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Sony ‘looking forward’ to showcasing Marathon progress

There has been a lot of negativity surrounding two upcoming PlayStation live-service games in the past month – Bungie's Marathon and Haven Studio's Fairgames. There have been rumours of both delays and cancellations, but PlayStation's CEO is looking to put those rumours to rest. 

Sony's annual business presentation took place this week and included updates from PlayStation CEO, Hermen Hulst (via Eurogamer). Despite recent negativity surrounding Marathon, due to Bungie falling into yet another plagiarism scandal, Hulst says that PlayStation looks “forward to showcasing” the game's progress.

Marathon was notably not part of Sony's recent State of Play stream last week. However, the game is still being advertised as releasing in September, which would mean that marketing will need to ramp up soon.

Haven Studios has also come into the crosshairs recently. The studio's founder, Jade Raymond, suddenly left the company. Around that same time, reports emerged of a recent Fairgames playtest that left developers worried for the future of the project.

Hulst remains positive about the game's outlook though. Fairgames is a new co-operative heist game and given that Payday 3 flopped, there is a gap in the market waiting to be filled. As of now, the game is still on track to release in 2026. It is unclear if the game will carry a premium price tag or if it will go free to play.

KitGuru Says: Are any of you interested in either Marathon or Fairgames? 

The post Sony ‘looking forward’ to showcasing Marathon progress first appeared on KitGuru.
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MGS 3 Remake replaces Ape Escape mini game with Bomberman on Xbox

We have known for a while now that the Metal Gear Solid 3 remake would include the Snake vs Monkey mode, but only on PlayStation consoles. Now, Xbox has its own alternative – Bomberman. 

The reason behind the Snake vs Monkey mode's exclusivity is simply, it uses characters from Ape Escape, which is owned by PlayStation. However, Microsoft was able to work out an alternative for Xbox gamers. Now, the Xbox version of Metal Gear Solid Delta will include a mini game based on Bomberman.

Metal Gear Solid Delta: Snake Eater is due to release for Xbox Series X/S, PC and PS5 on the 28th of August, so we've had a long road to release since the game's initial announcement. It is unclear which mini game, if any, will appear in the PC version of the remake.

There have been no announcements for Metal Gear Solid Delta on the Nintendo Switch 2. However, the console is brand new, so there is plenty of time for that to change.

KitGuru Says: Are you looking forward to the Metal Gear Solid 3 remake? Which platform will you be playing it on? 

The post MGS 3 Remake replaces Ape Escape mini game with Bomberman on Xbox first appeared on KitGuru.
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You can now filter the Steam Store by accessibility feature

In recent years, major publishers have made a push for more accessibility features in games. Nowadays, most major titles come with a set of features designed to make the game playable for those with various disabilities. Now, Valve is updating the Steam Store to allow users to easily find these games. 

The new accessibility features have now rolled out on the Steam Store. Moving forward, users can filter through the store by accessibility feature. You can be quite narrow in your search as well, filtering for games that are playable without timed input, or games with color blind settings.

Valve notes in its announcement post to that over 5000 games have been updated on the store to now include accessibility feature tags, and more developers are updating their store pages every day.

KitGuru Says: The Steam Store is constantly improving, and huge strides have been made when it comes to search functionality, filters and recommendations. 

The post You can now filter the Steam Store by accessibility feature first appeared on KitGuru.
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Bethesda shares updated player stats for Fallout 76 and The Elder Scrolls Online

Despite relatively little public fanfare, Bethesda’s MMO-like experiences – Fallout 76 and The Elder Scrolls Online – have both continued to grow steadily over the years. More than a decade on from ESO’s release (and 6 years since FO76), both titles are sitting comfortably around 25 million players each.

In an interview conducted by Insider-Gaming, Bethesda Game Studios’ Jon Rush and Bill LaCoste spoke on the ongoing success of Fallout 76, revealing that since its launch back in late 2018, the game has managed to exceed 23 million players in total. Previous figures put the game at 21 million back in November of last year.

In a similar vein, a recent trailer for the latest update to The Elder Scrolls Online confirmed that it had now reached a new milestone of 26 million players (compared to 25 million in October of last year).

Fallout 76 Elder Scrolls Online

Of course, while impressive figures, with both titles being live service in nature, the number of active players matter more so than total accounts – especially as both ESO and FO76 are on Xbox Game Pass.

Still, while perhaps not the single player RPG experiences which many Fallout and Elder Scrolls fans have been waiting for, it appears as though both Fallout 76 and The Elder Scrolls Online continue to find a dedicated audience of players.

KitGuru says: What do you think of Bethesda’s MMO offerings? Have you given either title a chance? Let us know down below.

The post Bethesda shares updated player stats for Fallout 76 and The Elder Scrolls Online first appeared on KitGuru.
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Microsoft’s ‘sidelined’ Xbox handheld has reportedly been cancelled

For years, Microsoft had been talking up the idea of releasing a dedicated handheld Xbox of sorts, with the company officially confirming such a device was in the works last year. Since then, insiders claimed that the device had been sidelined for now, with focus shifting toward improving Windows for gaming. With the ROG Xbox Ally having now been announced, it appears as though all plans for the internally-developed console have been cancelled.

