Following the record-smashing success of Grand Theft Auto V, we are all expecting Grand Theft Auto 6 to sell well. The real question is, will it break all of the same records set by its predecessor? Rockstar seems to think so, as it confidently claims that GTA 6 will be the biggest video game launch of all time.
Rockstar is preparing to release Grand Theft Auto 6 in May 2026. As part of that effort, they are getting the tools ready to collect user data for the latest version of GTA Online, data that will then be used to inform the decision makers signing off on post-launch content. As spotted by The GTA Base, Rockstar is hiring for a lead software engineer to aid in the set-up and scaling of this data platform for “what will be the largest game launch in history”.
While many analysts have discussed the expected level of success for GTA 6, Rockstar itself hasn't made its financial goals clear. However, the wording in this job listing makes it very clear – Rockstar is gunning for that #1 spot again. Previously, the success of GTA 5 caught Rockstar and the industry at large by surprise, now with the benefit of hindsight and planning, Rockstar will be looking to capture lightning in a bottle for a second time.
Grand Theft Auto 6 is due to release on May 26th 2026 for PS5 and Xbox Series X/S consoles. A PC version of the game is expected to release roughly one year after the console versions.
KitGuru Says: Do you think Grand Theft Auto 6 will end up being the biggest game launch of all time? Or do you think rising costs may potentially hamper the game's growth?
While we aren't getting a new 3D Mario game for the series' 40th Anniversary, we are getting re-releases for two of the best 3D Mario games of all time – Super Mario Galaxy 1 & 2. Like most new games nowadays, the price is raising eyebrows, with the package costing more than Nintendo's previous 3D All Stars collection.
As reported by VGC, the Super Mario Galaxy collection for Switch and Switch 2 will retail for £70, costing a hair under £35 for each game. This is more expensive than the Super Mario 3D All-Stars collection, which included Super Mario Galaxy, Super Mario Sunshine and Super Mario 64, and sold for £60 at launch.
While not billed as a remaster, the Super Mario Galaxy collection for Nintendo Switch will include a number of improvements. The game should run at a higher resolution compared to the original Nintendo Wii version. The game has also been expanded with some additional story content, all contained in Rosalina's Book, a mechanic that was originally introduced in Super Mario Galaxy 2 but will now be present in both games on Switch.
Nintendo has confirmed that it plans to release both games as separate purchases digitally on the Switch eShop.
KitGuru Says: Super Mario Galaxy ranks highly amongst the best games in the franchise. Still, a £70 asking price is a tough pill to swallow for games well over a decade old.
Borderlands 4 launched late last week and after a full weekend with the game, PC players have come away with the impression that the game was not very well optimised. This has led to a mixed overall score for the game on Steam and now, Randy Pitchford is tweeting out his many frustrations with PC gamers.
Randy Pitchford, the CEO of Gearbox, has been known for his social media rants. He has put together one for the record books this morning as he proclaims that Borderlands 4 is actually ‘very optimal' and blames PC gamers for expecting too much from their hardware.
“Every PC gamer must accept the reality of the relationship between their hardware and what the software they are running is doing”, Pitchford's thread begins. “We have made an amazing and fun and huge looter shooter campaign game. The game is pretty damn optimal – which means that the software is doing what we want without wasteful cycles on bad processes.”
Pitchford moves on to point out that Borderlands 4 has a bunch of features that will allow PC gamers to balance their frame rate and resolution. He then goes on to say: “For a campaign shooter looter, it is absolutely reasonable for developers to focus on default settings achieving 30fps on minimum specification and 60fps on recommended specification.”
“It is a mistake to believe or expect that PCs between minimum specification and recommended specification can achieve all of extremely high frame rate, maximum/ultra features, and extremely high resolution.”
One common complaint amongst the negative Steam reviews is the need for DLSS to achieve 60FPS+ frame rates, even on high-end hardware like an RTX 5080. While it is true that DLSS is a great performance tool, when we are dealing with £1000+ graphics cards, we tend to expect native 4K performance to be high, with DLSS providing the bump to get to ultra-high frame rates. As pointed out by wccftech, an RTX 5090 can't run the game at native 4K/60FPS – and that is a £2000+ graphics card.
While Pitchford's latest rant may be ill advised, there is a good chance that some of the performance issues in Borderlands 4 are not Gearbox's fault. Unreal Engine 5 is known to be a heavy engine that causes common performance issues across a range of titles, especially games with large open world areas. Rather than blaming the gamers for not being satisfied with sub 60FPS on hardware that costs thousands of dollars, perhaps the focus should really be on Epic Games and the fact that they've allowed a number of issues to persist for years.
