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WhatsApp delays ad rollout in the EU amid privacy concerns

Earlier this week, Meta officially flipped the switch on in-app advertising for WhatsApp users worldwide, marking the first time ads have appeared inside the messaging platform. But if you’re in the European Union, there’s now an important update: the rollout won’t be happening for you… yet.

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Spotify Preparing to Launch Long-Awaited Lossless Audio Tier on iPhone

Spotify appears to be gearing up to launch its long-awaited lossless music tier.


Chris Messina (via TechCrunch) and Spicetify (via The Verge) spotted new lossless references within the code for Spotify's desktop app and web player.

With assistance from Aaron Perris, MacRumors has confirmed that the latest beta of the Spotify app for the iPhone also contains new lossless-related code.

Lossless songs retain all of the audio data from the original recording.

One line of code says Spotify's lossless audio will be 24-bit at 44.1 kHz.

"Introducing the best sound quality on Spotify: for music in up to 24-bit/44.1 kHz."

Lossless audio will be available to stream or download in the Spotify app on the iPhone, reads another line of code for the beta app.

In February, Bloomberg's Lucas Shaw reported that Spotify was planning to launch a Music Pro subscription tier that offers higher-quality audio, remixing tools, and access to concert tickets. The report said Spotify was considering charging as much as $5.99 per month for this perk, on top of the standard price of Spotify Premium.

It is unclear when Spotify will finally roll out lossless audio, but the report said that it aimed to make Music Pro available later this year.

Spotify first announced plans for a "Hi-Fi" tier with lossless audio in 2021.

2021 is the same year that most songs in the Apple Music catalog became available in lossless audio, at up to 24-bit/192 kHz. This perk is offered to Apple Music subscribers at no additional cost, so Spotify's offering is both late and will seemingly cost extra.
Tag: Spotify

This article, "Spotify Preparing to Launch Long-Awaited Lossless Audio Tier on iPhone" first appeared on MacRumors.com

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Review: ViewSonic's VP2788-5K Display Offers a Cheaper Alternative to Apple's Studio Display

After years of there being few alternatives to the Apple-approved LG UltraFine 5K and later the Apple Studio Display in the 27-inch 5K display market, a number of new entrants have recently appeared to offer more options for consumers.

ViewSonic 2788-5K

In just the past few months, we've taken a look at the ASUS ProArt Display 5K, the BenQ PD2730S, and the Alogic Clarity 5K Touch with its unique touchscreen capabilities, and most recently I've been testing out another new option, the $950 ViewSonic VP2788-5K, to see how it stacks up.

As background, I have been driving a pair of LG UltraFine 5K displays in my desk setup since 2016, and aside from some image retention issues that I've learned to live with, they work fantastically for my needs, so much so that I haven't seen the need to upgrade to the Apple Studio Display. Content looks great on the UltraFines, they work reliably, and they integrate with macOS to support convenient features such as volume and brightness keyboard shortcuts.

With those as my benchmark, I've been testing the ViewSonic VP2788-5K in daily use alongside one of my LG UltraFines, and I've found both positives and negatives with ViewSonic's offering.


The VP2788-5K arrives in a fairly compact box, and as with most displays it requires a little bit of simple assembly. The hefty metal foot attaches to the display neck with a secure thumbscrew that is recessed slightly into the bottom of the foot to protect against scratching surfaces, and there is a click-in cover attachment for the rear of the display that simply slides into the top of the stand neck. If you prefer a VESA mounting solution, just leave that cover off and you can secure the display to any 100x100 VESA mount.


My first impressions of the general design of the VP2788-5K were relatively favorable, though aside from the sturdy metal stand base the construction is almost entirely black and dark gray plastic. Still, I find the design unobtrusive overall, which is mainly what I'm looking for as the content on the screen is what I'm most interested in. Bezels on the top and sides are fairly slim, with a bit thicker bezel on the bottom including some subtle ViewSonic branding. There's a bit of additional gray ViewSonic branding on the stand base.


The VP2788-5K excels in positional flexibility, supporting not just height (120 mm range) and tilt (5º forward to 22º back) adjustments but also up to 30º of swivel right or left and 90º of pivot right or left if you prefer to use the display in portrait mode. While the ‌Apple Studio Display‌ supports tilt adjustment on the base model, height adjustment is a $400 stand upgrade, and swivel and pivot are not supported at all.


For cable management, the VP2788-5K includes a hole in the stand neck, and it's high enough that it's well hidden behind the display to keep those cables out of sight as much as possible. Only if you push the display toward its highest position will the cables and hole become visible.


Whereas Apple and LG kept connectivity simple on their displays with only a single Thunderbolt 3 input, ViewSonic has included several options to support not just Macs but Windows PCs and other devices. There's an upstream Thunderbolt 4 port for easy Mac connectivity, plus an HDMI 2.1 port, a DisplayPort 1.4 port, and an upstream USB-C port. On the downstream side, there's a second Thunderbolt 4 port, a 15-watt USB-C port, and a pair of 10-watt USB-A ports, with the extra Thunderbolt port allowing for daisy-chained displays via a single connection on supported computers. Cables for the various connector types are included in the box.


