the standard edition, the newest Borderlands game in the series is going to be the most expensive so far.

Borderlands is set to release on September 12, but there is another related preorder that won't come out until later that same month. The Art of Borderlands 4 oversized coffee table book that features art and commentary from the game's development will be released on September 30. At $55, it is priced closer to what the previous standard edition video games were at launch.

Preorder The Art of Borderlands 4 Book

The Art of Borderlands 4 was announced last month when the cover was officially revealed. The book itself will feature 224 pages in a 9x12-inch format that is perfect for coffee tables or your bookshelf. It features a mixture of sketches, line art, concept art, and commentary about how all of these things went into the development of the new game.

With a release date of September 30, the main downside of this art book is that it won't arrive until after the game. So if you were hoping to get an early look at how Borderlands 4 came together visually before you play the game itself, you're out of luck. If you're just a fan of the Borderlands series and want to add this book to your collection, however, it's worth checking out.

What Is Amazon's Preorder Price Guarantee?

If you've never actually preordered anything from Amazon before, it's worth noting that if you purchase this art book ahead of the release date, it includes Amazon's preorder price guarantee. According to Amazon's own help page, this means that if the price decreases between now and when the item ships, you'll pay the lowest price. So in this case, if this preorder gets a discount before the book actually starts shipping then you'll pay whatever it dropped to rather than the full price.

Although not every preorder gets discounted, physical editions of books seem to drop in price fairly often compared to other product categories. With Borderlands 4 arriving a full two weeks ahead of this art book, it seems likely we could see a preorder discount appear somewhere in that window this fall.

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If This Guy Walks Away From What a Spinosaurus Is Doing to Him in the New Jurassic World Rebirth Trailer, I'll Be Shocked

There’s a new Jurassic World Rebirth trailer out in the wild, and this one probably deserves a spoiler warning.

So that’s what I’m going to do. Here’s the spoiler warning!

Jurassic World Rebirth, starring Scarlett Johansson, Jonathan Bailey, and Mahershala Ali, sees an extraction team race to the most dangerous place on Earth, an island research facility for the original Jurassic Park inhabited by the worst of the worst that were left behind. It’s directed by Gareth Edwards (Rogue One: A Star Wars Story) from a script by original Jurassic Park screenwriter David Koepp.

This latest trailer shows the new winged Mutadons, which Koepp has described as “a combination of a pterosaur and a Raptor.” The scene shown in the trailer gives us a good look at the horror elements in Jurassic World Rebirth, and rekindles memories of Jurassic Park’s iconic Raptor kitchen scene. There’s even a nod to that scene in this trailer, where we see the clawed Mutadon foot up close as a young girl cowers inside a freezer.

That clip veers on the edge of spoiler territory, but the trailer may end up crossing the line with its next section, which shows off a good chunk of a battle against swimming Spinosaurs, complete with webbed feet.

At one point, we see a man called Bobby look very much like he’s being killed by a Spinosaurus. The dino is dragging them off the boat Scarlett Johansson and co are on, and as Bobby clings on for dear life, there’s a look of resignation on their face. Let’s put it this way, if poor Bobby somehow walks away from this, I’ll be very shocked indeed.

Here’s the official blurb:

Five years after the events of Jurassic World Dominion, the planet’s ecology has proven largely inhospitable to dinosaurs. Those remaining exist in isolated equatorial environments with climates resembling the one in which they once thrived. The three most colossal creatures across land, sea and air within that tropical biosphere hold, in their DNA, the key to a drug that will bring miraculous life-saving benefits to humankind.Academy Award nominee Johansson plays skilled covert operations expert Zora Bennett, contracted to lead a skilled team on a top-secret mission to secure the genetic material. When Zora’s operation intersects with a civilian family whose boating expedition was capsized by marauding aquatic dinos, they all find themselves stranded on a forbidden island that had once housed an undisclosed research facility for Jurassic Park. There, in a terrain populated by dinosaurs of vastly different species, they come face-to-face with a sinister, shocking discovery that has been hidden from the world for decades.

Jurassic World Rebirth hits theaters July 2. For more, check out everything we know about Jurassic World Rebirth, and our biggest burning questions.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Pokémon Go Developer Addresses Pay-to-Win Fears, as It Introduces Unprecedented $20 Premium Pass With Gold Bottle Cap That Boosts a Pokémon's Stats to 100%

Pokémon's iconic anime theme tune talks about wanting to be the very best — but what if there was a premium in-game item that could, over time, give your Pokémon a helping hand?

Well, as in the main series of Pokémon games, hit smartphone spin-off Pokémon Go is set to offer Gold Bottle Caps — rare items that will let you boost a creature's stats until it becomes a perfect 100%, or in Pokémon fan language, a 'hundo.' But these items won't be cheap — and seemingly won't be available very often.

