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Crucial X10 SSD Review: Fast, Rugged, Pocket-Sized Storage

Crucial X10 SSD Review: Fast, Rugged, Pocket-Sized Storage Crucial X10 Portable SSD (2TB): MSRP - $239, Sale Price - $209 The Crucial X10 is a rugged, dust and water-resistant external USB SSD, that offers excellent performance in a compact package. Compact Enclosure IP65 Dust And Water Resistance Broad Compatibility High Capacities Available Strong Performance Best Performance Requires USB 3.2 Gen...
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Jensen Huang On Joe Rogan: How Fear Of Failure Fuels NVIDIA’s AI Empire

Jensen Huang On Joe Rogan: How Fear Of Failure Fuels NVIDIA’s AI Empire NVIDIA CEO Jensen Huang made his debut on the latest episode of The Joe Rogan Experience last evening, sitting down for over two hours with the host of America's most popular podcast. During the episode, the two cover a fairly wide variety of topics with a focus on technology and governance, but especially focused on NVIDIA itself and ongoing
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Meta Reality Labs Reportedly Facing Up To 30% Budget Cut

Meta Reality Labs is facing up to 30% budget cuts, Bloomberg reports, higher than the 10% Mark Zuckerberg normally asks for during budget cycles.

Reality Labs, if you're unaware, is the division of Meta behind its Quest headsets, Horizon software, smart glasses, and sEMG wristband, as well as researching future technologies such as Codec Avatars and true AR glasses.

Since Meta started breaking out the financial results of Reality Labs in its earnings calls in Q4 2020, it's been public knowledge that the division spends significantly more than it brings in, resulting in a financial "loss" that has been the fuel for countless clickbait articles each quarter.

But while describing this as a "loss" is technically correct in an accounting sense, much of it would be more accurately described as long-term investment. XR headsets like Quest are still a relatively early technology. Further, as of 2022 more than 50% of Reality Labs spending was on the research and development of AR glasses, and the company has yet to even launch a true AR glasses device.

Still, Meta is a business, and at some point, it wants Reality Labs to be profitable, a goal that will involve spending less, transitioning from a bloated research and development group to a viable business.

In July 2024, The Information reported that Reality Labs was told to cut spending by 20% by 2026. But the first three quarters of 2025 have seen Reality Labs spend roughly the same as it did in 2024.

Bloomberg's new report comes as Meta is planning its budget for next year. According to the report, executives are "considering" a cut "as high as 30%" for Reality Labs, with associated layoffs that would arrive as early as January.

Proposed cuts would primarily target VR and Horizon Worlds, according to the report, at a time when Meta is hoping to scale up its smart glasses ambitions.

As Ray-Ban Meta Sales Skyrocket, Quest Sales Are Down Again
Meta Reality Labs revenue rebounded in Q2, up 5% compared to 2024. But this was driven by the Ray-Ban Meta glasses, while Quest headset sales were again down.
UploadVRDavid Heaney

The company, with its partner EssilorLuxottica, is still selling many of its smart glasses models as fast as it can make them. Simultaneously, it has seen Quest headset sales decline in 2025 compared to 2024, with Quest 3S proving only a hit during the holidays, not the rest of the year.

This combination of significant success in the smart glasses space and relative failure in growing its VR headset business is likely the driver of the company's decision to focus cuts on the latter, and it will be paying close attention to the sales of its next headset to decide how to invest through the rest of the decade.

Apple’s Head Of UI Leaves To Lead Design At Meta Reality Labs
Apple’s head of user interface design is leaving the company, after almost 20 years, to lead design at Meta Reality Labs.
UploadVRDavid Heaney

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Follow Alice's Adventures In Wonderland Down The Walkabout Rabbit Hole

When Don Carson was hired by Lucas Martell in September 2021 to work as an artist on Walkabout Mini Golf, the former theme park designer mentioned a name and place he wanted to see in virtual reality.

Carson's dream space opens to the public in VR this week. In Walkabout Mini Golf, the final paid add-on course of 2025 from studio Mighty Coconut finds visitors at the bottom of a rabbit hole following Alice on a journey growing curiouser and curiouser.

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When he was a child, Carson loved Alice's Adventures in Wonderland by Lewis Carroll with illustrations by John Tenniel. First published in 1865, Alice's series of encounters with strange creatures has seen every kind of adaptation from those original words and images. From release on December 4, 2025, Carson's course design for Martell's Walkabout with holes by Henning Koczy will see people leaning in to look through the keyhole at a royal garden beyond. Then they'll follow Alice's trail of dropped bottles, growing small and large along the way in a mad laughing party of their own.

