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Reçu aujourd’hui — 17 octobre 2025 IGN

Get a Cordless Rechargeable Electric Air Duster for Your PC for Just $19.99 with Coupon

17 octobre 2025 à 19:35

Maintaining a tidy desk area doesn't have to be labor intensive or expensive. Compressed air canisters used to be the standard but nowadays there is a more versatile and cost effective solution. Amazon is offering the JVSCAM Cordless Rechargeable Electric Air Duster (Air Blower) for just $19.99 after you apply coupon code "U6C8Z5P7". Most electric air dusters under $50 on Amazon are pretty much identical, so if you're looking for an air duster in that general price range, I'd recommend just getting whichever one is least expensive. There are other more powerful and better built options like the Wolfbox MF100, but they cost 3x-5x more.

JVSCAM Cordless Electric Air Duster for PC for $19.99

The JVSCAM cordless rechargeable electric air duster is a fairly straightforward device. An internal fan spins at up to 13,000RPM to move an appreciable amount of air. A nozzle funnels the air into a tight, high-velocity stream that's more than strong enough to kick up layers of dust that's been sitting on top of your computer components. It has three speed settings, although I would recommend keeping it at the max speed for optimal results. You also get four different sized nozzles, including a narrow funnel for tight spaces like the crevices in your keyboard and a wider nozzle for AoE damage.

The best thing about an electronic duster as opposed to a compressed air canister is that it can be re-used. The dual 2,500mAh batteries lasts up to 240 minutes on a full charge (on the lowest speed setting). It can be recharged with a USB Type-C cable, which is included. I have a similar variant of this air duster that I use for all manner of cleaning, not just my PC (cleaning my coffee grinder and blow drying my dog are two examples). If possible, do your dusting outside.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

'His Methods Sometimes Created Friction' — Back to the Future Star Michael J. Fox Opens Up About On-Set 'Feud' With Crispin Glover, Who Played His Father George

17 octobre 2025 à 19:19

Back to the Future was such a cultural phenomenon — but interestingly enough, there’s still mystery surrounding the production. Michael J. Fox, who played Marty McFly, recently published his memoir Future Boy: Back to the Future and My Journey Through the Space-Time Continuum, and in it he detailed something of an on-set feud with Crispin Glover, who played McFly’s father George.

As reported by ScreenRant, Fox claimed that that Glover “created friction” with his acting style on set. "Nobody puts Crispin in a box,” he explained. “But that didn’t prevent the camera crew from literally building a box around him."

The actor had "his own ideas as to how and where" his character should move, which created some tensions with the crew.

"As Crispin approached the camera, he was meant to stay in a lane between the clothesline and me. But Crispin had a different plan,” Fox wrote. “My guess is that he saw George as a wanderer, a free spirit who traveled in random patterns — in this case, perpendicular to the camera."

That said, Glover’s mini-feud with the crew didn’t change Fox’s outlook on his on-screen dad. "His talent was unquestionable, although his methods sometimes created friction. Still, I respected how he remained true to George (as he understood and embodied him),” he said, before noting: “I knew Crispin Glover prior to Back to the Future. I wouldn’t, however, say I was prepared to act with him — there’s no way to prepare for Crispin."

Believe it or not, this isn’t the only major tidbit about the production of the classic film that Fox has divulged in his new memoir. He also opened up about reaching out to Eric Stoltz — who was originally cast as Marty and worked on the film for six weeks before being replaced by Fox — 40 years after the film was shot.

“Eric has maintained his silence on the subject for 40 years, so I was prepared for the likelihood that he’d prefer to keep it that way,” Fox wrote, noting that the pair had never met to discuss the change in casting. In a letter Fox wrote to the Pulp Fiction star in an attempt to meet face to face, he included: “If your answer is ‘piss off and leave me alone’… That works, too.”

However, Fox was sent a "beautifully written reply” that “began, 'Piss off and leave me alone!' Thankfully, this was followed by 'I jest...' Eric was thoughtful about my outreach, and although he respectfully declined to participate in the book, he seemed open to the idea of getting together."

When the pair finally did meet, they expressed that they each had no ill will toward one another and "immediately fell into an easy dialogue about our careers, families, and yes, our own trips through the space-time continuum."

Fox wrote that Stoltz came into his home "with a smile.” He added: “We quickly acknowledged that neither of us had an issue with the other. What transpired on Back to the Future had not made us enemies or fated rivals; we were just two dedicated actors who had poured equal amounts of energy into the same role. The rest had nothing to do with us. As it turned out, we had much more in common than our spin as Marty."

Meanwhile, Fox has addressed the "temporal inconsistency" in Back to the Future's iconic guitar scene, which is well worth a read if you're interested in timetravel shenanigans. Fox’s memoir, Future Boy, is now available wherever books are sold.

Lex Briscuso is a film and television critic and a freelance entertainment writer for IGN. You can follow her on Twitter at @nikonamerica.

The Biggest Magic: The Gathering Crashers and Climbers This Week - October 17

17 octobre 2025 à 19:00

After a short hiatus, the Magic: The Gathering Crashers and Climbers are back - and there are some decent drops on Spider-Man cards that you may have on your radar.

There are some fun synergies popping off, too, leading to climbs for cards that came out when I was 8 years old - a poignant reminder that, like death and taxes, Magic is forever.

Let’s get into it.

MTG Crashers This Week

Now that the Spider-Man set is here, a lot of the pre-launch pricing has settled down and that means you can grab some fantastic cards on the (relative) cheap.

Gwenom, Remorseless is down to just $13 now, and is a 4/4 with deathtouch and lifelink who can play card from the top of your library. The fun thing is that you pay for those cards with life instead of mana, hence why that lifelink keyword is handy.

Next up in Spidey’s baddies, Norman Osborn/Green Goblin is a 1/1 that can’t be blocked, triggering Connive and giving him the potential to climb in power. Pay the mana cost, and he turns into Green Goblin, able to cheapen spells from the graveyard that you discarded through Connive. He’s $15 now.

Anti-Venom, Horrifying Healer we’ve already touched on, and he’s now $12 or so. I’m personally planning to pick him up once we get to around the $10 mark I think.

Next up, the meme-worthy Imposter Syndrome has levelled out at around $10. It lets you create a non-legendary copy of a creature that attacked.

Finally, if you wanted to build a five-color Spider-Verse deck, Cosmic Spider-Man is just $10 now. He’s got a ton of keywords that he transfers to other Spider Hero characters, and makes an ideal Commander for anyone looking to drop a ton of them into the same deck

MTG Climbers This Week

Number one on our climbers this week is Mortuary, a card that’s 27 years old and basically bounces creatures from your graveyard straight to the top of your library.

It’s simple enough, and it’s been a few dollars at most. Now, TCGPlayer has it climbing to around $30 thanks to the emergence of Gwenom, Remorseless, which can pay life to cast cards from the top of your library.

Next up, when is a Turtle Ninja not a Ninja Turtle? When it’s Taeko, the Patient Avalanche, of course. Nothing to do with the upcoming TMNT set, this card enters tapped and powers up as cards leave the battlefield without dying. It’s reached $15, having been around $5 just a week or two ago. Turtle power, indeed.

Next up, Attunement came out in 1998 and works very nicely for turning Norman Osborn into Green Goblin and causing chaos. Did the designers in 1998 ever anticipate that sentence? It’s unlikely, but the card is up to $11 right now.

Goryo’s Vengeance is a nice bit of graveyard recursion that gets you flinging a big nasty from the graveyard back for one last hurrah, all for just two mana. It’s up to $15.

Entangler is a very fun one. It pairs with Anti-Venom, Horrifying Healer (more from him shortly), allowing him to block multiple creatures at once. That’s particularly useful given he ends up negating that damage and powering up with counters in return. After being under a dollar, Entangler is now reaching closer to $10.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He's a big fan of Magic: The Gathering and other collectible card games, much to his wife's dismay.

Fallout Is Getting an Official, Bethesda-Backed Exhibition Complete With Easter Eggs at the National Atomic Testing Museum in Las Vegas

17 octobre 2025 à 18:46

The world of Fallout is a fictional one, but it deals with some very real and very serious issues, chief among them the threat of nuclear war. Now, the video game series is set for an official exhibition at pretty much the most appropriate place for it on earth: the National Atomic Testing Museum in Las Vegas.

‘Civilization, I'll stay right here!’ goes the song by Danny Kaye and The Andrews Sisters, which Fallout fans will be familiar with if they ever turned the radio on while out and about in the wasteland. But a trip to the museum might now be in order, with the limited-time exhibition dubbed “World of Fallout” opening November 14, 2025.

The National Atomic Testing Museum said the Bethesda-backed exhibition will explore the cultural legacy of atomic history through the lens of the Fallout franchise. The installation will comprise objects associated with the game and the Amazon TV series it inspired. “This compact yet powerful display will highlight the connections between real-world nuclear history and the imaginative storytelling of the video game’s universe,” the museum said in a note to press. What’s more, the museum will have Fallout-inspired Easter eggs throughout its main gallery space.