Pokémon Go has recently allowed users to engage with more of the game's activities remotely, and begun selling items that bestow the stat-boosting Lucky Friend status on players when trading creatures. Now, the introduction of Bottle Caps marks another new frontier for the game, as something that will inarguably offer a gameplay advantage — better, stronger stats for the Pokémon of your choice — in exchange for your money.

The first Gold Bottle Cap, singular, will be offered as part of a new $19.99 event pass, GO Pass Deluxe: Ancients Recovered, which is set to be made available from Monday, June 23 until Sunday, June 29. Previous passes have cost either $7.99 or $14.99, making this offering the most expensive pass yet. It will also be the first time players will have overlapping event passes, as the monthly June pass will still be ongoing.

While a free version of the Ancients Recovered pass will also be available, Pokémon Go's first Gold Bottle Cap will only be offered in the pass' Deluxe version, which is a paid upgrade. The free pass will include an encounter with a Legendary Pokémon (one of the Regi family), three Pikachu wearing "dapper" costumes, plus Stardust, XP and other items. The paid upgrade adds Zacian and Zamazenta masks for your in-game avatar, plus premium in-game items such as Incense, an Incubator and Lure Modules, as well as that Gold Bottle Cap.

If you buy the premium upgrade via your browser on the Pokémon Go Web Store — outside of the game, and therefore outside of Apple and Google's pesky platform fees — you will additionally receive 10 Max Revives, 10 Max Potions, five Premium Battle Passes, five Max Particle Packs, a Max Mushroom, and an Incubator. And then there's the even more premium GO Pass: Deluxe: Ancients Recovered + 10 Ranks bundle, which unlocks the first 10 event pass tiers immediately and comes with even more Incubators when acquired via a Web Store purchase.

While the full details regarding Gold Bottle Caps are being confirmed today, the game's community has been expecting their announcement for several months after traces of the feature were spotted by dataminers within the game's code. Various concepts for their implementation have been discussed, and fans have had much to say on how they expect the feature to be introduced, how much it will cost, and how it will affect game balance.

Ahead of today's announcement, I put these concerns to Pokémon Go game director Michael Steranka, who said the feature had been designed to ensure Pokémon Go as a whole would not become pay-to-win.

"We have been really careful with the design for Bottle Caps," Steranka told IGN, during an interview held at the game's big Go Fest 2025 live event in Paris this past weekend. "That's something where, if we weren't thoughtful with the integration, it could really destroy the economy of the game.

"An item like a Bottle Cap is only going to be available very, very rarely," he continued. "And because of that, we don't feel that players will be able to just spend their way to having the best of the best of everything. And even once you obtain a Bottle Cap, it's actually going to be quite a lot of effort for people to Hyper Train their Pokémon to get their stats up."

"It's not something that is just an immediate, you know, spend money and then get powerful Pokémon type of a system.

Once unlocked via the event pass and applied to the Pokémon of your choice, a Gold Bottle Cap will begin a new feature, Hyper Training, that requires you complete tasks to slowly level your Pokémon's stats over time. Raising a Pokémon's Attack stat requires you battle using the Pokémon while it is set as your Buddy. Boosting defense will be possible as you strengthen your bond with your Buddy, by playing together, exploring, and catching other Pokémon. Levelling up HP, meanwhile, will see you exploring alongside your trainee as a buddy, spinning PokéStops, earning Buddy Candy, or via other adventures.

The fact that this further gameplay is also required will also help protect game balance, Steranka continued. "It's not something that is just an immediate, you know, spend money and then get powerful Pokémon type of a system," he said.

Ahead of today's official announcement, I spent some time at Go Fest 2025 chatting with players about their thoughts on the current state of Pokémon Go, and of the previously-datamined suggestion that Bottle Caps could be introduced at some point in the future.

Amid some excitement for the feature's arrival, a key question I heard from fans was how often Gold Bottle Caps would be offered — and the suggestion they needed to provided sparingly, in order to preserve game balance, and also to ensure players never felt continually pressured to spend money.

Today's announcement describes Gold Bottle Caps as "extremely rare" and states that "obtaining one is a special occasion, so select your trainee wisely!" When asked how often Gold Bottle Caps would be offered to players, Steranka said the exact frequency of their availability was still to be announced. Still, he confirmed, they would remain a rare item, and not another item designed to simply be always available via Pokémon Go's in-game shop.

In the past, Pokémon Go has offered the ultra-rare Master Ball item a handful of times over the past few years — and this frequency is something I heard a majority of players saying they thought would be fitting for Bottle Caps.

"I don't think we're ready to share the frequency that Bottle Caps will be available," Steranka said when I asked about the exact availability of the item going forward, "but it definitely will be one of the most rare items in the game."