As the course opens, Walkabout's core design team convenes at Carson's home studio in the Pacific Northwest to rough out ideas for the game that will open in 2027. Below is an image of the Walkabout Path for Alice's Adventures In Wonderland drawn by Carson as an early concept in 2024.

Pen and ink drawing by Don Carson of an early draft of the "walkabout path" through Alice's Adventure's In Wonderland.

First shown publicly in our coverage of the game's 36th course, the Mother Goose-inspired Forgotten Fairyland, the "Walkabout Path" for each course starts as a continuous circuitous block carved in virtual reality with Gravity Sketch. At the same time visitors follow Alice's finalized path for the first time, Walkabout's designers meet in the physical world to wear VR headsets together in the same space as they rough out places as a kind of team-building exercise of pure spatial creation.

You can watch our full 27-minute tour of Alice's Adventures in Wonderland with Carson and Koczy taking us along Alice's adventure from the Cheshire Cat to the Jabberwocky and Queen, and find all of our coverage of Walkabout at UploadVR.com/Walkabout.

Walkabout Mini Golf Creator Lucas Martell Makes A Sandbox For Artists To Play Inside
Walkabout Mini Golf follows Alice down the rabbit hole into Wonderland this week. We sat down with game director Lucas Martell for an in-depth Q&A about the game.
UploadVRIan Hamilton

Each new course from Walkabout features 36 new hole designs, 18 each in easy and hard modes. I only briefly glimpsed the eye-catching new visual effect shown in Wonderland's hard mode, but in my tour video above you can see Koczy himself – the designer of all the holes – putting right into a Mad Tea Party. I won't spoil what happens in that video if you're waiting to experience it for yourself.

There are well beyond 1,000 unique hole designs in Walkabout now, many of them designed by Koczy. At the Mad Tea Party he's a wizard in Wonderland channeling something into Walkabout I first experienced almost a decade ago.

I enjoy sitting on Amalthea around Jupiter and Pistol Whip's levels are still dreamy, but to my personal taste a Walkabout Mad Tea Party with friends played like Alice in Wonderland may be the best experience in all of virtual reality now.

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Meta's Smart Glasses SDK Is Now Available To Build With, But Not Yet To Ship

Meta's Wearables Device Access Toolkit, which lets smartphone apps access the camera of its smart glasses, is now available as a public preview.

That means that developers can download it and integrate it into their iOS and Android phone apps, and can test it on their own glasses, but they cannot yet ship it for general public use.

Announced at Connect 2025, Wearables Device Access Toolkit lets phone apps capture a photo or initiate a video stream from the glasses. The app can then store or process the frames it receives. And since Meta smart glasses function as Bluetooth audio devices, developers can combine this visual capability with audio in and out.

Developers could, for example, leverage the SDK to add first-person livestreaming or recording features to their apps. Or they could feed the camera imagery to a third-party multimodal AI model to analyze what you're looking at and answer questions about it.

For a video stream, the maximum resolution is 720p and the maximum frame rate is 30 FPS, a limitation related to the use of Bluetooth. And when Bluetooth bandwidth is limited, the resolution and frame rate will be automatically reduced.

Ray-Ban Meta and Oakley Meta HSTN glasses are currently supported, with support for Oakley Meta Vanguard and Meta Ray-Ban Display coming in the near future. But to be clear, support for the latter will only include receiving camera imagery, not displaying anything on the HUD.

Interested developers can find Wearables Device Access Toolkit at wearables.developer.meta.com.

Early Developer Experiments

Meta provided an early version of the Wearables Device Access Toolkit to a handful of developers several months ago, including Twitch, Microsoft, Logitech Streamlabs, and Disney.

Twitch and Logitech Streamlabs are using the SDK to let you livestream your first-person view on their platforms, just as you already can on Instagram, while Microsoft is using it for its Seeing AI platform that helps blind people navigate and interact with the world around them.

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How 18Birdies is using the toolkit.

One particularly interesting use case comes from 18Birdies. The golf app is experimenting with using Meta Wearables Device Access Toolkit for real-time yardages and club recommendations, helping golfers without requiring them to take their phone out of their pocket.

Another is from Disney's Imagineering team, which explored using the toolkit to give guests a personal AI guide in Disney parks.

