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Call of Duty: WWII, Warcraft Remastered and more coming to Game Pass

The second wave of titles for Game Pass in June 2025 has just been revealed. For the rest of this month, Game Pass subscribers can look forward to more Warcraft, Call of Duty and indie hits like Against the Storm. 

While announced previously, today marks the availability of Remedy's new multiplayer game, FBC: Firebreak, as well as Crash Bandicoot 4 on Game Pass. There will be much more coming to the library from Activision Blizzard this month as well.

Here is the full list of titles coming to Game Pass over the next couple of weeks:

  • Star Trucker (Xbox Series X/S) – June 18th
  • Wildfrost (Console) – June 18th
  • Rematch (Cloud, PC, Xbox Series X/S) – June 19th
  • Volcano Princess (Cloud, Console and PC) – June 24th
  • Against the Storm (Cloud and Console) – June 26th
  • Warcraft 1 & 2 Remastered (PC) – June 26th
  • Warcraft 3 Reforged (PC) – June 26th
  • Call of Duty: WWII (Console and PC) – June 30th
  • Little Nightmares 2 (Cloud, Console and PC) – July 1st
  • Rise of the Tomb Raider (Cloud, Console and PC) – July 1st

As always, a small number of titles will be leaving Game Pass at the end of the month. From June 30th, the following games will no longer be available:

  • Arcade Paradise (Cloud, Console, and PC)
  • Journey to the Savage Planet (Cloud, Console, and PC)
  • My Friend Peppa Pig (Cloud, Console, and PC)
  • Robin Hood: Sherwood Builders (Cloud, Console, and PC)
  • SteamWorld Dig (Cloud and Console)
  • SteamWorld Dig 2 (Console and PC)

The good news is that if you do want to continue playing any of these games, you can buy it at a 20% discount before it leaves Game Pass.

KitGuru Says: Will you be installing any of this month's Game Pass titles? 

The post Call of Duty: WWII, Warcraft Remastered and more coming to Game Pass first appeared on KitGuru.
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Borderlands 4 won’t be $80, pre-order pages confirm

A few weeks ago, Randy Pitchford caused quite the commotion thanks to his comments on the potential for Borderlands 4 to cost $80. After all of that, the game won't cost $80 after all.

Pre-orders for Borderlands 4 have now gone live. The standard version of the game will cost $69.99 on Xbox, PlayStation and Switch 2. On PC, the game is £59.99 via Steam in the UK. It is also worth noting that the Switch 2 version will not be available at launch on September 12th. The Switch 2 version does not currently have a release date.

Of course, there are pricey deluxe and collector's editions as well, which include extra cosmetic DLCs, but nothing particularly major. Currently there does not appear to be a ‘season pass' for the game, although paid DLCs are going to be available eventually.

Later down the line, Borderlands 4 will receive a mix of paid and free DLCs. New characters will likely be reserved for paid DLC, but exact details on post-launch content plans will arrive at a later date.

KitGuru Says: Are you planning on getting Borderlands 4 when it releases in September?

The post Borderlands 4 won’t be $80, pre-order pages confirm first appeared on KitGuru.
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Prime Gaming is offering free Tomb Raider trilogy, Saints Row and more

There are some great freebies to claim in June through Amazon Prime Gaming. From June 17th, those with an Amazon Prime subscription can claim DRM-free GOG codes for several classic games, including last year's Tomb Raider I-III Remaster. 

Today, six more free games are available to claim through Prime Gaming, all part of an increased effort ahead of Prime Day 2025. Tomb Raider I-III Remastered is the headlining game for me, and the second set of remasters, covering Tomb Raider IV-VI, is available to buy on the cheap, so you can easily complete your collection of classic Tomb Raider games.

The Tomb Raider remaster, TOEM, Star Wars: Rebellion, Saints Row 2 and Saints Row IV are all available to claim for your GOG account. For those who don't know, GOG is an independent digital game store that specialises in DRM-free games. It was initially started by the founders behind CD Projekt Red.

Dungeons of the Endless: Definitive Edition is also available to claim, but you'll need to access this title through the Amazon Games App.

KitGuru Says: Will you be claiming any of this month's free Prime games?  

The post Prime Gaming is offering free Tomb Raider trilogy, Saints Row and more first appeared on KitGuru.
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BattleBit Remastered teases first update in over a year with ‘Operation Overhaul’

BattleBit Remastered surprised many when it released back in 2023, offering a robust Battlefield-esque FPS experience with low-poly characters. Unfortunately, the game stopped receiving any updates over a year ago, leading many to believe it had been abandoned. In a welcome announcement, the BattleBit team have teased ‘Operation Overhaul’.

Releasing a brief teaser trailer to YouTube with the description simply reading “soon,” Operation Overhaul appears to be the long awaited update which BattleBit Remastered fans have been waiting for.

For context, BattleBit Remastered was released in Early Access back in 2023. Developed by a small team of three, the game saw near immediate success – selling almost two million copies in its first two weeks.

As mentioned however, the game had not seen any updates in over a year, leading many to fear it had been abandoned. The team did previously claim to be working on some pretty big changes, however the lack of news had led to BattleBit receiving a ‘Mostly Negative’ recent reception on Steam.

While there is no date given nor any proper details on what to expect, the fact that the long awaited overhaul is actually real and on its way could very well give BattleBit Remastered a second chance at life. We will have to wait and see.

KitGuru says: Are you surprised to see BattleBit resurfacing? Had you lost hope? What are you expecting from this update? Let us know down below.

The post BattleBit Remastered teases first update in over a year with ‘Operation Overhaul’ first appeared on KitGuru.
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Crash Team Racing: Nitro-Fueled surpasses 10 million copies sold

Following a lengthy hiatus, the Crash Bandicoot series returned in 2017 with the PS4 remake of the OG Crash Bandicoot trilogy – which went on to sell over 20 million copies. In a similar vein, 2019’s Crash Team Racing: Nitro-Fueled has reached a milestone of its own: officially selling over 10 million copies.

