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Fallout Season 2 drops this December, new character posters revealed

The Fallout TV series garnered universal acclaim for its tone, sets and story. Season Two is now right around the corner, with a December 17th Premier date set.

Following the initial announcement at Gamescom earlier this year, Amazon has now confirmed that Fallout Season 2 will begin on December 17th. A series of new character posters have also been released, showing Lucy surrounded by a group of raiders, Maximus surrounded by members of the Brotherhood of Steel, Ghoul surrounded by … other ghouls and of course, CX404, otherwise known as Dogmeat, surrounded by Radscorpions.

Fallout Season 2 will take fans away from the California setting of the original and over to New Vegas, a fan-favourite location from the video games. The season will explore the connection between Mr. House and Vault-Tec, the shadowy corporation known for running a series of questionable experiments on those residing in the nuclear vaults.

KitGuru Says: Are you looking forward to the new season of Fallout? 

The post Fallout Season 2 drops this December, new character posters revealed first appeared on KitGuru.
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MSI MAG 272QP QD-OLED X50 Review (500Hz QD-OLED)

Today we are checking out the fastest OLED monitor to pass through the KitGuru labs, in the form of the MSI 272QP QD-OLED X50. Utilising a souped-up 3rd Gen QD-OLED panel from Samsung with a 1440p resolution, not only does it push the refresh-rate to an eye-watering 500Hz, but it also promises enhanced brightness for both SDR and HDR usage. Is this the ultimate OLED monitor? Let's find out…

Timestamps

00:00 Intro
00:42 QD-OLED panel + pricing
01:33 Design and build
02:20 I/O + OSD
03:30 QD-OLED specifics
04:35 Default panel performance
06:46 sRGB mode + calibration
07:27 Response times
07:59 Motion clarity examples
09:31 Real-world gaming experience
10:38 HDR testing
12:39 Closing thoughts

Despite launching in 2025, the MSI MAG 272QP QD-OLED X50 isn't technically using the latest 4th Gen (2025) QD-OLED panel from Samsung. As pointed out by TFTCentral, it's technically a 3rd Gen (2024) panel but with some enhancements to provide higher refresh-rate and increased brightness, given it lacks the EL 3.0 panel that is new for the 4th Gen/2025 models.

Still, faster and brighter sounds good to me, and with a MSRP of £799, but currently on sale at £699, it's perhaps not as expensive as you might have guessed for an OLED monitor with these specs. Let's dive in and see what it's all about.

Specification:

  • Panel size: 26.5″
  • Active display area (mm): 590.42 (H) x 333.72 (V)
  • Curvature: Flat
  • Panel type: QD-OLED
  • Panel resolution: 2560 x 1440 (WQHD)
  • Pixel pitch (H x V): 0.2292 (H) x 0.2292 (V)
  • Aspect ratio: 16:9
  • Brightness (nits):
    • SDR: 300;
    • HDR: 500 (Typ.) (True Black 500 with 10% APL);
    • HDR: 1000 (Typ.) (Peak 1000 with 3% APL)
  • Contrast ratio: 1,500,000:1 (Typ.)
  • Signal frequency: 31.2~835 KHz (H) / 48~500 Hz (V)
  • Activated range: 48~500 Hz
  • Refresh rate: 500 Hz
  • Response time: 0.03 ms (GtG)
  • Dynamic refresh rate technology: AMD FreeSync™ Premium Pro
  • HDR support: DisplayHDR True Black 500
  • Video ports: 2x HDMI™ 2.1 (WQHD@500Hz), 1x DisplayPort 1.4a (HBR3), 1x Type-C (DP alt.) w/ 15W PD
  • Audio ports: 1x Headphone-out
  • Viewing angle: 178°(H) / 178°(V)
  • Adobe RGB / DCI-P3 / sRGB: 98% / 99% / 138% (CIE1976 Standard)
  • Surface treatment: Anti-Reflection
  • Display colors: 1.07B, 10 bits
  • Console mode:
    • Supported resolution & refresh rate:
    • 1080p: 60Hz and 120Hz
    • 1440p: 60Hz and 120Hz
    • HDMI™ CEC: Supported
    • VRR: PS5 and Xbox Supported
  • Power type: Internal Power Board
  • Power input: 100~240V, 50/60Hz
  • Adjustment (tilt): -5° ~ 20°
  • Adjustment (swivel): -30° ~ 30°
  • Adjustment (pivot): -90° ~ 90°
  • Adjustment (height): 0 ~ 110 mm
  • Kensington lock: Yes
  • VESA mounting: 100 x 100 mm
  • Dimension with stand (W x D x H): 610 x 242 x 532 mm (24 x 9.5 x 20.9 inch)
  • Dimension without stand (W x D x H): 610 x 69 x 356.4 mm (24 x 2.7 x 14 inch)
  • Weight (NW / GW): 8 kg (17.6 lbs) / 11.5 kg (25.3 lbs)
  • Carton dimension (W x D x H): 820 x 169 x 513 mm (32.2 x 6.6 x 20.1 inch)
  • Accessories: 1x DisplayPort Cable (1.4a), 1x HDMI™ Cable (2.1), 1x Power Cord (C13), 1x Quick Guide, 4x VESA Wall Mount Screw, 1x Fiber Cloth
  • Support: HDMI™ CEC, PIP/PBP; Non Support: KVM
  • Warranty: 3 years (including panel burn-in)

Firmware tested: FW.013

The post MSI MAG 272QP QD-OLED X50 Review (500Hz QD-OLED) first appeared on KitGuru.
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Vertu returns with Agent Q: an AI-driven phone built for entrepreneurs

Vertu has launched a new smartphone called Agent Q, unveiled at Harrods in London. On the surface it looks like a continuation of the brand’s long history of luxury handsets, but this time the focus is less on precious materials and more on embedded artificial intelligence. Vertu calls it the world’s first “AI Agent Phone”, built not around apps, but around intent. First time around, Vertu pushed posh phones based solely on looks and gold plating but, this time, they have a vision. How successful can a low-volume, specialist smartphone maker be with smartphones that start with a £5,000 price tag?