Disney Explores Using Ray-Ban Meta Glasses To Guide Guests Around Its Parks
Disney is exploring using Ray-Ban Meta glasses to give guests a personal AI guide in its parks, leveraging the new Meta Wearables Device Access Toolkit.
UploadVRDavid Heaney

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ASRock's New Intel Motherboard Has Both DDR5 And DDR4 Memory Slots

ASRock's New Intel Motherboard Has Both DDR5 And DDR4 Memory Slots Thanks to an AI arms race, PC memory prices have gotten out of control in the past several months (and also pushed Crucial out of the consumer market), but is a motherboard with slots for both DDR5 and DDR4 modules really the answer? Probably not but that didn't stop ASRock from quietly launching such a thing. It's new H610M Combo lives up
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NASA Warns Surge In Satellites Will Sabotage Astronomy And Hubble Images

NASA Warns Surge In Satellites Will Sabotage Astronomy And Hubble Images Here's something most of us saw coming: the accelerating deployment of tens of thousands of communication satellites in low Earth orbit (LEO) is creating a diffuse veil of light pollution that is now demonstrably compromising the performance of some of the most powerful telescopes in the world, including the venerable Hubble Space Telescope. Astronomers
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Apple's Head Of UI Leaves To Lead Design At Meta Reality Labs

Apple's head of user interface design is leaving the company, after almost 20 years, to lead design at Meta Reality Labs.

Alan Dye joined Apple in 2006, and since 2015 had been the VP in charge of the company's software design, including the user interfaces of its operating systems and the design language it encourages developers to follow. He was involved in the iOS 7 redesign and watchOS, and led work on the iPhone X swipe interface, AirPods pairing interface, CarPlay, Dynamic Island, visionOS, as well as key Apple apps like the App Store, Safari, Maps, TV, Notes, and FaceTime.

Reality Labs, if you're unaware, is the division of Meta behind its Quest headsets, Horizon software, smart glasses, and sEMG wristband, as well as researching future technologies such as Codec Avatars and AR glasses.

Bloomberg's Mark Gurman first reported Dye's move, and a few hours later Mark Zuckerberg confirmed it in a post on Threads, stating that Meta is forming a new top-level "creative studio".

Dye will be joined by Billy Sorrentino, who was one of his deputies at Apple since 2016, and Joshua To, who previously led interface design at Reality Labs.

Here's Mark Zuckerberg's explanation of the new design studio's role at Meta Reality Labs:

"The new studio will bring together design, fashion, and technology to define the next generation of our products and experiences. Our idea is to treat intelligence as a new design material and imagine what becomes possible when it is abundant, capable, and human-centered. We plan to elevate design within Meta, and pull together a talented group with a combination of craft, creative vision, systems thinking, and deep experience building iconic products that bridge hardware and software."
"We're entering a new era where AI glasses and other devices will change how we connect with technology and each other. The potential is enormous, but what matters most is making these experiences feel natural and truly centered around people. With this new studio, we're focused on making every interaction thoughtful, intuitive, and built to serve people."

The claim that Meta plans to "elevate design" is particularly notable, given that the company's Quest headsets have long been criticized for their confusing, scattered, and clunky user interface. Meta started rolling out a design overhaul earlier this year, but it's still experimental, and far from complete.

We also criticized the interface of Meta Ray-Ban Display in our review, pointing out that it takes far too many swipes and taps to accomplish many common tasks.

Quest v83 PTC Has The Evolved Horizon OS UI Meta Teased At Connect
Horizon OS v83 PTC includes the evolved Quest system UI that Meta teased at Connect, as well as scene understanding for slanted ceilings and inner walls.
UploadVRDavid Heaney

It will likely take years, or at the very least many months, before the results of Dye's new design team arrive in Meta products. But it could, if all goes well, be a crucial ingredient for Meta's hopes to stave off competition from Apple and Google in the smart glasses and XR headsets market as the technology matures and scales to hundreds of millions of users in coming years.

Announcing his departure from Apple in an Instagram story, Dye quoted Steve Jobs: “I think if you do something and it turns out pretty good, then you should go do something else wonderful, not dwell on it for too long. Just figure out what’s next.”

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Micron kills Crucial brand to focus on AI data centre segment

Micron has announced it will discontinue its consumer-facing Crucial brand, marking the end of a 29-year run for one of the most known names in PC memory and storage. The company confirmed it will cease selling Crucial-branded consumer products through global retailers and distributors by February 2026.

Micron's decision represents a strategic pivot for the US memory giant, which is reallocating its manufacturing capacity away from the low-margin consumer market to satisfy the insatiable demand for enterprise-grade memory in AI data centres. Sumit Sadana, Micron's Executive Vice President and Chief Business Officer, stated that the AI-driven growth in the data centre has led to a surge in demand for memory and storage, necessitating the move to improve supply for larger, strategic customers in these faster-growing segments.

For PC enthusiasts and system builders, this marks a significant loss. Crucial has long been a go-to choice for reliable, affordable DDR4 and DDR5 memory kits and SSDs. While shipments will end in early 2026, Micron has assured existing customers that it will continue to honour warranties and provide service support for Crucial products already in the wild.