Here’s the official blurb:

First introduced in 1997, the franchise’s expansive lore, including its famed Vaults, Vault Boy mascot, and depiction of a post-apocalyptic Wasteland, has left a lasting imprint on pop culture. The new exhibit will spotlight these elements while drawing parallels to mid-20th century nuclear history, offering visitors an opportunity to experience how atomic culture has inspired art, entertainment and collective imagination.
Through carefully selected objects and interpretive displays, the exhibit will bridge fact and fiction. Highlights include screen-worn Vault suits and memorabilia alongside graphic panels that explore the recurring elements of the Fallout franchise, along with the key Cold War themes that influenced the world and its lore.
The collaboration with Bethesda Softworks underscores the National Atomic Testing Museum’s ongoing commitment to present nuclear history through new lenses. By situating gaming lore within the broader context of science and culture, the exhibit is designed to engage both longtime Fallout fans and museum visitors. It also complements the museum’s permanent collection, which chronicles the scientific, military and social history of the Atomic Age.

“What makes this exhibit one-of-a-kind is that we’re putting iconic Fallout symbols side by side with the history that inspired them,” said Joseph Kent, chief community officer and curator, National Atomic Testing Museum. “It’s a chance for gamers and history buffs alike to see just how closely the two worlds connect.”

“World of Fallout” is scheduled to be on view at the National Atomic Testing Museum through 2026. And if you’re wondering, the National Atomic Testing Museum is operated and maintained by its parent company, the Nevada Test Site Historical Foundation (NTSHF). It covers nuclear history beginning with the first test at the Nevada Test Site on January 27, 1951.

It’s a busy time for Fallout, with a big update for Fallout 76 coming in December that adds The Ghoul from the Fallout TV show, Season 2 of the TV in the same month, and the hope from fans that more is set for next year and beyond. Bethesda has said it’s working on Fallout 5, although that won’t arrive until after The Elder Scrolls 6. Bethesda has a Fallout Day broadcast set for October 23.

While you wait for the exhibition and all the other Fallout goodness coming down the line, check out recent comments from Tim Cain, creator of the original Fallout game, who has revealed the developer’s hidden Fallout lore, from why China dropped the bombs first to how the Vault suits are made.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Deals for Today: Alienware Prebuilt Gaming PCs, Laptops and Monitors on Sale

17 octobre 2025 à 18:40

Bar Nintendo staying in their own lane, Xbox and PlayStation exclusives are now either releasing day one or eventually coming to PC digital storefronts more and more as we fly through the late 2020s. With this console generation (arguably) pushing the needle of inovation, it's a good time to get into PC gaming and save some cash in the process.

Alienware are pushing some amazing deals on their range of prebuilt gaming PCs, gaming laptops and some of the best gaming monitors on the market right now, and I've cherry-picked the best deals for you today.

TL;DR: Deals for Today

Games are usually cheaper on PC, with new releases being around $10 cheaper and indie releases having a few dollars off. And we all love a good game sale, but PC gamers are forever hit in the face with deals on Steam, Epic and other storefronts. Let's not forget retailers such as Fanatical constantly discounting the latest releases and offering key bundles to build out your backlog for pocket money.

Gaming PC, Laptop and Monitor Deals

My personal favourite deal here is the iBuyPower Slate 9 that's rocking a AMD Radeon RX 9070XT 16GB for solid gaming at 1440p with all the frames, and 4K gaming for most titles. It's also got the AMD brainpower of Ryzen 7 78003D, one of the best processors you can get right now for gaming. Pair that with 32GB DDR5 ram and a gen 4 1TB SSD and you're laughing. Plus it's very similar to my current build and i'm bias, especially for $1519.99.

When it comes to the Alienware gaming PCs and Laptops, there isn't a wrong choice here, just what fits your budget and use case, which should be gaming. If you really want to take advantage of DLSS 4, the RTX 5080 build is a good choice, but bar that you're looking at a similar build to the aforementioned iBuyPower build with a weaker processor.

Baseus Power Bank Deals

Both deals are great here, it just depends on your budget. Very similar specifications, but the Baseus Picogo has more up-to-date wireless charging and a smaller form factor, hence the higher price point. Just don't forget to copy and paste the codes included above to secure these deals.

LEGO Speed Champions Time Machine from Back to The Future

Although I wouldn't reccomend taking this set to 88 miles per hour (but please show me a video if you do), this is a cracking set for Back to the Future fans. It's obviously going to sell out and be hard to get ahold of on January 1st, so get your preorder in now. Amazon charge for it when it's shipping, so you don't even need the money for it just yet.

Xbox Game Pass Ultimate – 3 Month Membership

Well, Xbox isn't in the good books of gamers worldwide right now, but you can dodge the Game Pass (eventual) price hike with 3 months of Ultimate for $59.99, which is $30 cheaper than the dramatic price hikes. But Amazon decided to knock off an extra $5 today, so If you're on Xbox this is a good time to stack up on Game Pass.

LISEN USB C Cable 60w, 5-Pack [3.3/3.3/6.6/6.6/10FT]

Everyone needs more charging and data cables, and USB-C is the new standard. Well, it has been for a while but Apple will be Apple. 60w is plenty to charge anything that fits in your hand, and it works out at just under $2 per cable and has a range of sizes to boot.

Hallmark Keepsake Christmas Ornament 2025

This is one of those novelties that screams "You just had to be there". Halo 3 is considered by many to be the last great Halo game featuring Master Chief, so celebrate the Bungie days by annoying your loved ones when they look at the Christmas tree this year.

Ravensburger Disney Lorcana TCG: Whispers in The Well Booster Pack Display

Lorcana is quickly becoming one of the most popular TCGs even when stacked up against Magic and Pokémon. This is a great chance to get ahead of the curve by preordering this booster box. Keep it sealed or have a blast ripping open packs, and Amazon are offering their preorder guarantee and won't charge until it ships. Win-win.

Pokémon Legends: Z-A Is Out Now

It's time trainers! Today see's the release of the most radiacally different mainline Pokémon game, Legends: Z-A. Set as a continuation of Pokémon X and Y and continuing the game mechanic changes seen in Legends: Arceus, Legends: Z-A is going full real-time combat over it's tried and tested turn-based battle style. It's going to be a landmark moment for the worlds most popular entertainment franchise.

MTG Price Watch

One of the biggest catches today is the Final Fantasy collectors edition commander deck set. Amazon thinks it can draw $760.23 out of your bank account, and I think not. TCGPlayer is selling this bundle for $555, that's just over $205 cheaper. You could literally preorder a Teenage Mutant Ninja Turtles Play Booster Box with the money saved here. It pays to shop around, and i've already done that for you, so have a glide through the carousel for over 20 price checked deals so you know you're not wasting money and time.

Cheapest at Amazon: Pokémon TCG

Kicking off with the Mega Evolution Elite Trainer Box, we know $92.65 isn't MSRP and Amazon should be selling it as such, but this is how it is in Pokémania 2025 for now. It's 7% below the current market value and a good deal if you're struggling to get stock. Meanwhile the Mega Evolution three pack blister is only a dollar cheaper, but that dollar is better in your pocket. The other savings range between $1 to $5, so fill your boots!

Cheapest at TCGPlayer: Pokémon TCG

TCGPlayer is really showing up big box retailers. The secondary market is saving trainers a fortune right now, and will continue doing so until the Pokémon Company floods the marketplace with sealed product, which will happen eventually. A good example here is the Surging Sparks ETB, which is currently $92.94 on Amazon. If you check over on TCGPlayer right now, you'll pay $74.95. That's nearly $20 over market value, and there's plenty more where that came from in the carosel above.

MTG: TMNT Preorders are Live

New game mode aside, MTGs latest Universes Beyond addition is another huge IP with Teenage Mutant Ninja Turtles. Play Boosters are available, so getting a box is a great idea before preorders sell out and it becomes harder to build a deck. The Commander Deck is ideal if you want a solid foundation for a game of Commander but want to modify it with single cards down the line. Of course, the TMNT bundle comes with a few goodies including 9 play boosters, foil alt art promo card, 30 land cards and some tidy accessories.

Final Fantasy IX (Nintendo Switch)

We gave Final Fantasy IX a 9.2 back in 2000, so $40 for a JRPG classic isn't much to ask, right? Well if the re-release hasn't sold you on it's own, this version comes with high resolution cut scenes, and game modifiers including high speed and no encounter modes topped off with an Auto Save function. Also, character models are high resolution now too, so this physical edition of FFIX should wet you nostalgia appetite.Hulu + Live TV Deal

If you're looking to cut the cord with cable, then Hulu + Live TV is one of the best alternatives around right now. Hulu + Live TV is a complete streaming package that includes Hulu (with ads) plus over 95 channels of live TV service, Disney+ (with ads), and ESPN+ (with ads). It's normally $85 per month for the package, but for a limited time you can get your first 3 months of $64.99 with no hidden fees to worry about. That means you've got access to the massive Disney catalog that includes the Marvel movies and TV shows, Star Wars movies and TV shows, Pixar movies, and so much more.

