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Antec launches Flux M mATX case with six pre-installed fans

Antec has announced the debut of the Flux M case, an mATX chassis designed for high-performance cooling right out of the box thanks to its six pre-installed fans.

The Flux M case is built around Antec's dedicated F-Lux airflow platform. Equipped with six PWM fans out of the box, including three 120mm PWM ARGB fans and three 120mm reverse fans, the case features a multi-directional vent design with large intake ports at the front, bottom, and right side, ensuring continuous airflow. On the left side, there's a tempered glass panel that lets you look at the internals of the system housed in the case.

The vertical cooling approach is based on the large bottom mesh panel. With 20mm of clearance between the GPU and the bottom fans, the reverse fans can deliver targeted and effective cooling directly to the graphics card. Despite its mATX size, the Flux M offers substantial component clearance. It can house motherboards up to Micro-ATX and ITX, supports CPU coolers up to 175mm tall, and fits graphics cards up to 405mm long. For liquid-cooling enthusiasts, the case supports a top-mounted 360mm radiator and a rear-mounted 120mm radiator.

Antec has also included several builder-friendly features. The PSU chamber is front-mounted, which frees up internal space for better airflow, and a 13A extension cable is included to connect the PSU to the rear socket. Cable management space is generous for a small chassis, offering up to 59mm in front and 49mm at the back for routing. The I/O panel includes USB 3.0, USB-C 3.2 Gen 2, and an audio combo port. The Flux M is expected to cost €69.90 or £59.99.

KitGuru says: The aggressive price of the new Flux M makes it interesting for those planning an mATX build. 

The post Antec launches Flux M mATX case with six pre-installed fans first appeared on KitGuru.
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AMD confirms FSR Redstone suite launches next month

AMD's GM and SVP, Jack Huynh, has posted a video teaser confirming the imminent launch of the company's newest iteration of FSR, dubbed Redstone. The Redstone update represents the most significant architectural shift in FSR history, fully leaning into machine learning and AI acceleration.

The teaser doesn't show much besides a few game snippets within the “FSR” logo and a date for the announcement, scheduled for December 10th. In this announcement, we expect AMD to reveal much more information on how FSR Redstone works, whether it will completely replace FSR 4, which GPUs will be compatible with it, and which other titles Redstone will be available for, aside from Call of Duty: Black Ops 7.

For those who don't know what FSR Redstone is, it builds on the machine learning super-resolution introduced with FSR 4 and adds three key innovations. First, AMD FSR Ray Regeneration uses a neural network to reconstruct and filter high-frequency noise from ray-traced data. This functions similarly to Nvidia DLSS 3.5 Ray Reconstruction, helping to improve reflection quality and clean up artifacts from sparsely sampled ray tracing. This feature has already been seen in a limited, early state in Call of Duty: Black Ops 7.

Second, we have Neural Radiance Caching, which continuously learns how light propagates within a scene, allowing the system to predict and cache indirect illumination. This is designed to significantly reduce the computational cost of implementing ray-traced global illumination. Finally, ML Frame Generation marks a significant evolution from the interpolation technology used in FSR 3. This new model employs machine learning with integrated temporal and spatial awareness to produce highly accurate intermediate frames.

KitGuru says: Which games would you like to see getting FSR Redstone support?

The post AMD confirms FSR Redstone suite launches next month first appeared on KitGuru.
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AOC CU34G4Z Review (Budget 240Hz Ultrawide)

There’s no doubt that being a PC enthusiast has had its challenges in recent years, with shortages, skyrocketing prices and a general slowdown in innovation, but it’s been great to see the gaming monitor segment bucking that trend and going from strength to strength. Today’s monitor is a great example of that, with the AOC CU34G4Z offering a curved 34in 3440×1440 ultrawide panel clocked at 240Hz, for less than £300. It certainly sounds good on paper, so let’s dive in and see what it’s like to use in the real world…

Timestamps

00:00 Intro
01:00 Pricing and key info
01:47 Design, first impressions
02:35 Connectivity + OSD
04:06 Factory calibration analysis
06:25 sRGB mode + calibration
07:09 Backlight bleed, viewing angles
07:25 Response time performance
09:34 Motion clarity examples
10:58 Real-world gaming experience
12:58 Closing thoughts

Just for some context around the pricing, right now AOC’s CU34G4Z is listed at £280 on Amazon and Currys, and while that does appear to be a Black Friday special at the time of writing, PCPartPicker price tracking reveals it’s been selling for under £300 since September anyway, so we’re only talking a £10-20 difference.

That’s still a great price for a curved ultrawide with these specs, too. It was only back in mid-2020 I myself spent £500 on the AOC CU34G2X, also a curved ultrawide but with a slower 144Hz refresh rate – and let me tell you now, the response times on that screen were nowhere near as good as they are with the CU34G4Z!

Specification:

  • Screen size (inch): 34
  • Screen size (cm): 86.4
  • Flat / Curved: Curved
  • Curvature radius: 1500R
  • Panel treatment: Antiglare (AG)
  • Pixels per inch: 109
  • Panel resolution: 3440×1440
  • Resolution name: WQHD
  • Aspect ratio: 21:9
  • Panel type: Fast VA
  • Backlight type: WLED
  • Max refresh rate: 240 Hz
  • Response time (GtG): 1 ms
  • Response time (MPRT): 0.3 ms
  • Static contrast ratio: 2500:1
  • Viewing angle (CR10): 178/178
  • Display colours: 1.07 Billion
  • Brightness in nits: 450 cd/m²
  • Sync technology (VRR): Adaptive Sync
  • Sync range: 48–240
  • Colour space (sRGB) CIE 1976 %: 130.3
  • Colour space (DCI-P3) CIE 1976 %: 94
  • Colour space (Adobe RGB) CIE 1976 %: 88.7
  • Flicker-free: Flicker Free
  • Bezel type (front): 3-sided frameless
  • Bezel colour (front): Black
  • Bezel finishing (front): Matt
  • Cabinet colour (backside): Black, Red
  • Cabinet finishing (backside): Matt
  • Removable stand:
  • Kensington lock:
  • VESA wallmount: 100×100
  • Tilt: ­3.5° ±1.5° ~ 21.5° ±1.5°
  • Height adjust (mm): 130 mm
  • Swivel: ­20° ±2° ~ 20° ±2°
  • HDMI: HDMI 2.1 x 2
  • DisplayPort: DisplayPort 1.4 x 1
  • USB hub:
  • USB generation: USB 3.2 (Gen 1)
  • USB type downstream: 2
  • Audio output: Headphone out (3.5mm)
  • Warranty period: 3 years

Firmware tested: V1.03

The post AOC CU34G4Z Review (Budget 240Hz Ultrawide) first appeared on KitGuru.
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Guild Wars Reforged announced, and it is releasing very soon

ArenaNet, a subsidiary of NCSoft, has announced Guild Wars Reforged, an update and modernisation of the classic 2005 MMORPG. The update will be free for all existing owners and will launch on December 3rd for Steam and Windows PC.

