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Hollow Knight Silksong to release before the 2025 Holiday season

9 juin 2025 à 16:00

Well over half a decade ago now, Hollow Knight Silksong was officially announced. Since then, fans have been eagerly anticipating the next game from Team Cherry. 6 years later and the game remains as elusive as ever. That said, we now have confirmation that Silksong is planned to launch some time this year – before the holiday season.

In the past few weeks there has been quite a bit of behind-the-scenes activity going on with Hollow Knight Silksong in the Steam back-end, leading many to believe some form of announcement was impending.

Sure enough, during the Xbox Game showcase, Microsoft officially showed off Silksong running on the company’s new partnered handheld the ROG Xbox Ally alongside confirmation that the title will be available by the time the system is released.

Hollow Knight Holiday

That said, no release date was given for the system, and so no release window was provided for Silksong. Fortunately, following the showcase, Team Cherry’s PR and Marketing manager ‘Matthew Griffin’ took to Discord to confirm that Silksong is “not tied to a console release” alongside the fact that the game is schedule to arrive sometime “BEFORE Holiday” 2025 – seemingly suggesting late Autumn as the furthest point.

Regardless, after half a decade of waiting, Hollow Knight Silksong is truly, finally almost upon us.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of the Xbox Showcase? Were you expecting to see Hollow Knight Silksong? What month do you think the game will release? Let us know down below.

The post Hollow Knight Silksong to release before the 2025 Holiday season first appeared on KitGuru.

The Rogue Prince of Persia to leave Early Access this August

9 juin 2025 à 14:30

Almost exactly a year ago, Evil Empire (one of the teams behind Dead Cells) released The Rogue Prince of Persia in early access. Published by Ubisoft, this side-scrolling platforming rogue-lite has seen consistent updates in the months since, taking what was already an excellent game and making it even more fun. Now, one year on and countless improvements later, The Rogue Prince of Persia is finally leaving Early Access this August.

Making the announcement during the PC Gaming Show, Evil Empire released a new trailer alongside the confirmation that The Rogue Prince of Persia will officially hit version 1.0 sometime this upcoming August.

Taking to its Steam page, the team teased the content of this final 1.0 release, writing: “we need to finally finish the story, so we'll be adding an extra biome at the same stage as the Tower of Oblivion and the Temple, as well as a final biome and of course the big bad final boss – the infamous King Nogai – PLUS the ‘third act' of the story which has a true ending to discover and where you'll finally meet the Prince's father, the King of Persia. On top of that there'll be new enemies, weapons etc – the usual goodies!”

As mentioned, The Rogue Prince of Persia was already one of the most satisfying side-scrolling rogue-like metroidvanias around – before any updates were released. Since then, the game has only gone from strength to strength. It will be interesting to see what final touches the team at Evil Empire have in store for the game.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of the PC Gaming Show? Have you checked out The Rogue Prince of Persia? Are you looking forward to the 1.0 release? Let us know down below.

The post The Rogue Prince of Persia to leave Early Access this August first appeared on KitGuru.

The Outer Worlds 2 will offer an optional 3rd-person mode

9 juin 2025 à 13:30

The Outer Worlds released back in 2019 to a solid amount of fanfare – with the Obsidian Entertainment-developed RPG featuring an interesting blend of Bethesda Game Studios-styled design alongside the choice-based freedom which titles such as Fallout New Vegas offered. The Outer Worlds 2 looks to be leaning further into the gameplay stylings of its contemporaries – with the game confirmed to offer both a first and 3rd-person perspective option.

During The Outer Wilds 2 showcase (following the conclusion of the Xbox Games presentation,) Obsidian Entertainment confirmed that the upcoming RPG is the biggest game they’ve worked on.

As part of this, the sequel is set to include the option to play in first-person (as was the case with the previous game) – while also offering a 3rd-person mode.

The Outer Worlds 3rd-person

Similar to a majority of titles which include the option, the first-person mode will likely be the primary way to play (considering shooters are often more satisfying in a FPP). That said, having more options is always welcome, and could lead to an influx of new players who prefer an alternative perspective on their games.

All that said, The Outer Worlds 2 still has a bit of an uphill climb, with the game confirmed to be the first $80 Microsoft title. It will be interesting to see what fans think of these changes when The Outer Worlds 2 arrives on the 29th of October.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of The Outer Worlds 2? Does it look better than the first game? What do you think of the optional 3rd-person mode? Let us know down below.