Making the announcement on its socials, the official Crash Bandicoot page wrote: “BOO-YAH! This one calls for a victory lap” alongside an image revealing that Crash Team Racing: Nitro-Fueled has officially “sold through” 10 million units globally.

Considering the fact that Nitro-Fueled is a remake of the 1999 PSOne classic, 10 million units is a major achievement – especially as the game never made its way to PC for whatever reason; stuck on the PS4, Xbox One and Switch.

Crash Team Racing 10 million

As mentioned, since the revival of Crash Bandicoot back in 2017, we’ve seen a decent number of games released, with 2019’s Crash Team Racing being followed up by Crash Bandicoot 4: It’s About Time in 2020; Crash Bandicoot: On the Run (for mobile) in 2021 and most recently Crash Team Rumble back in 2023.

Of these titles, only the N.Sane Trilogy and Nitro-Fueled have had any sales data shared, and so it is safe to assume that CTR represents the second best-selling Crash title since the franchise’s revival.

Given the fact that Crash remakes seem to perform significantly better than original releases, it will be interesting to see where the series goes from here.

KitGuru says: What did you think of Crash Team Racing? Did the microtransactions put you off? Will we see a new Crash Bandicoot game anytime soon? Let us know down below.

The post Crash Team Racing: Nitro-Fueled surpasses 10 million copies sold first appeared on KitGuru.
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FBC: Firebreak Review-In-Progress – Don’t Forget to Shower

FBC: Firebreak

Remedy Entertainment is a development studio that doesn't need any introduction. The Finnish developer has been around for a very long time, and in the long years of activity, it has released some incredible games that have etched themselves in the minds of those who experienced them, like the first two entries in the Max Payne series, the two entries in the Alan Wake series and Control, the game which effectively kickstarted the Remedy Connected Universe that connects the latter two series, and who knows what else in the future. Following the release of the incredible Alan Wake 2, everyone expected […]

Read full article at https://wccftech.com/review/fbc-firebreak-review-in-progress-dont-forget-to-shower/

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Stellar Blade sells 1 million units in 3 days on PC, pushing total to 3 million

Stellar Blade launched last year on PS5 to a wave of success – receiving high praise across the board and selling a ton of copies to boot. Following a great deal of anticipation, the game finally launched on PC last week to almost 200,000 concurrent players. It therefore comes as little surprise that in just 3 days following its PC launch, Stellar Blade had already sold 1 million units on the platform.

Making the announcement via a press release (translated by ReserEra user Neha), Stellar Blade developers SHIFT UP confirmed that “Stellar Blade has surpassed 3 million units sold across all platforms” adding “This milestone was achieved 1 year and 2 months after the PS5 version was released in April of last year.”

More interesting however is the fact that of those 3 million, 1/3rd of the sales hailed from the PC platform in just 3 days.

Stellar Blade Million

Of course, Stellar Blade was both a financial and critical success upon its release on PS5 last year, and so the game had a solid 12 months to build excitement and anticipation for the PC release of what was by then a known quantity.

Still, the success of Stellar Blade on PC is notable, and hopefully means that the previously-confirmed sequel is afforded even more resources to ensure it’s just as great if not even better.

KitGuru says: Have you been playing it on PC? Was it worth the wait? Let us know down below.

The post Stellar Blade sells 1 million units in 3 days on PC, pushing total to 3 million first appeared on KitGuru.
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Ubisoft breaks silence on Prince of Persia: The Sands of Time Remake

Back in 2020, Ubisoft officially announced and unveiled their remake of the classic Prince of Persia: The Sands of Time. Initially planned to launch in early 2021, the game was delayed multiple times and even rebootedchanging development studios along the way. Following confirmation that the remake is slated to release some time during FY2025, Ubisoft has now teased the illusive title.

Taking to Twitter to offer a surprising update, the official Prince of Persia page shared the following: “Yep, we’re still deep in the game — exploring, building, and ensuring the sands move with purpose. This game is being crafted by a team that truly cares, and they're pouring their hearts (and a lot of coffee) into every step. Thank you for sticking with us.”

For context, the Prince of Persia: The Sands of Time Remake was first announced back in Autumn 2020 with a January 2021 release date. Reactions towards the trailer were highly critical, leading Ubisoft to delay the title in December of 2020 to March 2021.

Prince of Persia The Sands of Time

Cut to February of 2021 and the game was delayed again – this time with no updated release window. Since then, the game has been delayed a couple more times, changed studios and had its whole development rebooted; leading many to wonder whether the game would ever be released.

With the statement from Ubisoft earlier this year however that the title is planned to arrive during FY2025, and now a more direct update from the team itself, it looks like Prince of Persia: The Sands of Time remake could finally be reaching a stable enough position to show off.

KitGuru says: What did you think of the initial announcement trailer back in 2020? Do you still have hope for the project? Can it do justice to the original? Let us know down below.

The post Ubisoft breaks silence on Prince of Persia: The Sands of Time Remake first appeared on KitGuru.
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48-hour Deal Zone: Save up to $500 on Apple's latest MacBook Pro & Mac Studio

Apple Authorized Reseller B&H is having a Mac Deal Zone event in celebration of its Bild Expo conference, and shoppers can save up to $500 on the latest M4 Pro and M4 Max configurations.

Two MacBook Pro laptops displaying video editing software on a wooden table, with an AirPods case nearby, under warm lighting.
Save up to $500 on Apple's latest Macs today.

The four deals highlighted below are valid for 48 hours only as B&H's Bild Expo event for creative professionals kicks off in New York City (it's free to attend).

Save up to $500 today


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Personas compared: a much more natural digital you on Apple Vision Pro

Apple revealed a dramatic upgrade to Personas in visionOS 26 that makes them look much more realistic. Here's how they compare to the older versions.

Man with glasses and beard holds up both hands with peace signs, standing in front of a futuristic building.
visionOS 26 makes Personas look much more natural

When Apple first revealed Personas for Apple Vision Pro, they took on a somewhat blurred, stiff structure that struggled with detail. Beards and hair became flat, eyelashes disappeared, and expressions were limited.