The project is a co-development venture between ArenaNet and the small studio 2weeks, which was founded by former ArenaNet developers who worked on the original. This collaboration ensures the game, which has amassed over nine million players since its 2005 debut. The Reforged package will include the Prophecies, Factions, and Nightfall content, and it will be free if you have at least one of them.

The update's primary focus is on accessibility and visual fidelity. Guild Wars Reforged will officially introduce XInput controller support and be Steam Deck verified. Visual improvements include support for high-DPI displays, new antialiasing options, ambient occlusion, enhanced bloom effects, refined textures, and new HD skill icons. The audio system has also been upgraded with enhanced 3D environmental sound.

For QoL improvements, the update will overhaul the user experience by adding a new quest-tracking system to simplify navigation and implementing high-DPI support with increased font size options for modern high-resolution monitors. New players can purchase the Guild Wars Reforged package for £17.99/$19.99, which is quite affordable given that it includes all three original campaigns.

KitGuru says: Have you ever played the original Guild Wars? Will you do so now with the upcoming Reforged update?

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Resident Evil Requiem on Switch 2 WON’T support mouse mode

One of the biggest new innovations seen with the Nintendo Switch 2 is the console’s mouse mode feature – allowing you to turn your Joy-Con onto its side and slide it around like a PC peripheral. While some games have made use of the feature, one title which will not is Resident Evil Requiem; with the game’s producer claiming to have “tried really hard to implement mouse controls for Nintendo Switch 2.”

A major supporter of Nintendo in recent years has been Capcom, with the game developer / publisher releasing a bunch of titles for the OG Switch throughout its lifecycle.

Easily the biggest Capcom game coming to Switch 2 so far is Resident Evil Requiem – coming day-and-date with all other systems in February of 2026.

In an interview with the publication PressStart, Resident Evil Requiem producer Masato Kumazawa was asked about the upcoming game’s Switch 2 release and whether they suffered from any issues during development. According to Kumazawa:

“Looking back on Switch, there were Resident Evil games before on the Switch, so what we did, is we used the past experience of developing these games on the Switch to help develop Nintendo Switch 2. But also, we made a lot of versions of the games for PC as well. In fitting with PCs that have a wide variety of specs, we could also just make sure the game was optimised for the Nintendo Switch 2 too. So it wasn’t too hard, so to speak.”

Resident Evil Mouse Mode

While it appears so far as though the Switch 2 version should be able to keep up with the rest of the systems, Requiem will not be making use of one of the Switch 2’s most unique features, with Kumazawa adding:

“We tried really hard to implement mouse controls for Nintendo Switch 2. When we put it in, it confused the gameplay and became too complicated. So actually, we are using gyro instead.”

Of course, the inclusion of gyro controls is welcome to see, however it would be interesting to know exactly how mouse mode ‘confused the gameplay’. Perhaps Requiem requires heavy use of the face buttons? We will have to wait and see, but hopefully developers are able to find useful implementations of the Switch 2’s mouse mode as the generation progresses.

KitGuru says: What are your impressions of mouse mode so far? Has it been underutilised? What do you think Capcom means by “confused the gameplay”? Let us know down below.

The post Resident Evil Requiem on Switch 2 WON’T support mouse mode first appeared on KitGuru.
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Thermaltake rolls out early UK Black Friday deals

Black Friday is almost upon us but there are many deals to be found for those looking to shop early. Thermaltake has just rolled out a wide range of deals, bringing discounts to cases, coolers, power supplies and more. 

If you are looking for a PC case to kickstart your next build, you can currently find discounts across a range of popular options from Thermaltake. The Thermaltake Versa H18 and S100 TG cases are currently down to just £29.99. If you are looking to build a small form factor rig, the TR100 Mini is available in variety of colours, with prices reduced to £99.98.

The Thermaltake View 270 TG ARGB cases are now starting at £59.99, also available in multiple colour options so you can find one that best suits you. If you want the ‘Plus' model, you can find those for a reduced price of £74.99.

Workstation cases like the Thermaltake AX700 and AX100 are also discounted right now, bringing prices down to £299.99 and £119.99 respectively. The middle-ground AX500 can also be found on sale for under £145. If you need a workstation-grade cooler to go with your case, then the AW420 offers a ton of cooling capacity for Intel LGA4677 and AMD sRT5 CPUs at just under £355.

For gaming systems, Thermaltake's LA-series AIO liquid coolers should be your point of call. Prices currently start at £44.99 for the 240mm AIO, going up to £59.99 for a 360mm version with ARGB fans and a 2.4″ LCD screen on the CPU block.

For power supplies, the range of fully modular Toughpower GT units are available at low prices. A 750W model will cost you £79.99, while 850W models can be found for just £10 more. If you are building a high-end, power-hungry system, then you can find 1000W and 1200W units priced at £114.98 and £129.98 respectively.

If flight sims are how you wind down after a long day, then you can find the GF500 Flight Simulator Cockpit now at a reduced price of £524.99.

You can find all of Thermaltake's UK Black Friday deals at SCAN.

KitGuru Says: Are you planning on buying anything during the Black Friday sales this month? 

The post Thermaltake rolls out early UK Black Friday deals first appeared on KitGuru.
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Twisted Metal Season 3 has been greenlit by Peacock

One of the biggest surprise hits from the recent rise in adaptations of video games into film/TV was Peacock’s Twisted Metal. Released back in 2023, a second Season was quickly greenlit – arriving just a few months ago. It appears as though Peacock is not done however, with a Season 3 of Twisted Metal now being officially announced,

As reported by the publication Variety, a 3rd Season of Peacock’s Twisted Metal series has been greenlit. This perhaps is not too surprising given the success of the show itself, with July’s Season 2 amassing almost a Billion minutes of watch time – not bad for a show based on a decades old IP with no new entries.