LEGO Speed Champions Time Machine from Back to The Future

Although I wouldn't reccomend taking this set to 88 miles per hour (but please show me a video if you do), this is a cracking set for Back to the Future fans. It's obviously going to sell out and be hard to get ahold of on January 1st, so get your preorder in now. Amazon charge for it when it's shipping, so you don't even need the money for it just yet.

Xbox Game Pass Ultimate – 3 Month Membership

Well, Xbox isn't in the good books of gamers worldwide right now, but you can dodge the Game Pass (eventual) price hike with 3 months of Ultimate for $59.99, which is $30 cheaper than the dramatic price hikes. But Amazon decided to knock off an extra $5 today, so If you're on Xbox this is a good time to stack up on Game Pass.

LISEN USB C Cable 60w, 5-Pack [3.3/3.3/6.6/6.6/10FT]

Everyone needs more charging and data cables, and USB-C is the new standard. Well, it has been for a while but Apple will be Apple. 60w is plenty to charge anything that fits in your hand, and it works out at just under $2 per cable and has a range of sizes to boot.

Hallmark Keepsake Christmas Ornament 2025

This is one of those novelties that screams "You just had to be there". Halo 3 is considered by many to be the last great Halo game featuring Master Chief, so celebrate the Bungie days by annoying your loved ones when they look at the Christmas tree this year.

Ravensburger Disney Lorcana TCG: Whispers in The Well Booster Pack Display

Lorcana is quickly becoming one of the most popular TCGs even when stacked up against Magic and Pokémon. This is a great chance to get ahead of the curve by preordering this booster box. Keep it sealed or have a blast ripping open packs, and Amazon are offering their preorder guarantee and won't charge until it ships. Win-win.

Pokémon Legends: Z-A Is Out Now

It's time trainers! Today see's the release of the most radiacally different mainline Pokémon game, Legends: Z-A. Set as a continuation of Pokémon X and Y and continuing the game mechanic changes seen in Legends: Arceus, Legends: Z-A is going full real-time combat over it's tried and tested turn-based battle style. It's going to be a landmark moment for the worlds most popular entertainment franchise.

MTG Price Watch

One of the biggest catches today is the Final Fantasy collectors edition commander deck set. Amazon thinks it can draw $760.23 out of your bank account, and I think not. TCGPlayer is selling this bundle for $555, that's just over $205 cheaper. You could literally preorder a Teenage Mutant Ninja Turtles Play Booster Box with the money saved here. It pays to shop around, and i've already done that for you, so have a glide through the carousel for over 20 price checked deals so you know you're not wasting money and time.

Cheapest at Amazon: Pokémon TCG

Kicking off with the Mega Evolution Elite Trainer Box, we know $92.65 isn't MSRP and Amazon should be selling it as such, but this is how it is in Pokémania 2025 for now. It's 7% below the current market value and a good deal if you're struggling to get stock. Meanwhile the Mega Evolution three pack blister is only a dollar cheaper, but that dollar is better in your pocket. The other savings range between $1 to $5, so fill your boots!

Cheapest at TCGPlayer: Pokémon TCG

TCGPlayer is really showing up big box retailers. The secondary market is saving trainers a fortune right now, and will continue doing so until the Pokémon Company floods the marketplace with sealed product, which will happen eventually. A good example here is the Surging Sparks ETB, which is currently $92.94 on Amazon. If you check over on TCGPlayer right now, you'll pay $74.95. That's nearly $20 over market value, and there's plenty more where that came from in the carosel above.

MTG: TMNT Preorders are Live

New game mode aside, MTGs latest Universes Beyond addition is another huge IP with Teenage Mutant Ninja Turtles. Play Boosters are available, so getting a box is a great idea before preorders sell out and it becomes harder to build a deck. The Commander Deck is ideal if you want a solid foundation for a game of Commander but want to modify it with single cards down the line. Of course, the TMNT bundle comes with a few goodies including 9 play boosters, foil alt art promo card, 30 land cards and some tidy accessories.

Final Fantasy IX (Nintendo Switch)

We gave Final Fantasy IX a 9.2 back in 2000, so $40 for a JRPG classic isn't much to ask, right? Well if the re-release hasn't sold you on it's own, this version comes with high resolution cut scenes, and game modifiers including high speed and no encounter modes topped off with an Auto Save function. Also, character models are high resolution now too, so this physical edition of FFIX should wet you nostalgia appetite.

Roblox Updates This Weekend: 17-19 Oct Event Roundup

17 octobre 2025 à 18:30

Halloween may still be a couple of weeks away, but that hasn't stopped many of the most popular Roblox experiences from starting their celebrations. This weekend is packed with Roblox updates for the spooky season, so here's a roundup of everything you can expect.

Friday October 17th Roblox Updates:

Several experiences are getting their updates in before the weekend starts, giving you plenty of time to participate in them.

Anime Eternal Update

First up is Anime Eternal, which is a fighting game that will take you through different anime-inspired worlds as you level up and build your strength to be the strongest player. This experience is planning to release Update 20 in three parts. These are planned to launch today, with the second part due on Sunday, 19th October. The final part will conclude on Wednesday, 22nd October. The new updates are set to add a new island, champions, powers, and overall quality of life improvements.

Adopt Me! Update

Following this is Adopt Me! This notoriously adorable experience that lets you collect and trade pets has already launched Halloween content. Today (October 17) Halloween will be transformed, and there's a new Cryptid to be adopted. This is a four-in-one pet, which can be changed at the press of a button. There are also games to earn Candy Corn and a Slimingo you need to track down.

Don't Wake the Brainrots Update

Don't Wake the Brainrots, which is a game where you sneak around and steal sleeping Brainrots, is launching its Huge Halloween Event. The update is expected to add new mutations and new Brainrots as part of this limited-time celebration. There are also special guests reported to be turning up for their admin abuse that will take part on Sunday, 19th October.

Dandy's World Update

It's no surprise that the survival horror experience where you work together to explore the Gardenview Center is making the most of the spooky season. Dandy's World already launched its Halloween content last week, adding new Halloween toons, skins, and a limited-time Halloween floor. You can expect to see even more skins arrive in today's update.

  • Looking for Dandy's World codes? Check out our page for newly released codes that coincide with events and any that are still currently active.

Saturday October 18th Roblox Updates:

Heading into the weekend, you'll see the most-played Roblox experiences launch their usual weekly content.

99 Nights in the Forest Update

99 Nights in the Forest has sat near the top of the Roblox charts for months, showing that survival horror isn't just for Halloween. For the unfamiliar, the game involves trying to keep your character fed, warm, and sheltered while you rescue missing children and avoid a dangerous deer-like entity at night.

Naturally, the game is also keen to get into the Halloween spirit. The Halloween: Week 1 begins in 99 Nights in the Forest on Saturday, October 18th. There isn't much information to go on right now, but from the looks of the picture, I'd expect to see some cultists showing up to trick or treat.

Grow a Garden Update

The gardening simulator, Grow a Garden, has an abundance of seeds, pets, and mutations to discover as you plant, harvest, and sell your crops. It's already launched a Halloween event with Ghoul Garden, where you can help the witch fill her cauldron and earn Candy Corn to spend at the spooky market. In typical GaG fashion, the event will be extended and continue for a second week. Though it's not clear yet what this will involve, you can always expect new seeds, pets, weather events, and admin abuse before the event starts.

Steal a Brainrot Update

Steal a Brainrot is a particularly popular Roblox experience where you'll need to capture Brainrots from a conveyor belt and keep them locked away from other players. You can steal Brainrots and have your Brainrots stolen, so we advise you stick close to that lockdown button if you want to protect your Secret Brainrots.

Following on from last week's Witch Fuse event, Steal a Brainrot is launching another update this weekend. Last week, there were new Halloween fusions and themed Brainrots, with La Spooky Grande available to those who collected all four Spooky Brainrots. The details for the next update haven't been revealed yet, but we're hoping it continues the spooky theme.

Plants vs Brainrots Update

This experience, which is a fusion of Grow a Garden, Steal a Brainrot, and Plants Vs Zombies, has quickly climbed the Roblox charts and is regularly releasing new content. In this game, you'll plant seeds that attack Brainrots, helping you capture them. As you earn money, you can unlock better plants and take down rarer Brainrots. Last weekend PVB launched the Cards Update, and this weekend will also introduce new content. While no details have been revealed, it's claiming to be an "epic update", so watch this space.

Fisch Update

The fishing simulator with over 400,000+ variations to collect is also joining in with the seasonal fun and launching FischFright. Considering some of the things that lurk at the bottom of the ocean, there's plenty of opportunity for Fisch to include some truly terrifying specimens.

Sunday October 19th Roblox Updates:

Sunday is a quieter day for Roblox updates. There's just one major update we can see taking place from one of the top experiences, and that's Fish It!

Fish It! Update

Who knew that the people playing Roblox were so into fishing? Fish It! is similar to Fisch, but offers a few more variations for you to collect (1,000,000+ to be a bit more exact). If you want a double dose of scary fishing experiences this weekend, then Fish It! rounds off the week with their Halloween Event.