For most of the smartphone era, users have interacted with icons and apps – separate silos for messaging, notes, maps, and scheduling. Vertu’s new system aims to end that pattern. At the heart of the Agent Q is the Vertu Agent Operating System (VAOS), built on what the company calls the Falcon Cognitive Architecture. Instead of opening and switching between apps – users issue instructions in natural language.

Vertu claims that VAOS processes each request using four internal “cognitive engines”: perception, memory, planning and execution. The idea is that the phone understands a user’s intent, breaks it into steps, and delivers an outcome by coordinating multiple specialist “agents”. A typical example might be, “Prepare a summary of the meeting I was just in, then email it to me – and also book a table for two at Alain Ducasse at the Dorchester at 8pm.”

Some tasks are handled entirely on the device, while others trigger remote automation or involve human support. Vertu calls this hybrid network AIGS — the AI-Generated Service. It combines digital agents with Vertu’s long-standing concierge infrastructure, so that if the AI cannot secure a dinner booking automatically, a human assistant completes the task. From the phone user's point of view – the interaction is the same. They get a result, without having to think about it.

Design aimed at a specific audience

The company makes no secret of the fact that this phone is aimed at entrepreneurs and executives, particularly in the Middle East, where status and service remain strong motivators. Vertu describes the Agent Q as inspired by the white falcon — a symbol of “authority, rarity and sovereign power”. The materials look to reinforce that theme, with a titanium frame, 18-carat gold inlays and white alligator leather. In total the phone is assembled from 320 individual components. We're guessing that your local repair shop is unlikely to be able to swap the screen/battery.

It is a style very different from the minimalist glass rectangles that dominate Western markets, but consistent with Vertu’s heritage. The brand once hand-assembled gem-studded phones in Hampshire before financial collapse and several ownership changes. Under the current management, the production model appears more pragmatic: design and concept at headquarters, main assembly in a modern factory, and final finishing by hand.

First time around, you get the feeling that Vertu's founders just ‘wanted to make a posh phone' – which severely limits the market opportunity. Starting with integrated AI, lots of security and services – the company has a better chance of establishing itself this time.

That said, it might be easier to turn a profit if they sell out on the Agent Q Himalaya Gold and Full Diamon Collector's Edition – which will run you £86,400.

Executive-grade automation

Vertu has mapped its “agent” ecosystem around five pillars of executive work — corporate governance, meetings and follow-up, finance and investment, daily coordination, and marketing and growth. Across these categories, more than 200 specialised agents handle defined workflows.

For example, the Meeting Agent structures agendas, records discussion points, and assigns follow-up actions automatically. The Finance Agent can monitor budgets and cash flow, while the Travel Agent generates itineraries, arranges transport and handles changes in real time. It is effectively a distributed personal assistant that learns from previous behaviour and adapts over time.

The system runs locally wherever possible, a concept Vertu calls Edge Autonomy. Instead of relying entirely on cloud processing, the phone’s dedicated AI chipset performs perception, reasoning and execution directly on the device. According to Vertu, this allows near-instant responses and protects user data from external collection – a core selling point for business users concerned about confidentiality.

Security and privacy
Vertu has integrated several hardware-level defences, marketed as Vertu Secure Certainty. The architecture divides the phone into three isolated systems – Main, Secret and Ghost – each with its own encrypted environment. Communication is end-to-end encrypted, and the device includes a distributed vault with up to 10TB of supposedly tamper-proof storage.

One of the more unusual features is a remote “kill” command that permanently bricks the handset and renders all stored data irretrievable. Vertu positions this as a privacy safeguard for journalists, executives, or anyone at risk of having their phone seized.

Hardware overview

The Agent Q is built around Qualcomm’s Snapdragon 8 Elite Supreme 3nm processor and ships with up to 16GB of RAM and 1TB of storage. The 6.02-inch AMOLED display runs at 120Hz with Full HD+ resolution. Power comes from a 5,565 mAh battery with 65W fast charging, and the phone supports Wi-Fi 7, Bluetooth 5.4, NFC and dual-SIM 5G.

Vertu has also included satellite calling capability for communication in remote areas. Audio is delivered through dual stereo speakers with DTS Ultra processing.

The camera system features three lenses: a 50 MP main sensor with optical stabilisation and variable aperture, a 50 MP ultra-wide, and a 64 MP telephoto. Vertu says it is the only smartphone with a true mechanical zoom lens, though image samples were not demonstrated at the launch. The camera software includes AI-driven retouching and the ability to convert still photos into short cinematic clips.

Luxury meets intelligence?

Vertu has historically been associated with craftsmanship and exclusivity rather than cutting-edge technology. Many in the industry will remember the diamond-studded feature phones that cost more than laptops yet offered limited functionality. That model proved unsustainable.

The Agent Q suggests a more balanced approach — maintaining the high-end materials but adding genuine technical depth. If the AI system works as described, it could appeal to executives who value automation and privacy as much as design.

Still, the concept faces challenges. Apple, Google and Samsung are all integrating AI deeper into their ecosystems, and Vertu’s advantage may lie in its willingness to combine software intelligence with a human concierge. Whether this hybrid “AI plus assistant” model scales beyond the luxury niche remains to be seen.

Availability

The Agent Q range – including the White Falcon Edition, Classic Black and Signature Gold – is available now through Harrods, Vertu boutiques and the company’s website. UK pricing starts around the £5,000 mark with the Himalayan gold and diamond encrusted versions closer to £86,000. No mention was made of any ‘on-going service/subscription costs', but they are likely given the cost of providing a ‘people-based concierge system'.

Vertu’s CMO, Molly Ma, summarised the launch by saying: “Technology should not demand more apps; it should deliver more clarity. With Agent Q, we’re creating a phone that plans like a strategist and acts like a chief-of-staff.”

KitGuru says: For Vertu, the challenge will be to prove that intelligence and luxury can coexist – and that this time, its phones are designed not only to impress, but to deliver. Moving from an old-school browser to something like ChatGPT for information, has clear advantages. Can Vertu encourage enough users to make the move to Agent Q? Time will tell. 

