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Free-To-Play VR FPS Starvault Enters Full Release Today

Starvault, a competitive 5v5 VR shooter with MOBA elements, enters full release today on Quest.

Previously available in early access, Starvault by Theia Games is a first-person team-based game that aims to mix gameplay mechanics from hero shooters and MOBAs (multiplayer online battle arenas). Set in a sci-fi fantasy universe, this takes place across 5v5 battles where you pick one of 12 champions with varying weapons, abilities, and playstyles.

Set across large battlefields, this involves pushing through enemy lanes as you capture vision obelisks to gain map control before eventually taking down the opposing team's Energy Core. Defeating enemies and clearing camps awards experience points and credits, which can then be used for unlocking abilities or buying artifacts.

Regarding what's new with the Version 1.0 launch, Theia Games didn't elaborate on specifics before today's launch. The studio confirmed that it'll remain free-to-play with the full release, and it's getting a “full Battle Pass system” with more cosmetics. Promised improvements were also mentioned for stability, progression, and “overall gameplay feel.”

We had positive impressions when the open beta originally launched, believing Theia Games was “taking steps in the right direction to find its audience.” We criticized its lack of a memorable soundtrack, and though we've yet to see if that's been addressed with the full release, we considered Starvault to be a “valiant effort” making effective use of VR.

Starvault enters full release today on the wider Meta Quest platform, while a PC VR release is also planned in Q1 2026.

Starvault Aims High In The VR MOBA Genre
5v5 VR MOBA Starvault enters open beta today, and we went hands-on on Quest 3.
UploadVRLuis Aviles

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Microsoft may finally be working on COD for Switch 2

In the lead up to Microsoft's acquisition of Activision Blizzard, the company had to fight for regulatory approvals, forcing the company to hand out 10-year agreements to the likes of Nintendo and Sony, promising that Call of Duty would be available on their respective platforms for at least ten years. So far, Call of Duty has not returned to Nintendo consoles, but new job listings hint that progress is now being made. 

As spotted by Insider Gaming, a new job listing for a Senior Technical Artist at Sledgehammer Games specifically calls for developers with “AAA mobile or Switch experience”, indicating that Microsoft is finally working on bringing future COD games to the Switch 2 console.

This is a big step for Call of Duty, as the series has had little presence on Nintendo platforms. In fact, the last COD title to release on a Nintendo console was Call of Duty: Ghosts for the Wii U, and that was all the way back in 2013.

Currently, Sledgehammer is believed to be in charge of developing COD 2027, with Infinity Ward taking the reins in 2026, presumably with a new Modern Warfare game. It is unclear if COD 2026 will skip the Switch 2 like Black Ops 7 has, but at the very least, we know that COD 2027 should be on Nintendo's console.

KitGuru Says: Do you think Call of Duty will be successful on Switch 2? If they want a shot at getting the masses to download it, they may need to do something about the file size, as the Switch 2 only has 256GB of internal storage, and some past COD titles have demanded around 200GB of storage on platforms like PC. 

The post Microsoft may finally be working on COD for Switch 2 first appeared on KitGuru.
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World of Warcraft: Midnight is launching a little later than expected

In recent weeks, a number of leaks have claimed that the next expansion for World of Warcraft, Midnight, will release in late February 2026. Now with the recent beta test concluded, Blizzard has announced the date officially – and it will be a week later than originally anticipated.

World of Warcraft: Midnight is officially launching on March 2nd 2026, a week later than earlier leaks had claimed. The new expansion will introduce four more levelling zones for players to explore, alongside eight dungeons, three new raids and for the very first time in WoW history, player housing.

World of Warcraft: Midnight is the second chapter of the Worldsoul Saga, taking players back to Quel’Thalas and Silvermoon City to defend the Sunwell against Xal’atath and her Devouring Host. This expansion will also introduce a new Alliance-bound race to the game, the Haranir. Demon Hunters will also get a new specialisation to spec in to.

If Blizzard keeps up its current release cadence, then the third and final part to the Worldsoul Saga, titled The Last Titan, should release around late 2027 / early 2028.

KitGuru Says: Did you jump back into WoW for The War Within? Are you looking forward to Midnight?