That's everything for Roblox updates this weekend, but there's undoubtedly plenty more Halloween content on the way for the rest of October.

Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures.

Call of Duty vs. Battlefield: The Last Great Gaming Rivalry

17 octobre 2025 à 18:30

The age of video game rivalries is coming to an end. As markets shift, corporations merge, and fortunes change, the hostilities that once defined the industry have become legends of the past. Sonic the Hedgehog is welcome in the Mushroom Kingdom any time. Madden buried NFL 2K more than 20 years ago. Forza and Marcus Fenix have shed the bonds of exclusivity, and it seems like any day now we’ll be pressing square to reload a Needler.

The inconceivable has become reality as gaming grows ever flatter and consolidated, but there’s at least one front where the fight is still on.

Call of Duty vs. Battlefield.

The two global superpowers of first-person shooters have been locked in conflict for decades, and their simmering cold war is about to heat up. EA’s Battlefield has been on the back foot for most of it, forced to play catch-up in their fight for conquest. Activision’s Call of Duty has achieved full domination of the FPS space – but success fuels complacency, and the tides of war can turn in an instant. The field is pitched for what could be their biggest showdown yet, so we’re taking a look at how the feud between CoD and BF has fuelled both franchises to greatness.

Call of Duty and Battlefield evolved in parallel, capitalizing on trends and creating their own within a rapidly-changing industry. The combatants borrow frequently from each other, trading ideas in a back and forth arms race of dopamine optimization. They’re the Goku and Vegeta of video games: the seemingly unbeatable alpha and a challenger who refuses to accept being second best, burning with the need to surpass their rival no matter how unlikely it may seem. And, just like the Saiyans, pushing each other to the limit only makes them stronger.

Iron sharpens iron, after all, and few rivalries have spent as much time in the forge as this one. To understand the casus belli that led us to today, we begin as most conflicts do, with a…

Prelude to War

Battlefield 1942 and the original Call of Duty launched in 2002 and 2003, respectively– emerging in the post-Y2K culture that traded turn-of-the-millennium optimism for Jack Bauer, Joe Millionaire, and deceptively-labeled System of a Down songs snagged from Kazaa. The sixth generation of gaming consoles were firing on all cylinders by this point in their life cycles, a time of rapid growth and growing confidence in 3D game design. They became closer to their PC contemporaries, with in-depth CRPGs like Morrowind and Star Wars: Knights of the Old Republic finding huge success on home consumer hardware.

Consoles also converged on the PC’s multiplayer advantages. System Link LAN parties were a sight to behold, but the real action was online. The PS2 had an optional modem, while Xbox Live launched in 2002, not with Halo but Unreal Championship, a console spin on the premier PC shooter. The PC was the birthplace of online FPS, after all – fast-paced, physics-defying, sci-fi arcade romps, where competition meant glowing bounce pads and floating power-ups.

GoldenEye 007 broke ground on the Nintendo 64, but truly “realistic” shooters of the time lived on PC, aimed squarely at the hardcore audience. Games like Operation Flashpoint and Rainbow Six remained relatively niche for the era, perhaps because the modern setting was too fresh for an IRL audience recently thrust into a tragic global conflict. There was, however, an ideal release valve sitting over in the world of Hollywood.

Released five years prior to the Iraq War, Steven Spielberg’s Saving Private Ryan inspired a wave of World War 2-themed videogames, led by Spielberg’s own Medal of Honor. Published by EA in 1999, the historical setting of it and its multiple sequels offered enough distance from current events to prove palatable. Medal of Honor’s gameplay was grounded but far more forgiving than the sweaty tactical shooters of the time, capitalizing on the cinematic intensity of war to raise adrenaline.

The third game in the series, the PC-exclusive Allied Assault, introduced multiplayer to the mix, and soon a Swedish studio named DICE and its newly-acquired developer Refraction Games threw their helmets into the fray with Battlefield 1942.

Released for PC in 2002, BF 1942 traded the storytelling and grit of its contemporaries in exchange for large-scale, chaotic combat. Tanks trolled the deserts of El Alamein and dogfighters strafed the beaches of Wake Island while players fought as specialized classes, working together to conquer their opponents. It was the anarchic action of earlier games like Tribes 2 with a fresh coat of olive drab– and it became one of EA’s breakout hits of the era.

A year later, without much fanfare, a group of Medal of Honor developers split to form their own team, taking the expertise that crafted the Omaha Beach showcase of Allied Assault and founding their own studio, Infinity Ward, with Call of Duty as their debut title. God-tier graphics, booming sound, and a captivating campaign – something Battlefield eschewed entirely – made it a surprise hit. Call of Duty outpaced BF 1942 at retail on the strength of its single-player, but its online aspect wasn’t much more than an afterthought. It would take years for Call of Duty to catch-up to Battlefield’s multiplayer advantage by taking a page from its book.

Escalation

The success of Battlefield 1942 led to a sequel, Battlefield Vietnam. It was a solid followup, but the setting didn’t really do it for people – so in true early-2000s fashion, players did it themselves. The massive mod scene of BF 1942 led to several total conversions. World War 1. The Star Wars Galaxy. Finland! One mod stood above all others, bringing the action into the modern-ish era of the first Gulf War. Desert Combat was so huge that DICE bought the devs and canonized their efforts as Battlefield 2.

2005’s Battlefield 2 added squad-based combat and a unique “commander” role to bring order to the massive combat zones, 29 in all – although many players planted themselves in 24/7 Karkand servers and called it a day.

The modern setting of BF2 was a major draw. The wars we watched on the news had become the background of our lives, and players were eager to leave the 1940s behind. It was time for a contemporary setting that was urgent and of-the-now – not a century from now. DICE’s futuristic sequel, Battlefield 2142, never caught on.

Call of Duty was slower to come around on the idea, releasing two more games set in the Second World War. 2005’s Call of Duty 2 offered a great multiple perspective campaign and debuted innovations we take for granted like grenade indicators and regenerating health. It sold gangbusters as an Xbox 360 launch title and staved off the sense of World War 2 fatigue for at least one more year.

Call of Duty 3, the first in the series not developed by Infinity Ward, failed to push the concept further. Treyarch’s debut was an awkward middle child without much new to say, a fun but empty filler episode in the family saga. Fans had grown sick of the setting – Battlefield had seized control of the 21st century and beyond while CoD was still listening to Fibber McGee and Molly on the wireless. Battlefield claimed the crown of modern combat first… but Call of Duty perfected it and rewrote the rules of gaming forever.

Supremacy

2007’s Call of Duty 4: Modern Warfare is a watershed moment for modern video games. It propelled CoD into the present with a blockbuster campaign indistinguishable from a military-glazing Michael Bay movie. More than that, it fundamentally altered our relationship with online multiplayer.

Online FPS was no longer all about winning. CoD 4 created a paradigm that rewarded players just for showing up and sticking around. An XP-based progression system offered dopamine hits in every match regardless of outcome, unlocking customizable loadouts of weapons, attachments, perks, and killstreaks. It’s innovation stacked on innovation, and when you reach the pinnacle you can’t help but hit the "Prestige" button and start it all again.

Modern Warfare turned multiplayer FPS into a lifestyle, a second job you clocked into because that Martyrdom perk isn’t going to unlock itself. Battlefield beat CoD to the concept of modern combat, but CoD made it addictive. For the first time, Battlefield found itself chasing Call of Duty, surpassed in power by the foe they once dominated. How would they respond?

First came 2008’s Battlefield: Bad Company, a modern-day console spinoff that introduced DICE’s Frostbite engine and its destructible environments. The campaign excelled with a cast of wisecracking soldiers, wide open missions, and genuine heart and humor. Bad Company 2 refined the formula and brought the series back to PC, but the pair never landed a decisive blow.

Call of Duty had become a cultural behemoth. Each new release was a bona fide happening— midnight launches wrapped around GameStops, Xbox Live servers buckling under the strain of millions, and even your snack aisle joining the war effort with Double XP Doritos and Dew. Battlefield took a long hard look at CoD’s appeal and came back with the most ambitious assault yet: 2011’s Battlefield 3.

Everything about BF3 screamed “blockbuster,” from the collapsing skyscrapers of Frostbite 2 to the box art’s blue-and-orange color scheme, an eye-catching clash of cool and warm that was ruthlessly exploited by the media of the era. If it wasn’t obvious that Battlefield was explicitly gunning for CoD, a cheeky advertising slogan made it clear: “Above and Beyond the Call.”

BF3’s main strategy for surpassing CoD was to borrow heavily from its playbook, taking progression systems, unlockable loadouts, and tighter infantry combat and marrying them to the huge scale of Battlefield. It worked extremely well, though its lackluster campaign mode couldn’t measure up to CoD’s tightly-scripted setpiece parades. Battlefield can’t beat Call of Duty at its own game, but BF3 straddled the line between sandbox heritage and zeitgeisty grind to become something unique and successful.