The move is not a total withdrawal from the memory market, but rather a realignment. Micron will continue to sell its Micron-branded enterprise products to commercial channel clients globally. To mitigate the impact on its workforce, the company plans to offer redeployment opportunities to affected employees, moving them into other open positions within the organisation.

KitGuru says: Micron is one of the biggest memory suppliers in the world by volume, so this is a pretty major blow to the consumer market. We can only hope that the likes of Samsung and SK Hynix don't go in the same direction, as consumers would be left with very few options if that were to happen. 

The post Micron kills Crucial brand to focus on AI data centre segment first appeared on KitGuru.
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Ball x Pit sells 1 million copies as future updates officially confirmed

In recent years we’ve seen a surge in the number of successful indie rogue-likes, with titles including Hades, Balatro, Vampire Survivors and more all selling millions of copies while inspiring others to tackle the genre with their own unique twist. One such title is the brickbreaker-themed Ball x Pit, which has now sold over 1 million copies.

Releasing a trailer to YouTube, Ball x Pit publisher Devolver Digital confirmed that the game has officially sold over 1 million copies since its release on the 15th of October.

In celebration of this milestone, the team announced that Ball x Pit will be receiving 3 free major updates throughout 2026, writing: “With over 1 MILLION units sold, it totally makes sense to keep this ball rolling, right? Three major content updates are coming to BALL x PIT for free, bringing new characters, balls, passives, evolutions, and more!”

While hopefully the first round of many, Ball x Pit’s initial major update arrives in January of next year and is titled the ‘Regal Update’. This will be followed up by the ‘Shadow Update’ in April of 2026; concluding with the ‘Naturalist Update’ in July.

Despite there being so many different rogue-likes, Ball x Pit manages to put its own unique spin on the formula. Considering the fact that the title is also available on Xbox Game Pass, its swift success is notable. It will be interesting to see how future updates switch up the potential combos.

KitGuru says: Are you one of the 1 million? What do you think of the game? What’s been your favourite unique rogue-like of 2025? Let us know down below.

The post Ball x Pit sells 1 million copies as future updates officially confirmed first appeared on KitGuru.
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Fractal Design Epoch XL Review

The new Fractal Design Epoch XL is a decent case that delivers everything most people need, however it doesn't live up to its name. An Epoch is a new beginning, while this Epoch is a clear evolution of previous Fractal Design cases. Added to that, the XL tag doesn't really apply as a 360mm cooler will squeeze in the roof with a tiny amount of clearance, which makes this case ‘mid size' in our view. But enough quibbling, the Epoch XL has a questionable name, however the case is a decent piece of hardware.

Timestamps
00:00 Intro
00:53 Versions and Pricing
01:28 Removing panels / filters
02:57 A look inside / Cable Management / Drive mounts
04:49 Front I/O / Straps
05:36 Installing Hardware
10:12 Noise / Performance Testing
12:05 Worth Buying – Leo’s Thoughts

Main features

  • Clean, contemporary design with refined details such as a laser etched aluminium badge and textile pull tab
  • Includes three Momentum 14 fans with LCP blades and FDB bearings for powerful, quiet cooling
  • Supports GPUs up to 425 mm with front fans, or up to 395mm with a front radiator
  • Cooler-compatible with space for up to 360 mm front or top radiators
  • Ventilated mesh front and top panels designed for natural airflow
  • Tool-free access with a slide-to-remove top panel and pull-to-remove front panel
  • Tidy interior with cable grommets, fixed routing straps, and ample routing space for a clean build
  • Supports ATX, mATX, and ITX motherboards with front-facing connectors, as well as ATX and mATX reverse-connector motherboards
  • Accessible I/O with a 20 Gbps USB Type-C port, dual USB Type-A ports, and a combo audio jack

Specification:

  • Motherboard support: E-ATX up to 275mm or ATX with Reverse Connectors.
  • Power supply support: ATX.
  • Expansion slots: 7.
  • Included fans: 3x Momentum 140mm front intake.
  • Fan mounts: 3x 120mm/140mm front, 3x 120/2x 140mm or 2x 180mm roof, 1x 120mm rear.
  • Radiator mounts: 360mm/280mm front, 360mm/280mm roof, 120mm rear.
  • 5.25-inch optical drive bays: None.
  • Internal drive bays: 2x 3.5-inch/2.5-inch, 2x 2.5-inch.
  • Front I/O ports: 1x USB 3.1 Gen 2 Type-C 20Gbps, 2x USB 3.1 Gen 1 Type-A, audio.
  • Dimensions: 509mm H x 503mm D x 240mm W.