A number of performance problems with Unreal Engine 5 are due to be fixed with the new 5.6 version of the engine, which includes new performance optimisations developed by CD Projekt Red for use in The Witcher 4. However, it is going to be years before we see these tools in practise, in shipped games. By that time, Epic Games will likely be gearing up the marketing for Unreal Engine 6.
KitGuru Says: Have you tried Borderlands 4 since it launched last week? How is the game running for you?
Fans hoping for a new, in-depth look at Squadron 42 at the upcoming CitizenCon event will have to temper their expectations. Cloud Imperium Games has officially confirmed that the highly anticipated single-player spin-off of Star Citizen will not have a presence at this year's show.
In a live broadcast (via PC Gamer), CIG's CTO, Benoît “Bault” Beauséjou, explained that the decision was made to keep the development team focused on hitting their previously announced release window. “We drew a line in the sand when we said 2026”, he stated. “I just know we're gonna do every single thing possible to make it, and part of that is not taking the time for the distraction of CitizenCon”. He stressed that the absence is not due to a new delay but rather a commitment to preventing one.
This focus on development also extends to the event itself. Beauséjou noted that this year's “CitizenCon Direct” will be smaller compared to the hours-long, deep-dive talks of previous years. The showcase will have a narrower focus on content coming to the main Star Citizen MMO in the next year, rather than a grand reveal of the 1.0 launch or other long-term roadmaps.
While the news will undoubtedly be disappointing for those eager to see more of the perpetually in-development title, CIG is framing this as a necessary sacrifice to get the game into players' hands. In the meantime, the main game continues to receive regular content updates as the long wait for Squadron 42 continues.
KitGuru says: Have you played Star Citizen? Are you interested in Squadron 42?
Following years of silence, it seems as though we might finally be getting our first proper look at Insomniac Games’ Marvel’s Wolverine some time this month. Ahead of any official showings, leakers have now claimed that the PS5 exclusive is set to arrive some time next year – with Marvel’s Venom planned to release in the years following.
As reported by MP1ST, “someone familiar with the situation” confirmed to the publication that Marvel’s Wolverine is currently planned to launch some time in 2026.
While not too surprising given the previous data breach which suggested as such, this seems to indicate that the hack has fortunately not impacted development too badly.
Though yet to be officially announced by Insomniac Games, the same hack revealed that the team is also working on a Venom-focused spin-off. According to MP1ST, this project is much further away, with the sources simply confirming that the title is still “in development.”
Additional information, including potential story spoilers, can be found HERE. That said, it is exciting to know that despite the cancellation of the multiplayer Spider-Man project, Insomniac still has plenty of exciting things cooking in the oven.
KitGuru says: What do you think of Insomniac Games’ output this generation? Are you more excited for the Venom of Wolverine game? Let us know down below.
AMD’s X3D desktop CPUs have dominated desktop gaming performance for what seems like a lifetime at this point. But what happens when you try to squeeze that same tech into a laptop? The 2025 model of the Recoil 16 gaming laptop from PCSpecialist does exactly that, featuring a Ryzen 9 9955HX3D – a 16-core, 32-thread mobile CPU that AMD claim is the ‘world's fastest gaming processor'. Let's put that to the test today.
Timestamps:
00:00 Start
01:07 Pricing / Warranty
01:53 Hardware Specifications
04:30 Display
04:55 Battery and Charger
05:31 Laptop Design / RGB
06:32 Ports and connectivity
07:01 Weight / Hinges / Flex
07:28 Trackpad and Keyboard
08:50 Audio Performance / Sound Test
09:29 1080p Webcam
09:58 Mats thoughts so far
10:33 PCSpecialist Control Center Software
11:41 Gaming Experience
11:57 A Plague Tale Requiem
12:16 Cyberpunk 2077
12:36 Black Myth Wukong
12:57 Red Dead Redemption 2
13:10 Marvel Rivals
13:34 Kingdom Come Deliverance 2
13:55 Hogwarts Legacy
14:19 Forza Horizon 5
14:41 F1 2025
14:55 Counter Strike 2
15:11 Gaming performance thoughts
15:39 9955HX3D Performance / Thermals / Clocks
17:57 Noise Levels
18:29 Closing thoughts
SSD – 2TB Samsung 990 EVO Plus PCIe 4.0 & 5.0 NVMe
AC Adaptor – 280W Charger
Battery – Recoil Series Integrated 99WH Lithium Ion Battery
I/O –
2 x USB 3.2 Type C
3 x USB 3.2 Type A
1GB LAN, WiFi 6E
Bluetooth 5.2
SD Card Reader
HDMI 2.1
Mini DisplayPort
The core specs are confirmed in the following CPU-Z and GPU-Z screenshots:
Across a variety of ten titles tested at the laptop’s native QHD+ resolution, the Recoil 16 delivered good gaming performance. Even without upscaling, frame rates were smooth and very playable, and in titles that support DLSS and Frame Generation, frame rates can be pushed even further. The result is a system that feels comfortable handling modern games at high settings, with plenty of headroom for competitive play as well.
