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Rumour claims Nvidia RTX 50 Super GPUs launching before Christmas

Just as gamers are getting comfortable with the new GeForce RTX 50-series, a new report suggests Nvidia might already be preparing a Super refresh for the holiday season. The rumour points to a pre-Christmas 2025 launch for a trio of Super cards, with the main focus being an increase in memory capacity.

According to Tweaktown, the RTX 50 Super Series is scheduled for a Christmas 2025 or Q4 2025 release. This refresh will include the new 24Gbit (3GB) GDDR7 memory chips, allowing Nvidia to offer much larger frame buffers on existing memory bus widths, such as 24GB of VRAM on a 256-bit bus.

As previously mentioned, the RTX 5070 Super is said to be the only card to get a core count increase, supposedly maxing out the ‘GB205' silicon with 50 SMs for a total of 6,400 CUDA cores. Moreover, memory capacity is expected to increase from 12GB on the RTX 5070 to 18GB on the RTX 5070 Super.

As for the rest of the stack, both the RTX 5070 Ti Super and RTX 5080 Super are rumoured to see their memory capacity jump by 50% to a whopping 24GB. Aside from the memory, the 5070 Ti Super would reportedly see no core count increase over its non-Super counterpart, while the 5080 Super would get a minor memory speed bump to 32Gbps alongside its VRAM boost.

KitGuru says: Will the increase in VRAM capacity change your opinion on the RTX 50 series?

The post Rumour claims Nvidia RTX 50 Super GPUs launching before Christmas first appeared on KitGuru.
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Benchmark listings reveal 20 CPU cores and 48 SM GPU for Nvidia N1X SoC

After a period of relative quiet, new evidence of Nvidia's high-performance N1X consumer SoC has surfaced. Fresh entries in the Geekbench and Furmark databases have given us our best look yet at the hardware powering this chip, even if the early performance numbers are, as expected, nothing to write home about.

A new Geekbench entry (via VideoCardz) for the N1X has seemingly confirmed some of its core specifications. The listing points to a 20-core CPU configuration, likely arranged in two 10-core clusters. Moreover, it lists a GPU with 48 CUs, which, assuming these are standard Nvidia Streaming Multiprocessors (SMs), would put the iGPU with 6,144 CUDA cores, matching the RTX 5070. Such specs suggest the N1X is identical to the GB10 used in Nvidia's AI developer mini-PCs. As for the score, it's about the same as an RTX 3050 laptop GPU, meaning driver development is far from complete.

Corroborating this is a new entry in the Furmark database for a device with the same ‘NVIDIA JMJWOA' codename (also via VideoCardz). This suggests that the N1X is already being tested on Windows and is using a future driver, specifically version 590.22. Considering Nvidia's public drivers are currently in the 577 series, it seems this is a development branch for upcoming hardware.

While the benchmark scores themselves are low, this isn't the key takeaway. The test log shows the GPU's utilisation peaked at just 63% and its temperature remained below 59°C, both signs of an early engineering sample running with power or clock speed restrictions. The purpose of these tests isn't to test performance but to validate the hardware and software stack.

These leaks strongly suggest that Nvidia's OEM partners are now actively testing N1X silicon for upcoming products. While a launch doesn't appear to be imminent, with CES 2026 being the earliest likely venue for a reveal, it's clear that development of Nvidia's high-performance consumer SoC is progressing.

KitGuru says: Do you think Nvidia's N1X SoC can change the landscape of consumer PCs?

The post Benchmark listings reveal 20 CPU cores and 48 SM GPU for Nvidia N1X SoC first appeared on KitGuru.
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Netgear Orbi 370 series brings mesh WiFi 7 to the masses

WiFi 7 is becoming more affordable by the day. This week, Netgear is launching its most affordable Orbi WiFi 7 mesh system yet, hitting the market at just over £200.

Netgear Orbi is typically a very high-end product, but prices have gradually been coming down for all WiFi 7 capable devices over the past couple of years. For instance, the Netgear Nighthawk RS100 delivers WiFi 7 for around £130. The big benefit of going with Orbi is the easy-to-setup mesh WiFi, allowing you to easily fix deadspots by adding on additional ‘satellites' to extend the WiFi signal range.

Here are all the key features for the new Netgear Orbi 370:

  • WiFi 7 Technology – Next-gen wireless standard delivers higher speed, lower latency, and backward compatibility with WiFi 4/5/6/6E.
  • Multi-link Operation – Combines two WiFi bands at once, for both backhaul (shared 2.4GHz & 5GHz) and fronthaul (2.4GHz & 5GHz) to improve network reliability, reduce latency, and ensure data is delivered at reliable speeds.
  • Multi-Gig Speeds with 2.5 Gig Internet Port – Use the 2.5 Gig internet port for multi-gig cable and fibre plans. Compatible with any internet service provider.
  • Multi-gig Wired ports on Router and Satellites – Plug in wired devices to improve performance or set up a multi-gig wired connection between the router and satellites via the 2.5Gbps Ethernet ports.
  • Orbi App – Easily manage your network from anywhere, including pausing the internet, running internet speed tests, tracking your Internet data usage, setting up separate guest networks, and more.

