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Reçu aujourd’hui — 19 juin 2025

Beat Saber Ends Support on PS4 and PS5 in Yet Another Blow for PSVR2

19 juin 2025 à 14:59

Fan-favorite rhythm game Beat Saber is ending support for PlayStation consoles.

From here on in, you shouldn't expect any further updates or music packs if you play on PS4 or PS5, and from January 21, 2026, multiplayer support will also be withdrawn.

"As we look to the future and plan the next big leap for Beat Saber, we have made the decision to no longer release updates for PS4 and PS5 starting in June 2025," the developer explained in a new FAQ entitled "End of Support for PS4/PS5" (thanks, Eurogamer).

"Our passion for VR remains unwavering. We are excited about the possibilities that lie ahead and what we can bring to Beat Saber fans who have been on this journey with us over the past [seven] years."

The update stressed that you will still be able to play Beat Saber and have access to all of your previously purchased content, and cross-buy "remains active" between the PS4 and PS5 base game. You can also still buy songs and music packs that were released on or before June 18 — just nothing added to the catalog from today (June 19) onwards.

"We're grateful for the incredible support you've shown us over the years, and we're excited to share what the future holds for Beat Saber," the update concluded.

For many players, this feels very much like the final nail in the coffin for PlayStation's VR aspirations, as Beat Saber is still one of PlayStation's biggest VR titles. Fans seem split between laying the blame with Sony and the lack of support its given to its VR headset, and Meta "wanting their game to be the best on Quest."

"Absolutely baffling decision," said one player on the subreddit. "Beat Saber still regularly tops the sales charts on PSVR1 and 2, I think dropping support for PSVR1 is understandable but not supporting PSVR2 feels like an absolutely insane move given how popular the game is on that platform."

"This is a massively stupid f***ing decision," added another. "I can't overstate how mad I am about this."

Despite its impressive technical specs, the PSVR2 seemingly lost momentum following its release in 2023. In June last year, Android Central reported that Sony made "deep cuts to funding for VR," with only two first-party PSVR2 games allegedly in development. Sony eventually gave PSVR2 a new lease on life by adding PC VR support, but mentions of the device have been few and far between since. PSVR2 recently dropped to match its all-time low price thanks to the PlayStation Days of Play sale.

"The PlayStation VR2 may seem pricey, given that it costs $150 more than the base PS5 Digital Edition console you’ll need to use it," we wrote when we reviewed the PSVR2 on release. "Even so, it’s such a quantum leap over the original PSVR in terms of ease of use, visual quality, and immersion that any PlayStation owner who loves VR should upgrade as soon as possible.

"Its 4K HDR OLED screen and excellently tactile Sense controllers are the most obvious improvement, but plentiful quality-of-life changes and the raw horsepower of the PS5 set a new standard for how VR games should play and feel on console. The downside is that, like any new platform, its thin launch lineup makes its lack of backward compatibility with original PSVR games a significant problem, but one that will only improve as Sony and other developers roll out new games that take advantage of the PSVR2’s unique features."

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Gears of War: Reloaded Responds to Beta Complaints With More Maps and Modes For This Weekend's Test

19 juin 2025 à 13:27

Gears of War: Reloaded's upcoming beta weekend will now last a little longer and include more content as developer The Coalition responds to feedback from players.

"We heard you," the team said on social media. "More maps. More modes. More time."

As a result, this weekend's upcoming multiplayer beta has been extended — so the beta now runs from Friday June 20 at 12pm PDT to Sunday June 22 at 9pm PDT — and Execution has now joined the mode pool alongside King of the Hill on Gridlock, Raven Down (Courtyard and War Machine), and Canals. You'll also be able to play Team Deathmatch on the same maps via social matchmaking, with Gold Rush also in the pool.

That won't quite quell the issues some players had about server stability but to be honest, that's precisely what beta tests are for, right? Better to experience that instability now than when the game launches in a few weeks' time.

Last month Microsoft announced Gears of War: Reloaded, a remaster of the original 2006 game, will launch on August 26 on PC, Xbox, and yes, even PlayStation. The shiny new version will come with improved visuals and audio, crossplay, and cross-progression, and all the DLC from the Gears of War: Ultimate Edition.

As a little treat for the Gears of War faithful, Gears of War: Reloaded will be a free upgrade for any players who purchased the digital version of Gears of War: Ultimate Edition before the announcement. If you're one of the special ones, expect a code via a DM from Xbox ahead of the release.

"As we approach the 20th anniversary of Gears of War in 2026, we’re reflecting on what this franchise means. It’s about the stories we’ve told, the friendships we’ve built, and the unforgettable moments we’ve shared together. With Gears of War: Reloaded, we’re opening that door to more players than ever," Mike Crump, studio head at The Coalition, said at the time.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Dune: Awakening Patches Out Orni Squishing in PvP By Completely Removing The Ability to Damage Players and NPCs With Vehicles — And Not All Fans Are Happy About It

19 juin 2025 à 12:07

Remember when Funcom promised a fix was coming for players sick of getting squished by helicopters in PvP? Well, fix it the developer did. Kinda.

Rather than mess with the Ornithopters themselves, the developer simply deployed a patch so "players no longer receive damage when hit by vehicles."

As PC Gamer points out, this is fine in theory, as it means you're not only protected by griefers determined to squish you like a bug in PvP, but it also protects you from wiping out on your sandbike, especially if you accidentally send yourself rocketing off the side of a cliff, for instance.

And though hundreds of players have upvoted a post on the subreddit that confirms the change, some point out that griefers have simply changed tactics rather than stop griefing altogether.

"The[y] need to decrease top speed when using rockets. They need to increase top speed when using thrusters. PvP should be about control, not ganking. You use rockets to take or hold a landmark, not to hunt people. That would solve a ton," said one player.

"Scouts shouldn’t have rockets," suggested another. "I’ve killed so many people with them and I shouldn’t be this fast or efficient. Assaults should have the rockets, because they’re slow and need constant input to out manoeuvre someone. Scouts should be storage and scanning."

"Is that good? I'm not sure. I think it would have been preferable if both took damage. The Thopter not taking any damage doesn't stop people being annoying with it," added another.

They're not wrong. The only thing that can shoot down an Orni is a rocket launcher or Lasguns, but both of those are Tier 6-exclusive weapons and take some time to unlock.

It also means you can't expedite fights with NPCs by ramming them with your vehicle, either. But hey, it's better than how it was before, right?

We gave Dune: Awakening a Great 8/10 in our review, writing: "Dune: Awakening is an excellent survival MMO that captures Frank Herbet’s sci-fi world incredibly well, mostly to its advantage and occasionally to its detriment. The survival climb from dehydrated peasant to powerful warlord of Arrakis is a joy almost every step of the way, and the story and worldbuilding filled this nerd with absolute joy.

"There’s still plenty for Awakening to work on though, as its combat never really hits its stride, the endgame is a bit of a chaotic mess not worth the effort, and there’s quite a few technical bugs yet to be squashed, but even these rough patches felt like tiny desert mice next to the leviathan shai-huluds that are this survival game’s wonderful successes."

Dune: Awakening has enjoyed a superb launch, with a 'very positive' user review rating on Steam. Within hours of going live on June 10, Funcom's survival MMO had clocked up over 142,000 concurrent players on Valve's platform, and hit a new high over the weekend of 189,333 players.

If all that's got you interested, make sure to check out all the Dune: Awakening classes you can choose from, and keep an eye on our in-progress Dune: Awakening walkthrough for a step-by-step guide to the story. To help you survive on Arrakis, we've got Dune: Awakening resource guides that'll help you find iron, steel, aluminium, and more.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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