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Apple continues F1 movie marketing blitz with new immersive hot lap experience on Apple Vision Pro

As spotted by Sigmund Judge, Apple is continuing its marketing blitz for F1: The Movie, which lands at the box office on June 27 and will stream on Apple TV+ later in the year.

Apple is certainly going out of its way to push awareness of the film. We’ve already seen Apple release a special haptic trailer, kickoff WWDC with a F1 sketch, Tim Cook and Brad Pitt made a surprise appearance at the Fifth Avenue Apple Store at the weekend, among many other media interviews. And today, it has expanded the pool of Apple Immersive content with a new Hot Lap Immersive instalment, available now in the TV app on Apple Vision Pro.

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A staggering 16 billion logins exposed in epic data breach, including Apple accounts

Security researchers have discovered what they describe as “one of the largest data breaches in history,” comprising a staggering 16 billion logins, which include Apple accounts (formerly known as Apple IDs).

The researchers said that the stolen data gives cybercriminals “unprecedented access to personal credentials that can be used for account takeover, identity theft, and highly targeted phishing” …

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Apple Considers Using Generative AI for Faster Apple Silicon Design

Apple is investigating generative AI to accelerate its custom chip design, according to remarks by hardware chief Johny Srouji last month.


Srouji outlined the company's interest in AI-assisted chip design during a speech in Belgium, where he received an award from semiconductor research group Imec. Reuters was able to review a recording of his remarks.

"Generative AI techniques have a high potential in getting more design work in less time, and it can be a huge productivity boost," Srouji said. He also talked about the role of electronic design automation companies like Cadence and Synopsys, which he said are "critical in supporting our chip design complexities." Both companies are said to be racing to integrate AI into their chip design software.

The news comes as Apple faces scrutiny over its perceived lag in consumer-facing AI. While competitors like Google and OpenAI have dominated headlines, Apple Intelligence has struggled to match rival offerings. Srouji's comments suggest Apple may be taking a more holistic approach – leveraging AI behind the scenes for chip development rather than focusing solely on user-facing features.

During his speech, Srouji traced Apple's silicon journey from the first A4 chip in 2010 to today's processors, and took time to underline Apple's bold decision-making during the 2020 Mac transition from Intel to Apple Silicon.

"Moving the Mac to Apple Silicon was a huge bet for us," he explained. "There was no backup plan, no split-the lineup plan, so we went all in, including a monumental software effort."

By all accounts, the transition was an unqualified success, bringing dramatic gains in performance-per-watt, battery life, thermal efficiency, and software compatibility achieved by Apple's M-series chips.

This article, "Apple Considers Using Generative AI for Faster Apple Silicon Design" first appeared on MacRumors.com

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iPhone 18 Pro Display Sizes Won't Change Despite Two Major Revisions

Apple won't change the display size of next year's iPhone 18 Pro models, but they'll still look pretty different to what we've generally become accustomed to, rumors are increasingly suggesting.


Weibo-based Chinese leaker Digital Chat Station today said that Apple will stick with 6.3-inch and 6.9-inch displays (rounded up) for the iPhone 18 Pro and iPhone 18 Pro Max, respectively. For context, those are the display sizes of the current iPhone 16 Pro and iPhone 16 Pro Max, and Apple is not expected to change the dimensions for this year's upcoming iPhone 17 Pro devices either.

Despite the unchanged sizes, the leaker corroborated two major revisions to the screens: Apple will move the scanning technology for Face ID under the display, and leave just a pinhole for the front-facing camera as the only obstruction to the on-screen content.

The leaker is corroborating what has previously been reported by display industry analyst Ross Young and The Information. One additional detail the latter publication has revealed is worth noting: the iPhone 18 Pro and iPhone 18 Pro Max will position the pinhole to accommodate the front-facing camera in the top-left corner of the screen.

The same report said the devices will no longer have a pill-shaped cutout at the top of the screen, but it is unclear if the Dynamic Island will be discontinued.

In terms of other rumored features, the 48 MP primary rear camera may gain a variable aperture, allowing users manual control over aperture size – enhancing depth-of-field flexibility beyond the fixed ƒ/1.78 aperture used today. This rumor is attributed to industry analyst Ming-Chi Kuo.