The post Vertu returns with Agent Q: an AI-driven phone built for entrepreneurs first appeared on KitGuru.
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The Outer Worlds 2 launches to positive reviews

The Outer Worlds 2 is just about to unlock later today for Premium Edition buyers, giving them a full five days of early access. Alongside this, the review embargo for the game has lifted, giving us a look at how critics from around the world feel about Obsidian's latest RPG. So far, it sounds like we're in for another fun adventure across colonised space. 

The Outer Worlds 2 has achieved an 84 overall score on Metacritic, based on over 40 reviews from various outlets. The Open Critic score is similar, with 90% of critics recommending the game based on more than 80 reviews, with an average score of 82 amongst them. For reference, the first game, The Outer Worlds, scored an 85 overall score on Metacritic and 83 on Open Critic.

Some of the highlights noted so far include improved shooting mechanics, witty writing and RPG mechanics that truly allow gamers to ‘play their way'. It may not be a huge jump from the original though, so if you didn't like the first game, then the sequel may not change your mind. If you did enjoy the first game though, then you should have a good time playing through this new entry.

The Outer Worlds 2 unlocks later today for Premium Edition buyers. The Premium Edition includes 5 days of early access to the game, alongside the DLC pass, which promises two future story expansions. The standard edition of the game unlocks on Wednesday, 29th of October.

KitGuru Says: Are you planning on picking up The Outer Worlds 2 when it drops? 

The post The Outer Worlds 2 launches to positive reviews first appeared on KitGuru.
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Pokémon Legends: Z-A has already sold over 5.8 million copies

The sentiment surrounding Pokémon Legends: Z-A has been far from flawless, with many long-time fans of the franchise becoming increasingly frustrated with Game Freak consistently falling behind the rest of the industry quality-wise. Even so, each new entry continues to sell like hotcakes, with Legends: Z-A officially confirmed to have sold 5.8 million copies in its first week.

Making the announcement via a press release (translated by ResetEra user ‘jojoroy’), The Pokémon Company offered some early launch sales figures for their latest release, writing:

“Pokémon LEGENDS Z-A, released simultaneously worldwide on Thursday, October 16, 2025, for Nintendo Switch 2 and Nintendo Switch, has sold 5.8 million copies globally in its first week,” adding that “approximately half of these sales were on Nintendo Switch 2.”

Legends Z-A

Putting this number into context, a recent data breach revealed that Legends: Z-A had a budget of just $13 million. Assuming this includes marketing costs, then Game Freak’s latest and greatest would have needed to sell just under 200,000 copies to make a profit. Of course, they have sold more than 25x this figure in the first week alone.

Despite fan sentiment surrounding the game being quite negative, it appears as though the Pokémon franchise is indeed too big to fail.

KitGuru says: Did you pick up Pokémon Legends: Z-A? What do you think of it? What’s the weakest entry in Game Freak’s Pokémon output? Let us know your thoughts down below.

The post Pokémon Legends: Z-A has already sold over 5.8 million copies first appeared on KitGuru.
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Assassin’s Creed Shadows launches on Switch 2 this December

When it comes to supporting Nintendo hardware, Ubisoft is by far one of the most proactive 3rd party publishers, having released a bunch of games on the Switch, WiiU and even the Wii back in the day. The publisher has already brought some of its games over to the Switch 2 including the current-gen exclusive Star Wars Outlaws. Now, Ubisoft has confirmed that Assassin’s Creed Shadows is next in line to receive the Switch 2 treatment.

Releasing a brief official announcement trailer, Ubisoft confirmed that Assassin’s Creed Shadows is set to launch on Switch 2 in just a couple months’ time – landing on Nintendo’s ‘latest and greatest’ platform on the 2nd of December.

As with the aforementioned Star Wars Outlaws, AC Shadows is current-gen console exclusive and so it will be interesting to see how the game performs on Nintendo’s portable system. Though this could merely be a matter of logistics, the trailer for the Switch 2 version was uploaded in just 1080p and 30fps – suggesting that the game could be somewhat visually compromised.

In other unfortunate though unsurprising news, the physical version of Assassin’s Creed Shadows will be presented on a Game-Key Card, meaning none of the game’s data will be on the cartridge itself.

That said, Switch 2 owners aren’t completely hard done by, with the upcoming port including cross-progression with all other systems alongside touchscreen support for all menus.

Last but not least, AC Shadows will retail on Switch 2 for slightly lower than during its initial launch, with Nintendo owners being able to pick the game up for ‘just’ $60.

3rd-party support on the Switch 2 so far has been hit-or-miss, with some titles showing off the current-gen handheld in a positive light – and others needing to be delayed in order to ensure stable performance. It will be interesting to see whether Switch 2 owners will pick up AC: Shadows when it arrives in a little over a month’s time.

KitGuru says: What do you think of 3rd party output on Switch 2 so far? Will there come a point when future titles are released day-and-date on the platform? Let us know down below.

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Black Ops 7 Season 1 adds 6 multiplayer maps, 3 ‘Zombies’ experiences and more

Call of Duty Black Ops 6 was somewhat of a mixed bag, with the latest COD entry featuring excellent gameplay unfortunately hampered by less-than-stellar post-launch support. That said, with Black Ops 7 set to arrive in a few weeks’ time, the team at Treyarch have already started teasing their post-launch plans for the game – showcasing a rather substantial Season 1.

Taking to Twitter to make the announcement, the team at Treyarch have started to tease their initial post-launch plans for Black Ops 7, writing: “The biggest year in Black Ops history starts with BO7 launch, and it's just the beginning. Season 01 will be our most massive season yet.”