Following the reports a couple weeks ago by Windows Central which claimed that “Xbox's first-party handheld has been sidelined (for now), as Microsoft doubles down on [ROG Xbox Ally] and Windows 11 PC gaming optimization,” new leaks have surfaced, stating that the handheld has now been cancelled entirely.

According to known industry insider Tom Warren via The Verge (paywalled), the recently sidelined internally-developed Xbox handheld has reportedly been “essentially canceled as the company focuses on Xbox's new software platform.”

Handheld Microsoft

No reason was given for the cancellation, but according to the report, Microsoft is planning to further develop its partnership with hardware manufacturers – suggesting that “we'll see next-gen Xbox hardware from Microsoft, but I also strongly believe we'll see multiple devices from PC makers like Asus that will also be considered next-gen Xbox consoles.”

Following generations of relatively standard console release strategies, Xbox seems to be throwing the entire guidebook out the window. It will be interesting to see if and how this shakes up the industry.

KitGuru says: What do you think of the ROG Xbox Ally? Were you looking forward to the Microsoft-developed handheld? Will Microsoft ever make their own Xbox hardware again? Let us know down below.

The post Microsoft’s ‘sidelined’ Xbox handheld has reportedly been cancelled first appeared on KitGuru.
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Warhammer 40,000: Space Marine 2 surpasses 7 million players

Released over a decade following its first entry, Warhammer 40,000: Space Marine 2 launched in September of last year to a wave of success; both critically and commercially. As we continue through 2025, it seems as though momentum for the title has not slowed down – having now reached a sales milestone of 7 million players.

Taking to BlueSky to make the announcement, the official Focus Entertainment page shared the following:

“Here’s another big milestone that fills us with gratitude: 7 million players on #SpaceMarine2. On this occasion we want to thank each Space Marine out there for their unwavering support. Thank you (7M times).”

Warhammer Space Marine

As mentioned, Space Marine 2 officially launched in September of last year to pretty wide acclaim. Since then, the game has continued to receive post-launch support, with the most recent update bringing the new PvE Siege Mode.

Warhammer games have been somewhat hit-or-miss historically due to its owners Games Workshop’s willingness to licence out the IP to various developers and publishers.

That said, with Space Marine 2, Saber Interactive have clearly hit the nail on the head. Hopefully the game continues to see further support – from both the developers and players alike.

KitGuru says: Are you one of the 7 million players? What do you think of the Siege update? What’s your favourite Warhammer sub-series? Let us know down below.

The post Warhammer 40,000: Space Marine 2 surpasses 7 million players first appeared on KitGuru.
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The Outer Worlds 2 director responds to $80 price tag

Microsoft concluded its recent Xbox Games Showcase event with a lengthy deep-dive into the upcoming The Outer Worlds 2. While it appears to be a solid sequel to 2019’s AA affair, the game has seen some backlash for being the first in Microsoft’s new $80 push. Though unsurprising, the team at Obsidian have confirmed that the price was dictated by Microsoft, not them.

The recent Outer Worlds 2 showcase offered a ton of new details surrounding Obsidian Entertainment’s upcoming RPG – touching on many of the sequel’s improvements, changes and additions.

That said, given the fact that the first entry in the series launched back in 2019 for the now-relatively cheap price point of $60, the increase to $80 for the sequel has given some fans pause.

In an interview conducted by GamesRadar+ during Summer Game Fest however, the director for The Outer Worlds 2 spoke on the pricing decision, clarifying:

“We're a game developer. We love to make games. We don't set the prices for our games. Like, personally, as a game developer, I wish everybody could play my game, because that's what I want out of this whole thing. But for the reasons and so like, why the $79.99 price point, you'd have to honestly talk to the Xbox folks.”

The Outer Worlds 2 $80

While this was known by most already, it is interesting to see the game’s director outright state this fact.

The discussion surrounding video games and their value is a rather complicated one, especially with different publishers having their own metric for what price a game should be. That said, hopefully the surprising price tag for The Outer Worlds 2 does not ultimately lead to lower-than-expected sales.

It will be interesting to see what Game Pass numbers wind up looking like when the game launches later this year.

KitGuru says: What do you think of the $80 price tag? Can The Outer Worlds 2 justify it? Can Microsoft justify it? Let us know your thoughts down below.

The post The Outer Worlds 2 director responds to $80 price tag first appeared on KitGuru.
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Apple's AI ambitions go beyond Siri LLM with Knowledge chatbot and always-on AI copilot

Apple executives are keeping silent about future Apple Intelligence plans, but a new rumor suggests the 2026 release of contextual Siri is just the start on a road to chatbots and always-on assistants.

