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Mia Goth Got as Far as Trying on a 1920s Wig for Marvel's Blade, Before the Project 'Just Unraveled'

Marvel got as far as giving Mia Goth a wig to wear for its 1920s Blade movie idea, before the setting was scrapped and the project was placed on hiatus.

It's not the first time we've heard just how close Marvel's big Blade reboot, set to star Mahershala Ali in the title role, got to being made several years ago, but it is yet another suggestion that whatever happened to cancel the 1920s-set attempt happened very late in the process.

"The furthest that it got with me was... I flew to Atlanta and did a chemistry test with Mahershala," Goth said, speaking on the Josh Horowitz podcast. "I did a costume fitting and a wig fitting. I was very excited in the direction it was going and Mahershala had such an interesting take on it, he was great. And it just unravelled from there, unfortunately."

For its part, Marvel has said it still plans to make a Blade movie eventually, with Mahershala Ali in the title role, and Goth still attached. But the studio has also confirmed the movie's story would now be set in the present day, if and when the project actually does go back into production.

"I don't know what's going on with that," Goth said when asked about Marvel's plans for Blade going forward. "I think that they want to make it, and it's such an important film for them that they're taking their time with it. I really don't have any information, I don't know why it's taken the time it has. But we will see... we will see."

Alongside Mia Goth's wig, fans know that a full wardrobe of clothes was made for the film's supporting artists, which were ultimately sold on. Bizarrely, these ended up being used in another period vampire movie, Ryan Coogler's acclaimed Sinners.

Marvel announced it was making Blade back in 2019, and confirmed that Mahershala Ali would feature as a new version of its infamous vampire hunter, previously played by Wesley Snipes. But, more than six years later, the project is still nowhere near filming, and there's a sense that Marvel is simply busy with other, bigger projects.

Following a mixed response to its most recent Multiverse Saga, Marvel is now focused on a series of sure-fire hits for the next few years, including two Avengers movies plus fresh outings for safe blockbuster fare such as Spider-Man and X-Men.

Exactly why Blade fell apart at such a late stage has never been publicly stated, though it was reported that director Yann Demange left the project in June 2024, several months before Marvel finally pulled the film from its release schedule.

"We've landed on modern day," Marvel Studios boss Kevin Feige said in an interview this summer, acknowledging that Blade's script had so far gone through "three or four" different incarnations, two of which were period pieces. "We didn't feel like, as we often do, you can have a good script and make it a great script through production," Feige continued, discussing why the project had been pushed back. "We didn't feel confident that we could do that on Blade, and we didn't want to do that to Mahershala and didn't want to do that to us."

Meanwhile, Wesley Snipes reprised his role for a cameo in last year's Deadpool & Wolverine. Deadpool actor Ryan Reynolds has said he wants Snipes' classic Marvel movie hero to get a send-off film akin to Hugh Jackman's Logan.

Image credit: John Nacion/Variety via Getty.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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The 15 Best Gaming Deals Still Live After Black Friday and Cyber Monday

Black Friday and Cyber Monday are finally both over for this year, which is good news for anyone who already secured a certified bargain, but bad news for anyone who missed out on the best deals.

Thankfully, there are a few top offers that are still holding out as we enter the final month of the year. And, honestly, these are pretty fantastic themselves, especially the Nintendo Switch 2 + Mario Kart World Bundle deal for just $449 at Walmart ($50 off the MSRP, and $80 savings in total).

But, it's not just the immensely popular Switch 2 offer that we have to discuss, as there's plenty more for PlayStation and Xbox fans to get their hands on while the rest of these days remain available.

At least for now! Trust me when I say that these will likely expire very soon, so you'd better get a shift on to ensure you don't miss out (again!).

Nintendo Switch 2 + Mario Kart World for $449

Okay, we're still kicking things off with the obvious one. The Nintendo Switch 2 + Mario Kart World bundle was already a top seller for Black Friday, but then Walmart went and dropped an extra $50 discount for Cyber Monday. And it's somehow still available!

Other major retailers price matched, and then sold out, but Walmart is still holding strong (at least for now). This is the best and only Switch 2 deal we're likely getting for at least another year, if ever. Pick it up ASAP, as I expect this will be gone incredibly soon.

Xbox Game Pass Ultimate - Save 37% at Amazon

Xbox Game Pass Ultimate's Cyber Monday deal is still around, and it's pretty good! Dropping from its $89.99 MSRP, you can pick up a three-month membership for just $56.99 at Amazon.

Remember, stacking memberships up to 36 months is the best way to save on your yearly costs, and the most efficient way to avoid the Game Pass price hikes (from this year, and more than likely next year as well, the way things are going.

While we've seen some better deals on Game Pass in recent weeks, this is still the best deal going right now, and likely will be for the foreseeable future.

Switch 2 512GB Memory Card for $75

This is another one of the most popular items purchased by IGN readers during the Black Friday sale period, and it remains one of the best deals going since the sales ended as well.

It's your last chance to pick up it in the sale, and I even think this is a better deal that the $39 256GB card deal from Cyber Monday (that has since sold out).

PS5 Games Still on Sale

There's a handful of great PS5 games still on sale at Best Buy right now. My favorite is definitely on God of War Ragnarok, which is just $19.99, down from $69.99. 20 big ones for one of the best games ever made? You've got to be kidding me! We gave this a 10/10 when it came out, and I would stand by that rating with reviewer, Simon Cardy, as well.

There's also a few of my other favorite PS5 games still discounted, including Spider-Man 2, Astro Bot, Ghost of Tsushima Director's Cut, and Horizon Forbidden West. Check these out while you still can, as I expect Best Buy's sale will end soon.

Xbox Controller for $38 at Woot

This is the best Xbox controller deal going right now, and it's even better than the $40 dollar deal we were served up during the Black Friday sales.

While I'm still on the look out for a deal that matches the brilliant $33 offer that we had in early November, $38 is still a great price for one of the best gaming controllers going right now (especially for PC gamers).

PlayStation Portal for $179

$20 off the PlayStation Portal might not seem like a lot, well that's because it isn't, but it's still the first ever major discount we've gotten for Sony's cloud streaming device.

Plus, with all its new bells and whistles that allow PS Plus Premium members to stream games to it, this handy device just got a whole lot more relevant. Pick one up at a discount while you still can, is my advice, I can see these only continue to rise in popularity.

