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WD_Black SN8100 PCIe 5.0 M.2 SSD leaks via Amazon

It looks like Western Digital will be launching new SSDs soon. This week, Amazon began displaying listings for the WD_Black SN8100 NVMe PCIe 5.0 M.2 SSD, with capacities ranging from 1TB to 4TB. 

According to the now deleted listing on Amazon spotted by @momomo_us, the SN8100 is in the top tier of PCIe Gen 5 speeds. The drive is claimed to offer sequential read speeds of up to 14,900MB/s and write speeds up to 14,000MB/s. Random performance is also expected to be high, with claims of up to 2,300K IOPS for both read and write operations.

In Europe, MSRP appears to be around €200 for the 1TB, €300 for the 2TB, and €550 for the 4TB. UK pricing spotted shows figures around £170 for the 1TB, £260 for the 2TB, and £455 for the 4TB.

Chances are, these new SSDs will be shown at Computex later this month, with availability starting at the end of the month.

KitGuru says: Judging by the reported read speeds, the upcoming WD_Black SN8100 will probably be the fastest PCIe 5.0 release to date. 

The post WD_Black SN8100 PCIe 5.0 M.2 SSD leaks via Amazon first appeared on KitGuru.
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Starbreeze reacquires the publishing rights to Payday 3

Starbreeze initially launched Payday 3 with a publishing deal in place, with Plaion taking on publisher duties for the game. Since then, Starbreeze has reacquired the publishing rights to the game, something that will allow the company to “significantly accelerate” its content development roadmap.

Payday 3 struggled at launch, in large but due to bugs and other quality issues. Since then, Starbreeze has been patching the game and putting together plans for new content, but progress has been a tad slow. With the acquisition of the publishing rights for the game, Starbreeze hopes to speed up content development and pursue “broader strategic opportunities” for the Payday franchise.

Here is the statement from Starbreeze board member, Thomas Lindgren:

“This agreement enables Starbreeze to fully acquire the publishing rights to PAYDAY 3 from Plaion, significantly accelerate our content development roadmap, and pursue broader strategic opportunities for the PAYDAY franchise as a whole. We appreciate PLAION’s support, which underscores their confidence in Starbreeze’ future and strengthens our strategic alignment with major global industry players.”

Starbreeze will be paying SEK 29 million to pay back Plaion for the publishing rights to the game, which works out to around $3 million USD.

KitGuru Says: Starbreeze has full control of Payday once again, now we'll just have to wait and see what the company does with this newfound freedom.

The post Starbreeze reacquires the publishing rights to Payday 3 first appeared on KitGuru.
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Nvidia announces May 19th launch for RTX 5060

While Nvidia announced specs and pricing for the RTX 5060 at the same time as the RTX 5060 Ti, the standard edition graphics card has not yet been made available. That is finally changing this month, with Nvidia confirming a 19th of May release date. 

This afternoon, Nvidia announced that RTX 5060 graphics cards, starting at $299, and RTX 5060 laptops, starting at $1099, will become available starting on the 19th of May. As a reminder, here are the specs for the RTX 5060, compared with the previous-gen RTX 4060 and RTX 3060 graphics cards:

GPU RTX 3060 RTX 4060 RTX 5060 RTX 5060 Ti
Shader Cores Ampere SM

13 TFLOPS

Ada SM

15 TFLOPS

Blackwell SM

19 TFLOPS

Blackwell SM

24 TFLOPS

Tensor Cores 3rd Gen FP16

102 AI TOPS

4th Gen FP8/FP16

242 AI TOPS

5th Gen FP4/FP8/FP16

614 AI TOPS

5th Gen FP4/FP8/FP16

759 AI TOPS

RT Cores 2nd Gen

25 TFLOPS

3rd Gen

35 TFLOPS

4th Gen

58 TFLOPS

4th Gen

72 TFLOPS

Memory Subsystem 12GB

GDDR6

8GB

GDDR6

8GB

GDDR7

8GB / 16GB

GDDR7

Launch Pricing $329 $299 $299 $379 (8GB) / $429 (16GB)

Aside from the RTX 5060 update, Nvidia also used this opportunity to announce another wave of titles adding DLSS support in the coming weeks, including the likes of:

  • MechWarrior 5: Clans
  • New World: Aeternum
  • Spirit of the North 2
  • Bodycam
  • Lost Skies
  • Mandragora: Whispers of the Witch Tree
  • Necrophosis

AMD is also expected to be launching a new graphics card soon – the RX 9060 XT.

KitGuru Says: Have you been waiting on the RTX 5060 before upgrading? 

The post Nvidia announces May 19th launch for RTX 5060 first appeared on KitGuru.
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The latest Philips Evnia gaming monitor overclocks to 390Hz

The latest Philips Evnia gaming monitor has been announced. The new esports-focused model, the Evnia 25M2N5200U, is overclockable out of the box, boosting its already impressive 360Hz refresh rate up to 390Hz.

The Philips Evnia 25M2N5200U gaming monitor uses a Full HD Fast IPS panel with 1ms GtG response times and a 360Hz native refresh rate. Through the OSD, users can switch in overclocking mode to push the refresh rate even higher, up to a maximum of 390Hz.

The display is VESA-certified DisplayHDR 400, so it can offer brighter highlights in HDR content. Other image modifying features include Smart Contrast, which automatically adjusts colours and backlighting, and ShadowBoost, which provides additional levels of saturation and contrast. To ensure complete connectivity to all peripherals and an easy upgrade of the gaming set-up, this model features 2x HDMI 2.0 and 1x DisplayPort 1.4 ports, a USB hub and headphone out jack, covering most gaming needs.

The Philips Evnia 25M2N5200U gaming monitor will be available for purchase from mid-May 2025 at an MSRP of £329.00.

KitGuru Says: Are you planning on picking up a new gaming monitor this year? Are you looking for something with an ultra high refresh rate, like 240Hz to 360Hz?

The post The latest Philips Evnia gaming monitor overclocks to 390Hz first appeared on KitGuru.
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Here are 50 in-game screenshots from Grand Theft Auto 6

Today, Rockstar released the second trailer for Grand Theft Auto 6, but that wasn't all. Alongside the trailer, Rockstar has issued a massive press kit, including 70 in-game screenshots and other details about the characters running modern-day Vice City. 

In Grand Theft Auto 6, players will be invited to explore a larger, expanded version of Vice City. With the upgrade in technology since GTA: Vice City in the early 2000s, the new version is unrecognisable, offering a vastly different and more realistic view of the city.

In the gallery below, you can see all of the currently-released screenshots for Grand Theft Auto 6:

At the start of the Grand Theft Auto 6 campaign, players will take control of Jason, in his way to pick up his partner in crime, Lucia, from prison. The two begin plotting how to make it big in Vice City and like any good crime drama, things begin to spiral out of control.

Along the way, players will be introduced to characters like Cal Hampton, an online conspiracy theorist who spends his free time snooping on the Coast Guard radio. Boobie Ike is the club mogul of Vice City, operating a nightclub, a music studio and a drug empire on the side. Speaking of the music studio, that brings us to Bae-Luxe and Roxy, a rap duo signed to Boobie's record label, who also have a habit of shaking down local dealers.

Grand Theft Auto 6 is due to release on the 26th of May 2026 for PS5 and Xbox Series X/S consoles. A PC version has been confirmed but there is no release date for it yet and we are unlikely to get one until after the game releases on consoles.

KitGuru Says: When do you think Grand Theft Auto 6 will come to PC? 

The post Here are 50 in-game screenshots from Grand Theft Auto 6 first appeared on KitGuru.
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Rockstar releases Grand Theft Auto 6 Trailer 2

Following on from last week's surprise announcement that GTA 6 will be releasing in May 2026, Rockstar has now followed up with the long-anticipated release of Trailer 2. 

The second trailer for Grand Theft Auto 6 is now live. The new trailer introduces us to key characters, including main protagonists Jason and Lucia, alongside some key side characters we'll be encountering along the way.

The trailer, which does appear to use some in-game footage, gives us a good look at the quality level Rockstar is striving for and as you may expect, it does appear to be the best-looking open world game to date.

Here is the story synopsis for the game:

“Jason and Lucia have always known the deck is stacked against them. But when an easy score goes wrong, they find themselves on the darkest side of the sunniest place in America, in the middle of a criminal conspiracy stretching across the state of Leonida — forced to rely on each other more than ever if they want to make it out alive.”

Grand Theft Auto 6 is coming to PS5 and Xbox Series X/S on the 26th of May 2026. A PC version will release at a later, undisclosed date. The Rockstar website has been updated with new screenshots showing off the new version of Vice City, which you can find, HERE.

KitGuru Says: GTA 6 is looking great but the bitter part of all this week's excitement is that we still have no idea when the game will be coming to PC. I may have to dust off my Xbox for this one though. 

The post Rockstar releases Grand Theft Auto 6 Trailer 2 first appeared on KitGuru.
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This month’s Game Pass update includes DOOM, Dragon Ball and much more

Xbox Game Pass had a surprisingly big April thanks to the sudden release of The Elder Scrolls IV: Oblivion Remastered, and the success of Clair Obscur: Expedition 33. Now, Microsoft has announced the first wave of Game Pass titles for May, with the biggest game of the bunch naturally being DOOM: The Dark Ages.

DOOM: The Dark Ages launches on May 15th and will be a day-one title for Game Pass on PC, and available on cloud and console via Game Pass Ultimate. The game is also releasing for Steam and PS5.

Here is the full list of titles coming to Game Pass in May 2025, including dates and platforms:

  • Dredge (Cloud, PC, Xbox Series X/S) – Available Today
  • Dragon Ball Xenoverse 2 (Cloud, Console and PC) – May 7th
  • Dungeons of Hinterberg (Console) – May 7th
  • Flintlock: The Siege of Dawn (Xbox Series X/S) – May 7th
  • Metal Slug Tactics (Console) – May 7th
  • Revenge of the Savage Planet (Cloud, PC, Xbox Series X/S) – May 8th
  • TMNT: Mutants Unleashed (Cloud, Console, PC) – May 8th
  • Warhammer: Vermintide 2 (Cloud, Console) – May 13th
  • DOOM: The Dark Ages (Cloud, PC, Xbox Series X/S) – May 15th
  • Kulebra and the Souls of Limbo (Cloud, Console, PC) – May 16th
  • Firefighting Simulator: The Squad (Cloud, Console and PC) – May 20th
  • Police Simulator: Patrol Officers (Cloud, Console, PC) – May 20th

On the 15th of May, there will be five games leaving Game Pass, including Brothers: A Tale of Two Sons, Chants of Sennaar, Dune: Spice Wars, Hauntii and The Big Con.

KitGuru Says: Will you be installing any of this month's Game Pass titles? 

The post This month’s Game Pass update includes DOOM, Dragon Ball and much more first appeared on KitGuru.
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PCSpecialist Onyx Pro Prebuilt Review (i7-14700F/RTX 5070)

Today we're taking a look at the Onyx Pro prebuilt gaming desktop from PCSpecialist. It features an Intel Core i7-14700F and Asus Prime GeForce RTX 5070 at its core, alongside 32gb of Corsair Vengeance RGB DDR5 memory and a 2TB Solidigm P41+ SSD. Priced at £1549, can the Onyx Pro deliver solid gaming performance at its mid-range price tag?

Timestamps:
00:00 Start
01:10 Price and Value
02:45 Specification
05:32 Mobo Support and Ports
06:49 PSU
07:20 CPU Cooler / Fans
08:08 Case
09:11 Front I/O
09:57 Thoughts on the build
10:45 BIOS and updates
11:15 Real World Gaming 1440p
12:59 Real World Gaming 4k
15:25 Cinebench / PL power limits / Sustained / BIOS tweaks
17:32 Thermal Camera readings
18:07 System power draw
18:30 Noise Sound Test
18:42 Closing Thoughts

 

Specifications:

  • CPU – Intel® Core™ i7-14700F
  • Motherboard – ASUS® PRIME B760-PLUS
  • Memory – 32GB Corsair VENGEANCE 5600MT/s CL40
  • GPU – 12GB Asus Prime Geforce RTX 5070
  • SSD – 2TB SOLIDIGM P41+ GEN 4 M.2
  • CPU Cooler – PCS FrostFlow 240 Series ARGB High Performance Liquid Cooler
  • Power Supply – CORSAIR 750W RMe SERIES
  • Case – Fractal Design Focus 2 ARGB

The core specs are confirmed in the following CPU-Z and GPU-Z screenshots:

Gaming performance was unsurprisingly better at 1440P when compared to 4K in the titles I tested (for full details watch our video review on YouTube) – Escape from Tarkov Arena was a particular highlight when running at 2560×1440 with maximum settings, as the game can sometimes struggle on even high end machines. Call of Duty Warzone ran at roughly the same level when testing at 1440p.

Moving up to 4K does see the framerates tumble – dropping significantly in Warzone. However, as the system has an RTX 5070, the use of DLSS 4 and multi frame generation are an option and do improve fps significantly, as can be seen in the screen capture from Cyberpunk 2077 below.

Escape from Tarkov: Arena (1440p)

Call of Duty: Warzone (1440p)

Call of Duty Warzone (4K Native)

Cyberpunk 2077 (4K Native)

Cyberpunk 2077 (4K – DLSS 4 Quality – MFG 4x)

The Elder Scrolls: Oblivion (4K – DLSS Quality, FG Auto)

Overall, the Onyx Pro desktop performed as expected and is much more suited to 1440p gaming, especially if playing competitive titles and targeting high framerates. However, it is still very capable of gaming at 4K, as long as you are willing to utilise DLSS and frame generation. If full rasterised gaming at 4K is your goal then you will need a little more grunt under the hood.

For details of synthetic benchmarks, power usage, noise and temperatures check out our full video review on YouTube.

You can buy the Onyx Pro desktop directly from PCSpecialist for £1549 HERE.

Pros:

  • Very competitive pricing when compared to build a similar system.
  • Solid 1440p gaming performance.
  • Good 4K gaming performance when using DLSS and frame generation.
  • 2TB SSD.
  • Excellent cable management and overall build quality/attention to detail.

Cons:

  • 5600MT/s CL40 memory could be better.
  • Default BIOS settings hamper multi-core performance.

KitGuru says: The Onyx Pro is very well priced and offers good gaming performance with the latest features from Nvidia. 

The post PCSpecialist Onyx Pro Prebuilt Review (i7-14700F/RTX 5070) first appeared on KitGuru.
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Cougar introduces the OmnyX featuring Omnidirectional Dynamic Flow system

Cougar has introduced its latest case, featuring a new design that will certainly attract some attention. The Cougar OmnyX is built around the company's new Omnidirectional Dynamic Flow (ODF) system. This system enables a chassis offering complete build freedom without sacrificing airflow. 

Thanks to the ODF design, the OmnyX ensures front-to-rear airflow, allowing for strong and efficient cooling. It comes pre-installed with four 160mm PWM fans in a mirrored arrangement, providing what Cougar states is the most powerful cooling right out of the box on the market.

The OmnyX includes an integrated base compartment for cable management. This means that during setup, all wires can be routed through and hidden beneath the main chamber, reducing cable clutter. Additional features include a sliding rail system for ambidextrous front I/O placement and bracketless vertical GPU mounting for cards up to 380mm long.

The case is fully compatible with reverse-connector motherboards such as Asus BTF, MSI Project Zero, and Aorus Stealth. Modular components, like removable fan and drive brackets, make installation easier. Inside the case you will also find a universal fan hub for PWM and RGB control without extra software. The OmnyX has an MSRP of $139.99 and will be available globally starting June 2025.

KitGuru says: What do you think of Cougar's new OmnyX case? 

The post Cougar introduces the OmnyX featuring Omnidirectional Dynamic Flow system first appeared on KitGuru.
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Nvidia is giving away Star Wars and Star Trek-themed RTX 5090 graphics cards

Nvidia celebrated Star Wars Day (May the 4th) by showing off some unique custom GeForce RTX 5090 Founders Edition graphics cards. The company designed two distinct versions: one featuring a Star Wars X-Wing theme and another showcasing a Star Trek Enterprise design.

Unlike previous generations, when Nvidia could easily add large custom stickers to backplates for special events, the RTX 50 Founders Edition's Double Flow Through cooler typically limits them to much smaller branding elements. However, for this event, Nvidia created these full-scale custom designs as part of a promotion where they asked fans to vote between Star Wars and Star Trek. 

If you want to win one of these special edition graphics cards, you'll need to head to Nvidia's social channels, like X, and reply to the post to be registered for a chance to win. Both the Star Wars card and the Star Trek card will be given away, although entries are limited to certain regions, including: Australia (excluding New South Wales, South Australia, Australian Capital Territory, and the Northern Territory), Austria, Brazil, Canada (excluding Quebec), Chile, Croatia, Czech Republic, Finland, France, Germany, Greece, India, Ireland, Japan, New Zealand, Norway, Peru, South Korea, Spain, Switzerland, Taiwan, UK, USA (excluding New York and Florida), and Vietnam.

KitGuru says: Which themed RTX 5090 graphics card do you prefer?