Like other Netgear routers, the Orbi 370 comes with a 30-day trial for Netgear Armour, a router-level anti-threat system powered by Bitdefender. You can also make use of Netgear Smart Parental Controls to safeguard child access to the internet and monitor usage.

The Netgear The NETGEAR Orbi 370 Series will be available to buy in the UK from September. The Router and 1 satellite bundle will cost £209.99, while the router and 2 satellite bundle will cost £299. Any additional satellites you want to buy will cost £99.

KitGuru Says: Are you planning on upgrading to WiFi 7 anytime soon? 

The post Netgear Orbi 370 series brings mesh WiFi 7 to the masses first appeared on KitGuru.
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Valorant update transitions game to Unreal Engine 5

Riot is making a major change to Valorant today. The latest update is now rolling out, transitioning the game from Unreal Engine 4 to Unreal Engine 5, a move that Riot says will lay the groundwork for new experiences in the years ahead.

The update to Unreal Engine 5 won't bring much change to players straight away. The upgrade primarily provides the developers behind the game with new tools to utilise while making future content updates. This may enable new experimental game modes not previously feasible with the older engine.

While the headline feature of this week's Valorant patch is the move to Unreal Engine 5, there are plenty of bug fixes also listed in the patch notes, including:

General

  • Fixed a bug where Light and Heavy Armor UI elements were not aligned properly in the HUD.

Agents

  • Astra
  1. Fixed a bug where the incorrect audio cue would play when getting caught in an allied (or self-casted) Gravity Well.
  • Gekko
  1. Fixed a bug where other players would hear the incorrect audio cue when a nearby Gekko (allied or enemy) used Dizzy.
  2. Fixed a bug that caused Thrash’s hit indicator sound effect to not play for the enemy hit by Thrash.
  • Killjoy
  1. Fixed an issue where Iso’s Undercut would suppress Killjoy’s Turret and cause it to become inactive if hit directly without hitting Killjoy.
  • Yoru
  1. Fixed a bug that caused Yoru’s right hand to glow if an enemy Yoru equipped his Gatecrash within a certain range.
  • Cypher
  1. Fixed an issue that caused Cypher’s Spycam dart to not display the correct VFX when seen in first-person perspective.
  • Phoenix
  1. Fixed a bug that caused Phoenix’s Blaze minimap indicator to persist on the minimap for a couple seconds after the utility expired.

Maps

  • Corrode
  1. Fixed an issue where Killjoy’s Alarmbot would not correctly path to enemies after being deployed on the edge of Corrode’s B-Site Tower.
  2. Fixed a bug where Raze could super boost to a very high spot in Defender Spawn on Corrode.
  3. Fixed bugs where Deadlock could use her ultimate through unintended gaps in map geometry on Corrode.
  4. Fixed bugs where Jett could boost to and hover on top of unintended spots on Corrode.
  5. Fixed a bug where Sova’s Owl Drone could fly higher than intended on B site on Corrode.
  6. Fixed an issue where Killjoy’s Alarmbot would not correctly path to enemies after being deployed on the box in B Main.
  7. Fixed a variety of other bugs on Corrode
  • Pearl
  1. Fixed a bug that prevented Raze’s Showstopper from damaging enemies standing on top of Pearl’s A Link Box when the ult was aimed at the top of the box.
  • Split
  1. Fixed a bug that allowed Sage’s Barrier Orb wall to be placed floating outwards from Split’s A-Site rafters without any support underneath.

The new Valorant patch is available now. The download size should be larger than your current install of the game, but once the installation has finished, you should find the game taking up 50% less space on your drive. After this update, download sizes for updates will go back to normal.

KitGuru Says: Do many of you still play Valorant? How do you feel about the move to UE5? 

The post Valorant update transitions game to Unreal Engine 5 first appeared on KitGuru.
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Despite $200M+ Suicide Squad loss, WB is working on a new DC live service game

2024 was a disastrous year for WB Games. All of the money made by Hogwarts Legacy, the top-selling game of 2023, went straight back out the door due to the dire launches of titles like Suicide Squad: Kill the Justice League, Multiversus and Harry Potter Quidditch Champions. Has this stopped WB from continuing to push towards live service games? No, of course not. 

A new job listing for WB Games Montreal has revealed that Warner Bros is continuing with another attempt at a live service game. The company posted losses of over $300 million in 2024 after launching and quickly shutting down Suicide Squad, Multiversus and Quidditch Champions. The biggest flop of the three was Suicide Squad, which accounted for more than $200M in losses for WB just a year ago.