DualSense Controllers for $55

You can still save at least $20 on the standard DualSense controllers right now as well. This is the same deal as last year, but if you're looking for a new gamepad, and don't want to pay full price, it's your last chance to do so today.

My favorite deal is on the DualSense Gray Camo controller, down to just $55, and dropping from its original $75 list price at Amazon. But, there's loads of colors to pick from, simply choose your favorite!

$100 Off PS5 Consoles

Right, PlayStation consoles. They're $100 off even after the Black Friday and Cyber Monday sales have ended, but I expect this deal will be gone fairly soon as well.

So, this is your last chance to pick up a PS5 Pro at its best price yet. If you've been eyeing up the most powerful console on the market, this is the best deal going, and it won't be this price again for a long ol' time.

Robert Anderson is Senior Commerce Editor and IGN's resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Twitter/X or Bluesky.

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GameStop Blasts 'Trolls' Who Claim Its 'Trade-In Values Are Bad' While Celebrating Record $30,000 Payout For a Pokémon Card (That It Admits Was Worth $3,000 More)

GameStop has highlighted its recent payout of more than $30,000 for a rare Pokémon card as evidence that the chain's trade-in program offers fair value — while simultaneously admitting the card had actually been worth at least $3,000 more.

In its latest publicity stunt aimed at getting gamers' attention, GameStop issued a typically jocular statement on social media declaring its record $30,494.70 payout for a PSA 10 Holo Gengar was a "historic" moment for the company.

"Any trolls who publicly claim that GameStop trade-in values are bad are hereby factually and demonstrably incorrect," the chain wrote. "Any prior and ongoing objections to our trade values are now deemed without merit and factually invalid," it continued, while admitting the card had actually been worth $33,883 — several thousand dollars more.

A Statement from GameStop pic.twitter.com/Qho0M7xzko

— GameStop (@gamestop) December 1, 2025

To be fair to GameStop, the chain does not hide the fact it paid $3,388.30 less than what it describes as the "fair-market valuation" for the card. Indeed, the company simply states it handed over its payout "upon completion of all required inspection, verification, and compliance procedures" — processes, the statement appears to suggest, which come at some cost.

But many responses to GameStop's social media post have pointed to the chain still having "shorted" the card's owner, and suggesting the card would have reached a higher value at auction. Others have noted GameStop's own trade-in FAQ page states that the chain has a $1,500 upper limit for trade-in value, something that suggests this particular sale is something of an anomaly. IGN has contacted GameStop for more.

In its post, GameStop states its payout was executed "in accordance with the established terms and conditions governing the Power Packs Buyback Program," an offer that some customers have criticized for allowing the retailer to repeatedly make money from the same high-value cards.

An example of this would be a customer buying a $100 Power Pack (a blind box with a rough value of a $100) from GameStop and finding a card that is indeed worth $100 inside. If it's a card they don't want, GameStop offers an Instant Buyback offer that's worth 90% of the card's value minus an additional 6% commission fee. Here, the card seller gets $84.60 back, while GameStop retains a $100 card, which they can sell again for $100 — and continue to repeat the process.

"They're not speculating on card value," one fan wrote in a reddit thread on GameStop's scheme posted a few months ago. "They control the supply, the pricing tier, and the resale loop. It's vertical integration disguised as a loot box.

"PowerPacks aren't just about cards. The real edge is the buyback loop. On average, GameStop pays less than market for returned cards, then sells them again at full price. Every cycle is a profit opportunity. It's repeatable. Scalable. Efficient. And it doesn't rely on retail footfall or console cycles. PowerPacks might end up being GameStop's most profitable product yet."

Earlier this year, GameStop attempted to turn its high-profile Switch 2 stapler snafu into a social media opportunity by auctioning off the now-infamous piece of stationary that one employee used to puncture dozens of Switch 2 screens on the console's launch night.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Helldivers 2 Patch 5.0.0 Arrives With an Incoming Message From High Command That's Already Got Players Worried

Arrowhead has released Helldivers 2 update 5.0.0, which makes big balance changes that actually raise weapon damage — but there’s also an incoming message from High Command that has the community worried.

Update 5.5.0 arrives alongside the jungle-themed Python Commandos Warbond, which adds a number of fan-requested weapons including a minigun.

But it’s the incoming message from High Command — an in-universe tease from Arrowhead to the Helldivers 2 community on what’s in store — that has raised eyebrows.

“Super Earth has detected strange signals from previously unmonitored worlds on the Galactic map,” the message reads. “The Ministry of Intelligence is investigating the source of the signals. Helldivers, be vigilant and hold the high ground.”

What does this mean? Players aren’t sure, although speculation is pointing to something Illuminate related, given the mention of “unmonitored worlds.”

As for the patch, it makes a number of fixes, including for audio issues, XP modifiers, and several crashes, as well as more optimizations and improvements. The balancing changes raise weapon damage, and there are much-needed fixes to weapon FOV. The patch notes, courtesy of Steam, are below.

In other Helldivers news, we finally have confirmation that Justin Lin is set to direct the upcoming Helldivers 2 movie. Lin is best known for his work on a number of Fast & Furious movies, and was the director of the series from The Fast and the Furious: Tokyo Drift in 2006 until Fast & Furious 6 in 2013.

Helldivers 2 Update 5.5.0 patch notes:

Balancing

General changes

Decreased ergonomics penalty on magnifying scopes weapon attachments

  • The intent is to make magnifying scopes more a matter of preference by decreasing the penalty they impose on a weapon's ergonomics (low ergonomics makes the weapons muzzle follow the crosshair slower).