The post Nvidia is giving away Star Wars and Star Trek-themed RTX 5090 graphics cards first appeared on KitGuru.
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Returnal celebrates 4th anniversary with surprise PS5 Pro patch

Returnal is an excellent and heart-pumping 3rd-person bullet hell rogue-like from the team at Housemarque. Released back in 2021 shortly following the PS5’s launch, the title saw solid support from the studio. 3 years on from its last major update (and two years since the PC release), Returnal has gotten a small yet welcome patch bringing full PS5 Pro support.

In celebration of the game’s 4th anniversary, Housemarque announced and released a surprise PlayStation 5 Pro patch – said to bring “up to 2.5X the pixels on PS5 Pro for a higher resolution experience of Returnal.”

While certainly a welcome upgrade, what you see is what you get with this Pro patch. As analysed by Digital Foundry, this update solely offers a boost to resolution, bringing it up from a native 1080p (temporally reconstructed to 1440p then upscaled to 4K) to a dynamic 1728-1350p. All in all, a solid enhancement.

Returnal PS5 Pro

Interestingly, Housemarque seemingly decided against PlayStation’s PSSR. Similarly, none of the ray-tracing effects added with the PC port have been brought over.

Still, a 2.5x resolution boost is certainly noticeable, making a fast-paced game like Returnal more easily appreciable – especially with how many particles the game throws at the screen at any given moment.

KitGuru says: What do you think of the Pro patch? Do you notice a difference? Are you underwhelmed by the enhancements? Let us know down below.

The post Returnal celebrates 4th anniversary with surprise PS5 Pro patch first appeared on KitGuru.
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Leakers offer details on the next 9 Assassin’s Creed games

For a while now, we’ve known many of Ubisoft’s plans regarding the future of the Assassin’s Creed series, with the publisher themselves announcing a bunch of projects all at the same time. With AC: Shadows finally out and performing well, insiders have now begun to offer more details on the next 9 iterations of AC.

While Ubisoft Quebec is busy with their extensive post-launch support for Assassin’s Creed Shadows, known leakers Insider-Gaming have offered new details on the rest of AC’s line-up of titles.

According to the report, Ubisoft has 9 total Assassin’s Creed games currently in development in one form or another: “2 RPG's, 2 remakes, 2 smaller experiences, 2 multiplayer games, and 1 mobile title.”

As mentioned, we already know what some of these will be, with the mobile title being the Tencent co-developed AC: Jade; one of the multiplayer games being Codename Invictus and at least one of the smaller experiences being codename Hexe.

Beyond this, rumours have persisted for a while now that a remake of Assassin’s Creed Black Flag is in the works.

According to Insider-Gaming, the first game of the bunch to come out will be Assassin’s Creed Jade. (set in China). Following this will be the aforementioned Invictus, which will reportedly be a Fall Guys styled game with 5 years of support already planned out.

Creed 9

Then comes Obsidian, the codename for the Black Flag remake, which is planned to release around the same time as Invictus.

Following this will be Hexe. Said to be arriving after Shadows’ two years of support ends, this smaller experience will offer just one year of support.

The final 5 games Ubisoft currently has planned are:

  • Scarlet (RPG which will take place across India, the Mediterranean, and the Aztec Empire)
  • Stardust (Second remake project)
  • Emerald (Second multiplayer project)
  • ‘RPG3’
  • ‘Remake3’

While some could argue that Ubisoft is planning a bit too far ahead, Assassin’s Creed does represent the publisher’s biggest franchise and so it is somewhat reassuring at least to know that the team has a vision for its future.

KitGuru says: What do you think of all these projects? Which are you most interested in? Are they planning too far ahead? Let us know down below.

The post Leakers offer details on the next 9 Assassin’s Creed games first appeared on KitGuru.
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The Louvre museum is finally discontinuing its 3DS tour guides

One of the most interesting tidbits from the life of the Nintendo 3DS was the fact that it was used as a digital audio tour guide for the iconic French museum The Louvre. That said, with smartphones becoming the standard more than a decade ago now, the museum has decided that it’s finally time to retire the service.

In an update made to the website’s section detailing their audio guide, which allows you to “Explore the palace and collections with the audio guide on the New Nintendo 3DS” The Louvre made note of the service's impending discontinuation, writing:

“The New Nintendo 3DS console audio guides will go out of operation in September 2025, to be replaced by a new system.”

Louvre 3DS

The new system has not been detailed, but as mentioned, with the ubiquity of smartphones nowadays, it will likely be a downloadable phone app of some sorts.

While the use of a 3DS for The Louvre was always a bit of an odd choice, it does feel somewhat like the end of an era for a handheld system which punched far above its own weight.

KitGuru says: Have you toured The Louvre before? Did you utilise their 3DS guides? What do you think they’ll be replaced by? Let us know down below.

The post The Louvre museum is finally discontinuing its 3DS tour guides first appeared on KitGuru.
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Oblivion Remastered is the 3rd best-selling game of 2025

Since its shadow-drop two weeks ago, the remaster for The Elder Scrolls IV: Oblivion has been performing extremely well – selling over 4 million copies in mere days and achieving the 3rd biggest launch on PS5 this year. As time progresses and more data is gathered, we’re getting a clearer idea of just how well Oblivion performed; with the game currently sitting as the 3rd best-selling game of 2025 in the US.

As reported by industry analyst Mat Piscatella via BlueSky, “After just one week in market (w/e 4.26) Elder Scrolls IV: Oblivion: Remastered is already the 3rd best-selling game of 2025 in the US ($ sales) trailing only Monster Hunter: Wilds and Assassin's Creed: Shadows.”

As noted by Piscatella, this only represents the first week of sales, meaning it could have surpassed AC Shadows by now.

The Elder Scrolls best-selling

Furthermore, Oblivion was a day-one Game Pass PC / Ultimate addition, making the achievement more notable. Of course, Oblivion is a known quantity and so even with a shadow drop, the game was likely to see plenty of interest.

All that said, it will be curious to see how other rumoured Bethesda remasters wind up performing when they are eventually announced and released.

KitGuru says: Have you been enjoying the Oblivion remaster? Are you hyped now for the rumoured Fallout 3 remake? With GTA VI no longer coming out this year, could Oblivion become the best-selling game of 2025? Let us know down below.

The post Oblivion Remastered is the 3rd best-selling game of 2025 first appeared on KitGuru.
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Microsoft announces Gears of War: Reloaded for PC, PS5 and Xbox

A few weeks ago, a rumour went around claiming that Microsoft was working on a Gears of War Remaster, one that would bring the franchise to PlayStation for the first time. Now, Microsoft has announced Gears of War: Reloaded, and it is coming out later this year. 

Gears of War: Reloaded is a remaster of the original Gears of War. It includes all of the improvements of the Ultimate Edition that Microsoft launched back in 2015 for Xbox One and PC. The key difference this time around is that Microsoft is including 4K and 120FPS modes for console.

While Gears of War: Ultimate Edition did release on PC, it did not come to Steam. Since then, Microsoft has opted to bring many of its first-party games to Steam, often day-and-date with the Windows Store and Xbox versions of a new release. With Gears of War: Reloaded, Microsoft will bring the game to Steam, joining the likes of Gears 4 and Gears 5.

Unfortunately, Gears of War: Reloaded only includes the original game, not the entire Xbox 360-era trilogy. On the bright side, while rumours claimed multiplayer would not be part of this new re-release, Microsoft has confirmed that multiplayer will be present in Gears of War: Reloaded.

The re-release will give new fans a chance to jump in and familiarise themselves with key characters like Marcus Fenix, before the prequel, Gears of War: E-Day, releases in 2026.

Discuss on our Facebook page, HERE.

KitGuru Says: I love Gears of War and am happy to see the game finally coming to more platforms. However, I am a little disappointed to learn that this is more of a rebrand for Gears of War Ultimate, and not a new attempt to bring all three games to modern systems. While we've had a ‘modern' version of Gears 1 for 10 years now, we are still stuck with the old Xbox 360 versions of Gears 2 and Gears 3. 

The post Microsoft announces Gears of War: Reloaded for PC, PS5 and Xbox first appeared on KitGuru.
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Rumours claim Half Life 3 is playable from start to finish

The rumour mill is buzzing again about Valve's long-awaited next entry in the Half-Life series. According to rumours, the game is currently “playable end-to-end”, which would mean that Valve may make a full announcement later this year. 

In a video posted on YouTube, Tyler McVicker, known for reporting on Valve rumors, has stated that Half-Life 3 is entirely playable, and an official reveal might be around the corner. Although a shadowdrop is unlikely for a game like this, there's always a first time for everything. However, the leaker stated that the release date is likely set for later this year. For reference, Half-Life Alyx was first announced in November 2019, before releasing in March 2020.

Beyond McVicker's insights, there have been other clues recently. In March, Valve concept artist Evgeniy Evstratiy reportedly claimed to have been in the room where Valve created Half-Life 3. In the same month, fellow Valve leaker Gabe Follower suggested the game will mark the “end of Gordon's adventure”. Internet rumblings have also uncovered code mentioning “HLX”, widely assumed to be the codename for Half-Life 3, appearing in recent updates to Valve titles like Deadlock and Dota 2.

KitGuru says: Do you believe Valve will reveal Half-Life 3 soon? 

The post Rumours claim Half Life 3 is playable from start to finish first appeared on KitGuru.
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Kingdom Come: Deliverance 2 has sold 3 million copies since launch

Warhorse Studios' Kingdom Come: Deliverance 2 is proving to be a major hit, quickly racking up impressive sales figures. The studio has announced that the game has officially sold over three million copies just three months and one day after its release, solidifying its position as one of the most successful games of 2025 so far. In addition, the developer also announced that the first game has sold a total of 10 million copies.

Kingdom Come: Deliverance 2 broke the two million sales mark in February and added another million in just over two months. While the original Kingdom Come: Deliverance has sold over ten million copies to date, reports from March indicated the sequel outsold its predecessor five times over during their respective first months on the market. This strong start suggests that Kingdom Come: Deliverance 2 might surpass the original's lifetime sales total.

A combination of factors is likely driving these strong sales figures. The game received excellent reviews at launch (90 over at OpenCritic), with critics praising its evolution from the 2018 original. Word-of-mouth from players has also clearly translated into sales. Warhorse Studios' commitment to post-launch support hasn't hurt either, with the studio providing free content updates for the game.

Players can also look forward to plenty more content soon. Warhorse Studios recently unveiled details about the game's first expansion, which is set to be released later this month, in May 2025. It has also been reported that three paid DLCs are planned for Kingdom Come: Deliverance 2 throughout 2025, so there's still much to come for this medieval RPG.

Discuss on our Facebook page, HERE.

KitGuru says: Have you tried any of the Kingdom Come: Deliverance games? Which one was your favourite?

The post Kingdom Come: Deliverance 2 has sold 3 million copies since launch first appeared on KitGuru.
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Skype shuts down after 23 years

While Skype was at one point the dominant VOIP software in the market, over the 2010s, Microsoft saw a rapid decline in users thanks to competing technologies and nowadays, services like Discord, Microsoft Teams and Zoom have essentially replaced Skype entirely. Now, Microsoft is shutting Skype down for good. 

Microsoft officially announced plans to shut down Skype earlier this year, citing the emergence of Microsoft Teams as a key reason behind the shutdown. Rather than working on two competing VOIP apps at once, Microsoft is cutting Skype off and focusing all future efforts on Teams.

The shutdown date happens to be today, May 5th. After today, Skype will no longer be functional, and you won't be able to continue making calls, or access Skype's Premium features.

At its peak, Skype attracted over 300 million users, a figure that had dropped to around 36 million in 2023 – a number that I personally find quite hard to believe given how irrelevant Skype has become over the past five years.

Discuss on our Facebook page, HERE.

KitGuru Says: When was the last time you used Skype? Are you sad to see it go, or have you moved over to another platform already?

The post Skype shuts down after 23 years first appeared on KitGuru.
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Codemasters halts rally sim development and WRC partnership, layoffs confirmed

In an unexpected shift for a studio long synonymous with the genre, Codemasters is officially stepping away from rally racing simulators. While Formula One has become their primary focus under EA, rally sims have been an integral part of Codemasters' identity for decades, from the days of Colin McRae Rally to the Dirt series.

In an official blog post, the studio revealed they are ceasing development support for EA Sports WRC and ending their WRC cooperation after just one game. Not only that, but Codemasters stated they do not intend to create any further rally racing simulations for the time being.

As some may have anticipated following this significant shift, the studio has confirmed that layoffs sadly accompany this transition. Speaking to VGC, Codemasters confirmed they are “eliminating roles” as they complete their rally development pipeline. The exact number of affected positions wasn't specified, though the studio noted that efforts are being made to reassign some employees to other EA Sports projects and teams.

These layoffs at Codemasters are not isolated incidents within EA. They come shortly after EA announced broader job cuts affecting around 300 positions across the company, which reportedly included Respawn Entertainment cutting about 100 staff and cancelling a Titanfall extraction shooter project. Unfortunately, this also marks the second time Codemasters has recently had to reduce its workforce, having also laid off staff in December 2023.

Discuss on our Facebook page, HERE.

KitGuru says: Did you play any of Codemasters' rally games? Which one was your favourite?

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Destiny ‘content vault’ causes Bungie headaches as it tries to fight Red War lawsuit

Last year, a writer sued Bungie, claiming that Destiny 2's Red War campaign copied from his own stories published online. The Red War campaign was the original set of story missions that launched with Destiny 2. This campaign hasn't been available in Destiny 2 for several years at this stage and now, that fact is causing issues for Bungie as it attempts to fight the lawsuit. 

Bungie filed to have the lawsuit dismissed, claiming that its Red War campaign is ‘demonstrably' different to this author's writings. However, as the Red War missions now sit locked in the Bungie Content Vault, Bungie cannot actually ‘demonstrate' the differences at all.

As reported by VGC, Bungie tried to explain to the court that this ‘legacy' content can no longer be accessed and as a result, it can't be provided to the court in any “operable or reviewable form”. To work around this, Bungie submitted YouTube videos showcasing Destiny 2's launch campaign, as well as Wiki articles explaining the story events that are no longer present in the live game.

The judge ultimately ruled that third-party retellings of the Destiny 2 campaign can't be considered as evidence as their “authenticity has not been established”.

As a result, the case will move forward, which could lead to Bungie having to waste time and resources going through an expensive trial process.

Discuss on our Facebook page, HERE.

KitGuru Says: My question here is if content can't be brought back out of the ‘Content Vault', then what purpose does it serve? 

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Call of Duty may begin locking limited-time modes behind Battle Pass

Call of Duty 2025 will be announced within the next few months and we're starting to hear more rumblings about the changes this year's game will bring. One of the big changes may be coming to monetisation, as one prominent leaker claims that Activision plans to make limited time modes exclusive to the Battle Pass. 

Currently, Call of Duty has many limited time modes that appear for a few weeks or months at a time, before being retired. These modes, like last year's limited-time Squid Games event, often garner a lot of traction and have become a core part of the annual COD experience.

Call of Duty Last-gen

According to COD leaker, GhostofHope, in COD 2025, limited time modes will no longer be free for all players and will instead be locked behind the Battle Pass.

This is not great news considering that this year will also likely see Call of Duty rising to $80 for the standard edition at launch. Microsoft announced last week that it intends to begin pricing some of its first-party games at $80, with premium editions rising to $100 or more.

Discuss on our Facebook page, HERE.

KitGuru Says: For me, this might be the last straw for COD. I tend to only play the game for a couple of weeks at a time and it is often the limited time mode pushing me to reinstall. If all of that gets locked behind a battle pass, my few weeks a year of playtime is going to turn into zero weeks a year. 

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Nintendo files lawsuit against company that leaked Switch 2 at CES

Back at CES, many attendees were shocked to see one company showing off a Nintendo Switch 2 right there on the show floor. The company known as Genki, had boldly brought along a Switch 2 dummy unit to showcase its upcoming accessories for the unannounced console. Now, Nintendo is suing them. 

Nintendo has filed a lawsuit in California, targeting Genki parent company, Human Things. The lawsuit alleges that Genki committed trademark infringement and false advertising when it brought its fake Switch 2 model to CES. Nintendo didn't officially detail the Switch 2 and all of its features until April, four months after CES.

In the lawsuit (via VGC) Nintendo puts together a timeline of events, beginning in December 2024, when Genki tweeted at Gamestop CEO, Ryan Cohen, saying: “Would love to DM you with some of the launch Switch 2 accessories we are working on”. They then took things a step further by bringing those accessories to CES in January 2025, along with 3D-printed mock-ups of the Switch 2 console.

The lawsuit also takes issue with Genki's media interviews, claiming that in these interviews, employees confirmed “specific, highly confidential designs and functionality of the not-yet announced Nintendo Switch 2”.

Nintendo alleges that Genki's actions were an attempt to “confuse the public as to whether Genki had access to a Nintendo Switch 2 and/or an affiliation with Nintendo”.

Discuss on our Facebook page, HERE.

KitGuru Says: The lawsuit has just been filed, so Human Things / Genki have not yet responded. They'll have 30 days to respond to the lawsuit with their own filings, so there should be an update soon. 