Though yet to be fully detailed, Treyarch have shared the list of maps arriving post-launch, including:

  • Nuketown 2025 (20th of November)
  • 6 additional multiplayer maps (Season 1)
    • Fate
    • Utopia
    • Odysseus
    • Standoff
    • Meltdown
    • Yakei
  • 7 weapons (Season 1)
  • New large Zombies map ‘Astra Malorum’ (Season 1)
  • Two Zombies Survival maps (Season 1)
    • Exit 115
    • Zarya Cosmodrome

Black Ops 7 Season 1

Of course, expect Season 1 to bring with it far more than just these maps, with other additional content likely including new weapons; game modes; cosmetics; perks and more.

While Black Ops 6 was clearly impacted somewhat by the concurrent development of BO7, hopefully Treyarch can put all of their focus into the upcoming title’s post-launch support thanks to them now being freed from working on two projects at the same time.

KitGuru says: Do you have high hopes for Black Ops 7? What did you think of BO6’s post-launch support? Let us know down below.

The post Black Ops 7 Season 1 adds 6 multiplayer maps, 3 ‘Zombies’ experiences and more first appeared on KitGuru.
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Fallout 4: Anniversary Edition announced for all systems (including Switch 2)

Just under 10 years ago, Fallout 4 officially released to the world. While the game is far from perfect, it resonated with millions thanks to its sandbox-like design and focus on exploration among other ancillary additions (such as the settlement mechanic and base building). As they have done with many of their previous games, Bethesda has now officially announced Fallout 4: Anniversary Edition – bundling the base game alongside its DLC and hundreds of user-created mods.

Making the announcement, the team at Bethesda Game Studios officially unveiled Fallout 4: Anniversary Edition. Set to arrive exactly 10 years on from its initial release (launching on the 11th of November), this complete edition of the game comes bundled with Fallout 4’s 6 DLC packs (Automaton; Far Harbour; Nuka-World; Wasteland, Contraptions and Vault-Tec workshops).

In addition, as we’ve seen with the likes of Skyrim Anniversary Edition, this latest Fallout 4 release also includes “over 150 creation club items” – essentially mods.

Unfortunately, it appears as though like with Skyrim, this Anniversary Edition is merely a bundle of previously-released content, and does not include any specific or unique enhancements. Of course, Fallout 4 did previously receive a current-gen patch, however many fundamentals were left out, including a field-of-view slider.

Perhaps the most interesting part of the announcement was confirmation that Fallout 4 is officially coming to the Switch 2. That said, those wanting to explore Boston’s Wasteland on Nintendo’s platform will have to wait a while, as it is not set to arrive until some time in 2026.

KitGuru says: Are you interested in this Anniversary Edition? Were you hoping for some grander changes/improvements? How do you expect the game to perform on Switch 2? Let us know down below.

The post Fallout 4: Anniversary Edition announced for all systems (including Switch 2) first appeared on KitGuru.
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Escape from Duckov crosses the 1 million sales mark in less than a week

In one of the biggest surprise hits of the year, the quirky single-player extraction shooter Escape from Duckov has absolutely exploded onto the PC scene, selling over one million copies in its first week on Steam. Developed by Team Soda and published by Bilibili, the game's blend of hardcore extraction mechanics and a charming duck protagonist has clearly struck a chord with players.

Launched just last week on October 16th, the top-down PvE title, which wears its Escape from Tarkov parody on its sleeve, hit 200,000 sales in its first 24 hours and crossed the half-million mark in just three days. This rapid success propelled it to the top of the Steam best-seller charts, trailing only established giants like Counter-Strike 2 and Dota and successful AAA releases such as Battlefield 6.

The concurrent player numbers have been equally impressive for an indie title. According to SteamDB, Escape from Duckov has consistently pulled in massive numbers, peaking at over 255,000 players online simultaneously.

While its premise might be light-hearted, the game itself offers a surprisingly deep PvE loop. Players take on missions, scavenge loot, upgrade their hideout, and battle other anthropomorphic bird enemies, all while managing survival mechanics. With over 50 hours of content promised for a single playthrough and a very accessible price point (currently around £15), it seems Escape from Duckov has found the perfect recipe for success in the crowded shooter market.

Discuss on our Facebook page, HERE.

KitGuru says: Based on the sales numbers up to now, how well do you think Escape from Duckov will sell?

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Samsung dips into budget OLED territory with new 180Hz Odyssey G50SF

Samsung is bringing its QD-OLED technology to a more budget-conscious segment with the quiet launch of the new Odyssey G50SF. This 27-inch monitor aims to offer the core benefits of OLED, but makes some significant cuts elsewhere to hit a lower price point.

The G50SF (via FlatplanelsHD) uses a 27-inch QD-OLED panel, featuring a QHD (2560×1440) resolution and a maximum refresh rate of 180Hz. As expected from OLED, the response time is near-instantaneous at 0.03ms (GtG), and the contrast ratio is rated at 1,000,000:1. Colour coverage is also strong, hitting 99% of the DCI-P3 gamut with 10-bit colour depth. The display supports both FreeSync and is G-Sync Compatible for tear-free gaming.

The typical brightness is a very low 200 cd/m², and HDR support is limited to just HDR10 (likely meaning no official VESA certification). The connectivity is also surprisingly dated for a 2025 monitor; it features only DisplayPort 1.2 and HDMI 2.0. This means the full 180Hz refresh rate is only achievable via DisplayPort (with DSC or lower colour depth), as HDMI 2.0 will cap out at 144Hz. There's also no USB hub. Ergonomics are equally basic, with the included stand offering only tilt adjustment, though VESA mounting is supported.

Pricing in this region is still unknown, but in New Zealand, Taiwan, and Indonesia, it's priced at the equivalent of £430, £338, and £345, respectively.

Discuss on our Facebook page, HERE.

KitGuru says: There are some notable cuts here compared to higher-end OLED displays, but the price point should help make up for that. Right now though, there is no word on whether or not this monitor will be made available in the UK. 

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Intel Core Ultra 7 270K Plus appears on Geekbench

The saga surrounding Intel's Arrow Lake Refresh continues to evolve, with a new benchmark leak adding another layer of confusion to the mix. A processor identifying itself as the Core Ultra 7 270K Plus has just surfaced in the Geekbench 6 database, and its core configuration is quite surprising.