Personas got an upgrade in visionOS 2 that provided more detail and expressions, which also included the Spatial Persona update, but it was an improvement of the same rather than a rethink. What Apple has created in visionOS 26 is a completely rebuilt experience that looks and feels more natural.


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Apple Intelligence is one step closer to launching in China with Alibaba Qwen3 model

Chinese commerce giant Alibaba has unveiled a new version of its flagship Qwen3 AI model, now compatible with Apple's MLX architecture, signaling that the debut of Apple Intelligence in China is on the horizon.

A hand holds a smartphone displaying apps and a flight notification, set against a blurred Chinese flag background.
Apple Intelligence could soon make its way to users in China.

While Apple Intelligence gained support for the simplified version of Chinese with iOS 18.4, Apple's generative AI features still have yet to debut in China itself. The country's unique regulatory requirements meant that Apple had to partner with a local company to release any AI features. Although the iPhone maker considered working with ByteDance and Baidu, Apple eventually went with Alibaba.

Now, a new statement by Alibaba on Monday suggests that Apple Intelligence is closer than ever to its China release. As noted by Reuters, Alibaba has launched an upgraded variant of its Qwen3 AI model, with compatibility for Apple's platforms, meaning it will run on the Neural Engine on Apple Silicon Macs, and Apple Intelligence-compatible iPhones and iPads.


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Grab Belkin's 12-port Thunderbolt 3 Dock Pro for $69.99 today only

Bargain hunters looking for extra ports without spending a fortune can pick up the Belkin 12-port Thunderbolt 3 Dock Pro for just $69.99 today only.

A Belkin Thunderbolt 3 Dock Pro docking station with various ports displayed in front of a blue background, featuring a USB-C connector cable.
Snag Belkin's Thunderbolt 3 Dock Pro for just $69.99 - Image credit: Belkin

The Belkin Thunderbolt 3 Dock Pro is equipped with 12 ports, offering Mac users an easy way to connect a keyboard, mouse, and even up to two external displays (to compatible devices) with ease. And today only, while supplies last, the docking station is marked down to $69.99 at Amazon-owned Woot, reflecting a 61% discount off retail.

Buy for $69.99 today only


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How to install MAME on your Apple Silicon Mac

MAME is the Multi Arcade Machine Emulator for playing classic games. Here's how to get it up and running on your Apple Silicon Mac.

MAME emulates multiple different retro systems on your Mac.
MAME is the multi-arcade emulator for your Mac.

MAME is a well-known project that allows you to run classic hardware systems and games on modern computers. MAME supports Macs, Windows, Linux, and some Android devices. There are also third-party emulators which use MAME on iOS.

MAME dates back over twenty-five years and was originally created by Italian developer Nicola Salmoria. The project's development has changed hands over the decades, and there was an initial older version for Mac OS 9 called MacMAME.


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Eero Pro 7 vs Eero Max 7: Amazon's Wi-Fi 7 networking, compared

Amazon's Eero routers offer mesh networking at a reasonable price, giving modern iPhone owners Wi-Fi 7 speed — and there are two higher-end options. Here's how the prosumer-grade Eero Pro 7 and Eero Max 7 compare on paper.

Two white, rounded wireless routers labeled eero on a gray surface.
Eero Pro 7 versus Eero Max 7 [right]

As the march of technology advancement continues at pace, it's fair to say that most people's home networks aren't great. With the increased use of mesh networks and newer Wi-Fi standards, the networks are getting faster with better coverage.

However, while people may be used to periodically replacing their iPhone or iPad with newer models, making changes to the home wireless network is a much rarer occasion. Many people seem happy to use whatever their internet provider installs, and barely has a need to replace their hardware otherwise.


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Apple restarts its developer betas with iOS 18.6, macOS 15.6

After releasing iOS 18.5, macOS 15.5, and its other operating system updates, as well as starting developer betas for iOS 26 and others, Apple has also introduced developer betas for iOS 18.6, iPadOS 18.6, macOS 15.6, tvOS 18.6, watchOS 11.6, and visionOS 2.6.

Laptop, tablet, and phone screens displaying various text articles, notifications, and graphics positioned in front of a plain background
Examples of Apple Intelligence at work.

On May 12, Apple released its updates for iOS 18.5, iPadOS 18.5, macOS 15.5, tvOS 18.5, and visionOS 2.5. Now, Apple is trialling the follow-up operating system updates.

The first iOS 18.6 and iPadOS 18.6 developer betas share build number 22G5054d, with macOS Sequoia 15.6 on build number 24G5054d The first tvOS 18.6 build is 22M5054b, the first watchOS 11.6 build is 22U5054b, and the first visionOS 2.6 build is 22O5754c.


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Apple says there's no chatbot -- but Shortcuts in iOS 26 says otherwise

Apple executives have said in interviews that the company isn't building a public chatbot. You can actually create one with a new action in iOS 26. Here's how.

Smartphone screen showing Apple Chatbot interface, with text asking a question. Multiple buttons are visible. Background is purple.
Impromptu Apple chatbot in Shortcuts

There's a new action that gives you direct access to Apple Intelligence, and it responds to prompts just like ChatGPT or Claude. That wasn't a headline feature at WWDC 2025.

In fact, Craig Federighi, Apple's senior vice president of Software Engineering, and Greg Joswiak, senior vice president of Worldwide Marketing, have said Apple isn't trying to build a chatbot.


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Flash deal: M4 Mac mini drops to $499 in today's price war

Black Friday pricing has returned on Apple's latest Mac mini, as the M4 model plunges to $499 in a price war between Amazon and B&H.

Mac mini standing on desk next to Apple box, set against blurred background. Large bold text overlay: M4 $499.
Apple's M4 Mac mini is on sale for $499.

The M4 Mac mini with its updated design and 16GB of RAM is $100 off at Amazon and B&H Photo, as the retailers engage in a price war as Q2 2025 winds down.

