In a world of WoW Classics and Old School RuneScapes… could Final Fantasy 14 ever do the same?
© Square Enix
© Square Enix
© Square Enix
DRM is the bane of many PC players, with DENUVO being the most famous (or infamous). While almost all games with DRM eventually get cracked by fans, developers have begun taking it into their own hands, patching the DRM out soon after launch. While it took a bit longer than usual, Square Enix has now removed Denuvo from a number of its games – including Final Fantasy XVI.
As discovered by ResetEra user ‘nsilvias’ the Steamdb pages for both Final Fantasy XVI and Visions of Mana have been updated highlighting the removal of Denuvo from both titles.
Based on the timing of its removal, it appears as though the publisher had a 6 months deal with Denuvo, and so now following its expiration the controversial software has been removed.
For the uninitiated, major video game releases are typically front loaded sales-wise, with a large portion of the game’s revenue being amassed from pre-orders and day-one sales – leading publishers to feel as though they need to protect these early sales through the likes of DENUVO.
DENUVO in particular has historically been the cause of many issues, both performance and graphics related and so its removal only serves to benefit the gaming experience overall.
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KitGuru says: Are you that bothered by DRM? What about Denuvo specifically? If DRM must be implemented, how many months do you think strikes the right balance? Let us know down below.
The post Denuvo DRM removed from Final Fantasy XVI first appeared on KitGuru.De sortie le 23 janvier 2025 sur PC, FF7: Rebirth nous montre ses graphismes sur PC dans une nouvelle vidéo de Square-Enix. Bien entendu, toutes les options graphiques seront réglables, mais l’éditeur met l’accent sur les trois préréglages principaux : Minimum, Recommandé et UItra.
L’article FF7: Rebirth montre ses graphismes sur PC est apparu en premier sur PLAYERONE.TV.