Apple could also introduce Samsung's advanced three-layer stacked sensor for improved responsiveness, lower noise, and better dynamic range, marking a possible shift away from Apple's use of Sony-only sensors, claims DigiTimes. The technology is called "PD-TR-Logic," according to a leaker known as "Jukanlosreve", and it refers to a camera sensor with three layers of circuitry affixed to it.

According to Kuo, a jump from 8GB to 12GB RAM is additionally expected, which aligns with rumors that both iPhone 17 Pro and iPhone 17 Air will adopt 12GB. This upgrade should help to improve the performance of Apple Intelligence and multitasking. All four current iPhone 16 models have 8GB of RAM.

It is also said that the next-gen C2 modem – Apple's follow-up to the C1 – will debut in the iPhone 18 Pro, according to analyst Jeff Pu. This will likely offering mmWave support in the US and improved speed and efficiency.

Lastly, per Kuo, Apple's A20 Pro chip will be built on TSMC's cutting-edge 2nm process (N2), providing around 15% performance boost and 30% better power efficiency over the 3nm A19 series that is expected to be used in the iPhone 17 series.

All in all, the upgrades reflect pretty significant camera, display, performance, and connectivity enhancements coming in 2026. Still, if you're a stickler for the current iPhone 16 Pro screen dimensions, then today's rumor should provide some gentle relief.
Related Roundup: iPhone 18
Related Forum: iPhone

This article, "iPhone 18 Pro Display Sizes Won't Change Despite Two Major Revisions" first appeared on MacRumors.com

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9to5Mac Overtime 050: Finally, a real computer

Jeff and Fernando share their 1-week impressions with new Apple software, with a special focus on iPadOS 26.

Sponsored by Bitwarden: Check out Bitwarden Password Manager, featuring an Apple Watch authenticator integration, secure autofill on Safari and iOS apps, and enterprise-grade security tools that help you manage credentials with confidence.

9to5Mac Overtime is a weekly video-first podcast exploring fun and interesting observations in the Apple ecosystem, featuring 9to5Mac’s Fernando Silva & Jeff Benjamin. Subscribe to Overtime via Apple Podcasts and our YouTube channel for more.

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John Gruber Reacts to Apple Declining His Interview After His Criticism

Every year between 2015 and 2024, at least one Apple executive agreed to be interviewed by Daring Fireball's John Gruber for a special WWDC episode of his podcast, The Talk Show. Last year, for example, Apple's software engineering chief Craig Federighi, marketing chief Greg Joswiak, and top AI researcher John Giannandrea joined Gruber on stage at the California Theatre in San Jose to discuss Apple Intelligence and more.

Apple's response to Gruber's interview request (basically)

That decade-long tradition abruptly came to an end last month, when Apple declined Gruber's invitation to speak for this year's special episode.

A few months prior to that, Gruber published a blog post that was heavily critical of Apple. In that piece, the well-known Apple pundit said that the company "pitched a story that wasn't true" at WWDC 2024, when it previewed a more personalized Siri that was not close to being ready and is now delayed. He said that the situation damaged Apple's credibility, and he expressed concern that it could be a sign of bigger problems inside the company.

Unsurprisingly, Apple did not like the commentary.

In the latest episode of the Channels podcast, Gruber told Business Insider's Peter Kafka that Apple was "not happy" about the blog post and felt it was unfair.

However, Gruber said Apple's absence was actually a net positive for him.

"I'm not trying to lack humility here — but I feel them deciding not to do my show this year is a total win for me and was a huge loss for them," he said.

Why does he believe that?

"I think it asserts my independence," he argued. "And I think more than making me look good, I think it makes them look bad."

For his WWDC 2025 episode, Gruber ended up interviewing The Wall Street Journal's Joanna Stern and The Verge's Nilay Patel.


This article, "John Gruber Reacts to Apple Declining His Interview After His Criticism" first appeared on MacRumors.com

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Apple Explains Why iPhone Mirroring Remains Unavailable in the EU on macOS Tahoe

Apple's year-old iPhone Mirroring feature is still unavailable in the European Union, and it appears that will remain the case on macOS Tahoe.


During its WWDC 2025 developer conference last week, Apple told French tech website Numerama that iPhone Mirroring will remain unavailable in the European Union for now due to continued regulatory uncertainty there.

Apple did not elaborate, but it might be worried about the European Commission eventually forcing it to expand iPhone Mirroring to Windows, or requiring it to offer Android Mirroring on the Mac. In addition, Apple offering iPhone Mirroring on the Mac might contribute to the European Commission designating macOS as a "gatekeeper" platform like iOS and iPadOS, and that would subject the platform to stricter rules in the European Union.