As for the item's price, some fans have rationalised a high cost would be likely due to the sheer rarity of finding a 100% stat Pokémon via other means, such as paying for hundreds of chances to try and encounter the creature through normal gameplay such as raids.

Prior to the announcement, players had wondered whether other forms of Bottle Cap would be available, which perhaps might raise a Pokémon's stats by a fraction, or be offered for free. That does not seem to be the case.

"Right now we're launching with the Gold Bottle Cap, and that will enable you to train with a Pokémon to take any Pokémon up to max stats," Steranka confirmed.

It's been a busy year for Pokémon Go, whose development team now sits as part of Monopoly Go owner Scopely, following the recent closing of its $3.5 billion buyout of Niantic's gaming portfolio.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Marvel's Rise of Skywalker Adaptation Makes a Key Change Star Wars Fans Demanded

More than six years after Star Wars: The Rise of Skywalker hit theaters, Marvel Comics has finally completed its adaptation of the final Skywalker Saga movie. Star Wars: The Rise of Skywalker Adaptation may be late to the party (the series was originally solicited in 2020 and canceled amid the COVID-19 pandemic), but it does seek to bring something new to the table. The series includes scenes and dialogue not included in the film itself, and that includes a key change fans have been begging for.

Read on to learn what key moment plays out differently in the final issue, and why this change raises a few awkward questions in its wake.

The Rise of Skywalker Adaptation's Biggest Change

Like The Rise of Skywalker novelization before it, Marvel's adaptation aims not just to rehash the plot of the film, but add new scenes and lines of dialogue that expand on the plot. Issue #5 alone features several key changes. We actually get to see the message Lando transmits to the galaxy as he rallies an armada to fight the Sith Eternal fleet. We also see Rey and Ben Solo psychically talk to each other through the Force as their Force dyad bond strengthens.

But the biggest change comes during the pivotal scene where a battered but defiant Rey confronts her rejuvenated grandfather Palpatine in his Sith temple on Exegol. In the movie, Rey is strengthened when she hears the voices of the many dead Jedi who came before her, from fellow Skywalkers Anakin and Luke to Clone Wars-era giants like Obi-Wan Kenobi, Luminara Unduli, and Mace Windu to the likes of Ahsoka Tano and Kanan Jarrus.

While that scene proudly celebrates the enduring legacy of the Jedi, many fans have been critical of the fact that these cameos were merely voiceovers. We don't actually see these dead Jedi manifest, despite a shot of Rey that clearly has room for an army of Force Ghosts in the background. This is where the comic seeks to address that sense of disappointment. This time, Rey is physically joined by the Force Ghosts on Exegol:

This certainly makes for a more cinematic moment. It's just a shame the movie didn't go this route, though no doubt wrangling all these actors together for the sake of a split-second group shot would have been a major undertaking.

This isn't even the only example of issue #5 inserting Force Ghosts into scenes where they don't exist in the film. During the post-battle celebration on Ajan Kloss, Luke and Leia materialize to look upon their friends with pride and engage in a bit of sibling banter.

Director J.J. Abrams was sadly limited in what he could accomplish with Leia given the 2016 death of Carrie Fisher. Both the novelization and the comic take advantage of the fact that they don't face those same limitations, adding new scenes and moments that seek to expand Leia's role in the finale of the Sequel Trilogy.

The Mystery of Ahsoka Tano

As welcome as the Force Ghost scene in this issue is, it does raise some awkward questions. For one thing, how are so many of these Prequel-era Jedi able to materialize at all? The franchise has established that the ability to appear as a Force Ghost isn't innate to Jedi, but the result of intense training that Qui-Gon Jinn passed on to Yoda and Obi-Wan after his death. Why are so many Prequel-era Jedi like Mace, Luminara, Aayla Secura, and Ki-Adi-Mundi able to manifest now? Is The Force bending the rules because this is a special occasion?

We're also a little confused as to the inconsistency of the ages depicted here. Why do Anakin and Obi-Wan appear in their Clone Wars-era prime, but Luke is his aged, haggard hermit self from Ahch-To? When has Obi-Wan's Force Ghost ever manifested in Ewan McGregor form rather than Alec Guinness form?

But the most burning question here involves the presence of Ahsoka Tano, a character whose fate during the Sequel Trilogy remains up in the air. The Clone Wars and Rebels star Ashley Eckstein recorded a line for Ahsoka in the film (this being well before Rosario Dawson was cast as the live-action version of Ahsoka), but it was never clear whether that was meant to imply Ahsoka is dead by this point. Dave Filoni certainly cast doubt on the idea.

Should Ahsoka's inclusion in this page be taken as a sign that she is indeed dead? Or is she merely Force projecting, as Luke did during his final "battle" with Kylo Ren in The Last Jedi? It may be some time yet before Lucasfilm finally settles the issue. For now, Ahsoka's post-Return of the Jedi story is still very much a work in progress. Dawson will reprise her role in the upcoming second season of Star Wars: Ahsoka, and she's also expected to play a key role in Filoni's live-action Star Wars movie.