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Valve may create multiverse with new Half-Life game

Tyler Mcvicker became a well-known figure in the Valve fandom during the run-up to Half-Life Alyx, after leaking many accurate details about the game prior to Valve's official announcement. Now with Valve seemingly working on a new Half-Life game, Mcvicker is making news once again with claims that the game could be launching later this year. 

According to his latest video, the new Half-Life game from Valve is not a VR title. The game is said to be undergoing an extensive round of playtesting right now, which opens the door up for a Summer announcement followed by a Q4 release. It is also speculated that the new Half-Life title may open things up for a multiverse, as Portal's Chell may make an appearance.

With Half-Life Alyx, Valve announced the game in November 2019, followed by a release in 2020, so while fans may hope for a traditional Summer announcement – Holiday release timeline, Valve tends to operate on its own timeline and has never really cared for industry norms. When Valve is ready to announce something, it will do so itself, right on Steam, without any real build up.

Everything we know about the next Half-Life game has been revealed by datamined code. This is the same way details about Half-Life Alyx leaked well before the game's announcement.

Discuss on our Facebook page, HERE.

KitGuru Says: I'm not sure Valve will use the title Half-Life 3, but at the very least, Valve is working on a new single-player Half-Life game, featuring content and mechanics not seen in any of the previous games. 

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The new Asus TUF Gaming T500 PC pairs mobile processors with desktop graphics

Asus has just announced its latest pre-built desktop PC, the TUF Gaming T500. While it looks like an ordinary gaming system from the outside, it happens that this system utilises Intel's 13th Gen mobile CPU, The Core i7-13620H with a desktop RTX 5060 Ti graphics card. 

Measuring 15.55 x 29.64 x 35.68 cm, the T500 can be configured with some potent components for its size. It's available with up to an Intel Core i7-13620H CPU, featuring six P-cores and eight E-cores with a maximum boost clock of 5.0GHz, providing ample processing power. Graphics are handled by up to an Nvidia GeForce RTX 5060 Ti GPU, offering strong performance for modern gaming and creative applications with support for the latest features. Memory options go up to a generous 32GB of DDR5 RAM clocked at 5200MHz (support for up to 64GB), while storage can reach up to 2TB via a speedy PCIe 4.0 SSD for fast game load times. All this is powered by an 80+ Platinum PSU with either 330W or 500W of power.

Visually, the TUF Gaming T500 embraces a mecha anime-inspired design aesthetic. Builders have a choice of side panels, with options for a translucent panel to showcase the internal components or a solid metal side panel with an “X” mesh for a more understated look. Subtle lighting on the front of the machine illuminates the front I/O panel.

True to the TUF Gaming brand, the T500 desktop meets MIL-STD durability standards. It has undergone rigorous testing against environmental stresses like drops, temperature extremes, and vibration to ensure reliability.

Discuss on our Facebook page, HERE.

KitGuru says: This is a very compact system, making it ideal for student living. 

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MSI unveils its latest 4K QD-OLED gaming monitor

MSI is preparing to launch a new 4K OLED gaming monitor, potentially offering a more streamlined, value-oriented option in their OLED lineup. Named MAG 272UP X24, this 26.5-inch model features a latest-generation QD-OLED panel boasting a 240Hz maximum refresh rate.

As expected from an OLED panel, the MAG 272UP X24 offers a near-instantaneous 0.03ms response time for sharp motion, alongside a 1,500,000:1 contrast ratio. Colour performance is robust with a Delta-E value of less than 2, a 10-bit colour depth and wide colour coverage, hitting 138% sRGB, 99% DCI-P3, 98% Adobe RGB. HDR highlights can reach up to 1,000 cd/m² peak, while SDR luminance is rated at 250 cd/m². Moreover, it carries DisplayHDR True Black 400 and ClearMR 13000 certifications.

 

For gamers, the monitor supports Adaptive Sync technology to prevent screen tearing, and its HDMI 2.1 inputs mean it can handle 4K at 120 Hz with VRR from modern consoles. On-screen gaming features include an AI-supported black stabiliser and a smart crosshair overlay. There's also a handy feature to convert the display to a 24.5-inch mode for potentially higher frame rates and reduced input latency in fast-paced games.

Port selection includes two HDMI 2.1 inputs, one DisplayPort 1.4a, a headphone output, and a USB-C port that supports DisplayPort (alt. mode and 15 W of PD). It's worth noting that this model does not have a standard USB hub, suggesting a focus on core display functionality. The stand is versatile, offering tilt, swivel, pivot, and 110mm of height adjustment, plus standard 100x100mm VESA mount compatibility. The monitor incorporates MSI's OLED Care 2.0 suite of features to combat OLED burn-in, including a fanless custom heatsink and a three-year warranty.

Discuss on our Facebook page, HERE.

KitGuru says: Although pricing is still unknown for Western regions, this monitor is the cheapest MSI 4K QD-OLED monitor for sale in China. Hopefully, the same will happen on this side of the globe.

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Intel launches new game bundle featuring Dying Light: The Beast and Civ 7

Intel has a new hardware game bundle available. Over the next few months, those buying an 14th Gen Intel Core CPU, or an Intel Core Ultra CPU, will be eligible to claim free codes for two games – Dying Light: The Beast and Civilization VII. 

This new bundle includes a selection of games and creative tools. Gamers can get a free key for the upcoming Dying Light: The Beast, which is set to be released sometime in summer 2025. They'll also receive a key for the recently released Sid Meier's Civilization VII. On the software side, the bundle adds valuable creative tools, including Vegas Pro 365, XSplit Premium Suite, and Canvid.

Intel includes a broad range of processors in this promotion, covering recent and current generations. Eligible CPUs include models from the Core Ultra 100, Core Ultra 200 series, and the 14th Generation Core series. This covers many variants, including desktop K and T-series processors and mobile H and HX-series chips, meaning desktop and laptop users can qualify.

Claim your items by August 15th, 2025, and use the provided codes by September 15th, 2025. You can learn more about the bundle on its website.

Discuss on our Facebook page, HERE.

KitGuru says: Are you planning an upgrade in the near future? 

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New report suggests AMD RX 9060 XT with 8GB memory is still planned for release

Just days after rumours suggesting AMD might be reconsidering or even cancelling the 8GB variant of their upcoming Radeon RX 9060 XT desktop graphics card, a new report refutes those claims. According to this new report, citing reputable sources close to AMD board partners, the 8GB RX 9060 XT is, in fact, still very much on schedule.

According to Benchlife (via VideoCardz), the initial rumour about the 8GB model's potential cancellation stemmed from the poor market and review reception of Nvidia's competing RTX 5060 Ti 8GB. As seen by various media outlets and independent reviewers, that card struggled with VRAM limitations in some modern titles.

Countering this, Benchlife's sources reportedly indicate that the 8GB RX 9060 XT variant is not only still planned, but production is already underway. However, while the variant itself isn't cancelled, the report does claim that the 8GB version of the RX 9060 XT may not get a traditional rollout to the wider DIY PC market and may end up being reserved for OEMs and system integrators.

Discuss on our Facebook page, HERE.

KitGuru says: With games nowadays demanding more and more VRAM, we would like to see the industry push for more 12GB+ GPUs, particularly in the £200 to £400 market segment. 

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Saber Interactive confirms Evil Dead: The Game is being removed from sale

Evil Dead: The Game only just came out in 2022 but this week, the game mysteriously began disappearing from store fronts. At this point, the game is no longer available to purchase on Steam, PlayStation and Xbox. Now, publisher and developer, Saber Interactive, has spoken out. 

Saber Interactive did not comment on the game's removal earlier this week when fans first found the game missing from the PSN, Epic Games and Steam Stores. Now with the game's delisting completed, Saber has finally confirmed that yes, the game is going away.

Here is Saber Interactive's full statement on the matter (via VGC):

“We can confirm we’ve begun the process of removing the game from digital storefronts. Anyone who has purchased the game will still be able to play it as we plan to keep our servers online for everyone. We want to extend a sincere thank you to our community, to those who have been part of the game from the very beginning, and those who have recently joined us. We appreciate all of your support.”

Typically when a game is going to be delisted, developers will give fans a heads up, leaving the door open for last-minute purchases before a game disappears for good. Saber unfortunately did not take that approach here, keeping its licensing details secret until the very end.

Discuss on our Facebook page, HERE.

KitGuru Says: The handling of this has been abysmal, but it wouldn't be the first time that Saber Interactive has failed to communicate with its audience effectively. 

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Lian Li Lancool 217 Review

KitGuru was first introduced to the Lian Li Lancool 217 at CES this year and our first impressions were excellent. Happily the time has now come for a full review of this chassis which is landing at £110 here in the UK. Is it just another airflow-focused case in an already crowded market, or has Lian Li managed to deliver something special? We find out today.

Specification:

  • Motherboard support: SSI-EEB, E-ATX up to 280mm wide, ATX, Micro-ATX, Mini-ITX.
  • Power supply support: ATX, SFX-L, SFX.
  • Expansion slots: 7.
  • Included fans: 2x 170mm 1,550rpm front intake, 1x 140mm 1,800rpm rear exhaust, 2x 120mm 1,900rpm on PSU shroud.
  • Fan mounts: 2x 170mm front, 3x 120mm/2x 140mm roof, 1x 120mm/140mm rear, 3x 120mm on PSU shroud.
  • Radiator mounts: 360mm/280mm roof.
  • 5.25-inch optical drive bays: None.
  • Internal drive bays: 2x 3.5-inch, 3x 2.5-inch.
  • Front I/O ports: 2x USB 3.0 Type-A, 1x USB 3.1 Type-C, audio.
  • Dimensions: 503mm H x 482mm D x 238mm W.

Testing

To put this case through its cooling paces we will be using a test system consisting of an AMD Ryzen 9 9950X3D processor, Radeon RX 9070 XT graphics card and an SSD. This system allows us to produce a substantial amount of heat and effectively test the Lian Li Lancool 217's cooling capabilities.

Test System:

  • Processor: AMD Ryzen 9 9950X 3D
  • CPU Cooler: Lian Li Hydroshift LCD 360 Fanless + 3x Uni Fan TL Wireless 120
  • Motherboard: ASRock X870E Taichi
  • Memory: 32GB G.Skill Trident Z5 Neo RGB DDR5-6000
  • Graphics card: PowerColor Red Devil RX 9070 XT 16GB
  • Power supply: Seasonic Focus GX-1000 Gold
  • SSD: Crucial T700 M.2 NVMe
  • OS: Windows 11

Cooling Performance Overview

The Lian Li Lancool 217 does a good job and our advice would be to run the fans low and slow to keep noise levels to a minimum. You certainly can turn them up and slightly help the cooling but the noise levels rapidly get unbearable.

Closing Thoughts

The Lancool 217 continues Lian Li's habit of getting pretty much everything correct while avoiding errors with a product that caters for a mass market at a very acceptable price. Clearly some PC builders would prefer glass on four sides to mesh, while others want stacks of ARGB lighting bling, and no doubt those people will be disappointed by the Lancool 217.

On the other hand we are confident a large swathe of the buying public wants a spacious case that is populated with high quality fans and which flows air with ease. The fact the UK price is lower than the US dollar price adds to our delight and makes it even easier for us to strongly recommend this case for your next PC build.

You can buy the Lian Li Lancool 217 for £106.99 from Scan HERE.

Pros:

  • Immaculate quality of components and white finish.
  • Impressive emphasis on cable management and neatness.
  • PWM and ARGB fan hub is included.
  • Accessories include rails to swap the 170mm fans for 120mm or 140mm.
  • Good air flow.
  • Supports E-ATX and SSI-EEB motherboards.

Cons:

  • Top panel can easily come loose when you move your PC
  • Front panel IO is down low and awkward if your PC is on the floor.

KitGuru says: The Lian Li Lancool 217 is packed with goodness.

The post Lian Li Lancool 217 Review first appeared on KitGuru.
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Take-Two investors spooked by GTA 6 delay, CEO releases statement

Since seeing the trailer in December 2023, fans around the world have been eagerly awaiting the release date for GTA 6. Today, Rockstar finally made that announcement, pushing the game out of 2025 and landing on a May 2026 launch date. While this news is being celebrated around the industry, it has made some investors skittish. 

At the time of writing, since dropping the news that GTA 6 has been delayed, Take-Two shares have dropped by just shy of 7 percent. In a statement published on the Take-Two Investor Relations website, CEO, Strauss Zelnick, backed the decision to delay the game, adding that leadership is confident in Rockstar's ability to deliver a hit when GTA 6 does release next year.

“We support fully Rockstar Games taking additional time to realize their creative vision for Grand Theft Auto VI, which promises to bea groundbreaking, blockbuster entertainment experience that exceeds audience expectations. While we take the movement of our titles seriously and appreciate the vast and deep global anticipation for Grand Theft Auto VI, we remain steadfast in our commitment to excellence.”

While GTA 6 is not coming out this year, Take-Two still has a very strong line-up ahead for 2025, including the likes of Borderlands 4 and Mafia: The Old Country.

Discuss on our Facebook page, HERE.

KitGuru Says: Some investors are going to be very upset with themselves when May 2026 rolls around, as GTA 6 projects to be the biggest video game launch in history. 

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Valve has a secret Deadlock build circulating amongst streamers

It has been a while since Valve's new multiplayer game, Deadlock, made headlines. That changed this week thanks to the discovery of a secret new build of the game – one that looks to be much closer to a 1.0 launch build. 

When the masses learned about Valve's secret Deadlock alpha last summer, it didn't take long for Valve to open the floodgates, inviting hundreds of thousands of testers to try out the game. It turns out that there is a secret build not shared to all Deadlock alpha testers.

The new build was revealed by Deathy, a prominent Deadlock livestreamer who accidentally launched the wrong version of the game on Steam. The original livestream was deleted, as was the VOD version of the stream, but eagle-eyed gamers were quick to save screenshots.

The new build of Deadlock includes a much larger roster of playable characters, as well as redesigned versions of heroes already announced for the game. In general, it looks to be a much more polished version of the game, indicating that despite the public alpha, Valve has continued to work away on the game in secret.

With this new build now discovered, it seems that Valve will be making new announcements around Deadlock in the coming months.

Discuss on our Facebook page, HERE.

KitGuru Says: Deadlock had its viral moment in 2024 but we still have no idea when the game will come out. With this new build of the game surfacing, it would seem that official announcements from Valve are now imminent. 

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G.Skill unveils 128GB DDR5-8400 kits for AMD Ryzen systems

G.Skill is bringing ultra high-speed and high-capacity DDR5 memory kits to AMD Ryzen based systems. The new G.Skill DDR5-8400 128GB kit is available starting this month, packing high-performance DDR5 ICs from SK-Hynix. 

The new DDR5-8400 128GB (2x 64GB) RAM kit was tested and validated on a system using an Asus ROG Crosshair X870E APEX motherboard, paired with an AMD Ryzen 9 9950X3D CPU. This speed is achieved via the high-performance SK-Hynix ICs, allowing G.Skill to crank the speeds higher on larger capacity modules.

This latest overclock achievement showcases G.Skill's continued pursuit for high speeds. The company has continually raised the bar for high-speed RAM in the past and G.Skill has not slowed down at all during the DDR5 era.

Just recently, G.Skill memory was used to set the world record for DDR5 overclock speeds and with the annual OC World Cup taking place at Computex, we may see more world records broken in just a few weeks.

Discuss on our Facebook page, HERE.

KitGuru Says: How fast is the RAM in your system? 

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Lian Li’s Lancool 217 arrives in Dark Walnut and Light Beech colours

The era of the Lian Li Lancool 216 is over. This year, Lian Li is introducing the Lancool 217, a direct successor featuring design and aesthetic tweaks to suit new PC builds. 

The new LANCOOL 217 is available in Dark Walnut or Light Beech colour options, with real wood accents a touch of warmth to the colour scheme. The chassis is designed with thermal performance in mind, with five pre-installed fans out of the box, including two unique 170mm fans in the front of the case, bringing in fresh air to cool all of your components.

You can find the full specs for the Lian Li LANCOOL 217 below:

Model LANCOOL 217
Case Type Tower Chassis
Dimensions (D) 482 x (W) 238 x (H) 503mm
Color Black / White
Material Steel
4.0mm tempered glass
Wood
Motherboard Support SSI-EEB (max. 330mm wide) E-ATX (max. 280mm wide)/ ATX / Micro-ATX / Mini-ITX
Back Connect Motherboard ATX / Micro-ATX
Expansion Slot 7
Storage Behind MB Tray: 2 x 2.5″ SSD or 1 x 2.5” SSD(When using Back-connect Micro-ATX motherboard)
2 x Hard Drive Cage: Each cage support 1 x 3.5″ HDD + 1 x 2.5″ SSD + ( 1 x 3.5″ HDD or 1 x 2.5″ SSD)
PSU Cover: 1 x 2.5” SSD
GPU Length Clearance 380mm(Max)
CPU Cooler Height Clearance 180mm (Max.)
PSU Standard: ATX (Under 220mm)
Rotated: ATX (Under 180mm)
Fan Support Front: 170mm x 2 (pre-installed) or 140mm x 3 or 120mm x 3
Top: 120mm x 3 or 140mm x 2
Above PSU Shroud: 120mm x 3 (2 x pre-installed)
Or Under PSU Shroud: 120mm x 2
Rear: 140mm x 1 (pre-installed) or 120mm x 1
Radiator Support (Top) 360 / 280 / 240
I/O PORTS USB 3.0 x 2
USB 3.2 Gen2x2 20G Type C x 1
Audio x 1
Power Button x 2
Dust Filters Front x 1
Bottom x 1
Fan Hub ARGB/FAN Hub with 6 x PWM Fan Headers and 4 x 5V ARGB Headers x 4

The Lian Li Lancool 217 will be available priced at $119.99 for the Dark Walnut version, or $124.99 for the Light Beech version. We have one in house at the KitGuru labs, so expect a review soon.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you planning a new PC build for 2025? Are you considering a Lian Li case? 