For the full results from all games, check out our full video review on our YouTube channel.
A Plague Tale: Requiem (2560×1600 – Max Settings – DLSS Balanced – Frame Generation On)
Cyberpunk 2077 (2560×1600 – Max Settings – DLSS Balanced – 4X Multi Frame Generation)
F1 25 (2560×1600 – Max Settings)
Hogwarts Legacy (2560×1600 – Max Settings)
Closing Thoughts
The PCSpecialist Recoil 16 is a compelling example of how AMD’s X3D cache tech can shine in a mobile form by delivering good gaming performance in a compact, understated package.
At around £1899, the spec sheet offers decent value: a Ryzen 9 9955HX3D with that extra L3 cache, paired with the RTX 5070 Ti Mobile, alongside 32GB of fast DDR5-5600 RAM and a spacious 2 TB SSD. The 16″ 2560×1600 300Hz display is bright and vivid, offering enough speed for competitive play but also the colour and clarity needed for creative tasks.
The Recoil 16 handled modern titles at its native 2560×1600 resolution quite well and adding DLSS or Frame Generation where applicable can push the frame rates even higher. Unlike many flashy gaming rigs, its aluminium design and lack of any tacky branding help to deliver a sophisticated and mature look.
There are a couple of compromises worth mentioning. It’s not lightweight, at around 2.5kg, and then there’s the trackpad, which is positioned oddly to the left and frustratingly inconsistent in use. It is easily the system’s weakest point.
All in all, the Recoil 16 brings AMD’s X3D gaming supremacy to the laptop world in a package that’s practical, well-built, and priced sharply.
You can purchase the Recoil 16 laptop directly from PCSpecialist for £1899 HERE.
Pros:
Great gaming performance.
Very good CPU performance.
Good heat and power management.
Vibrant, sharp and fast 300Hz screen.
Aluminium chassis feels well made.
Tasteful RGB implementation.
2TB SSD is a welcome sight.
Priced competitively.
Cons:
Trackpad is inconsistent with tracking, clicking and tapping.
Slight wobble in the lid.
KitGuru says: The Recoil 16 is a great gaming laptop with powerful components that deliver solid gaming performance. It's slightly let down by a frustratingly poor trackpad.
Clair Obscur: Expedition 33 is currently tied with Split Fiction as the highest rated game of 2025 so far, with the JRPG-inspired title receiving universal acclaim from both critics and fans alike. Alongside the game’s undeniable critical accomplishments, Clair Obscur has seen an equal amount of commercial success – having now sold over 4.4 million copies.
As part of the annual French charity stream ZEvent, the team at Sandfall Interactive partook in an interview in which they were asked about the success of Clair Obscur: Expedition 33.
As mentioned by the team, the last official update put Expedition 33 as having sold 3.3 million copies within its first 33 days. That said, the devs did offer an update on this figure, revealing (as translated by ResetEra user DamageEX2) that the title has now reached 4.4 million copies sold.
While sales for the RPG has of course slowed down since its launch back in April, this updated figure is certainly worth celebrating – especially as it marked the debut title from Sandfall Interactive (and was made available day-one on Game Pass).
Regardless, Clair Obscur: Expedition 33 is a major achievement and deserves all of the success that it has received (and is continuing to receive). It will be interesting to see how many units will have been sold officially by the time The Game Awards comes around.
KitGuru says: Are you one of the 4.4 million players? Is Expedition 33 your personal GOTY so far? Does the game have the juice to keep its momentum going? Let us know down below.
Humble Bundles are a great way to get your hands on a selection of titles for a relatively low price. Available right now, the service’s ‘Humbling Soulslikes’ bundle includes a number of underrated FromSoftware-inspired experiences.