Some of the Pistol ammo balance update

  • The intent with this change is to make some of the pistol rounds weapons more effective after the last pistol ammo re-balance that did make them more of a close range weapon.
  • The pistol rounds re-balance general intent is to make them more effective at close range while not more effective at long range then for example assault or marksman rifles

2x Tube Red Dot

  • Decreased ergonomic modifier from (-3) to (-1)

4x Combat Scope

  • Decreased ergonomic modifier from (-6) to (-2)

10x Sniper Scope

  • Decreased ergonomic modifier from (-9) to (-4)
  • APW-1 Anti-Materiel Rifle is also effected by this change so it will get an increased ergonomics from 26 to 31

Primary weapons

SMG-37 Defender

  • Increased damage from 100 to 110
  • Increased durable damage from 20 to 22

SMG-32 Reprimand

  • Increased damage from 135 to 140

M7S SMG

  • Increased damage from 80 to 90
  • Increased durable damage from 16 to 18

VG-70 Variable

  • Increased durable damage 20 to 23

M90A Shotgun

  • Increased durable damage 15 to 20

Sidearms weapons

P-2 Peacemaker

  • Increased damage from 95 to 100
  • Increased durable damage 30 to 32

P-113 Verdict

  • Increased damage from 135 to 140

M6C/SOCOM Pistol

  • Increased damage from 110 to 125
  • Increased durable damage from 25 to 28

Enemies

War strider

  • Decreased force strength on grenade explosion from 50 to 30

Bile Spewer

  • Decreased force strength on artillery explosion from 50 to 30
  • Decreased force impulse on artillery explosion from 60 to 40

Stalker

  • Decreased force strength from 40 to 35 when a tongue attack hits the player

(Force strength is the value that decides if a player or enemy should stagger or ragdoll.)

Gameplay

Keybind options for quick weapon function:

  • New, unbound keybind options have been added for quickly swapping weapon functions (like changing fire modes or ammo).
  • The intent is to give players better ease of use, especially for weapons with multiple ammo types like the Halt, Autocannon, and the new "One Two" AR.

Updated First Person View (FPV)

  • We updated how First Person View (FPV) works with the intention of improving the aiming experience across different FOV settings (Field of view).
  • The intent is that the size and distance of the scope will be more consistent with different FOV settings.
  • We also updated how ergonomics works in FPV with the intent to make it more responsive.
  • Fixed instances of flickering textures in various city locations

Fixes

Crash Fixes & Softlocks

  • Fixed a rare crash that would occur when combat music would start
  • Fixed a rare crash that could occur during 'Nuke Nursery' mission
  • Fixed crash after hotjoining a game that just started where the existing players are using certain stratagems
  • Fixed a rare crash when enemies would fall through the ground
  • Fix rare crash on mission load

Weapons & Stratagem Fixes

  • Fixed an issue with the BR-14 Adjudicator, when aiming with the 10x scope on 200 m setting which would cause the model to disappear
  • Fixed a visual issue on VG-70 Variable during the reload animation when aiming down sights
  • Fixed a torso clipping issue with the CE-07 Demolition Specialist armor
  • Fixed pump-shotguns sometimes not showing a new shell being inserted on reload
  • PLAS-45 Epoch now correctly zooms in ADS mode, just like any other support weapon
  • Fixed display related to no ammo being shown for Infinite Ammo weapons
  • Fixed the VO (Voice Over) line for “no ammo” being played after pressing reload whilst using Infinite Ammo weapons
  • Fixed a small bug where supply packs were giving ammo without consuming a charge when dropped
  • Fixed a bug that locks stratagems after drowning while holding that stratagem ball
  • Fixed the red glow that would happen if the player would empty one or two magazines with MG-206 Heavy Machine Gun, M-105 Stalwart or MG-43 Machine Gun

Enemies

  • Factory Striders will no longer be launched to sky erratically when dying
  • Hellpods that hit Factory Striders will no longer remain in the air after the enemy dies
  • War Striders now detonate mines
  • Enemy presence around Cognitive Disruptor Towers is now cleared from the mini-map when the objective is completed
  • Chargers no longer speed up when exiting charge
  • Fixed Rupture Warriors getting stuck below Sentries
  • Added a medium-armored weak spot to the vents on the backside of the Bunker, AA, and Mortar emplacements. This was done so these structures behave similarly to other comparable defenses..

Miscellaneous Fixes

  • Fixed the terrain not being affected by explosions and the Entrenchment Tool (PS5 only)
  • Fixed a bug where the lights were missing/flickering on the Orbital Gatling
  • Fixed a thumbnail glitch in the Acquisition Center menu
  • Cryo-pods no longer clip into the Engineering Bay when playing the ship arrival cutscene
  • Fixed an armor gap affecting CE-27 Ground Beaker and CW-9 White Wolf whilst using the 'Draw!' emote
  • The UI will no longer show inaccurate objective info on the Mission Summary screen if the host has left the game
  • Fixed a bug whilst joining a non-host in a cross-play lobby.
  • Fixed the NPC technician’s neck sticking through their shirt
  • Mini-map fog of war effect while exploring caves no longer persists between missions
  • Soon-to-be Helldivers will no longer be stopped from progressing the tutorial if they die in the flag room
  • Fixed issue where the automaton grinder sludge would be affected by weathering even though it's sealed behind glass
  • Fixed an issue where a missile inside the Destroyer’s hangar was misaligned. This dangerous act of asymmetry has been corrected. The undemocratic ship operator responsible for this disgraceful display of inefficiency has been promptly re-educated in a high-orbit correctional facility. Glory to the Office of Corrective Deployment!
  • Helldivers will no longer be locked out of the GATER when trying to get into the driver's seat simultaneously
  • Fixed a bug with missing haptics when a controller disconnects or reconnects
  • Fixed an issue on a command bunker where there was a lack of collision

Optimizations

  • Optimized lights on Automaton VFX
  • Optimized physics of rock assets throughout the game to improve performance
  • Improved the way environmental effects such as sandstorms, blizzards, and acid storms apply their status effects for reduced impact on performance
  • Improved ADS weapon placement and behavior
  • Reduced the amount of camera clipping on weapons
  • Fixed texture details used for weapons while aiming down sights
  • Improved depth of field when ADS and whilst scopes are zoomed in
  • Fix for textures sometimes appearing low resolution even when memory is available (PC only)

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Zootopia 2's Japanese Version Casts Metal Gear Legend Hideo Kojima as a Mole at the Zootopia Police Department

Death Stranding and Metal Gear creator Hideo Kojima is well-known for his love of cameos — his games are full of them — but the developer is now making a cameo of his own in a very unexpected place: an animated Disney movie.

According to Mantaweb via Automaton, Kojima will appear in Zootopia 2 as a mole at the Zootopia Police Department. Officer Paul Moledebrandt — to use his full name — will be the director's first animated cameo and appears by way of a direct invitation from movie director and CCO at Walt Disney Animation Studios, Jared Bush.