The post The Outer Worlds 2 will offer an optional 3rd-person mode first appeared on KitGuru.

Dune Awakening sees over 100k CCU during Advanced Access period

9 juin 2025 à 12:30

Back in 2022, Funcom officially announced Dune Awakening – an ambitious survival MMO set in the world created by Frank Herbert. Launching tomorrow on the 10th of June, those who paid for the game’s deluxe edition gained advanced access to the title on the 5th. Despite the rather hefty price tag, the Advance Access period is already massive – seeing well over 100,000 concurrent players on Steam.

Ahead of its official launch on the 10th of June, those who paid the not-so-insignificant price of £60 (compared to £40 for the standard edition) gained access to Dune Awakening on the 5th. Despite a 50% increase in price for relatively few benefits, the Advanced Access period for the MMO has been massive for Funcom.

Dune Awakening Advanced Access

According to SteamDB, Dune Awakening hit a peak concurrent player count of over 100k over Sunday evening – 117,087 CCU to be exact. While not quite the 200k concurrents seen during the beta/trial period, 117,000 concurrent users is massive when considering that an estimated 250,000-400,000 users paid 50% extra for less than a week of advanced access.

Given just how popular the game is already, it will be interesting to see what the Steam Charts look like when Dune Awakening goes live for the rest of us.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for Dune Awakening? Have you paid extra for Advanced Access to any games? How many concurrent users do you think there will be on its launch day? Let us know down below.

The post Dune Awakening sees over 100k CCU during Advanced Access period first appeared on KitGuru.

Mina the Hollower from Yacht Club games launches this Halloween

8 juin 2025 à 10:28

Back in 2022, the team at Yacht Club Games officially announced Mina The Hollower, their first new IP since the highly successful Shovel Knight. While fans have been eagerly awaiting this title since, an official release date has now been revealed – set to launch this Halloween.

Announced during Geoff Keighley’s Summer Game Fest Kick-Off, Mina the Hollower is officially launching on the 31st of October 2025

Perhaps even more exciting is the fact that a demo for the Link’s Awakening-inspired and GBC-styled action-adventure title is available right now; with progress carrying over to the full game.

For the uninitiated, Mina The Hollower is an isometric action-adventure title similar to the handheld Zelda games in which you “Take control of Mina, a renowned Hollower hurtled into a desperate mission to rescue a cursed island. Whip foes, burrow through the ground, and explore a pixel-perfect world.”

KitGuru says: Have you been waiting for Mina the Hollower? What’s your favourite Shovel Knight game? Will you be checking out the demo? Let us know down below.

The post Mina the Hollower from Yacht Club games launches this Halloween first appeared on KitGuru.

Hatsune Miku, Minecraft Steve and more coming to Sonic Racing Crossworlds

8 juin 2025 à 10:27

Late last year, SEGA officially announced Sonic Racing Crossworlds – the next entry in the publisher’s kart racing series. As is in the name itself, Crossworlds is set to have its worlds collide, with characters from different franchises all competing together. As part of Summer Game Fest, SEGA announced just some of these surprise characters – including Hatsune Miku, Minecraft Steve and more.

Announced at Summer Game Fest, Sonic Racing Crossworlds is reaching outside of the Sonic IP, with the team confirming that the upcoming racer will feature global vocaloid pop star Katsune Miku; Joker from Persona 5; Steve From Minecraft and Ichiban from Like a Dragon.

Interestingly, two other characters leaked ahead of SGF, the TMNT and SpongeBob SquarePants – though they have yet to be officially announced.

Finally, in an expected yet welcome announcement, SEGA confirmed that Sonic Racing Crossworlds will include full crossplay support from launch; which should hopefully keep the game populated for years to come.

Sonic Racing Crossworlds comes to all platforms on the 25th of September.

KitGuru says: What did you think of the SGF showcase? Are you looking forward to Sonic Racing Crossworlds? What other characters do you hope to see added? Let us know down below.

The post Hatsune Miku, Minecraft Steve and more coming to Sonic Racing Crossworlds first appeared on KitGuru.