What do you think of the changes made in Star Wars: The Rise of Skywalker Adaptation? Do they improve the story? Let us know in the comments below. And be sure to brush up on every Star Wars movie and series in development.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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New Nintendo Switch OLED Consoles Go on Sale at Woot as the Switch 2 Takes Off

If you're in the market for a new Switch (not Switch 2) console, here's a deal worth consideration. Woot!, which is owned by Amazon, is currently offering a Nintendo Switch OLED console for just $249.99. Amazon Prime members get free shipping, the rest of us pay $5.99 for delivery. It comes with a 90-day Woot warranty.

This is a brand new, genuine Nintendo Switch console, but keep in mind that it is an "international version". That means it's an imported model and the manufacturer's warranty it comes with will most not likely be valid in the United States (however you do get the Woot warranty). The packaging and materials might also be written in another language. Functionally, however, every Switch console is region unlocked so you'll be able to play it in the US without any problems. You'll be able to select English as your default language just like any console you buy here.

Nintendo Switch OLED for $249.99

International model

If you can afford the small price premium of the Switch OLED over the non-OLED model, then I think it's worth the upgrade. The Nintendo Switch OLED features an OLED display that offers better image quality than the original LCD display. That includes deeper blacks, more vibrant colors, and a better color gradient. The text is sharper and easier to read as well. The screen isn't that much bigger (7" on the OLED vs 6.2" on the non-OLED), but it does feel a lot bigger thanks to a thinner bezel. Other upgrades worth mentioning are a new and improved kickstand, a hard-wired ethernet port on the docking station, and an exclusive white Switch shell and matching Joy-Cons.

The Switch 2 is out, but the original Switch is still relevant

The new Nintendo Switch 2 is now available, but in no way does this make the original Swich console irrelevant. For starters, the Switch 2 comes in at a much higher retail price of $449.99. There is also only one brand new triple-A game currently available for it - Mario Kart World Tour - and that game retails for $79.99 unless you are lucky enough to find one of the $500 bundles that already includes the game. Some other games feature visual and performance enhancements for the Switch 2 console, but that's hardly worth the price premium. I myself have decided to hold off purchasing the Switch 2 until more must-play games have been released or a really cool themed edition becomes available.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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These Are The Best Kindle Deals Right Now (June 2025)

In my opinion, the Amazon Kindle is one of the best electronic devices ever. Maybe the only piece of tech I use more than my Kindle is my phone, but even then, I have the Kindle app if I decide I just want to stick some knowledge into my craw. If you're on the hunt for a good deal on Kindle devices, there are a few discounted bundle deals available at the moment that are worth a look.

Our favorite deal right now is on the Kindle Essentials Bundle, which has dropped to $146.97 from its $161.97 list price and sets you up with a Kindle, fabric cover, and power adapter. With this deal, you're saving $15, which is worth taking advantage of while it's available. You can see that deal and a few more good ones below.

The Best Kindle Deals Right Now

Kindle is one of the devices you're most likely to find on sale during Amazon events like Amazon Prime Day (which is coming up soon in July) and Black Friday. The available Kindle lineup has expanded quite a lot over the years, too. Amazon will oftentimes sneak Kindle deals into its Deal of the Day or offer a bonus deal like free Kindle Unlimited or other Amazon services as well.

Kindle Unlimited

If you own a Kindle, it's absolutely worth investing in Kindle Unlimited. Right now, when you sign up, you can take advantage of a 30-day free trial before its $11.99/month price kicks in.

But you may be wondering: what is Kindle Unlimited, and is it really worth it? The answer is... absolutely, dear reader. With this, you'll get unlimited access to millions of digital titles, audiobooks, and magazine subscriptions. That way you can read all of the latest bestsellers, classics, biggest hits, and more in the realm of books and comics. What better way to get started on your Kindle adventure?

Current Kindle Bestsellers

Wondering where to start once you pick up your new Kindle? Have no fear, we're here to help with that, too. Below, we've listed out the current Kindle bestsellers so you can start up an exciting new book right away. Some of these titles can be read for free if you're a Prime member or as part of Kindle Unlimited, or they can be purchased if you'd like to own them.

Best Kindle Book Deals

If you want to see the latest and greatest Kindle book deals available, there's an excellent variety to pick through. Whether you're looking for new comics to dig into or just want to sink into a thrilling novel, there's always great book deals available for Kindle users. We've listed just a few of our favorites below, but if you want to see the full list of available deals, head to Amazon's Kindle deals page here.

Why a Kindle Is Worth the Investment

I've been rocking the Kindle since the earliest model was available, and not only do I prefer it to any other method of reading, I've found myself reading more than I would have with traditional paper books. Not that there's anything wrong with reading from a traditional book, I just personally appreciate the ease of use and form factor afforded me by the Kindle.