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Apple stuck with $58M fine after Dutch court rules it broke antitrust law

A Dutch court has sided with regulators, and is reasserting that Apple abused its market power by how it handled billing for dating apps, and is still on the hook for millions in fines.

Photograph of an iPhone Screen showcasing App Store button
Dutch court upholds $58M in App Store fines against Apple

Despite its efforts, Apple has made little headway in escaping fines levied by Dutch regulators in 2021. The Rotterdam District Court has upheld the Dutch Authority for Consumers and Markets' decision, ruling that Apple did, in fact, impose unfair conditions on dating apps in the App Store.

"This ruling undermines the technology and tools we've created to benefit developers and protect users' privacy and security, and we plan to appeal," an Apple representative told Reuters.


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AMD BIOS update to fix TPM security flaws

It's becoming clear what the 1.2.0.3e BIOS update is all about. While initial speculation pointed towards the addition of support for Ryzen 9000G APUs, it seems the immediate focus is elsewhere. New reports suggest these BIOS updates are laying the groundwork for a different kind of Ryzen 9000 series chip, notably without integrated graphics.

The report originates from Chiphell (via HXL), where it's claimed that the current AGESA 1.2.0.3e introduces support for a new Ryzen 9000 CPU series with the integrated GPU disabled. This explains why Strix Point or Grado is not mentioned in the latest microcode updates, as this new chip is still based on the “Granite Ridge” architecture.

One of the chips belonging to this series (Ryzen 9000F) has already been mentioned by MEGAsizeGPU and Wccftech. According to them, the Ryzen 7 9700F is an 8-core CPU, sharing the same core count and underlying structure as the existing Ryzen 7 9700X. As such, it's expected to feature 40MB of L3 cache and a 65W TDP. Clock speeds are TBC, but expect something closely matching the Ryzen 7 9700X.

AMD has already made the AGESA 1.2.0.3e firmware publicly available for AM5 motherboards. Beyond supporting the upcoming CPU series, this update also addresses a recently reported security flaw, AMD-SB-4011, which impacts systems using AMD's Firmware TPM (via VideoCardz). This vulnerability could allow a local attacker to expose data or impair system availability through an out-of-bounds read. Some motherboard manufacturers, like Asus and MSI, have already begun rolling out BIOS updates with the latest AGESA microcode update.

Given the widespread AGESA and BIOS updates from numerous motherboard manufacturers, the launch of the Ryzen 7 9700F seems to be just a few weeks away.

KitGuru says: For those who don't need an iGPU, a Ryzen 9000F CPU could be a good alternative for those looking to jump to the Ryzen 9000 series, assuming you can get them at a lower price.

The post AMD BIOS update to fix TPM security flaws first appeared on KitGuru.
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TRYX Crossflow ATX Case Fan Takes Risks | Flova, Panorama, & More

TRYX Crossflow ATX Case Fan Takes Risks | Flova, Panorama, & Morejimmy_thang June 16, 2025

We take a look at TRYX’s new Flova ATX case, updated LUCA L70, Turris air cooler, which features a 5-inch 720p screen, and more

The Highlights

  • TRYX showed off its new Flova ATX case, which uses a crossflow cooling solution
  • TRYX’s Turris air cooler offers a 5-inch 720p screen
  • TRYX has made several improvements to its updated LUCA L70, which we originally called a disaster

Table of Contents

  • AutoTOC
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Intro

We visited Tryx’s booth at Computex 2025 and the company showed off a bold new case design that features a crossflow fan plus two axial fans at the front. The company also showed off its updated Panorama cooler and LUCA L70 case as well as a new case and cooler.

Editor's note: This was originally published on May 24, 2025 as a video. This content has been adapted to written format for this article and is unchanged from the original publication.


Credits


Host

Steve Burke

Camera, Video Editing

Mike Gaglione
Vitalii Makhnovets

Writing, Web Editing

Jimmy Thang


TRYX Crossflow Flova ATX Case

We produced a story on the meshless AIO Mini-ITX PC, which used a crossflow fan, and it was a very interesting product. Now Tryx is shoving crossflow fans into an ATX case its calling the Flova. 

Crossflow fans are separated by disks. These disks cut across and create blocks of fan blades. The fan blades run along the whole length of the fan with a very slight angle to them. The point of a crossflow design is that air can enter tangentially to the axis of the fan and then it gets spat out, effectively, perpendicularly. This is a less directed flow. Axial fan blades slice through the air and push it. There’s a bit of a buffering effect from that. The downside is that there’s less targeted flow. The upside is that it’s a more laminar flow and it’s also sort of a gentler flow across a larger area. 

The Flova is supposed to be around $140, which is dependent on the tariff situation. TRYX is thinking of including the crossflow fan and a 120mm rear fan. 

The case has a fabric on the side and front, which gives it a little Fractal vibe. TRYX is going to have to figure out the porosity here as it looks like it can’t breathe too well. That’s the biggest downside to the design at the moment, but the unit we looked at was just a prototype. 

The rest of the case is very traditional. The Flova has a ventilated shroud top. The front of the case can support 120mm or 140mm fans, but using 140mm fans would force the crossflow fans out.  

The downside to this crossflow fan design is that it reduces the maximum size of the axial fans on the front. The unit we saw at Computex coupled the crossflow fans with 120mm ones. Without the crossflow fans, TRYX says it thinks it could fit 200mm fans in the front and definitely 160mm ones and maybe 180mm fans. This poses an interesting A/B testing scenario: For instance, do 120mm fans coupled with crossflow ones perform better than just 200mm fans? We don’t have those answers at the moment. 

We can conceivably see, with a really good crossflow fan design and implementation, there’s a possibility that TRYX is able to improve the cooling performance across the CPU and GPU. It’s really going to depend on how the company tunes for acoustics because crossflow fans can be noisy with their drum motors, which, in this instance, are located at the very end near the power cable. In our testing, it can make some higher frequency noises. It also runs at a higher RPM. The unit we saw was running around 2,400 RPM. The benefit is that the case is able to pull in air through the front and side. The crossflow fans are also a little closer to the front of the video card and should help with GPU performance, but will depend on how TRYX engineers it. 