RGG Studio unveils Project Century as ‘Stranger Than Heaven’

8 juin 2025 à 09:00

First teased back during last year’s The Game Awards, Ryu Ga Gotoku (RGG) studio – known best for their work on the Like a Dragon (Yakuza) series – unveiled Project Century: a brand new IP from the team. 6 months on and we’ve now gotten our first proper look at the game, including an official title: Stranger Than Heaven.

Releasing an interesting and atmospheric trailer, RGG Studio gave fans their first proper look at Stranger Than Heaven – “a brand-new title developed by Ryu Ga Gotoku Studio, known for creating acclaimed series such as Yakuza, Like a Dragon and Virtua Fighter.”

Set in 1943, the game appears to feature many of the familiar design principles of RGG Studio’s other offerings, including an explorable region, satisfying-looking combat and more.

That said, Stranger Than Heaven looks to include a greater amount of choice when it comes to the story, putting the fate of certain characters into the hands of players.

RGG Studio has proven itself to be able to consistently and rather rapidly release new and interesting games without sacrificing on quality.

While Stranger than Heaven is still likely quite a ways away, it appears to be yet another exciting and entertaining title from RGG Studio.

KitGuru says: What did you think of SGF? Are you excited for Stranger Than Heaven? What’s your favourite IP from the studio at this point? Let us know down below.

The post RGG Studio unveils Project Century as ‘Stranger Than Heaven’ first appeared on KitGuru.

Quest exclusive Marvel’s Deadpool VR officially announced

7 juin 2025 à 05:00

One of the most surprising announcements from this year’s Summer Game Fest Kick-Off was the reveal of Marvel’s Deadpool VR – a Meta Quest exclusive first-person parkour shooter which of course goes all-in on the crass and 4th-wall-breaking humour which the merc with a mouth is known for.

Launching some time in late 2025, Marvel’s Deadpool VR is a movement-focused shooter in which “After being pulled through a portal to Mojoworld, Deadpool sees a chance to get rich—like really rich. He signs a sketchy contract without reading any of the fine print and then it’s off to visit a bunch of locations from across the Marvel Universe, battling against iconic (and not-so-iconic) villains.”

The Quest exclusive game is said to include “the franchise’s unique blend of parkour and combat,” claiming that “If you can imagine it, you can probably do it. Sure, you can simply stab or shoot your enemies, but where’s the fun in that? Punch someone while holding a grenade? Check. Take your recently exploded-off arm and throw it at the bad guys? Gross, but also check. The limit does not exist!”

Interestingly, unlike the previous Deadpool game (voiced by Nolan North), or the Deadpool films (Ryan Reynolds), Marvel’s Deadpool VR features the voicing talents of Neil Patrick Harris.

Since the rise of VR, we’ve seen quite a few comedy-focused VR titles – many of which have succeeded greatly. Hopefully Deadpool VR proves to be the perfect blend of fun and funny.

KitGuru says: What did you think of Summer Game Fest Kick-off? Were you surprised by the announcement? What do you think of Neil Patrick Harris’ Deadpool impression? Let us know down below.

The post Quest exclusive Marvel’s Deadpool VR officially announced first appeared on KitGuru.

Resident Evil Requiem officially announced alongside release date

7 juin 2025 à 02:58

Over the past few weeks we’d been hearing an increasing number of leaks and rumours surrounding the next mainline Resident Evil game. Despite a fake out earlier in the show, RE9: Requiem was officially announced during the Summer Game Fest Kick-off Showcase.

As with most of the more recent RE titles, Resident Evil Requiem was announced through a somewhat deceptive trailer – saving all of the RE goodness for its second half. In a similar vein, Capcom’s Jun Takeuchi appeared earlier in the show asking fans to “bear with us a little longer, just a blink of an eye more and it’ll be ready.”

Sure enough, cut to the final announcement and Resident Evil Re[9]uiem was officially revealed: “the highly anticipated ninth title in the mainline Resident Evil series” in which you’ll have to “Prepare to escape death in a heart-stopping experience that will chill you to your core.”

Resident Evil Requiem arrives early next year on the 27th of February 2026 – coming to PS5, Xbox Series X|S and Steam.

KitGuru says: What did you think of Summer Game Fest kick-off? Did the RE9 fake out get you? What are you hoping for from this “new era of survival horror”? Let us know down below.

The post Resident Evil Requiem officially announced alongside release date first appeared on KitGuru.