That said, while the series is set to return, its creator will not, with the publication confirming that Twisted Metal’s co-creator and showrunner ‘Michael Jonathan Smith’ has exited the project.

Twisted Metal Peacock

This hopefully should not impact development however, with David Reed (known best for working on The Boys) already announced to be taking over the role of showrunner and executive producer.

As mentioned, the original Season 1 for Twisted Metal was a surprise hit, especially given the less-than-stellar reception towards the show prior to its release.

With two successful Seasons under its belt now (and a third on the way), here’s to hoping that Sony realises the potential within the Twisted Metal franchise.

KitGuru says: Are you excited for a 3rd Season? What’s been your favourite adaptation of a game in recent years? Let us know down below.

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Sonic Frontiers, Forspoken and more leaving PlayStation Plus Extra in December

With Sony’s PlayStation Plus Extra / Premium titles for the month of November now out and available for subscribers to claim, the console maker has confirmed the list of titles which will be removed from the service next month. In a rather major exodus, PS Plus is set to lose a number of notable games, including Sonic Frontiers; Forspoken; GTA 3 Definitive Edition and more.

In going to the last chance to play section on the PlayStation 5’s PS Plus tab, subscribers can find a list of 9 titles which are set to be removed from the service next month (likely mid-December:

  • Battlefield 2042
  • GTA 3 Definitive Edition
  • Arcade Paradise VR
  • Sonic Frontiers
  • Forspoken
  • Star Wars Tales from the Galaxy's Edge
  • Firefighting Simulator The Squad
  • Surviving Mars
  • Star Trek Bridge Crew

PlayStation Sonic

While some of these are not too unexpected (such as the removal of Battlefield 2042), Sonic Frontiers leaving the service is certainly a blow to PS Plus.

In addition, while the game’s story and dialogue left a lot to be desired, Forspoken features a fun and unique combat scheme which could be enough of a reason to give the game a go ahead of its removal.

Beyond this, it is disappointing to once again see a number of PSVR2 titles being removed, with Arcade Paradise VR in particular being an unfortunate departee (as well as Star Trek Bridge Crew).

As mentioned however, you still have around a month’s time to play/complete these games before they are removed.

KitGuru says: What do you think of December’s departees? Has Sony given up entirely on PSVR2? Let us know down below.

The post Sonic Frontiers, Forspoken and more leaving PlayStation Plus Extra in December first appeared on KitGuru.
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Tomb Raider: Definitive Edition gets surprise Switch and Switch 2 launch

While fans continue to wait for the next mainline entry in Crystal Dynamic’s Tomb Raider series, the franchise itself has been far from quiet – with Lara Croft having received remasters of previous games, an animated Netflix series and the announcement of a live-action show. In another return to past titles, 2013’s Tomb Raider reboot has now been announced and released for the Nintendo Switch and Switch 2.

Developed in partnership with Aspyr, 2013’s Tomb Raider: Definitive Edition has been officially announced for the Nintendo Switch and its successor.

Available right now for the price of $19.99 (or $17.99 as part of a launch promotion), the Definitive Edition includes all of the original game’s content, even its oft-forgotten multiplayer mode.

While we did not get any technical specifications, seeing as how Tomb Raider (2013) originally released for the 7th generation of consoles, both the Switch (and especially the Switch 2) should run the game with no issues.

This does beg the question as to whether the Definitive Edition will also be ported over to other modern systems. As mentioned, Tomb Raider was originally a PS3 / Xbox 360 title.

Though it did see some enhancements with the release of the Definitive Edition for the PS4 / Xbox One, the game could certainly benefit from at least a 4K60fps update on PS5 and Xbox Series X|S.

We will have to wait and see, but given that they have now released the first entry in a trilogy on the Switch, expect Rise and Shadow of the Tomb Raider to be next in line for a port.

KitGuru says: Are you surprised by this announcement? Will the full trilogy be ported over to Switch? Would you welcome a native current-gen version of the trilogy? Let us know down below.

The post Tomb Raider: Definitive Edition gets surprise Switch and Switch 2 launch first appeared on KitGuru.
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YouGov survey finds that UK and EU consumers trust local routers over competitors from China and Russia

A new YouGov study commissioned by FRITZ! highlights that British and European consumers place significantly more trust in routers manufactured within Europe compared to those from other regions. More than half of respondents expressed little or no confidence in routers made in Russia or China.

The survey was conducted throughout August with over 5000 participants across the UK, Austria, Switzerland, the Netherlands and Italy. The survey found that only 10% distrust European router makers. By contrast, 48% said they distrust Chinese brands and 55% expressed the same about Russian manufacturers.

In addition to features such as Wi-Fi coverage and speed, consumers in the UK and Europe place great importance on aspects like security, reliability, or price, performance, and service. FRITZ!Box routers achieved the highest Net Promoter Score (NPS) across all countries surveyed, indicating strong likelihood of recommendation among users. The results suggest that European-made routers are not only preferred for performance but are increasingly seen as critical to protecting sensitive data. If you want to see what we thought of one of the latest Fritz!Box routers, you can find our review of the 5690 Pro HERE.

How Europe can control its digital infrastructure will be one of the main topics at the European Summit on Digital Sovereignty 2025. Speaking on this topic, Fritz! CEO, Jan Oetjen said: “An increasing amount of sensitive data – from online banking to tax returns – is transmitted via our home network. Compromised routers therefore pose an immense threat, as they can be misused as weapons for cyberattacks and malicious traffic is hardly distinguishable from legitimate traffic. Similar to the decisions made in the 5G sector, we must ensure that our routers are secure and remain in European hands to protect our digital freedom.”

KitGuru Says: Do you use a third-party router, or have you been sticking with the one provided by your ISP? Are you thinking about upgrading? 

The post YouGov survey finds that UK and EU consumers trust local routers over competitors from China and Russia first appeared on KitGuru.
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Hytale has been ‘uncancelled’ after original creator buys back IP from Riot

Hypixel Studios is making a return after splitting off from Riot Games. Riot had acquired the studio to finish up their game Hytale, but after more than five extra years of work, the game was still no closer to release. Now, Hytale is back in the hands of the original creators, meaning the game is officially ‘uncancelled'. 

Hytale is no longer cancelled. In a new update posted to the game's official website, Hypixel founder, Simon Collins-Laflamme, confirms that he was able to broker a deal with Riot Games to buy back the IP and take back control of the Hypixel studio. Since re-acquiring the game, Hypixel Studios has been on a mission to hire back as many lost developers as possible. Currently, more than 30 former developers are now back on the project.