The company is saying that the case will arrive later this year. We think TRYX will need to spend time on the acoustic testing to find solutions to contain some of the noise. The fans aren’t THAT loud, but they are a different type of noise than what most people are used to. We’re excited about testing it and have no idea on how it will perform thermally vs something like exclusive 140mm fans on the front. 

TRYX Turris Air Cooler

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Next up, we looked at TRYX’s upcoming Turris air cooler, which isn’t due out until probably early next year. We’re told Turris means something like “hurricane.” The cooler uses 6x6mm centered copper powder heat pipes. The cooler’s fin stacks are soldered to the heat pipes. That’s not a new thing but we’re seeing more of it in the higher-end heat sinks. Everybody seems to be chasing these microscopic differences now to compete with each other, which is a good thing. We’re starting to see this in the $50-$100 cooler range. 

The fans are polybutylene terephthalate and are glass-fiber reinforced. Rather than LCP, which is way more expensive, they’re going with the PBT solution and that helps to keep costs down. The downside is that the blade tips can’t be as close to the frame.

The cooler also has a top plate that features a 5-inch 720p screen on top. TRYX tells us it goes up to 400 nits of brightness. The display uses a pogo pin solution.  

The fan speeds on the cooler differ from each other. The inner fan goes up to 1,850 RPM whereas the outer fan is about 50 RPM lower. We imagine this was done for beat frequency control to reduce some of the annoying humming noise.

The cooler also has an offset mount that’s pretty cool. Down the middle of the fin stack, where it mounts to the IHS, there’s an offset for Intel or AM5. 

Tryx Stage

The company also had an update to its Panorama cooler, which it’s calling the Tryx “Stage.” It’s going to be $200 for a 360mm solution with ARGB fans. It seems to be geared for all of the figurine collectors out there. We think it pairs well with Yeston video cards and Cooler Master’s Stage case as it will allow you to put all of your waifus (or husbandus) into the computer. 

LUCA L70 (Updated)

The company updated its LUCA L70, which we initially called a disaster and criticized its strength and structure. Outwardly, it looks pretty much the same, but TRYX has made some changes to the design. 

Taking a look at the back of the case, the company has added an extra hole to help with 3 and 1/2 -inch drive support, where there was an issue with that previously. The updated case also moves the 2 and ½-inch holes up, which was done to allow you to access the SATA connectors. We previously complained about how you couldn’t get into the SATA connector once the drive is installed so that change is supposed to fix that issue. 

TRYX also revamped the bottom front button of the case, which we called out for feeling mushy previously. It feels better now. 

Another change the case makes is that it adds pogo pins for the front fans. This gets the cable off of the front panel, which is good.  

The company says it’s also strengthened one of the front corners of the case.

The updated LUCA L70 also uses some guide pins inside of the glass and adds a screw to the glass panel, which secures it better. 

Panorama WB (Water Block)

When we were at TRYX’s Computex booth, the company showed off its new water block, the Panorama WB, one of which was supposedly signed by Jensen Huang. It comes with a Panorama screen, which has a VRM fan inside. The water block is designed for open-loop coolers and not AIO ones. There’s also software that allows users to adjust colors. The Panorama WB will cost $240.

Arc Vision Case

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The last thing we looked at from TRYX was the company’s new Arc Vision case. The interesting thing about the case is that it comes with an optional screen in the front corner, which would pair well with a Panorama cooler. The front screen is sunken in a bit, which TRYX tells us was done to protect it from unintentional scratches from users and in shipping. The version of the case with a screen is targeting $240 and TRYX tells us that the Arc Vision’s screen will be able to communicate with the Panorama cooler. The example the company talked about was having Mario enter a pipe in one screen and exiting it on the other screen. We’re guessing for legal reasons, TRYX didn’t show that at its Computex booth. 

The less expensive model of the case won’t come with the screen and will cost around $120. 

The cases are supposed to have 4x120mm fans included. Our understanding is that it will have 3 fans on the side and 1 in the rear. 

Another interesting thing about the case is that it has a scooped shroud, which should help boost the air up into the rest of the case but we’ll need to verify that in our testing. 

There’s a lightbar included in the case and 3 of the fans are reverse blade. The case has 4mm-thick glass.


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Driver hints at Intel’s long-rumoured ‘high end’ Arc Battlemage GPU

Official MESA drivers have provided new evidence regarding Intel's unconfirmed higher-end Battlemage GPU. Previously listed under generic “Intel Graphics” IDs, four of these entries have now been associated with BGM-G31. This update, an official release from Intel developers, confirms the existence of the BGM-G31, a GPU that has been the subject of rumours even before the initial Battlemage launch.

Starting with this merge request (via VideoCardz), the IDs e220, e221, e222, and e223 are now linked to BGM-G31. For context, the already known BGM-G21 is categorised under IDs e202 through e212, though not all are currently in use.

Following the same logic, Intel should be developing at least four distinct versions of the Battlemage G31, potentially targeting both consumer (gaming) and professional market segments. While the appearance of these IDs doesn't guarantee that all four variants will come to fruition, it suggests Intel is developing products based on this GPU. Furthermore, two other unnamed IDs remain in the MESA listing.

The most significant takeaway from this MESA update is Intel's official confirmation of BGM-G31. Recent reports (from @KOMACHI_ENSAKA) also indicated that the BGM-G31 will support the PCIe 5.0 x16 interface. Other rumours suggest that the BGM-G31 will feature 32 Xe2 cores and is slated for a release in the fourth quarter of this year.

KitGuru asks: Can a consumer-oriented graphics card based on the BGM-G31 increase Intel's GPU market share?

The post Driver hints at Intel’s long-rumoured ‘high end’ Arc Battlemage GPU first appeared on KitGuru.
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WWDC 2025 & whats coming in the fall on the HomeKit Insider podcast

On the latest episode of the HomeKit Insider Podcast, we wrap up WWDC 2025 by recapping all the new smart home features announced, and then go hands-on with the Govee lamp post light.