Purchasable in three different forms, the Humbling Soulslikes bundle is available for the next 3 weeks or so. Paying the minimum of £5.31 will net you:
Achilles: Legends Untold (an isometric soulslike set in Ancient Greece)
Salt and Sacrifice (a co-op enabled 2D souls-like)
ELDERBORN (a first-person “metal action fantasy slasher”)
Flintlock: Deluxe Edition (a gun-focused souls-like from the team behind ‘Ashen’)
Enotria: The Last Song (an indie souls-like set in “a beautiful sun-lit world inspired by Italian folklore”)
As always, a portion of the money raised by the bundle will go towards charity, with this bundle in particular supporting the Starlight Children’s Foundation – delivering “happiness to seriously ill children and their families” through the power of video games.
KitGuru says: Will you be picking up this collection? What’s your favourite non-FromSoftware developed Souls-like? Do you prefer first-person, 3rd person or isometric souls-likes? Let us know down below.
Dying Light: The Beast is the next game from Techland following 2022’s somewhat controversial Dying Light 2. Unlike their previous release, The Beast appears to have had a relatively smooth development cycle – with the team announcing that the game is officially set to arrive one day earlier than previously announced in celebration of 1 million pre-orders.
Taking to twitter to make the announcement, the team at Techland wrote: “Big news! Since more than 1 million players have already secured their copy of Dying Light: The Beast ahead of launch, we're moving the release forward to SEPTEMBER 18!”
Of course, bringing the game forwards by a single day is not the biggest deal in the world, however this does indicate a certain degree of confidence in the final product (especially as The Beast did receive a month-long delay earlier this year).
For the uninitiated, Dying Light: The Beast is a spin-off / sequel of sorts which follows Kyle Crane – the player character from the first game. Initially pitched as a standalone expansion to Dying Light 2, the game’s scope grew over time, turning it into the full release that it is today.
As mentioned, Dying Light 2 was seen as a step back in some ways compared to the first game. That said, the sequel did suffer from a number of development issues, necessitating a rewrite of the entire game’s story in a short amount of time.
As far as we know, the upcoming spin-off has not suffered any such setbacks, and so hopefully Dying Light: The Beast winds up being Techland’s best game yet when it launches later this week.
KitGuru says: Are you one of the 1 million pre-orders? Do you have high hopes for The Beast? What’s the most important aspect of Dying Light in your eyes? Let us know down below.
Intel developers are already hard at work optimising the open-source Linux drivers for the company's next-generation “Panther Lake” mobile CPUs. A new series of changes has just been merged into the Mesa 3D graphics stack, designed to fix performance regressions and promising a significant performance uplift for the new Xe3 integrated GPUs.
According to Intel's own internal lab tests (via Phoronix), these compiler fixes have a tangible impact on gaming performance. While many games saw a healthy uplift in the mid-to-high single-digit percentages, peak performance gains were recorded at up to an impressive 18%. The fixes primarily focus on improving compiler scheduling and thread-level parallelism to better suit the new Xe3 architecture's behavior.
However, these runtime gains come with a couple of caveats. The first is a direct trade-off: the new optimisations result in shader pre-compilation times that are roughly 25% longer, a price Intel has deemed worth paying for the smoother in-game frame rates. More concerning for now are some stability issues that were discovered during testing. The developers noted that a few games caused occasional GPU hangs, with one particularly demanding title having to be removed from the test suite due to a recurring GPU hang.
These fixes are currently in the Mesa 25.3 development branch but are planned to be backported to the 25.2 stable branch closer to the launch of Panther Lake hardware later this year. This means that Linux users who pick up one of the new laptops will need to ensure they are on an up-to-date Mesa package to get the best day-one experience and avoid these regressions.
KitGuru says: It's great to see Intel being so proactive in optimising its open-source drivers well ahead of a major launch. While there are clearly still some stability kinks to iron out, these performance gains are a promising sign for the gaming potential of the upcoming Panther Lake iGPUs on Linux.
PC case manufacturer darkFlash has a new microATX chassis with a very distinctive aesthetic. The new Floatron F1 features a unique “floating base”, which the company claims not only gives the case a unique look but also significantly improves airflow for your components.
The most standout feature of the Floatron F1's design is its elevated base. The main chassis sits on top of an expanded platform, creating a gap underneath that allows for unrestricted airflow to the bottom-mounted fans. darkFlash claims that this vertical air duct architecture and improved GPU ventilation can result in a 5-7°C drop in graphics card temperatures compared to traditional designs. The base also doubles as a display platform for personal decorations or custom lighting.