Introduced on macOS Sequoia last year, iPhone Mirroring lets you interact with your iPhone in a window on your Mac's desktop, over a wireless connection. You can use your iPhone apps, receive your iPhone notifications, and more, right on your Mac.
Related Roundups: macOS Tahoe 26, macOS Sequoia
Related Forums: macOS Tahoe, macOS Sequoia

This article, "Apple Explains Why iPhone Mirroring Remains Unavailable in the EU on macOS Tahoe" first appeared on MacRumors.com

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Facebook Now Supports Passkeys for Passwordless Login on iPhone and iPad

Meta today announced that passkey support has been added to Facebook, making it easier to sign in securely without a password. Passkeys are compatible with all Apple devices, so iPhones and iPads can use passkeys for Facebook logins instead of passwords.


Passkeys will be available on iOS devices "soon," with Meta rolling out support to Messenger in the coming months. The same passkey that's set up for Facebook will also work for Messenger when Messenger passkey support launches. Meta says that passkeys are only available on mobile devices for the time being, so logging in on a computer will still require a username and password.

Apple devices have supported passkeys as an alternative to traditional passwords since 2022, and websites have increasingly added support over the last several years. Passkeys use on-device authentication like Face ID or Touch ID for account verification instead of a password.

Passkeys are more secure than passwords, and protect users from phishing, malware, and other attacks that are aimed at getting access to online accounts. Passkeys work as a two-key authentication system where an on-device key must match an account key, and as the second key is on-device, there is no login information that can be stolen by a malicious person.

On Apple devices, passkeys are securely stored in the Passwords app, and they sync across all of your Apple products.

Meta says that users can set up a Facebook passkey by going to Accounts Center in the Settings menu and choosing the Passkey option under Password and Security. Users may also see a prompt to upgrade to a passkey when logging into Facebook.
This article, "Facebook Now Supports Passkeys for Passwordless Login on iPhone and iPad" first appeared on MacRumors.com

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Metal 4: Two new features that will make a difference for Mac gaming

Apple’s relationship with gaming on the Mac has always been… interesting. While the company has spent a fortune trying to frame the Mac as a proper gaming machine, gamers have yet to embrace it like Apple had hoped. But with Metal 4, announced at WWDC25, Apple is introducing two practical moves that could help more AAA games run even better on the Mac. Here’s what they are.

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Apple Partners With Fandango For 'F1: The Movie' Ticket Discount

Apple is teaming up with Fandango to offer Apple Pay users a special discount on upcoming Apple TV+ movie F1. When purchasing two or more tickets to F1 through Fandango using ‌Apple Pay‌, movie goers can get a $10 discount.


To get the deal, just enter promo code APPLEPAYTEN when checking out with ‌Apple Pay‌ on the Fandango website or the Fandango app. Discounted tickets are available today through June 29, but there are a limited number of tickets available at the lower price and it is first come, first served.

F1 is set to be released on June 27, and it is based on the Formula One World Championship. The movie stars Brad Pitt as Sonny Hayes, a Formula One driver who is in a terrible crash that forces him to retire. He returns to racing as a mentor for hotshot rookie Joshua "Noah" Pearce, played by Damson Idris.

The film will also feature the 10 Formula One teams in the 2023 season and their drivers, including Max Verstappen, Lewis Hamilton, Fernando Alonso, and Charles Leclerc.

Apple and distribution partner Warner Bros. Pictures have been heavily promoting F1, and it has seen more promotion than any other ‌Apple TV‌+ movie. Apple has been running ads on YouTube and on social media, and Apple CEO Tim Cook and Brad Pitt were at Apple's flagship Fifth Avenue Store in New York to highlight the movie. Apple also added a guide to the Maps app that features well-known F1 racetracks, and Craig Federighi promoted the movie by driving a race car around Apple Park in Apple's WWDC opening video.

Formula One offered a unique advanced screening event, and some theaters are offering special F1 helmet popcorn buckets and themed drinks. Mercedes plans to sell a limited-edition AMG GT63 APXGP Edition road car from the film, with colors to match the fictional movie team's colors. EA Sports is adding movie-inspired gameplay chapters to its F1 25 video game, and luxury watch company IWC has released a $7,000 Pilot's Watch Chronograph APXGP (the team from the movie) inspired by the movie. Shark/Ninja released a whole line of appliances using the black and gold color scheme from the movie.