Still, Battlefield 3 couldn’t escape Call of Duty’s shadow – Modern Warfare 3 outsold it to the tune of tens of millions – but a series of high-profile missteps was about to open up an opportunity for Battlefield... one it would fumble spectacularly.

Attrition

CoD’s annual cadence was a blessing and a curse. With two studios trading swings, every November became natural selection in real time. The strongest mutations lived on in Call of Duty’s DNA, while evolutionary dead ends like wall running and double jumps were ruthlessly culled. It’s a lot of bites at the apple, but that opportunity comes with a cost.

Treyarch cooked with its Black Ops sub-franchise in the 2010s, but Infinity Ward struggled after the studio’s founders split to form Respawn. Unwilling to break the yearly streak, Activision tapped Sledgehammer Games to get Modern Warfare 3 out the door in 2011 while Infinity Ward got back on its feet. The yearly grind did not slow down despite the rebuilding period – other Activision developers were recruited to help deliver 2013’s title, the disappointing Call of Duty: Ghosts.

Ghost’s reputation haunts the franchise to this day. It’s not a horrendous game, but it is an uninspired one. Its utter lack of rizz dulled the enthusiasm created at the heights of Modern Warfare mania, and rumblings of oversaturation first reared their head. It was the perfect opportunity for EA to strike with a new Battlefield title that could shift the tide of the rivalry for good.

This Battlefield gaiden was developed not by DICE but by single-player veteran Visceral Games. Hardline’s fantastic War on Drugs story wasn’t enough to overcome the distinct sense of un-Battlefield-ness that came with the Miami Vice aesthetic. It was a dilution of the brand at the worst possible time while Call of Duty kept on trucking.

After Sledgehammer helped out on Modern Warfare 3, Activision dug the studio’s vibe and welcomed it into the CoD polycule. The two-developer schedule wasn’t making anyone happy, and a third studio was a relief – the devs now had three whole years to work on each game. Sledgehammer’s first release under the new cadence was the admirable, Titanfall-inspired Advanced Warfare.

Treyarch was increasingly the A-team by this point. Black Ops took big swings and embraced experimentation, leading to home runs like Zombies, a bona fide phenomenon born from a quirky evolutionary offshoot – the kind of mutation that makes cilantro taste like soap for some people.

Call of Duty might not be the first series you think of when you hear “personality,” but there’s real depth to be found in CoD’s voluminous canon. Most franchises could only dream of establishing an expansive fictional world beloved by millions of fans. Between Zombies, BLOPS, and two Modern Warfares, Call of Duty has at least three.

It’s hard to keep up. The yearly schedule shaped CoD in a hyperbolic time chamber of constant iteration, while Battlefield always had to focus on “being Battlefield.” CoD’s flexibility, its almost shameless willingness to adapt, would serve the series well as it entered a new warzone.

Last Stand

Battlefield’s moment of redemption arrived in 2016, pitted against Infinite Warfare, the first CoD released by Infinity Ward under the new triumvirate. The distant future setting received a mixed reaction, leaving an opening in their flank for Battlefield to fix bayonets and strike.

Battlefield 1 turned the clock back to the First World War, a setting infrequently explored in video games. Slow, agonizing trench warfare seemed like an ill-fit for the trickshot insanity of Battlefield, but a loose approach to history kept the action authentically over-the-top, and the fresh context helped DICE deliver one of its best campaigns ever, a rollicking war anthology with spectacle to spare. Infinite Warfare won the sales battle, as CoD almost always does, but Battlefield 1’s success showed that the franchise was still in the fight. For the first time since BF2, the contrast with Call of Duty was crystal clear.

Then they both went back to World War 2.

Sledgehammer’s Call of Duty: WW 2 didn’t rock the world, but the 2018 launch of Battlefield 5 halted EA’s momentum in its tracks. The setting was old hat, the launch was mired with similar technical issues as BF4, and the discourse didn’t do it any favors. Most of it was culture war chaff, but fans had some legit concerns about the game's roadmap and lack of identity. DICE was clearly studying its rival with time-to-kill tweaks and smaller, tighter maps, but every change only sparked skirmishes between old-school Battlefield stans and those craving something more CoD-like.

The division, some unfair, some valid, didn’t help BF5’s sales. It missed EA’s forecasts and stopped Battlefield’s ambitions of overcoming CoD on its own terms – though a new development in the online FPS space meant fresh territory ripe for the taking: the rise of battle royale.

Gamers’ long love-affair with KDR and capture points was beginning to lose steam. They yearned for loot, shrinking circles of survival, and piping hot chicken dinners. The dominance of PUBG and Fortnite sent a flaming arrow across the bow of both CoD and Battlefield.

Five months after the shaky release of Battlefield 5, DICE unleashed Firestorm, a battle royale that flopped immediately – a casualty of poor matchmaking, a high cost of entry, and being shackled to a game people were already abandoning en masse.

Call of Duty had problems of its own in 2018. Deadline issues with Black Ops 4 forced Treyarch to scrap the campaign for the first time in series history and focus its efforts on “cooperative modes,” which is a decent euphemism for “We have to do a battle royale. Sorry.” It sounds opportunistic, but there was no reason to delay the inevitable. BLOPS 4’s Blackout was extremely encouraging, and its successor devastated the live service landscape like a tactical nuke.

Warzone, released in 2020, was the ultimate evolutionary leap. Cross-platform and free-to-play, it offered tight gunplay and gamefeel honed by nearly twenty years of trial and error and tweaked the battle royale formula to adapt to CoD, not the other way around. Big lobbies, a cash economy, and the masterstroke that is the Gulag made Warzone instantly distinct. Revenues were through the roof. Call of Duty had regained its swagger.

Still reeling from the failure of imagination that was BF5, Battlefield 2042 went for reinvention. Stalwart classes became flashy hero shooter Specialists. Instead of tight squad play, players donned windsuits and grappling hooks to zip across empty maps the size of Wyoming.

The game felt incomplete thanks to bizarre omissions like scoreboards and in-game voice chat, along with the usual launch bugs and encroaching live service elements, but those are all superficial compared to the core problem. Too much had changed, and unlike the more versatile CoD’s ability to support a fairly broad spectrum of gameplay ideas, Battlefield needs to feel like Battlefield. BF 2042 did not. It was received poorly, sold poorly, and reflected poorly on a franchise in retreat.

But Battlefield isn’t out of the fight yet.

Endgame

Battlefield has burned through a lot of the goodwill it earned over the years, but the audience is fickle, and one great game can make a major difference – especially when your competition is coasting.

For all its evolutionary advantages, Call of Duty’s rotating studios strategy isn’t perfect. Stagnation is bound to set in. 2019’s Modern Warfare reboot was Infinity Ward’s enjoyable, oddly sauceless spin on its original hit, with a 64-player Ground War mode inspired by Battlefield, a sign that even the market leader couldn’t resist borrowing from number two.

Sledgehammer Games continued its World War 2 saga with the largely unloved Vanguard, but in 2022 once again found itself unexpectedly working on a video game called “Call of Duty: Modern Warfare 3.” It began as an expansion pack for Modern Warfare 2, until a change of plans meant Sledgehammer had to bang out a fully-loaded new CoD in little more than a year.

Meanwhile, Treyarch and its single-player specialist friends at Raven Software are holding steady, a solid set of hands that consistently deliver, even after mid-development shakeups like Black Ops: Cold War. This year, BLOPS is going back-to-back for the first time – Black Ops 6 and 7 were developed side-by-side for a consecutive release in 2024 and 2025. BLOPS 7’s four-year dev cycle is the longest in series history – plenty of time to reassess what Call of Duty looks like in the modern era.

The grotesque propagation of licensed content in Call of Duty has come under fire as a bridge too far from CoD’s core values, contributing to the so-called Fortnite-ification of the franchise. In a shocking move, Treyarch signalled a pullback on carry-forward crossovers into Black Ops 7, and even turned down the kind of brand deals that welcomed Nicki Minaj, the Ninja Turtles, Beavis and Butthead into the fold.

It’s probably a wise decision, but it’s also the first time Call of Duty has flinched in a while. Juggernauts like CoD aren’t in the business of buckling to fan pressure. It might have something to do with the beta buzz of the back-to-basics Battlefield 6.

BF6 is an identity reset for the series. Classes are back, destruction reigns supreme, and the guns are accurate and deadly. The beta tests for BF6 have generated a surprising amount of excitement. There’s a sense of optimism around Battlefield for the first time in a while, precarious though it may be. The war must go on.

The greatest video game rivalries didn’t last as long as their reputations. Countless console manufacturers have broken through enemy lines only to surrender shortly thereafter. Sega and Nintendo’s storied animosity lasted just 11 years. Madden only went head to head with 2K for six, but uncs everywhere still debate their favorite football franchise. Mortal Kombat and Street Fighter are still technically at odds after three decades, but they serve such completely different audiences now there’s no real need to compete.