"I've had many cameo appearances in live-action films and games, but this is my first experience dubbing for an animated theatrical film," Kojima said. "And it’s from Disney, of all places! What’s more, it’s the sequel to my favorite film, Zootopia! On top of that, I received an offer directly from director Jared Bush, so I was extremely honored and accepted without hesitation.

"I only took part in a small scene, but even at the time of recording, the production was incredibly well-crafted. Thanks to the illustrations, the recording went smoothly. I'm usually on the directing side, so I learned a lot from actually experiencing acting. I was reminded of how much attention the voice actors pay to basic things like turning pages in the script and noise."

In the western version of Zootopia 2, Officer Paul Moledebrandt is voiced by Josh Gad. Already it's an enormous hit, with a huge $556 million global opening at the box office. $156 million came in domestically during the Thanksgiving holiday (five day period), but it was internationally that Zootopia 2 soared with a whopping $400 million (China accounted for more than half that figure).

Overall, Zootopia 2 has the fourth highest global opening of all time, behind only MCU movies Avengers: Endgame, Avengers: Infinity War, and Spider-Man: No Way Home. Zootopia 2 now looks certain to become a billion dollar movie at theaters.

If you want to hear Hideo Kojima as Officer Paul Moledebrandt, you'll have to head over to Japan, where Zootopia 2 is set for release on December 5. IGN’s Zootopia 2 review returned an 8/10. We said: “Zootopia 2 sends ZPD’s first ever bunny-fox detective duo back onto the case of some of the weightiest issues we face as a society, and they brought all the animal puns with them.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Defcon Zero: Frontlines of Tomorrow is a new real-time strategy game, heavily inspired by Command & Conquer

Last week, TriArts released a gameplay teaser trailer for its upcoming real-time strategy game, Defcon Zero: Frontlines of Tomorrow. Defcon Zero: Frontlines of Tomorrow is an RTS that is heavily inspired by the Command & Conquer series. So, if you are a fan of it, you should definitely check it out. Defcon Zero will be … Continue reading Defcon Zero: Frontlines of Tomorrow is a new real-time strategy game, heavily inspired by Command & Conquer

The post Defcon Zero: Frontlines of Tomorrow is a new real-time strategy game, heavily inspired by Command & Conquer appeared first on DSOGaming.

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Fallout 4 Got A Must-Have HD Landscapes Textures Overhaul Mod

Modder ‘nigeez’ has released a must-have HD Mod for Fallout 4 that aims to overhaul all of the game’s landscape textures. This mod will make F4 look better and sharper. As such, it’s a must for everyone who wants to replay it. The modder remade all the textures to look better while still keeping the … Continue reading Fallout 4 Got A Must-Have HD Landscapes Textures Overhaul Mod

The post Fallout 4 Got A Must-Have HD Landscapes Textures Overhaul Mod appeared first on DSOGaming.

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Sonic the Hedgehog Spin-Off Movie Confirmed — and Fans Have a Clear Idea Which Character It Will Star

Paramount has announced a Sonic the Hedgehog spin-off movie that's set to launch in 2028, and fans believe the film will finally see Keanu Reeves' Shadow the Hedgehog step up as its star.

Currently titled "Sonic Universe Event Film," the movie has been given a December 22, 2028 release date on Paramount's upcoming movie calendar, according to Variety.

As Sonic fans will know, Paramount's schedule already includes another upcoming movie for the Blue Blur: Sonic the Hedgehog 4, which is set to debut on March 19, 2027, and properly introduce both Metal Sonic and Amy Rose. So, what will this subsequent spin-off be about?

Fans seem certain that Shadow the Hedgehog (last seen acting as an antagonist in 2024's Sonic the Hedgehog 3) is now getting a movie all to himself, following positive feedback to Reeves' portrayal of the spiny antihero and almost $500 million at the box office for his proper big screen debut.

A movie focusing on Shadow also simply makes sense, rather than one centered on any of the franchise's characters more closely aligned with Sonic. Shadow, of course, also previously starred in his own video game, a 2005 third-person shooter, which featured its own cast of side-characters. So, is this finally where we see Rouge the Bat?

As of now, Paramount is keeping schtum on all things Shadow and Rouge-shaped, perhaps unsurprisingly considering the fact it has Sonic 4 to launch first. Officially, it's yet to be confirmed whether this spin-off will indeed be a Shadow the Hedgehog vehicle, or whether Shadow will also be back for Sonic 4.

Each of the three Sonic films released to date have brought bigger returns for Paramount, with more than $1 billion now raked in for the trilogy. But the trio's box office pales in comparison to the $1.36 billion raked in by Nintendo's Super Mario Bros. Movie. Interestingly, Paramount has no Sonic movie set to launch next year, leaving the field clear for Nintendo's sequel, The Super Mario Galaxy Movie.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Metal Gear Solid 4 Remake Would Be 'Quite a Challenge,' Says Konami's MGS Series Producer

In a recent Japanese interview with Real Sound, Metal Gear series producer Noriaki Okamura discussed what’s next for the franchise after the Metal Gear Solid 3 remake, Metal Gear Solid Delta: Snake Eater.

“Right now, we’re still thinking about what to make next,” Okamura said. “Since we created an opportunity (with MGS Delta) for new players to experience the Metal Gear series, I do want to continue with it.”

He continued: “It could be a remake, or we might challenge ourselves by creating a brand new game. The Metal Gear series is part of videogame history, spanning pixel art to cinematic presentation, and so each title requires a different approach to expressing and remaking it.

“We won’t apply the methodology used to make the recent MGS Delta to all other games in the series — rather we intend to find the best approach for each specific game.”

Okamura also touched on the amount of time it took for the team at Konami to be in a position to remake Metal Gear Solid 3. “Most of the original staff members had left and the team had been reorganized, however we gathered people together and finally arrived at the point where we could make MGS Delta. As a team, we are confident that we achieved a level of quality that not only preserves the appeal of the original but also that modern players could enjoy. We are currently working out concrete plans for what we are going to do next.”

However, when asked about the possibility of a Metal Gear Solid 4: Guns of the Patriots remake, Okamura remained cautious, saying: “the hardware back then required very specific designs to get the most out of the 3D technology that was available at the time, so MGS4 ended up with some pretty unique code. It seems like it would be quite a challenge to bring that into the present day.”