All of the ports are located on the rear of the display in a downward-facing orientation, with some located near the bottom of the display and others sitting up a bit higher on the back. While the downward-facing ports can allow the display to be placed flatter against walls or other surfaces when on a VESA mount and perhaps result in less stress on cables with gravity pulling in line with the cable rather than perpendicularly, they do make cables attached to some of the ports visible from in front of the display.


For example, the main Thunderbolt port used for connecting to my MacBook Pro is flush with the bottom of the display, so the cable connector sticks straight down out of the display. That results in some visual clutter, and the connector can be easily bumped if you're trying to move items around under the display. Most of the ports are a bit higher on the back of the display, keeping any connectors hidden away from view, and I'm not entirely sure why all of the ports weren't designed in this way for a cleaner look.

That upstream Thunderbolt 4 port can supply up to 100 watts of charging power to a connected computer, so you won't need an additional power source to keep your MacBook charged up. That's a competitive amount of power output, as many other options offer more like 90 watts or even less. The display does use an external power brick of its own, so keep in mind you will need to hide that away somewhere on the floor or your desk.

Turning to the actual display, the VP2788-5K offers up to 500 nits of brightness, which has proven to be plenty bright in my work environment and easily matched to my UltraFine 5K and my ‌MacBook Pro‌'s internal display. Apple's Studio Display does go up to 600 nits, however, so it offers a bit more in this department. The IPS panel supports refresh rates up to 75Hz, but this is achieved via scalar processing that ViewSonic says may not perform consistently, so it's probably best to use the native 60Hz refresh rate. That's not going to offer top-of-the-line performance for gaming and other demanding environments, but for general computing I've found it to be just fine.

As for color, the VP2788-5K supports 100% of the sRGB spectrum, 99% of DCI-P3 colors, and HDR400, and I found colors to look natural and well-matched to my other displays, with calibration options available if you need to tweak things. Content looks sharp on the 5K screen, delivering solid Retina quality running in 2560×1440 HiDPI mode.

The VP2788-5K includes an "Anti-Glare Low Reflection (AGLR) coating" that looks great in my opinion. Display quality and colors don't seem to be hampered much at all by the coating (though I don't do intense color work like grading) and I don't notice any glare from the display in my daily use, with only a tiny bit of diffuse light showing up when a bright source is reflected in the display. That's a definite improvement over the glossy finish of my LG UltraFine displays. Apple offers a low-reflectivity standard glass on the Studio Display, with a nano-texture glass option to further minimize glare available as a $300 upgrade.

One area where the ViewSonic VP2788-5K seems to be lacking compared to the ‌Apple Studio Display‌ and LG UltraFine is integration with macOS, as it does not appear to support features like brightness or volume adjustments from the keyboard, requiring adjustment via a somewhat finicky joystick button underneath the bottom edge of the display that controls all of the on-screen display menu options. It's not a dealbreaker for me because I don't frequently adjust display brightness at my desk, but it may be an issue for some. ViewSonic tells me it is aware of the missing feature and is working to add it to the Display Portal software that can be used to update the display's firmware, but they do not have firm timeline for it yet.


The VP2788-5K includes a pair of 5-watt speakers, but as with most built-in display speakers, they leave something to be desired and deliver a very hollow sound. The speakers in my LG UltraFine displays are considerably better, and you're better off using the speakers in your Mac or a separate speaker solution if you want to listen to much more than system sounds with this display.

It's important to note that the VP2788-5K does not include a webcam or microphone, so you will need another solution for video calls, whether it be the built-in camera and mics on a connected Mac, a separate webcam, or an iPhone via Continuity Camera.

The ViewSonic VP2788-5K is priced at $949.99, so considerably cheaper than the ‌Apple Studio Display‌ and most other 27-inch 5K options on the market. It's also available from third-party retailers like Best Buy and B&H.

Its lower price compared to Apple's Studio Display certainly makes it worthy of consideration, with its multiple input options and flexible positioning offering some nice advantages for certain users. It does fall a bit short on the seamless Mac integration and webcam you get from Apple and the Studio Display offers more in the design and build quality departments, but the ViewSonic VP2788-5K is a solid value if those aspects are lower on your priority list.

Note: ViewSonic provided MacRumors with the VP2788-5K display for the purposes of this review. No other compensation was received. MacRumors is an affiliate partner with some of vendors mentioned in this article. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.
This article, "Review: ViewSonic's VP2788-5K Display Offers a Cheaper Alternative to Apple's Studio Display" first appeared on MacRumors.com

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Apple's Shot on iPhone Campaign Turns 10 and Wins Advertising Award

Apple's long-running "Shot on iPhone" campaign by advertising agency TBWA\Media Arts Lab won a Grand Prix award for Creative Effectiveness at the 2025 Cannes Lions International Festival of Creativity in Cannes, France this week.