Despite its relatively compact microATX footprint, the Floatron F1 boasts some impressive hardware support. It has room for three SSDs/HDDs, ITX and mATX motherboards, tall CPU air coolers up to 185 mm in height, and graphics cards up to 350 mm long. The cooling potential is equally good, supporting up to nine case fans in total and featuring a 360 mm radiator in the top panel. darkFlash has also included a few builder-friendly touches to improve the user experience, featuring a tool-free side panel, a screwless clamshell design for easy access to your components
Available in both black and white, the Floatron F1 is offered in standard or back-connect editions. Both versions feature a modern front I/O, including a USB-C port, two USB-A 3.0 ports, and an HD-Audio port.
KitGuru says: The darkFlash Floatron F1 appears to be an intriguing option for builders seeking a distinctive aesthetic without compromising on cooling potential. Do you like the aesthetics of darkFash's new case?
Asus has taken the wraps off its latest high-end professional display at the IBC 2025 trade show in Amsterdam. The new ProArt OLED PA27USD is a 27-inch monitor that combines a 4K QD-OLED panel with a suite of professional-grade features and connectivity, designed for content creators, video editors, and colour-critical work.
The new ProArt monitor (via Guru3D) features a 27-inch 4K QD-OLED panel that promises top-tier colour performance, with a claimed 99% coverage of the DCI-P3 colour gamut and true 10-bit colour depth. For professionals who demand accuracy right out of the box, each monitor is factory pre-calibrated to a Delta E value of less than one. The monitor also comes with a built-in colourimeter that supports automatic hardware calibration and is compatible with the major professional calibration suites from Calman and Light Illusion ColourSpace CMS. It supports multiple HDR formats, including HDR10 and HLG, with a peak brightness of 1000 nits.
What really sets the PA27USD apart from consumer displays is its I/O. In a move that will please video production professionals, Asus has included a 12G SDI input, a high-end connection rarely seen outside of dedicated and high-end production monitors. This is complemented by a Thunderbolt 4 port that provides video input and 96W of power delivery, as well as a second Thunderbolt 4 output for easy daisy-chaining of other devices. A built-in USB hub and standard HDMI ports are also included.
The monitor also comes with a fully flexible stand offering a choice of two different mounting options for optimal positioning, and an included screen hood helps to reduce reflections from ambient light.
KitGuru says: With such a feature set, the ProArt OLED PA27USD will likely be a bit too expensive for the majority of users. However, this same majority probably wouldn't need most of the features this monitor has.
In a surprise announcement during the latest Nintendo Direct, developer Supergiant Games has confirmed that its critically acclaimed sequel, Hades II, is officially leaving early access. The full 1.0 version of the game is set to launch in just a couple of weeks, on September 25th.
Alongside the 1.0 launch on PC (via Steam and the Epic Games Store), the game will also be making its console debut on the Nintendo Switch and the new Switch 2. Supergiant has confirmed that the Switch 2 version will feature a high-performance mode, running at 120 fps when in TV Mode, while the original Switch will target 60 fps. For now, it appears to be a timed console exclusive, similar to the launch of the original game, with PlayStation and Xbox versions likely to follow later.
Moreover, the Switch versions will support cross-saves. This will allow players to seamlessly transfer their progress from PC save files to their Nintendo console, enabling them to take their progress on the go.
The game first launched into early access back in May 2024 and has been met with an overwhelmingly positive reception from both critics and players. Supergiant has been signalling that the 1.0 release was imminent, with a series of major updates over the past few months that have brought the game's content to completion.
The long wait for Xbox and Nintendo fans is finally over. Square Enix has announced that the console exclusivity for its Final Fantasy VII Remake saga is ending. The first part of the trilogy, Final Fantasy VII Remake Intergrade, is officially coming to Xbox Series X|S and the Nintendo Switch 2 on January 22, 2026.
In an even bigger reveal, Square Enix confirmed that this is not a one-off port. The entire trilogy, including the critically acclaimed Final Fantasy VII Rebirth and the currently in-development third and final game, are all confirmed to be launching on Xbox and Switch 2 in the future.
These new versions of Intergrade will also launch with a brand new “streamlined progression” setting. This is essentially a “god mode” that gives the player limitless HP, MP, and special attacks, with every hit dealing 9999 damage. Director Naoki Hamaguchi explained that this was added for “players who want to be able to enjoy the battles and exploration more casually while they really focus on that story”, effectively creating an easy story mode for those who find the hybrid combat system challenging.
Like the console and PC versions, Final Fantasy VII Remake Intergrade bundles the original 2020 RPG with its Intermission DLC, which stars the fan-favourite ninja, Yuffie Kisaragi.