Testing

To put this case through its cooling paces we will be using a test system consisting of an AMD Threadripper 9970X, Palit RTX 5080 Gamerock OC 16GB and an SSD. This system allows us to produce a substantial amount of heat and effectively test the Fractal Design Epoch XL‘s cooling capabilities.

Test System:

  • Processor: AMD Threadripper 9970X
  • CPU Cooler: Phanteks Glacier One 360D30
  • Motherboard: Gigabyte TRX50 Aero D
  • Memory: 64GB Kingston Fury DDR5-6000 RDIMM
  • Graphics card: Palit RTX 5080 Gamerock OC 16GB
  • Power supply: Montech Titan PLA 1000W
  • SSD: Crucial T705 PCIe 5.0 M.2 NVMe
  • OS: Windows 11

Cooling Performance

Cooling Performance Overview

We hammered the Fractal Design Epoch XL with 800W of power and while it struggled with the fans turned down low, it performed well once we cranked them up a bit. We found the compromise setting of 1,400rpm worked well and was fairly quiet, and this in extreme circumstances. When you consider our combination of AMD Threadripper and Palit RTX 5080, it seems clear a regular gaming PC will work very nicely inside the Epoch XL.

Closing Thoughts

As we started our review of the Fractal Design Epoch XL, we were struck by the thoughts that made it into the introduction of our video. This case doesn't look very Epoch-y and neither is it especially XL.

Indeed, it lacks any obvious innovation so you can forget about rotating GPUs mounts or RGB lighting for the power supply housing. Having said that, the hardware is bang up to date and supports motherboards with hidden connectors, such as BTF and Project Zero.

As we worked through the review and built a PC it became clear the Epoch XL doesn't have any fundamental problems. Sure, it is built down to a price and it lacks noise deadening tricks and tweaks, but everything is in the right place and works very nicely. This case makes sense if you are using a 360mm AIO cooler along with a large graphics card, which is fairly elite in the scheme of things but slap bang plumb in the middle of the KitGuru audience.

You can buy the Fractal Design Epoch XL for £109.99 inc VAT.

Pros:

  • Good value for money.
  • Supports 360mm coolers in the front and roof.
  • Supports hidden connector motherboards.
  • Decent cable management.

Cons:

  • Minimal noise-deadening features.
  • It’s a mainstream case without any innovation.
  • No support for a vertical GPU.

KitGuru says: The new Epoch XL from Fractal Design is a decent case at a fair price that has no obvious weak points.

 

The post Fractal Design Epoch XL Review first appeared on KitGuru.
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Surprise Drag x Drive update expands Survival Tag mod, offers free demo and more

One of Nintendo’s weakest first-party exclusives of the year is Drag x Drive. Released shortly following the launch of the Switch 2, this mouse-mode focused Basketball title failed to impress with relatively tiring controls and a strong lack of content. As they have been doing with many of their early Switch 2 releases however, Drag x Drive has now gotten a somewhat notable content update alongside a free demo.

Releasing the surprise update, Nintendo shared the full list of patch notes for Drag x Drive version 1.2.0. Available now, the most notable additions include the following:

  • Added the chasing game ‘Survival Tag’ to friend parks, local wireless parks, and LAN parks.
    • Collision changes made to account for potential latency
  • Made some adjustments to bots in friend parks, local wireless parks, and LAN parks.
  • Changed the target of the Focus Cam when near the sumo ring to the sumo ring itself
  • Added a feature to enable players to delete their own records
  • Previous Drag x Drive: Global Jam renamed to ‘demo’ and is now available whenever
  • Various bug fixes

Drag x Drive Update

While far from the most exciting update, it is somewhat encouraging at the very least to see that Nintendo haven't already abandoned the game.

Whether Drag x Drive will see any significant updates or additions to its content, we will have to wait and see, but this is still better than nothing.

KitGuru says: What do you think of this update? How have Nintendo’s post-launch updates been so far? Will Drag x Drive ever get any new substantial content? Let us know down below.

The post Surprise Drag x Drive update expands Survival Tag mod, offers free demo and more first appeared on KitGuru.
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MSI offers free 360mm AIO cooler with select Intel Core Ultra CPUs

Black Friday has come and gone but there are still some good tech deals floating around for DIY PC builders. This week, MSI launched a new bundle, offering up a free 360mm AIO liquid cooler to those buying an eligible Intel Core Ultra CPU.

Over at Scan, if you buy an Intel Core Ultra 9 285K or Ultra Core 7 265K processor, you will also get a free MSI MAG CoreLiquid I360 AIO liquid cooler to go with it. That means you'll instantly have high-performance cooling to go with your new CPU upgrade.