The post Lian Li’s Lancool 217 arrives in Dark Walnut and Light Beech colours first appeared on KitGuru.
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Shipping manifest reveals Intel Arc Battlemage G31 GPU

Intel's latest generation of Arc graphics cards, codenamed Battlemage, might soon receive a new entry. The G31 GPU has been the subject of numerous rumours, with some suggesting that Intel had either abandoned or significantly changed its plans since late 2024. However, new information sourced from leaked shipping manifests contradicts those cancellation whispers.

According to the shipping manifest found by Haze, the hardware labelled ‘Battlemage G31' or ‘BGM-31' is still being transported between Intel labs. Specifically, shipments from late March were reportedly sent to Intel Vietnam, the facility previously responsible for producing Intel's Limited Edition (reference) Arc cards like the B580 and B570. This could hint that Intel is working on a new Limited Edition design for an upcoming Battlemage desktop GPU based on the G31 die.

Despite this apparent confirmation of ongoing development, the exact release timing for G31 remains unknown.

In addition to the BMG G31 GPU, there are rumours of an Arc GPU with 24GB of VRAM. It's unclear if this GPU is targeting gamers or professionals, but the sheer amount of VRAM suggests the latter.

Discuss on our Facebook page, HERE.

KitGuru says: Do you think Intel will still launch a higher-end Battlemage GPU? If so, how would it compare with AMD and Nvidia graphics cards?

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First Intel Panther Lake CPUs could come in 2025, more models to come in 2026

Intel's next-generation mobile platform, Panther Lake, is officially confirmed to launch this year. While Intel has reiterated a 2025 debut multiple times, they haven't specified the exact scope of this initial rollout, and new reports suggest it might be quite narrow.

According to Meng (via VideoCardz), only a single Panther Lake variant is set to arrive this year, with remaining versions pushed back to 2026. This configuration is rumoured to feature 4 P-cores and 8 E-cores but will not include low-power cores. Instead, it's said to come equipped with four Xe 3 graphics cores. The platform is predicted to have a 45W TDP, indicating a significantly higher power envelope compared to Lunar Lake's typical 17W-28W range.

This rumoured variant lacking low-power E-cores hasn't been mentioned in previous reports, suggesting it's a new configuration developed more recently. Without the low-power E-cores, this configuration is likely aimed at gaming laptops, where a powerful integrated GPU is less important. Meanwhile, the other Panther Lake variants expected to be released later are likely targeting premium laptops without discrete graphics.

Panther Lake succeeds Lunar Lake in Intel's roadmap, although it won't feature the same memory-on-package design due to associated costs.

Discuss on our Facebook page, HERE.

KitGuru says: What are your expectations for Intel Panther Lake? 

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Rockstar delays GTA 6, announces May 2026 release date

We've been waiting months for Rockstar to give an update on GTA 6. The game was officially announced last year, with a record-breaking trailer garnering hundreds of millions of views. At the time, Rockstar has a 2025 release window in mind, but today's announcement has pushed GTA 6 to 2026. 

Grand Theft Auto VI is no longer releasing this year but Rockstar has narrowed down a date – May 26th 2026. In a statement, Rockstar thanked fans for their patience and said that the delay would aid in achieving “the level of quality” fans expect from a Rockstar game.

Here is Rockstar's statement in full:

“We are very sorry that this is later than you expected. The interest and excitement surrounding a new Grand Theft Auto has been truly humbling for our entire team. We want to thank you for your support and your patience as we work to finish the game. With every game we have released, the goal has always been to try and exceed your expectations, and Grand Theft Auto VI is no exception. We hope you understand that we need this extra time to deliver at the level of quality you expect and deserve.”

The GTA 6 release date has been a hot topic of debate recently. As Rockstar announced a 2025 release window for the game, many publishers have been holding off on announcing release dates for their own games. Now with the GTA 6 release date confirmed, we can expect to see a flurry of release date announcements as we head towards Summer Game Fest in June.

Discuss on our Facebook page, HERE.

KitGuru Says: GTA 6 is coming to consoles in May. Hopefully by this time next year, we'll start to hear rumblings about the PC version. 

The post Rockstar delays GTA 6, announces May 2026 release date first appeared on KitGuru.
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May’s free Amazon Prime Gaming titles begin rolling out

Each month, those who are subscribed to Amazon Prime are able to acquire a wide range of ‘free’ games as part of the company’s Prime Gaming initiative. Over the course of May, subscribers will be able to claim 22 different titles, including but not limited to LEGO Star Wars; Wolfenstein II; Saints Row and more.

Available as a staggered release throughout the month, May’s Prime Gaming offerings range from massive franchises to obscure indie games, with the following titles being added:

Available Now

  • STAR WARS Galactic Battlegrounds Saga [GOG]
  • LEGO Star Wars — The Complete Saga [GOG]
  • Styx: Master of Shadows [GOG]
  • The Invisible Hand [Prime]

Arriving on the 8th of May

  • Wolfenstein II: The New Colossus Digital Deluxe Edition [Microsoft Store]
  • Amnesia: Rebirth [EGS]
  • Hypnospace Outlaw [GOG]
  • Doors — Paradox [EGS]

 

Available on the 15th

  • Saints Row: Gat out of Hell [GOG]
  • ENDLESS Legend Definitive Edition [Prime]
  • Golf with Your Friends [GOG]
  • Legacy of Kain: Blood Omen 2 [GOG]
  • Mail Time [GOG]

Dropping on the 22nd

  • FATE [GOG]
  • Thief 2: The Metal Age [GOG]
  • Everdream Valley [Prime]
  • Chessarama [EGS]
  • The Lost Ashford Ring [Legacy Games Code]

29th of May

  • Samurai Bringer [Prime]
  • Trinity Fusion [Prime]
  • Masterplan Tycoon [Prime]
  • Liberté [EGS]

Though it would be preferable that more games be given away through Steam, having almost two dozen new games to play is certainly not worth complaining about – especially as a decent number of them are GOG codes.

KitGuru says: Are you subscribed to Amazon Prime? Do you like the current system or would you rather they offer fewer-but-higher-quality games? Which title are you most looking forward to playing? Let us know down below.

The post May’s free Amazon Prime Gaming titles begin rolling out first appeared on KitGuru.
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Half of all Oblivion players are on Game Pass – despite much lower playtime

2025 has been pretty good for Xbox Game Pass so far, with the service seeing a number of major day-one additions including the highly-anticipated Oblivion Remaster and GOTY contender Clair Obscur: Expedition 33. Given that they are both GP titles, it’s not surprising to see that a majority of players so far have utilised the service. Interestingly, Game Pass players have also put significantly less time into these titles compared to other platforms.

As reported by Ampere Analytics (via TheGameBusiness) the recent influx of day-one Game Pass releases seems to be sparking the interest of its subscribers.

According to the report, so far, 47% of all Oblivion players did so through Game Pass (PC and Xbox) with 45% of Clair Obscur players also using the service. The second biggest ‘platform’ for the GOTY contender was PlayStation, with 30% of the Clair Obscur market – followed by Steam with 25%.

When it came to Oblivion meanwhile, the stats are reversed somewhat, with second place going to Steam with 34% of the market; and 3rd place being PlayStation at 19%.

Interestingly, it seems those who purchased the game had more of an incentive to play though it, as Game Pass subscribers have put far less time into both titles compared to the other platforms.

Oblivion Game Pass

For Oblivion, Game Pass subscribers have so far played for 2.2 hours on average. This represents just over half the time of the other consoles, with PlayStation at 3.8 hours and Steam with 3.6.

Offering similar results, Clair Obscur also saw roughly double the playtime on non-Game Pass platforms, with 4.4 hours on average for both Steam and PlayStation – compared to just 2.2 hours on Game Pass.

Of course, Game Pass is positioned as the Netflix of games, and so it perhaps makes sense that subscribers are putting in roughly as much time into each title as they would a standard film. It will be interesting to see how these figures evolve as more people get the chance to check out either of these two games.

KitGuru says: Have you been playing either of these titles? Which platform are you using? How many hours have you put into these games so far? Let us know down below.

The post Half of all Oblivion players are on Game Pass – despite much lower playtime first appeared on KitGuru.
  •  

Nintendo warns that recent Switch update may brick your device

A couple days ago Nintendo released one of the biggest firmware updates the Nintendo Switch has seen in its 8 years on the market – adding a ton of welcome additions while preparing the system for the upcoming Switch 2. Though a solid update overall, a number of users have encountered major issues while trying to install the patch – causing some systems to be bricked.

Earlier this week we reported on update 20.0.0 for the Nintendo Switch, preparing it for the upcoming Switch 2 by adding the likes of Game Chat; digital game keys and more. Unfortunately, the update has not been without its issues, with some users reporting that their systems have been bricked following the update – showcasing the error code ‘2206-1015’.

Nintendo Switch

Fortunately, Nintendo is already aware of the issue, taking to Twitter to write: “We are currently receiving inquiries from some customers about the occurrence of ‘Error Code: 2206-1015’ after updating to Nintendo Switch system version 20.0.0. We are currently investigating how to deal with this issue. We apologize for the inconvenience, and ask that you wait for further information.”

While certainly a massive issue, it appears to be far from a permanent problem. Hopefully Nintendo will be able to resolve this through a simple over-the-air update – or at the very worst a USB-based installation.

KitGuru says: Have you updated your Switch? Did it brick your console? What do you think of the new digital game card menu? Let us know down below.

The post Nintendo warns that recent Switch update may brick your device first appeared on KitGuru.
  •  

Forza Horizon 5 sees nearly 1 million new players since PS5 launch

Forza Horizon 5 remains one of the few games today which publicly lists just how many players have tried the game out at any given time. Right ahead of the game’s launch on PS5, Horizon 5 was confirmed to have surpassed 45 million total players. Since the arrival of the game to PS5 mere days ago however, player counts have risen by almost 1 million.

In going to the main menu on Forza Horizon 5, it can be seen exactly just how many people have signed-in / registered to play the game (a requirement before gaining full access).

As mentioned, in the lead up to its launch on PS5, the total player count rested at just over 45 million (45,125,376 players to be exact).

Forza PS5

Since then, as reported by ResetEra user ‘Theorry’ the total number of players has increased to 45,984,734 players – an increase of around 850,000 players.

Of course, during this time, Forza Horizon 5 would have seen new Xbox and PC players also and so the exact figure for PS5 players is not quite set in stone.

Still, it is interesting to see some early stats for how the game is likely performing on PS5. It will be curious to see whether Microsoft releases any concrete sales figures at some point.

KitGuru says: Have you picked up Forza Horizon 5 on PS5? What do you think so far? Are you more of an arcade or sim-cade racer? Let us know down below.

The post Forza Horizon 5 sees nearly 1 million new players since PS5 launch first appeared on KitGuru.
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AMD’s future AM5 plans reportedly include Ryzen 9000G “Gorgon Point” and EPYC 4005 “Grado”

Leakers digging through official AMD repositories and related databases have found new details about Team Red's future processor roadmap. Based on their posts, they've discovered entries about upcoming desktop, mobile, and workstation product lines, offering a glimpse into products beyond what has been officially announced.

Among the Olrak29 and InstLatX64's findings (via VideoCardz) are more mentions of Zen 5-based products that we have heard about previously. This includes the purported Ryzen Threadripper ‘Shimada Peak' 9000WX family for workstations, which should be announced soon, potentially during Computex 2025 in early June. For the desktop space, the Ryzen 9000G ‘Gorgon Point' APU series, combining Zen 5 cores with RDNA 3.5 integrated graphics, has also reappeared in these databases, seemingly confirmed for the AM5 desktop socket.

The leaks extend into the mobile space and beyond. Entries related to Ryzen AI Mobile SoCs on an FP8 socket were found, with one of them suggesting ‘Gorgon Point' would succeed ‘Strix Point' mobile APUs, contradicting the previous reports and rumours. Additionally, a ‘Krackan2' appears to be a refresh of the current ‘Krackan Point' APUs.

Another rumoured AM5-bound lineup discovered is the EPYC 4005 ‘Grado' series, which some believe could be built on existing designs but adapted for entry-level commercial/enterprise use, potentially succeeding processors like the EPYC 4004. Perhaps most intriguingly, an FF5-based ‘Soundwave' processor design has surfaced alongside these future mobile chipsets, fuelling industry rumours that AMD might be exploring or planning to use Arm architecture at a lower product tier.

KitGuru says: Of all AMD's upcoming products, which one are you the most curious about?

The post AMD’s future AM5 plans reportedly include Ryzen 9000G “Gorgon Point” and EPYC 4005 “Grado” first appeared on KitGuru.
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InWin unveils Prism mid tower with unique tempered glass design

The InWin Prism chassis matches its name nicely with its tilted tempered glass panels. The new case uses a three-piece glass panel to form a frameless wall for those looking to show off their systems. 

Beyond its looks, the Prism is designed with ample cooling in mind. Large mesh filters provide tool-free dust prevention and are intended to ensure optimal air circulation. The case supports up to 10 fans in total and accommodates radiators up to 360mm for extensive liquid cooling setups (including 240mm and 280mm options). InWin preloads the case with four of their Vortex fans, featuring PWM control and vibrant ARGB illumination.

The Prism offers broad compatibility for high-end hardware, including BTF motherboards. There's generous clearance for large components, supporting CPU coolers up to 175mm tall and graphics cards up to 435mm long. For those wanting to display their GPU vertically, the case supports this via a modular PCI-E slot bracket. Keeping things tidy, two 2.5-inch SSD bays are hidden behind the motherboard tray.

Managing the included ARGB fans and preinstalled LED strips (located at the top, bottom, and front) is done via the integrated 6-channel ARGB hub. This hub supports multiple coordinated lighting effects, easily controlled through a button on the front I/O panel. The front panel also features two USB 3.2 Gen 1 ports, a 3.5mm HD audio combo jack, and a USB 3.2 Gen 2×2 (40 Gbps) Type-C port.

KitGuru says: As expected from InWin, its new Prism PC case can easily stand out in this crowded market. However, do you like the aesthetics of it, or do you find it a bit over the top?

The post InWin unveils Prism mid tower with unique tempered glass design first appeared on KitGuru.
  •  

This month’s PlayStation Plus lineup includes Balatro, Ark and Warhammer

PlayStation Plus subscribers have some interesting new titles coming their way in May. Leading the lineup for this month are the hugely popular Poker/roguelike hybrid Balatro, the retro-styled shooter Warhammer 40,000: Boltgun, and the ambitious survival title Ark: Survival Ascended. All three games will become available to add to your library starting Tuesday, May 6th.

Balatro has taken the gaming world by storm with its incredibly addictive poker-meets-roguelike gameplay, and PS Plus members can now see what all the hype is about on both PlayStation 4 and PlayStation 5. For old-school shooter lovers, dive into the grimdark universe of Warhammer 40,000 with Boltgun, a fast-paced first-person shooter featuring graphics reminiscent of classic 1990s titles, a varied arsenal, and satisfyingly frantic action. Boltgun will be available on both PS4 and PS5.

Lastly, for those seeking a survival experience, Ark: Survival Ascended is a remaster of the 2015 original, utilising Unreal Engine 5. This version includes all previously released DLC (Scorched Earth, Aberration, Extinction, Ark: Genesis Part 1, and Ark: Genesis Part 2), supports up to 70-player online multiplayer, and features two-player local split-screen. However, note that this version is exclusive to PlayStation 5.

As the digital doors open for new titles, others must make way. PlayStation Plus subscribers have a short window left to claim the April PlayStation Plus games. You'll need to make sure you've added titles like the well-received RoboCop: Rogue City and Digimon Story: Cyber Sleuth – Hacker's Memory to your game collection by Monday, May 5th, before they depart the service.

KitGuru says: Are you subscribed to PlayStation Plus? Are you planning on claiming any of these games?

The post This month’s PlayStation Plus lineup includes Balatro, Ark and Warhammer first appeared on KitGuru.
  •  

Microsoft raises Xbox console prices, says ‘new first party games’ will be $80

Weeks following Sony's price hike for PS5, Microsoft has now announced plans to increase Xbox Series X/S prices. The price increase will take effect in Europe, Australia, the US and the UK. Microsoft has also announced plans to follow in Nintendo's footsteps and raise the price of “some first party games” to $80.