The post World of Warcraft: Midnight is launching a little later than expected first appeared on KitGuru.
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Nintendo has made a rare studio acquisition

Nintendo rarely makes acquisitions and when it does, it tends to pick up smaller studios that have previously worked on its own franchises. The case is no different here, with Nintendo announcing that it is acquiring Bandai Namco Studios Singapore. 

No, Nintendo isn't acquiring all of Bandai Namco, but it is buying the company's Singapore-based studio. Previously, Nintendo has contracted this studio for work on games like Splatoon 3, Pokémon Snap (2021) and they even worked on early versions of Metroid Prime 4 before development moved over to Nintendo's own Retro Studios.

The acquisition will take place in two phases, with Nintendo buying 80% of shares in April 2026, followed by the remaining 20% some months later. The studio will also be renamed as Nintendo Studios Singapore.

In recent years, Nintendo has made a handful of acquisitions, although not nearly as many as the likes of Microsoft and Sony. Since 2020, the company has bought Next Level Games, who worked on Luigi's Mansion 3, as well as another long-time partner studio, SRD. It also now wholly owns Monolith Soft, the company behind the Xenoblade RPGs, and it picked up Dynamo Pictures, rebranded as Nintendo Pictures, although that company is more focused on Nintendo's movie ambitions rather than games.

KitGuru Says: Nintendo has had a close working relationship with Bandai Namco over the course of the Switch generation. That no doubt played a role in getting this acquisition over the line. 

The post Nintendo has made a rare studio acquisition first appeared on KitGuru.
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Amazon Fire TV Stick Deals Up To 50% Off Are Lit For Black Friday

Amazon Fire TV Stick Deals Up To 50% Off Are Lit For Black Friday It should come as no surprise that Amazon saved its most aggressive discounts on its streaming hardware for the Black Friday sales bonanza. The newest version of every Fire TV Stick is on sale, and not just by a little bit—the discounts span 42% on the low end (or 36% if factoring in the Fire TV Cube) and stretch all the way up to 50% off.
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Witcher 4 and Cyberpunk 2 dev teams continue to grow

CD Projekt Red has been steadily growing out its teams in recent years as it expands into a true multi-project studio. Over the past few months, the company has hired around 50 more developers, growing out the teams for both Cyberpunk 2 and The Witcher 4. 

CD Projekt Red's Q3 earnings report is now live and as usual, the company included a graphic detailing how many developers it has assigned to each of its upcoming games. At this point, there are over 850 developers working across CDPR's studios. More than half of them are working on The Witcher 4, which is the game ‘closest' to release, although it is still unlikely to release before 2028.

The Cyberpunk 2 team has also grown in recent months, with 135 developers now working on the game. Cyberpunk 2 has not yet entered full production, but the team has been scaling up, indicating that good progress is being made on laying the groundwork for the sequel. If all goes well, Cyberpunk 2 should be in the full swing of production by the time The Witcher 4 comes out, which should hopefully reduce wait times between projects.

Project Sirius and Project Hadar are two smaller-scale games being worked on. One of them is a remake of The Witcher 1, allowing the game to be released on consoles for the first time ever. However, we do not know what the other game is.

KitGuru Says: CD Projekt Red appears to be managing its new multi-project approach well. Assuming everything remains on track, we could potentially see both The Witcher 4 and Cyberpunk 2 within a few years of each other. This would be a huge improvement, as we had to wait more than five years between the releases of The Witcher 3 and Cyberpunk 2077 – if you were one of the people that waited for Cyberpunk to be ‘fixed' before playing, then you would have waited over seven years between releases. 

The post Witcher 4 and Cyberpunk 2 dev teams continue to grow first appeared on KitGuru.
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Best Black Friday Audio (Earbuds & Headphones) Deals 2025

Best Black Friday Audio (Earbuds & Headphones) Deals 2025 We can't speak for everyone, but around these parts we're all gonna be packing on a few extra pounds after feasting on Thanksgiving, followed by more holiday meals to close out 2025. Factor in leftovers and, well, our waistlines don't stand a chance. That's okay, in part because we'll work it off while jamming to our playlists. You can too,
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GeForce Now adds seven more games this week and completes global RTX 5080 rollout

GeForce Now is adding support for seven more games this week. The headliner is Of Ash and Steel, a brand new release this week that will launch straight onto the RTX 5080-powered servers. 