At the Met Gala, Tommy Hilfiger dressed F1 star Damson Idris in a tear-away fire suit featuring the APXGP team, which he ripped off to debut a Tommy Hilfiger Tuxedo. The reveal was popular on social media. Marriott is sending members offers for a premiere event in New York City, and Heineken is an official partner of the movie and is running ads promoting it.

Apple has also detailed how the movie was filmed using the iPhone. Apple's engineering team created a custom camera module using ‌iPhone‌ components that was meant to be mounted on Formula 1 cars during actual races. The special camera was designed to withstand extreme speeds and conditions while capturing racing footage for the film.

Part of the reason why F1: The Movie is seeing such heavy promotion is because it features significant brand placement because F1 is a sponsor-heavy sport. Some of the companies that are appearing in the film include KFC, EA Sports, IWC, Mercedes, Geico, Marriott, Expensify, MSC Cruises, Tommy Hilfiger, Shark/Ninja, and Heineken.
This article, "Apple Partners With Fandango For 'F1: The Movie' Ticket Discount" first appeared on MacRumors.com

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Apple Card Offering Limited-Time Welcome Bonus

Applying for an Apple Card can score you some bonus money for a limited time.


Now through July 7, customers who apply for an Apple Card will receive $100 in extra Daily Cash when they spend $500 or more within the first 60 days of opening the account. You must apply for the Apple Card via the offer page to be eligible for the bonus.

The bonus is provided in addition to any regular Daily Cash that is earned. When paying with the Apple Card via Apple Pay, you can receive 3% back on purchases from Apple, Nike, Uber, Walgreens, and select other merchants in the U.S., and 2% back on all other purchases. When paying with the physical Apple Card, Daily Cash is limited to 1%.

It is common for credit cards to offer sign-up bonuses tied to minimum spending requirements, and there have been several Apple Card offers over the years.

Launched in 2019, Apple's credit card remains available in the U.S. only. The card can be managed in the Wallet app on the iPhone, with key benefits including color-coded spending summaries, no fees, and Daily Cash cash back paid out daily. Apple Card holders can also open a high-yield savings account, which currently offers a 3.65% APY.
This article, "Apple Card Offering Limited-Time Welcome Bonus" first appeared on MacRumors.com

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Apple Shares New 'Shot on iPhone 16 Pro' Short Film

Apple today shared a new short film in its ongoing Shot on iPhone series, this time using the latest iPhone 16 Pro model for filming purposes. The video, called "Big Man," stars British rapper Michael "Stormzy" Omari.


The mini movie features Stormzy as Tenzman, a washed-up, world-weary musician who runs into two joyful kids. The three embark on a journey that ultimately inspires Tenzman to make new music. The film was directed by Aneil Karia, known for Surge and The Long Goodbye.


An ‌iPhone 16 Pro‌ site accompanying the film highlights features like Camera Control, the option to shoot in 4K at 120 frames per second, playback speed adjustments, Audio Mix, and more.
This article, "Apple Shares New 'Shot on iPhone 16 Pro' Short Film" first appeared on MacRumors.com

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Craig Federighi Explains Why Apple Won't Merge iPad and Mac: 'We Don't Want to Build Sporks'

MacStories' Federico Vittici, who is known for his focus on the iPad as a main computing device, recently did an interview with Apple software engineering chief Craig Federighi. Federighi and Vittici did a deep dive into the ‌iPad‌ and the changes that are coming to iPadOS this fall.


Federighi said that figuring out multitasking on the ‌iPad‌ has been a multi-year task that's required experimentation.
"Figuring out what the right multitasking experience is for this device, and in all the ways that make it unique, has been something that I think deserved careful exploration", Federighi begins, after telling me that he's "on an iPad every day, all the time".

Apple wanted to ensure that users didn't have to worry about managing apps, and that led to the first implementation of Slide Over and Split View multitasking, which was limited. Federighi said ensuring that the ‌iPad‌'s simplicity and interactivity stays intact has always been "job one." Touch first experiences are "the non-negotiable in the whole thing," according to Federighi.

When Stage Manager came around as the next major multitasking change in 2022, Federighi said that the ‌iPad‌ and its OS were well-established and developers had a solid understanding that the ‌iPad‌ was distinct from the Mac, so Apple "felt a little more flexibility" to add multitasking options for those who wanted them.