The timing here is odd as Xbox revenue was up in Microsoft's recent quarterly earnings report, however, most of this growth is attributed to content sales. Xbox console sales actually did drop year-on-year for the quarter. There are other economic factors likely at play here too, as the effect of US tariffs on tech begins to take effect.

In the UK, The Xbox Series X will be going up from £479 to £499, and the Xbox Series S will go up from £279 to £299. These are the prices for base storage models, so 1TB for the Xbox Series X and 512GB for the Xbox Series S. The larger storage version (2TB) of the Series X is going up to £589.99.

In a statement sent to Eurogamer, Microsoft confirmed the price adjustments, saying: “As of 1st May, we have adjusted recommended retailer pricing for our consoles and controllers worldwide. We also expect to adjust the pricing of some of our new, first-party games starting this holiday season to $79.99. Those titles purchased on the Xbox store have the benefit of Xbox Play Anywhere, allowing players to buy once and play on console and PC at no additional cost. We understand that these changes are challenging, and they were made with careful consideration given market conditions and the rising cost of development. Looking ahead, we continue to focus on offering more ways to play more games across any screen and ensuring value for Xbox players”.

The game price hike will take longer to go into effect, but this statement essentially confirms that Call of Duty is going to be more expensive starting this year.

KitGuru Says: It is only a matter of time before the industry at large accepts this new $80 standard for new games. There is already a strong push for it from Nintendo and Microsoft, so I'd be shocked if Ubisoft, EA and Square Enix didn't follow.

The post Microsoft raises Xbox console prices, says ‘new first party games’ will be $80 first appeared on KitGuru.
  •  

Xbox revenue climbs thanks to game sales on PlayStation and PC growth

Microsoft's Q3 earnings report is in, and things are looking up for Xbox. The Xbox business showcased another quarter of growth across game sales and subscriptions/services. A big portion of this growth is being attributed to Microsoft's increasingly strong presence on PlayStation.

Xbox grew by 5% overall compared to the same quarter the previous year. This was primarily driven in revenue from Xbox content and services, with Microsoft CEO Satya Nadella specifically highlighting Game Pass, Call of Duty and Minecraft as key driving factors.

Nadella seems pleased with Microsoft's shift to multiplatform game releases. For the quarter, Microsoft was the top-selling publisher on both PlayStation and Xbox. As reported by VGC, Nadella stated on the call:

“We continue to transform the business and focus on margin expansion, as we bring our games to over 500 million monthly active users across devices. We ended the quarter as the top publisher by pre-orders and pre-installs on both Xbox and the PlayStation Store. PC Game Pass revenue increased over 45% year-over-year.”

With results trending positive, it is likely that Microsoft will lean more into this multiplatform direction moving forward. There are rumours that iconic exclusives like Gears of War and Halo could make the transition to PlayStation for the first time. It is also rumoured that Bethesda's 2023 Xbox exclusive, Starfield, may come to PS5 later this year.

In more recent months, Forza 5 and Indiana Jones have both become available on PS5. DOOM: The Dark World, developed by id Software and published by Bethesda, is launching as a multi-platform title and will be available on PS5 from day-one.

KitGuru Says: Despite Xbox's growth, console hardware sales have dipped. The new revenue coming in from game sales on PlayStation and Game Pass growth is keeping Xbox earnings trending in the right direction.

The post Xbox revenue climbs thanks to game sales on PlayStation and PC growth first appeared on KitGuru.
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Evil Dead: The Game has suddenly been delisted on Steam

Evil Dead: The Game only just came out in 2023 but it would seem that the license has already expired. The game has suddenly been delisted from PlayStation and PC via both Steam and The Epic Games Store.

At the time of writing, the game is still available on the Xbox web store, but with the game being removed from sale and search results on all of the other stores, I don't expect that availability to last very long.

Evil Dead: The Game was a take on the Dead by Daylight formula starring iconic characters from the Evil Dead franchise. Players would group up as a team of four survivors, trapped in with a player as the killer. Unfortunately, the game has been suddenly delisted without warning from the developers and it is unclear if it will ever come back.

It is also unclear if those that own the game can still access online servers. Saber Interactive will have to make things clear with a statement soon. We will update once they speak out.

KitGuru Says: Did many of you play Evil Dead? Are you surprised to see it being delisted so soon?

The post Evil Dead: The Game has suddenly been delisted on Steam first appeared on KitGuru.
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Gearbox reveals new Borderlands 4 gameplay details

Yesterday following news of the release date for Borderlands 4 being brought forward, Gearbox revealed all-new details about the game and dropped a gameplay trailer. 

Borderlands 4 continues to make headlines today with the release of the new gameplay trailer. Gearbox has a marketing deal with PlayStation for Borderlands 4, so the game got its own State of Play stream, joining the likes of Final Fantasy 16 and Hogwarts Legacy as major third-party titles to get their own dedicated State of Play.

The gameplay trailer sets the stage for a showdown with Timekeeper, a ruthless dictator on the planet Kairos. In the longer state of play stream, Gearbox showcased more gameplay of two of the four new Vault Hunter characters – Vex (Siren) and Rafa (Soldier). Each Vault Hunter class in Borderlands 4 aims to offer a unique playstyle. Users will be able to tweak things to their liking with access to three ability trees.

As the new game takes place on a new planet, Gearbox has spent a lot of time coming up with new weapon types, all stemming from three new in-universe weapons manufacturers. That list includes:

  • Order guns focus on precision with high-powered bursts
  • Ripper guns charge up to go fully automatic
  • Daedalus guns are easy-to-use and incorporate multiple ammo types
  • Tediore guns are reloaded by tossing them as grenades
  • Maliwan guns specialize in elemental damage to burn, freeze, and shock
  • Jakobs guns can fire bullets as fast as you can shoot with ricochets on critical hits
  • Vladof guns have a high rate of fire and huge magazines
  • Torgue guns have heavy-duty explosive rounds that can switch to sticky projectiles.

Gearbox has also made improvements to looting, making farming for coveted gear “much more intuitive”. Players will be able to replay missions as many times as required to obtain certain drops, or you can use the Big Encore Machine to replay specific boss fights.

Borderlands 4 will be launching on the 12th of September for PC, PS5 and Xbox Series X/S. The game is also coming to Nintendo Switch 2.

KitGuru Says: Are any of you looking forward to Borderlands 4? 

The post Gearbox reveals new Borderlands 4 gameplay details first appeared on KitGuru.
  •  

Sudokoo Proteus 360 AIO CPU Cooler Review

Sudokoo is a new PC cooling brand that you may not have heard of. In fact, when they reached out to ask if we could review one of their coolers, I hadn’t heard of them either. The company says it sources its hardware from a well-known OEM based in Taiwan, and is aiming at the premium market with its first 360mm AIO, the Proteus 360. We've got our hands on a sample of this new cooler and in today's review we will find out if it's worth the £260 price tag, or whether the Sudokoo Proteus 360 is just a bit of a puzzle.

Timestamps:

00:00 Start
00:44 Pricing and Overview
01:37 As it is supplied
02:35 Radiator / Covers / Tubing
05:29 CPU Block / Screen / Warranty
06:13 Pump / Software / Fans
07:03 Fitting the plastic covers carefully
07:54 The Hub / Fan Tech details
08:55 Accessories / Compatibility
09:34 Cooler DNA?
13:00 Installation Process / Software
15:57 Thermal Performance and Noise Output
17:59 James Closing Thoughts

Features:

  • According to Sudokoo, the Proteus 360 is a revolutionary cooling solution. Its customisable LCD screen can display personalised videos, animated GIFS, images or real-time system information.
  • The Proteus 360 is equipped with a 3.4-inch LCD with 480×480 resolution, all housed in a rotatable pump cap with high-precision pogo pin contacts for quick, tool-free adjustment of the screen orientation.
  • The high-performance fans included with the Proteus 360 are 30mm thick, with a PWM speed range up to 2500 rpm controlled by the included Sudokoo Linker Hub and MasterCraft software.

Specifications:

  • CPU Socket Compatibility: Intel LGA1851/1700/1200/1151/1150/1155
  • AMD AM5/AM4
  • Radiator Material: Aluminium
  • Radiator Dimensions: 402×123×27 mm(L×W×H)
  • Radiator Tube Length: 410mm
  • CPU Block/Pump Dimensions: 102×95×93 mm(L×W×H)
  • Pump Speed: 2500~3600 RPM±10%
  • Cold Plate Material: Micro-Skived Copper
  • Pump Connector: 4-pin PWM
  • Pump LED: N/A
  • VRM Fan: N/A
  • Fan Dimensions: 120×120×30 mm(L×W×H)
  • Fan LED: N/A
  • Fan Speed (PWM): 500~2500 RPM±10%, 0rpm <5 % PWM Duty Cycle
  • Fan Max Airflow: 91.10 CFM
  • Fan Max Air Pressure: 4.50 mmAq
  • Noise (dBA): ≤37.70 dB(A)
  • Fan Bearing: Hybrid Hydraulic Bearing
  • Fan Connector: 4-pin PWM
  • LCD Screen: 3.4 inch 480*480 TFT LCD
  • Warranty: 5 Years (Screen for 1 Year)
The post Sudokoo Proteus 360 AIO CPU Cooler Review first appeared on KitGuru.
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Shovel Knight Dig finally comes to PlayStation and Xbox this month

Back in 2022, the team at Yacht Club Games announced and released Shovel Knight DIg – 2D side-scrolling dungeon-crawling roguelite platformer. At the time, the game was only available on Steam, Nintendo Switch and Apple Arcade. Finally, Shovel Knight Dig – and all its DLC – is coming to PlayStation as well as Xbox.

Making the announcement, the team at Yacht Club Games wrote “Our fast-paced action-platformer Shovel Knight Dig is tunneling onto Xbox and PlayStation 5 on May 15, 2025. This ultimate edition includes the complete game and all downloadable content.”

Interestingly, the PS5/Xbox launch will coincide with the game’s final major update, bringing with it new bosses, quests, secrets, and game-changing upgrades as part of the Wicked Wishes DLC.

While fans continue to patiently wait for the team’s much-anticipated action-adventure title Mina the Hollower, PlayStation and Xbox players in particular will soon have a whole new experience to keep them busy while waiting for Yacht Club’s next big thing.

KitGuru says: Did you play Shovel Knight Dig back in 2022? How did it compare to the main game? With Dig coming to PlayStation/Xbox, is the team finally shifting focus to Mina the Hollower? Let us know your thoughts down below.

The post Shovel Knight Dig finally comes to PlayStation and Xbox this month first appeared on KitGuru.
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Prince of Persia: The Lost Crown surpasses 2 million total players

Prince of Persia: The Lost Crown was one of Ubisoft’s more underrated titles in recent years, with the side-scrolling Metroidvania becoming the 2nd highest rated entry in franchise history. Unfortunately, sales for the game did not meet Ubisoft’s expectations, leading to the cancellation of a potential sequel. Despite this, new fans have continued to flock to the game – with it now surpassing 2 million total players.

Making the announcement on Twitter, the official Prince of Persia page shared the following: “Well over 2M players by now. You’ve revived the legend. The Prince is back, and believe us — he's just warming up.”

It is worth noting that 2 million players does not equate to 2 million copies sold, especially as The Lost Crown is available through PlayStation Plus. Still, the team did confirm back in January that the game had sold over 1.3 million copies.

The Lost Crown 2 million

Combine this with the more recent release of the game to both iOS and Android, and it’s possible that the game has sold at least 1.5 million copies.

Perhaps the most interesting part of the announcement was in the tease which stated “The Prince is back, and believe us — he's just warming up”. As mentioned, it was previously confirmed that The Lost Crown would not be getting a sequel, meaning they are unlikely to be teasing such a project.

Beyond this however, Ubisoft is still working on the remake for Prince of Persia The Sands of Time, as well as on-going development on the Early Access rogue-like ‘The Rogue Prince of Persia’; so perhaps that’s what they are referring to. We will have to wait and see.

KitGuru says: What did you think of The Lost Crown? Would you like to see a sequel made? What do you think they meant by “he's just warming up”? Let us know down below.

The post Prince of Persia: The Lost Crown surpasses 2 million total players first appeared on KitGuru.
  •  

Indie Rogue-like Astral Ascent gets major 2.0 update

Astral Ascent is a highly fun 2D side-scrolling rogue-like offering cooperative gameplay alongside a ton of cool and unique characters to experiment with. Since its release back in late 2023 the game has seen a great deal of support – both in terms of free patches and paid DLC. In what is perhaps the biggest update yet, Astral Ascent 2.0 is now live, bringing with it dozens of changes and additions.

Making the announcement via their Steam page, the team at Hibernian Workshop wrote the following: “Today is the day, exactly 4 years ago we finished our Kickstarter Campaign for Astral Ascent and today, after 6 months of work (we nearly doubled the game content, it takes time!), we finally release the 2.0 Update: The Outer Reaches which is by far the biggest update to the game so far.”

The full list of changes and additions can be found HERE, but some of the most notable include:

  • New intro room
  • New Void Imprint reward rooms (with 90 unique imprints)
  • Bonus room system
  • New Aura selection room
  • New Echo selection room
  • New visual effects during combat
  • Improved enemy reactivity
  • Dozens of balance tweaks
  • New title screen
  • Much much more

Beyond the 2.0 update, Astral Ascent has also gotten its next DLC release. Though a paid expansion, the Alternative Worlds DLC adds 4 new worlds; 32 new enemies; 16 new traps/elements and more.

If you have yet to try out Astral Ascent, now is as good a time as any, with the game currently being 50% off for the next two weeks.

KitGuru says: Have you played Astral Ascent? What do you think of it? What’s your favourite rogue-like in recent years? Let us know down below.

The post Indie Rogue-like Astral Ascent gets major 2.0 update first appeared on KitGuru.
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Ubisoft shares ‘Year 1’ roadmap for Assassin’s Creed Shadows

Assassin’s Creed Shadows was one of the most important games for Ubisoft in quite some time, as its success could determine the future of the publisher in a ton of ways. Fortunately, Shadows has so far been a pretty big success. Wanting to keep the momentum going, Ubisoft has now revealed the full Year 1 roadmap for AC: Shadows.

Releasing a dev-log onto YouTube, the team at Ubisoft Quebec said “The launch of Assassin’s Creed Shadows marks just the beginning of an evolving journey. Our post-launch plan is shaped by ongoing community feedback and a commitment to keeping the world alive with new free quests, feature updates, Codex expansions, special collaborations, and community-driven improvements. This roadmap is built to grow alongside our players — and we can’t wait to show you what’s next.”

With that, the first planned expansion is called Claws of Awaji. Coming later this year, this DLC will be free for all those who pre-ordered the game and introduces a brand new island region ‘Awaji‘ to explore, alongside the addition of new abilities, enemies and a weapon in the form of a bo staff.

Beyond this, Shadows is also getting a ton of fully-free updates, said to feature other new abilities; allies; activities and backstories – the first of which is called ‘The Works of Luis Frois’ coming in Early May.

Shadows Roadmap

The game is also planned to receive regular title updates with “impactful additions and changes”, the first of which is arriving in late may and is focusing on bringing a bunch of improvements to the game’s parkour (one of the biggest complaints held towards Shadows currently).

The second free title update is planned for June and will add new difficulty settings; additional immersion options and an expansion to the alarm system.

Last but not least, other future updates and enhancements will include a NewGame+ mode, increased stealth and combat difficulty options – also arriving in June.

While you could argue that many of these upcoming additions could and should have been available from day-one it is welcome nonetheless to see Ubisoft Quebec committed to improving almost all aspects of AC Shadows.

By the time it reaches its end-of-life, Assassin’s Creed Shadows could very well be one of the best entries in the series. We will have to wait and see.

KitGuru says: What do you think of the roadmap? Should these have all been available at launch? Which update are you most excited for? Let us know down below.

The post Ubisoft shares ‘Year 1’ roadmap for Assassin’s Creed Shadows first appeared on KitGuru.
  •  

Endorfy Supremo FM6 1000W Review

Today we look at a new power supply from Endorfy, the Supremo FM6. Endorfy are releasing two capacities in this range a 850 watt unit, and a 1000 watt unit which they sent us for review. These power supplies have an 80 Plus Gold certification on the box, are fully modular and ship with a 10 year warranty. Sadly we didn't see Cybenetics certifications on the box, but Endorfy told us they have gotten those certifications recently, and we will talk more about that later in the review.

Endorfy have set the pricing to be very competitive in the UK for this unit, around £120 inc vat – which (special etailer offers aside) puts it in the lower end of the pricing spectrum currently on the UK Market. Endorfy told me that they are planning to release 750 watt version of the PSU later, but no date on this is confirmed just yet. An 850 Watt and 1000 Watt unit ticks most of the boxes in the enthusiast sector anyway, so focusing on these two capacities makes a lot of sense to me.

Endorfy have been promoting these units and focusing on aspects such as the Fluctus fan, Japanese Capacitors, ATX 3.1 support and 80 Plus Gold certification.