Deathloop is free on the Epic Games Store

6 juin 2025 à 13:45

Each week, the Epic Games Store gives away a title or two for free to all those with an Epic Games account. During the Summer period, the digital store has been offering some pretty big games – with this week’s titles including Arkane Lyon’s Deathloop.

Available to add to your library from now until the 12th of June at 4PM UK time, Deathloop is a stylish, fun and replayable stealth-focused immersive sim from Arkane Lyon – the team behind Dishonored and the upcoming Blade (but NOT Redfall).

A spiritual successor of sorts to Dishonored, Deathloop offers similar levels of creativity and freedom while twisting the formula with a rogue-lite styled gameplay loop; making for an excellent overall experience.

Ogu and the Secret Forest meanwhile is a hand-drawn 2D adventure game in which you’ll “Befriend bouncy characters and defeat strange creatures to unravel the mystery of the charming world.”

Both Deathloop and Ogu and the Secret Forest are available to claim right now – and will remain so until the 12th of June, at which point they will be replaced by the quirky strategy-sim game Two Point Hospital.

KitGuru says: What do you think of this week’s offerings? Did you enjoy Deathloop’s gameplay ‘loop’? Let us know down below.

The post Deathloop is free on the Epic Games Store first appeared on KitGuru.

Forza Horizon 5 has outsold Assassin’s Creed Shadows on PS5

6 juin 2025 à 13:00

Forza Horizon 5 is one of the biggest racing games around, with the 2021 title seeing well over 45 million players as of earlier this year. Despite its age, upon its release for PlayStation in late April the game has sold like hotcakes – with it having now surpassed the total PS5 sales of Assassin’s Creed Shadows.

Back in early May – mere days following the release of the game on PlayStation 5 – Forza Horizon 5 was confirmed to have sold 1 million copies on the platform. Since then, momentum has only continued, with Alinea Analytics confirming that the racing title has now sold 2.2 million copies on PS5.

While in and of itself an impressive feat, what is perhaps more surprising is that the game has now surpassed Assassin’s Creed Shadows when it comes to total units sales on the platform.

Forza Horizon Shadows

 

Despite launching a month earlier, Assassin’s Creed Shadows sales have plateaued somewhat – resting at 1.8 million copies on PS5. By the 15th of May, Forza Horizon 5 had already surpassed Shadows.

Of course, it is worth noting that these are two very different games with very different audiences (at slightly different price points), and so comparisons aren’t necessarily 1:1. Still, the rapid and continuing success of Forza on PlayStation is interesting to see.

KitGuru says: What do you think of Forza’s performance on PS5? Are you surprised by how quickly it’s selling? How many units do you think the game sold on PC / Xbox? Let us know down below.

The post Forza Horizon 5 has outsold Assassin’s Creed Shadows on PS5 first appeared on KitGuru.

Astro Bot to get 5 new free levels next month

6 juin 2025 à 12:15

In the wake of its release last year, Team Asobi have kept their game of the year-winning platformer ‘Astro Bot’ fresh with new content on a semi-regular basis. Following the last free DLC released in February, the game is set to get 5 new levels added for free next month – bringing the total number to 90.

Announced during the most recent State of Play – and expanded upon via the PlayStation Blog – Team Asobi’s studio head Nicolas Doucet officially unveiled Astro Bot’s next free update, writing:

“We are delighted to announce yet more additional content landing in Astro Bot this July 10 at 2:00pm GMT. Indeed, 5 brand new levels will make their way into the game as part of the Vicious Void Galaxy, bringing the total number of levels in Astro Bot to a whopping 90+! As with our last update, these 5 levels will require you to pull every bit of skill together to complete so hang on to your DualSense Controller and dive in!”

Astro Bot Levels

Speaking of the DualSense, one of the PS5’s best limited edition controllers is set to return, with “an updated version of the Astro Bot Limited Edition DualSense wireless controller…launching later this year,” featuring “a new joyful twist to the touch pad!”

Astro Bot was definitely one of the most jolly games to release in 2024, and so it is exciting to see the undisputed GOTY winner get even better with time.

KitGuru says: Are you looking forward to the new levels? What do you think the special rescue bots will be? Could the new DualSense feature animated eyes on the touchpad? Let us know down below.

The post Astro Bot to get 5 new free levels next month first appeared on KitGuru.