Since the Kindles use e-ink instead of traditional screens like your phone or iPad, they can be read in just about any lighting. In fact, the pages look like actual paper pages, so any artificial light or even bright sunlight are no factor when using the Kindle. It only uses energy when you turn the page, use the backlight or leave Wi-Fi turned on, so if you go into Airplane mode you can go weeks, even months, between charging your Kindle. Generally I go long enough to completely forget where I put my charging cable.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.

With contributions from Seth Macy.

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Nintendo Has a 'Hidden' Switch 2 Anti-Scalper Measure in Japan

In Japan, Nintendo has been working with online marketplaces to restrict scalper-fueled resales of the in-demand Switch 2 console. However, the video game giant may have another ace up its sleeve when it comes to dissuading people from buying the Switch 2 second-hand.

Home electronics and appliances usually come with a physical warranty card. However, social media users in Japan have been noticing that the Switch 2 does not. Instead, owners of Nintendo’s latest console are required to have proof of purchase if they need to request repairs under warranty from Nintendo Japan’s official repair service. As a result, many Switch 2 resellers on online marketplaces in Japan have been including the receipt, with savvy would-be buyers asking for it in the comments. However, receipts have been added to the prohibited items list on Mercari Japan, one of the major online marketplaces where people have been buying and reselling the hot new console (in addition to making prank Switch 2 listings of cardboard light switches, but that’s another story...).

User TeamSubRockman drew attention to the matter among Japanese-speaking users of X, observing that Switch 2s are being listed with receipts included on Mercari but noted: “This clearly violates Mercari’s Terms of Service. It’s gone from a gray area to outright prohibited. Nintendo is setting so many traps, it’s impressive.”

The original Switch had the warranty card printed on the box in Japan. To request the repair of a Switch 1 console under warranty in Japan, you only need to send in the warranty card section (either the original, a photocopy, or a photo). However, this is not the case for the Switch 2. According to the information about warranties on Nintendo Japan’s website, people must include their original receipt along with the console when sending in their Switch 2 for repairs under warranty. This means that buyers of second-hand Switch 2s in Japan could find themselves locked out of free official repair services should something go wrong with their console.

Interestingly, it seems that not being the original purchaser voids your Switch 2 warranty outside Japan too. In the EU, the Switch 2 warranty covers the console for 24 months post-purchase, however “this warranty does not cover the Product if it has been resold, or used for rental or commercial purposes.” (Source: Nintendo Switch 2 Hardware Warranty).

In the Nintendo of America version of the warranty, “The original purchaser is entitled to this warranty only if the consumer can demonstrate, to Nintendo's satisfaction, that the product was purchased within the last 12 months.”

It seems that Switch 2 repairs outside Japan also require proof of purchase for them to be covered by the warranty. The Nintendo UK Terms of Service for repairs, for example, state that “if you are unable to provide proof of purchase with the Product you send to us, the Product will be considered to be outside of your Nintendo Warranty and a service fee will apply for any repair work undertaken.”

However, this requirement is hardly a unique move by Nintendo. Sony also requires valid proof of purchase for console repairs to be covered under warranty. Indeed, this has been true for every Sony console up to the PS5 and PS5 Pro.

Verity Townsend is a Japan-based freelance writer who previously served as editor, contributor and translator for the game news site Automaton West. She has also written about Japanese culture and movies for various publications.

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Brutal BBC Parody of Its Own Recent Doctor Who Episodes Ridicules 'Lazily-Written' Scripts and Ncuti Gatwa Regenerating Into Billie Piper 'For Clicks'

The BBC has broadcast an eyebrow-raising parody of its own recent Doctor Who series, which skewers the show as "lazily-written mawkishness" and mocks lead actor Ncuti Gatwa's recent regeneration into Billie Piper as having been planned to generate "clicks."

The skit, aired as part of BBC Radio 4 comedy series Dead Ringers (thanks, Screen Rant), critiques the broadcaster's flagship sci-fi show in a scene in which Ncuti Gatwa's Doctor defeats a CGI monster via the power of "unearned sentimentality."

Overall, it's a startling take on the recent episodes — despite their mixed reaction from fans — considering it comes from the BBC itself, and at a time when Doctor Who's own future feels far from certain.

"It's time for the last in the series of Doctor Who," the skit begins, as a continuity announcer introduces the next episode. "It's still going! Yes, I was suprised too." Ouch.

Currently, the BBC has not commented on when new episodes of Doctor Who will resume production, something which seemingly rests on whether Disney will continue its co-funding deal for the series. But as time passes since the most recent season finale, and a recent animated spin-off looks set to be made without Disney's involvement, fans suspect the Disney deal will not be renewed, leaving the BBC in need of a replacement.