Launched in early 2015 to promote the iPhone 6's camera capabilities, the iconic "Shot on iPhone" campaign is now a decade old. The simple yet highly effective series of ads showcase real photos shot by iPhone users across billboards, transit posters, and more. Apple has also shared a series of "Shot on iPhone" videos on YouTube that have promoted the video recording capabilities of several iPhone models over the years.

The Creative Effectiveness award celebrates the "measurable impact of creative work," and the Shot on iPhone campaign has helped to boost iPhone sales for 10 years.

"'Shot on iPhone' was awarded the Grand Prix for its groundbreaking ability to democratize creativity, transforming everyday moments into art," said Andrea Diquez, CEO of the advertising agency GUT. "The campaign stood out as a masterclass in elevating user-generated content to build a long-term platform with stunning execution."
This article, "Apple's Shot on iPhone Campaign Turns 10 and Wins Advertising Award" first appeared on MacRumors.com

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Spotify lossless streaming edges closer with new in-app references to ’24-bit’ and FLAC

After years (and years, and years) of waiting and speculation, Spotify’s long-promised lossless audio feature appears to be inching closer to reality. The latest desktop app builds now show multiple references to “Lossless” streaming, giving users the loudest sign yet that higher-fidelity streaming could soon roll out. Here’s what to expect.

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iOS 26 tidbits, new Apple Music features, updated Vision Pro Personas, and more 

Benjamin and Chance catch up on all the stuff they didn’t get time to cover, still reeling in the haze of the WWDC hangover, discussing a bunch of cool new things across iOS, watchOS, and visionOS. 

And in Happy Hour Plus, Benjamin and Chance go hands-on with all the new CarPlay changes in iOS 26. Subscribe at 9to5mac.com/join.

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iPhone Driver's Licenses: These 17 U.S. States Offer Them or Will Later

In select U.S. states, residents can add their driver's license or state ID to the Wallet app on the iPhone and Apple Watch, providing a convenient and contactless way to display proof of identity or age at select airports and businesses, and in select apps.


Unfortunately, this feature continues to roll out very slowly since it was announced in 2021, with only nine U.S. states and Puerto Rico offering it so far.

During its WWDC 2025 keynote last week, Apple reiterated that more states plan to offer the feature in the future, but it did not provide a timeframe.

Supported States



The following states offer driver's licenses in the Wallet app:The feature is also available in Puerto Rico.

Future States


Apple previously announced that the following states have signed on to adopt the feature:
  • Montana

  • West Virginia

  • Connecticut

  • Kentucky

  • Mississippi

  • Oklahoma

  • Utah

  • Illinois

Participating Airports



Apple Wallet app IDs can be used at select TSA checkpoints within select U.S. airports:
  • Baltimore/Washington International Thurgood Marshall Airport (BWI)

  • Ronald Reagan Washington National Airport (DCA)

  • Phoenix Sky Harbor International Airport (PHX)

  • Denver International Airport (DEN)

  • Hartsfield–Jackson Atlanta International Airport (ATL)

  • Cincinnati/Northern Kentucky Airport (CVG)

  • John Glenn Columbus International Airport (CMH)

  • San Francisco International Airport (SFO)

  • San Jose Mineta International Airport (SJC)

  • Los Angeles International (LAX)

  • Daniel K. Inouye International Airport (HNL)

  • Des Moines International Airport (DSM)

  • Eastern Iowa Airport (CID)

  • Albuquerque International Sunport (ABQ)

  • Lea County Regional Airport (HOB)

  • Luis Munoz Marin International Airport (SJU)
Apple says travelers should refer to TSA checkpoint signage to confirm availability of the feature, and the TSA's website offers more details.

Apple Wallet IDs can also be used to show proof of age or identity at select businesses and venues in the U.S., but there is no list of locations.

Digital ID



In addition to driver's licenses and state IDs, iOS 26 introduces a new Digital ID, which can be created based on a U.S. passport. Apple says iPhone users can present this Digital ID in person at select TSA checkpoints for identity verification purposes during domestic travel within the U.S., but it is not a replacement for a physical passport, and it cannot be used for international travel and border crossing in lieu of a U.S. passport.
This article, "iPhone Driver's Licenses: These 17 U.S. States Offer Them or Will Later" first appeared on MacRumors.com

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Fruit Ninja Gets Bluey Takeover on Apple Arcade

Now through August 13, the hit Apple Arcade game Fruit Ninja Classic+ has been updated with Bluey-themed wands, powers, dojos, and many other easter eggs for fans of the Australian kids show, which revolves around puppies Bluey and Bingo.


There will be four in-game events during this limited-time crossover, starting today:
Featherwand Event

June 19 - August 13

Win the Featherwand and Bluey's House Dojo!