The job listing confirms exactly what DC fans don't want to hear. We aren't getting a new single-player game, instead WB Montreal is working on another live service game based on “one of the iconic IPs from the vast Warner Bros. and DC Comics catalogue”. Considering that WB Montreal has typically worked on DC games, it stands to reason that their next project will be the same.

WB Montreal had previously worked on a live-service version of Gotham Knights, before development pivoted. The game ultimately offered a very average gameplay experience, with neither single-player or multiplayer gameplay standing out much.

KitGuru Says: After the shock of Suicide Squad, I feel that most fans just want to go back to the good old days of Batman Arkham. 

The post Despite $200M+ Suicide Squad loss, WB is working on a new DC live service game first appeared on KitGuru.
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ASRock Steel Legend SL-1200GW PSU Review

Today we take a look at a new power supply that ASRock sent us for analysis – the company's latest Steel Legend SL-1200GW. This unit meets the latest ATX 3.1 and PCIe 5.1 specifications, while the 1000 and 1200W models in this range meet 80 Plus Gold and Cybenetics Platinum standards. ASRock ships these fully modular power supplies with a 10 year warranty.

ASRock seems to make these units in white coloured variants which will appeal to those builders creating a themed system. ASRock have partnered up with OEM HEC for the design of this unit, and it is fully modular, incorporates a fluid dynamic bearing (FDB) fan and adopts high grade Japanese capacitors throughout the design.

Specifications:

  • 80 PLUS® GOLD Certified
  • Cybenetics PLATINUM and LAMBDA A Certified
  • ATX3.1 & PCIe5.1 Ready
  • Fully Modular Cable Design
  • Native 12V-2×6 Connector Dual Color Design
  • 100% Highly Reliable Japanese Capacitors
  • 135mm Striped Axial FDB Fan
  • iCool Intelligent Fan Control Mode
  • Built-in 5V BOOST function.
The post ASRock Steel Legend SL-1200GW PSU Review first appeared on KitGuru.
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ROG Xbox Ally pre-orders to begin at Gamescom

It has been just over a month since the ROG Xbox Ally handheld was announced. The handheld is set to be a centrepiece of the Xbox Gamescom booth in August, and following multiple leaks in recent weeks, we now seem to have confirmation on when the handheld will become available. 

Renowned leaker, bilbill-kun of Dealabs, has published a new report focused on the ROG Xbox Ally and ROG Xbox Ally X. The report confirms earlier leaks that pointed to a €599 starting price, going up to €899 for the top-end model. However, the real interesting part of the report is the claimed launch dates.

It is claimed that the ROG Xbox Ally X and the ROG Xbox Ally will apparently go up for pre-order on August 20th, the same day Gamescom begins. With that in mind, there is likely to be another announcement spot for the system as part of Geoff Keighley's Opening Night Live stream. The first units should ship out to customers by October.

There will be two versions of the Xbox Ally system. A base version featuring a Ryzen Z2A APU, and a more powerful version with the Ryzen Z2 Extreme.

The Ryzen Z2A features four Zen 2 CPU cores with eight threads and an 8-CU RDNA 2 iGPU. The Z2 Extreme bumps this up to eight Zen 5 CPU cores and a bigger RDNA 3.5 iGPU, making it ideal for running more graphically intensive titles.

KitGuru Says: The price is very high, but this is also shaping up to be the most interesting PC gaming handheld on the market, in large part due to its exclusive preview of the new ‘gaming UI' for Windows. 

The post ROG Xbox Ally pre-orders to begin at Gamescom first appeared on KitGuru.
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Elgato’s Facecam 4K brings 4K/60FPS capture for under £180

The Elgato Facecam 4K is finally launching. Starting today, the new webcam will be available for creators everywhere, coming in at a $100 discount compared to the Elgato Facecam Pro, while offering some very similar features.

The Elgato Facecam 4K will support any 49mm lens filter, so users can customise their look with useful filters that add effects, such as removing the reflections from glasses, or something like diffusion. For times when you don't want a camera pointing at you, there is an included privacy cap.

Elgato’s Facecam 4K uses Sony’s Starvis 2 CMOS sensor and Elgato prime lens. It can record at up to 4K resolution and 60 frames per second, making it ideal for gaming streams, while IRL content can be captured in 4K/30FPS with HDR enabled. The Facecam 4K connects over USB-C and has a standard thread for mounts and stands.

Joining the Facecam 4K is the new Camera Hub software, which you can install to manually change ISO, exposure, shutter speed and other video-related settings. All of your settings can be saved to the webcam's built-in memory too, so you won't have to set everything up again when moving between devices.

The Elgato Facecam 4K is available starting this month, priced at £179.99 in the UK, or $199.99 in the US.

KitGuru Says: Are you considering picking up the Elgato 4K Facecam?