As the skit continues, Ncuti Gatwa's incarnation of the Doctor, here portrayed by impressionist Jon Culshaw, describes himself as "woke, touchy-feely," and the show's current roster of diverse side-characters are also highlighted.

"Do you think lazily-written mawkishness is going to scare me?" says the villain, which is simply referred to as a CGI Monster. In response, the Doctor asks his companion to complement him, causing the enemy to die "of cringe."

"I can't take the Hallmark card triteness of your empty platitudes!" the monster says.

"It's working!" notes the Doctor's companion. "The power of unearned sentimentality in the script is poison to it!"

Finally, the parody's version of Ncuti Gatwa departs, in a line which ridicules the shock appearance of former Doctor Who star Billie Piper in a yet-to-be confirmed new role.

"Laters, I'm off to regenerate into Billie Piper for clicks," the parody Doctor says.

CRIKEY! Dead Ringers went after, REALLY went after, Doctor Who! "It worked! It died of cringe." 😬 #DoctorWho pic.twitter.com/sr6DMXgydP

— Cameron Yarde Jnr (@CameronYardeJnr) June 14, 2025

Online response to the skit is mixed, with many calling it unfunny, and suggesting that criticism of the show's inclusivity is unecessary — though complaints around its writing were valid.

"A shame that this is not particularly funny but a pretty blatant breakdown of what has happened in at least the last two finales," wrote one fan.

"The bit that should give RTD nightmares is that about 40% was genuine dialogue," another fan wrote, referring to the skit's use of actual lines written by current Doctor Who showrunner Russell T Davies.

Many fans expressed surprise the BBC had broadcast a parody of its own show, and doubted whether highlighting the series' perceived flaws in this manner had been good idea.

"Might be the only time I've heard something satirical be unfunny because it's so accurate," one fan wrote. "There weren't any jokes, it was just describing what happened in Boomer language."

"This just seems lazy," said another. "Shame cause, even as a Doctor Who fan, I think the show kinda deserves to be laughed at atm."

"Piss poor comedy takedown of a now piss poor Doctor Who," another fan concluded. "At least the BBC are consistent."

Doctor Who's most recent season finale was reportedly affected by extensive reshoots, an actor's social media account has now confirmed, allegedly due to Ncuti Gatwa's decision to leave the series.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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The Tomtoc Slim Switch 2 Carrying Case Is the Exact Case You Need

The Tomtoc FancyCase-G05 is a sturdy and protective case for the Nintendo Switch 2, and one of the top Switch 2 accessories we recommend during the console’s early days. Its relatively low profile and slim design make it great for long-distance traveling or tossing in your backpack when you're running out the door, and it’s not going to break the bank, either.

I'm not one for flashy cases or overly-designed products, and despite the name “FancyCase,” this is anything but that. It's compact and almost the same dimensions as the Nintendo Switch 2, leaving little room for anything besides the compartment that holds 12 Switch cartridges. Despite not loving my previous case, which was the bulky and ugly case that came in The Legend of Zelda: Breath of The Wild Collector's Edition, I stuck with it throughout the console's life cycle because frankly, I'm a bit cheap, and if something works well enough I tend to stick with it.

Going into the Nintendo Switch 2, I was more determined to find a better solution to my carrying case needs and after talking to some friends, I decided to go with the Tomtoc FancyCase-G05 that I have here since it looked simple and was affordable. After using it for a bit, and even traveling through the airport with it, I can confidently say that this case is going to stick with me for the long haul.

Its slightly hard outer shell provides enough protection for the console and I never felt worried about taking it out of my bag in a rush, or what would happen if I accidentally dropped it. The zipper works smoothly and doesn't get caught or stuck on the inside layer, making it a breeze to get the console in and out of the case. The inside layer is smooth and soft to prevent screen scratches, and It does exactly what a good case should do – which is it lets you forget it exists. I never found myself thinking "I hope my Switch is ok in that case," and I never found myself even thinking about it. I knew everything was protected, and that's the best you can ask for.

I even did the unthinkable for you, the reader. I dropped my Switch 2 while it was inside the case to test how it would absorb the shock. After unzipping it and removing my Nintendo Switch 2 from inside, there wasn't a single mark on it. The console booted up fine, and no damage was done to it. Don't let its unassuming slim profile fool you, the Tomtoc FancyCase-G05 can take a hit. The notches built into the case mold around the joysticks and d-pads to give them a little extra room so they aren't smashed up against a flat surface when inside the case. This gives them ample room without too much headspace to jostle around. A small shock-absorbing cushion rests on the top edge of the console when inside the case, which guards the L and R buttons, and ensures the console isn't wiggling around in the small bit of extra space inside.

I knew everything was protected, and that's the best you can ask for. 