White apple logo centered within a colorful, swirling abstract design on a black background.
Apple Intelligence could get several upgrades in the coming years

It's been a tough year for Apple's public image as it overpromised on AI features and has been seen as perpetually behind in the AI race — even though it insists it isn't. The Apple Intelligence delays have resulted in product delays too, as the rumored Home Hub will have to wait for a better Siri.

However, these delays and setbacks haven't affected Apple's initiative to improve its AI offerings. According to Bloomberg, there are several plans for the future of Apple Intelligence, though it seems there are internal arguments around how and when they will be ready.


Rumor Score: 🤔 Possible


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Hands on with all the new CarPlay features in iOS 26

Apple is rolling out a slew of new features for CarPlay and CarPlay Ultra in iOS 26. Here's what you can expect in the fall when the new operating systems ship.

Car infotainment screen displaying various app icons, such as Phone, Music, Maps, and Messages, with notifications. Sunglasses rest on top of the dashboard.
CarPlay gets a big upgrade in iOS 26

As with Apple's other platforms, CarPlay is getting a fresh coat of paint with iOS 26. The new Liquid Glass UI touches all parts of the CarPlay appearance.

Newly introduced elements now match their iOS counterparts, complete with glass-like depth. They don't have the same moving specular highlights, though.


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Custom ringtones are slightly easier to add in iOS 26

Apple is making it easier for iPhone owners to add their own custom ringtones, but the change in iOS 26 is only a slight improvement versus iOS 18.

Two smartphone screens display settings. One shows a menu with 'Use as Ringtone' highlighted, and the other shows a ringtone selection with 'testringtone' highlighted.
Users can now add custom ringtones to iOS 26 using a Share sheer

Adding ringtones to the iPhone is almost always an investment in time or money. Apple really wants its users to buy new tones via the Tone Store, charging for brief snatches of music from popular musical artists.

The alternative is to spend time and effort creating your own custom ringtones. We have written guides about it before, with it requiring the user to make an audio file that lasts up to 30 seconds in Garageband, exporting as a ringtone, then adding it to their iPhone's ringtone list.


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Save up to $400 on Apple's iPad Air M2 with these blowout deals

Score an upgraded M2 iPad Air at up to $400 off with blowout deals on Amazon.

Apple iPad with colorful home screen displaying apps and widgets on a table, red Daily Deal badge on left, striped background.
Save up to $400 on iPad Air models.

Expercom via its Amazon storefront is clearing out iPad Air inventory, with last-gen M2 models up to $400 off. Whether you want Wi-Fi + Cellular functionality, extra storage — or both — there are steep discounts available.

Save up to $400 instantly


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Lock Screen customization in iOS 26 is both stretchy and 3D

The iOS 26 Lock Screen uses Spatial Photos for wallpapers and lets you stretch the clock using Liquid Glass. It's a big change, and a welcome one.

Two smartphones displaying time and a photo shuffle feature for pets. The lock screen shows a black-and-white cat face. Background is a green gradient.
Lock Screen customizations in iOS 26

Apple's Lock Screen customization options have improved over the years, and iOS 26 is no exception. Users can personalize their Lock Screen even more, thanks to a few new elements.

In iOS 18, this involved allowing users to switch out the Haptic Touch buttons for other shortcuts, but this time it's all about 3D wallpaper and Liquid Glass.


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iOS 26 adds voicemail spam reporting & new screening tools

Apple is stepping up its fight against unwanted calls and messages in iOS 26 with smarter voicemail reporting. Here's how it works.

Smartphone screen displaying settings for live voicemail and screening incoming calls, both toggled on. Bright green background.
iOS 26 has a new spam feature for voicemails

The most visible change is a new option in the Phone app that lets users report spam voicemails directly to Apple. If you get a voicemail from an unknown number, tapping on the message now reveals a "Report Spam" button.

You can choose to report it and keep the voicemail or report it and delete it. Either way, the message is flagged and sent to Apple for review.


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Apple & Google profit as Chinese VPNs collect your private data

Weeks after researchers raised red flags, the U.S. App Store still features VPNs that hide their Chinese ownership and could be routing user data straight into Beijing's hands.

Chinese flag icon alongside blue App Store icon with stylized letter A.
Chinese VPNs are still rampant in the App Store

More than six weeks after researchers raised the alarm, Apple and Google are still letting VPN apps with ties to Chinese companies remain in their U.S. app stores. Most of these apps don't disclose who owns them.

Some are linked to a Chinese cybersecurity firm under U.S. sanctions. And both tech giants are still taking a cut of the profits.


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Preview for iPadOS 26 vs macOS Tahoe: Finally a good native PDF tool on iPad

As part of making the iPad as powerful as the Mac, Apple has migrated Preview to iPadOS. Here's how it stands in iPadOS 26 versus macOS Tahoe.

Large blue magnifying glass icon overlaying a screen showing a break-even analysis document with charts and annotations.
Preview in macOS Tahoe [left], iPadOS 26 [right]

Mac users will be extremely familiar with the basic idea of the Preview app. In essence, if you have a PDF file, a document, or an image that you want to check out, it can be opened using Preview and quickly viewed.