Hot on the heels of its wood-accented View 270 Plus WS, Thermaltake has unveiled another new case featuring a touch of natural material, the S370 WS. Unlike the previous release, which was a refresh of an existing model, this is a brand-new chassis design, featuring vertical wood slats on a high-airflow mesh front panel.
The S370 WS is a fairly large mid-tower with a sleek yet stylish design available in black and white. Vertical wood strips flank the mesh front panel, and the case itself is elevated on high feet, creating a large air gap underneath for bottom intake. One potentially divisive design choice is the placement of the front I/O ports, which are located at the very bottom of the front panel. This may be ideal for users who place their PC on their desk, but it could be awkward for those with floor-based setups.
Internally, the case is spacious, accommodating up to an E-ATX motherboard and 6x storage drives (4x 3.5″ + 2x 2.5″ or 1x 3.5W + 5x 2.5″). It's also fully compatible with modern back-connect motherboards for an ultra-clean build, but using one will render the 2x 3.5-inch drive bays unusable. There's plenty of clearance for high-end components, with support for GPUs up to 410 mm long and CPU air coolers up to 175 mm tall. The PCI brackets can also be rotated for vertical GPU mounting.
Cooling is clearly a priority, with four of Thermaltake's CT120 fans included right out of the box (three front, one rear). Additionally, there's space for five more 140/120 mm fans. For those looking to build a custom loop or use an AIO liquid cooler, the S370 WS can accommodate two 360 mm radiators simultaneously, one at the front and one at the top. The Thermaltake S370 WS is already available at some European retailers for €120.
KitGuru says: The wooden accent trend strikes once again, but on the S370 WS, it does so in a more conservative manner. Would you prefer a bit more of it or no wood at all?
In one of the most unexpected product updates we've seen in a long time, Intel has quietly added a new processor to its official Ark database. But this isn't a new Arrow Lake Refresh or a sneak peek at Nova Lake. Here, we're talking about the new Core i5-110, a 6-core CPU based on the five-year-old “Comet Lake” architecture and the venerable 14nm process node.
As first spotted by @momomo_us, the Core i5-110 is a 6-core, 12-thread processor for the older LGA1200 socket, featuring a base clock of 2.9 GHz and a maximum turbo of 4.3 GHz. It also features the integrated UHD Graphics 630. For all intents and purposes, this is a re-release of the Core i5-10400 from back in 2020, now with a new, somewhat confusing model number.
What makes this launch truly bizarre is the price. The Core i5-110 has a retail price of $200. In today's market, that is a tough sell, as Arrow Lake CPUs can be found for less.
KitGuru says: How do you feel about the ongoing trend of re-releasing CPUs for generations long-past?
Earlier this month, we reviewed the MSI DATAMAG 20Gbps, a magnetic, external SSD capable of impressive speeds. Now, MSI is bringing an even faster version to the market, the DATAMAG 40Gbps.
The MSI DATAMAG 40Gbps utilises a USB4 40Gbps interface to further increase speeds. This model will be capable of up to 4000MB/s read speed and up to 3600MB/s write speed. This is more than double the unit we reviewed previously, which had transfer speeds of up to 1600MB/s and 1500MB/s read/write.
The MSI DATAMAG 40Gbps will be available in 1TB, 2TB and 4TB capacities. Through a dedicated DATAMAG app, you can manage your storage, check capacity, create backups or restore old ones. The magnetic design is in place for creators, creating a secure fit for the device on laptops, tablets, smart phones or a desktop PC case.
The DATAMAG is also purpose built for compatibility with mobile devices. For instance, you can use it for ProRes recordings, a feature available on the latest iPhone Pro models, so you can capture and store new footage directly to the drive. A 4TB model would be capable of holding up to 143 minutes of 4K/120FPS footage.
If you ever run into an issue, the MSI DATAMAG is backed by a 5-year warranty, so their support should be able to help. The MSI DATAMAG 40Gbps will be available via Amazon and SCAN, with prices starting at £112.99 for the 1TB model, going up to £174.99 for the 2TB model. Pricing for the 4TB version has not yet been announced.
It has been eight long years since Metroid Prime 4 was first announced. The game is finally coming out this year, but Nintendo has been quiet on the release timing for months. That finally changed during today's Nintendo Direct showcase, with a new trailer for the game dropping, alongside an early December release date.
In Metroid Prime 4: Beyond, Samus is targeted by the deadly sharpshooter, Sylux. The two will clash on the planet Viewros, which is also inhabited by dangerous creatures that Samus will need to battle as she looks to fix up her high-tech space bike and escape the planet.