Speaking on the rare deal, Simon explained that Riot “ultimately wanted what's best for players” and as a result, they agreed to let him take back the studio and IP to start up work on the game once again. Moving forward, Hypixel Studios will be working on a “revised version of the game” as a fully independent studio.

The new version of Hytale will move the game back to the legacy engine, with the goal of fulfilling the original vision for the game, rather than the greatly expanded version of the game that Riot had wanted. Unfortunately, there are no release date plans yet, but Early Access plans are set to be announced “in the coming days”.

Discuss on our Facebook page, HERE.

KitGuru Says: It is very rare to see a large company part with a potentially valuable IP and it is even rarer to see a game uncancelled after the hammer has dropped. Hopefully when Hytale does launch in early access, it meets fan expectations. 

The post Hytale has been ‘uncancelled’ after original creator buys back IP from Riot first appeared on KitGuru.
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Take-Two CEO says games industry is ‘moving towards PC’

Take-Two CEO, Strauss Zelnick, is no stranger to making headlines. While the company's biggest studio, Rockstar Games typically focuses on console game development, before bringing its games to PC later, Zelnick reckons the days of the console are numbered, as the industry shifts more and more towards PC as the leading platform. 

In an interview with CNBC this week, Zelnick discussed his views on the future of the videogame industry. During this interview, he said “I think it's moving towards PC and business is moving towards open rather than closed”.

The comments come just days after Valve made a major hardware announcement, bringing back the Steam Machine as a small, console-sized PC with the full capabilities of a PC and a console combined in one package.

Of course, Zelnick doesn't think the idea of sitting in your living room and playing a game on a large TV is going away. Typically, that is the experience that consoles were created for. However, fully locked-down systems and platforms may eventually be replaced by more open console-like systems like the Steam Machine.

Microsoft is also rumoured to be making massive changes to Xbox consoles for its next-generation systems. It is believed that the next-gen Xbox will actually be a Windows-based PC, with access to services beyond the Xbox store and potentially access to the full Windows desktop as well, but with the default option being a big-screen ‘gaming' UI, as seen on recent devices like the ROG Xbox Ally.

Discuss on our Facebook page, HERE.

KitGuru Says: I wrote a big article about the console wars coming to an end last year. In that, I came to the same conclusion – PC is the ultimate platform and the industry at large is finally starting to realise it. 

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GPU prices may rise due to AI-driven memory squeeze

A new report has surfaced claiming AMD is warning its AIB partners of an impending second price increase for its GPUs, this time driven by rapidly rising memory procurement costs.

As pointed out by VideoCardz, the memory market is being squeezed by the AI sector's insatiable demand for HBM and server-grade DDR5. As foundries shift capacity to meet that demand, prices for other components are increasing. Recent reports show DRAM contract prices rising sharply, with GDDR6 seeing an increase of around 30%.

This unconfirmed report comes at a particularly frustrating time for gamers, as prices for certain GPUs had only just begun to normalise after months of inflation. If this report is proven to be true, that price trend will likely revert.

AMD has made no public statement on this and if there are indeed price rises on the way, it could take weeks or months to filter down to the retail market.

Discuss on our Facebook page, HERE.

KitGuru says: PC gamers only just got through the rough cryptomining years, which led to huge supply/demand issues. Now, it looks like we may have to contend with AI companies driving up prices instead. 

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Epomaker launches TH33, an extended southpaw QMK/VIA keypad

Epomaker has announced the TH33, a new compact keypad that packs a numpad, arrow keys, and a function row into a single 33-key unit. The new device features an unconventional southpaw layout, placing the numeric keypad on the left of the arrow keys and the function cluster.

The TH33 is built with a full suite of enthusiast-grade features. Internally, it uses a gasket-mount structure with multiple layers of sound-dampening foam to tune its acoustics. The hot-swappable PCB supports 3-pin and 5-pin switches, and the board features south-facing RGB LEDs to prevent keycap interference.

Out of the box, the TH33 comes equipped with factory-lubed Wisteria linear switches, OEM-profile PBT keycaps, and a premium-feeling aluminum alloy multimedia knob for volume and media control. For power users, the keypad offers QMK and VIA compatibility for key remapping and macro programming. Connectivity is handled via tri-mode support (wired USB-C, wireless 2.4 GHz, and Bluetooth 5.0), all powered by a 2000 mAh battery. The 2.4GHz and wired modes support a 1000Hz polling rate for a responsive, low-latency connection.

The Epomaker TH33 is now available for $42.99 (with a 15% launch discount) or €45.95.

Discuss on our Facebook page, HERE.

KitGuru says: Are you using a numpad-less keyboard? Have you ever felt the need for a numpad?

The post Epomaker launches TH33, an extended southpaw QMK/VIA keypad first appeared on KitGuru.
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Where Winds Meet launches to 2 million players

NetEase's new open-world RPG, Where Winds Meet, has had a massive launch, pulling in over 2 million players on its first day. The free-to-play title also peaked at over 193,000 concurrent players on Steam alone. However, given that the game is also available on PlayStation 5, the total player count is significantly higher.

This launch continues the trend of Chinese-developed, mythology-based games finding a major audience in the West, following the success of titles like last year's Black Myth: Wukong and Wuchang: Fallen Feathers. On the first day, as per the developer,  the game peaked at over 170,000 players on Steam, but the number increased to 193,000 the day after, according to SteamDB.

On Steam, Where Winds Meet is holding a ‘Very Positive' rating from almost 15,000 reviews (at the time of writing). Players are widely praising the high production value of its open world, noting that it feels more like a premium product than a free-to-play game. The single-player campaign's story and deep, complex systems have also been highlighted as strengths, though some new players find the game's depth daunting at first.

However, one specific feature is proving highly divisive. Where Winds Meet uses AI-powered chatbots for some of its NPCs, a design choice some players are not a fan of. Although the game clearly identifies which NPCs are AI-driven, many players feel that this feature detracts from the game's realism and breaks immersion.

Discuss on our Facebook page, HERE.

KitGuru says: Have you already tried Where Winds Meet? How do you feel about the AI-powered NPCs?