I was a bit worried about taking it through the airport for the first time on my way home from Summer Game Fest though – my first big trip with the Switch 2 and this carrying case could be a make or break moment. Would the zipper get stuck and make me look like a fool to the people sitting next to me? Would it get banged up going through TSA? Luckily, all of these concerns were quelled almost immediately as everyone of my made up scenarios never happened. The zipper works, the case is built tough, and my Switch 2 was protected.

Looking for a portable charger for your Switch 2?

Check out our roundup of the best Switch 2 accessories.

The Tomtoc comes in several different colorways for whatever vibe you’re feeling. If you're looking for something unassuming, the black with the colorful logo goes with just about everything. I got the all white case and my biggest problem is that after only a week, it's already starting to get dirty. From just rumbling around my backpack, the outer edges and joystick notches are starting to get dirt around them. I'm worried that after even more time the dirt will continue to accumulate, making the case look more worn than it actually is. The soft outside of the case can be cleaned with a wet paper towel as the case itself is water-resistant. Still, having to clean your case every week is a bit more maintenance than the other color options available, so take that into consideration when making your purchase.

Jesse Vitelli is a freelancer and contributor for IGN who usually takes on guides and features, making a big splash with his Monster Hunter Wilds coverage.

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Nintendo Switch 2 Pro Controller Review

There’s only so much you can do to improve on a tried-and-true design of a controller, and making changes for the sake of it might just open it up to new flaws along the way. Such is the case with the new Nintendo Switch 2 Pro Controller, which sticks to what works and doesn’t veer far off the beaten path. That begs the question: why not just keep using the original Pro Controller if you have one? Well, you can, and you wouldn’t miss out on too much, if you’re not swayed by some of the Switch 2’s new features. I still have my gripes with Nintendo’s official gamepad, including the jump in price, but the Switch 2 Pro Controller remains a well-built gamepad that does some things better than most. And for those who play docked, it’s an essential Switch 2 accessory as it’s miles ahead of even the new Switch 2 Joy-Con in terms of performance and comfort.

Switch 2 Pro Controller – Fundamentals

There isn’t much to the package; you get the controller and a five-foot USB-A to USB-C cable. I do wish it came with a longer cable to make it easier to both charge and use the controller at the same time in home theater setups, and so I’ve relied on a cheap 10-foot USB cable for my own setup. The Switch 2 Pro Controller pairs like any other – you just go to the “Pair New Controller” option in the Home menu, hold the pairing button on top of the gamepad, wait for the LED to start blinking, and hit the bumpers when prompted. Or just plug it into the Switch 2 with the USB cable.

Looking at the controller itself, you’ll notice some physical changes from the previous Pro Controller, like the light gray accents of the analog stick mounds and the topside parts where the USB-C port, pairing button, triggers, and bumpers are located. The body of the controller is made with a grippy matte black texture that feels good in the hands, avoiding the cheap plastic feel of some less expensive controllers that might creak or get slimy from usage. I do miss the rubberized material on the old one, but this isn’t a bad alternative at all. It’s a dense and durable controller that makes for a premium feel.

It's miles ahead of even the new Switch 2 Joy-Con in terms of performance and comfort.

One thing I’m not a fan of, as was the case with the original Switch Pro Controller, is that the actual handles you grip to hold the controller are still quite small. Compared to the DualSense, Xbox controller, or most full-sized third-party options, the Switch 2 Pro Controller doesn’t fill the palm of my hands. These thinner handles help the controller keep a slimmer profile, but it’s at the expense of proper ergonomics and long-term comfort, especially for those with bigger hands.

All the other fundamentals of the Switch 2 Pro Controller are fantastic. The B, A, Y, and X face buttons are large and balanced, feeling soft to the touch and responsive enough for rapid inputs. Perhaps my favorite aspect is the smooth analog sticks that have a consistent resistance along their full range of motion that I’d begrudgingly describe as “creamy” (Though my one gripe is the RS and LS stick-click inputs are a tad too stiff, taking a bit too much effort to press downward). I found the directional pad to be a slight improvement – although it feels very similar to its predecessor, I’ve anecdotally experienced fewer errant inputs since it’s better at distinguishing the directions I was pressing, which is important for many of the 2D action-platformers that thrive on Switch.

The bumpers and triggers are light to the touch with easy-going tactile feedback, as you would expect from the Pro Controller. However, it’s disappointing that Nintendo still hasn’t adopted analog triggers, which limits its versatility (especially if you want to use this as a PC controller, too). Granted, the hair-trigger feeling of ZL and ZR is super responsive and works really well for most games that frequently rely on them, but anything that has some kind of acceleration or pressure-based input mechanic is going to need some sort of game-side workaround.