This gave Mac users a lightweight app that didn't necessarily require the opening of other tools like Photoshop, or even needing to install an app to read PDF files.


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Check your Anker power bank -- a fire risk prompted a major recall

Anker is recalling select PowerCore 10000 power banks sold in the U.S. due to a battery defect that could cause overheating, melting, or fire. Here's how to get a refund.

Four Anker power banks in red, blue, black, and white with the text 'PRODUCT RECALL' displayed prominently in the center.
Anker recalls PowerCore 10000 over fire risk

On Thursday, Anker issued a recall for certain Anker PowerCore 10000 power banks due to a potential fire risk. These units were sold in the U.S. between June 2016 and December 2022 under the model number A1263.

The issue stems from defective lithium-ion batteries that may overheat, posing risks of melting, smoke, or fire. Customers who own a PowerBank 10000 are urged to stop using it immediately and check to see if their device is affected by following the steps below:


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ASUS TUF Gaming Z890-Pro Wi-Fi Review

With a solid EFI, overclocking support, plenty of SSD and VRM cooling and dual Thunderbolt 4 ports for less than $300, does this attractive white board have what's needed to offer a premium home for your Arrow Lake CPU?

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AMD Supercharges AI Data Centers With Powerful MI350 GPU At Advancing AI 2025

AMD Supercharges AI Data Centers With Powerful MI350 GPU At Advancing AI 2025 At the Advancing AI event, currently underway in San Jose, California, CEO Dr. Lisa Su, along with an array of company execs and partners, disclosed AMD’s latest integrated AI platform vision and unveiled new rack-scale AI systems, in additional to details regarding its forthcoming Instinct MI350 series AI accelerators, Pensando Pollara...
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How to use Quick Keys in macOS Tahoe Spotlight

Apple has shown off just how fast users can send features and add Reminders with macOS Tahoe's Quick Keys — but using them and setting them up takes a few steps.

A digital interface showing a list of options like Make Archive, Arrange Text, and Article Search, each with an 'Add quick keys' button.
Spotlight's new Quick Keys gives you fast access to features you choose

There's no ignoring that Apple's updates to Spotlight in macOS Tahoe are familiar to users of apps like Raycast and Alfred. But there's also no denying that the new features are very useful — and also fast.

Chief amongst those, in Spotlight at least, is the new addition of Quick Keys. The idea is that when you commonly repeat the same task, you can set it up so that you just type a couple of letters to start it going.


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Apple's new EnergyKit in iOS 26 help HomeKit users shift to cleaner, cheaper electricity

Apple is introducing a new tool for developers in iOS 26 and iPadOS 26 that could make energy use smarter and more sustainable. Here's how.

Tablet screen showing electricity usage forecast with cleaner times highlighted and information about the environmental impact of electricity timing.
EnergyKit is a new framework for developers

The EnergyKit framework gives apps access to a personalized grid forecast. It shows when electricity is cleaner and, if users connect their utility account, potentially cheaper.

EnergyKit, part of Apple's environmental responsibility initiative, enables apps to support this effort from home devices. Designed for residential use, it targets common electricity demands like HVAC systems and electric vehicle charging.


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MSI BIOS update for AMD motherboards introduces “future CPU” support

MSI has rolled out the new AGESA 1.2.0.3e BIOS update for its latest 800-series motherboards (AMD X870/E and B850), bringing several enhancements, including support for 256 GB memory and “future” CPUs.

According to Chi11eddog, this update introduces support for optimising high-density memory from Hynix, Micron, and Samsung. The new BIOS enables 64 GB RAM modules to run up to 6400MT/s across all four DIMM slots, effectively increasing the maximum supported memory capacity and speed to 256GB.

The update notes also mentioned that the new BIOS would introduce support for “future CPUs”, but it's unclear what these are. Kepler suggests that the updated BIOS incorporates support for AMD's upcoming Gorgon Point-based APU series, which is speculated to be a refresh or new stepping of the Strix Point series adapted for the AM5 socket. However, other sources, like westlake, don't agree with that, stating that Strix/Gorgon Point is not even mentioned in the AGESA update. Instead, they indicate support for new steps in the existing Raphael (Ryzen 7000) and Granite Ridge (Ryzen 9000) CPUs.

KitGuru says: AMD tends to support its CPU sockets for a long time, so the idea that there will be ‘future CPUs' for this platform isn't far-fetched. 

The post MSI BIOS update for AMD motherboards introduces “future CPU” support first appeared on KitGuru.
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Windows 11 update aims to fix game crashes for Nvidia GPUs

Microsoft has rolled out its June 2025 security update for Windows 11, identified as KB5060999. This cumulative update integrates a series of enhancements, focusing on resolving persistent graphics and display-related issues.