The post Elgato’s Facecam 4K brings 4K/60FPS capture for under £180 first appeared on KitGuru.
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Philips Evnia unveils 610Hz gaming monitor aimed at esports

The race for the fastest gaming monitor continues, and Philips has just raised the bar with the announcement of its new Evnia 24M2N5200X. This new display from the Evnia 5000 series boasts a staggering 610Hz refresh rate, targeting the highest ranks of competitive gaming.

The 24M2N5200X features a 24.1-inch TN panel that is built for speed. The panel runs at a native FHD (1920×1080) resolution and has a 0.3ms GtG response time, which can dip as low as 0.1ms under ideal conditions. To further minimise input lag, Philips has included its “Zero Sense Sync Acceleration” technology, which reportedly uses dual ICs to process signals as quickly as possible.

While TN panels are traditionally known for speed over image quality, Philips is claiming some impressive colour credentials here. The 8-bit panel is marketed as covering 99.8% of the sRGB and 93.6% of the DCI-P3 colour gamuts with a Delta E of less than 2, meaning it should be decently colour-accurate out of the box. With a peak brightness of 500 nits, it has also earned VESA DisplayHDR 400 certification.

Beyond the panel itself, the monitor comes packed with features for serious gamers, including a monitor arm instead of a traditional stand. With it, gamers shouldn't have any issues finding the ideal position. Connectivity is also decent, with two HDMI 2.1 ports, a DisplayPort 1.4 port, and a built-in USB hub for peripherals. The Philips Evnia 24M2N5200X initially launched in Asia with a price of ¥5,999 (£624).

KitGuru says: Would you still consider a TN panel for your setup nowadays? If so, would it be one with an extremely high refresh rate like the Evnia 24M2N5200X?

The post Philips Evnia unveils 610Hz gaming monitor aimed at esports first appeared on KitGuru.
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PlayStation’s upcoming Fight Stick officially named and detailed

Sony has been increasingly entrenching itself in the fighting game community over the past few years, from the acquisition of EVO to the announcement of Marvel Tokon and even their own first-party fight stick. Previously teased as Project Defiant, the console maker has fully detailed what is now known as the FlexStrike Wireless Fight Stick.

Taking to the PlayStation Blog, Edwin Foo, the VP of Product Development at SIE officially unveiled and detailed PlayStation’s FlexStrike Fight Stick – confirming a ton of details alongside when fans can expect to get their hands on this new accessory.

Arriving some time in 2026, the FlexStrike has yet to receive any official pricing. That said, the wireless fight stick will include a ton of welcome features and quality-of-life additions, including:

  • Simultaneous PlayStation Link audio
  • Dual FlexStrike wireless fight stick connections for local co-op / competitive play
  • Seamless switching between the FlexStrike and DualSense controllers
  • A “durable and ergonomic design” featuring “comfortably angled surfaces and a non-slip base for a firm foundation” alongside a “high-quality custom-designed digital stick”
  • Fully adjustable controls with included touchpad and more
  • Built-in lever mode switch
  • Dedicated layout lock button

As mentioned, the FlexStrike Fight Stick isn’t set to launch until some time in 2026. That said, those attending EVO next month will be able to view the upcoming accessory – though there won’t be any hands-ons going on.

Regardless, the FlexStrike Wireless Fight Stick is an interesting product which should line up nicely with the rest of the PS5’s accessories. Hopefully the controller won’t be too costly when it launches next year.

KitGuru says: Are you looking forward to this upcoming accessory? What do you think of its design? How much do you reckon it’ll cost? Let us know down below.

The post PlayStation’s upcoming Fight Stick officially named and detailed first appeared on KitGuru.
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Sony sues Tencent for Horizon ‘clone’ Light of Motiram

Back in November, the industry giant Tencent announced that they were working on a 3rd person open-world title which looked eerily similar to PlayStation’s own Horizon: Zero Dawn / Forbidden West franchise – from the enemy designs to weapons and even the overall aesthetic. It seems Sony has taken note of this, as the console maker is now suing Tencent’s upcoming ‘Light of Motiram‘.

As reported by Reuters, Sony is now suing Tencent “for copyright and trademark infringement in California federal court” claiming that their previously-announced Light of Motiram is a “slavish clone” of Sony’s / Guerrilla Games’ Horizon IP.

Of course, there is no denying that Tencent’s upcoming project does share some highly familiar elements with Horizon – from the characters designs; to the machine-based animal enemies; to the use of a bow and arrow as the protagonist's primary weapon and much more.

Light of Motiram Tencent

That said, what could be the smoking gun in all this is the fact that according to Sony, Tencent approached the company last year for a Horizon collaboration – which they declined.

As with pretty much all legal cases, this could go on for a while, with Sony said to be requesting both monetary compensation as well as “an order blocking Tencent from violating its intellectual property rights.”

Though Light of Motiram could very well end up feeling like its own game separate from the IP which inspired it, there is no denying the similarities between the two. It will be interesting to see how this case proceeds.