The post Endorfy Supremo FM6 1000W Review first appeared on KitGuru.
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EA cuts hundreds of jobs, Titanfall project cancelled at Respawn

EA has announced yet another round of mass layoffs. Hundreds of employees are set to be let go in the coming months at studios across EA. Respawn has been hit particularly hard, losing 100 employees, resulting in two cancelled projects. 

According to a Bloomberg report, around 300 to 400 employees will be cut, including 100 employees from Respawn. In the case of Respawn, the studio is restructuring to further focus on its Star Wars projects and Apex Legends.

One of the projects cancelled at Respawn was a new Titanfall game, but the title was still in early development and was not close to release. In recent months, rumours have claimed that Titanfall 3 was in development but it appears that was not the case. The cancelled Titanfall project was supposedly set to be an extraction shooter.

This new round of job cuts follows on from a rough 2024, during which EA ended up letting go of around 700 staff members across its teams. The poor performance of Dragon Age The Veilguard and lower than expected sales for EA FC 25 have led to a substantial dip in EA's market value in Q1 2025.

KitGuru Says: I am interested more in hearing about EA FC 25 failing to hit expectations. If the EA Sports empire begins to wane, then there won't be much left to prop up development for the few single-player games remaining in EA's arsenal. 

The post EA cuts hundreds of jobs, Titanfall project cancelled at Respawn first appeared on KitGuru.
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GameMax’s new T20 PC case features three tempered glass panels

GameMax is making a statement in compact PC design with their new T20 chassis. This Micro-ATX case features eye-catching three-sided tempered glass panels, offering a continuous and panoramic view perfect for showcasing your build's components.

The T20 features a distinctive internal layout with a 90° motherboard arrangement, a design approach that GameMax claims creates a “stack cooling” effect intended to enhance natural heat dissipation. The chassis comes equipped with two pre-installed 120mm Tornado T12-R ARGB PWM fans, but it supports up to a total of 5x 120mm fans, including accommodation for radiators up to 360mm for serious liquid cooling.

Despite its small size, the T20 has quite good compatibility with modern hardware. It supports motherboards with rear connections, often referred to as BTF (Back to Front) designs, offering cleaner cable management by hiding connectors on the reverse side. Power supply support is limited to SFX and SFX-L units, which are common in smaller form factor builds. Another feature is the ability to install the GPU vertically, eliminating the need for a separate PCIe riser cable.

The GameMax T20 will be available in both black and white finishes. The black version is priced at $79.99, while the white variant comes in slightly higher at $83.99.

KitGuru says: GameMax is relatively new to the pc case market but it is already making a strong name for itself with these unique designs.

The post GameMax’s new T20 PC case features three tempered glass panels first appeared on KitGuru.
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Adata XPG Mars 980 PCIe 5.0 SSD boasts up to 14,000MB/s speeds

XPG, Adata's gaming brand, is unleashing their latest high-performance SSD series onto the market. Meet the XPG Mars 980 PCIe Gen 5 SSDs, Adata's new gaming drives boasting speeds of up to 14,000 MB/s for reads and 13,000 MB/s for writes, powered by an efficient 6nm process controller and available in capacities up to 4 TB.

The Mars 980 series comprises three distinct models: the Mars 980 Storm, Mars 980 Blade, and Mars 980 Pro, each equipped with different cooling solutions tailored to specific user needs and scenarios. Leading the lineup in terms of cooling performance is the Storm, featuring what XPG claims is the industry's first hybrid liquid-and-air SSD cooling solution. Using a patented design with copper heat pipes and a vertical, symmetrical dual-fan configuration, this active cooling system is powered directly via the M.2 slot. It is said to reduce operating temperatures by approximately 20% compared to typical fanless heatsinks, making it ideal for handling heavy workloads.

The Mars 980 Blade is the series solution for when space is limited. This model is designed specifically for laptops, micro PCs, and even consoles like the PlayStation 5, allowing them to leverage PCIe Gen 5 speeds. Despite reaching the same top sequential speeds, its efficient 6nm controller and slim design enable it to sustain high performance without requiring additional cooling, even in confined spaces.

Lastly, the Mars 980 Pro is positioned as a balance of performance and value for enthusiasts. This model features a more standard active cooling solution consisting of an aluminium alloy heatsink paired with an integrated fan, while still fitting inside a PlayStation 5. This setup effectively dissipates heat generated during high-speed operations, reportedly lowering temperatures by 15% compared to ordinary fanless alternatives. Like the Storm, it's powered directly from the M.2 slot.

Discuss on our Facebook page, HERE.

KitGuru says: Would you consider any of the three new Mars 980 PCIe Gen 5 SSDs from Adata XPG?

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Thermaltake unveils ambitious AX series PC cases

Thermaltake is going big with their new AX case lineup. The new series, designed specifically for high-performance builds that demand serious space and versatility, includes the AX500, AX700, and AX700 TG models, available in both black and white finishes, as well as the AX100 expansion module.

Kicking off the series is the AX500, a case featuring a roomy, modular design that prioritises cooling with extensive radiator support, including capacity for dual 420mm radiators and up to 14x 120mm fans. Compatibility extends to E-ATX and SSI-EEB motherboards, including support for hidden-connector designs, as well as multiple options for HDD and SSD storage. Built-in features, such as a GPU holder and revised cable management channels, aim to streamline the build process.

Stepping up to the AX700 and AX700 TG models, these cases were built to house extreme configurations for high-end video creation, intensive gaming, and AI tasks. These towers boast impressive compatibility, including support for XL-ATX motherboards and ample clearance for up to five dual-slot GPUs with lengths up to 630mm. Cooling options are also vast, supporting up to 18 fans (120/140mm) and radiators up to 560mm (DIY) or 420mm (AIO), alongside storage slots for up to 18 drives. The AX700 TG features tempered glass alongside perforated panels, while the standard AX700 comes with dual perforated, tool-free hinged panels for easy access.

To further enhance the capabilities of the AX700 series, there's the AX100 extension module. This modular add-on is designed to stack onto the AX700 (either top, bottom, or both) to enhance storage and/or cooling, or even allow for a dual-system configuration. It provides space for a standard PS2 PSU, up to eight additional drives, up to eight fans, and even up to two massive 560mm radiators.

KitGuru says: This type of case featuring an industrial design was quite common about 15/20 years ago, but lately, there has been a gap in the offering for those looking for such enclosures. Fortunately, Thermaltake decided to launch some for those users.

The post Thermaltake unveils ambitious AX series PC cases first appeared on KitGuru.
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Borderlands 4 release date change has nothing to do with GTA 6, Gearbox claims

Earlier today, Gearbox confirmed that Borderlands 4 will be releasing sooner than originally announced. The release date has been brought forward to the 12th of September, but Gearbox head, Randy Pitchford, has been quick to stamp out speculation that the release date change has anything to do with Grand Theft Auto 6. 

If you've been keeping up with industry news in recent months, you'll know that Gearbox was acquired by Take-Two Interactive last year. When Borderlands 4 was first announced for September, people began speculating about what this might mean for GTA 6. Many publishers across the industry are trying as best as they can to ‘plan around' GTA 6, as the game is expected to be so popular that it will cannibalise sales from other titles releasing within the same week or two.

As the Borderlands 4 date just changed, fans immediately began speculating that we'll be getting GTA 6 news soon, potentially with a September/October release date. According to Gearbox head, Randy Pitchford, the decision is “100 percent” down to the studio's own confidence in Borderlands 4 and has nothing to do with trying to avoid “any other product's actual or theoretical launch date”.

With that said, it seems unlikely that Gearbox would release Borderlands 4 in close proximity to GTA 6. It may be a reach but the message i'm getting here is that GTA 6 won't be a September release.

KitGuru Says: At this point, I am fully expecting GTA 6 in the mid October to late November timeframe.

The post Borderlands 4 release date change has nothing to do with GTA 6, Gearbox claims first appeared on KitGuru.
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Nvidia is giving away DOOM: The Dark Ages with RTX 50 GPUs

Nvidia has announced its latest GPU game bundle. From now until May 21st, anyone buying an RTX 50 series graphics card, or a laptop with an RTX 50 GPU inside, will get a free code for DOOM: The Dark Ages.

The bundle includes RTX 5070 desktop graphics cards and up, and laptops equipped with an RTX 5070 or higher. The bundle includes the Premium Edition of DOOM: The Dark Ages, which includes early access starting on May 13th, two days before the game's true release date.

Aside from the new RTX game bundle, Nvidia has revealed the next batch of titles to get DLSS support. The list includes ARC Raiders, Oblivion Remastered, Deadzone: Rogue, Where Winds Meet, Diablo 4 Season 8 and Mistfall Hunter.

KitGuru Says: Have you picked up any of this week's new releases? 

The post Nvidia is giving away DOOM: The Dark Ages with RTX 50 GPUs first appeared on KitGuru.
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Montech HS01 Pro Case Review

Montech has launched two new cases that share a good amount of their DNA. Today we are reviewing the HS01 Pro which has a mesh front panel and five ARGB fans, and will soon review the HS02 Pro which has glass at the front. You get a load of hardware at a modest price and a bunch of interesting features that allow you to build your new PC in a number of different ways. Let's take a closer look…

Time stamps
00:00 Start / Pricing
00:44 A Closer Look / Fans
02:04 User Guide / Reverse / Features
04:42 PSU and Drives Install
08:09 Motherboard Install
09:27 GPU Install
11:34 Some more work
12:03 CPU Cooler Install
12:30 PWM Fan Hub
13:40 Front IO Panel
14:21 Panels back on / Start up
15:14 Test Results / Noise
16:58 Closing thoughts

Main features

  • HS01 – Performance Customization
    Optimize airflow with a flexible front fan bracket (supports 120mm/140mm fans) to direct cooling to your GPU or balance it across components.
  • Build Your Way
    Reversible case orientation + rotatable PCIe slots let you display components horizontally or vertically—no extra mounts needed.
  • Enhanced Cooling
    A vertical airflow design (bottom intake, top exhaust) maximizes heat dissipation for high-performance setups.
  • Sleek & Thoughtful Design
    Hidden-connector motherboards, concealed cable management, and an integrated structure keep your build clean and elegant.

Specification:

  • Motherboard support: ATX, Micro-ATX, Mini-ITX.
  • Power supply support: ATX, SFX-L, SFX.
  • Expansion slots: 5.
  • Included fans: 3x GF Pro 120 ARGB PWM bottom intake, 2x GF Pro 120 ARGB PWM rear exhaust. (Fans are 800rpm-1,600rpm with HDB bearings.)
  • Fan mounts: 3x 120mm/2x 140mm front, 3x 120mm roof, 2x 120mm rear, 3x 120mm floor.
  • Radiator mounts: 360mm/280mm front, 360mm roof, 360mm rear, 120mm floor..
  • 5.25-inch optical drive bays: None.
  • Internal drive bays: 2x 3.5-inch or 4x 2.5-inch.
  • Front I/O ports: 2x USB 3.0 type-A, 1x USB 3.1 Type-C 20Gbps, audio.
  • Dimensions: 368mm H x 480mm D x 235mm W.

Performance and Testing

To put this case through its cooling paces we will be using a test system consisting of an AMD Ryzen 9 9950X3D, an MSI GeForce RTX 4090 and a Gen 5 SSD. This system allows us to produce a substantial amount of heat and effectively test the Montech HS01 Pro ‘s cooling capabilities.

Test System:

  • Processor: AMD Ryzen 9 9950X
  • CPU Cooler: Montech Metal DT24 Premium
  • Motherboard: MSI MPG X870E Carbon WiFi
  • Memory: 32GB G.Skill Trident Z5 Royal Neo DDR5-8000
  • Graphics card: MSI RTX 4090 Ventus 3X 24G
  • Power supply: Montech Century II Gold 1050W
  • SSD: Crucial T700 M.2 NVMe
  • OS: Windows 11

Cooling Performance

During our thermal testing the HS01 Pro performed tolerably well but yielded no surprises. It is a large case with plenty of airflow and is supplied with five 120mm fans. The result is a case that cools well enough and which can also get rather noisy.

Closing Thoughts

Montech has added a number of interesting features to the HS01 Pro that give you plenty of options in the way you build your PC. In particular you can choose to flip the case so the motherboard is on the left hand side, rather than the right, and you can also choose to position your graphics card vertically (which requires a PCI Express riser cable).

The neat thing is these features add very little cost to the case, however they bring a degree of complication, which we show in our video. Balanced against that the five 120mm ARGB fans included in the Pro version of the case deliver a decent amount of value.

You can buy the Montech HS01 Pro for £99.99 HERE.

Pros:

  • 5x 120mm ARGB fans are part of the Pro package.
  • A 6-way PWM and ARGB hub is included.
  • Supports BTF motherboards with hidden cables.

Cons:

  • Motherboard, PSU and graphics installation is a fiddly process.
  • Reinstalling parts such as PCIe bracket requires some force.
  • Limited to an ATX motherboard with no support for E-ATX.
  • It’s a large case with plenty of space to fill.

KitGuru says: Montech HS01 Pro is interesting and creative but requires you to put in the work during your PC build.

The post Montech HS01 Pro Case Review first appeared on KitGuru.
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Nintendo releases massive system firmware update ahead of Switch 2 launch

While Nintendo has typically updated and refreshed its console’s software and UI each generation, the jump from the OG Switch to Switch 2 offers a much more subtle change in this regard. Thanks to this however, the console maker is able to bring the software experience of the upcoming Switch 2 to the previous-gen system – with the OG console having now gotten a massive update.

Releasing the update with little fanfare ahead of time, the Nintendo Switch has now gotten firmware update 20.0.0. Unlike pretty much all previous updates however, this latest one brings with it a surprising number of changes.

In alignment with the enhancements coming to Switch 2, the OG system is seeing many of the visual changes made for the sequel console – including new icons for Virtual Game Cards, GameShare and a refresh of the others.

Switch 2 System

Beyond this, the system has also gotten new user-verification settings; improvements to the console’s data transfer; online licence settings; profile changes and more.

Though far from the largest overhaul to a console’s firmware and UI, this still represents one of the biggest updates to come to the Switch since its launch all the way back in 2017.

It will be interesting to see exactly how similar the two systems will feel in the wake of this update – and whether performance will be impacted.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the update? Does the Switch look more colourful now? Which Nintendo console had the best system UI in your opinion? Let us know down below.

The post Nintendo releases massive system firmware update ahead of Switch 2 launch first appeared on KitGuru.
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Seth Rogen comes to Black Ops 6 in belated 4/20 event

The Call of Duty series has had an association with weed for quite a few years now, with the annual franchise celebrating 4/20 each year. With Black Ops 6 season 3 launching a bit later than expected, the game’s plans seem to have been pushed back a bit – with a belated 4/20 event now set to go live from tomorrow (featuring Seth Rogen.)

As part of a blog post for Call of Duty Black Ops 6 Season 3 Reloaded, the team at Treyarch detailed all of the new content coming with tomorrow’s seasonal refresh. Alongside the likes of two new multiplayer maps; a new perk; multiple limited-time modes; a new weapon and more, Black Ops 6 is also getting a dedicated 4/20 event.

Black Ops Seth Rogen

Set to go live almost two weeks after 4/20, the ‘High Art’ event begins on the 1st of May and will offer an event pass (essentially a half-price bundle which requires gameplay to unlock). While the free track will include some cosmetics alongside gameplay-altering additions, the premium track is where players can get their hands on the Seth Rogen operator.

Beyond the two operator skins, the premium track also includes a gun screen; weapon decal; two gun blueprints; an emote; finishing move and more.

Call of Duty has been far from the most realistic military shooter for many years now. Still, it will be interesting to see how the wider player base reacts to this latest upcoming addition.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Black Ops 6’s post-launch support so far? Is the 4/20 event too little too late? Throughout COD’s history, which celebrity operator has been your favourite? Let us know down below.

The post Seth Rogen comes to Black Ops 6 in belated 4/20 event first appeared on KitGuru.
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Lost Soul Aside release date pushed back to August

Starting development all the way back in 2014 as a one-man project, Lost Soul Aside has been eagerly anticipated by many thanks to its Final Fantasy Versus XIII (later FFXV) inspired visual design and flashy action combat. Over the years, the game’s ambitions grew, necessitating further additional development time. Though finally announced to be launching this May, the game has gotten a bit of a last-minute delay – now arriving in August instead.

Making the announcement on their Steam page, Yang Bing – the Game Director and CEO at Ultizero Games – confirmed a last-minute delay to Lost Soul Aside, writing:

“Dear Fans, We are truly grateful for the positive response we've received from players all over the world since we announced Lost Soul Aside. We remain committed to delivering a high-quality game experience.

To match the standards Ultizero Games have set for ourselves, we are going to take some additional time to polish the game. Lost Soul Aside will now release on August 29, 2025. We want to express our heartfelt thanks to our fans waiting for the launch.”

Lost Soul Aside August

As mentioned, Lost Souls Aside has been in development for a decade now, with the game having had multiple different target release windows over the years – going as far back as 2018.

As such, waiting a couple more months shouldn’t be too much of an ask for fans of the upcoming game. Hopefully Lost Soul Aside proves to have been worth the long wait when it finally arrives in August.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this last-minute delay? Is it cause for concern? Let us know your thoughts down below.