Not so with CoD and Battlefield– eternal sparring partners forever testing each other’s limits, locked in a grudge match that refuses to fade into mergers or vanish into nostalgia like so many before. Both franchises are fighters, the last of a dying, more interesting era. Together, Call of Duty and Battlefield have brought out the best in each other and reshaped gaming more than once. It’ll be a sad day if the knockout blow ever comes, because the fight itself is the point. The fight keeps them honest. The fight keeps them alive.

Death Stranding 2 and More PS5 Games Are Discounted in the Build Up to Black Friday Sales

17 octobre 2025 à 18:30

When it comes to video game deals, Amazon is showing no signs of slowing down after its October Prime Day sale and before Black Friday deals kick off as we inch closer to November. PS5 users, in particular, have plenty of different game deals to check out right now at the retailer, including some excellent discounts on Death Stranding 2, Silent Hill 2, and quite a few more games.

Some of these games are down to their lowest prices yet right now, too. If one's been on your radar, now's the time to strike with such awesome discounts available. Some of these offers may not last much longer, either, so be quick to grab the ones that catch your eye.

Save on PS5 Games at Amazon

As mentioned before, quite a few of these games are down to their lowest prices ever at the moment. This includes Death Stranding 2, which is still holding strong at its Prime Big Deal Days price, and Alan Wake 2, which also remains at its lowest-ever price from the October Prime Day sale. Even games like God of War Ragnarök and The Last of Us Part II Remastered are back to their lowest-ever prices right now, so why wait to grab them?

While Black Friday doesn't officially start this year until November 28, deals will actually start popping up all throughout the month of November. So if there's something you're worried you missed out on during the October Prime Day sale, there's a good chance it will pop up again during Black Friday sales. This is especially true of video games. Since Black Friday includes multiple retailers, there will be plenty more opportunities to save on ones that have caught your attention as we get closer to the event.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

The PDP Riffmaster Wireless Guitar Controller Now Has a Switch and Switch 2 Version

17 octobre 2025 à 18:20

Turtle Beach has released an updated version of the PDP Riffmaster Wireless Guitar Controller that works with the Nintendo Switch and Switch 2. For those not familiar, PDP released the same guitar for Xbox and PlayStation consoles previously – IGN gave a great review to the PlayStation version, in fact. Like those controllers, this one costs $149.99.

The new controller can hold a connection up to 30 feet from a Switch or Switch 2, and gets up to 36 hours of play time on a charge. (It's rechargeable via USB-C.) Like the other iterations of this controller, it's collapsible and ships with a shoulder strap. The Riffmaster has an analog stick, strum bar, whammy bar, and 10 fretboard buttons – five at the top of the neck and five more near the body for all those sick shreds you'll be doing. On the pickguard – that's the part that holds the strum and whammy bars – there's also a Home button, plus and minus button, capture button, and d-pad. Alas, there is no GameChat button.

But wait, where are you going to do all that shredding? Yeah, so, if you weren't aware of Fortnite Festival, it's essentially a Rock Band mode inside Fortnite, created by the folks at the Epic-owned Harmonix, who were behind those classic rhythm games. As IGN's review found, though, the game didn't quite reach the heights of those hallowed titles at launch.

Turtle Beach isn't the only one out there releasing guitar-shaped controllers lately. CRKD also put out a pair of officially-licensed Gibson Les Paul controllers, which IGN's Jacqueline Thomas found were great, partially because they had advanced the formula a bit with features like haptics in the strum bar and mechanical buttons, at least in the Pro Edition. Plus, it's a cheaper controller, starting at $114.99 for the multi-platform (read: Switch-compatible) Encore Edition.

The PDP Riffmaster Wireless Guitar Controller for the Switch and Switch 2 is available now at Turtle Beach's website or on Amazon for $149.99.

Wes is a freelance writer (Freelance Wes, they call him) who has covered technology, gaming, and entertainment steadily since 2020 at Gizmodo, Tom's Hardware, Hardcore Gamer, and most recently, The Verge. Inside of him there are two wolves: one that thinks it wouldn't be so bad to start collecting game consoles again, and the other who also thinks this, but more strongly.

Zach Cregger's Weapons Gets HBO Max Streaming Release Date

17 octobre 2025 à 18:15

Warner Bros. has announced a streaming release date for Weapons, this summer's hit supernatural horror movie about missing children, written and directed by Barbarian's Zach Cregger.

You'll be able to watch Weapons via HBO Max later this month, from Friday, October 24. The film will then debut on HBO's linear channel the following day, Saturday, October 25 at 8pm Eastern time.

Weapons stars an impressive ensemble cast, including Josh Brolin (Avengers: Endgame), Julia Garner (The Fantastic Four: First Steps), Alden Ehrenreich (Solo: A Star Wars Story), Austin Abrams (Euphoria), Benedict Wong (Doctor Strange), and Amy Madigan as breakout character Aunt Gladys (who now looks set to feature in her own prequel).

While talks for more Weapons are underway, no deal has yet been set as Creggor is curently busy prepping his third film: his Resident Evil reboot, for which he will reteam with Weapons actor Austin Abrams.

Self-confessed Resident Evil video game fan Cregger says his upcoming movie reboot will tell an original story "obedient to the lore" of the games, albeit with new characters. So that means no Chris Redfield, no Wesker, and no Leon S. Kennedy (though who knows, he may still turn up in Resident Evil Requiem).

For now, it'll soon be time to watch Weapons from the comfort of your own home — and it's well worth a look. "Writer-director Zach Cregger blends unbearable tension and dark humor once more in Weapons, a horror blockbuster that’s less of a blunt-force barbarian and more of a sharp-shooting assassin," IGN wrote in our Weapons review, scoring it 9/10.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

In Japan, Pokémon Legends: Z-A Discusses Pikachu Pooping, Though The Game's English Translation Simply References 'Tummy Troubles'

17 octobre 2025 à 18:00

Japanese fans playing Pokémon Legends Z-A have spotted a rare mention of Pikachu pooping. However, the game's English-language translation adjusts the dialogue — and instead simply references Pikachu experiencing "tummy troubles."

According to Automaton, "Pikachu's Poop" briefly trended on X for some Japanese users after the discovery of a Lumiose City NPC who mentions that their Pokémon is unwell. "Pikachu's pooping more than usual, I'm worried," the character reportedly says.

There's no follow-up dialogue, leaving players without any further detail on Pikachu's bowel habits. Nevertheless, the mention is notable, based on how infrequently Pokémon actually references the creatures' need to poop at all.

ピカチュウのうんち pic.twitter.com/rVetTHbftA

— てそ (@teso_026) October 15, 2025

The Pokémon series has occaisonally mentioned Pokémon droppings, suggesting that some species' poop makes for good fertilizer (Diglett), while other species' poop can be dangerously explosive (Turtonator). A particular favorite Pokédex of mine mentions the Fire-type creature Darumaka, whose "droppings are hot so people used to put them in their clothes to keep themselves warm." Lovely.

Back to Pikachu, though, and Pokémon Legends: Z-A's English translation of the above scene. As seen by IGN, the explicit mention of poop has been replaced with the following dialogue: "My Pikachu's been having tummy troubles recently. I'm worried..."

The English dialogue feels something of a santized take on the game's original script, though in keeping with a franchise about wild creatures that tries to skirt around some of the less family-friendly aspects of their lives whenever possible. Breeding, death and Pokémon eating other Pokémon as food are all canon within the franchise — though it's increasingly rare to hear these elements referenced in the series' games or anime.

Earlier today, IGN reported on a viral post discussing whether Pokémon can eat food meant for humans without getting some serious indigestion, sparked by the ability to take in-game photos of your character with their Pokémon hanging out in cafes. And for news on leaks of a different kind, we brought you the latest on this week's spread of information pertaining to unannounced Pokémon projects — much of which has now been scrubbed from social media due to copyright notices.

If you have already picked up Pokémon Legends Z-A and are wondering which initial Pokémon to pick, see our tips for choosing from the game’s three starters. If you're jumping into Pokemon Legends Z-A, choose your Starter Pokemon, then check out our in-progress Pokemon Legends: Z-A Walkthrough, plus our Side Missions List to make sure you don't miss anything. We've also got a Pokemon Legends: Z-A Pokedex, and most importantly, a guide to All Clothing Stores and Clothing in Pokemon Legends: Z-A so you can catch 'em all in style.

There’s also IGN’s Pokémon Legends: Z-A review-in-progress, which shares some early thoughts. Our full review comes out next week.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Avatar MTG Preorders Are Finally Back in Stock Online, So Here's the Cheapest Place to Buy Right Now

17 octobre 2025 à 17:50

It's been an almighty year for Magic: The Gathering's Universes Beyond series. Whether you love it or hate it, it's undeniable how big some of the sets have been, including Final Fantasy, which ended up being the biggest launch in the trading card game's long history.

With Spider-Man now out of the way, and with a recently announced TMNT set to look forward to in 2026 as well, our eyes now look forward to November, when the new Avatar: The Last Airbender set will be hitting our shelves. There's some good news for those who missed out on the initial preorder phase as well, as some of the most popular products are now back in stock.