KitGuru says: What did you think of Light of Motiram when it was first announced? Are the comparisons to Horizon justified? Let us know your thoughts down below.

The post Sony sues Tencent for Horizon ‘clone’ Light of Motiram first appeared on KitGuru.
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Data miner teases upcoming Assassin’s Creed announcement

The Assassin’s Creed series is by far one of Ubisoft’s biggest, with the franchise having had over a dozen mainline entries – and a further dozen spin-offs since its first game back in 2007. Despite the most recent AC: Shadows remaining fresh in players’ minds, Ubisoft is seemingly set to make a major AC-related announcement soon.

Taking to Twitter, known data miner ‘PlayStation Game Size’ teased that an impending announcement is incoming pertaining to Assassin’s Creed, simply posting the words “Assassin’s Creed” alongside the ‘eyes emoji’ – indicating that fans should keep an eye out for some news.

Though left extremely vague, the data miner did respond to some fans, confirming that this announcement is not related to the upcoming Assassin’s Creed Shadows update, nor is it a surprise 60fps patch for an older entry.

Creed Ubisoft

Considering that we know what it WON’T be, this leaves a couple potential possibilities for what it might be. By far the most exciting would be official confirmation of the long-rumoured Black Flag remake (which we first heard about unofficially back in 2023).

That said there are a couple other potential titles it could be, with Ubisoft having previously announced AC Jade – a mobile spin-off which according to insiders should be next in line for release. Alternatively, it could be Project Invictus; the first dedicated multiplayer entry in the franchise.

All that being said, insiders revealed back in May that Ubisoft has a total of 9 different Assassin’s Creed games in the works, and so this upcoming announcement could be related to any one of them. We will have to wait and see.

KitGuru says: What do you think PlayStation Game Size is teasing here? What are you hoping it will be? Do you have high hopes for the Black Flag Remake? Let us know down below.

The post Data miner teases upcoming Assassin’s Creed announcement first appeared on KitGuru.
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Goosebumps: The Game is being delisted next week

It’s unfortunately become far too commonplace for video games to be delisted from digital store fronts, with the likes of EA’s Project Cars 3 having had its ‘big’ announcement just a few days ago. The delistings don’t end there however, with 2015’s Goosebumps: The Game set to be the latest victim of this trend.

Making the highly blunt announcement via their Steam page, publisher Gamemill Entertainment released a brief-yet-direct statement regarding Goosebumps: The Game, simply writing: “This game will be removed from sale on August 8, 2025” with no further explanation.

For the uninitiated, Goosebumps: The Game was a throwback to the 90s point-and-click genre of adventure titles, based on the popular children’s horror novel series of the same name.

Goosebumps The Game

While no reason was given for its upcoming delisting, the most likely explanation is that the publisher (Gamemill) had signed a 10 year agreement for the game – an agreement which is set to lapse this upcoming October.

Though far from the most revered game in the world, it is still sad to see yet another title being wiped from digital store fronts.

Hopefully the team offers some sort of explanation in the coming week – for the sake of clarity if nothing else.

KitGuru says: What do you think of this announcement? Have you played Goosebumps: The Game? What do/did you think of the series of books? Let us know down below.

The post Goosebumps: The Game is being delisted next week first appeared on KitGuru.
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Battlefield 6 hits 500K wishlists on Steam ahead of multiplayer reveal

EA has been back on Steam for a few years now and the move has paid off. Following on from the reveal of Battlefield 6 last week, the game has surged to the top of many wishlists on Steam. 

EA withheld its games from Steam for years but that changed in 2019, with the publisher's big return to the platform. So far, this has been a huge success, with games like Titanfall 2, Battlefield 1 and Battlefront 2 all benefitting from surging player counts via the Steam platform, long after release.

Nowadays, all EA games come to Steam at the same time as everywhere else. On Steam alone, Battlefield 6 has risen to 500,000 wishlists, according to Alinea Analytics (via Insider Gaming). That number was achieved in just one weekend, so it would seem that excitement is brewing for the next Battlefield game.

Battlefield 6 is expected to release in October, one month ahead of its biggest competitor, Call of Duty: Black Ops 7. Every few years we end up wondering if Battlefield will manage to take COD's place as the premier shooter on the market, but a number of botched launches have kept the series from fulfilling its potential.

DICE and EA hatched a plan to ensure that things would be different for Battlefield 6. Earlier this year, Battlefield Labs launched, inviting thousands of fans to test out early parts of the game, giving DICE crucial feedback much earlier in the development process.

Discuss on our Facebook page, HERE.

KitGuru Says: Later this week, Battlefield 6 will have its full multiplayer reveal and we should also get official release date news. 