Apple's long path toward more Mac-like multitasking features seems to reflect a fear that adding Mac capabilities to ‌iPad‌ would limit what developers might do on the ‌iPad‌. Federighi suggested that if the ‌iPad‌ had app menu bars to begin with, developers might have tucked functionality away, and Apple wanted to encourage a simpler experience.
"If iPad had had a menu bar from the beginning, like Mac did, app developers would naturally say, "Well, I think a lot of my functionality probably is only accessible via menu bar, right?", Federighi says. "Those affordances provide the set of constraints under which developers operate and dictate, to some degree, the nature of what gets created. And with iPad, by creating an environment that had very simplicity at its core, it meant the entire app ecosystem had all kinds of incredible design work done by so many developers to preserve the simplicity of that experience", he continues.
It has taken time for Apple to establish how people are using iPads, and the decision to update ‌iPad‌ multitasking in iPadOS 26 was made to meet the needs of different kinds of ‌iPad‌ users. There are some users who want a simple iPhone-like interface with a fully immersive, single window, but there are also ‌iPad‌ users who want more control and more functionality beyond the tablet interface. "We came to the point of saying, 'Let's recognize that audience,'" Federighi said. "I think we've been on a journey of finding the right interface for ‌iPad‌, along with our users," he said. "And I think it actually has been important that it's been considered a journey."

Federighi explained that with a new device and a different kind of user in mind, Apple needed to guard against the urge to "pull the old thing off the shelf and put it here because maybe that feels right." Instead, it was important to discover the "essence of ‌iPad‌," and what windowing might be like on a touch-first device if the Mac had never existed. Apple is now trying to strike a balance.

Apple has long been resistant to merging iPadOS and macOS, and Federighi used a spork analogy to explain why. Apple's aim is not to displace the Mac, and each device has a different purpose.
Someone said, "If a spoon's great, a fork's great, then let's combine them into a single utensil, right?" It turns out it's not a good spoon and it's not a good fork. It's a bad idea. And so we don't want to build sporks".

Federighi went on to say that while the ‌iPad‌ can be "inspired" by Mac elements, he does not believe that the ‌iPad‌ should run macOS.

Vittici's full interview with Federighi goes into much more detail, and it is well worth a read over at MacStories.
This article, "Craig Federighi Explains Why Apple Won't Merge iPad and Mac: 'We Don't Want to Build Sporks'" first appeared on MacRumors.com

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Get a First Look at macOS Tahoe's Design and Spotlight Changes

macOS Tahoe 26, Apple's newest operating system for the Mac, is getting many of the same changes that are coming to iOS. That includes the Liquid Glass redesign, and the changes to apps like Messages, Safari, and Phone, an app that's new to the Mac this year. There's also a whole new Spotlight system that's pretty neat, so we thought we'd do a quick overview so you can see it in action.


Liquid Glass on the Mac looks a lot like it does on the iPhone, which was Apple's goal. Apple wanted more design and navigation parity between operating systems, so mission accomplished?

The menu bar is now invisible so there's more available display space at the top of your Mac, and the icons use the same stacked glass look. You can also turn on an all-glass design for the icons, or use iPhone-style tints for the first time. Control Center has the Liquid Glass design, plus it's more customizable, along with the menu bar.

Toolbars, sidebars, and buttons have a more rounded look and a Liquid Glass aesthetic. Folders can be customized with colors and emoji, which makes them stand out more.

Spotlight got a major overhaul, and you can now use it to do just about anything on your Mac. It supports actions, so you can send emails and messages without ever opening up an app. Spotlight also incorporates a list of all of your apps plus a clipboard manager that keeps track of what you've copied and pasted. You can get to Spotlight's features with the Command Key and 1, 2, 3, or 4, and you can launch actions with short little phrases like SE for send email.