Sticky Gecko Event

July 3 - August 13

Win the Sticky Gecko and Bluey and Bingo's Bedroom Dojo!

Asparagus Event

July 17 - August 13

Win the Asparagus Wand!

Fruit Salad Event

July 31 - August 13

Win Bluey's Kitchen Dojo and Bluey's Backyard Dojo!
"Whether you're playing with Bingo and her Featherwand or helping Bluey catch Sticky Gecko off the ceiling, each event brings plenty of adventures and exclusive rewards for players of all ages to enjoy," said Apple, in an email.

Watch the Fruit Ninja × Bluey trailer below.


If you prefer, you can go to the dojo and equip a blade to revert to the classic Fruit Ninja experience, while the crossover is going on.

Bluey's creator Joe Brumm and Fruit Ninja's developer Halfbrick Studios both hail from Brisbane, so this is an all-Australian collaboration.

Accessible through the App Store and the Apple Games app, Apple Arcade is a subscription service that provides access to hundreds of games across the iPhone, iPad, Mac, Apple TV, and Apple Vision Pro, all free of ads and in-app purchases. In the U.S., Apple Arcade costs $6.99 per month, and it is bundled with other Apple services in all Apple One plans.
This article, "Fruit Ninja Gets Bluey Takeover on Apple Arcade" first appeared on MacRumors.com

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These tvOS 26 Features Are Only Available on Newer Apple TV Models

tvOS 26 is compatible with all Apple TV 4K and Apple TV HD models, but some of the new features are only available on newer models.


The new Liquid Glass design with shimmery app icons and see-through elements is only visible on the Apple TV 4K (2nd generation) and Apple TV 4K (3rd generation).


tvOS 26 takes Apple Music Sing a step further by allowing you to use your iPhone as a wireless microphone, with your voice amplified through the TV's speakers. However, this functionality is limited to the latest Apple TV 4K (3rd generation).



tvOS 26 is currently available as a developer beta. The update will be released later this year.
Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

This article, "These tvOS 26 Features Are Only Available on Newer Apple TV Models" first appeared on MacRumors.com

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Deals: M4 Mac mini $469 all-time low, M4 Max Mac Studio $200 off, M4 MacBook Air $829, more

Alongside hundreds in savings on iPhone 15 and iPhone 16 units, today’s best deals are all about the Mac. Joining some relatively rare deals on the latest M4 Max Mac Studio models at $200 off, the most affordable M4 Mac mini has now hit a new all-time low at $469 shipped – that’s $130 off the going rate. We also have an even lower price on the base model 13-inch M4 MacBook Air at $829 shipped from the usual $999 list price, a series of charging gear, ecobee smart thermostats, portable SSDs, and more. 

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iPhone Long Press Too Slow? Speed Up Haptic Touch in Seconds

In iOS 17 and later, Apple includes an accessibility setting that makes the haptic feedback feature activate faster than in previous versions of its mobile operating system. If you fondly hearken back for the days of 3D Touch, you might just prefer it.


As many iPhone users might remember, ‌3D Touch‌ was an interactive haptic feature that Apple introduced in 2015 with the ‌iPhone‌ 6s. When the iPhone XR was released in 2018, Apple kiboshed 3D Touch‌ to the dismay of some users, and instead implemented the simplified ‌Haptic Touch, which offers less functionality‌.

‌3D Touch‌ supported multiple levels of pressure for different interactions depending on how hard you pressed, with Apple implementing "Peek and Pop" gestures. In contrast, ‌Haptic Touch‌ supports just a single level of pressure for the long press gesture.

‌Haptic Touch‌ has always worked slower than ‌3D Touch‌ because of the two levels of pressure that ‌3D Touch‌ allowed for. The first ‌3D Touch‌ pressure level activated quickly when pressing on the display, so those who became used to ‌3D Touch‌ may have found the ‌Haptic Touch‌ replacement to be too sluggish.

The good news is that setting ‌Haptic Touch‌ to the Fast option makes a noticeable difference in how quick haptic menus pop up under the finger when an icon or on-screen element is long pressed. The speed brings ‌Haptic Touch‌ interactions closer to 3D Touch interactions. Here's how to enable it on iPhones running iOS 17 and newer.
  1. Open the Settings app and tap Accessibility.

  2. Under "Physical and Motor," tap Touch.

  3. Tap Haptic Touch.

  4. Select from Fast, Default, and Slow. Note that when you select a speed, you can test it using the flower image on the same screen.


It's still not entirely clear why Apple got rid of ‌3D Touch. Some have argued that it suffered from a lack of discoverability, similar to the Apple Watch's Force Touch functionality, which suffered the same fate. Others have speculated that Apple eliminated it in order to bring gesture parity to the ‌iPhone‌ and the iPad. Either way, the change allowed Apple to remove the capacitive layer that used to be integrated into every ‌‌iPhone‌‌ display.
This article, "iPhone Long Press Too Slow? Speed Up Haptic Touch in Seconds" first appeared on MacRumors.com

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Apple explores new technique to make AI better match users’ writing styles

As more users start relying on AI for writing tasks like email drafts and document summaries, one common frustration remains: the output often sounds way too generic. Even when models like ChatGPT or Gemini are given detailed prompts, they rarely nail a user’s individual tone or voice without plenty of manual tweaking. Apple is now proposing a solution.