The post Where Winds Meet launches to 2 million players first appeared on KitGuru.
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Marvel Cosmic Invasion, Moonlighter 2 and more confirmed for Game Pass

The next wave of titles for Game Pass has been announced. Following on from this month's release of Call of Duty: Black Ops 7, nine more games are also set to join the library, including day-one releases like Moonlighter 2: The Endless Vault and Marvel Cosmic Invasion.

Marvel Cosmic Invasion is a retro-inspired beat em' up, where players will take control of their favourite Marvel superhero and progress through a series of levels. It arrives following a recent resurgence for this genre, thanks to titles like TMNT: Shredder's Revenge and Streets of Rage 4.

Here is the full list of titles joining Game Pass over the next two weeks, including supported platforms and dates:

  • Moonlighter 2: The Endless Vault (PC, Game Preview) – November 19
  • Kulebra and the Souls of Limbo (Cloud, Console, PC) – November 19
  • Revenge of the Savage Planet (Cloud, PC, Xbox Series X|S) – November 19
  • Monsters are Coming! Rock & Road (Handheld, PC) – November 20
  • The Crew Motorfest (Cloud, Console, PC) – November 20
  • Banishers: Ghosts of New Eden (Cloud, PC, Xbox Series X|S) – November 25
  • Kill It With Fire! 2 (Cloud, Console, PC) – November 25
  • Marvel Cosmic Invasion (Cloud, Console, Handheld, PC) – December 1
  • Lost Records: Bloom & Rage (Cloud, PC, Xbox Series X|S) – December 2

As always, there will also be a handful of games leaving the Game Pass library. At the end of this month, two of my favourites will be leaving the library – Octopath Traveler 1 & 2. The other three games leaving the service include Lords of the Fallen, Barbie Project Friendship and Steamworld Build.

Discuss on our Facebook page, HERE.

KitGuru Says: Will you be installing any of this month's new Game Pass titles?

The post Marvel Cosmic Invasion, Moonlighter 2 and more confirmed for Game Pass first appeared on KitGuru.
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InWin launches Dlite aluminium chassis with back-connect motherboard support

InWin has announced the launch of the Dlite, a new ATX chassis that borrows design cues from its existing Dubili line but aims for a more lightweight footprint. Available in Mocha Bronze and Lilac Silver colourways, the case features a distinctive wave-pattern front panel accented by a brushed aluminum strip.

The Dlite is built to accommodate modern build standards, featuring support for back-connect ATX motherboards. This allows for cleaner cable management by hiding connectors behind the motherboard tray. The chassis offers substantial clearance for high-end hardware, supporting graphics cards up to 380mm in length across its eight expansion slots.

The case can house up to ten fans in total and ships with four pre-installed XM120 fans, a model currently exclusive to this chassis. For liquid cooling enthusiasts, there is room for a 360mm radiator at the front and another 360mm or 280mm radiator at the top. As for air cooling, there's space for a CPU tower up to 165mm tall.

To assist with the build process, InWin has included a pre-installed fan hub capable of managing four sets of PWM and ARGB connections. The front panel also features a dedicated LED control button that cycles through 17 lighting presets. Moreover, there are a couple of magnetic dust filters to prevent dust from getting into the system. The InWin Dlite is available immediately in Europe through the company's eStore, priced at €129.

Discuss on our Facebook page, HERE.

KitGuru says: What do you make of these latest PC cases from InWin? Have you ever used an InWin case before? 

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NieR creator revealed that “a lot of projects I was involved in” were ultimately cancelled

Yoko Taro made a name for himself thanks to the highly-successful release of NieR: Automata back in 2017. While the director has since gone on to work on a number of projects, none have been as ambitious as the PlatinumGames-developed genre-bending action-adventure title. It appears as though this wasn't for lack of trying however, with Taro revealing that “a lot of projects I was involved in” ultimately wound up being cancelled.

Taking part in a discussion panel at the Korean video game convention ‘G-CON 2025’, NieR creator Yoko Taro was asked about their current work and upcoming projects. According to the director (as transcribed by 4Gamer and translated by the publication Automaton):

“I often get told stuff like ‘Why aren’t you making a new sequel to NieR’ or ‘Yoko Taro isn’t doing anything,’ but that’s because recently, a lot of projects I was involved in got discontinued midway through development.”

NieR Taro

He continued, “I’ve actually been working on some stuff, it’s just that it never ended up seeing the light of day. I got paid for it, so I personally have no issues with that, but people seem to think that I haven’t been doing anything just because none of the work I’ve done is being released. I don’t view that as a negative thing. I believe that if I’m going to release something  weird, I’d be better off not releasing anything at all.”

As mentioned, since the release of Automata in 2017 Yoko Taro has not been static, with the director having worked on a number of mobile exclusives including SINoALICE; NieR Reincarnation and Voice of Cards.

That said, with NieR: Automata far exceeding expectations with over 9 million copies sold, here’s to hoping that one of Yoko Taro’s cancelled projects was not the much-requested NieR 3.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of NieR: Automata? Can Yoko Taro capture lightning in a bottle twice? Will we ever get a proper NieR 3? Let us know down below.

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The Sims 4 rumoured to be getting a remaster

Back in 2022, EA officially announced that they were working on the next generation of their ever-green Sims franchise, with the untitled Sims 5 said to be utilising a newly upgraded version of the game’s engine, offering more tools to help players build and decorate with a finer level of detail. Unfortunately the project has since been pivoted, with the publisher confirming that they instead plan to continue supporting the decade-old Sims 4. While a disappointment to be sure, at the very least it appears as though EA is working on a remaster of sorts for Sims 4.

As reported by the dedicated ‘SimsCommunity’ fansite, multiple insiders have claimed that EA’s The Sims 4 will be receiving a remaster of sorts, with leaker ‘thesimmerdan’ telling the publication: “I can tell you that [studio] Maxis is working on a separate base game that will replace The Sims 4. It’s not The Sims 5, but something like The Sims 4 HD.”

Elaborating on this further, they continued, “From what I know, they’re going to improve the lighting and rework all the graphics. They’re using elements from Project Rene and the large-scale update for The Sims 4 that they originally wanted to release – but then realized it would be easier to just make a separate new base game.”

Sims 4 Remaster

For context, Project Rene was announced by EA back in 2022 as a “next generation Sims game and creative platform”. Seemingly initially intended to be The Sims 5, EA later confirmed that they will instead continue to work on the decade-old Sims 4, claiming “What we’re really working with our community on is this a new era of ‘The Sims.’ We are not going to be working on replacements of previous projects; we’re only going to be adding to our universe.”