Several ‌iPhone‌ apps are now available on the Mac, including Phone and Journal. You can make calls with the Phone app through your ‌iPhone‌, and it even supports the new Hold Assist and Call Screening features. There's an all-new Games app that houses all your Mac games and helps you find new content, and a Magnifier app that lets you use your ‌iPhone‌ to zoom in on text so you can view it on your Mac.

macOS Tahoe is in beta right now, so some of these features could change, and Apple could add new capabilities. The beta is currently limited to developers, but a public beta is set to come in July. macOS Tahoe will launch in September.
Related Roundup: macOS Tahoe 26
Related Forum: macOS Tahoe

This article, "Get a First Look at macOS Tahoe's Design and Spotlight Changes" first appeared on MacRumors.com

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Apple Releases iOS 18.6 Public Beta

Apple today seeded the first betas of upcoming iOS 18.6 and iPadOS 18.6 updates to public beta testers, with the betas coming just a few days after Apple provided the betas to developers.


Testers who have signed up for beta updates through Apple's beta site can download iOS 18.6 and iPadOS 18.6 from the Settings app on a compatible device by going to General > Software Update.

When the developer betas came out earlier this week, we didn't find any notable new features. Apple initially planned to release Apple Intelligence in China in the iOS 18.6 beta, but that plan may have been delayed due to ongoing regulatory issues.

We don't know what's in iOS 18.6 and iPadOS 18.6, but the updates seem to focus on smaller changes and bug fixes.

Apple is also beta testing iOS 26 and iPadOS 26, and while betas are limited to developers right now, a public beta will be coming in July.
Related Roundups: iOS 18, iPadOS 18
Related Forums: iOS 18, iPadOS 18

This article, "Apple Releases iOS 18.6 Public Beta" first appeared on MacRumors.com

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Apple's Foldable iPhone Production to Begin This Fall for 2026 Release

Apple supplier Foxconn is expected to officially start producing Apple's foldable iPhone late in the third quarter of 2025 (late September), or early in the fourth quarter (October), Apple analyst Ming-Chi Kuo said today. Apple plans to launch the device in the fall of 2026 as part of the iPhone 18 lineup.


Though the September/October 2025 timeline is fast approaching, Kuo says that many component specifications have not yet been finalized. What is finished, though, is the foldable display, which will be produced by Samsung Display.

Rumors suggest that the foldable ‌iPhone‌ will feature a display that's around 5.5 inches when closed, and 7.8 inches when opened up. It will fold in half like a book, similar to the Galaxy Fold devices, rather than the Galaxy Flip.

The foldable ‌iPhone‌ could be as thin as 4.5mm when unfolded, and 9 to 9.5mm when it's closed, which would make it incredibly thin when used in its full-screen mode. Apple put considerable effort into hinge design, and the device is expected to have almost no visible crease. It will use under-display cameras, though it may feature some kind of Touch ID authentication feature rather than Face ID due to space constraints. It will, of course, be expensive. In the past, Kuo has said he expects Apple to price the foldable ‌iPhone‌ at $2,000 to $2,500, and that was before Apple was facing steep tariffs in China.

Kuo expects that Samsung Display will produce around seven to eight million foldable panels for the foldable ‌iPhone‌ in 2026, with Apple placing an order for 15 to 20 million total foldable iPhones. Kuo suspects that the 15 to 20 million foldable devices will last Apple two to three years, with demand somewhat limited due to the cost of the smartphone.

Right now, rumors suggest that Apple is aiming for a fall 2026 launch, but Kuo warns that Apple's plans "remain subject to change" prior to when the project officially reaches the production stage.
Related Roundup: iPhone 18
Related Forum: iPhone

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ChatGPT can now generate images in WhatsApp

Back in December, OpenAI launched its ChatGPT WhatsApp contact as part of its “12 Days of OpenAI” holiday announcements. And while this version of the chatbot is still more limited than what you get on the web or desktop, it is rolling out a useful new trick: image generation.

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Apple Camp for Kids Returns to Apple Stores This June and July

Apple today announced that registration for its annual summer camp for kids will open today.


Apple Camp will run from June 21 through July 31 this year at Apple Store locations around the world. A part of the broader Today at Apple program, the camp offers free creative programming to children ages 6-10, with parent or guardian attendance required. This year, families can learn how to make movies on an iPad using the iMovie app.

Apple's description of the Direct Your Own Friendship Film on iPad session:
In this 90-minute experience, kids and their families are invited to explore the magic of filmmaking on iPad with iMovie. Kids will collaborate as they direct, film, edit and more to make a friendship film that celebrates how we're better when we come together. This year, campers will be split into two groups and will learn how to record video and use iMovie on iPad to create a story together inspired by friendship. The groups will use the iPad to film scenes to create a movie. They will then use the iMovie app to edit their movies and learn how to add fun sound effects, transitions, slow motion, and more.
All children will take home an Apple Camp shirt, which has been redesigned this year and is now made from 100% recycled materials, according to Apple.