As shared on Reddit, this update addresses problems within the Graphics Kernel that have led to certain games stalling or becoming unresponsive for Windows 11 version 24H2 users. It also tackles memory leaks and various display glitches that have impacted users, notably those equipped with Nvidia graphics cards. Users must note that these specific Graphics Kernel difficulties are exclusive to version 24H2. Therefore, users on 22H2 or 23H2 should remain unaffected by this particular problem. However, if you possess an Nvidia GPU and have experienced memory leaks or display anomalies with previous updates, this new patch is expected to provide a solution.

Microsoft is implementing a phased rollout for this update, following the identification of a compatibility issue affecting a limited number of devices. If your system falls into this category, Microsoft assures you will receive a revised version of the update with all June security fixes. For Windows 11 versions 22H2 and 23H2, the June 2025 update is already fully functional and broadly available. Users who don't immediately see the update in their Windows Update settings can manually check for updates or opt to “Get updates sooner” to accelerate the process.

Discuss on our Facebook page, HERE.

KitGuru says: Have you encountered graphic issues on Windows 11 24H2? Will you update the system ASAP, or will you wait a bit to see if there aren't other issues introduced with this update?

The post Windows 11 update aims to fix game crashes for Nvidia GPUs first appeared on KitGuru.
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Grab AirPods 4 for $99 or AirPods Pro 2 for $169 during Amazon's earbuds sale

Amazon's top $99 AirPods 4 deal is back as WWDC 2025 winds down, while AirPods Pro 2 have dipped to $169.

The word 'DEALS' overlaid on close-up views of AirPods earbuds with a pink and dark blue background.
AirPods are on sale from $99 - Image credit: Apple

Amazon's best AirPods 4 price is back, with the earbuds falling to $99 after a 23% price drop. You can also pick up AirPods Pro 2 for $169, a discount of $80 off MSRP, with delivery by Father's Day to many locations with a Prime membership.

Grab AirPods from $99


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Intel PresentMon 2.3.1 brings new GPU telemetry features

The latest version of Intel PresentMon brings some significant improvements, focusing on enhanced telemetry, improved FPS overlay, and better system compatibility.

Intel has added new telemetry data, including effective frequency, voltage regulator temperatures, and total board power. This provides users with a more comprehensive overview of their system's performance. Moreover, Presentmont 2.3.1 introduces new FPS overlay indicators and the ability to disable alpha blending, which can help improve measurement performance.

Another update is that PresentMon can now run without requiring administrator privileges. This change directly addresses the issue where Windows Defender would flag the software as a virus due to its attempts to access hardware information.  The full changelog for PresentMon 2.3.1 can be found below:

New Features

  • Introduced three new FPS overlay indicators to provide a clearer picture of frame delivery behavior, especially in scenarios involving frame generation. FPS-Presents measures how often frames are presented to the GPU, while FPS-Display captures the rate at which frames are actually shown on screen. FPS-App typically matches FPS-Presents except in frame generation scenarios.
  • Added the following GPU telemetry metrics (currently supported by Intel Arc Battlemage GPUs):
    • GPU Effective Frequency
    • GPU Voltage Regulator Temperature
    • GPU Memory Effective Bandwidth
    • GPU Overvoltage Percent
    • GPU Temperature Percent
    • GPU Power Percent
    • GPU Fan Speed Percent
    • GPU Card Power (total board power)
  • Reintroduced support for several timing metrics in the CSV, including MsBetweenPresents, MsBetweenDisplayChange, MsInPresent, MsRenderPresentLatency, and MsUntilDisplayed. MsBetweenSimulationStart and MsPCLatency are also included in the schema but are currently disabled until underlying event support is enabled.
  • Added CLI option to disable overlay alpha blending (reduces overlay impact on target present timing seen in some circumstances)
  • Added support to PresentMon console application for detection of Hybrid Presents
  • Increased default PresentMon circular buffer size to 2048 to be able to handle higher FPS applications. In addition added a command line parameter to be able to manually configure buffer size.
  • Stabilized binary version compatibility of PresentMon API by deploying PresentMonAPI.dll side-by-side with the service and moving to a dynamic loading model
  • Added Loader .dll + static import .lib to facilitate discovery and endpoint resolution of the PresentMon API
  • Added ETL trimmer utility for trimming ETL files to a timestamp range and pruning unnecessary event types (source only, currently no binary distribution provided)

Experimental

  • Added ability to inject executable code into the target process to cause a flash to be drawn in-game whenever the mouse is clicked (intended for use in conjunction with specialized optical measuring instruments)

Security and Lifecycle

  • Re-engineered multi-process architecture to enable PresentMon to be run without Administrator privileges
  • Improved security by ensuring that Chromium UI frontend runs at lowered integrity even when PresentMon is run elevated
  • Upgraded frontend from Vue.js 2 (past end-of-life and unsupported) & Vuex => Vue.js 3 & Pinia

Discuss on our Facebook page, HERE.

KitGuru says: Do you use PresentMon? How has your experience been with it?