While this was certainly disappointing at the time, assuming a Sims 4 remaster is real and will indeed be a solid platform to build upon, then the desire for a Sims 5 will hopefully be alleviated. We will have to wait and see.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for Project Rene? Would you have preferred a Sims 5 be released, or this rumoured Sims 4 remaster? Let us know down below.

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Iceflake Studios to take over development of Cities: Skylines 2 following continued issues

Built as a spiritual successor to the classic SimCity series, Cities: Skylines released back in 2015 to a wave of long-term success, selling more than 12 million copies and spawning a sequel. Unfortunately, Skyline’s successor has struggled from a plethora of issues – with publisher Paradox Interactive revealing that they have now parted ways with the devs at Colossal Order.

Making the surprise announcement on their official forums, Paradox Interactive and Colossal Order released a joined statement confirming the end of their long-running partnership, writing:

“After more than a decade of successful collaboration across numerous titles that we’re both immensely proud of, Paradox Interactive and Colossal Order have mutually decided to pursue independent paths. The decision was made thoughtfully and in the interest of both teams – ensuring the strongest possible future for the Cities: Skylines franchise.”

Cities Skylines

Moving forward, the Finland-based Iceflake Studios is taking over “all existing and future development for Cities: Skylines II, including free updates for the current version, continuous work on the Editor and console editions, as well as future expansions and content packs.”

As mentioned, Cities: Skylines 2 has not had the best of starts, with the team warning players prior to its release back in 2023 of expected performance issues. This appeared to have been somewhat understated though, with the game arriving on PC in a problematic state and the long-promised console release nowhere in sight.

While it is a shame to see the once-successful partnership between Colossal Order and Paradox Interactive come to an end, hopefully the team at Iceflake Studios are able to right the Cities: Skylines 2 ship in due time. The full statements from Colossal Order, Paradox and Iceflake Studios can be found HERE.

Discuss on our Facebook page HERE.

KitGuru says: Are you surprised by this announcement? What do you think Colossal Order is going to work on next? Can Cities: Skylines 2 be saved? Let us know down below.

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Nintendo shares first images from live-action Legend of Zelda film

In the wake of the overwhelming success of the Super Mario Bros. Movie, Nintendo were quick to announce that they are also working on a Legend of Zelda film. While details have so far remained light, Nintendo have now officially shared a first look at their live-action interpretation of Link and Zelda.

Following reports from a couple weeks ago in which it was revealed that filming for the live-action Legend of Zelda film had begun in Wellington, New Zealand, Nintendo has now officially confirmed as much while also offering a slight teaser for the project.

Taking to the Nintendo Today app (alongside other socials), Nintendo’s Miyamoto shared a couple early images of the ongoing film project, writing:

“This is Miyamoto. We have officially begun filming the live-action movie adaptation of ‘The Legend of Zelda’ in the magnificent great outdoors, together with Bo Bragason, who plays Zelda, and Benjamin Evan Ainsworth, who plays Link. The filming is progressing smoothly, so I would appreciate it if you could quietly watch over us. The theatrical release is scheduled for May 7, 2027. Please wait just a little longer.”

Zedla Nintendo

As mentioned, details regarding the upcoming project have been rather light, with it currently being unknown as to whether the film will directly adapt any of the series’ games – or whether it will tell its own original story.

That said, based on the images released, it could be a bit of a blend, with Link wearing his classic green tunic while Zelda adopts a more Breath of the Wild-styled garb.

Though we will have to wait and see how the final product winds up looking like, these early screenshots do offer a somewhat filmic look while managing not to fall into the ‘cosplay’ trap. It will be interesting to see whether Link will talk in the film, or remain mute like in the games.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the photos released? Do the costumes look legit? Are you now more or less confident in the project? Let us know down below.

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Cens pushes G.Skill DDR5 past 13,300 MT/s in latest world record

German extreme overclocker Cens has broken the DDR5 memory frequency world record, reaching DDR5-13322 just days after the previous record was set.

The achievement was made using a single 24GB G.SKILL Trident Z5 DDR5 module on an ASUS ROG Maximus Z890 Apex motherboard with an Intel Core Ultra 9 285K processor, cooled under liquid nitrogen (LN2). Cens, a two-time G.SKILL OC World Cup champion, is now the DDR5 OC world record holder.

The record has been validated on HWBOT and CPU-Z, confirming the frequency at 6661.4 MHz (DDR5-13322 effective) with timings of 68-127-127-127-2. HWBOT lists the submission as the current No. 1 global memory frequency score, while CPU-Z provides detailed system verification.

This all arrives just days after the previous record of 13,211MT/s was set, showing just how rapidly things can move in the overclocking world.

Discuss on our Facebook page, HERE.

KitGuru Says: G.Skill memory and Asus motherboards have been used once again to set a new memory speed world record. How long do you think it will be before we see a new world record set?

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CPU Air Cooler Round Up – November 2025

We receive a large number of cooler review requests each year, ranging from AIO liquid coolers to traditional tower air coolers. With so many products in circulation, we often put several models into a single multi-cooler roundup — which is exactly what we’re doing today. This time, we’re looking at new CPU air coolers from Cooler Master, CPS PCCOOLER, DeepCool, and Montech. These coolers are selected to represent a mix of sizes, designs, and performance targets. The question is, how well do they handle our current Ryzen 7 9800X3D test platform? Let's find out.

Cooler Master V4 Alpha 3DHP: $39.99 USD MSRP / £34.99 Expected UK Price

  • Patented 3DHP heat-pipe architecture – The V4 Alpha 3DHP introduces Cooler Master’s “3DHP” layout: instead of conventional U-shaped pipes, the design places a third heat pipe in an offset position, improving fin-array saturation and enabling more efficient heat transfer.
  • Push-pull dual-fan setup – The V4 Alpha is equipped with two 120 mm PWM fans configured for optimal airflow through, while maintaining compatibility with mid-tower cases in terms of clearance and installation.
  • Engine-inspired styling with build integration in mind – The top cover and overall aesthetic resemble a V automotive engine, delivering visual presence without compromising components such as RAM clearance or motherboard compatibility.
  • Strong performance at accessible price point – Positioned as a value-oriented cooler, the V4 Alpha 3DHP leverages advanced thermal architecture and dual-fan cooling to deliver enhanced performance without entering the premium pricing tier.