Magic's Avatar set is back in stock at Amazon, including the immensely popular MTG Booster Bundle. The bundle includes nine Play Boosters, 15 foil and 15 non-foil lands, 1 spindown life counter, and a Foil promo card. Notably, while it is also available again, it's also quietly gone up in price.

Amazon is now listing the booster bundle for $72.99, up $3 from its original $69.99 list price. It's not a giant increase, but certainly worth mentioning as it is a little shady to see.

With these being hard to come by recently, I'm fairly sure Amazon is banking on you not noticing the change, or just straight up ignoring it, even if folk like myself find the time to point it out. Although compared to $90 resale prices at sites like TCGPlayer, $73 isn't too bad when it comes to markups.

Still, it won't be long before it disappears again, so if you're desperate to own this one come November, I'd recommend preordering ASAP to lock it in (you won't have to pay a penny until it ships anyway).

Play Boosters boxes have also recently returned at Amazon. This is another one of the most popular picks for those preordering MTG x Avatar cards, so I'd snap it up ASAP to avoid missing out.

Once that's sorted, you're guaranteed 30 boosters to open, each containing at least 1 shiny Traditional Foil card and 1–4 cards of rarity Rare or higher, alongside the heart-racing possibility of finding special cards featuring beautiful borderless alternate art.

If you're seeking out any of the other Avatar x MTG products, you're best bet for the cheapest prices right now are also via Amazon and TCGPlayer. TCGPlayer is notable for being the best, and most trustworthy, resale site online for trading card games, and that is still the case for Magic: The Gathering as well.

While Amazon still has the Beginner Box in stock, it is currently lacking both the Scene Boxes, the Commander Bundle, and Collector Boosters. TCGPlayer is your best bet for these right now, and I'll leave a quickrun down of links and prices just below for your convenience.

Robert Anderson is Senior Commerce Editor and IGN's resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Twitter/X or Bluesky.

The Best Switch 2 Storage Upgrade Is Finally on Sale at Amazon UK

17 octobre 2025 à 17:35

The Switch 2 may have landed with more power and a bigger internal drive, but 256GB still disappears fast once you start downloading a few modern games.

That’s why this deal on the 1TB Lexar Play Pro Micro SD Express card is worth a look. It’s one of the best storage upgrades you can buy for Nintendo’s new console, and it’s finally dropped to £200 at Amazon, its lowest price in months.

This is one of the few 1TB MicroSD Express cards you can actually find in stock right now, and while it’s not exactly budget tech, it’s fast, future-proof, and offers enough room to keep your whole library in one place. It’s been hovering around £240 lately, so this is a genuine saving.

If you’ve been out of the loop, MicroSD Express is the next-generation format for Switch 2’s expandable storage. It replaces the older MicroSD cards from the original console with far better performance, up to 900MB/s read and 600MB/s write speeds, roughly four times faster than the previous standard. It's a little bit of a new technology, so prices are a wee bit steep right now.

But that 1TB capacity almost quadruples the Switch 2’s internal storage, and you’ll be glad for it once heavy hitters like Cyberpunk 2077 start eating up a quarter of the system drive on their own.

If you’re tired of deleting games every time a big release drops, this is the deal to grab right now in the UK. Lexar's Play Pro 1TB MicroSD Express card gives the Switch 2 the storage space it always should have had, and it’s finally at a price that's a little more reasonable.

Robert Anderson is Senior Commerce Editor and IGN's resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Twitter/X or Bluesky.

Hallmark's New Decayed Master Sword Zelda Christmas Ornament is Now Up for Preorder

17 octobre 2025 à 17:10

Just when you thought Hallmark's 2025 Christmas ornament lineup couldn't get any better, it pulls this out of its festive stockings.

Halo 3's 2025 ornament is certainly fantastic, and another immensely popular decoration from Hallmark.

But, The Legend of Zelda: Tears of the Kingdom "Decayed Master Sword" ornament just might take its place as a frontrunner on many of our trees this year.

Releasing on the same day as many of the other new ornaments, October 20, the Zelda ornament is up for preorder now and costs $31.99.

That's a tiny bit more expensive than some of the other new ornaments available, such as the Halo 3 Master Chief, or that Xbox 360 which plays the Halo theme, but still well worth considering for gamers who love to get festive.

The increased cost may be down to the material used and its larger size, as it's a metal ornament with a hanger attachment that makes it stable when hanging on the tree. Size-wise, it comes in at approximately 5.5in height, 2.25in width, and 0.75in depth.

The Master Sword isn't the only Nintendo-themed ornament going this year either, with the dedicated Hallmark Nintendo collection expanded earlier this year.

That included a handful of great new additions like Link, Elephant Mario from Super Mario Bros. Wonder, Venusaur, and an adorable Winter-themed Rowlet.

These don't light up or make sound like the Star Wars holo-chess diorama, so the prices are much more tolerable.

Robert Anderson is Senior Commerce Editor and IGN's resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Twitter/X or Bluesky.

Batgirl Star Has 'Hope' for Film's Eventual Release After It Was Shelved 3 Years Ago: 'Hollywood's a Funny Place'

17 octobre 2025 à 17:00

Warner Bros.' decision to shelve Adil El Arbi and Bilall Fallah’s Batgirl movie over three years ago was the shot heard around the world of cinema. The choice ignited a backlash from fans that has so far gone ignored — but one person involved in the film thinks there might be some potential for it to be released one day.

"I got the chance to watch it, and it was a phenomenal film,” Jacob Scipio, one of the film’s stars, told The Direct in a new interview. “Man, I'm really sad the world never got to see it. But you know, you never know. You never know.”

He also noted the story of Warner Bros, film Coyote vs. Acme gives him some hope. "It was great that they saved [Coyote vs. Acme], I'm gonna have a ticket and be buying my ticket and seeing that movie myself. So there's always hope,” Scipio told the outlet. “Hollywood's a funny place, and I think if enough people want it, it can happen."

In 2022, Warner Bros. shelved the Batgirl film as a tax write-off, despite the fact it was nearly finished when the decision was made. The cost-cutting measure not only sparked a backlash with fans but the gutted reactions from El Arbi, Fallah, and star Leslie Grace. DC Studios co-CEO Peter Safran went on to claim in 2023 that the movie “was not releasable” and “would have hurt DC.”

But Warner Bros did it again with the well-tested and highly anticipated Coyote vs. Acme in 2023, despite it being finished as well. That backlash was even more intense than Batgirl’s, and over a year later it was saved from never seeing the light of day by Ketchup Entertainment, which acquired the movie after a long period of deal-making with Warner Bros. It is set to finally premiere in theaters August 28, 2026.

Hopefully Batgirl will follow in its footsteps someday soon.

Lex Briscuso is a film and television critic and a freelance entertainment writer for IGN. You can follow her on Twitter at @nikonamerica.

Keeper Review

17 octobre 2025 à 17:00

When contemplating the essence of a lighthouse (as one so often does), you might think of words like stoic, isolated, or purposeful. But have you ever thought of them as adorable, quirky, or perhaps even charming? Keeper, the atmospheric puzzle platformer from developer Double Fine, cleverly reimagines the often forgotten seaboard structure, reframing it as a lovably sentient scout on a journey through a living world. Blending a kaleidoscopic art style with nostalgic adventure game mechanics, Keeper hides an emotional story underneath all of its visual pizzazz, delivering a brain-tickling odyssey that’s stuck with me far beyond the credits.

After being separated from its flock while evading a flood of evil batlike creatures, a seabird named Twig is drawn towards a dormant lighthouse that sits on the outskirts of a mythic island. Stagnant and alone, the unexpected visitor awakens the slumbering lighthouse, causing it to shoot out a beam of warming light and scare away the evil swarm. Keeper’s story is built around the soul-stirring relationship that evolves between this unlikely duo as they fight the island’s eerie infection, navigate its curious biomes, and attempt to climb its possessed, claw-like peak. Despite there not being a single line of dialogue across Keeper’s approximately six-hour run time, I found myself wholly invested in their plight – a testament to how dynamic the pair felt in motion.

It also helps that Keeper is one of the most visually interesting games I’ve ever played. The island's topology is wavy and confusing like an ant farm, with the towering summit somehow sitting at the edge of most frames, teasing you with its proximity. Every nook and cranny of its surreal, painterly world hides vast wells of depth with craggy coral, forgotten cave structures, and vibrant twisting vines intersecting like details in a Where’s Wally book. The use of fixed camera angles in Keeper is particularly inspired and evokes a cinematic atmosphere once cultivated by games like Grim Fandango and Silent Hill.

Keeper doesn’t explicitly explain the lore behind its mythical, post-apocalyptic setting, instead relying on visual clues like crumpled houses and rewilded cityscapes to create a sense of danger and scale. It’s helpful that the environments you saunter through blend seamlessly together, too, with a change in the orchestration and colour palette alerting you to a new area or checkpoint more often than a loading screen. This HUD-less approach better allows you to lose yourself in Keeper’s spectacular landscapes, increasing your investment in the twosome and encouraging you to play around with your powers and discover tidbits of lore littered throughout.