At the moment, 2008’s Metal Gear Solid 4, which ties up all the loose ends in Solid Snake’s story, is only playable on PlayStation 3. Based on the original game release order and rumors, a remastered port of MGS4 is expected to be included in the upcoming Metal Gear Solid Master Collection Vol. 2, however Konami has yet to announce the official line-up for this second anthology of MGS games to be released on current gen platforms.

While Okamoto’s comments address a remake rather than a remaster, his thoughts on MGS4’s unique code may explain why it is taking Konami so long to release Volume 2. Okamura previously said that the team are taking their time on Volume 2 to avoid the performance issues that dogged Volume 1 at launch: “we’re going to do everything we can not to repeat that, but we just have to ask for everyone to give us time.”

Verity Townsend is a Japan-based freelance writer who previously served as editor, contributor and translator for the game news site Automaton West. She has also written about Japanese culture and movies for various publications.

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Rockstar Co-Founder and Former GTA Writer Dan Houser Says AI Is 'Like When We Fed Cows With Cows and Got Mad Cow Disease'

Rockstar co-founder and former Grand Theft Auto writer Dan Houser has likened AI to mad cow disease, and claimed that humanity is being pulled in a direction “by a certain group of people who maybe aren't fully rounded humans.”

The impact of AI has been swift and forceful, with the emergence of tech such as ChatGPT fueling an economic bubble some worry will burst. The way the internet works is being reshaped, too, with the idea of fair use of content for the training of AI models at loggerheads with copyright protection. This has resulted in ongoing lawsuits. Disney and Universal, for example, have sued the AI image creator Midjourney, alleging that the company improperly used and distributed AI-generated characters from their movies. Disney also sent a cease and desist letter to Character.AI, warning the startup to stop using its copyrighted characters without authorization.

Enter Dan Houser, who left Rockstar in 2020 to found Absurd Ventures having worked on pretty much all the studio’s games up to that point. His new novel, A Better Paradise, is a story that revolves around AI, and so it stands to reason that he would be asked about the tech in a recent interview with Virgin Radio UK.

It’s fair to say Houser is sceptical about the future of AI.

“Some of these people trying to define the future of humanity, creativity or whatever it is, using AI, are not the most humane or creative people,” he said. “So they're sort of saying we're better at being human than you are. And it’s obviously not true.

“That is one of the other things we're trying to capture, that humanity is being pulled in a direction by a certain group of people who maybe aren't fully rounded humans.”

He continued: “I think that AI is going to eventually eat itself. As far as I understand it, which is really superficial understanding, the models scour the internet for information, but the internet's going to get more and more full of information made by the models. So it's sort of like when we fed cows with cows and got mad cow disease.

“I can't see how the information is going to get better. They’re already running out of data. It will do some tasks brilliantly but it's not going to do every task brilliantly. It’s going to become this sort of mirror of itself.

“I'm slightly obsessed by the fact that when you search for the same thing again, it doesn't give you the same answers. And it's wrong a lot of the time, but it says it so confidently.”

Houser is talking here about what happens when AI models start training on their own output, which experts say puts them at risk of collapsing. The Large Language Models, or LLMs, that power the likes of ChatGPT are said to be cannibalizing themselves via Garbage In/Garbage Out (GIGO). Or, as Houser puts it, “it's sort of like when we fed cows with cows and got mad cow disease.”

The use of AI in entertainment is one of the hottest topics across video games, movies, and television. Last month, the CEO of Genvid — the company behind choose-your-own-adventure interactive series like Silent Hill Ascensionclaimed "consumers generally do not care" about generative AI in games, stating: "Gen Z loves AI slop."

But there is some pushback. This week, Epic Games came under fire for what fans believe to be AI generated art in Fortnite.

Photo by Chelsea Guglielmino/Getty Images.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Fortnite Artist Responds as Fans Claim Game Now Includes Examples of Blatant AI Artwork, Including a Nine-Toed Character in a Hammock

A Fortnite artist has been forced to defend their work after fans suggested numerous images found within the game's new season are AI-generated, including a suspicious-looking poster showing a character in a hammock with an odd number of toes.

Last night, freelance artist Sean Dove took to Instagram in response to fan claims that his Studio Ghibli-style depiction of Back to the Future hero Marty McFly was the product of AI generation. Dove, a frequent Fortnite collaborator, showed off his manual process for drawing the image. But while he drew the Ghibli-esque main character himself, Dove admitted he may still have inadvertantly included AI elements in the background.

"I guess someone on reddit thinks this was AI," Dove wrote. "I think the culprit is a clock in the background. I grabbed some clocks off image search, collaged them, and halftoned them. The numbers are bad, entirely possible I grabbed an AI clock and wasn't paying attention."

And while Dove has personally responded, Fortnite developer Epic Games has so far remained silent on the topic, as fans on reddit create numerous threads pointing out other examples of images they think show signs of AI generation. (IGN contacted Epic Games for this story, but did not receive a comment back.)

Most egregious, according to fans, is an in-game poster for a location named Mile High Retreat. The image shows a pair of legs sticking out from a hammock, with five toes visible on one foot and four visible on another.

Another in-game poster being scrutinized by fans depicts the game's glassy-eyed Tomatohead character as the host of Sauce Talk, a Hollywood-style chat show. And there's discussion too around a mysterious song, Latata, set to be used in an upcoming emote. The music does not appear to come from a recognizable source, though some fans have suggested the audio has been sourced from stock music, rather than anything specifically AI-made.

Amid all the confusion, and lack of clarification from Epic Games itself, what's clear is that Fortnite fans are keen to push back against the perception of AI art usage within the game. An enormous thread on reddit is tracking every example where players have doubts of images being made by human hands, and searching for more.

"Awful decision," wrote one player. "I hope it gets amended. As others have said, the art and style of this damn game is one of the main reasons we love it. Generative AI has no place in it."

"I thought things like Darth Vader were cool, using AI to achieve something that simply wouldn't be possible without it," another fan wrote. "But, that was the only case so far that I've genuinely found neat. Creating art is something humans, and especially Epic due to their money and resources, are very capable of doing."