The post Intel PresentMon 2.3.1 brings new GPU telemetry features first appeared on KitGuru.
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iOS 26 update fixes the most annoying part of sharing on iPhone

Apple just gave the Share Sheet in iOS 26 a much-needed cleanup, and your thumbs will be thankful.

Glossy blue arrow curves upward against a gradient background, suggesting motion or direction.
iOS 26 updates the Share Sheet

Apple has refined the iPhone share sheet in iOS 26, showing fewer actions up front to make the interface feel lighter and easier to use. Instead of hitting you with every possible option right away, it now presents a short, focused list tailored to what you're most likely to use.

You can still swipe up or tap "More" to reveal everything else. Nothing has been removed. But the default view feels calmer, less like a filing cabinet dumped onto your screen.


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Just Cause 5 was reportedly cancelled after years of development

Just Cause has been on ice since the release of Just Cause 4 on Xbox One, PS4 and PC. As it turns out, Just Cause 5 was in development for a number of years, but it had been cancelled before it could be announced publicly. 

A former Just Cause 5 developer listed their work on the game on their LinkedIn profile. This was later publicised by MP1st, noting that the game had been in development at Sumo Digital between July 2021 and July 2023 before being cancelled.

The Just Cause games were primarily developed by Avalanche Studios and published by Square Enix, so it is unclear how Sumo Digital ended up involved with Just Cause 5. Perhaps there was a deal in place for Sumo Digital to co-develop and handle some publishing duties, like Embracer Group's current deal with Amazon Games for the next Tomb Raider title.

At any rate, the version of Just Cause 5 that was in development a few years ago will not be seeing the light of day. If the game does get made, a new set of developers will likely be starting the project over again from scratch.

Discuss on our Facebook page, HERE.

KitGuru Says: Much like Red Faction, I'm not sure there is much more you could do to improve on the theme park formula of the Just Cause games. An extended break, followed by a relaunch of the IP on next gen consoles might be the best way to go about bringing this series back. 

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How to remove your personal information from the internet -- and why it's important

Everything you post online has an opportunity to be used to track you, whether it's your next stalker or a digital ad agency. Your data is up for grabs. Here's how to reduce your digital footprint online.

A person in a black hood holds a CV in front of a computer, with a purple background.
Remove your personal information from the internet with the help of Incogni. Image source: Incogni

Being alive today means being an internet user — it can't be helped. However, there's no need to give up and let the data brokers and potential scammers suck up every detail about your life.

There are several methods available for reducing your digital footprint to a minimum. Before getting into how to delete personal information from the internet with Incogni, let's dive into some basic internet hygiene.


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Stellar Blade surpasses 100K concurrent players on PC at launch

The last couple of PlayStation-published PC titles, like Spider-Man 2, Until Dawn and The Last of Us 2, have failed to garner headlines. That changes this week with the launch of Stellar Blade, with the PC version amassing an impressive 100K concurrent players on day-one. 

Stellar Blade: Definitive Edition is now available on PC via Steam. On day-one, the game peaked at 100,904 concurrent players, making it the most-played single-player PlayStation-PC game.  Stellar Blade's launch beats out Ghost of Tsushima and God of War, which garnered around 75,000 concurrent players each.

Stellar Blade does fall short of Helldivers 2 though. Arrowhead's shooter shocked everyone when it surpassed 450,000 concurrent players on PC at launch. However, the key difference here is that Helldivers is a multiplayer title, and those tend to garner a lot more concurrent players than single-player titles.

The PC version of Stellar Blade launches with all the same content previously released on PS5. That means you get day-one access to 25 more costumes, a new boss battle and PC-specific features like support for ultrawide resolutions and upscaling methods like DLSS.

Discuss on our Facebook page, HERE.

KitGuru Says: Have you picked up Stellar Blade already? How are you finding the game so far? 

The post Stellar Blade surpasses 100K concurrent players on PC at launch first appeared on KitGuru.
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Steve Jobs' famous Stanford speech is 20 years old, and newly remastered

Two decades ago, Steve Jobs made a dent in the world with a moving and sensational commencement speech to Stanford graduates. You can now watch it in HD.

Person in black and red academic gown speaking at an outdoor event, with foliage and a blurred background.
Steve Jobs at the 2005 Stanford commencement - Image Credit: Steve Jobs Archive/YouTube

On June 12, 2005, Apple co-founder Steve Jobs took to the stage in front of Stanford's graduating class and gave a 15-minute speech. One that would become one of the most influential and impactful speeches to graduates in living memory.

To commemorate the event's 20th anniversary, the Steve Jobs Archive has re-released footage of the speech. The video, published to YouTube on Thursday, has been enhanced in resolution, so it now plays back at 1080p and 60 frames per second via the streaming service.


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New report about Apple's 10 main challenges ignores two main factors

A new report breaks down issues from Apple Intelligence to tariffs, and says the problems are insurmountable. Why the report ignores the solutions Apple has always used effectively, we have no idea.