According to the entry spotted by Benchleaks, this supposed Core Ultra 7 chip boasts 8 P-cores and 16 E-cores, for a total of 24 cores. This is identical to the core count of the current flagship Core Ultra 9 285K and more than the 20 cores (8P+12E) found in the existing Core Ultra 7 265K. Despite the increased core count, the listed clock speeds (3.7 GHz base, 5.5 GHz boost) match the current 265K, not the higher-clocked 285K.

The chip scored 3,215 points in single-core and 22,720 in multi-core, which puts it on par with the average Core Ultra 9 285K. The test system appears to be a pre-production Lenovo desktop, as it was paired with an RTX 5090D, the China-exclusive variant of Nvidia's top GPU.

This leak throws a wrench into the reports that the Arrow Lake Refresh would be limited to a clock speed bump for existing SKUs. A Core Ultra 7 with the exact core count as a Core Ultra 9 would be unexpected from Intel but suggests a more significant reshuffling of the product stack is planned. Other rumoured SKUs for this refresh, potentially launching in Q1 2026, include a Core Ultra 9 290K Plus and a Core Ultra 5 250K.

Discuss on our Facebook page, HERE.

KitGuru says: As always, take leaks with a grain of salt. Official announcements will be made eventually. 

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Elden Ring Switch 2 release slips to 2026 amid performance concerns

The long‑awaited Elden Ring: Tarnished Edition for Nintendo Switch 2 has officially been delayed, with the announcement arriving today via the game’s official X account. Originally expected to launch this year, the title will now arrive in 2026, pushing back one of the most anticipated releases for the new console.

The developers explained that the delay is necessary to ensure the game performs to expectations on Nintendo’s latest hardware. In a statement released on the official Elden Ring X account, From Software said: “While development on ELDEN RING Tarnished Edition continues wholeheartedly toward release, we have decided to move the launch to 2026 to allow time for performance adjustments. We apologize to players looking forward to the game and thank you for your patience and support.”

This decision follows reports from Gamescom 2025, where attendees who tested the Switch 2 version of Elden Ring noted choppy frame rates and inconsistent performance. Those concerns appear to have been validated, as the studio now takes additional time to optimise the game. The delay also comes in the wake of Borderlands 4 being pushed back on Switch 2, with similar reports of technical issues surfacing during hands‑on sessions.

There is no new release date for the game yet, but we should get an update in early 2026. Nintendo typically holds a Direct showcase between late January and late February, so a revised release date could arrive around that time.

Discuss on our Facebook page, HERE.

KitGuru Says: Elden Ring was one of the major AAA game announcements at the Switch 2 reveal so this delay is bound to disappoint a number of fans. However, I'd rather have the game delayed to ensure smooth performance at launch than have to wrestle with bad performance and then wait months for patches.

The post Elden Ring Switch 2 release slips to 2026 amid performance concerns first appeared on KitGuru.
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Razer unveils the Raiju V3 Pro – its most advanced PS5 controller yet

Razer has unveiled the Raiju V3 Pro, a next‑generation wireless esports controller for PlayStation 5 that debuts with symmetrical TMR (Tension Magnetic Resistance) thumbsticks as its headline feature. Built for precision and consistency, the new thumbstick technology is designed to deliver anti‑drift performance and pixel‑perfect control, giving competitive players a sharper edge in high‑stakes matches.

Beyond the thumbsticks, the Raiju V3 Pro is packed with features aimed at elite console play. Razer’s Pro HyperTriggers allow users to switch between rapid‑fire mouse‑like clicks and full analog control, with actuation points customizable through Synapse 4. Four removable back buttons and two claw grip bumpers, powered by ultra‑responsive mouse‑grade switches, provide additional flexibility and speed. The controller also incorporates mecha‑tactile PBT action buttons and an eight‑way floating D‑pad, both built for durability and crisp feedback. Wireless performance is handled by Razer HyperSpeed, ensuring low‑latency connectivity on PS5.

Players can personalize their setup through the Razer Mobile App and Synapse 4, adjusting sensitivity, remapping buttons, and saving up to four onboard profiles. A premium carry case and detachable USB‑C cable are included, making the controller travel‑ready for tournaments and LAN events.

Professional players have already endorsed the design. HyDra, 2023 Call of Duty World Champion with 100 Thieves, praised the Raiju V3 Pro as “a game‑changer on the PS5,” highlighting the precision of the TMR thumbsticks and the confidence the customization options provide. Razer’s Global Esports Director Jeffrey Chau added that the company worked closely with pros to ensure every feature was engineered for speed, control, and competitive performance.

The Razer Raiju V3 Pro is available now priced at £199.99 GBP, $219.99 USD, or €209.99 MSRP.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you in the market for a new high-end gamepad for console or PC gaming?

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Kingdom Come: Deliverance II wraps up with final story DLC “Mysteria Ecclesiae”

Warhorse Studios and Deep Silver have confirmed that Kingdom Come: Deliverance II will receive its final story expansion, Mysteria Ecclesiae, on November 11. The DLC takes Henry into the Sedletz Monastery, where he must investigate the source of a deadly epidemic while navigating the hidden agendas of the factions within its walls.

Players will step into the role of assistant to Sigismund Albicus, a healer with ties to King Wenceslas, as Henry undertakes a covert mission that blends political intrigue with a race against time to uncover the truth behind the plague. The expansion introduces the monastery as a new explorable location, complete with its own inhabitants, secrets, and gradually unlocked areas.

Alongside the narrative, Mysteria Ecclesiae adds fresh gameplay elements, including a new outfit, weapon, potions, and books to further develop Henry’s skills. The expansion is priced at £11.49, though owners of the Kingdom Come: Deliverance II Gold Edition or Expansion Pass will receive it at no additional cost.

Discuss on our Facebook page, HERE.

KitGuru Says: Have you played much of Kingdom Come Deliverance 2 this year? Will you be jumping back in for the final expansion?