Switch 2 Pro Controller – New Features

The Switch 2 Pro Controller brings programmable back buttons – a hallmark of many high-end gamepads – to a first-party Nintendo controller for the first time. Marked as GL and GR, these back buttons allow you to mirror the input of any other button, giving you the ability to use face button actions, for example, without having to take your thumb off the right thumbstick. Although you can't map them through the controller itself, you can do so swiftly through the Switch 2 system menus. You simply hold the Home button and change the button assignments there by pressing GL or GR, then the button you want assigned. These assignments are also recorded on a per game basis for added convenience. Many third-party Switch gamepads have some form of back button inputs, but it’s nice to see Nintendo seamlessly incorporate them into its own controller this time.

Something as basic as a 3.5mm audio jack built into the controller seems like common sense, but only now do we have a Switch Pro Controller with one. I’m not here to praise Nintendo finally catching up to the crowd, but it does make using wired earbuds or headphones so much easier than having to use something with a cable long enough to reach your Switch when playing docked.

There’s one more new button on this updated Pro Controller: the C button on the bottom center accesses an exclusive Switch 2 function: Nintendo’s new GameChat. This button jumps you straight into the system's GameChat app, giving you quick access to setup a chat room or configure its options. Those who plan to be more social in multiplayer settings with their Switch 2 will find this button much more convenient than flipping through menus to set up or fiddle with GameChat, which you’d have to do if you’re using a previous-generation controller.

Another reason to upgrade – and I am going to give Nintendo grief for this – is that you can’t wake up your Switch 2 with the previous-gen controllers. It’s a minor inconvenience, but just annoying enough to ever so slightly push us to buy the new controller.

Switch 2 Pro Controller – Performance

The Switch 2 Pro Controller does some things exceptionally well and somewhat misses the mark in other respects, but when it comes to the actual gameplay experience, it’s as great as you’d expect from a flagship first-party gamepad. More importantly, it’s a massive improvement over using the tiny and unergonomic Joy-Con 2 with their packaged grip attachment.

The GL and GR back buttons come in clutch in several games with complex control schemes, such as The Legend of Zelda: Tears of the Kingdom. Setting sprint to GR and weapon select to GL helps keep my thumbs on the sticks at all times, and in intense combat scenarios, the controls felt a lot less clunky. The same principle applies to any game with important actions set to the face buttons that also require right-stick camera controls, and once you get used to relying on back paddles in this way, it’s hard to go back. As someone who has reviewed plenty of aftermarket controllers in the past, I’ve found that manufacturers often struggle to get the actuation right. That’s not the case here – Nintendo nailed the feel. They’re easy enough to hit in the heat of the moment and I didn’t hit them by accident at any point, either; they sit flush with the controller’s handles so they don’t protrude or get in the way of a natural grip. I just press my middle finger inward slightly and get a nice tactile response.

I can’t stress enough how buttery-smooth the motion of the analog sticks feels whether I’m whipping my kart around corners when drifting in Mario Kart World or taking aim with a bow in Tears of the Kingdom before relying on gyroscope motion controls to fine-tune my shot. I’d go as far to say that I prefer Nintendo’s design of the analog sticks over the Xbox controller and DualSense. And comparing the Joy-Con to the Pro Controller is night and day when it comes to shooters, going from nearly unplayable to almost ideal as far as gamepads go – so if you’re playing Cyberpunk 2077 on Switch 2, for example, the new Pro Controller will serve you well.

The big question that won’t be answered by a week’s worth of usage is how well (or if at all) Nintendo has addressed the threat of stick drift. Given that this new Pro Controller uses the same mechanisms as the previous one and hasn’t adopted the increasingly common Hall Effect magnetic design (which has shown to be less faulty), it may be susceptible to the same type of wear and malfunctions over time. Out of the box, though, these are some of the best sticks I’ve used on a controller, Nintendo or otherwise.

Still looking for a Switch 2 case?

Be sure to check out our roundup of the best Switch 2 accessories out now!

However, a week’s worth of usage has told us how great the battery life is on the Switch 2 Pro Controller. It’s roughly the same as the original, so I wouldn’t call it impressive relative to what’s come before, but getting 40 hours from a full charge is more than plenty, blowing the DualSense out of the water and being a lot more convenient than Xbox’s AA battery / rechargeable pack solution. After playing Switch 2 games intermittently across four days totalling roughly 20 hours, my controller battery was slightly under half charge, and leaving it plugged in about an hour through its USB cable had it back to full charge.

If you want to use the Switch 2 Pro Controller on PC, though, you’re going to run into some trouble as of now. Windows will recognize it when it’s plugged in, but you’ll need some workarounds to get it functioning. Until Nintendo and/or Microsoft figure this out, you have to use the procon2tool on GitHub to get it recognized on Steam, but any other launcher or game I tested it on wouldn’t work. Things may change as firmware and tools evolve, but even then I’d recommend many of the cheaper PC controllers already available.

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