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Amazon Takes Up to $150 Off M4 Mac Mini With New All-Time Low Prices

Amazon today has a few models of Apple's M4 Mac mini on sale at record low prices, starting at $469.00 for the model with 16GB RAM/256GB SSD, down from $599.00. Discounts reach up to $150 off in these sales, and this time around there isn't a discount on the M4 Pro model.

Note: MacRumors is an affiliate partner with Amazon. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.

In terms of the 16GB/256GB SSD model, this is a new record low price. You can also get the M4 Mac mini with 16GB RAM/512GB SSD for $689.00, down from $799.00, and the model with 24GB RAM/512GB SSD for $849.00, down from $999.00.





Apple updated the Mac mini back in October 2024, introducing a redesigned computer that's smaller than the previous generation and featuring the M4 and M4 Pro chips. If you're on the hunt for more discounts, be sure to visit our Apple Deals roundup where we recap the best Apple-related bargains of the past week.




Deals Newsletter


Interested in hearing more about the best deals you can find in 2025? Sign up for our Deals Newsletter and we'll keep you updated so you don't miss the biggest deals of the season!




Related Roundup: Apple Deals

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macOS Tahoe Beta Drops FireWire Support

A bit of sad news for old iPods: Macs might be losing FireWire support.


The first macOS Tahoe developer beta does not support the legacy FireWire 400 and FireWire 800 data-transfer standards, according to @NekoMichi on X, and a Reddit post. As a result, the first few iPod models and old external storage drives that rely on FireWire cannot be synced with or mounted on a Mac running the macOS Tahoe beta.

Unlike on macOS Sequoia and earlier versions, the first macOS Tahoe beta does not include a FireWire section in the System Settings app.

Of course, this could all end up being a false alarm. It is still early in the macOS Tahoe beta testing cycle, and FireWire support could return in a later beta version, or in time for the final release. We reached out to Apple for comment about the matter shortly before publishing this story, and we will update this story if we hear back.

FireWire was primarily developed by Apple, but it was later standardized as IEEE 1394 and licensed for use in non-Apple devices.

iPods started to transition from FireWire to USB for data transfer in 2003, so the standard is very outdated, but it would still be the end of an era if macOS Tahoe drops it. The last Mac with a FireWire port was released in 2012, so connecting older iPods and FireWire drives to newer Macs has long required the use of adapters.
Related Roundup: macOS Tahoe 26
Related Forum: macOS Tahoe

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Apple hit with class action suit over App Store crypto scam

You know it’s a day that ends in “y” when there’s a new App Store lawsuit. This time, the issue isn’t antitrust or developer rejection complaints, but rather a class action accusing Apple of facilitating the spread of cryptocurrency scams by allowing a fake trading app onto the App Store. Here’s what happened.

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Apple Lowers iPhone Trade-In Values as Limited-Time Promotion Ends

As expected, Apple lowered its iPhone trade-in values in the U.S. and select other countries today, following the end of a limited-time promotion that ran through June 18.


In the U.S., the maximum estimated trade-in values decreased by $5 to $30, with the full changes in that country outlined below.


































iPhone Model New Values Old Values
iPhone 15 Pro MaxUp to $630Up to $650
iPhone 15 ProUp to $500Up to $520
iPhone 15 PlusUp to $440Up to $450
iPhone 15Up to $400Up to $410
iPhone 14 Pro MaxUp to $455Up to $460
iPhone 14 ProUp to $380Up to $400
iPhone 14 PlusUp to $300Up to $310
iPhone 14Up to $290Up to $300
iPhone SE (3rd generation)Up to $100Up to $120
iPhone 13 Pro MaxUp to $370Up to $380
iPhone 13 ProUp to $300Up to $310
iPhone 13Up to $250Up to $270
iPhone 13 miniUp to $200Up to $210
iPhone 12 Pro MaxUp to $280Up to $300
iPhone 12 ProUp to $220Up to $250
iPhone 12Up to $170Up to $200
iPhone 12 miniUp to $120Up to $130
iPhone SE (2nd generation)Up to $50Up to $60
iPhone 11 Pro MaxUp to $180Up to $200
iPhone 11 ProUp to $150Up to $160
iPhone 11Up to $130Up to $150
iPhone XS MaxUp to $120Up to $130
iPhone XSUp to $90Up to $95
iPhone XRUp to $100Up to $105
iPhone XUp to $60Up to $65
iPhone 8 PlusUp to $60Up to $65
iPhone 8Up to $45Up to $50


iPhone trade-ins can be completed on Apple's website, or at an Apple Store. Visit the trade-in page on Apple's website to learn more.
This article, "Apple Lowers iPhone Trade-In Values as Limited-Time Promotion Ends" first appeared on MacRumors.com

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Apple Built a Custom Camera With iPhone Parts for 'F1: The Movie'

Apple developed a custom camera system using iPhone components to capture high-speed footage from Formula 1 cars for its upcoming feature film "F1: The Movie," WIRED reports. The project involved the replacement of standard F1 broadcast cameras with a bespoke module engineered around an ‌iPhone‌ camera sensor and powered by an A-series chip.