Circular building with solar panels and open green space in the center, surrounded by trees and a clear blue sky in the background.
Apple Park — image credit: Apple

Apple most certainly faces problems with Trump's tariffs and how they change at whim-speed, it definitely has foes including the European Commission, and at least some unhappy developers. A new report from Bloomberg claims that the company is currently facing ten major issues, and that there are no clear steps the company can take to address them.

We're not going to delve into them too far, as we've already covered them ad infinitum. So has mainstream media, social networks, and that old lady that hangs out near that coffee shop down the street from you. What we will do, though, is give you a bullet list of what the report details.


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Konami and Blooper Team reveal Silent Hill remake

Blooper Team's Silent Hill 2 remake launched to plenty of praise last year. Now, Konami is turning its attention to other games in the series, starting with a remake of the original game. 

Silent Hill 1 is next in line to get the remake treatment. The game is being developed as part of Konami's continued partnership with Blooper Team, a horror-focused game studio.

Silent Hill first released in 1999, but this won't be the first time that the game has been remade. Back in 2009, Silent Hill: Shattered Memories came to the PS2 and Nintendo Wii platforms. The game is known for ‘reimagining' certain events from the original and expanding on the first game's story.

The Silent Hill remake does not yet have a release date. It took two years from announcement to release for Silent Hill 2, so we could be looking at a similar timeline here.

Discuss on our Facebook page, HERE.

KitGuru Says: Did you pick up last year's Silent Hill 2 remake? Are you pleased to see Blooper Team returning to tackle the first game? 

The post Konami and Blooper Team reveal Silent Hill remake first appeared on KitGuru.
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GeForce Now adds nine more games this week

This week, nine more titles are joining the GeForce Now library, including two of this week's biggest new games – Dune: Awakening and MindsEye. 

MindsEye is a new game from Build a Rocket Boy, a new studio founded by former Rockstar producer, Leslie Benzies. The game has unfortunately not had a very solid launch, with the studio already coming out to apologise for the state of the game across all platforms, including PC. Optimisation issues are the biggest concern so far, with the game running quite poorly across a range of PCs. You may be able to brute force your way through some of that thanks to technologies like DLSS and Frame Generation, but you are probably best off waiting some time for patches to come through to fix the underlying issues.

As for this week, the following titles are available on GeForce Now starting this week:

  • Frosthaven Demo (New release on Steam, June 9)
  • Dune: Awakening (New release on Steam, June 10)
  • MindsEye (New release on Steam, June 10)
  • Kingdom Two Crowns (New release on Xbox, available on PC Game Pass, June 11)
  • The Alters (New release on Steam and Xbox, available on PC Game Pass, June 13)
  • Lost in Random: The Eternal Die (New release on Steam and Xbox, June 13, available on PC Game Pass, June 17)
  • Firefighting Simulator – The Squad (Xbox, available on PC Game Pass)
  • JDM: Japanese Drift Master (Steam)
  • Hellslave (Steam)

While GeForce Now can be accessed for free, those wanting a better experience may consider upgrading to one of the paid tiers. Currently, the Performance tier membership is 40% off for a six-month membership until the 6th of July, and day-passes are also on sale for 40% off at the moment if you want to jump in and test cloud gaming for a few hours.

Discuss on our Facebook page, HERE.

KitGuru Says: What do you think of this week's additions to GeForce Now? 

The post GeForce Now adds nine more games this week first appeared on KitGuru.
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MindsEye devs promise optimisations and fixes amid refund requests

The MindsEye launch was already not going to plan, as a crucial day-one patch for the game had been delayed for one console platform. Now with the game widely available, players have discovered nothing but issues, from wide ranging bugs to poor optimisation. As a result, Sony has begun offering refunds for the PS5 version of the game, and the developers have issued a swift apology.

Over on Reddit, several MindsEye PS5 buyers have confirmed that Sony is now giving out refunds for the game, in part due to claims of false advertising, as the game does not run at 60FPS as previously shown in trailers.

Following the refund requests and negative online discussions, studio Build a Rocket Boy issued a statement, apologising for the state of the game and promising fixes:

“A heartfelt thank you to all our day-one players. We know the launch of MindsEye hasn’t been without its challenges for some of you. Right now, our top priority is game performance. We understand that the requirements are high and have limited the experience for many of you, and for this, we sincerely apologize.”

The studio plans to issue optimisation updates for the game to better utilise CPU, GPU and memory resources across all platforms. The team also plans to reduce the difficulty in the CPR mini-game, fix issues with missing controls in parts of the game, and enable the ability to modify the game's Depth of Field setting.

There will be more updates after that to further improve performance, squash bugs and fix other lingering issues like missing DLC for legitimate purchasers.

There is no timeline in place for these updates but it seems that the studio intends to push updates out as quickly as possible, a strategy that could in fact introduce more bugs in other areas of the game, but we'll have to wait and see how it goes.

Discuss on our Facebook page, HERE.