Epic Games is no stranger to AI technology, of course, having previously used generative speech technology to reproduce James Earl Jones' Darth Vader portrayal. But despite having the rights and approval of Disney, the character's inclusion proved controversial, especially as players quickly began making Vader say things more aligned with the dark side of the Force.

Last week, Epic Games boss Tim Sweeney suggested that Valve should ditch Steam's AI Generated Content Disclosure label for games, as he believes AI use will become so ubiquitous it will make any warning redundant. "Why stop at AI use?" Sweeney wrote on social media. "We could have mandatory disclosures for what shampoo brand the developer uses. Customers deserve to know lol.

"It doesn’t matter any more,” he continued. "The AI tag is relevant to art exhibits for authorship disclosure, and to digital content licensing marketplaces where buyers need to understand the rights situation. It makes no sense for game stores, where AI will be involved in nearly all future production.”

Speaking of AI artwork, boot up Fortnite anytime recently and you'll be greeted by a menu screen with dozens, if not hundreds, of user-made experiences that use AI artwork for their thumbnails, something Epic Games has previously said it is pointless to police, as technology rapidly improves to the point where AI images become almost impossible to distinguish.

Indeed, if nothing else, the whole matter has simply highlighted the increasing difficulty in 2025 of being able to tell what is AI-generated, and what is not.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Pokémon TCG: Phantasmal Flames Booster Box Back in Stock and Down to Lowest Price Ever at Amazon

Now that the Black Friday and Cyber Monday madness is behind us, we can get back to what's really important. Pokémon cards! Phantasmal Flames is arguably the best first expansion for a new era of the Pokémon TCG, and Mega Evolution was already looking really good.

To make things even better, Amazon has dropped the price on its Phantasmal Flames Booster Box from $299.99 to its lowest price yet, $248.99. That includes 36 boosters to crack open, and is also over $20 cheaper than TCGPlayer's lowest listing right now. Bargain, better catch it before it runs away.

It's the best feeling in the world when you're ripping everything open in one go, especially on a big box like this. Surprisingly, there seem to be quite a few Mega Charizard X ex SIRs and Hyper Gold Rares floating around, so keep a keen eye out while you're ripping packs.

There's plenty more bangers to pull in this set too, such as Dawn - 129/094 for some Diamond and Pearl Nostalgia, Mega Sharpedo ex - 127/094 with some amazing comicbook color use, and even the Alt Ultra Rare Mega Charizard X ex looks amazing with that classy use of neon green and pink to make Mega Zard x stand out.

If you're looking for even more money saved, after perhaps spending too much already over Black Friday and Cyber Monday. Then here's another great offer to consider when making purchases at Amazon. While I won't be giving out any serious financial advice, one of my favorite tricks for folks buying big purchases recently is the free $60 gift card with the Amazon Prime Visa card sign-up.

Locking in this offer, and picking up the new discount at Amazon, you'll be paying just under $190 for the Phantasmal Flames boosters, rather than the $300 list price. Now that's a proper bargain that can rival anything you saw over Cyber Monday.

If you're using your new card in the future as well, it also packs in an unlimited 3% cashback on all Amazon purchases. That's pretty rad as well, and plenty of food for thought for future Pokémon purchases as well.

Christian Wait is a contributing freelancer for IGN, covering everything collectible and deals. Find Christian on X @ChrisReggieWait.

This article contrains contributions by Robert Anderson.

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Megabonk May Have Withdrawn Itself For Consideration At The Game Awards 2025, But Another Category Has Put It Back

Megabonk may have withdrawn itself for consideration for best indie game at next week's The Game Awards 2025, but it's now long-listed as one of 30 fan-favorite games in the running for the Players' Voice category.

Megabonk was nominated for Best Debut Indie, alongside Blue Prince, Clair Obscur: Expedition 33, Despelote, and Dispatch. Developer Vedinad, however, withdrew their game from The Game Awards in mid-November, saying it didn't qualify for the category, as Megabonk was not their debut game.

"It's an honor and a dream for Megabonk to be nominated for TGA, but unfortunately, I don't think it qualifies for the category 'Debut Indie Game,'" the developer said at the time. "I've made games in the past under different studio names, so Megabonk is not my debut game."

Shortly after that, The Game Awards creator Geoff Keighley shared a statement of his own acknowledging the request and stating that Megabonk would be removed in a Twitter/X post, which it eventually was.

That was seemingly not the end of the story for Megabonk's journey at The Game Awards, however. It's now also been nominated under the publicly-voted Players' Voice category.

30 games are nominated for this section, the shortlist for which will be whittled down across three rounds of van-voting. Megabonk is up against big hitters like Death Stranding 2, Clair Obscur: Expedition 33, Arc Raiders, Battlefield 6, Hades 2, and Fortnite.

The Game Awards 2025 Players' Voice nominations:

  • Arc Raiders - Embark Studios
  • Battlefield 6 - Battlefield Studios/EA
  • Clair Obscur: Expedition 33 - Sandfall Interactive/Kepler Interactive
  • Death Stranding 2: On The Beach - Kojima Productions/Sony Interactive Entertainment
  • Delta Force - Team Jade/TiMi Studio Group
  • Dispatch - AdHoc Studio
  • Donkey Kong Bananza - Nintendo EPD/Nintendo
  • Doom: The Dark Ages - id Software/Bethesda Softworks
  • Elden Ring Nightreign - FromSoftware/Bandai Namco Entertainment
  • Final Fantasy XIV - Square Enix
  • Fortnite - Epic Games
  • Genshin Impact - HoYoverse
  • Ghost of Yōtei - Sucker Punch Productions/Sony Interactive Entertainment
  • Hades II - Supergiant Games
  • Helldivers 2 - Arrowhead Game Studios/Sony Interactive Entertainment
  • Hollow Knight: Silksong - Team Cherry
  • Indiana Jones and the Great Circle - MachineGames/Bethesda Softworks
  • Kingdom Come: Deliverance II - Warhorse Studios/Deep Silver
  • Mario Kart World - Nintendo EPD/Nintendo
  • Marvel Rivals - NetEase Games
  • Megabonk - Vedinad
  • Ninja Gaiden 4 - Platinum Games/Team Ninja/Xbox Game Studios
  • No Man’s Sky - Hello Games
  • Peak - Aggro Crab/Landfall
  • R.E.P.O. - Semiwork Studios
  • Silent Hill f - NeoBards Entertainment/Konami
  • Sonic Racing: CrossWorlds - Sonic Team/Sega
  • Split Fiction - Hazelight Studios/EA
  • Warframe - Digital Extremes
  • Wuthering Waves - Kuro Games

"WE'RE SO BACK," Vedinad wrote (thanks, Polygon). "Megabonk is nominated for The Game Awards - Player's Voice!! I withdrew my other nomination due to Megabonk not fitting the category, but with this new nomination we're more back than ever. go vote pls."