The post Battlefield 6 hits 500K wishlists on Steam ahead of multiplayer reveal first appeared on KitGuru.
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Xbox will have 20 playable demos at Gamescom including Hollow Knight: Silksong

Xbox today confirmed its schedule and showcase lineup for Gamescom 2025, spotlighting hardware demos, playable game previews, and special live broadcasts. As you may expect, the ROG Xbox Ally will be a focus point, and Hollow Knight: Silksong will also be playable for the very first time. 

There will be over 20 demos at the Xbox section of Gamescom this year. Hollow Knight: Silksong is the clear headliner, but Grounded 2, Ninja Gaiden 4, Super Meat Boy 3D and more will also be present. You'll even get a preview of the new expansion for Indiana Jones and the Great Circle, titled ‘The Order of Giants'.

Xbox's plans for Gamescom will also include new announcements for this year's Call of Duty game, Black Ops 7. The announcements should include release date news, confirmation of beta plans and perhaps our first look at multiplayer gameplay.

Xbox will be hosting live streams throughout Gamescom, on August 20th and August 21st.

Discuss on our Facebook page, HERE.

KitGuru Says: Fans have been waiting on Hollow Knight: Silksong for years. With the game now playable for the first time, we can be confident in the game hitting its new release date. 

The post Xbox will have 20 playable demos at Gamescom including Hollow Knight: Silksong first appeared on KitGuru.
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Mortal Kombat: Legacy Kollection confirmed for September release

The Mortal Kombat Legacy Collection is launching sooner than anticipated. Thanks to a leak via the Xbox store, the game is confirmed to be releasing in September. The official announcement was due to come this Friday during Sony's EVO USA fighting game tournament. 

The Mortal Kombat: Legacy Kollection, like the name implies, is a collection of the classic Mortal Kombat games from the older eras, including Mortal Kombat 1, 2, 3 and 4.

The Kollection has been reworked to tell a complete timeline of the original series' story, with comprehensive character histories included.

The games will all include online multiplayer as well, complete with rollback netcode, giving fighting game fans the precision they need.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you planning on picking up the Mortal Kombat Legacy Kollection? 

The post Mortal Kombat: Legacy Kollection confirmed for September release first appeared on KitGuru.
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Xbox has two ‘unannounced’ cross-platform games planned for 2026

2026 is shaping up to be a pretty big year for Xbox, with the long-awaited Fable reboot set to drop, as well as a new Gears of War title. It turns out, there is more on the way, with two major ‘unannounced' games confirmed for next year. 

An Xbox producer updated their online CV (via The Gamer) with the mention of two ‘unannounced cross-platform titles' for 2026. Currently, games like Fable and Gears E-Day are not confirmed for platforms outside of Xbox and PC, so it could be that Microsoft is indeed moving to day-and-date releases on PS5 from next year.

The ‘unannounced' part of this is most interesting though, as it is unclear if it means truly unannounced games, or previously announced games that have yet to be confirmed for PS5 or Switch 2.

Current rumours point to titles like State of Decay 3 and a new Halo game being announced next year. Microsoft has also previously confirmed plans to bring future COD games to the Switch platform. The Switch 2 released too late in the year for Black Ops 7 to launch on the system, but next year's game should be a different story.

Discuss on our Facebook page, HERE.

KitGuru Says: What games do you think Microsoft will make multiplatform next? Halo has been at the top of the rumour list for a long time, perhaps next year will be the year. 

 

The post Xbox has two ‘unannounced’ cross-platform games planned for 2026 first appeared on KitGuru.
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Amazon’s God of War series confirmed for 10-episode first season

Back in late 2022, Amazon announced that they had greenlit a Prime Video TV show based on Sony’s God of War series. Pre-production slowed to a crawl after that, as it was reported that the scripts needed to be reworked. Now, with filming due to start soon, we finally have a new update on the series. 

At San Diego Comic Con, new details about the God of War series were revealed. Showrunner, Ronald D. Moore told Collider in an interview that scripts were still a work in progress, but game director, Cory Barlog, is now involved with the series to help shape the direction of the series. Barlog famously directed the 2018 God of War reboot, which re-introduced Kratos as a father figure.

Amazon God of War

The series plans to adapt the more recent games, God of War (2018) and Ragnarök (2022). Those games were already very cinematic and story-heavy, so the series may serve as more of a way to retell that story for the non-gaming crowd, similar to The Last of Us, although that show did end up making some significant changes to certain events.

There is still no word on when we'll get to see the series, or even a trailer. Filming will begin sometime in 2026 and so far, at least two 10-episode seasons are planned.

Discuss on our Facebook page, HERE.

KitGuru Says: Do you think the God of War series will be as successful as The Last of Us or Fallout? 

The post Amazon’s God of War series confirmed for 10-episode first season first appeared on KitGuru.
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Quarantine Zone: The Last Check is another massive indie success story

It’s been a pretty good year so far for odd sim management games, with the likes of Schedule 1 taking Steam by storm upon its release back in March. The next viral indie offering in this genre looks to be the Papers Please-esque zombie infection management simulator ‘Quarantine Zone: The Last Check’ – which has now surpassed 1 million total wishlists on Steam.