Most of 2025's biggest titles are available via GeForce Now, complete with the RTX 5080 upgrade, which has been rolling out across the world over the past few months. This week, another title joins the RTX 5080 servers –  Of Ash and Steel, a gritty RPG with branching faction storylines and over 45 hours of narrative content, putting players on a journey to grow from a humble map maker into a legendary hero.

The full list of new games joining the GeForce Now library this week includes:

  • Of Ash and Steel (New release on Steam, Nov. 24, GeForce RTX 5080-ready)
  • Kill It With Fire (Xbox, available on PC Game Pass, Nov. 25)
  • Project Motor Racing (New release on Steam, Nov. 25)
  • Brotato (Steam)
  • Cricket 26 (Steam)
  • GODBREAKERS (Steam)
  • Zero Hour (Epic Games Store)

On top of the new games announced this week, Nvidia has also announced that RTX 5080 servers are now available in Stockholm, the final server on the list, meaning RTX 5080 servers are now officially available in all supported regions.

KitGuru Says: What do you think of this week's round of GeForce Now titles? 

The post GeForce Now adds seven more games this week and completes global RTX 5080 rollout first appeared on KitGuru.
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Thermaltake launches Minecube 360 Ultra with unique quad-screen CPU block

Thermaltake has unveiled the Minecube 360 Ultra ARGB Sync, a new all-in-one liquid cooler that takes the current trend of integrated LCDs to a new level. Available in both black and white editions, the cooler features a patented “Quad-LCD Cube Display” that sits atop the CPU block, turning the pump housing into a four-sided digital centrepiece.

The highlight of the Minecube 360 Ultra is the cube display, which consists of four separate 3.95-inch TFT LCD panels, each boasting a resolution of 720 x 720. Through the TT LCD Screen Software, users can configure each panel independently to show real-time system statistics, images, or animations, or combine them to create a single, continuous wraparound visual effect. The software supports a wide range of formats, including JPG, GIF, MP4, and AVI.

To handle thermal loads, the Minecube 360 Ultra is equipped with three of Thermaltake's Swafan EX12 ARGB Sync fans that operate at up to 2000 RPM. These units feature the company's swappable fan blade design, allowing builders to switch the airflow direction without physically turning the fan frame around. Connectivity is handled by the MagForce 2.0 magnetic interface, which uses larger contact pads to ensure a secure, cable-free daisy-chain connection between fans.

The cooling loop itself utilises a 27mm thin radiator connected to a pump with a polished copper base and an embedded 3500 RPM VRM fan used to cool the motherboard power delivery components surrounding the CPU socket.

KitGuru says: With so many AIO liquid coolers with LCDs out there, it's hard to stand out from the competition. Thermaltake has found a great solution to that by adding more LCDs to the equation. 

The post Thermaltake launches Minecube 360 Ultra with unique quad-screen CPU block first appeared on KitGuru.
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Einarex Vertex 360 Review

Einarex aims to make its mark in the PC cooling world with the Vertex 360, a cooler that pairs solid thermal performance with a bold, distinctive look. With ARGB fans and a striking infinity-mirror pump design, it stands out as an appealing choice for builders who want something fresh and eye-catching without stretching their budget.

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Maingear Urges Gamers To Buy A New PC Now Before Prices Go Up

Maingear Urges Gamers To Buy A New PC Now Before Prices Go Up It's fair to say that Maingear is one of the most respected boutique builders in the business, as is its boss, Wallace Santos. We've long been impressed with Maingear's build quality and attention to detail in the various systems we've reviewed, like the Zero gaming PC pictured above and, a little more recently, the Apex Force. If you're thinking
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Bootstrap Island Charts A Course For PlayStation VR2 In 2026

VR survival game Bootstrap Island is heading to PlayStation VR2 next year.

Launched in early access last year on Steam, Bootstrap Island is a 17th-century survival game where you play as Daniel, a castaway who's become stranded on a tropical island. Featuring a reactive roguelike environment with different biomes, a day-and-night cycle, shelter building, progression systems, and more, that's now heading to PS VR2 in 2026.

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Announcement trailer

Revealing more about this upcoming port on PlayStation Blog, developer Maru VR detailed its planned PlayStation VR2-specific features. Bootstrap Island will use eye tracking for foveated rendering, headset haptic feedback during storms and near-death encounters, and adaptive trigger support for your weapons.