The Intel Core Ultra 9 285K desktop processor is Intel's current consumer flagship model, offering up 24 cores and 24 threads, along with a 5.7GHz turbo boost speed. You'll have a much better chance of maintaining those higher clock speeds when pairing the CPU with a 360mm AIO liquid cooler. The Core Ultra 7 265K is one step down, offering 20 cores and 20 threads and a 5.5GHz max boost speed.

You can take advantage of the offer via SCAN for the Core Ultra 9 HERE and for the Core Ultra 7 HERE.

KitGuru Says: Both of these CPUs fall into the high-performance category so pairing them with a 360mm AIO makes perfect sense. Getting to do that for free is a very good bargain. 

The post MSI offers free 360mm AIO cooler with select Intel Core Ultra CPUs first appeared on KitGuru.
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December’s Humble Choice line-up available now

Each month, all those with a Humble Choice membership are able to get their hands on 8 or so titles as part of the company’s Choice subscription service. For the final month of 2025, Humble is offering a decent selection of games, including Like a Dragon Gaiden: The Man Who Erased His Name; Streets of Rage 4 and more.

Available to add to your library from now until the end of the month, December’s Humble Choice line-up features the following:

  • Nine Sols
  • Like a Dragon Gaiden: The Man Who Erased His Name
  • Streets of Rage 4
  • Lost Skies
  • Intravenous II
  • Dungeon Tycoon
  • Beholder Conductor
  • Godlike Burger

Humble Choice

Though far from the most exciting month, there is still plenty to enjoy, with the likes of The Man Who Erased His Name being an interesting spin-off of the Yakuza (Like a Dragon) series in which you once again “Jump into the shoes of Kazuma Kiryu, a former yakuza member who faked his death to escape a life of crime but has been dragged back into the game to protect his family.”

Streets of Rage 4 meanwhile is a worthy follow-up to the classic beat ‘em up series. Released over 25 years after its 3rd entry, SoR4 is just as good if not greater than the iconic trilogy which it is following up from.

As always, a portion of your subscription’s proceedings will go towards charity, with this month’s being Save the Children: Working “in more than 100 countries, including the U.S., to ensure kids have the education, protection, and support they need to thrive.”

KitGuru says: What do you think of December’s offerings? Have Humble justified their subscription price increase? Let us know down below.

The post December’s Humble Choice line-up available now first appeared on KitGuru.
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ASUS ROG Strix SCAR 18 G835 (2025) Review - Incredible Gaming Laptop

With its massive, well-engineered vapor chamber cooling, the ASUS ROG Strix SCAR 18 G835 (2025) pushes the performance of the Core Ultra 9 275HX and RTX 5090 to new heights with reasonable noise levels and low external temperatures. The super bright Mini LED display, great input devices, superb I/O, and tool-less upgradability cement this machine as the zenith of mobile gaming.

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Oh My Galaxy! Brings A New Action Puzzler To Samsung Galaxy XR

Oh My Galaxy! is a new mixed reality arcade puzzler that's out today on Samsung Galaxy XR.

Marking its first launch on Samsung's headset, Oh My Galaxy! is the latest game from FRENZIES developer nDreams Near Light. The premise involves transforming your room into an interplanetary playground, tasking you with saving planets from alien attackers using hand tracking controls to fling asteroids at them.

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Release trailer

Near Light states there are over 100 increasingly difficult stages split across three main chapters, promising physics-based gameplay with various objectives. Defeating these aliens requires using different asteroids with unique abilities, ranging from the “high-explosive Boom Boulder to the six-part Splitter Stone.”

nDreams calls this one of the first “original titles” for Samsung's headset, joining launch titles Enigmo and Inside [JOB] as one of three currently exclusive Android XR games. However, while Enigmo is a timed exclusive that's coming to Quest, no further platforms were mentioned in today's announcement, so it's unknown if Oh My Galaxy! will eventually arrive elsewhere.

Oh My Galaxy! is available now on Samsung Galaxy XR for $9.99.