Image via WIRED


Filmmakers reportedly insisted on capturing authentic driver-perspective racing footage using real Formula 1 vehicles, but the constraints of F1 car design, such as aerodynamics, weight, and safety, made it impossible to mount a traditional Hollywood cinema camera. While standard onboard cameras used in live F1 race broadcasts are suitable for television, they are not designed to meet the visual standards required for film production.

As a result, Apple's engineering team was tasked with designing a new camera system that could meet the technical requirements of Formula 1 and the modern filmmaking needs. The ultimate module does not resemble an ‌iPhone‌ in any way, was engineered to fit into the exact same space as the official F1 broadcast camera modules, and designed to match their weight in order to comply with Fédération Internationale de l'Automobile (FIA) regulations. The unit was also tested for resistance to shock, heat, and vibration, exceeding the durability specifications of standard F1 broadcast equipment.

The module uses the 48-megapixel image sensor from the iPhone 15 Pro, paired with an Apple A-series processor believed to be the A17 Pro. It is able to capture high-resolution video in ProRes Log format, providing the production team with significantly more control over dynamic range and color grading. Apple also integrated a physical neutral density (ND) filter into the lens system, enabling better exposure control in the variable and high-intensity lighting conditions typical of daytime races.

It runs a custom version of iOS with firmware built specifically for this use-case. Apple says that this firmware directly informed new features introduced in the ‌iPhone 15‌ Pro, including the addition of Log encoding and support for the Academy Color Encoding System (ACES) workflow.

Because F1 regulations prohibit onboard radio transmitters or wireless systems, Apple also developed an iPad app to serve as a wired control interface for the camera. Filmmakers were able to connect the ‌iPad‌ to the module via USB-C and adjust recording parameters such as ISO, shutter angle, white balance, frame rate, and start/stop functions as required. The footage was recorded locally on the module and later extracted.

Apple's "F1: The Movie" opens internationally on June 25 and in U.S. theaters and IMAX on June 27.
This article, "Apple Built a Custom Camera With iPhone Parts for 'F1: The Movie'" first appeared on MacRumors.com

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YouTube's Latest Move Against Ad Blockers: Video Delays

YouTube is deliberately slowing video loading for users with ad blockers enabled, in what appears to be an escalation in Google's campaign against ad-blocking extensions.


Multiple users across Reddit and the Brave browser forum report videos displaying black screens for the typical duration of pre-roll ads before content begins playing. The video player simultaneously shows a pop-up ("Experiencing interruptions? Find out why") with a link directing users to a Google support page about disabling ad-blocking extensions, suggesting the slowdowns are intentional.

The recent crackdown is a shift from YouTube's previous tactics of simply displaying warning messages or blocking video playback entirely. The new approach inserts artificial delays that mirror the time you would spend watching advertisements, basically forcing the same annoying time investment, whether ads are blocked or not.

It looks like specific user accounts previously flagged for ad-blocking behavior are being targeted, potentially bypassing detection methods that extension developers typically use to counter YouTube's measures. PCWorld confirmed the behavior using uBlock Origin Lite, while Brave browser users report similar experiences despite the browser's built-in ad-blocking capabilities.

Pop-up users see during delays (Image credit: PCWorld)

This latest move suggests YouTube is prepared to significantly degrade the user experience for non-paying users who refuse to view advertisements or subscribe to the $13.99 monthly YouTube Premium service, which offers an ad-free experience, offline downloads, and background playback.

For what it's worth, YouTube recently introduced a Premium Lite plan for $7.99/month that removes ads for most videos, excluding music content, Shorts, and when you search or browse.
Tag: YouTube

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Apple continues F1 movie marketing blitz with new immersive hot lap experience on Apple Vision Pro

As spotted by Sigmund Judge, Apple is continuing its marketing blitz for F1: The Movie, which lands at the box office on June 27 and will stream on Apple TV+ later in the year.

Apple is certainly going out of its way to push awareness of the film. We’ve already seen Apple release a special haptic trailer, kickoff WWDC with a F1 sketch, Tim Cook and Brad Pitt made a surprise appearance at the Fifth Avenue Apple Store at the weekend, among many other media interviews. And today, it has expanded the pool of Apple Immersive content with a new Hot Lap Immersive instalment, available now in the TV app on Apple Vision Pro.