Taking to their Steam page to make the announcement, indie devs Brigada Games revealed that the upcoming Quarantine Zone: The Last Check has “crossed a massive milestone of 1 Million wishlists.”

In addition, the demo, which was released back in late May, has exceeded over 1.5 million players.

The base building, infection inspection management, first-person simulation game seems to have enticed more than just 1 million players however, with the devs announcing that they have now formed a partnership with Devolver Digital to publish the title.

Quarantine Zone Indie

Previously, the game was set to be self-published by Brigada Games themselves. Speaking on this new agreement however, they wrote: “This provides our team with additional resources and options to increase the quality of the final product and reach as many potential players as possible.”

The team continued, “We are so excited about where this partnership can take us, and because we’re going to be able to try some new things, we’ll need to push Quarantine Zone’s launch window from September to November of this year (with the exact date to be announced later on).”

The first-person management sim genre has been woefully underserved in the AAA video game market, and so it is encouraging to see various indie devs take on the challenge – so far to great success across the board.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of management sims? Did you check out Quarantine Zone’s demo? What other random job would you like to tackle next in a video game? Let us know down below.

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AOC U27G4R Review (Affordable 4K Dual-Mode)

While we've been focused on the booming OLED monitor segment, that doesn't mean other areas of the market aren't moving forward, too. High refresh-rate 4K LCDs are getting cheaper and cheaper, with the AOC U27G4R we are looking at today priced at under £280. Not only does it offer a native 4K/160Hz experience, but it also supports dual-mode technology, meaning it can switch to 1080p/320Hz with the press of a button. But what's it actually like to use on a daily basis? We find out today.

Aside from the aforementioned dual-mode technology (which AOC confusingly calls both ‘Dual Frame' and ‘Dual Resolution' depending where you look), the U27G4R uses a Fast IPS panel, offering a claimed 1ms response time, alongside 1000:1 contrast and up to 400 nits of brightness. It also offers adaptive sync support and a pair of HDMI 2.1 ports, so on paper it looks enticing at the circa-£280 price-point. Let's see if it can deliver.

Specification:

  • Screen size (inch): 27
  • Screen size (cm): 68.6
  • Panel treatment: Antiglare (AG)
  • Pixels per Inch: 163
  • Panel resolution: 3840×2160 / 1920×1080 (Dual Frame Monitor)
  • Resolution name: UHD / FHD (Dual Frame Monitor, UHD)
  • Aspect ratio: 16:9
  • Panel type: Fast IPS
  • Backlight type: WLED
  • Max Refresh Rate: UHD@160Hz / FHD@320Hz (Dual Frame Monitor)
  • Response time GtG: 1 ms
  • Response time MPRT: UHD 0.5 ms / FHD 0.3 ms
  • Static contrast ratio: 1000:1
  • Viewing angle (CR10): 178°/178°
  • Display colours: 16.7M (8 bits)
  • Brightness (nits): 400 cd/m²
  • Sync technology (VRR): Adaptive Sync
  • HDR (High Dynamic Range): VESA Certified DisplayHDR™ 400
  • Blue Light Technology: Anti Blue Light
  • Multiview (PbP, PiP): PiP + PbP
  • Colour space (sRGB – CIE 1976): 124.7%
  • Colour space (DCI-P3 – CIE 1976): 95.9%
  • Colour space (Adobe RGB – CIE 1976): 93.4%
  • Removable stand: ✓
  • Kensington Lock: ✓
  • VESA wallmount: 100×100
  • Quick release function: ✓
  • Tilt: ­–3.5° ±1.5° ~ 21.5° ±1.5°
  • Height adjustment: 130 mm
  • Swivel: –30° ±2° ~ 30° ±2°
  • Pivot: –90° ±2° ~ 90° ±2°
  • HDMI: HDMI 2.1 × 2
  • DisplayPort: DisplayPort 1.4 × 1
  • USB Hub: ✓
  • USB Hub speed: USB 3.1 (Gen 1)
  • USB downstream ports: 4
  • Audio Output: Headphone out (3.5mm)

Firmware tested: V1.00

The post AOC U27G4R Review (Affordable 4K Dual-Mode) first appeared on KitGuru.
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New Friday the 13th game confirmed to be in development

We’ve seen a great number of horror franchises succeed in the video game space, with 2017’s Friday the 13th: The Game being of particular note. Unfortunately, the multiplayer title saw its end-of-life arrive much sooner than expected due to licensing issues. That said, Jason Voorhees isn’t done yet, with a new video game based on the IP said to be currently in the works.

As reported by the horror-focused publication Bloody Disgusting, during a recent San Diego Comic-Con panel the vice president of Friday the 13th’s production company (Horror Inc.) confirmed that a new video game based on the IP is in the works.