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iPhone 17e Leak Reveals Key Design Specs For Apple's Lower-Cost Smartphone

iPhone 17e Leak Reveals Key Design Specs For Apple's Lower-Cost Smartphone Slated for an early 2026 release, the low-cost iPhone 17e is rumored to get a couple of significant design overhauls, nudging the e-series' aesthetics closer in line with the company's flagships.   As we know, the facade of Apple's iPhone 16e is characterized by relatively thick display bezels and a screen notch. South Korean news outlet
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Alienware Gaming Monitor Blowout Sale Deals Savings Up To $200 Off

Alienware Gaming Monitor Blowout Sale Deals Savings Up To $200 Off If you've never considered an Alienware product because you thought the pricing premium would be too high, do yourself a favor and have a look at the current crop of deals. We already highlighted some fantastic savings on Alienware desktop PCs and laptops for Cyber Monday (which are still on sale, by the way), and now a handful of Alienware
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Micron Pulls Crucial From Consumer Market To Feed The Insatiable AI Beast

Micron Pulls Crucial From Consumer Market To Feed The Insatiable AI Beast Micron announced it is winding down the sale of its Crucial-branded memory and storage products to consumers after nearly three decades, marking the end of a remarkable era that has seen numerous other OGs fall by the wayside, including BFG, EVGA, OCZ, Hypersonic (at one time the parent company of OCZ), and others. And folks, on a personal
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Cave Crave Adds Competitive Arcade Mode, PC VR Launch Next Week

Exploration sim Cave Crave added an arcade mode and new horror map in its recent update, and a PC VR release will follow next week.

Developed by 3R Games, Cave Crave sees you exploring tight tunnels and caves as you try to find an escape, marking walls with chalk and using various tools. While this update will arrive “soon” on PS VR2, Quest players can now jump into a new Arcade Mode that turns this into a competitive race against time, where you aim for the quickest run on the online leaderboards.

As for Cave Crave's optional Horror Mode, that's been updated with a brand new map called 'Abyss,' where your goal is to simply make it back alive. 3R Games says that it's been “inspired by cosmic dread and subterranean monstrosities straight out of a Lovecraftian nightmare,” warning of something “ancient and malevolent” hiding in the dark.

This follows the addition of Utah's Nutty Putty Cave as a free update on both platforms, a real-life cave closed in 2009 after the death of John Edward Jones. 3R Games says this was recreated using the official cave map and additional data without gamifying it, stating its aim to offer a “respectful, authentic way” to explore this permanently closed site.

For the PC VR release, 3R Games confirmed it's now arriving on December 12 with almost all the Quest version's previously released updates - Arcade Mode is coming "shortly after launch." The developer also promised improved visuals like advanced lighting and shadows, dynamic water reflections, and sharper textures.

Cave Crave is out now on PlayStation VR2 and Quest, while the Steam version arrives on December 12.

Cave Crave Review: All The Thrills Of Cave Exploration, Minus The Danger
Cave Crave delivers all the thrills of cave exploration that comes recommended on Quest, and it’s out next week on PS VR2.
UploadVRJames Galizio

Update Notice

This article was initially published on November 10, 2025. It was updated on December 4, 2025, when the PC VR edition confirmed a release date.

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Quest Headsets Get Second Exclusive Avatar: Fire and Ash 3D Clip

Quest headsets now have a second exclusive 3D clip from Avatar: Fire and Ash.

It comes just under three months after the first exclusive 3D clip from the movie arrived on Quest headsets just after Meta Connect.

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The short 3D clips are the first results, albeit small, of Meta's exclusive multi-year partnership with James Cameron's new company Lightstorm Vision, which has the goal of "making stereoscopic technology ubiquitous for all visual media by enabling stereoscopic 3D content creation in as seamless a manner as traditional 2D".

The partnership, announced almost exactly one year ago, should help bring significantly more 3D video content to Quest headsets. At the time, Meta said it will bring "world-class 3D entertainment experiences spanning live sports and concerts, feature films, and TV series featuring big-name IP" to Horizon OS.

James Cameron appeared on-stage during the Meta Connect 2025 keynote for around twelve minutes, where he reiterated his views on how VR headsets are the ideal viewing platform for 3D content.

Apple's competing visionOS offers hundreds of 3D movies through Apple TV and Disney+, but Meta's platform currently lacks an equivalent offering.

James Cameron: VR Headsets Solve The Problems Of 3D Cinema
James Cameron, who recently announced a partnership with Meta, waxed lyrical about how XR headsets solve the problems of traditional 3D glasses.
UploadVRDavid Heaney

You can find the Avatar: Fire and Ash 3D clip in the TV app on Quest, where you can also find the two official trailers for the movie in 3D.

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KitGuru Advent Calendary Day 4 – Win one of THREE PowerColor Alphyn peripheral bundles!

For Day 4 of the KitGuru Advent Calendar we have teamed up with PowerColor to offer up THREE bundles. Each winner today will get a brand-new PowerColor Alphyn AH10 gaming headset and AM10 gaming mouse. 