Today's news follows this month's PC VR launch of the Visions update, which marks Bootstrap Island's last major update before next year's full release. This introduced a new sickness and hallucinations system that warps reality as the illness spreads, a story-driven tutorial that reveals more about Daniel's backstory, new environmental features, and more.

Bootstrap Island: Visions is now live on Steam Early Access, with a full release targeting Q1 2026. The PlayStation VR2 edition will follow “in 2026,” though it's unclear if this will arrive simultaneously with the PC VR edition's full release.

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Ghost Town Gets PlayStation VR2 Launch Next Week

Ghost Town, one of 2025's best VR games, launches next week on PlayStation VR2.

Having received a staggered release this year on Quest and Steam, supernatural puzzle adventure Ghost Town is now heading to PlayStation VR2. Set in the UK in the '80s, you play as ghost hunter and exorcist Edith Penrose who runs a paranormal detective agency with her flatmate. You're tasked with tackling London's restless spirits, all while trying to find her missing brother.

We’re pleased to announce Ghost Town is coming to PlayStation VR2 on 1st December, just in time for Christmas🎅! We know it’s been a long time coming, but it will be worth the wait👻 bit.ly/Ghost_Town_P... #PSVR2 #PlayStation #VR #VRgames #GhostTown

Fireproof Games (@fireproofgames.com) 2025-11-27T10:49:19.959Z

Though we've known since its initial announcement that a PlayStation VR2 port was coming, developer Fireproof Games (The Room VR) has now confirmed a release date via social media. However, it's unclear if this upcoming port will use PS VR2-specific features like adaptive triggers and eye tracking. We've contacted the studio, and we'll update this article if we learn more.

We had high praise for Fireproof's latest in our Ghost Town review back in April. Calling it “an utterly engrossing supernatural VR adventure,” we awarded it 4.5/5 stars and later revisited the game following July's PC VR launch.

It's not a stretch to say that Ghost Town is one of the best VR games so far this year. Fireproof Games has delivered a worthy spiritual successor to The Room VR that employs a similarly strong level of VR interactivity, backed up by great visuals on Quest 3, a thoroughly engrossing supernatural narrative and intuitive puzzles.

Ghost Town is out now on Quest and SteamVR, while the PlayStation VR2 release arrives on December 1.

Ghost Town Review: An Utterly Engrossing Supernatural VR Adventure
Ghost Town is a brilliant supernatural puzzle adventure from The Room VR studio that you won’t want to miss.
UploadVRHenry Stockdale

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How To Pitch Articles To UploadVR

Last Updated: November 27, 2025.

At UploadVR, we regularly publish articles from freelance writers and if you're looking to write for us, here's what you need to know.

Our regular duties often involve considering pitches from freelance writers. As a leading voice across XR media, our goal is to deliver informative articles filled with expertise, original reporting, fresh perspectives and other insights across VR/AR/MR. While the biggest stories and games will be covered by our internal staff, we're open to suggestions elsewhere too.

With that said, here are some key details to keep in mind.


How To Pitch Us In The Email

Here are some general guidelines we recommend following when pitching UploadVR.

  • Clearly label your email subject as a pitch - To avoid your email getting lost, we'd normally advise adding “Pitch:” to your email's subject line while mentioning the game's name.
  • Include your headline - Headlines are ultimately reflective of your wider article. We want to know which game is this referring to and what's the hook of your piece. We don't enforce a strict character limit, so you don't need to make these too short, but we're also not after headlines that read like an entire paragraph. You don't need to put the headline in the subject line either, as long as it's in the main body.
  • Outline your pitch - Tell us how you plan to follow through with your pitch. Summarize your angle, how you intend to approach the article, and the structure you expect to follow.
  • Keep it concise - If you need four or five paragraphs to explain your pitch, we advise reframing it. We don't need you to outline every individual aspect providing the key points are addressed, brevity is an art form in itself. Ideally, keep your pitch within one or two paragraphs when sending an email over.
  • Sell the idea to us - This effectively comes down to two points. Why are you the best person to tell this story, and why do you believe this will interest our audience?
  • Do not use Generative AI - Please do not use generative AI to write your email pitch in any form. It's incredibly obvious, we will not respond to these emails, and this will significantly impact our likelihood of working with you. We also reserve the right to remove any articles written using generative AI without prior disclosure.
  • Link your previous work - If we haven't worked together before, please include links to a portfolio, personal blog, or author profiles for other outlets. We're open to working with new authors, but it always helps to have a sample of your previous work.