The post Lost Soul Aside release date pushed back to August first appeared on KitGuru.
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“Chances are good” for Clair Obscur: Expedition 33 DLC claims lead writer

Clair Obscur: Expedition 33 launched last week to a flurry of strong praise, with the hybrid turn-based RPG becoming the highest-rated game of the year so far and going on to sell over 1 million copies in its first 72 hours. Given its success, fans have been hoping that the game would get DLC at some point in the future. Though not confirmed, according to the game’s lead writer “chances are good.”

As shared by NeoGAF user Draugoth, Clair Obscur: Expedition 33’s lead writer Jennifer Svedberg-Yen has been highly responsive on social media following the game’s launch, thanking fans for their support and more.

In an interesting reply to one question which asked whether the game would get DLC at some point in the future, Svedberg-Yen had this to say:

“Nothing concrete that I can say at the moment, we’re honestly still just trying to process everything that’s happening. It’s been a lot to take in! We’ve always said if there is strong desire from the players that we would love to do something more, and based on the responses so far, I’d say chances are good. =)”

Clair Obscur DLC

As mentioned, Clair Obscur: Expedition 33 seemed to come out of nowhere swinging, becoming the highest rated game of the year so far (with a Metacritic rating of 92 and a user score of 9.7) and selling over 1 million copies in its first 3 days. Not bad for being the debut title from a brand new studio.

It will be interesting to see exactly what plans Sandfall Interactive has for the future of Clair Obscur.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Clair Obscur? Is it your personal GOTY so far? What would you want from DLC for the game? Let us know down below.

The post “Chances are good” for Clair Obscur: Expedition 33 DLC claims lead writer first appeared on KitGuru.
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Borderlands 4 gets new release date ahead of State of Play Showcase

Announced last year, Borderlands 4 was set to officially launch on the 23rd of September 2025. Ahead of the game’s upcoming State of Play showcase, the team at Gearbox revealed that Borderlands 4 has had its launch brought forwards a bit – now arriving on the 12th of September instead.

During the most recent PlayStation State of Play, the console maker announced that they would be hosting a dedicated Borderlands 4 showcase some time this Spring.

The time has finally come, with the State of Play set to go live later today at 10PM UK Time, featuring “over 20 minutes of developer-guided gameplay, including missions, killer weapons, exciting Action Skills, new and returning characters, and more.”

State of Play Borderlands

As mentioned, perhaps the biggest news however is the fact that Borderlands 4 is now releasing earlier than expected, with the creative director at Gearbox ‘Graeme Timmins’ writing:

“Back at February’s State of Play, we unveiled the game’s Launch Date Trailer, which showcased a taste of the explosive action, fearsome enemies, and powerful loot. Since then, we’ve announced that Borderlands 4’s launch has moved up to September 12, 2025, meaning you’ll get to enjoy the looter shooter action even earlier!”

No reason was given for the change in release date, though given the fact that pretty much every publisher is trying to get out of the way of Grand Theft Auto VI it’s possible that Gearbox are trying to give Borderlands 4 as much leeway as possible for players to check the game out. We will have to wait and see.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to Borderlands 4? What do you think of the change in release date? What do you hope to see shown off during the State of Play? Let us know down below.

The post Borderlands 4 gets new release date ahead of State of Play Showcase first appeared on KitGuru.
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KitGuru Games: The Industry’s Concerted Effort to Make Physical Media Worse

Physical media is the future of video game preservation…or is it? Since the birth of the industry, video games were a physical medium, be it through bespoke circuit boards in arcade machines, cartridges or discs, for decades the only way to play a video game on console was to purchase a physical copy of whatever game you wanted and slot it into your system.

Decades removed from the first generation of consoles and the industry is wholly unrecognisable. One of the core advancements in the time since has been the rise of the internet and digital media. For a while, it seemed as though both digital and physical mediums could co-exist in the games industry. Unfortunately, through the evolution of technology, the de-evolution of the industry and what seems to be a concerted effort to make the overall experience worse, physical media is now in many ways objectively inferior to digital.

Physical Games

As mentioned, discs and cartridges have been core to video games ever since the beginning, but it wasn’t until decades later during the 7th console generation that we started to see the birth of digital gaming media – in the console space at least.

Sure, PCs have been much more flexible in this respect since forever, but to compare PC to console is in many ways apples to oranges (due to the former being an open platform), and so we’ll be focusing on the latter. With that said, it’s time to go back to the mid-2000s.

Despite the aforementioned rise in digital media in the PC space, it took until the PlayStation 3 / Xbox 360 generation for us to begin seeing these benefits brought to consoles.

While the likes of the PS2 could technically connect to the internet through the use of an adapter, it wasn’t until the launch of Xbox Live and PlayStation Network’s services when the notion of digital gaming storefronts began to bear fruit.

Of course, even so, the industry was technologically nowhere near where it is today and as such physical media reigned supreme. While game file sizes were smaller than they are in today’s age, internet speeds were in many ways even slower / more limited.

In addition, downloading a game on the PlayStation 3 was a sluggish and rather painful affair – requiring multiple steps, many of which would make your system unusable during these periods.

By the end of the 7th generation we did see a majority of titles released both physically and digitally, however the digital realm was dominated during this time with the recent rise of indie games alongside demos for bigger AAA titles; both of which required sparing amounts of internet data – making for an appropriate use of these newly acquired resources.

It wasn’t until the 8th generation when we really began to see digital storefronts take centre stage. During late 2013 the PlayStation 4 and Xbox One released, introducing what would become each respective manufacturer’s ecosystem from here on.

For the first time, new consoles were being released with a robust online digital storefront filled with years of back catalogues. Add to this the continued rise in indie games, a furthering of online sales and the likes of PS Plus / Xbox Live giving away games for ‘free’ and it begins to make sense as to why the 8th generation saw such a huge rise in digital adoption.

This is but one half of the story for this generation however – the latter of which begins to depict the downfall of physical gaming media.

As digital gaming became increasingly accessible, the physical space unfortunately went the other direction. One of the core proponents of this shift was the new ubiquity of having all physical disc games required to be installed to the system’s hard drive before becoming playable.

Be it due to the read speeds of these discs, the fact that most games now receive post-launch patches, or simply as a way to save money on disc sizes, playing a game using a physical disc became infinitely more cumbersome than any previous generation.

Not only would you have to purchase the game from a shop and stick it into your console, but before playing you would then have to wait an indeterminate amount of time for the disc data to be transferred to the hard drive. Following this, you’ll likely have to download a separate update file which then needs to be integrated with the rest of the game’s data – leading to even more waiting.

Once all of that is done and you’re finally able to start the game, players could look forward to the loud and whiny noise of the disc drive being spun as you play; something which only got worse as the generation continued and these ageing systems were pushed harder.

By the end of the 8th generation, we had games easily exceeding 100GB, some of which came on two install discs, requiring even more waiting before being able to play the game itself. Of course, digitally downloading a 100GB game is no small task either, being almost entirely dependent on your internet speed.

That said, assuming you’ve got a solid broadband plan, installing The Last of Us Part II or Final Fantasy VII Remake ultimately proved to be a much more seamless experience when compared to doing the same with a physical disc.

Even Nintendo began to depress the value of its physical game cartridges during this time, with a select number of titles needing a separate download to function due to the cart sizes being too small for the game itself. Fortunately, this was more the exception than the rule…unfortunately with the 9th-generation, the exception has now become the rule.

The current console generation took one major step forwards in making physical discs more functional once again – but multiple steps backwards at the exact same time. The uniform use of SSD drives on both the PlayStation 5 and Xbox Series X|S meant that installing titles from a disc (while still suffering from many of last-gen’s downsides) did benefit from faster and more consistent installation times, despite the continued rise in game file sizes.

This is where the step forwards ends however, with all other shifts in industry trends and practices pushing physical media away. Though not exclusive to the current generation, this marked the first time that both Sony and Microsoft offered digital-only consoles – albeit in different ways. Regardless, the result was the same, with the likes of the original PS5 Digital Edition and Series S having no way to play any disc media.

The one slight silver lining in this was Sony’s refreshed PS5 Slim which offered a rather smart engineering solution, allowing you to purchase a disc drive separately and slot it into the digital PS5 Slim, essentially turning it into a full-blown disc-based system (with one small exception).

Of course, Sony is responsible for much more than just PlayStation, with their Blu Ray business being a notable part of the company’s operations. As such, it behoves them to keep the medium alive as they in many ways directly benefit from its success.

Nintendo and Microsoft on the other hand have no such responsibilities, and so we’ve seen these two in particular take a rather aggressive position on the matter during this current generation in particular.

As mentioned, Microsoft was one of the first to push for its all-digital future, with the creation of Xbox Live back in the day; followed by the digital-only Xbox One S; and now the Xbox Series X|S taking things a step further. In alignment with this reduction in the number of consoles being manufactured with disc drives, Microsoft also began to depreciate the value of discs for those who chose to continue with this traditional route.

Over time, we began to see an increasing number of first-party Xbox console exclusives have their disc editions come with no disc – instead simply being a code in a box. As mentioned, this did first begin during the 8th-generation with certain 3rd-party Nintendo Switch games, but Microsoft has now made it the standard for Xbox players.

For them, this makes perfect sense: they’d much rather you download the title through Game Pass, or perhaps even stream the game instead. It saves them money on printing and logistics, and makes it more difficult for you to leave their ecosystem in the long-term as you build larger digital libraries.

With Microsoft now bringing its previous first-party console exclusives to more systems, we are starting to see the game publisher take a different half-measure for these ports. What do I mean by this? Well, while Xbox owners who purchased Indiana Jones and the Great Circle physically were met with a basic code in a box (even for the Collector’s Edition), PS5 players are being treated to something quite different.

PlayStation owners who do buy a boxed copy of The Great Circle will fortunately be blessed with an actual disc to put into their console…However, despite the title being a solid 130ish Gigabytes in size, the included disc features just 20GB worth of data – meaning you’ll need to download a further 100GB upon popping the game into your console.

While in some ways better than a code in a box (due to you being able to re-sell the disc at a later date), it highlights the purposeful steps being made in order to reduce the benefits of owning physical media. After all, it’s not as though 100GB+ Blu Ray discs don’t exist and aren’t readily available.

If they really wanted to save money, Microsoft could have gone the route of the latter stages of the 8th-gen – where some games came with two install discs. Instead, they’ve done the bare minimum to placate fans who still believe in physical gaming as yes, the game does technically come with a disc. The fact that said disc is basically just a DRM checker however is information which Microsoft would rather be kept as quiet as possible.

Finally, we’ve reached the next stage in this de-evolution. Minor Switch oddities aside, Nintendo has always been one of the biggest supporters of physical media, with every single system offering a disc to spin or a cartridge to insert. This remains the case with the Switch 2.

That being said, in a very un-Nintendo move, the company is putting emphasis on its new Game Key Card cartridges for Switch 2 – serving as nothing more than a physical DRM checker, with nary a single bit of game data on the cart itself.

In some ways this is slightly less egregious than Microsoft’s approach, as unlike Blu Rays, the Switch’s cartridges are a more bespoke solution and as such are costlier to produce while offering less storage. This is why we’ve seen so many 3rd-party publishers in particular confirm that their upcoming physical Switch 2 games are merely Game Key Cards – alongside the fact of course that most companies will do whatever they can to increase profits.

Even so, this shift for Nintendo seemingly marks the end of physical media as the priority, especially given how physical Switch 2 games will cost more than their digital counterparts. Ultimately what this means is that you are now paying more for an inferior product – albeit one which you can hopefully recoup some costs on if you were to sell the game later down the line (assuming Nintendo’s eShop does not go the way of the dodo in a couple generations’ time).

In looking back, what is made quite clear is that while there were pivotal moments which saw digital media be pushed forwards into the limelight (PSN/Xbox Live, COVID etc…), the death of physical media has not been a sudden collapse, but instead a slow and painful one.

In today’s day and age, physical media is no longer the method in which we are able to preserve the history of this industry for generations to come. Even so, it is sad to see such a core part of gaming slowly but surely become a relic of the past.

Discuss on our Facebook page HERE.

KitGuru says: What’s your opinion on physical media in 2025? Do you enjoy the aspect of game collecting? If you were to purchase a game physically, would you do it for the disc, or the box? Let us know down below.

The post KitGuru Games: The Industry’s Concerted Effort to Make Physical Media Worse first appeared on KitGuru.
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Surprise Far Cry 4 update brings 60FPS support to current-gen consoles

In the years since the launch of the PlayStation 5 and Xbox Series X|S we’ve seen a ton of games receive free current-gen patches. One publisher which has shown a great deal of support in this regard is Ubisoft. Following the likes of Assassin’s Creed Syndicate and Far Cry 5, 2014’s classic Far Cry 4 has now gotten a 60fps patch on consoles.

In a surprise update, the decade-old Far Cry 4 has received a patch (ver.1.08) on PlayStation 5 which unlocks the game’s framerate cap to allow for 60fps gameplay, with the team writing: “30 FPS? Fucking cute. Now, lean in…Far Cry 4 just whispered its way to a smooth 60 FPS upgrade on current gen consoles. Let the chaos seduce you.”

Far Cry 60fps

While certainly a welcome addition, it does not seem as though the patch introduced any further enhancements. For context, the aforementioned Assassin’s Creed Syndicate received a current-gen patch which not only ran the game at 60fps, but also in 4K.

That being said, unlike Far Cry 4, Syndicate was one of the titles which supported the PS4 Pro at the time – meaning it already had a slightly higher resolution option available to work off of.

Regardless of whether it still runs at just 1080p, it is welcome to see Ubisoft continue to support their games over a decade on from release, especially for free.

Discuss on our Facebook page HERE.

KitGuru Says: Are you surprised by this update? Would you have liked to see a resolution boost too? Would you pay for a more comprehensive remaster of Far Cry 4 for modern systems? Let us know down below.

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AMD launches RX 9070 GRE graphics card in China

After circulating in the rumour mill for a while, AMD has now officially unveiled the Radeon RX 9070 GRE desktop graphics card. As speculated, the ‘Great Radeon Edition' (GRE) model is appearing on AMD's website, specifically for the Chinese market, which strongly indicates it won't see a worldwide release in the immediate future.

As noted by VideoCardz, AMD's new RX 9070 GRE is based on a Navi 48 GPU featuring 48 RDNA 4 CUs, translating to 3,072 Stream Processors. Official clocks are listed at a 2.22GHz base frequency with a boost clock up to 2.79GHz. In terms of power, the RX 9070 GRE draws from two 8-pin power connectors, with a TBP officially rated at 220W, matching the figure for the standard RX 9070 non-XT. AMD recommends a 650W power supply for systems running the card.

Memory capacity is reduced compared to the standard RX 9070, as the GRE model comes equipped with 12GB of GDDR6 memory, using a 192-bit memory interface, with the modules running at a slightly slower 18Gbps.

According to AMD's internal tests, the RX 9070 GRE is positioned as being 6% quicker than the previous generation's RX 7900 GRE when tested in games running at 1440p. Regarding pricing, the RX 9070 GRE is currently available for pre-order in China at 4,199 RMB (£430). This positions it around 7% less expensive than the launch price of the standard RX 9070 non-XT (4,499 RMB), putting it extremely close to the non-XT model in this specific market.

KitGuru says: Do you think the Radeon RX 9070 GRE will be released in other regions besides China?

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Nvidia RTX 5080 Super and RTX 5070 Super reportedly in development

We may be in for another round of RTX Super series graphics cards. Sources this week began claiming that Nvidia is now working on RTX 5080 Super and RTX 5070 Super graphics cards with increased VRAM

The rumour from Chiphell (via VideoCardz) suggests that these new RTX Super GPUs will utilise 3GB memory modules, which will in turn add up to more total VRAM for the graphics card. In the case of the RTX 5080 Super, it is claimed that the card will ship with 24GB of VRAM, while the RTX 5070 Super is supposedly getting a bump up to 18GB of VRAM.

 

While unconfirmed, the availability of 3GB modules also raises questions about their use in lower-tier cards. Adopting 3GB modules could enable more comfortable capacities, such as 12GB, addressing the concerns around the continued prevelance of 8GB GPUs, which are beginning to struggle heavily with modern games.

While concrete release dates for potential RTX 50 Super or Ti variants are still just speculation, history suggests that the Super variants will debut around one year after the launch of the RTX 5080.

KitGuru says: Do you think Nvidia will launch other RTX 50 Super models with 3GB modules? 

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Nexon is reportedly working on a Starcraft mobile game

Since wrapping up work on StarCraft 2, Blizzard's famed strategy franchise has gone dark, with little news coming out about new content or new games in the series. That is starting to change. We've already heard rumours that a new StarCraft shooter is now in development and it turns out that Blizzard may also be looking to expand the series to mobile soon too. 

According to MTN, Blizzard recently began accepting pitches from major Korean developers like NCSoft, Net Marble and Nexon. After reviewing, Blizzard has reportedly opted to team up with Nexon to work on a new StarCraft project for mobile devices. It is also claimed that Overwatch Mobile is also in the works.

