A family classic reborn in a wide open world, a satirical adventure through teenage life and a mystery puzzler for the ages – our critics on the year’s best fun • More on the best culture of 2025
Ivy Road/Annapurna Interactive; PC, PS5, Xbox An arena warrior on a losing streak takes refuge in a vast forest where she discovers the joy of working in a cosy teashop. From this simple premise comes a joyful game of mindfulness and social interaction, as Alta learns how to serve up witty conversation and decent hot drinks. Colourful and highly stylised, it is a thoughtful study of burnout and recovery.
With a blend of retro-futurism, moral ambiguity and monster-filled wastelands, Fallout became an unlikely prestige television favourite. Now there is something a bigger, stranger and funnier journey ahead
The Fallout TV series returns to Prime Video today, and it’s fair to say that everyone was pleasantly surprised by how good the first season was. By portraying Fallout’s retro-futuristic, post-apocalyptic US through three different characters, it managed to capture different aspects of the game player’s experience, too. There was vault-dweller Lucy, trying to do the right thing and finding that the wasteland made that very difficult; Max, the Brotherhood of Steel rookie, who starts to question his cult’s authority and causes a lot of havoc in robotic power armour; and the Ghoul, Walton Goggins’s breakout character, who has long since lost any sense of morality out in the irradiated wilderness.
The show’s first season ended with a revelation about who helped cause the nuclear war that trapped a group of people in underground vaults for a couple of centuries. It also left plenty of questions open for the second season – and, this time, expectations are higher. Even being “not terrible” was a win for a video game adaptation until quite recently. How are the Fallout TV show’s creators feeling now that the first season has been a success?
Clair Obscur: Expedition 33 won nine awards, including game of the year, while newly announced games at the show include the next project from Baldur’s Gate 3 developer Larian Studios
At the Los Angeles’ Peacock theater last night, The Game Awards broadcast its annual mix of prize presentations and expensive video game advertisements. New titles were announced, celebrities appeared, and at one point, screaming people were suspended from the ceiling in an extravagant promotion for a new role-playing game.
Acclaimed French adventure Clair Obscur: Expedition 33 began the night with 12 nominations – the most in the event’s history – and ended it with nine awards. The Gallic favourite took game of the year, as well as awards for best game direction, best art direction, best narrative and best performance (for actor Jennifer English).