Sony teases the next 3 months of PlayStation Plus titles

6 juin 2025 à 11:30

Sony has used its State of Play showcases in the past in order to announce and detail some of the company’s more significant PlayStation Plus titles. During the most recent event, the console maker confirmed around half a dozen classics which are set to come to the service this Summer – alongside a surprise day-one PS Plus inclusion.

During the most recent State of Play, Sony officially teased some of the games set to drop onto PlayStation Plus over the coming months. First, on the classics front, PlayStation Plus Premium subscribers will receive a solid selection of titles – with the following being officially announced:

  • Deus Ex: The Conspiracy – 17th June
  • Twisted Metal 3 – 15th July
  • Twisted Metal 4 – 15th July
  • Resident Evil 2 – Summer
  • Resident Evil 3 – Summer

Perhaps the most exciting announcement however was the confirmation that Sword of the Sea – the next game from Giant Squid – will be a day-one PlayStation Plus Extra addition.

For the uninitiated, Giant Squid was founded in 2013 by Matt Nava, who served as art director for both Flower and Journey by ThatGameCompany. Since then, the team have released two projects: ABZU and The Pathless – both of which feature excellent visuals, satisfying gameplay and unique vibes.

Sword of the Sea looks to be the team’s best work yet, and so it is exciting to see that millions will be able to enjoy the game for ‘free’ when it launches on the 19th of August.

KitGuru says: What do you think of PlayStation Plus in 2025? Do you appreciate the occasional day-one addition? Which of the classics are you most looking forward to playing again? Let us know down below.

The post Sony teases the next 3 months of PlayStation Plus titles first appeared on KitGuru.

Tetris Effect studio announces Lumines Arise

6 juin 2025 à 10:45

Tetris Effect is one of the most engaging games in recent history, taking the scientifically addictive and satisfying time-based puzzle stylings of the original game and expanding upon it with beautiful music, mesmerising visuals and engaging feedback. Developed by Enhance, the team are now tackling another classic puzzler with Lumines Arise.

Announced during the most recent PlayStation State of Play (and expanded upon via a blog post), Takashi Ishihara – the director at Enhance – officially unveiled their next project: Lumines Arise, writing:

“Life is rhythmic. It has a pulse. We, as living beings, experience highs and lows. Sometimes together, other times alone. Games have the power to tap directly into that rhythm, stimulating all your senses to put you into a flow state. Everything around you disappears, and you fall into the game’s world. When this happens, it’s a magical feeling that can stir powerful emotions within you. You’re going to feel that in spades with Lumines Arise.”

For the uninitiated, Lumines was a PlayStation Portable puzzler which takes clear inspiration from Tetris (with its block-styled gameplay and mechanics) while switching the formula to its side and adding a more direct rhythmic requirement.

Given its similarities to Tetris, having Enhance reimagine Lumines as they did with Tetris Effect feels like the perfect combination of developer and IP.

Arriving later this year in the Fall, Lumines Arise is coming to PS5 and PSVR2 – with a demo scheduled for some time this Summer.

KitGuru sys: What did you think of the State of Play? What was your favourite announcement? What other games would you like to see get the Tetris Effect treatment? Let us know down below.

The post Tetris Effect studio announces Lumines Arise first appeared on KitGuru.

PRAGMATA shown off for the first time in years

6 juin 2025 à 10:00

When Sony first showed off the PlayStation 5 at the company’s ‘Future of Gaming’ showcase back in 2020, one of the most interesting titles announced was Capcom’s PRAGMAMA. In the 5 years since, the game has seen quite a few delays – going from a planned 2022 release, to 2023 and then an indefinite delay. Finally, PRAGMATA has resurfaced, showing off a bunch of gameplay and an official release year.

Announced during the most recent State of Play (and elaborated upon further via the PlayStation Blog), Cho Yonghee – the director for PRAGMATA at Capcom – wrote:

“To everyone who has been waiting so patiently for an update, and to those of you joining us today for the first time, it’s my great pleasure to be here with you.”

Described as “an all-new science fiction adventure with its own unique twist of action and strategy” we got our first proper taste of gameplay and how the dual protagonist mechanics will function.

As mentioned, PRAGMATA was first announced during the initial PS5 reveal event with a 2022 release year. Then, in late 2021 the game was pushed back to 2023 citing their desires to “ensure this will be an unforgettable adventure.”

Following this, Capcom delayed the game one more time, back during the Summer of 2023 – this time offering neither a release window nor even a release year.