We had a good time with Megabonk. In IGN's Megadonk quick review, we wrote: "As far as survivors-likes go, this is a pretty strong one. I'd say it's worth a look if you have an appetite for another one of these that isn't basically just a Vampire Survivors reskin. I just wish there was a little more level variety."

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Emmy-Winning Director Frederick E.O. Toye to Helm First Episodes of Prime’s God of War Series

Emmy-winning director Frederick E.O. Toye is on deck to direct the opening pair of episodes of God of War, according to Deadline. Pre-production for the Sony Pictures Television and Amazon MGM show is reportedly underway now in Vancouver.

God of War has received a two-season order.

Toye joins the much-anticipated project alongside showrunner Ronald D. Moore, a veteran of Star Trek: The Next Generation, Star Trek: Deep Space Nine, and Battlestar Galactica, amongst others.

Toye is a prolific TV director with a long list of credits dating back two decades, stretching from episodes of Lost, Alias, and Fringe through to The Good Wife, Person of Interest, Designated Survivor, and Westworld, and to recent high-profile hits like The Boys, Fallout, The Terminal List, and The Terminal List: Dark Wolf. Toye also won an Emmy Award for Outstanding Directing for his contribution to the first season of the 10 out of 10 FX series Shōgun.

Little is currently known about the God of War show, which was first revealed to be in the pipe back in 2022. However, it is clear that it will be unsurprisingly based on 2018's God of War (followed by God of War Ragnarök in 2022), which revamped the series and pivoted from being rooted in Greek myth to a focus on Norse mythology.

The original God of War was first released on PS2 back in 2005.

Luke is a Senior Editor on the IGN reviews team. You can track him down on Bluesky @mrlukereilly to ask him things about stuff.

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Splinter Cell Remake’s Original Director Returns to the Project After Leaving in 2022

The original director of Ubisoft’s Splinter Cell remake, David Grivel, has returned to recommence his role as director on the game after leaving Ubisoft in 2022.

Grivel confirmed the news himself in a post on LinkedIn (via GamesRadar).

“Today, I am very, very happy to announce that I’m rejoining Ubisoft Toronto as Game Director on the Splinter Cell Remake!” wrote Grivel, noting the team and project are very special to him.

Grivel previously worked at Ubisoft for just over a decade, from 2011 to 2022. Prior to his brief initial tenure as director on the Splinter Cell remake he contributed as a game designer on a variety of projects, including Splinter Cell: Blacklist, Assassin’s Creed: Unity, Far Cry Primal, Far Cry 4, and Far Cry 5.

Grivel rejoins Ubisoft after a stint at Ridgeline Games working on the campaign mode for Battlefield 6, until EA abruptly shuttered the studio in early 2024.

The Splinter Cell remake, which was first announced way back in late 2021, has been skulking around in the dark for many years now. Little information about the game has made its way into the light during that time, although we do know the story of the 2002 original is set to be updated to be “more authentic and believable” to a modern-day audience.

Luke is a Senior Editor on the IGN reviews team. You can track him down on Bluesky @mrlukereilly to ask him things about stuff.

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Fast & Furious’ Justin Lin to Direct Helldivers Movie

Justin Lin is set to direct the upcoming film adaptation of Arrowhead Game Studios’ Helldivers franchise, according to The Hollywood Reporter. Lin is best known for his work on a number of Fast & Furious movies, and was the director of the series from The Fast and the Furious: Tokyo Drift in 2006 until Fast & Furious 6 in 2013.

It won’t mark the first time Lin has set his sights on outer space, as he also directed Star Trek Beyond in 2016 – and later returned to the Fast & Furious series to direct 2021’s F9 (in which he sent Ludacris and Tyrese Gibson into literal orbit in a 1984 Pontiac Fiero).

The Helldivers movie has been written by Gary Dauberman, the writer of several Annabelle films and The Nun – as well as the co-writer of 2017’s It and the writer of its 2019 sequel, It Chapter Two.

Sony Pictures’ and PlayStation Productions’ Helldivers movie was announced early this year at Sony’s CES 2025 press conference. The project comes in the wake of the immense success of Arrowhead’s Helldivers 2, which became PlayStation’s fastest-selling game of all time following its initial launch in February 2024, selling over 12 million copies in its first 12 weeks on sale.

Heavily inspired by Paul Verhoeven’s vision for 1997 sci-fi cult classic Starship Troopers, Helldivers 2 is “the rare modern multiplayer game that does almost everything right” by boasting a ton of freedom and a smart progression system that doesn’t nickel and dime players, according to IGN’s review.

After originally arriving on PlayStation 5 and PC, Helldivers 2 also came to Xbox Series X|S in August, 2025.

Luke is a Senior Editor on the IGN reviews team. You can track him down on Bluesky @mrlukereilly to ask him things about stuff.

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Lenovo Just Brought Back Its Best Black Friday Gaming PC Deal for the Final Hours of Cyber Monday

Cyber Monday is hitting its twilight moment, but that hasn't stopped Lenovo from bringing back its best Black Friday gaming PC deal. Right now you can score a Lenovo Legion Tower 5 RTX 5070 Ti gaming PC for just $1,492.49 after you stack two coupons: "EXTRAFIVE" and "LENOVOHOLIDEAL". Free delivery is included. This was the lowest price for an RTX 5070 Ti prebuilt desktop when it first went on sale, and no other deal since then has been able to beat it!

Lenovo Legion RTX 5070 Ti Gaming PC for $1,492.49

The Lenovo Legion Tower 5 Gen 10 gaming PC is equipped with an Intel Core Ultra 7 255HX processor, GeForce RTX 5070 Ti graphics card, 32GB of DDR5-5200MHz RAM, and a 1TB M.2 SSD. According to the product page, the processor is equipped with a 240mm liquid cooler, which is a rare upgrade for a Legion Tower 5 series. An 850W 80Plus Gold power supply provides plenty of power for future upgrades. The case offers toolless entry and non-proprietary components.