HomeKit Insider
HomeKit Insider Podcast

Even though homeOS was not announced at WWDC, there were still several smart home-related announcements to come out of all Apple's new operating systems. After a week of digging, we've rounded up all the ones we've found thus far.

We start with iOS 26 which has big updates with CarPlay that finally allows widgets, including those to view and control smart home accessories. Outside of CarPlay, the Home app gets updated too.


Continue Reading on AppleInsider | Discuss on our Forums
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Trump Mobile's made-in-US iPhone 17 competitor is really made in China

The Trump Organization has launched Trump Mobile and plans to release the T1, a smartphone that it says is "made in USA" at the same time that the iPhone 17 will launch. The problem is, the phone was made in China.

Two men sit at a table, separated by a golden smartphone displaying 'Trump Mobile,' with text 'Make America Great Again,' alongside a phone case with a 'T' and flag motif.
Trump takes on Cook with the T1

Marking ten years after the launch of President Donald Trump's original presidential campaign, the Trump Organization has decided to launch its own mobile phone network. Dubbed Trump Mobile, it is a network that is being promoted as an All-American service," and heavily leaning on the Trump brand.

Trump Mobile frames itself as a "next-generation wireless provider," with mentions of it delivering "top-tier connectivity" and "unbeatable value." All with a "customer-first" approach and an "all-American service."


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Intel Core 5 120F may not include any E-cores

Details have emerged regarding a new entry-level CPU from Intel, the Core 5 120F, which has appeared in marketing materials. Designed for the LGA-1700 socket, the absence of “Ultra” branding immediately signals that this processor is not based on the Arrow Lake or Meteor Lake platforms. Instead, this chip seems to leverage Intel's Bartlett Lake-S architecture.

Initial whispers suggested that Bartlett Lake-S would primarily target networking and edge computing systems. However, based on the marketing material shared by @momomo_us, Intel could be planning to adapt it to the consumer market, launching desktop processors based on what will probably be the last LGA 1700-based CPUs.

The leaked marketing materials show that the Core 5 120F is a six-core CPU. The presentation also indicates that the P-core frequency for the Core 5 120F is 2.5GHz base and 4.5GHz boost, making this processor similar to the Core i5-12400F. The sole distinguishing factor appears to be the 120F's slightly higher 100MHz boost clock. Beyond this minor difference, the CPU supports identical memory configurations (DDR5-4800 and up to 192GB) and maintains a 65W TDP.

Intel has not formally introduced the Core 100 series for desktops, leaving the total number of planned SKUs unclear. However, the “F” series designation confirms that this model shouldn't include integrated graphics, requiring users to pair it with a discrete GPU for it to work.

Discuss on our Facebook page, HERE.

KitGuru says: Do you think the Intel Core 5 120F can disrupt the entry/mid-level consumer CPU market?

The post Intel Core 5 120F may not include any E-cores first appeared on KitGuru.
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A small update to Visual Intelligence in iOS 26 makes a giant difference in usability

Apple has made the smallest update to Visual Intelligence in iOS 26, and yet the impact of being able to use it on any image is huge, and at least doubles the usefulness of this one feature.

A hand holds wireless earbuds over a phone screen displaying a keyboard and a query asking, 'What are these?'
Looking up AirPods from an image on AppleInsider, using Visual Intelligence

Previously on Apple Intelligence.. the iPhone's Visual Intelligence was about the most impressive feature. Just by pointing your iPhone's camera at something and pressing the Camera Control button, you could get AI to tell you all about it.

This was an extension to Apple's previous ability with the Photos app to identify, say, plants. Visual Intelligence goes further in that it can also identify famous landmarks, or often just random buildings you've always wondered about.


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Bethesda renews trademark for mysterious game ‘SPYTEAM’

We first caught wind of Bethesda's unannounced game, SpyTeam, thanks to a Zenimax trademark filing in 2022. The game has disappeared from headlines since 2024, but that finally changed this week with new trademark filings. 

Bethesda / Zenimax have renewed their trademark for the game SPYTEAM. The fact that the trademark for this game continues to be renewed indicates that there are still development and release plans for this project, although not much is known about it publicly.

Previously, we have heard that SpyTeam is being developed by a team at Bethesda Austin, which has also primarily developed Fallout 76 since the game's initial 2018 launch. The studio had previously worked on Bethesda's cancelled multiplayer game, Battle Cry.

In the trademark application, SPYTEAM is described as an “electronic game program”, but that doesn't make it clear if the game is planned as a mobile title, or a full-fledged console / PC game.

Discuss on our Facebook page, HERE.

KitGuru Says: There is still a lot we don't know about this game, and despite movement behind the scenes, there is no guarantee that this game is close to an official announcement.

The post Bethesda renews trademark for mysterious game ‘SPYTEAM’ first appeared on KitGuru.
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GTA 6 reportedly restarted development twice between 2016 and 2019

Grand Theft Auto 6 will be releasing almost 13 years after the previous game in the series, GTA V. In that time, Rockstar spent some time focusing its resources on Red Dead Redemption 2, and then underwent a huge change when company co-founder, Dan Houser, suddenly left the company. A new report claims that struggles getting a vision for GTA 6 off the ground contributed to his departure. 

A report from Favilys, translated by Insider Gaming, makes the claim that Rockstar made three different pitches for the Grand Theft Auto 6 campaign before Take-Two was happy with it. The first version of the game was apparently set to star three new characters, mirroring the structure of GTA V, and would have played out like more of a detective story.

The game was later reworked to centre around two protagonists, one being a member of the Police and the other being a drug smuggler. After 18 months of development on this version of the game, it was apparently cancelled in 2019. After that, Dan Houser made the decision to leave the company he co-founded. Nowadays, Dan Houser has a new media company, working on comics, radio dramas and eventually, it is believed that the company will produce a game.

If this timeline is accurate, then that would mean that the current version of GTA 6 began development in the second half of 2019, giving it a seven-year development window by the time it releases in May 2026.

Discuss on our Facebook page, HERE.