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A staggering 16 billion logins exposed in epic data breach, including Apple accounts

Security researchers have discovered what they describe as “one of the largest data breaches in history,” comprising a staggering 16 billion logins, which include Apple accounts (formerly known as Apple IDs).

The researchers said that the stolen data gives cybercriminals “unprecedented access to personal credentials that can be used for account takeover, identity theft, and highly targeted phishing” …

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Apple Considers Using Generative AI for Faster Apple Silicon Design

Apple is investigating generative AI to accelerate its custom chip design, according to remarks by hardware chief Johny Srouji last month.


Srouji outlined the company's interest in AI-assisted chip design during a speech in Belgium, where he received an award from semiconductor research group Imec. Reuters was able to review a recording of his remarks.

"Generative AI techniques have a high potential in getting more design work in less time, and it can be a huge productivity boost," Srouji said. He also talked about the role of electronic design automation companies like Cadence and Synopsys, which he said are "critical in supporting our chip design complexities." Both companies are said to be racing to integrate AI into their chip design software.

The news comes as Apple faces scrutiny over its perceived lag in consumer-facing AI. While competitors like Google and OpenAI have dominated headlines, Apple Intelligence has struggled to match rival offerings. Srouji's comments suggest Apple may be taking a more holistic approach – leveraging AI behind the scenes for chip development rather than focusing solely on user-facing features.

During his speech, Srouji traced Apple's silicon journey from the first A4 chip in 2010 to today's processors, and took time to underline Apple's bold decision-making during the 2020 Mac transition from Intel to Apple Silicon.

"Moving the Mac to Apple Silicon was a huge bet for us," he explained. "There was no backup plan, no split-the lineup plan, so we went all in, including a monumental software effort."

By all accounts, the transition was an unqualified success, bringing dramatic gains in performance-per-watt, battery life, thermal efficiency, and software compatibility achieved by Apple's M-series chips.

This article, "Apple Considers Using Generative AI for Faster Apple Silicon Design" first appeared on MacRumors.com

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iPhone 18 Pro Display Sizes Won't Change Despite Two Major Revisions

Apple won't change the display size of next year's iPhone 18 Pro models, but they'll still look pretty different to what we've generally become accustomed to, rumors are increasingly suggesting.


Weibo-based Chinese leaker Digital Chat Station today said that Apple will stick with 6.3-inch and 6.9-inch displays (rounded up) for the iPhone 18 Pro and iPhone 18 Pro Max, respectively. For context, those are the display sizes of the current iPhone 16 Pro and iPhone 16 Pro Max, and Apple is not expected to change the dimensions for this year's upcoming iPhone 17 Pro devices either.

Despite the unchanged sizes, the leaker corroborated two major revisions to the screens: Apple will move the scanning technology for Face ID under the display, and leave just a pinhole for the front-facing camera as the only obstruction to the on-screen content.

The leaker is corroborating what has previously been reported by display industry analyst Ross Young and The Information. One additional detail the latter publication has revealed is worth noting: the iPhone 18 Pro and iPhone 18 Pro Max will position the pinhole to accommodate the front-facing camera in the top-left corner of the screen.

The same report said the devices will no longer have a pill-shaped cutout at the top of the screen, but it is unclear if the Dynamic Island will be discontinued.

In terms of other rumored features, the 48 MP primary rear camera may gain a variable aperture, allowing users manual control over aperture size – enhancing depth-of-field flexibility beyond the fixed ƒ/1.78 aperture used today. This rumor is attributed to industry analyst Ming-Chi Kuo.

Apple could also introduce Samsung's advanced three-layer stacked sensor for improved responsiveness, lower noise, and better dynamic range, marking a possible shift away from Apple's use of Sony-only sensors, claims DigiTimes. The technology is called "PD-TR-Logic," according to a leaker known as "Jukanlosreve", and it refers to a camera sensor with three layers of circuitry affixed to it.

According to Kuo, a jump from 8GB to 12GB RAM is additionally expected, which aligns with rumors that both iPhone 17 Pro and iPhone 17 Air will adopt 12GB. This upgrade should help to improve the performance of Apple Intelligence and multitasking. All four current iPhone 16 models have 8GB of RAM.

It is also said that the next-gen C2 modem – Apple's follow-up to the C1 – will debut in the iPhone 18 Pro, according to analyst Jeff Pu. This will likely offering mmWave support in the US and improved speed and efficiency.

Lastly, per Kuo, Apple's A20 Pro chip will be built on TSMC's cutting-edge 2nm process (N2), providing around 15% performance boost and 30% better power efficiency over the 3nm A19 series that is expected to be used in the iPhone 17 series.

All in all, the upgrades reflect pretty significant camera, display, performance, and connectivity enhancements coming in 2026. Still, if you're a stickler for the current iPhone 16 Pro screen dimensions, then today's rumor should provide some gentle relief.
Related Roundup: iPhone 18
Related Forum: iPhone

This article, "iPhone 18 Pro Display Sizes Won't Change Despite Two Major Revisions" first appeared on MacRumors.com

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9to5Mac Overtime 050: Finally, a real computer

Jeff and Fernando share their 1-week impressions with new Apple software, with a special focus on iPadOS 26.