According to the report, the IP rights acquired by Nexon do not include an RTS genre exclusivity clause. This opens the door for Nexon to potentially create something entirely new for the StarCraft franchise, moving beyond the traditional real-time strategy formula.

Nexon's game catalogue is surprisingly diverse, including successful titles like the MMORPG MapleStory and the strategy-focused Blue Archive. As such, regardless of the direction they choose, Nexon should have the expertise to create a successful game.

Discuss on our Facebook page, HERE.

KitGuru says: Do you like Starcraft? If there were a new SC game already in development, would you prefer it to be an RTS or something new to the series?

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Oblivion Remastered achieves the 3rd biggest PlayStation 5 launch of 2025

Following its surprise release last week, The Elder Scrolls IV: Oblivion Remastered has seemingly only benefited from its Shadow-drop strategy, seeing well over 200,000 concurrent players on Steam alone. Being available on PlayStation for the first time ever, the game is performing extremely well on the platform – currently sitting as the 3rd-biggest launch of the year so far.

As reported by the PlayStation-focused publication TrueTrophies, Oblivion Remastered has so far been a huge hit on PS5.

Based on data from both TrueTrophies and GameTrends, The Elder Scrolls IV: Oblivion Remastered has managed to have the 3rd biggest launch week for any game in 2025 – landing behind Assassin’s Creed Shadows and Monster Hunter Wilds. In fact, according to the report, Oblivion was just 4.7% shy from taking Shadows’ 2nd spot.

PlayStation Oblivion Remastered

Of course, given its surprise release, Oblivion was unlikely to outpace Monster Hunter Wilds – especially as the latter sold 8 million copies in its first 72 hours. That said, landing at 3rd place is highly respectable, especially as the game had little to no official marketing leading up to its release.

It will be interesting to see how Oblivion (among others) continue to perform over the coming months – and whether the impending GTA VI will suck all the air out of the industry upon its release.

KitGuru says: Have you been playing Oblivion Remastered? What do you think so far? Are you surprised to see Assassin’s Creed Shadows beat it? Let us know down below.

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Infinity Nikki finally comes to Steam following Epic Games exclusivity

Infinity Nikki is a cute “cozy” free-to-play open world platformer which offers a focus on puzzles and fashion, letting you collect and utilise a ton of different ‘magical Ability Outfits’. Released at the tail-end of last year for PS5, mobile and the Epic Games Store, Infinity Nikki has now officially launched on Steam.

Released in alignment with the game’s 1.5 update, Infinity Nikki is available to add to your library for free right now on Steam. As mentioned, the game was technically playable on PC since December of last year, however it was exclusive to the Epic Games Store at the time.

Infinity Nikki Steam

Six months on and the exclusivity period seems to have ended, just in time for update 1.5 – which is said to bring with it:

  • New Miracle Outfit
  • New Limited Time Events
  • New Storyline
  • Multiple new areas and quests
  • Additional Gameplay features
  • Co-op
  • Additional customisation
  • And more

Full details on Infinity Nikki can be found HERE, including an FAQ on its recent Steam launch.

KitGuru says: Were you waiting for the game to come to Steam? What do you think of update 1.5? What’s your favourite addition? Let us know down below.

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be quiet! Dark Mount and Light Mount Keyboard Review

Since the acquisition of Mountain in 2022, Listan GmbH, the parent company of gaming brand be quiet!!, has continued to build upon the foundation established by the Mountain ‘Everest' series of keyboards.Today, be quiet! introduces its first pair of keyboards: the Dark Mount and Light Mount. These products are designed to embody the be quiet!! design philosophy by delivering a silent, distraction-free, and subtle acoustic profile.

Timestamps:

00:00 Start
00:46 Background / pricing
02:04 The keyboards
02:47 Dark Mount
04:03 Key Customisation
04:45 RGB Lighting
05:00 Light Mount
06:20 Stackable Magnetic Feet
06:57 Fold out Feet
07:05 Thoughts and build quality
09:15 How is the sound and feel?
11:49 Real world use
13:22 Software
15:30 Worth a buy?

Specifications

Dark Mount

  • Model – Dark Mount Silent Linear UK ISO
  • Dimensions (L x W x H), (mm)  – 256 x 456 x 52
  • Dimensions without palmrest (L x W x H), (mm) – 174 x 456 x 52
  • Color option – Black
  • Total weight (kg) – 1.59
  • Weight without palmrest (kg) – 1.38
  • Switch type – be quiet!! Silent Linear mechanical switches
  • Switch socket – 5-pin, Cherry MX formfactor
  • Backlight – RGB
  • Layout – UK layout, ISO (other layouts available)
  • Materials – Aluminum top-plate, ABS bottom, PBT keycaps

Light Mount

  • Model – Light Mount Silent Linear UK ISO
  • Dimensions (L x W x H), (mm) – 212 x 461 x 44
  • Dimensions without palmrest (L x W x H), (mm) – 132 x 461 x 44
  • Color option – Black
  • Total weight (kg) – 1.19
  • Weight without palmrest (kg) – 0.96
  • Switch type – be quiet!! Silent Linear mechanical switches
  • Switch socket – 5-pin, Cherry MX formfactor
  • Backlight – RGB
  • Layout – UK layout, ISO (other layouts available)
  • Materials – Aluminum top-plate, ABS bottom, PBT keycaps

You can buy the Dark Mount and Light Mount keyboards from Scan HERE. The full MSRP is £239.90 and £169.90, respectively – however, Scan currently have the keyboards at the lower pricing of £229.90 (Dark Mount) and £149.99 (Light Mount).

Pros:

  • Excellent acoustic profile and sound dampening.
  • Great factory lubricated switches and stabilisers.
  • Comfortable and satisfying typing experience.
  • Excellent RGB brightness and uniformity.

Cons:

  • Expensive,
  • Design feels dated.
  • Lacks notable gaming features such as rapid trigger, SOCD cleaning and adjustable actuation distances.
  • Plastic bottom cases do not match the premium price tag.
  • Slight wobble on Dark Mount media dock and numpad when installed.

KitGuru says: The Dark Mount and Light Mount definitely deliver on their promise of a quiet typing experience but offer nothing groundbreaking in terms of design and gaming features.

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Indiana Jones and the Great Circle tops sales charts for the first time, following PS5 launch

Last year, Microsoft released Indiana Jones and the Great Circle for Xbox and PC. While the game was celebrated at the time, it failed to reach the peak of the sales charts. Interestingly, with the game now available on PS5, Indiana Jones and the Great Circle has managed to top the weekly sales charts for the first time.

As reported by industry analyst Matt Piscatella of Circana via BlueSky, “Indiana Jones and the Great Circle was the best-selling video game in the US during week ending April 19th, following its PS5 launch”. Adding further context, Piscatella continued, “It was the first time the title reached #1 on the weekly charts.”

Of course, this is not to say that the game failed during its initial launch, with Microsoft confirming earlier this year that the game has exceeded 4 million players.

Indiana Jones PS5

It’s worth noting that being a first-party Xbox game, Indiana Jones was available day-one on Game Pass PC / Ultimate, likely impacting its placement on the Circana charts (due to its use of Dollar sales as the metric for calculations).

Even so, it is interesting to see Microsoft’s first-party Xbox titles in some ways perform better on PlayStation than their own system. That said, more sales for Indiana Jones is a win for Microsoft, no matter the platform of choice.

It will be interesting to see how Forza Horizon 5 performs on PS5 when it launches soon.

KitGuru says: Did you pick up Indiana Jones on PS5? How many copies do you think it sold prior to the PS5 version’s launch? Will Forza be their biggest game yet on PS5? Let us know your thoughts down below.

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Multiple Star Wars games added to GOG preservation program

Late last year, PC platform holder GOG announced that they were setting up a new game preservation program. In the months since, the initiative has seen a consistent influx of games being preserved for generations to come. Ahead of this year’s Star Wars Day, the team announced around half a dozen titles set to be preserved for the future.

Making the announcement on their blog, the team at GOG wrote: “With Star Wars Day approaching, we want to honor this amazing franchise in the best way we can: by adding iconic classics from a galaxy far, far away to the GOG Preservation Program! That’s right – while we kick off intergalactic celebrations with May the 4th sale, we also decided to put special attention into some of the most classic Star Wars games out there; those titles shaped who we are, and it’s about time to go back to them.”

Said to have been updated to “run as smoothly as possible on modern systems and are now made to live forever” the following games have now been added to GOG’s preservation program:

  • STAR WARS Dark Forces
  • STAR WARS: X-Wing Special Edition
  • STAR WARS: TIE Fighter Special Edition
  • STAR WARS Battlefront (Classic)
  • Star Wars: Rebel Assault 1 + 2

GOG Preservation

In alignment with this announcement, all of the listed games are currently on sale for 75% off – and will remain so until the 6th of May.

For the uninitiated, the GOG preservation program expands on the platform’s already solid business practice of offering all their games DRM-free. These preserved titles in particular however have had extra care put into them to ensure long-term compatibility.

Star Wars Battlefront for example has had its stability validated; has added cloud save support and is now verified to work correctly on Windows 10/11.

As the video games industry evolves and matures, it is highly welcome to see at least one company doing what it can to ensure that video gaming remains as accessible and forward-facing as possible. Hopefully game preservation programs become a common practice.

KitGuru says: What do you think of this announcement? Are you surprised given the fact that these are all licensed games? What’s your favourite classic Star Wars game? Let us know down below.

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Microsoft reportedly has 3 next-gen Xbox controllers in the works

Between the 3 major console makers, Microsoft’s Xbox controller is easily the most basic, lacking any form of advanced haptics, gyro-controls and the like. That said, it seems the company is testing out a number of next-gen controllers – including one which appears heavily inspired by the PS5’s DualSense.

Back in 2023 during Microsoft’s then-ongoing hearings with the FTC, the console maker accidentally leaked some of its future plans, including a next-gen controller which was said to feature new precision haptics, an accelerometer, improved build quality with quieter buttons and thumbsticks – and a lift-to-wake mechanic for better battery life.

Now, known insider Jez Corden has offered some updated details, including what appears to be multiple controllers in the works.

According to Corden, Microsoft currently has 3 different Xbox controllers in development. The first is said to be a 3rd version of the company’s Elite controller – bringing with it improved connectivity alongside advanced haptic feedback and adaptive triggers (like the PS5’s DualSense).

Xbox controllers

The other two controllers are perhaps even more interesting, with controller #2 said to feature an LED status bar (also similar to the PS4/5) alongside improved Bluetooth for better connectivity. Additionally, the controller will reportedly offer a Google Stadia-like direct connection to Xbox’s cloud services for minimal latency when streaming.

Last but not least, controller #3 is codenamed Sebile and is seemingly a blend of the two above accessories, featuring full haptics alongside support for direct cloud connection (as well as Bluetooth). That said, Sebile also includes an odd feature which is said to vibrate the controller in order to alert players of various issues such as connection quality.

Technologically, Xbox controllers have remained pretty much the same since the very first console. With both Sony and Nintendo lapping the Xbox multiple times over when it comes to controller tech, it is encouraging to see Microsoft finally trying to catch up.

KitGuru says: What do you think of these controllers? Are you bothered by the Xbox controller’s relative lack of features? What one DualSense feature would you like to see added to the Xbox? Let us know down below.

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Mysterious ‘Project Maverick’ from People Can Fly confirmed to be Gears of War: E-Day

Back in 2023, Bulletstorm developers People Can Fly announced that they were working on a game with Microsoft known as Project Maverick. Following this, the studio revealed that they are also assisting The Coalition with development on Gear of War: E-Day. Though not explicitly stated at the time, the team has now confirmed that Project Maverick was in fact Gear of War: E-Day.

People Can Fly recently updated the ‘About Us’ section on their website, offering new details on all their current ongoing projects. Though not confirmed to be the same project at the time, the team have now solidified the fact that their mysterious ‘Project Maverick’ was in fact the upcoming Gears of War: E-Day, writing:

“PCF Group S.A. is currently working on seven projects: Gemini, a new AAA game developed in partnership with global publisher Square Enix; Maverick (Gears of War: E-Day), in collaboration with Microsoft; Echo, a mode to the existing game developed for Krafton; and projects Bifrost and Victoria (Lost Rift) to be released in the self-publishing model.”

Project Maverick People Can Fly

Of course, for our purposes the most notable reveal was the confirmation that Project Maverick is in fact Gears of War: E-Day (a fact which was assumed but not officially announced).

This is somewhat interesting however as Maverick was said to be an RPG of sorts – something which is not typically associated with the Gears franchise. Whether this was merely a matter of different definitions, or whether E-Day will offer more in the way of role-playing we will have to wait and see.

All that said, it is slightly disappointing to know that Project Maverick is not some brand new IP with a ton of inventive ideas. Hopefully E-Day proves to be more than just a simple sequel/prequel to Gears 5.

KitGuru says: Are you looking forward to Gears of War: E-Day? What did you think project Maverick was going to be? What kind of RPG elements do you hope to see included? Let us know down below.

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Bethesda seeks fan feedback for future Oblivion Remastered updates

Oblivion Remastered has been out for one week now and while the game has launched to a positive reception, there is still some room for improvement. Now, Bethesda is turning to the fans for suggestions on new additions to the game. 

The suggestions are being taken over on the Bethesda Studios Discord channel. Players are already calling for an extra difficulty level, as there seems to be plenty of wiggle room between Adept and Expert difficulty levels. Others want UI tweaks, such as the ability to see current weight and your maximum carrying capacity while looting, or adding a ‘cleared' tag over dungeons you have already explored.

Some other suggestions popping up include unlocking the character creator so you can make adjustments to your player model after exiting the prologue, various little quest bugs and a way to improve the item level of unique gear in the game.

The Elder Scrolls IV: Oblivion Remastered is available now for PC, PS5 and Xbox Series X/S.

Discuss on our Facebook page, HERE.

KitGuru Says: Have you been playing through Oblivion Remastered this past week? Are there any changes you would like to see in the game? 

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Philips expands Evnia QD-OLED line-up with 27-inch 4K/240Hz gaming monitor

Philips has quietly revealed a new addition to their high-end Evnia gaming monitor lineup: the Philips Evnia 27M2N8800. Following the larger 32-inch model (32M2N8800) released last year, this new variant scales down slightly to a 26.5-inch screen size but still packs some serious firepower.

It features a QD-OLED panel, delivering a crisp 4K resolution (3840 x 2160) paired with a blazing-fast 240Hz refresh rate. As expected from any OLED panel, the response time is nearly instantaneous at just 0.03 ms, ensuring incredibly sharp motion, while the contrast is quite high at 1,500,000:1, thanks to per-pixel lighting.

The panel boasts 10-bit colour depth and wide colour coverage, hitting percentages like 99% DCI-P3 and 97.6% Adobe RGB, alongside a Delta-E of less than 2 for excellent out-of-the-box colour accuracy. HDR performance is certified under DisplayHDR True Black 400, with the monitor capable of hitting a peak brightness of 1000 cd/m²s. Motion clarity should also be quite good, as the monitor is ClearMR 13,000 certified.

For gamers, the monitor features FreeSync Premium Pro support, providing tear-free and low-latency gameplay. Additional features include handy PiP and PbP modes, gaming features such as a black stabilizer and crosshair overlays, and integrated 5-watt speakers. Bringing some signature Philips flair, it also features three-sided AI Ambiglow, providing dynamic lighting effects that can enhance immersion or add ambient light behind the display.

Connectivity is varied, offering two HDMI 2.1 inputs alongside a high-bandwidth DisplayPort 2.1 connection, as well as a built-in USB 3.0 hub and headphone output. Ergonomically, the stand supports tilt, swivel, and 130mm of height adjustment, and the monitor is also VESA mount (100×100) compatible.

Discuss on our Facebook page, HERE.

KitGuru says: Are you thinking about making the jump to OLED in 2025? 

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AMD may scrap plans for 8GB RX 9060 XT following RTX 5060 Ti controversy

New reports suggest that AMD may reconsider a specific variant of its upcoming mid-range desktop GPU. The target of these rumours is the 8GB version of the Radeon RX 9060 XT, which may not hit the market after all.

The report from MLID states that AMD is reconsidering this variant due to the market's reaction to Nvidia's RTX 5060 Ti 8GB. That card faced notable criticism for having insufficient VRAM, which led to performance issues in some of today's most demanding games, particularly at higher resolutions or with high-res textures. Seeing this, AMD is reportedly keen to avoid a similar misstep with its mid-range offering.

Rather than proceeding with the RX 9060 XT 8GB launch as initially planned, AMD could potentially cancel the variant entirely, release it in limited numbers, or even rename it.

With their recent RX 9070 XT desktop GPU launch proving quite successful, AMD is reportedly looking to maintain that momentum by ensuring their following mid-range product satisfies current VRAM demands.

Discuss on our Facebook page, HERE.

KitGuru says: This potential change highlights just how critical VRAM capacity has become in PC gaming, especially in the mid-range segment. 8GB of VRAM is starting to become a limiting factor, even at 1080p. As such, GPU manufacturers will have to either increase VRAM on their lower-end gaming solutions or sell them as non-gaming GPUs.

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