KitGuru Says: It is easy to forget that Rockstar has lost some of its most prominent leaders since GTA V released. Still, with GTA being such a flagship franchise, I don't foresee the next game being bad in any way. 

 

The post GTA 6 reportedly restarted development twice between 2016 and 2019 first appeared on KitGuru.
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FSP AE36 AIO Review

The FSP AE36 All-In-One liquid cooler combines sleek aesthetics and vibrant ARGB lighting with a solid set of features. Featuring strong performance and a competitive price, it has plenty of appeal—but the real question is where does it place in an increasingly crowded and competitive market?

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How polls in iOS 26 Messages app makes group planning easier

Apple is making it easier to organize plans in iMessage with a new polling feature in iOS 26, giving group chat participants a way to share opinions and vote on decisions. Here's how it works.

A colorful clipboard with charts, graphs, and checkmarks on a light green background.
Apple brings polling into iMessage

Group chat indecision just got easier to resolve. Apple is adding built-in polls to the Messages app in iOS 26, giving users a native way to vote on decisions without leaving their conversation.

Unveiled during Apple's Worldwide Developers Conference on June 9, 2025, the new feature lets users create polls directly inside group chats. You can propose options, cast votes, and instantly see what everyone prefers.


Continue Reading on AppleInsider | Discuss on our Forums
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Rockstar tipped to make Red Dead announcement this week

It looks like Grand Theft Auto won't be the only game from Rockstar making headlines this year. According to the voice actor who plays John Marston, some new Red Dead news is on the horizon this week. 

Rob Wiethoff voices Marston in both Red Dead Redemption and its pre-sequel, Red Dead Redemption 2. During a stream in which he was playing Red Dead Redemption Wiethoff said that he'll have “exciting news” to share later this week, hinting at a new Red Dead related announcement (via VGC).

Fans have already begun expressing their hopes that this will be the impending ‘next-gen' update for Red Dead Redemption 2, alongside a new port of the game for the Switch 2.

Rockstar has not given Red Dead Online the same level of support as its GTA counterpart, but if there is new stuff happening in the world of Red Dead Redemption, then there is always the possibility of new content for the online multiplayer mode.

Discuss on our Facebook page, HERE.

KitGuru Says: Do you think we'll finally get a next-gen update for Red Dead Redemption 2? 

The post Rockstar tipped to make Red Dead announcement this week first appeared on KitGuru.
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AirPods Pro 3 now rumored to launch in 2026

An analyst with a middling track record has planted his flag on a release year for AirPods Pro third generation, with a prediction of a 2026 release.

Hand holding white wireless earbuds with small black accents, against a blurred background of a charging case on a light surface.
AirPods Pro

Following WWDC, there was hope that Apple was intending to bring out an update to the AirPods Pro in the future. If an analyst is to be believed, there's more than six months to go until their release.

According to a note to investors by GF Securities' Jeff Pu, Apple's launch lineup for 2026 includes the AirPods Pro 3. No other updates in the AirPods line are expected for the rest of 2025, nor in 2027 based on current expectations from the analyst.


Rumor Score: 🤔 Possible


Continue Reading on AppleInsider | Discuss on our Forums
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Apple Watch 13 may gain blood sugar monitoring in 2027

The Apple Watch 13 in 2027 is rumored to be the first model to feature blood sugar monitoring, which Apple has rumored to be working on for years.

Smartwatch on a wrist displaying blood glucose level of 176 mg/dL with a downward trend arrow.
Glucose monitoring on an Apple Watch using a Dexcom app

Even back with the Apple Watch Series 7 in 2021, there were reports that Apple had long been developing a blood sugar system that was then about to be launched. Nothing came of that, and in 2024 Apple was said to be trialing such an Apple Watch app, but for health data collection studies rather than public release.

Now analyst Jeff Pu has announced that blood sugar monitoring will be the key feature of the Apple Watch Series 13 in 2027. He suggests that it may be called "Apple Watch featuring Blood Monitoring," but offers no further details.


Rumor Score: 🤔 Possible


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Final Fantasy 16 hits lows of 720p on Xbox Series X

Final Fantasy 16 had a surprise release on Xbox earlier this month. Now that gamers have had a chance to get a decent amount of playtime with the game, issues have arisen. 

The console benchmarking experts at Digital Foundry have published their test results for Final Fantasy 16 on Xbox Series X/S. Unfortunately, the game appears to run at resolutions ‘consistently lower' than the PS5 version, hitting lows of 720p in performance mode with lower levels of detail compared to the game on PS5.

One area where Xbox does have an advantage though is in frame rate. The 60FPS performance mode is more stable on Xbox than on PS5, where the game often drops down into the 40FPS range.

Unfortunately this means that neither console version of Final Fantasy 16 can be described as perfect. On PS5, you'll get sharper graphics, on Xbox you'll get a more consistent 60FPS. PC is really the only version of the game that can blend the higher detailed visuals with high frame rates.

Discuss on our Facebook page, HERE.

KitGuru Says: Have you picked up Final Fantasy 16? Which platform did you get it on? 

The post Final Fantasy 16 hits lows of 720p on Xbox Series X first appeared on KitGuru.
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Stellar Blade sets PlayStation record with highest single-player CCU on Steam

Stellar Blade launched last year on PS5 to a wave of success – receiving high praise across the board and selling a ton of copies to boot. Following a great deal of anticipation, the game finally launched on PC last week – seeing over 100,000 concurrent players. Even so, Stellar Blade has only continued to grow, with the single player title now seeing just shy of 200,000 CCU.

In the immediacy following its PC release, SHIFTUP’s Stellar Blade amassed a record breaking number of concurrent players for a PlayStation published title on PC with over 100,000 CCU.

This marked a notable jump over all of PlayStation’s other single player titles on PC – the previous record holder of which was Ghost of Tsushima with 77K concurrents.

Over the weekend, Stellar Blade has only furthered its lead, with the title now easily doubling the peak CCU of GoT at 192,078 players.