Sponsored by Bitwarden: Check out Bitwarden Password Manager, featuring an Apple Watch authenticator integration, secure autofill on Safari and iOS apps, and enterprise-grade security tools that help you manage credentials with confidence.

9to5Mac Overtime is a weekly video-first podcast exploring fun and interesting observations in the Apple ecosystem, featuring 9to5Mac’s Fernando Silva & Jeff Benjamin. Subscribe to Overtime via Apple Podcasts and our YouTube channel for more.

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John Gruber Reacts to Apple Declining His Interview After His Criticism

Every year between 2015 and 2024, at least one Apple executive agreed to be interviewed by Daring Fireball's John Gruber for a special WWDC episode of his podcast, The Talk Show. Last year, for example, Apple's software engineering chief Craig Federighi, marketing chief Greg Joswiak, and top AI researcher John Giannandrea joined Gruber on stage at the California Theatre in San Jose to discuss Apple Intelligence and more.

Apple's response to Gruber's interview request (context)

That decade-long tradition abruptly came to an end last month, when Apple declined Gruber's invitation to speak for this year's special episode.

A few months prior to that, Gruber published a blog post that was heavily critical of Apple. In that piece, the well-known Apple pundit said that the company "pitched a story that wasn't true" at WWDC 2024, when it previewed a more personalized Siri that was not close to being ready and is now delayed. He said that the situation damaged Apple's credibility, and he expressed concern that it could be a sign of bigger problems inside the company.

Unsurprisingly, Apple did not like the commentary.

In the latest episode of the Channels podcast, Gruber told Business Insider's Peter Kafka that Apple was "not happy" about the blog post and felt it was unfair.

However, Gruber said Apple's absence was actually a net positive for him.

"I'm not trying to lack humility here — but I feel them deciding not to do my show this year is a total win for me and was a huge loss for them," he said.

Why does he believe that?

"I think it asserts my independence," he argued. "And I think more than making me look good, I think it makes them look bad."

For his WWDC 2025 episode, Gruber ended up interviewing The Wall Street Journal's Joanna Stern and The Verge's Nilay Patel.


This article, "John Gruber Reacts to Apple Declining His Interview After His Criticism" first appeared on MacRumors.com

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Apple Explains Why iPhone Mirroring Remains Unavailable in the EU on macOS Tahoe

Apple's year-old iPhone Mirroring feature is still unavailable in the European Union, and it appears that will remain the case on macOS Tahoe.


During its WWDC 2025 developer conference last week, Apple told French tech website Numerama that iPhone Mirroring will remain unavailable in the European Union for now due to continued regulatory uncertainty there.

Apple did not elaborate, but it might be worried about the European Commission eventually forcing it to expand iPhone Mirroring to Windows, or requiring it to offer Android Mirroring on the Mac. In addition, Apple offering iPhone Mirroring on the Mac might contribute to the European Commission designating macOS as a "gatekeeper" platform like iOS and iPadOS, and that would subject the platform to stricter rules in the European Union.

Introduced on macOS Sequoia last year, iPhone Mirroring lets you interact with your iPhone in a window on your Mac's desktop, over a wireless connection. You can use your iPhone apps, receive your iPhone notifications, and more, right on your Mac.
Related Roundups: macOS Tahoe 26, macOS Sequoia
Related Forums: macOS Tahoe, macOS Sequoia

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Facebook Now Supports Passkeys for Passwordless Login on iPhone and iPad

Meta today announced that passkey support has been added to Facebook, making it easier to sign in securely without a password. Passkeys are compatible with all Apple devices, so iPhones and iPads can use passkeys for Facebook logins instead of passwords.


Passkeys will be available on iOS devices "soon," with Meta rolling out support to Messenger in the coming months. The same passkey that's set up for Facebook will also work for Messenger when Messenger passkey support launches. Meta says that passkeys are only available on mobile devices for the time being, so logging in on a computer will still require a username and password.

Apple devices have supported passkeys as an alternative to traditional passwords since 2022, and websites have increasingly added support over the last several years. Passkeys use on-device authentication like Face ID or Touch ID for account verification instead of a password.

Passkeys are more secure than passwords, and protect users from phishing, malware, and other attacks that are aimed at getting access to online accounts. Passkeys work as a two-key authentication system where an on-device key must match an account key, and as the second key is on-device, there is no login information that can be stolen by a malicious person.

On Apple devices, passkeys are securely stored in the Passwords app, and they sync across all of your Apple products.

Meta says that users can set up a Facebook passkey by going to Accounts Center in the Settings menu and choosing the Passkey option under Password and Security. Users may also see a prompt to upgrade to a passkey when logging into Facebook.
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