Given how long ago the game was first announced, and the relative lack of updates, the re-announcement of PRAGMATA came as quite a surprise – but a welcome one to be sure.

Of course, development is far from over, and so there’s no point counting your chickens before they hatch. That said, given the fact that Capcom is confident enough to give PRAGMATA a release year, hopefully the game is indeed finally nearing completion.

KitGuru says: Were you looking forward to PRAGMATA when it was first announced? Will the game manage to hit its 2026 target? Let us know your thoughts down below.

The post PRAGMATA shown off for the first time in years first appeared on KitGuru.

No Man’s Sky Beacon Update available now

5 juin 2025 à 12:15

Following their last major patch in late March, Hello Games is back with another massive free update to No Man’s Sky. Available right now, the Beacon Update brings with it settlement overhauls; building improvements and much more.

Available to download right now for free (as always), the Beacon Update focuses on No Man’s Sky’s building and settlement systems, with just some of the change/additions including:

  • The ability to oversee 4 different settlements
  • Historical records for your settlements
  • New Pyrotechnic spectacles for settlements
  • Rare Autophage settlements, populated by secretive robotic lifeforms and assembled from scrap and crystal
  • Inspect building details
  • Weathered construction materials
  • Completely reworked settlement systems offering greater choice and depth
  • Settler personalities

It continues:

  • Citizen disputes have been completely reworked and expanded
  • Expanded settlement customisation
  • New Autophage settlers
  • Settlement squadrons
  • New exosuit voice options
  • Settlement fishing
  • Richer citizen guidance
  • Custom resource production
  • Player voice options
  • New base parts
  • Much, much more

As with most No Man’s Sky updates, Hello Games have focused on one of the game’s many aspects and overhauled it to the nth degree. With so many of the game’s elements being improved, it feels as though there is very little else that Hello Games can do to enhance the experience further.

As we’ve seen for almost a decade now however, the journey of No Man’s Sky continues.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of the settlement mechanics previously? Are you excited to check out the update? What else does Hello Games have left to add to No Man’s Sky? Let us know down below.

The post No Man’s Sky Beacon Update available now first appeared on KitGuru.

Playground Games founder claims Forza has made more money than GT, NFS and F1 combined

5 juin 2025 à 11:30

Though not the face of the Xbox brand, the Forza series is certainly one of Microsoft’s biggest – with Forza Horizon 5 alone seeing over 45 million players. According to the former co-founder of Playground Games, Forza has made more revenue than “Gran Turismo, F1, Need For Speed and The Crew put together.”

In an interview with Gamesindustry.biz, discussing their latest creative endeavour with Lighthouse Games, the former co-founder and studio head of Playground Games – Gavin Raeburn – offered an interesting perspective on the success of the Forza Horizon series, claiming:

“The racing market now is very healthy, it's very good, it's doing well. But if you look at the market, you look at Horizon…the number of people I've spoken to who’ve played Horizon who would say, ‘I didn't think I like racing games, but I love Horizon' – it's been hugely successful.”

Playground Games Forza

According to Raeburn, “If you look at the revenue earning of that game now, it beats Gran Turismo, F1, Need For Speed and The Crew put together. That's before Horizon went over to PlayStation. That's massive. I think what that’s done to the market, though, [is] all the other racing developers are now copying a lot of that Horizon formula.”

While the former head of Playground Games would certainly have greater access to the sales and revenue of the Forza series (and maybe even its contemporaries), it is left unclear as to how this was calculated – especially with a majority of the 45 million players likely having done so through Game Pass.

Regardless, there’s no denying that Forza Horizon is a massive series by this point. It will be interesting to see how the inevitable Forza Horizon 6 performs.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of these claims? What’s your favourite current-gen racing game? Does it make sense to compare sim-racers and arcadey open-world racers? Let us know your thoughts down below.

The post Playground Games founder claims Forza has made more money than GT, NFS and F1 combined first appeared on KitGuru.

40% of iOS Fortnite players are using Epic’s payment system

5 juin 2025 à 10:45

All the way back in 2020, Apple removed Fortnite from its iOS app store following Epic’s inclusion of an alternative in-app payment system. This of course led to years of legal back and forths, with Fortnite finally returning to Apple devices last month. It seems as though all the trouble Epic went through might have been worth it, with millions of iPhone users flocking back to the game.