Where To Send Your Pitch

There are two ways to send your pitch. While our Contact Us page goes to the whole team, we'd normally suggest directly emailing our Editor-in-Chief, Ian Hamilton.

  • Ian Hamilton: ian@uploadvr.com

You can also use our general inbox, tips@uploadvr.com, which goes to the wider editorial team. However, we generally suggest directly contacting editors instead, since that inbox is where we recommend readers/developers/publishers/PR etc. to send in relevant news stories and updates.


What We're Interested In Commissioning

  • Original reporting and interviews - If you've got a high-interest story where you've directly spoken with different sources, we're always willing to hear your pitch. If you're pitching interviews for a game that's not publicly launched, we'd ideally need you to have gone hands-on with it first.
  • Community-driven features - Do you have an intriguing tale you'd like to share about an existing VR community? Whether that's social VR platforms like VRChat or more traditional multiplayer games, we're interested in hearing these stories.
  • Reviews, impressions, previews - Reviews and impressions are the most commonly commissioned articles by UploadVR. Though we work with an existing freelance pool of writers, we're open to hearing from more people if you've got a specific interest in any niche genres.

What We Currently Aren't Looking For

  • Anything that isn't related to VR/MR/AR/XR - This may sound obvious, but we regularly receive pitches that have nothing to do with the XR industry. We won't cover more traditional gaming unless a game has VR support, or anything outside XR technology. If your pitch only peripherally relates to XR, we probably won't accept it.
  • Op-eds - While we welcome unique perspectives, op-eds (that aren't interview-driven) about big games or new hardware are largely matters UploadVR prefers to keep to its staff.
  • Q&A interviews - We're open to interview pitches, but we don't want these features presented in a standard question and answer format. Here are some examples of our preferred approach.
  • Stories you've already written - This rule is mostly to avoid wasting your time. Editors may agree to a pitch while also requesting changes to your approach, which could involve significant rewrites if you've already completed your article. We'll always aim to help you shape these stories if guidance is needed.
  • Articles about Web3/Crypto/Generative AI/Gambling - Though UploadVR has covered how select XR apps use generative AI in the past, this is not a subject we'll ever commission.

Our Rates

As of November 27, 2025, UploadVR pays the following USD rates for these types of articles with the following suggested word counts.

  • News - $50 (200–300 words)
  • Previews/Impressions - $150 (500–700 words)
  • Reviews - $250 (minimum 900 words)
    • Review-in-progress - We pay an extra $60 minimum for a one-off update. This is negotiable depending on the scope.
  • Features - Rates are negotiable due to how varied they can be, but we start from a minimum rate of $175. Please note that feature pitches are not a current priority for us, though we'll still consider them.

Other Details

We occasionally take unpaid guest articles or editorials from XR experts like developers, researchers, and engineers looking to share something of broad interest to our community.

Guest articles like this are not something that would apply to freelance journalists. However, if you're an industry expert looking to share your insights, you can email Ian Hamilton (ian@uploadvr.com) about this.

We also have a separate marketing department with a different pool of writers producing labeled “Sponsored” content adhering to our public guidelines. We do not commission writers who have worked on editorial articles with us for sponsored content. Potential marketing partners can email Beck Gibson (beck@uploadvr.com) with inquiries, this is not something handled by Ian.

For everything else that's not been addressed above, please email Ian or use the Contact Us form.

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Multiple Yakuza games are being delisted ahead of their remasters

SEGA / RGG Studio's Yakuza (Like a Dragon) franchise has only grown in popularity over the years, thanks in part to the release of the prequel Yakuza 0 back in 2015. Following the announcement of a Nintendo Switch port, Yakuza 0 was confirmed to be getting a remaster across all systems early next month. In an unfortunate announcement however, SEGA has now revealed that the original version of Yakuza 0 is set to be delisted in the wake of the Director’s Cut’s release.

Making the announcement via a lengthy Twitter post, the team at RGG Studio confirmed that the original version of Yakuza 0 will be delisted from digital stores following the arrival of the Director’s Cut on the 8th of December, writing:

“Yakuza 0 for PlayStation 4, Xbox One, and Steam will no longer be available for new purchases from December 8th at 08:30 am PST. Those who get Yakuza 0 by 08:29 am PST on December 8th can continue to download and play the title.”