The Intel Core Ultra 7 255HX is normally a laptop CPU

This PC is equipped with an Intel Core Ultra 7 255HX CPU on a customized Intel HM870 mATX motherboard. The 255HX is traditionally a laptop-class CPU, and it's important to note that laptop CPUs are (permanently) soldered onto the motherboard. Unlike a desktop CPU, a laptop CPU cannot be upgraded. If you do plan on swapping the CPU for something better in the future, then you'll have to stick with a gaming PC equipped with a traditional desktop CPU. If you don't intend on swapping the CPU, then you'll get excellent desktop-level performance out of this chip.

The RTX 5070 Ti GPU has excellent 4K gaming performance

Despite the fact that the CPU is a mobile chip, the RTX 5070 Ti is a desktop-class graphics card with 16GB of RAM and 1,406 AI TOPS. Unlike the CPU, the GPU can be user upgraded.

Of all the RTX 50 series GPUs released thus far, the RTX 5070 Ti offers the best bang for your buck for 4K gaming performance. It performs neck-and-neck with the RTX 4080 Super and marginalizes the RTX 5080, which is only about 10%-15% faster but costs 33% more. Like all Blackwell cards, the RTX 5070 Ti supports DLSS 4. It also has 16GB of GDDR7 VRAM same as the RTX 5080, making it suitable for AI.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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There's Still Time to Score These Cyber Monday 3D Printer Deals at AliExpress

Cyber Monday is winding to a close, but there's still time to take advantage of great 3D printer deals from AliExpress. Some of the most popular 3D printer brands, including Creality, Anycubic, and Flashforge, have official AliExpress storefronts, and they all have 3D printers on sale. AliExpress is also offering sitewide coupon codes that stack with these discounts. After combining these savings, you could get a 3D printer for as low as $166. All of the printers below are sold by the manufacturer and ship locally for free from the United States so there aren't any tariffs or long shipping times.

Cyber Monday 3D Printer Deals at AliExpress

Flashforge Adventurer 5M CoreXY 3D Printer

Looking for the absolute lowest price on a 3D printer? Look no further. The Flashforge Adventurer 5M is down to well under $200 with coupon. That's impressive considering it's a CoreXY printer, which is a more stasble type of 3D printer that usually costs more than your average 3D printer.

TL;DR:

  • Open chamber 8.7" cubed working space
  • CoreXY 3D printer (more stable than other types)
  • 600mm/s print speed with 20,000mm/s² acceleration
  • Auto leveling and vibration compensation
  • Easy assembly

Anycubic Kobra 3 Multi-Filament 3D Printer Combo

The Kobra 3 is Anycubic's entry level 3D printer with plenty of features that make it an outstanding value given it's sub-$300 price point. Even more impressive is the fact that this combo includes the Ace Pro multi-filament module that allows you to print objects with multiple colors instead of just one. The module usually sells for over $200 by itself.

TL;DR:

  • Open chamber 9.8" cubed working space
  • 600mm/s print speed with 20,000mm/s² acceleration
  • Built-in camera for remote monitoring
  • Includes Ace Pro multi-filament printing module
  • Automatic filament switching
  • Auto leveling and vibration compensation
  • Easy assembly

Flashforge Adventurer 5M Pro CoreXY Enclosed 3D Printer

The Flashforge Adventure 5M Pro is essentially a closed chamber version of the 5M with a built-in camera for remote monitoring. A closed chamber provides a more stable workbench environment, especially if you utilize the dual layer filtration system with both HEPA and carbon air filters. The benefits include a consistent temperature that allows you to use more types of filament materials, reduction of foreign contamination, lower noise, and fume containment.

TL;DR:

  • Closed chamber 8.7" cubed working space
  • CoreXY 3D printer (more stable than other types)
  • 600mm/s print speed with 20,000mm/s² acceleration
  • Built-in camera for remote monitoring
  • Auto leveling and vibration compensation
  • Easy assembly

Flashforge AD5X CoreXY Multi-Filament 3D Printer

The AD5X is the Flashforge printer you want if you're looking for multi-filament (multi-color printing). Although it features an open chamber by default, you can purchase a kit that can turn it into a closed chamber setup.

TL;DR:

  • Open chamber 8.7" cubed working space
  • CoreXY 3D printer (more stable than other types)
  • 600mm/s print speed with 20,000mm/s² acceleration
  • Includes multi-filament printing module
  • Automatic filament switching
  • Auto leveling and vibration compensation
  • Easy assembly

Creality K1C CoreXY Enclosed 3D Printer

Creality is one of the most well-regarded 3D printer brands on the market and it also happens to have an official storefront on AliExpress. Creality's K1C printer is the 2024 successor to the venerable K1 model. Upgrades include an tri-metal unicorn nozzle, clog-free metal extruder, a built-in AI camera for remote monitoring, and wider material compatibility including carbon fiber printing.

TL;DR:

  • Closed chamber 8.7"x8.7"x9.8" working space
  • CoreXY 3D printer (more stable than other types)
  • 600mm/s print speed with 20,000mm/s² acceleration
  • Built-in camera for remote monitoring
  • Auto leveling and vibration compensation
  • Easy assembly

Anycubic Kobra S1 CoreXY Enclosed Multi-Filament 3D Printer

If you really want to step up your game, Anycubic's Kobra S1 is a rather huge upgrade from its entry level Kobra series. For starters, it's equipped with a CoreXY structure and features a closed chamber setup for consistent, predictable, and higher quality results. And if you want to create 3D prints with mulitple colors, don't worry because the combo includes the Ace Pro multi-filament module, which conveniently sits atop the 3D printer itself to conserve space.

TL;DR:

  • Closed chamber 9.8" cubed working space
  • CoreXY 3D printer (more stable than other types)
  • 600mm/s print speed with 20,000mm/s² acceleration
  • Built-in camera for remote monitoring
  • Includes Ace Pro multi-filament printing module
  • Automatic filament switching
  • Auto leveling and vibration compensation
  • Easy assembly

Need more printer filament?

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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