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Corsair unveils EX400U Survivor with USB4 speeds and compact EX300U with MagSafe

Corsair has unveiled two new portable SSDs, headlined by the EX400U Survivor, which delivers sequential read speeds of up to 4,000MB/s and write speeds of up to 3,600MB/s. Built with a rugged IP55-rated housing, the drive is designed for creators who need both speed and durability while working on the move.

The EX400U Survivor connects via USB4 but remains compatible with USB 3.2 Type‑C and even iOS devices equipped with the same port, making it a versatile option across platforms. A 30cm cable is included for instant plug‑and‑play use. Available in capacities from 1TB to 4TB, the drive also comes with Corsair’s SSD Toolbox software for secure erase and firmware updates, ensuring long‑term performance. It is backed by a five‑year warranty and supported by Corsair’s global customer service network.

Alongside it, Corsair introduced the EX300U, a more compact external SSD aimed at everyday portability. Offering read and write speeds of up to 1,100MB/s over USB 3.2 Gen 2, it is well suited for quick backups, photo transfers and video editing. Its standout feature is a MagSafe‑compatible magnetic ring, allowing it to attach directly to iPhones or other magnetic surfaces for added convenience. Like the Survivor, it is available in 1TB to 4TB capacities and supports Windows, macOS, iOS and Android devices. The EX300U is covered by a three‑year warranty.

Both drives are available now through Corsair’s webstore. The EX400U starts at £149.99 while the EX300U starts at £109.99.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you in the need for speedy portably storage? Will you be considering one of Corsair's new portable drives? 

The post Corsair unveils EX400U Survivor with USB4 speeds and compact EX300U with MagSafe first appeared on KitGuru.
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The Outer Worlds 2, Ninja Gaiden 4 and more join GeForce Now

GeForce Now has another big week in store for gamers, with nine more titles joining the library, including brand new releases like Ninja Gaiden 4, Painkiller and Vampire: The Masqeurade – Bloodlines 2. 

Obsidian's latest RPG, The Outer Worlds 2, will release tomorrow to deluxe edition buyers. If you are one of those people, you'll get access through GeForce Now starting tomorrow as well. For standard edition buyers, you'll have to wait until next Wednesday to gain access to the game.

The full list of new games joining the GeForce Now library this week includes:

  • NINJA GAIDEN 4 (New release on Steam and Xbox, available on PC Game Pass, Oct. 20)
  • Jurassic World Evolution 3 (New release on Steam, Oct. 21)
  • Painkiller (New release on Steam, Oct. 21)
  • Vampire: The Masquerade – Bloodlines 2 (New release on Steam, Oct. 21, GeForce RTX 5080-ready)
  • The Outer Worlds 2 – Advanced Access (New release on Steam, Battle.net and Xbox, available on PC Game Pass, Oct. 24, GeForce RTX 5080-ready)
  • Tormented Souls 2 (New release on Steam, Oct. 23)
  • Super Fantasy Kingdom (New release on Steam, Oct. 24)
  • VEIN (New release on Steam, Oct. 24)
  • Splinter Cell Pandora Tomorrow (Steam)

Discuss on our Facebook page, HERE.

KitGuru Says: What do you think of this week's round of GeForce Now titles? 

The post The Outer Worlds 2, Ninja Gaiden 4 and more join GeForce Now first appeared on KitGuru.
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Microsoft has reportedly set unrealistic profit targets for Xbox

It has been clear over the past two years that Microsoft is looking to squeeze more profit out of Xbox, leading to a long list of game cancellations, studio closures and thousands of layoffs. This week, new details on Microsoft's business plans came to light, with the company setting what appears to be an unrealistic profit target for the Xbox division. 

Bloomberg's Jason Schreier has heard from multiple sources familiar with Microsoft's strategy, who have stated that the company has set a massive 30% profit margin target for the Xbox division. The problem? This is significantly higher than the industry average, with S&P Global Market Intelligence estimating that the average profit margin across the games industry falls between 17% and 22%. One analyst told the outlet that a “30% or better margin is usually reserved for a publisher that is really nailing it”.

This unrealistic target is believed to be the core reason behind the recent rounds of studio closures, game cancellations and price hikes.

There is a bit more to the story though, as Game Pass also plays a crucial role here. Games that release day-one on Game Pass typically see less store sales. Microsoft accounts for this with its internal studios by using a weighted calculation that takes in factors such as ‘hours played' on Game Pass. This formula is something that can unfairly punish single-player games that have limited replay value and encourages studios to focus more on titles that keep players engaged for longer periods of time, like multiplayer live-service games.

Moving forward, the report claims that Xbox will be focusing more on games that are either cheap to make or deemed more likely to drive significant revenue.

Discuss on our Facebook page, HERE.

KitGuru Says: Given this current financial situation over at Xbox, I have real concern for some of the smaller teams that Xbox acquired, like Double Fine and Compulsion Games. 

The post Microsoft has reportedly set unrealistic profit targets for Xbox first appeared on KitGuru.
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Next wave of Xbox Game Pass titles announced

While there has been some negativity surrounding Xbox Game Pass lately thanks to new price hikes, there are still some very good games heading to the service over the next couple of weeks, including Obsidian's latest RPG, The Outer Worlds 2.

The Outer Worlds 2 launches tomorrow for Premium Edition buyers. If you are a Game Pass subscriber, you can buy the Premium Edition upgrade at a cheaper price to get access starting tomorrow, or you can wait until next Wednesday, when the standard edition unlocks.

Here is the full list of titles joining Game Pass over the next couple of weeks, with platforms and dates included:

  • Ninja Gaiden 4 (Cloud, PC, Xbox Series XS) – Available now
  • Heroes of Might and Magic II: Gold Edition (PC) – Available now
  • Heroes of Might and Magic III: Complete Edition (PC) – Available now
  • Commandos: Origins (Cloud, Console, PC) – Available now
  • Microsoft Flight Simulator 2024 (Cloud, PC, Xbox Series XS) – Available now
  • PowerWash Simulator 2 (Cloud, PC, Xbox Series XS) – October 23
  • Bounty Star (Cloud, PC, Xbox Series XS) – October 23
  • Super Fantasy Kingdom (Game Preview) (PC) – October 24
  • Halls of Torment (Cloud, PC, Xbox Series XS) – October 28
  • The Outer Worlds 2 (Cloud, PC, Xbox Series XS) – October 29
  • 1000xResist (Cloud, PC, Xbox Series XS) – November 4
  • Football Manager 26 (PC) – November 4
  • Football Manager 26 Console (Cloud, Console, PC) – November 4

November is just around the corner, which will be another major month for Game Pass, as Call of Duty: Black Ops 7 will be launching – though not until the middle of the month.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you planning on playing any of the upcoming Game Pass titles?