In an interview (conducted by The Verge) with Epic Games CEO Tim Sweeney, it was revealed that in the time since Fortnite was re-added back to the iOS App Store on the 20th of May, the game has already amassed 10 million downloads.

Far more interesting however is the revelation that 40% of these 10 million users have opted for Epic’s own in-app payment system over Apple’s. Considering the fact that the entire legal battle between Epic and Apple surrounded these payment systems, it is likely a relief for them to see the system actually being used. Of course, the added incentives which Epic gives you for using their payment system likely helped out.

Fortnite iOS

That said, Sweeney appears to have greater ambitions still, telling The Verge: “As we get more players to associate payment methods with their Epic accounts, we’ll see a higher rate of adoption, and I would hope that it would be above 50 percent.”

While ultimately the legal battle bottled down to a Trillion Dollar and a Multi-Billion Dollar company wanting to make more billions, the results are interesting to see nonetheless.

Discuss on our Facebook page HERE.

KitGuru says: Are you one of the 10 million new Fortnite players on iOS? How do you think the ratio between Epic and Apple’s services will shake out in the long-term? Let us know down below.

The post 40% of iOS Fortnite players are using Epic’s payment system first appeared on KitGuru.

Undead Labs tease State of Decay 3 ahead of Xbox Showcase

5 juin 2025 à 10:00

With the Summer game announcement season officially underway, many studios have begun to tease their plans for the coming weeks. Ahead of the impending Xbox Games Showcase, Undead Labs – the team behind State of Decay 3 – have released a cryptic teaser image online.

Publishing a cryptic image to its social media pages, the team behind State of Decay 3 – Undead Labs – appear to be hinting at their presence during Microsoft’s upcoming Xbox Games Showcase; set to go live on the 8th of June at 6pm BST.

Though the image in question gives very little away (aside from being stylised similarly to the studio's revamped logo), one reply translated the runes as stating “LOOK BEYOND TO UNDERSTAND” – though regardless this is clearly teasing State of Decay 3.

Undead Labs State of Decay 3

Announced all the way back in 2020, we’ve seen very little from State of Decay 3, with the most significant being a cinematic trailer during last year’s showcase.

Given how long ago it was announced, hopefully the team at Undead Labs are ready to show off State of Decay 3 with a bunch of gameplay – and maybe even a release date. We won't have to wait long to find out.

KitGuru says: Are you looking forward to the Xbox Showcase? What game are you wanting to see the most? Could State of Decay 3 arrive this year? Let us know your thoughts down below.

The post Undead Labs tease State of Decay 3 ahead of Xbox Showcase first appeared on KitGuru.

SEGA announces Sonic Blitz for iOS / Android

4 juin 2025 à 13:00

Back in 2023, SEGA announced that they had acquired Rovio – the team behind the classic smartphone game Angry Birds. It appears the studio has been hard at work under SEGA, with a new collectible card game – Sonic Blitz – having been officially announced for mobile devices.

Making the announcement via a press release, SEGA officially detailed the previously-leaked Sonic Blitz, writing:

“Sonic Blitz is a collectible card game with an emphasis on lightning-fast gameplay that is easy to jump into at any time. Sonic Blitz draws on the rich roster of characters in the Sonic the Hedgehog universe to create a diverse pool of cards that players can collect, upgrade, and assemble into strategic decks to take on opponents in fast-paced one-on-one battles that unfold in a matter of minutes.”

Sonic Blitz SEGA

Seemingly inspired by the success of Marvel Snap, Pokemon TCG Pocket and the like, SEGA isn’t wasting any time in getting the game in the hands of users, confirming that Sonic Blitz “will move into a technical launch in the Philippines starting today. During the technical test period, the game will be available for download on iOS and Android devices directly from the App Store and Google Play Store in the Philippines.”

Curiously, though unlikely to be the case, the company seems to suggest that a global launch is not guaranteed, writing: “The purpose of the limited technical test is to identify and resolve potential issues that may arise, as well as identifying gameplay improvements and evaluating the overall player experience. During this period, the Sonic Blitz developers will be actively looking into the game’s metrics and performance to determine its potential for a future global launch.”

Sonic has a massive roster of popular characters within its IP, and so creating a digital card game makes sense. Whether it will see the same success as Pokemon TCG Pocket and Marvel Snap, we will have to wait and find out.