The PowerColor Alphyn gaming peripherals became available in the UK earlier this year. The Alphyn AH10 headset is a great option, offering DTS-tuned audio profiles, low-latency wireless and up to 30 hours of continuous battery life with quick-charge capability so you can avoid downtime. The Alphyn AM10 mouse perfectly complements the headset with wired and wireless modes, a precise PAW3395 sensor and RGB lighting.

How to Enter:

To enter this giveaway, all you have to do is head over to our competition announcement post on Facebook, HERE. In the comments, leave an answer to the following question – What was your first gaming mouse?

This competition is open Worldwide.

The winners will be picked randomly shortly after 11AM GMT December 5th, and a new competition will be announced for Day 5. The chosen winners have 48 hours to respond, if we do not hear from them, a new winner will be picked.

Terms and Conditions: This competition is open worldwide, starting at 11AM GMT on December 4th and ending at 10:59AM GMT on December 5th. Due to the busy Christmas season, prize deliveries could take longer than usual, and some prizes may not ship until January. In compliance with GDPR, we will not collect or store any personal information as part of this competition. Once the winner has been contacted and their prize received, personal details will be deleted from our email servers. Your details will not be shared, we respect your privacy.

KitGuru Says: Good luck to all who enter, we'll be back tomorrow morning to announce a winner and turn the calendar over to Day 5!

The post KitGuru Advent Calendary Day 4 – Win one of THREE PowerColor Alphyn peripheral bundles! first appeared on KitGuru.
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Mario Kart World update finally adds much-needed quality-of-life options and more

Mario Kart World has had an interesting life so far. Released alongside the Switch 2, the latest and greatest Mario kart racer saw plenty of praise but an equal amount of criticism due in part to Nintendo’s rigid approach to player options across the board. Though it should have been available from the off, Nintendo has now released a massive update for Mario Kart World, bringing with it a ton of requested features.

Sharing the full patch notes to their support page, the team at Nintendo detailed Mario Kart World’s update 1.4.0. Available now, the patch brings with it a ton of welcome changes and additions, including but not limited to:

  • Added Custom Items to the item rules
  • Music track name and source title of the track that is playing will be displayed on the Pause Menu
  • Added ‘Music Volume’ to Settings/Controller
  • Added ‘Restart’ and ‘Next Race’ in the Pause Menu for ‘VS Race’ in ‘Single Player’
  • Changed the course layout of multiple intermission tracks
  • Made it so you can join in with friends who are playing Knockout Tour from ‘Friends’ in ‘2p’ and ‘Online Play’
  • Made it so players who gathered in a Room of Online Play can participate in Race, Knockout Tour, and Battle.
  • A ton of bug fixes

Mario Kart Update

While there is no denying that these fixes, changes and additions are all welcome to see, pretty much everything added arguably should have been available from day-one, with the omission of a restart option, a music volume slider and more being rather unacceptable.

Hopefully once they have added all the necessary quality-of-life improvements, we might start to get actual new content.

KitGuru says: What do you think of this update? Has it been a long time coming? Are all these changes too little too late? Let us know down below.

The post Mario Kart World update finally adds much-needed quality-of-life options and more first appeared on KitGuru.
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Ambitious Oblivion Remake mod ‘Skyblivion’ pushed back to 2026

Skyblivion is an ambitious game-sized mod which brings Bethesda Game Studios’ classic RPG Oblivion into Skyrim’s Creation Engine. After almost a decade of dedicated development from fans, the mod was finally confirmed to be releasing this year. As we near the end of 2025 however, the team has offered a notable update on the project – including the fact that it has now been pushed back to 2026.

Releasing a video to their YouTube channel discussing the latest updates to the project, the Skyblivion team confirmed that they are going to need a bit more time to bring the ambitious mod to fruition, writing:

“As a project by fans, for fans, we need a little more time to ensure Skyblivion lives up to the standards you all deserve. Our anticipated release window is moving into 2026.”

In an exciting bit of news however, the team have now published their interactive Skyblivion map online for all to enjoy, adding “you can now explore the full, finished world of Cyrodiil from the snowy Jerall Mountains to the sand-swept beaches of the Gold Coast.”

The map is exhaustive and includes all of the many different points of interest, from caves to cities; camps to Shrines; Oblivion Gates and everything in between.

While the surprise launch of Oblivion Remastered earlier this year could have put a damper on this long-running project, Skyblivion appears to be different enough to warrant its own unique playthrough or two when the mod hopefully launches next year.

KitGuru says: Are you excited for Skyblivion? How do you think it will compare to the recently-released remaster? Let us know down below.

The post Ambitious Oblivion Remake mod ‘Skyblivion’ pushed back to 2026 first appeared on KitGuru.
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