The post Next wave of Xbox Game Pass titles announced first appeared on KitGuru.
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PS5 has surpassed the PS3’s lifetime sales in the US

While the early days of the PlayStation 5 were hampered by supply issues, a global pandemic and more, the 9th-gen console has since more than made up for lost time. Alongside a total global count of more than 80 million units sold, the PS5 (in the US) has already surpassed the PS3 sales-wise in the region.

As reported by industry analyst Mat Piscatella via the ‘InstallBaseForum’, total console sales for the PlayStation 5 have officially surpassed the PS3’s 26.7 million units in the US.

While an impressive achievement regardless, it is worth noting that the US was primarily served by the Xbox 360 during the 7th-generation of consoles. That said, unlike the PlayStation 3 – which received many price cuts over its life – the PS5 has only gone up in cost over the years.

US PlayStation

Globally, the PS5 still has a slight journey to surpass its predecessor, with Sony’s latest and greatest currently sitting at 80.3 million units compared to the PS3’s 87.4 million.

With the PS5 still having a couple solid years left in it however, expect the PS3 to be surpassed globally sometime in the coming months.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the PS5’s performance 5 years on from its release? How long before it reaches the PS3’s total sales? Will the PS5 manage to match the PS4 sales-wise when all is said and done? Let us know down below.

The post PS5 has surpassed the PS3’s lifetime sales in the US first appeared on KitGuru.
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Philips Brilliance 27E3U7903 Review (5K/70Hz Professional Monitor)

The 5K professional monitor market is expanding, with more and more options landing at increasingly affordable prices. We reviewed ASUS' ProArt PA27JCV last year and today our attention turns to the Philips Brilliance 27E3U7903. Packing a 5120×2880 IPS panel with glass finish, this monitor also boasts Thunderbolt 4 support, a 5MP integrated webcam and comes Calman Ready.

5K monitors remain incredibly popular for Mac users, and it seems manufacturers have identified that not everyone with a MacBook or Mac Mini/Studio wants to shell out another £1500 minimum for the Apple Studio Display. The Philips Brilliance 27E3U7903 offers the same 5K resolution and 27in form factor but has an MSRP of just £849. It's still very expensive, but it could be an enticing proposition for a number of professional users. And of course it's not limited to only Mac users!

Specification:

  • Panel size: 27 inch / 68.5 cm
  • Aspect ratio: 16:9
  • LCD panel type: IPS
  • Pixel pitch: 0.11655 x 0.11655 mm
  • Brightness: 500 cd/m²
  • Display colours: 1.07 B (8 bit+FRC)
  • Colour gamut (typical): REC709 100%, Adobe RGB 99.5%; DCI-P3/Display-P3: 99%, sRGB: 160%, NTSC 130%*
  • Contrast ratio (typical): 2000:1
  • SmartContrast: 80,000,000:1
  • Response time (typical): 4 ms (Grey to Grey)*
  • Viewing angle: 178º (H) / 178º (V) @ C/R > 10
  • Picture enhancement: SmartImage Premium
  • Maximum resolution: 5120 x 2880 @ 70 Hz
  • Effective viewing area: 596.736 (H) x 335.664 (V) mm
  • Scanning frequency: 30-210 kHz (H) / 60-70 Hz (V)
  • sRGB: Yes
  • Delta E: <2 (sRGB)
  • Flicker-free: Yes
  • Pixel density: 218 PPI
  • LowBlue Mode: Yes
  • Display screen coating: Front Glass with Anti-Reflection, Anti-Finger 7%, 7H
  • Low input lag: Yes
  • EasyRead: Yes
  • HDR: DisplayHDR 600 certified
  • Calman Ready: Yes
  • Signal input: HDMI 2.1 x 1, Thunderbolt 4 in x 1 (Upstream, Data, Video, PD 96 W)
  • Sync input: Separate Sync
  • Audio (In/Out): Headphone out
  • RJ45: Ethernet LAN (10M/100M/1G)
  • HDCP: HDCP 1.4 (HDMI), HDCP 2.3 (HDMI)
  • Thunderbolt: Thunderbolt 4 in x 1 upstream (Data, Video, PD 96 W), Thunderbolt 4 out x 1 downstream (Data, Video, PD 15 W)
  • USB Hub: USB version, Upstream: 1 x USB-C (Data only, 15 W), Downstream: USB-A x 2 (Gen2: 10 G; 1 for FC); USB-C x 1 (Data, 15 W)
  • Max power delivery: USB to 96 W (5 V/3 A, 7 V/3 A, 9 V/3 A, 10 V/3 A, 12 V/3 A, 15 V/3 A, 20 V/4.8 A)
  • Version: USB PD version 3.0
  • Built-in speakers: 5 W x 2
  • Plug and Play compatibility: DDC/CI, Mac OS X, sRGB, Windows 11/10
  • Height adjustment: 150 mm
  • Pivot: +90°
  • Swivel: -/+ 360°
  • Tilt: -5° / 20°

Firmware tested: V1.02

The post Philips Brilliance 27E3U7903 Review (5K/70Hz Professional Monitor) first appeared on KitGuru.

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PowerWash Simulator 2 roadmap officially revealed

PowerWash Simulator was a fun and relaxing title which resonated with many following its release back in 2022. After a great deal of post-launch support, its sequel is finally here. Like with the first game, the team at FuturLab have promised a mixture of free and paid DLC – officially sharing their 2025/2026 roadmap.