KitGuru Says: This launch has gone so poorly that I have to wonder how realistic a ‘redemption arc' could be. It took CD Projekt Red multiple years to get Cyberpunk 2077 back into the good graces of gamers, but CD Projekt Red was a much bigger studio with a large amount of capital behind it. Build a Rocket Boy is a new studio, shipping its first game, so it has had no opportunity to build a financial safety net to survive a multi-year effort to save the project.

The post MindsEye devs promise optimisations and fixes amid refund requests first appeared on KitGuru.
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Photos in iOS 26 brings back tabs and generates Spatial Photos

Apple has made the Photos app less of a mess in iOS 26, with iPhone users also able to convert 2D images into Spatial Photos from their device.

Two smartphones displaying photo gallery apps with thumbnails of photos; one shows folders and media types, the other shows a library view against a purple gradient background.
Photos in iOS 26

Whenever Apple makes changes to the Photos app, it always provokes a reaction from iPhone users. Sometimes that reaction is positive, but occasionally it can be overwhelmingly negative.

Following the uproar over the changes made to iOS 18's version, the edition of Photos in iOS 26 had some work to do to earn back user approval.


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PNY Duo Link V3 with USB-C and USB-A will move data between any of your Macs

PNY's Duo Link V3 flash drive offers fast, flexible storage for users who need reliable performance across a range of devices with either USB-C or USB-A ports.

Two black PNY USB drives with USB 3.2 Gen 2 Type-A connectors displayed on a blue background, highlighting read and write speeds.
PNY Duo Link V3 offers fast USB-C and USB-A transfers

PNY's new Duo Link V3 is a dual-interface flash drive built for high-speed transfers and wide-ranging compatibility. Aimed at content creators, professionals, and mobile-first users, it packs serious performance into a portable, durable form.

Featuring both USB Type-C and Type-A connectors, the drive is designed to facilitate quick and easy transfers between mobile devices, like your iPhone and iPad, and both Mac and PC.


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Apple's Sherlocking hall of shame has more adds than ever before in 2025

As it does seemingly every year, Apple has introduced new features with iOS 26 and macOS 26 that target existing third-party apps. Here's what got hit at 2025's WWDC.

Text with a speech bubble icon saying 'Send Sorry to Raycast, Alfred, Flighty' and a 'Run' option on a gradient background.
Just some of the apps that Apple has Sherlocked at WWDC 2025

It's a historical aberration to keep calling it Sherlocking — the name comes from 2001 when Apple updated its Sherlock search app to include features from a developer's app called Watson. In that case, Watson was destroyed, and a term was born.

It does stick, though. When a Mac user says it, you automatically know what they mean, and what the topic is about.


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Nintendo, Ubisoft, Capcom and more confirmed for Gamescom 2025

With the Summer Game Fest showcase now out of the way, all eyes are turned to Gamescom for the next wave of game announcements. A number of major publishers have already announced their plans for the event, including the likes of Nintendo, Ubisoft and Capcom. 

In its first wave of partnership announcements, the Gamescom organisation team has revealed seven publishers already signed on to appear at the event. Nintendo, Capcom and Ubisoft are the three biggest names on the list. In the case of Nintendo, they are likely to appear in a physical capacity, showcasing the Switch 2 ahead of the big holiday season push.

Capcom may be a tad more exciting, as the company just announced the next Resident Evil game, opening the door for demos at Gamescom. As for Ubisoft, the company doesn't appear to have a major game on the horizon for this holiday season, so it is unclear what they will show outside of the latest updates for Assassin's Creed Shadows.

Here is the full list of publishers confirmed for Gamescom so far:

  • Astragon
  • Capcom
  • Team 17
  • Nintendo
  • Niantic
  • Ubisoft
  • Wargaming

Gamescom is the largest video game expo in the world, taking place in Germany each year. Since E3 went under several years ago, Gamescom has grown, hosting an opening night showcase with game announcements, followed by days of events as thousands of attendees explore the booths at each hall.

Discuss on our Facebook page, HERE.

KitGuru Says: What are you hoping to see announced at Gamescom this year? Personally, I'd like to see Ubisoft finally provide an update on the Splinter Cell remake, or perhaps the Prince of Persia remake. 

The post Nintendo, Ubisoft, Capcom and more confirmed for Gamescom 2025 first appeared on KitGuru.
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How PSVR2 Sense controllers work on Apple Vision Pro

Apple Vision Pro gains PlayStation VR2 Sense controller support with visionOS 26, and it will open up a wide array of possibilities when developers get on board.

White and black virtual reality headset with two circular controllers on a dark surface.
PSVR2 controllers work with Apple Vision Pro

Rumors have been floating around for a while that Apple would allow third-party VR controllers to connect to Apple Vision Pro. That feature was finally announced as a part of visionOS 26, and it's working in the first developer beta.

However, the way Apple has everything built into the OS, there's not much to do with the controllers just yet. They work similarly to regular game controllers for now.


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