Delisted Yakuza 0

Curiously, while Yakuza Kiwami and Kiwami 2 remasters are also set to arrive on the same day, the originals appear to be staying purchasable for now, with one exception: “The Windows 10 versions of Yakuza 0, Yakuza Kiwami, and Yakuza Kiwami 2 will no longer be available for new purchases on the MS Store after December 8th, 09:00 am PST.”

Of course, a game being delisted is always disappointing to see, even if a remaster is being released to replace it. That said, regardless of whether you enjoy the new English voice acting added with the Director’s Cut, having a native current-gen version of the game is welcome to see. Full details on the remasters, their upgrade costs and more can be found HERE.

KitGuru says: What do you think of this move? Is there any reason to own the original version of Yakuza 0 over the remaster? What do you think of the English voices? Let us know down below.

The post Multiple Yakuza games are being delisted ahead of their remasters first appeared on KitGuru.
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Bloober Team’s Cronos: The New Dawn has officially sold half a million copies

Starting off as a bit of a mixed bag of a developer, Bloober Team have slowly but surely proven themselves in the horror genre, with the recent release of Silent Hill 2 Remake in particular showcasing their chops. Even without the Silent Hill name however, the team have shown that they understand the genre, with their new original IP Cronos: The New Dawn having now sold over half a million copies.

Making the announcement on Twitter, the devs at Bloober Team confirmed that “500 000 Travelers are already paving the path through the unforgiving world, distorted between timelines! Here's to another incredible milestone for #CronosNewDawn — thank you from the bottom of our hearts! The vocation continues!”

For the uninitiated, Cronos: The New Dawn is a 3rd person survival horror experience in which players must “survive the brutal wastelands of the future, fight nightmarish merging creatures and jump back in time to harvest souls as you seek to uncover the origins of the apocalypse that wiped out humanity.”

Cronos New Dawn

Released in September of this year, the game saw solid reviews from critics, though stronger praise from players themselves owing to its unique atmosphere and vibes.

While Cronos: The New Dawn still has a ways ahead of it if it wants to surpass Silent Hill 2 Remake’s 2.5 million copies sold, half a million in just a few months represents a strong start to a brand new horror IP. Hopefully Bloober Team continue to hone their craft.

KitGuru says: Did you pick up Cronos: The New Dawn? How does it compare to Bloober’s other efforts? Let us know down below.

The post Bloober Team’s Cronos: The New Dawn has officially sold half a million copies first appeared on KitGuru.
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2K Charity bundle includes a variety of great games for up to 96% off

The PC platform is home of many different 3rd party services allowing you to purchase a bundle of games for a heavily reduced price. In partnership with GreenManGaming, publisher 2K is offering a ‘Blockbusters & Beyond’ charity bundle, including the likes of Bioshock; Tiny Tina’s Wonderlands; XCOM; Rollerdrome and more.

Available to purchase for the next two weeks, GMG’s ‘The 2K Collection: Blockbusters & Beyond’ bundle is being offered in 3 forms. Paying just £4.50 will get you two titles:

  • The Quarry
  • Rollerdrome

Upping your contribution to £9 adds the following on top:

  • Bioshock: The collection
  • Risk of Rain Returns
  • LEGO 2K Drive
  • Topspin 2K25 Deluxe Edition

Finally, paying the full amount of £13 will net you all the above plus:

  • XCOM: Ultimate Collection
  • Tiny Tina’s Wonderlands Chaotic Great Edition

Rollerdrome Charity

The 2K Collection: Blockbusters & Beyond bundle will support the charity Covenant House – dedicated to providing “Shelter, Love and Hope to Young People Facing Homelessness.”

Even the lowest-tier bundle offers plenty to enjoy, with the highly underrated Rollerdrome in particular being worth playing thanks to its slick movement, unique concept and pleasing visuals.

The GMG 2K charity bundle is available to purchase from now until the 11th of December.

KitGuru says: What do you think of this latest bundle? Will you be picking it up? Is Rollerdrome underrated? Let us know down below.

The post 2K Charity bundle includes a variety of great games for up to 96% off first appeared on KitGuru.
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Leo Says 84 – Nvidia has the Blackest Friday

Nvidia recently reported their financial figures for Q3 of 2026 (yes we know, that sounds weird) and the numbers were enormous… however, the immediate response of the market was to dump Nvidia stock and watch the price drop. This was quite unexpected and seemed bizarre until we heard rumours of fraud and shady accounting.