The 90-minute sessions are entirely free of charge, and Apple will provide children with an iPad to use during the sessions.
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New Apple Arcade Ad Features SpongeBob, Pac-Man, Sonic, and More

Hold that train! The latest Apple Arcade ad shared today features SpongeBob SquarePants, Sonic the Hedgehog, Pac-Man, Hello Kitty, and many other popular characters, who are all quickly trying to board a departing train at a station.


The idea behind the ad is that Apple Arcade provides you with access to hundreds of games on the go, right on your iPhone, with a single subscription.

"Bring hundreds of games with you," says Apple. "Fun for all. All on iPhone."

Accessible through the App Store, Apple Arcade is a subscription-based service that provides access to hundreds of games across the iPhone, iPad, Mac, Apple TV, and Apple Vision Pro, all free of ads and in-app purchases. In the U.S., Apple Arcade costs $6.99 per month, and it is bundled with other Apple services in all Apple One plans.

Apple Arcade is also prominently featured in Apple's new Games app.
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Apple Begins Selling Wide Range of Accessories in Fun Summer Colors

Apple has teamed up with a handful of accessory makers to offer chargers, stands, cases, power banks, cables, and more in fun new color options, like Teal, Coral, and Deep Purple. The splash of color arrives just in time for summer in many countries.


The new color options are available exclusively from Apple, both online and for in-store pickup.

Participating brands include Anker, Belkin, Herschel, Mophie, Nimble, PopSockets, SanDisk, Satechi, Scosche, Tech21, and Twelve South.

Here are some examples:
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Deals: 24GB M4 MacBook Air $200 off all-time low, most affordable M4 MacBook Pro $200 off, AirPods, more

While we have some hangover offers on iPads and AirPods, today’s best deals are all about the Mac. The Mac mini deals roll on at up to $150 off, but today we are focused on a new all-time low hitting the 24GB 15-inch M4 MacBook Air at $200 off and a series of MacBook Pro offers. Amazon has now dropped the most affordable M4 MacBook Pro down to $1,399, or $200 off the list price, to join some ongoing offers on higher-end configurations. All of that and more awaits below in today’s 9to5Toys Lunch Break.

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These iPadOS 26 features make the iPad more Mac-like than ever

When Apple finished its iPadOS 26 section of WWDC, I was in awe. It felt as if my child was all grown up. They added nearly every feature I ever wanted to the iPad and iPadOS. They made the iPad feel brand new with a simple OS update and finally made it feel like a Mac! Here are some of the best features that truly make the iPad feel more like a Mac.

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Safari Changes on iOS 26 Go Beyond the Address Bar

One of the key changes to Safari on iOS 26 is a redesigned Liquid Glass address bar, with three layouts available to choose from. Beyond that, the upcoming software update includes a few smaller changes for the web browser.


Web Apps For All Websites


Starting with iOS 26, every website added to the Home Screen via Safari opens as a web app, even if it is not configured to be. On earlier iOS versions, websites that were not configured to open as a web app would open in Safari, meaning that the Home Screen app icons for those websites were effectively just bookmarks.


Users can turn off "Open as Web App" while adding a website to the Home Screen if they prefer the app icons to still function as simple bookmarks.

This change also applies to iPadOS 26.

HDR Images


Safari now supports HDR images, five years after the browser gained support for HDR video.

HDR images have wider dynamic range and increased color gamut, making bright areas of the image appear brighter and dark areas appear darker.

This change applies across iOS 26, iPadOS 26, macOS 26, and visionOS 26.

SVG Icons


Safari now supports the SVG file format for icons anywhere that they are shown in the browser, including in the bookmark bar and on the start page.

SVG icons have smaller file sizes than PNG icons, and they offer infinite vector scaling, meaning they can be resized without any loss in image quality.

More


Even more changes coming to Safari across iOS 26, iPadOS 26, macOS 26, and visionOS 26 were outlined in a WebKit blog post last week.

iOS 26 and the other software updates are currently in beta.
Related Roundups: iOS 26, iPadOS 26
Tag: Safari
Related Forum: iOS 26

This article, "Safari Changes on iOS 26 Go Beyond the Address Bar" first appeared on MacRumors.com

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