Metroid Prime 4 was first announced in December 2017, just months after the Nintendo Switch first launched. It is fitting that the game will now release on December 4th, almost exactly eight years after the first reveal, and several months after the launch of the new Nintendo Switch 2 console.
While Metroid Prime 4 will be a major Switch 2 title, it is also releasing for the Switch 1. It is highly recommended that you pick it up on Switch 2 though, as the game will run at 60FPS as standard, with an option for up to 120FPS in docked mode. First-person shooters like Metroid Prime greatly benefit from the extra responsiveness afforded by the higher frame rate.
Metroid Prime 4: Beyond launches on December 4th 2025 for Nintendo Switch and Switch 2.
With Metroid Prime 4 finally coming out, many Nintendo fans have been wondering what the company has in store for us in 2026. At the end of today's hour-long Nintendo Direct, Nintendo revealed exactly that, with a teaser for the next mainline Fire Emblem game.
Fire Emblem is Nintendo's long-running strategy RPG series. While Fire Emblem Engage moved away from the added social elements of Fire Emblem Three Houses, this new game appears to borrow from Three Houses, with a portion of the trailer showcasing exploration.
Fire Emblem Fortune's Weave also borrows from Three Houses in one other major way. At the very end of the trailer, we see Sothis, a goddess first introduced in Fire Emblem Three Houses. This time around though, she is much older, so we will be in a very different time period compared to Three Houses, although the medieval-inspired world remains intact.
There is no release date yet for Fire Emblem Fortune's Weave, but the game will release on Nintendo Switch 2 consoles sometime next year.
While VR headsets are quite common nowadays, back in the 90s, VR tech seemed like a distant idea. That didn't stop Nintendo from releasing the Virtual Boy in 1995. While the peripheral has largely been lost to time, Nintendo is reviving it soon, with the release of the new Virtual Boy peripheral for Switch consoles.
The Virtual Boy returns in 2026. This time around, the peripheral is a simple plastic shell with lenses, which you open up and slot your Switch or Switch 2 console in to. It has been designed to work exactly like the original Virtual Boy, so that includes the ugly desk-stand, rather than including a strap to attach the headset to your face.
The Virtual Boy will be joined by an expansion to the Nintendo Switch Online emulation service. Switch Online subscribers will get access to 14 Virtual Boy titles in total, including Wario Land, Galactic Pinball, Red Alarm, Teleroboxer, Mario Tennis, Vertical Force, Mario Clash, Golf, Tetris 3D, Virtual Bowling, Space Invaders and more. These games won't all be dropped in one go though, Nintendo plans to release them ‘over time', so there is no telling when each game will become available.
The Virtual Boy for Nintendo Switch and Switch 2 officially launches on February 26th 2026.
Dragon Quest 7 stands out as one of the most interesting games in the franchise, in large part due to its unique structure and worldbuilding. Next year, fans will be able to re-experience the game, with Dragon Quest 7 Reimagined now announced for Nintendo Switch and Switch 2.
Dragon Quest 7 begins with the player on a lone island, known to its inhabitants as the only known land in the entire world. As the hero, you will find ancient shrines to travel back in time and restore lost continents, with each continent coming with its own story arc. As you progress through the game and restore lost continents, you will be able to visit those lands in the present-day time to see how your choices reshaped the future.
Dragon Quest 7 also has an extensive job system, so players will be have lots of abilities to mix and match in search for the most powerful party setup. Unlike the recent Dragon Quest 1-3 HD-2D remakes, this game will feature a different art style entirely, opting for 3D over HD-2D.
Dragon Quest 7 Reimagined will release for Nintendo Switch and Switch 2 in February 2026. The game is also expected to release on PC, Xbox and PS5.
Just as promised, Nintendo went live this afternoon with the longest Direct showcase ever. This time around, Nintendo opened up the show new announcements for the Super Mario Bros. 40th anniversary, which kicks off tomorrow, September 13th.
The Mario 40th Anniversary segment began with announcements for the Nintendo Museum in Kyoto, Japan, where an art gallery is displayed showcasing decades worth of sketches and concept art used to create the games. Nintendo will also be sponsoring next year's Kyoto Marathon, which takes place in February.
The bigger announcement was a teaser for the next Super Mario Bros. movie. The original smashed records at the box office and now, a second film is in the works, with most major cast members returning. This time around, Mario and friends will be venturing off into space for Super Mario Galaxy.