In another unusual – perhaps unique – move Nvidia sent a memo to a handful of financial analysts to rebut these criticisms. Happily we got our hands on this memo and are able to bring it to the audience of KitGuru.

The mechanics of the dispute get a bit technical but in essence consider this scenario: A Hyperscaler buys $1 billion of GPUs each year and makes $200 million revenue; if they write down the investment over three years that looks like a waste of money that might lead to ruin. On the other hand, if they write down the $1 billion over six years that could balance the books, provided the accountants agree and the investors are happy.

Now that Michael Burry of ‘The Big Short' has gone public with his views we see this fight getting messy and doubt the financial people at Nvidia will have a peaceful Christmas…

KitGuru says: What do you make of the situation at Nvidia?

The post Leo Says 84 – Nvidia has the Blackest Friday first appeared on KitGuru.
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Cyberpunk 2077 hits major milestone

In many people’s eyes, Cyberpunk 2077 represents an excellent story of redemption. While the game suffered from an infamous launch, years of updates and post-launch support has made CD Project Red’s latest effort into one of the most celebrated games in recent years – especially from fans of the genre. 5 years on and countless updates later, Cyberpunk 2077 has been announced to have officially sold over 35 million copies.

As part of the company’s latest Q3 2025 earnings report, CDPR officially confirmed that as of the 26th of November 2025, Cyberpunk 2077 has sold a total of 35 million copies – putting it within the top 25 best-selling games of all time (currently in between Hogwarts Legacy and The Legend of Zelda: Breath of the Wild).

For context, Cyberpunk 2077 sold millions of copies before the game even released, with the team confirming back in December 2020 that over 8 million players had pre-ordered the title.

As such, it comes as little surprise that the game wound up selling over 13 million copies less than two weeks into its lifecycle (despite plenty of controversies and refunds).

Cyberpunk 35 million

The next major sales update arrived in April of 2022, when the game was confirmed to have surpassed 18 million sales in the wake of its next-gen update – going on to hit 20 million by September of the same year.

The most recent sales update prior to this latest announcement put Cyberpunk 2077 at 30 million copies sold as of November last year. Of course, in the time since they announced the 20 million sales mark, the game had received plenty of additional updates, including the all-important 2.0 patch and the Phantom Liberty expansion.

Over the past year, Cyberpunk 2077 has continued to see a number of smaller-yet-still-welcome updates, adding various quality of life improvements, photo mode enhancements, driving optimisations and more. That said, with the game pretty much complete at this point, it will be interesting to see just how well Cyberpunk 2077 will continue to sell – and whether it will ever reach the total sales of their ‘magnum opus’ The Witcher 3: Wild Hunt (60 million).

KitGuru says: When did you purchase Cyberpunk 2077? Has the game fully redeemed itself? Will it ever surpass The Witcher 3 in sales? Let us know down below.

The post Cyberpunk 2077 hits major milestone first appeared on KitGuru.
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Meta Launches Smart Glasses Trade-In Program & Gives Credit For AirPods

Meta now has a trade-in program for its displayless smart glasses in the US.

The company's online store offers credit for trading in either Gen 1 Ray-Ban Meta glasses or recent models of AirPods, Beats, or Galaxy Buds wireless earbuds.

Here's the full list of eligible devices to trade in:

  • Ray-Ban Meta (Gen 1)
  • Apple AirPods Pro 2
  • Apple AirPods 4
  • Apple AirPods 3
  • Beats Powerbeats Pro 2
  • Beats Studio Buds +
  • Beats Fit Pro
  • Samsung Galaxy Buds3
  • Samsung Galaxy Buds3 Pro
  • Samsung Galaxy Buds3 FE

You can trade one of these devices in when buying any of Meta's smart glasses except for Meta Ray-Ban Display. That means the program applies to the two Ray-Ban Meta generations, Oakley Meta HSTN, and Oakley Meta Vanguard.

Traded-in devices must be "in working condition and include the charging case to properly charge the device", Meta's policy states. After an inspection to verify this, you'll be issued the credit to the payment method you used to buy the glasses.

How much credit you'll get depends on which device you trade in, with Ray-Ban Meta fetching up to $113 depending on the exact variant, while wireless earbuds will get you up to $70.