Specifications

  • CPU Socket Compatibility: Intel: LGA 1851 / 1700 / 1200 / 1151 / 1150 / 1155 / 1156 AMD: AM5 / AM4
  • Dimensions: 133 x 114 x 161 mm
  • Cooler Type: Air Cooler
  • Heat Sink Material: Aluminium fins with 2 x 3DHP heat pipes
  • Heat pipes: 2
  • Fan Configuration: Dual fan (front + rear)
  • Fan Size: 120 x 120 x 25 mm (both)
  • Fan Speed: Front: 0–2050 RPM ±10%, Rear: 0–1850 RPM ±10%
  • Fan Airflow: Front: 107.2 m³/h (63.1 CFM), Rear: 85.8 m³/h (50.5 CFM)
  • Fan Static Pressure: Front: 2.69 mmH₂O, Rear: 1.77 mmH₂O
  • Fan Noise Level: Front: 22.6 dBA, Rear: 20 dBA
  • Fan Bearing Type: Loop Dynamic Bearing
  • Fan Connector: 4-Pin PWM
  • Fan Rated Voltage: 12 VDC
  • Fan Rated Current: Front: 0.12 A, Rear: 0.08 A
  • Fan Power Consumption: Front: 1.44 W, Rear: 0.96 W
  • Fan Safety Current: 0.35 A
  • Fan MTTF: > 200,000 hours
  • Warranty: 5 Years

Cooler Master Hyper 212 3DHP Black ARGB: $29.99 USD MSRP

  • 3DHP Heat Pipe Architecture – The Hyper 212 3DHP ARGB is equipped with Cooler Master’s latest 3D Heat Pipe layout, for increased contact efficiency between the heat pipes and the fin stack. By improving how heat is distributed across the tower, the cooler aims to deliver stronger real-world thermal performance than traditional straight-line heat pipe designs.
  • Compact Single-Tower Form Factor – Maintaining the well-known Hyper 212 footprint, the 3DHP model remains easy to fit into mainstream mid-towers and builds with tight RAM clearance. It aims to deliver stronger cooling performance without stepping up to the size and weight of a dual-tower cooler.
  • 120mm ARGB PWM Fan Included – The included addressable-RGB fan provides customisable lighting effects while supporting PWM speed control for precise fan curve tuning. The blade design prioritises a balance of airflow and static pressure, aiming to keep noise levels sensible under load.
  • Broad Socket Compatibility for Modern Platforms – The mounting hardware supports the latest Intel and AMD platforms, including AM5 and LGA1700, maintaining the Hyper 212 line’s reputation for flexibility and long-term compatibility across system upgrades.

Specifications

  • CPU Socket Compatibility: Intel: LGA 1851 / 1700 / 1200 / 1151 / 1150 / 1155 / 1156, AMD: AM5 / AM4
  • Dimensions (L x W x H): 133 x 86 x 158 mm
  • Cooler Type: Air Cooler
  • Heat Sink Material: Aluminium fins with 2 x 3DHP heat pipes
  • Heat pipes: 2
  • Fan Size: 120 x 120 x 25 mm
  • Fan Quantity: 1
  • Profile: Addressable Gen 2 RGB
  • Fan Speed: 0–2050 RPM ±10%
  • Fan Airflow: 107.2 m³/h (63.1 CFM)
  • Fan Pressure (Max): 2.69 mmH₂O
  • Fan Noise Level (Max): 22.6 dBA
  • Fan Bearing Type: Loop Dynamic Bearing
  • Fan Power Connector: 4-Pin PWM
  • Fan Rated Voltage: 12 VDC
  • Fan Rated Current: 0.12 A
  • Fan Safety Current: 0.35 A
  • Fan Power Consumption: 1.44 W
  • Fan MTTF: >200,000 hours
  • Warranty: 5 years

CPS PCCOOLER RZ820: Available to purchase now from Amazon UK priced at £119.99 HERE

  • Dual-tower configuration with eight heat-pipes (4 x 8 mm + 4 x 6 mm): The RZ820 uses a composite heat-pipe arrangement to support a rated TDP of 290 W, suggesting it’s geared towards high-end CPUs and heavy workloads.
  • Two different-sized PWM fans (120 x 150 x 25 mm front + 140 x 140 x 30 mm middle): These offer different airflow and pressure profiles. Front fan max ~86.7 CFM at ~3.2 mm H₂O, middle fan ~71.9 CFM at ~2.12 mm H₂O to offer performance vs noise flexibility.
  • Magnetic aluminium ARGB top cover & rail-mounted front fan for adjustable clearance: The top magnetic cover adds aesthetic polish, while the front fan’s sliding/rail mount allows the cooler to adjust for taller RAM module spacing.
  • Large physical footprint: Dimensions of 161 x 150 x 165mm and a significant weight of 1.8kg underline that this is a high-end air cooler rather than a compact solution so users must verify case clearance and motherboard compatibility.

Specifications

  • CPU Socket Compatibility: Intel: LGA 1851 / 1700 / 1200 / 115X / 20XX, AMD: AM4 / AM5
  • Product Dimensions (L x W x H): 161 x 150 x 165 mm
  • Net Weight: 1,860 g
  • Heat pipes: 4 x Φ6 mm + 4 x Φ8 mm
  • Fan Bearing Type: Fluid Dynamic Bearing
  • Fan Connector: 4-Pin PWM
  • LED Type: ARGB
  • LED Connector: 5V 3-Pin
  • LED Rated Voltage: DC 5V
  • LED Rated Current: ≤0.30 A
  • LED Power Consumption: ≤1.5 W

Middle Fan Specifications:

  • Dimension: 140 x 140 x 30 mm
  • Speed: 400–1500 RPM ±10%
  • Airflow: 71.9 CFM
  • Air Pressure: 2.12 mmH₂O
  • Noise Level: 27.1 dBA
  • Rated Voltage: 12 VDC
  • Rated Current: 0.1 A
  • Power Consumption: 1.2 W

Front Fan Specifications:

  • Dimension: 150 x 120 x 25 mm
  • Speed: 500–2200 RPM ±10%
  • Airflow: 86.7 CFM
  • Air Pressure: 3.2 mmH₂O
  • Noise Level: 32 dBA
  • Rated Voltage: 12 VDC
  • Rated Current: 0.2 A
  • Power Consumption: 2.4 W