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KitGuru says: What do you think of Sonic Blitz? Is SEGA jumping on the bandwagon too late? Who’s your favourite Sonic character? Let us know down below.

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Hollow Knight Silksong Steam page updated for the first time in over a year

4 juin 2025 à 12:00

It’s become a bit of a joke at this point to speculate on the release date for Hollow Knight Silksong, given how we’ve been waiting for more than 6 years now since its initial announcement. That said, it seems as though finally – FINALLY – Silksong could be almost upon us, with the game’s Steam page currently seeing a ton of behind-the-scenes activity.

As discovered by ResetEra user CommodoreKong, the Steam page for Hollow Knight Silksong has seen a bunch of changes over the past day, with SteamDB noting 3 separate updates to Silksong’s package in the past 24 hours.

Prior to this, the last package update was roughly a year ago – though no real activity has occurred since all the way back in 2019 when the game was first announced and added to the database.

Silksong Hollow Knight

As mentioned, rumours have persisted for years regarding when we might finally get to play Hollow Knight: Silksong. That said, the stars do seem to be finally aligning, with the game being present at the Switch 2 Direct alongside a 2025 release year – as well as a slight tease from Xbox in recent months.

Could this all be hopium? Maybe, but given the fact that we are about to enter ‘not-E3’ season, now would be the time for an announcement.

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KitGuru says: Are you still excited for Silksong? Can it live up to the half a decade of hype? When do you think the game will launch? Let us know down below.

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Rumoured God of War spin-off is reportedly a 2.5D metroidvania

4 juin 2025 à 11:15

Earlier this year, a rumour popped up claiming that God of War was set to receive a surprise spin-off title some time in 2025. Though little else was known at the time, insiders have now revealed it to be a 2.5D metroidvania.

In the wake of the announcement that Sony would be hosting a State of Play on the 4th of June, known industry insider Tom Henderson was asked about the rumoured God of War spin-off and whether it will be present at the show.

In response, Henderson claimed to be “Hearing a lot of scuttlebutt about the 2.5D/metroidvania game or whatever it will be, yeah” – indicating that it could indeed be announced at the State of Play.

Interestingly however, the insider added that the game “Seems to be much smaller in scale than what I initially thought,” though no further elaboration was made.

God of War Metroidvania

Despite persisting for over two decades now, the God of War franchise has remained mostly static in its presentation and genre – with the original trilogy and its spin-offs being hack and slash spectacle fighters with a slight emphasis on puzzles and platforming.

Of course, we’ve since gotten the God of War soft ‘reboot’ in 2018 followed by Ragnarok in 2022 – both being over-the-shoulder action-adventure oriented titles with a more Souls-like inspired combat alongside RPG elements.

That said, a 2.5D metroidvania God of War could actually work really well, especially if it leans more closely to the original trilogy’s gameplay. Regardless, it will be exciting to see exactly what Sony Santa Monica has in store.

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KitGuru says: Are you excited for a potential metroidvania God of War? Do you welcome a more small-scale experience? What other popular franchises would work well as a metroidvania? Let us know down below.

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Studio behind Tales of Kenzera: ZAU announces first-person horror game ‘Dead Take’

4 juin 2025 à 10:30

Tales of Kenzera: ZAU is an underrated side-scrolling metroidvania which released back in 2024 as the debut title from Surgent Studios. In a surprising move, the team’s follow-up project is perhaps the furthest thing from a side-scrolling metroidvania – having now announced ‘Dead Take’: A first-person Psychological Horror.

Making the surprise announcement, the team at Surgent Studios and Pocketpair Publishing officially unveiled Dead Take: a first-person survival horror experience in which “you play as an actor who becomes uneasy when your friend won't answer the phone. Delve into the gilded rot of the entertainment industry and show up at the last place he was before he went quiet: a dark, opulent mansion.”

While certainly different to Tales of Kenzera, Dead Take continues in the steps of Surgent Studios’ first title with an emphasis on a single-player story which is “shaped by real experiences” – this time in the entertainment industry.

Though far from the best metroidvania around, Tales of Kenzera: ZAU represented a great start for the studio, especially being the team’s first game. It will be interesting to see how Dead Take is received when it arrives some time later this year. Full details on the game can be found HERE.

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KitGuru says: What did you think of Tales of Kenzera? Are you surprised by the shift in genre for Surgent Studios’ follow-up game? Let us know down below.

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