Taking to BlueSky, the team at FuturLab officially detailed their post-launch plans for PowerWash Simulator 2. While the rest of 2025 will see the team focus on introducing “fixes, further optimisations and QOL improvements,” 2026 is when the real post-launch support begins.

Like with the first game, PowerWash Simulator 2 will receive a mixture of both free and paid DLC. On the paid front, players can look forward to 3 separate crossover DLCs – coming in Q1, Q2 and Q3 respectively. Alongside these, each quarter will also see a free DLC released in the form of the ‘Caldera Chronicles Jobs’.

PowerWash Simulator

Beyond this, the team have also promised a ton of other free updates, namely:

  • New features
  • Bug fixes
  • Quality of Life improvements
  • New furniture and skins
  • Community events

The original PowerWash Simulator was a fun and satisfying time which only improved as more free and paid DLC was released. Hopefully its successor manages to maintain the same level of quality and post-launch support.

Discuss on our Facebook page HERE.

KitGuru says: Will you be picking up PowerWash Simulator later today? What crossovers are you hoping to see introduced? Let us know down below.

The post PowerWash Simulator 2 roadmap officially revealed first appeared on KitGuru.
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No Man’s Sky update brings further ship building improvements, QoL fixes and more

Like clockwork, Hello Games have once again announced and released a surprise update for No Man’s Sky. Available right now, the latest ‘Breach’ update introduces a new expedition, an expansion to the game’s ship building mechanics and more.

Making the announcement on their blog, Sean Murray and the team at Hello Games wrote: “Our update for Halloween is called Breach, and it leans into the thrill of custom ship assembly, space-walking, skydiving, and community spirit introduced in Voyagers.”

While a much smaller update when compared to the aforementioned Voyagers, this free content drop still offers plenty to explore and enjoy, including:

  • Abandoned Corvette ships to scavenge in deep space
  • New rare vertical corvette parts
  • Atlas-themed ship modules
  • Expanded space-walking
  • Multiple quality-of-life improvements
    • Enhanced snapping during ship building
    • Better collision
    • Ship painting improvements

With this patch primarily focused on the latest community expedition, the Breach update is far from the game’s biggest. Even so, there are plenty of new features and functionality to get stuck into – making what is in many ways the perfect ‘casual’ space game even more enjoyable.

Discuss on our Facebook page HERE.

KitGuru says: Will you be hopping back into No Man’s Sky? Is there anything missing from the game which you’d like to see introduced in the future? Let us know down below.

The post No Man’s Sky update brings further ship building improvements, QoL fixes and more first appeared on KitGuru.
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Sonic Racing Crossworlds has officially sold over 1 million copies

2025 is a great year for kart racers, with the latest entry in the Mario Kart series launching alongside the Nintendo Switch 2, and SEGA’s Sonic Racing series returning in all its glory following some less-than-stellar entries. Just one month following the official launch of Sonic Racing Crossworlds, the game has sold over 1 million copies.

As reported by the publication Gematsu, Sonic Racing Crossworlds has managed to sell over 1 million units since its launch in late September. Alongside this, the publisher also released some player stats, revealing that so far over 74 million races have taken place; 31.5 million Grands Prix have been completed and more than 13 million ranked matches have occurred in total.

Despite being a massive part of the history of video games, Sonic titles in general are not massive sellers (especially compared to Mario), with the highly-successful Sonic Frontiers from 2022 having reached around 4.5 million copies as of 2025.

Sonic Racing Crossworlds

In addition, Sonic Racing Crossworlds is the first Sonic title to have retailed for $70 – and given that the game has only been out for a month – there have yet to be any sales or discounts.

As mentioned, Sonic Racing Crossworlds will likely never reach the highs of even the lowest-selling Mario Kart title. Still, its success is notable and will hopefully mean that SEGA has an incentive to continue supporting the game for the long-term – perhaps even beyond its previously-stated DLC plans.

Discuss on our Facebook page HERE.

KitGuru says: Are you one of the 1 million players? How does Sonic Racing Crossworlds compare to Mario Kart World? Is Crossworlds better than All-Stars Racing Transformed? Let us know your thoughts down below.

The post Sonic Racing Crossworlds has officially sold over 1 million copies first appeared on KitGuru.
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Intel Xe3 iGPU benchmark leak shows significant improvement

The first benchmark results for Panther Lake's Xe3 iGPU have surfaced online, giving us our first look at the performance potential of the new 12-core integrated GPU. The leak comes from a Geekbench entry for the upcoming Core Ultra X7 358H CPU, one of the first chips confirmed to carry Intel's new top-tier mobile branding.

Various Panther Lake benchmark scores were spotted by Benchleaks, all linked to an unannounced Asus ROG Zephyrus G14 laptop. These entries showed the Core Ultra X7 358H as a 16-core CPU, featuring 4 P-cores, 8 E-cores, and 4 LPE-cores, boosting up to nearly 4.8 GHz. This CPU is paired with 32 GB of LPDDR5X.

The focus of these benchmarks, however, is the integrated Xe3 GPU. In the Geekbench OpenCL test, the 12-core iGPU scored between 51K and 53K points. While Geekbench's OpenCL test isn't always the most flattering benchmark for Intel's integrated graphics, this score still represents a healthy 25% improvement over the previous generation “Arrow Lake-H” Arc iGPU in the same test. Perhaps more interestingly, this level of performance puts the Panther Lake iGPU roughly on par with Nvidia's laptop GeForce RTX 3050 and even outperforms Intel's own discrete Arc A550M laptop GPU.

Note that this is almost certainly an early engineering sample running on unoptimised drivers. Performance could still improve as Intel refines the software stack ahead of the official launch. Still, this early result is a promising sign for the graphics capabilities of the upcoming Panther Lake platform.

Discuss on our Facebook page, HERE.

KitGuru says: What kind of performance are you expecting from Intel's Xe3 iGPUs on Panther Lake chips?

The post Intel Xe3 iGPU benchmark leak shows significant improvement first appeared on KitGuru.
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