Deepcool Assassin IV VC Elite WH: £99.99 Expect UK MSRP

  • Vapor-chamber base with seven heatpipes – designed to rapidly spread heat from the CPU across the heat pipes and the dual-tower fin array for optimal thermal transfer efficiency. This design supports high-end CPUs with TDPs up to 300 W, suitable for high-power workloads.
  • Dual-tower heatsink with hybrid fan setup – A 140 mm main fan is paired with a 120 mm adjustable rear fan to provide a balance in airflow and static pressure. The rear fan can be repositioned on the heat sink to accommodate different case layouts, offering flexibility for complex builds.
  • All-white aesthetic with clean top shroud – The cooler’s white-coated fins, fan frames, and top cover give it a sleek, premium look. The matte finish avoids reflections, allowing it to integrate seamlessly into all-white themed builds while appearing visually striking through a side-panel window.
  • Flexible operational modes and straightforward mounting – Users can toggle between “Quiet” and “Performance” modes, adjusting fan speeds for lower noise or higher cooling output. The mounting system is compatible with most Intel and AMD sockets. Careful spacing ensures it avoids interference with RAM modules or nearby motherboard components.

Specifications

  • Product Dimensions (L x W x H): 144 x 147 x 164 mm
  • Heatsink Dimensions (L x W x H): 140 x 110 x 160 mm
  • Net Weight: 1,772 g
  • Supported CPU Sockets: Intel LGA 20XX / 1851 / 1700 / 1200 / 115X; AMD AM5 / AM4.
  • RAM Clearance: On Intel (LGA1851/1700/1200/115X) and AMD sockets, “Unobstructed”; on Intel LGA20XX, clearance of 63 mm.
  • Thermal Design Power (TDP) Rating: Up to 300 W.
  • Heat pipe: Ø 6 mm x 7 pcs
  • Fan Dimensions: 140 × 140 × 25 mm / 120 × 120 × 25 mm
  • Fan Speed (Performance Mode): 500 ~ 1,800 RPM±10% / 500 ~ 1,700 RPM±10%
  • Fan Airflow (Performance Mode):25 CFM / 58.06 CFM
  • Fan Air Pressure (Performance Mode):76 mmAq / 2.1 mmAq
  • Overall Noise (Performance Mode): ≤ 29.3 dB(A)
  • Fan Speed (Quiet Mode): 500 ~ 1,450 RPM±10% / 500 ~ 1,350 RPM±10%
  • Fan Airflow (Quiet Mode): 48.55 CFM / 46.75 CFM
  • Fan Air Pressure (Quiet Mode): 2.46 mmAq / 1.35 mmAq
  • Overall Noise (Quiet Mode): ≤ 22.6 dB(A)
  • Fan Connector: 4‑pin PWM
  • Bearing Type: Fluid Dynamic Bearing
  • Motor Type: 6-Pole Fan Motor
  • Fan Rated Voltage: 12 VDC
  • Fan Rated Current: 0.2 A / 0.2 A
  • Fan Power Consumption: 2.4W / 2.4 W
  • Rated Voltage: 12 VDC
  • Power Consumption (Performance Mode): 4.8 W
  • Power Consumption (Quiet Mode): 3.6 W

Montech NX600/NX600 ARGB: From $29.90 USD MSRP (Regular) or from $33.90 USD (ARGB)

  • Dual-Tower Heatsink for Enhanced Thermal Capacity – The NX600 adopts a precision-built dual-tower design with 52 fins per stack for maximum surface area without restricting airflow. This approach aims to provide consistent, stable cooling performance under heavy workloads, particularly for modern high-core-count CPUs.
  • MONTECH E28 Performance Fans Included – Both NX600 variants ship with MONTECH’s E28 fans, optimised for strong airflow and dependable static pressure. The standard model uses non-RGB PWM fans for an understated look, while the NX600 ARGB includes addressable RGB for users who want synchronised lighting control without compromising cooling efficiency.
  • Six Copper Heat pipes with Soldered Copper Base – Heat is transferred from the CPU via six copper heat pipes connected to a precision-soldered copper base for even heat distribution, supporting the cooler’s ability to cope with higher TDP processors, contributing to long-term thermal stability.
  • Refined Design with Broad Build Compatibility – The cooler is finished with a subtle top cover featuring visual accents and translucent elements, intended to balance appearance with practicality. The styling blends cleanly into both RGB-oriented builds and more reserved, minimalist systems.

Specifications

  • Model Name: NX600 / NX600 ARGB
  • Colour Options: Black / White
  • CPU Socket Compatibility: Intel: LGA115X / 1200 / 1700 / 1851, AMD: AM4 / AM5
  • Heatpipes: 6
  • Included Fans: 2
  • Fan Speed: 800 ~ 2000 RPM (±10%)
  • Bearing Type: HDB (Hydro Dynamic Bearing)
  • Rated Voltage: 12V
  • Connectors: PWM 4-Pin (fan control) / ARGB 5V 3-Pin (lighting, ARGB model only)
  • Max Airflow: 85.09 CFM
  • Max Static Pressure: 3.35 mmH₂O
  • Max Noise Level: 34.17 dBA
  • Warranty: 1 Year
The post CPU Air Cooler Round Up – November 2025 first appeared on KitGuru.
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Apple may be on the hunt for a new CEO next year

It looks like 2026 could be a year of huge change for Apple. The company has employed just a handful of CEOs during its long history, and according to recent reports, they may need to search for a new one within the next year. 

The Financial Times reports that Tim Cook might be stepping down as CEO in 2026 and that John Ternus, Apple's Senior VP of Hardware Engineering, is believed to be a front-runner for the position. This would mark a major change for Apple, which has been led by Tim Cook since the passing of founder Steve Jobs in 2011.

Under Cook, Apple's market cap has continued to grow, currently sitting just shy of $4 trillion USD. As noted by The Verge, Cook was also responsible for Apple's shift towards outsourced manufacturing, allowing it to operate at a much broader, global scale. This has aided Apple's effort to capture the smartphone market, with iPhone sales continuing to be strong.

It wasn't all wins, however. Cook was also very bullish on Augmented Reality, but the Apple Vision Pro headset has not sold enough units to make mixed reality computing a true core pillar of Apple's business.

Discuss on our Facebook page, HERE.

KitGuru Says: Apple has been more successful than ever under Tim Cook. It will be up to his successor to not derail that gravy train. 

The post Apple may be on the hunt for a new CEO next year first appeared on KitGuru.
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