While discussing the next film entry in the series, VP Robbie Barsamian teased that “a new sequel movie and new sequel game are at the top of our list. It’s where most of our energy’s going right now. And I can tell you finally we’re in a position to deliver on that.”

Friday 13th

Reiterating this fact, Barsamian added: “While we’re not officially announcing with our partners today, both are coming. They’re both in the works and they’re both coming.”

Of course, for our purposes the Friday the 13th game is what’s of interest here. Curiously, given that it was described as a “sequel game” it is currently unknown whether this unnamed title will be a sequel to the 2017 game, or a video game based on this upcoming sequel film.

Regardless, whatever this ends up being, hopefully the game does not wind up in its own set of legal issues. Fortunately, all that was settled back in 2021 and so it should be unlikely. That said, we will have to wait and see.

Discuss on our Facebook page HERE.

KitGuru says: Did you enjoy Illfonic’s Friday the 13th: The Game? What would you like from this upcoming ‘sequel’? Is there space for another asymmetrical multiplayer horror game given how popular Dead by Daylight is? Let us know down below.

The post New Friday the 13th game confirmed to be in development first appeared on KitGuru.
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Fortnite has gotten yet another Marvel crossover

As has been the case with pretty much every big Marvel release in recent years, Fortnite has a bunch of new crossover skins to sell you. In this case, Marvel’s first family – the Fantastic Four – are now available for the ‘low’ price of roughly £25.

Available to purchase in Fortnite between now and the 5th of August, the Fantastic Four Bundle includes the titular heroes (featuring the actors’ likenesses) alongside their LEGO counterparts.

In addition, each of the characters have their own melee weapons; back bling and emotes – alongside a shared glider.

The Fantastic Four Fortnite bundle can be had for 3,600 V-Bucks, which roughly translates to £25. Though undeniably a costly bundle, buying all of the various skins and items individually would set you back a whole 9,600 V-bucks – or roughly £55 (depending on how many bucks you’re buying in one go it could be even more).

With each passing crossover, cosmetics in games are becoming increasingly expensive. Of course, there are various licensing fees and such which do add to the overheads; but given that Disney owns around 10% of Epic Games, it does feel like the media behemoth is simply trying to earn its $1.5 Billion investment back.

Discuss on our Facebook page HERE.

KitGuru says: Have you watched Fantastic Four: First Steps? How does it compare to the other two live-action F4 attempts? What do you think would be a reasonable ask for this bundle? Let us know down below.

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Steam beta update brings revamped Store menus and much more

Over the past couple of years, Valve has put a particular amount of focus on improving Steam across the board – from library sharing revamps to visual tweaks and much more. In alignment with this, those on Steam’s beta channel can now check out the brand new ‘Store Menu’.

Taking to their blog to detail this latest beta, Valve announced and unveiled their brand new redesigned ‘Store Menu’ – meaning the tabs at the top and side of the store page.

Alongside the rather slick visual upgrade, this new menu comes with a number of functional Quality of Life improvements, including:

  • Combined left column and blue bar for greater cohesion and reduce redundancy
  • New browse tab for added discoverability
  • Reorganised Recommendations page/tab
  • Personalised categories tab
  • Search bar can now be accessed in more places

Steam Store

Speaking of the search bar, trying to find exactly what you’re looking for should become much simpler thanks to a revamp of how the system works – now adding;

  • Popular searches
  • Recently viewed
  • Categories/tags
  • Publishers
  • New filters

All in all, this seems to be a rather welcome addition. That said, it may take some time for users to get used to all this reorganisation. It will be interesting to see whether any further alterations are made between now and the public release.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the redesign? Do you welcome it? What other visual elements would you like to see Valve modernise next? Let us know down below.

The post Steam beta update brings revamped Store menus and much more first appeared on KitGuru.
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Elden Ring Nightreign patch adds long-awaited Duos mode

Elden Ring Nightreign has been off to a good start sales wise, despite being the lowest rated From Software game in years. Currently, the game only supports parties of three players, or solo players, with no option for a Duos mode. That will finally change next week. 

From Software confirmed just before launch that Elden Ring Nightreign would not have a Duos mode because, well, the dev team just didn't think to add one in, as confirmed by the game's director. They realised that they should make one shortly before the game's release and got to work on the update, which is now ready to roll out.

In Patch 1.02, Elden Ring Nightreign will get a Duos option, as well as other Quality-of-Life and UI improvements. The new mode will allow groups of two players to take on the horrors of Limveld.

So far, Elden Ring Nightreign has sold over two million copies. The Elden Ring franchise as a whole has almost outsold Dark Souls, with 30M sales for the main game, 10M sales for the expansion ‘Shadow of the Erdtree, and an extra 2M sales from Nightreign.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you still playing Elden Ring Nightreign? Or have you been waiting for Duos mode before diving in? 

The post Elden Ring Nightreign patch adds long-awaited Duos mode first appeared on KitGuru.
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