As Ray-Ban Meta Sales Skyrocket, Quest Sales Are Down Again
Meta Reality Labs revenue rebounded in Q2, up 5% compared to 2024. But this was driven by the Ray-Ban Meta glasses, while Quest headset sales were again down.
UploadVRDavid Heaney

The Gen 1 Ray-Ban Meta Glasses are currently on sale at $239 in the company's Black Friday sale. But according to Meta's terms, the trade-in program "cannot be combined with other offers, discounts, bundles, or coupons", so it looks like you can't combine the sale and the trade-in.

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Thermaltake Toughpower PT 1200W PSU ATX 3.1 (2025)

Today we take a look at a new power supply from Thermaltake, the Toughpower PT 1200W, one of their latest Platinum ATX 3.1 certified units. This fully modular unit has achieved Cybenetics Platinum certification and there are three models available to purchase rated 850W, 1000W and 1200W. Today we look at the flagship (1200W) model in the range which is competitively priced in the UK. Is it worth the modest asking price? We find out today.

This 1200W PSU is being sold in the United Kingdom for £169.99 inc. VAT (HERE), so while it isn't ‘bargain basement' it is less than half the price of some of the highest cost Platinum rated units we have tested in the last two years. I would class this as affordable in the high end sector. We know this is a CWT design for Thermaltake and we will take a closer look at this later in the review when we open the unit for analysis.

Product Overview:

80 PLUS Platinum Certification
This unit is 80 PLUS Platinum certified, achieving up to 92% energy efficiency. High efficiency translates to lower power consumption, less waste heat, and reduced electricity costs, all contributing to a more sustainable operation, the Toughpower PT 1200W Platinum also supports Energy Star 5.0 energy standard making it suitable for use in Energy Star-compatible computers.

Continuous Power Output
Available in 850W, 1000W, and 1200W variants, this model provides guaranteed continuous power delivery even at elevated temperatures up to 40°C (104°F). This ensures robust performance during demanding applications and maintains stability in thermally challenging environments.

Fully Modular Zero Cable Platform
Adopting a fully modular design, the PT 1200W features an advanced Zero Cable Platform that removes internal cable clutter. All PCBs are interconnected through connectors rather than wires, which improves efficiency, cooling, and overall build quality.

Low-profile Etched Black Cables
The included low-profile etched black cables are flexible and space-saving, optimizing airflow and cable management inside the PC case. This design focus not only enhances aesthetics but also makes installation and future upgrades easier.

100% Japanese 105°C Electrolytic Capacitors
Only premium Japanese electrolytic capacitors rated at 105°C/221°F are used, ensuring long-term reliability and improved operational lifespan. These components are highly resistant to heat, which is crucial for power supply durability under sustained load.

Ultra Quiet 135mm Hydraulic Bearing Fan
Cooling is handled by an ultra quiet 135mm hydraulic bearing fan, chosen for its reliable airflow and silent operation. This advanced fan design enables efficient cooling while keeping the noise profile impressively low, suitable for quiet PC builds.

High Amperage Single +12V Rail
A single +12V rail design provides high amperage output, delivering stable and consistent power for power-hungry components like modern GPUs and CPUs. This design minimizes voltage fluctuation and maximizes system safety.

DC-DC and LLC Topology
The PT 1200W incorporates DC-DC and LLC resonant converter designs, ensuring more precise electrical output. This means improved voltage regulation across multiple loads, enhancing compatibility and resilience for sensitive components.

Intel C6/C7 States & ErP Ready
It is fully compatible with Intel C6/C7 low power states and meets ErP (Energy-related Products) directives, making it well-suited for energy-efficient systems and compliance with stringent global power consumption standards.

Comprehensive Industry Grade Protections
Built-in protections include OCP (Over Current Protection), OVP (Over Voltage Protection), UVP (Under Voltage Protection), OPP (Over Power Protection), OTP (Over Temperature Protection), and SCP (Short Circuit Protection). These comprehensive safeguards ensure the safety of the system and the longevity of the power supply.

10-Year Warranty
Thermaltake backs the Toughpower PT 1200W Platinum with a 10-year warranty, reflecting the brand's confidence in its product's reliability and offering long-term assurance to users.

The post Thermaltake Toughpower PT 1200W PSU ATX 3.1 (2025) first appeared on KitGuru.
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