It's not just the film getting announced though. Nintendo has also revealed plans to re-release Super Mario Galaxy 1 & 2 for the Nintendo Switch consoles. Rosalina's story book, a feature introduced in Super Mario Galaxy 2, is now available in both games with expanded content.
Next year, Mario fans on Switch 2 can also expect a new Mario Tennis game, titled Mario Tennis Fever, which comes out on February 12th 2026. Super Mario Bros. Wonder, one of the final major exclusives for the Nintendo Switch, is now getting a Switch 2 edition with new multiplayer game modes packed in. This new version of the game won't be arriving until ‘Spring 2026'.
The final announcement for the long Super Mario segment of today's Direct was for a new Yoshi game. In this game, Yoshi will jump into the pages of a book to learn more about the plant and wildlife of the Mario world. As you complete levels, more of the book will be filled out. Yoshi and the Mysterious Book will release in Spring 2026.
In all, the Super Mario 40th Anniversary segment took up around 20 minutes of the hour-long Nintendo Direct.
Each week, the Epic Games Store gives away a title or two for free to all those with an Epic Games account. This week, in a moment of generosity, three games are being given away – including the high-octane first-person parkour ‘slasher’ Ghostrunner 2.
Available to add to your library from now until the 18th of September at 4PM UK Time, three titles in total are free to claim on the Epic Games Store, namely:
Ghostrunner 2
Monument Valley 2
The Battle of Polytopia
Easily the headliner for this week is Ghostrunner 2 – the sequel to 2020’s fast-paced first-person parkour title which feels like a blend between Mirror’s Edge and Hotline Miami, in which you “slice your enemies with a monomolecular katana, dodge bullets with your superhuman reflexes, and employ a variety of specialized techniques to prevail.”
Expanding on the first game, the sequel offers new mechanics; skills; progression; boss fights; game modes and “nonlinear levels with complex motorbike sections.”
Monument Valley 2 meanwhile is a perspective-bending and geometric-focused puzzler which serves as a sequel to the award-winning 2014 mobile game. Released back in 2017 on mobile (and 2022 for PC), Monument Valley 2 was praised for its atmosphere and presentation.
As mentioned, all three titles are available to claim right now, and will remain so until the 18th of September – at which point they will be replaced by Project Winter and Samorost 2. Of course, once they have been added to your library, they’re yours to keep forever.
KitGuru says: What do you think of this week’s offerings? Did you manage to pick Ghostrunner 2 up back when it was offered for 24 hours? Let us know down below.
At KitGuru we often focus on top-of-the-range and expensive gaming hardware, but it's always good to have a reality check by looking at something more affordable. Today we review one of the most budget-friendly bits of hardware you can buy – a small four-heatpipe, single-fan CPU air cooler that costs under £20! The Montech NX400 is aimed at users with low-power CPUs, so let's check out its performance on the AMD Ryzen 7 7700 65W CPU and throw in a be quiet! Pure Rock 3 for comparison.
Features:
Four copper direct-touch heat pipe design with fifty-two aluminium cooling fins and a high-static-pressure fan, available in black or white colour schemes with or without RGB.
ARGB versions come with an included 120mm fan featuring ARGB fan blade illumination, both ARGB and non-ARGB have 28mm thick frames, a fluid dynamic bearing and detachable anti-vibration pads.
The heatsink top is covered with a striped and translucent cover and the included interchangeable bracket system supports a wide range of CPU sockets, including Intel LGA 1851 and AMD AM5.
Montech ships the NX400 and NX400 ARGB in a small cardboard box with an image of the cooler printed on the front. On the sides of the box are diagrams, specifications and key features listed.
NX400 is available in regular or ARGB fan versions and in black or white colour schemes. Both are equipped with a high static pressure 120mm fan, the ARGB version has illumination of the fan blades.
Dimensions of the cooler are 120x74x156mm. It’s a 4x copper heat pipe design with 52 aluminium fins, so quite compact.
The base of the cooler has an aluminium cold plate but with copper direct touch heat pipes; no thermal compound is pre-applied to the cold plate from the factory, but a small sachet is included.
Fans included with the NX400 are Montech E28 PWM, so 28mm thick, PWM control with high static pressure, ideal for use on heatsinks. ARGB versions come with illuminated fan blades/hub and connect to standard 3-pin 5V headers.
On top of the heatsink is a plastic cover with a striped and translucent design which gives it a finished, sleek look from the top.
Montech includes all the mounting hardware needed to install the NX400 on current Intel and AMD platforms, plus a small sachet of thermal paste and installation guide.