Stellar Blade CCU

Of course, it is worth noting that last year’s Helldivers II remains Sony’s biggest PC title with 458,709 concurrent players. That said, unlike Stellar Blade, Helldivers II is a multiplayer-only live-service title – and so concurrent player counts matter more in these instances.

Still, with almost triple the CCU of the next-best single player PlayStation title, Stellar Blade is undeniably a huge hit which was worth the wait.

KitGuru says: What do you think of the game so far? Were you checking it out over the weekend? How many copies do you think the game will sell on PC? Let us know down below.

The post Stellar Blade sets PlayStation record with highest single-player CCU on Steam first appeared on KitGuru.
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Apple may need to acquire AI firms to boost Apple Intelligence

Financial firm Wedbush believes that WWDC practically demonstrates how Apple is executing its Apple Intelligence strategy, but without significant progress it may be forced into large scale AI acquisitions.

Apple Park
Apple Park

Most investment and financial firms were underwhelmed by Apple's WWDC 2025 keynote, and that includes Wedbush. But in a note to investors seen by AppleInsider, Daniel Ives at Wedbush says that Apple did lay out its vision for AI, and it has begun to execute that with it opening up Apple Intelligence to third-party developers.

The analyst argues that Apple chose to play things safe, and even low-key, following what it and others describe as the missteps of WWDC 2024. Yet while that strategy is supportable and maybe even necessary, Ives maintains that the following 12 months are critical for Apple Intelligence.


Continue Reading on AppleInsider | Discuss on our Forums
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What's new with iPad app windows in iPadOS 26, and how they work

Of all the very many new features in iPadOS 26, none of them make the iPad feel so different as the very many window options. Here's what we've gained — and what we've lost.

Floating window menu with options for move, resize, fill, and arrange. Colorful icons and three navigation buttons are visible against a blue background.
Window and document improvements in iPadOS 26 make a huge difference

If it seems ridiculous to be excited about app and document windows on an iPad, it now seems a little bit foolish to have been happy with what we had before. The new paradigm is so good that it feels as if this is the way we should always have worked on the device.

The new features are in iPadOS 26, which at present is only available in a beta test version intended for developers. There will be a public release in the next few weeks, but the safest thing is to wait for the official launch in September.


Continue Reading on AppleInsider | Discuss on our Forums
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Phison E28 Preview: Here’s The Future Of Low Power Speedy Gen 5 SSDs

Phison E28 Preview: Here’s The Future Of Low Power Speedy Gen 5 SSDs Phison E28 SSD Controller - MSRP TBD The Phison E28 PCIe Gen 5 SSD controller is the follow-up to the company's popular and speedy E26, which will power the next wave of enthusiast-class, high-performance, more efficient solid state drives. Excellent Performance Improved Power Efficiency Lower Power Not Retail Ready Just Yet Didn't Always...
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Red Dead Redemption 2 actor teases “exciting news” this week

Red Dead Redemption 2 is one of the best-selling games of all time, with the 2018 Rockstar Games title pushing over 74 million units since its release on PS4 / Xbox One / PC. Despite the huge sales numbers, RDR2 has yet to receive current-gen support in any form. That said, following recent rumours claiming that a current-gen patch is on its way, one of Red Dead Redemption 2’s stars has teased some impending “exciting news.”

Earlier this month, rumours popped up claiming that Rockstar Games are working on a current-gen version of Red Dead Redemption 2 for the PlayStation 5, Xbox Series X|S and the recently-released Nintendo Switch 2.

In the wake of this, the voice actor for RDR1 protagonist John Marston (Rob Wiethoff) teased that “exciting news” is set to be announced some time this week “definitely before Friday” – adding that he can’t think of anything else “especially while playing [RDR1].”

Red Dead Redemption

Given this statement, and the previous rumours, it seems as though a current-gen version of Red Dead Redemption 2 is truly in the works and set to be announced soon.

Interestingly, all the way back in 2022 reports claimed that Rockstar had cancelled plans for a current-gen port of RDR2 as well as a remaster for GTA IV. With both titles now rumoured to be in the works, it seems clear that these halted/cancelled plans have been undone – hopefully for the better.

KitGuru says: Are you looking forward to a current-gen release of RDR2? What enhancements are you expecting/hoping for? Will it include proper DualSense support? Let us know your thoughts down below.

The post Red Dead Redemption 2 actor teases “exciting news” this week first appeared on KitGuru.
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The Witcher 4 is being developed with a console-first mentality to hit 60fps

During Epic Games’ recent State of Unreal presentation, CD Projekt Red made an appearance, showing off a vertical slice gameplay demo of The Witcher 4 running on a base PlayStation 5. Though still years away from launch, the team have shared some of their mentality behind the game’s development – including the fact that The Witcher 4 is being built with a focus on console for the first time.

Following the recent State of Unreal presentation, known analysts Digital Foundry broke down The Witcher 4’s tech demo while revealing some interesting titbits of information shared by CDPR during their interview.

According to CD Projekt Red, the decision to run the demo on a PlayStation 5 instead of PC was an intentional one, with The Witcher 4 being the first game from the studio to be made with a console first approach – meaning it is being built for consoles and will then be scaled up for PCs; as opposed to the other way round.

The Witcher 4 Console

Interestingly, despite this, the team made note of some struggles which they expect to encounter; in particular when it comes to the Xbox Series S and getting its version of The Witcher 4 to run at high frame rates, claiming “60fps would definitely be extremely challenging,” adding that “this is something that we need to figure out.”

As mentioned, previous CDPR titles have been developed with a PC first approach – owing to their lineage in the space. Even so, it seems as though the Series S will remain a challenge somewhat (far from the first title to struggle in this regard).

All that said, even with greater ambitions, hopefully the console versions of The Witcher 4 wind up being better than the launch state of Cyberpunk 2077.

KitGuru says: What do you think of the interview? Are you disappointed to see them moving to a console-first approach for development? Will The Witcher 4 manage to hit 60fps consistently on Series S? Let us know your thoughts down below.

The post The Witcher 4 is being developed with a console-first mentality to hit 60fps first appeared on KitGuru.
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