The HUD-less approach allows you to lose yourself in spectacular landscapes.

Speaking of interacting with the world, your lighthouse powers are relatively limited but smartly utilized. You have the ability to shoot beams of light and run through obstacles to knock them down, as well as send your avian mate to pull vines or interact with levers to open doors. At first, the path forward is simple enough and involves using your light to grow vines into bridges or frighten creatures into dropping key items you need to progress. Gradually, though, Keeper increases its challenge, introducing a healthy mixture of logic and platforming puzzles that require you to weave a few interactions together in order to progress. One such puzzle involved finding and pulling a series of hidden levers to create a path through a rushing waterfall – to sniff out the levers, I needed to bound around the space and use my beam to explode fuzzy brain-like nodes, lower platforms, and grow patches of alien plants.

Not every reaction you can elicit serves a gameplay-specific purpose, though, and you can also wield these powers to impact the Seussian flora and fauna around you, using your light to make trees shift in color or shiver with life. Elsewhere, curious critters react with adorable animations along the edges of paths as you walk by. It can’t be overstated that almost every screenshot of Keeper effortlessly looks like a work of art.

While your base skills remain largely the same throughout the story, the world changes in a way that keeps things fresh. For example, your humble torch can eventually activate strange monuments that twist time forwards and backwards, briefly turning Twig into a ghost that can fly through walls and rotate cogs or an egg that can weigh down pressure plates – who says you can’t teach an old building new tricks?

If this sounds a bit surreal, that’s because it is, but somehow it all makes sense in the context of Keeper’s intriguing world. Admittedly, it helps that each new mechanic is so thoughtfully integrated into both the story and the worldbuilding at large, with Keeper peppering in subtle tutorials through a handful of unmissable interactions at the start of each new area. Similar to Cyan World’s groundbreaking puzzle game Myst, Double Fine masterfully teaches you how to solve the puzzles ahead without overexplaining them, which helps maintain a sense of momentum without leaving you totally untethered from the larger plot.

Jaw-dropping sights are further bolstered by an exquisite soundtrack.

Still, there’s no rush to make it to the top of the mountain. Half the joy of Keeper is in the journey, and there are plenty of jaw-dropping sights to gawk at along the way. Each level is its own microcosm screaming with personality. You’ll visit the ethereal Pollen Fields, which are filled with cotton candy shrubs and cliff faces that look like splodges of paint someone has haphazardly run their hands through, as well as the cleverly named Horologe, a steampunk-esque city that feels architecturally Grecian. These locations are often disorienting, with brush stroke detailing and scratchy textures that reinforce the organic, handmade aesthetic. They are further bolstered by an exquisite soundtrack from composer David Earl, whose twinkling, dreamy arrangements strike a steady balance between calming and eerie, coating the world in a sense of unease.

That’s not all, though, as each area is inhabited by its own creatures, too, which range from towering multi-eyed whales to rocks with legs and narrow cylindrical dragons whose coats look like woven quilts. This smorgasbord of oddities made me feel like a kid at the aquarium, using my lighthouse torch to “tap at the glass” in search of reactions. Even with their uncanny designs, the critters all fit into Keeper’s world as if they evolved there over centuries in order to survive – a theme that bleeds into every corner of this existential story.

The themes at play aren’t overly complex, though understanding them does require you to read between the lines. As a lonely lighthouse, the ideas of evolution and isolation are touched on – but importantly, your interpretation of each conversation-less cutscene or puzzle will surely be influenced by your own experiences in a way that feels intentional. For me, Keeper came across as an exploration of friendship, adaptation, and the inimitable power of self-belief in a world that is struggling to cope under an oppressive force. Maybe it will mean something different to you. While I was occasionally left longing for more concrete answers to its questions, similar to the process of staring at a painting, this tale leaves the door open for you to find meaning in both the artist's intentions as well as your own.

I’ve always considered Double Fine the Willy Wonka of game developers, and Keeper feels like a prime example of why. It walks and talks like a fairly digestible adventure game, but there’s also a sense of experimentation and whimsy that makes it hard to put into any one box. Caught somewhere between the ‘Three Course Dinner Chewing Gum’ and a Ratatouille flashback, Keeper flooded my senses, leaving me open to contemplate its world as a standalone creation as well as a mirror of my own.

Super Meat Boy 3D Makes Great Use of its Extra Dimension

17 octobre 2025 à 17:00

Look out below! Team Meat's sadistic meat mascot is finally leaping into the third dimension with Super Meat Boy 3D, scheduled for early 2026 release on PlayStation 5, Xbox Series, and PC. It's a bold step forward for a series that originally started its life as a Flash-based sidescroller on Newgrounds, translating the blood-soaked precision platforming that defined the original 2010 cult classic into a fully three-dimensional space. Based on our hands-on time with the newest preview build, we can confidently say this isn't just the same old Super Meat Boy. Instead, it’s shaping up to be a thoughtful reimagining that captures the essence of what makes the series beloved while embracing new possibilities that only 3D can offer.

For those unfamiliar with the series, Super Meat Boy is a high-speed platformer that follows the adventures of a skinless protagonist attempting to rescue his girlfriend – Bandage Girl – from the villainous Dr. Fetus… a literal fetus in a jar with a perpetual grudge. Unlike the original game and its 2020 sequel, both of which are legendary for their punishing difficulty and death-defying speed, Super Meat Boy 3D feels less unfairly brutal and more chill while retaining some of the harder challenges for those who want to reclaim the series' hardcore platforming roots in 3D.

The preview build on Steam opens with an eye-catching menu, and the interface is both immediately functional and slick-looking. One quick tap of the A button on your controller and you’re thrust into the action within seconds – but, if you linger in the main menu a bit longer, you may find yourself wandering into the robust settings menu, which reveals decently comprehensive accessibility options and good flexibility in the graphics department as well. It’s cool to see options to toggle on a ground distance helper, for instance, which projects where you'll land when airborne. There's also a replay character slider that determines how many ghostly versions of Meat Boy appear in the post-level replays, watching your recorded run play back alongside multiple failed attempts in swarms of up to 100 little guys.

The controls translate Super Meat Boy's responsive movement into 3D with surprising grace.

The controls translate Super Meat Boy's responsive movement into 3D with surprising grace. On an Xbox controller, jumping, sprinting, wall-running, and dashing all feel snappy and precise. Meat Boy does have a slightly floaty quality in midair that took a few untimely deaths to get the hang of, but a midair dash ability (default mapped to X) allows you to correct trajectory mistakes on the fly – a crucial addition given the added complexity of navigating 3D space. Wall-running and wall-jumping work similarly to the original's wall-slides, letting you bounce between vertical surfaces to reach higher platforms. Interestingly, the preview build lacks the punch ability mentioned in the control scheme and features no combat whatsoever, leaving us curious whether enemy encounters will play any role in the final release or if this remains a pure obstacle-course platformer.

A Bloody Good Time

The level design effectively utilizes verticality in ways its 2D predecessors couldn't, with multi-tiered structures that had us jumping upward off walls, dashing across gaps, and ground-slamming down vertical shafts to avoid descending spike balls. The ground slam (mapped to B) proved more useful than we initially expected, letting us rapidly descend to dodge hazards that dropped from above. Environmental obstacles include classic platformer staples, like buzz saws, bear traps, crumbling platforms, and industrial crushers – alongside new physics-based challenges like the aforementioned spike balls, which drop into peculiarly-located chutes that require you first to bypass other obstacles and then properly time your descent to survive.

True to series tradition, death comes frequently and gruesomely. As one might expect, Super Meat Boy 3D’s cube of exposed muscle tissue is prone to meeting countless splattery ends, immediately respawning him at the level start with the timer reset. The blood trail Meat Boy leaves on every surface he touches paints increasingly macabre patterns across the pastel environments with each attempt, and it's darkly comical watching pristine grassy fields transform into crime scenes. The sound design enhances this with squelchy, splattery audio that recalls Splatoon's ink-based aesthetic, while environmental sounds like the whir of saw blades and the mechanical grinding of crushers create an appropriately cartoony yet threatening audio landscape.

Film Study

Performance is measured purely by completion time and death count, with letter grades awarded based on how quickly you reach each level's exit. An A+ rank requires finishing under a target time with zero deaths, which is a tall order that demands memorization and flawless execution. There's no score system, no collectible currency, just you versus the clock and your own mortality. We did discover hidden collectible band-aids tucked into secret areas behind destructible wooden walls, though their purpose remains unclear in the preview build. Whether they unlock content, costumes, or bonus levels in the full game is anyone's guess.

Speaking of post-game content, the post-level replay system deserves special mention as one of the preview's most entertaining features. After completing a stage, you watch your successful run play back while multiple ghost versions of Meat Boy attempt the same route, most meeting horrible deaths before one mirror-image completes the course following your exact path. It's simultaneously satisfying and hilarious, transforming your hard-earned victories into miniature spectacles of failure. The max replay characters setting lets you crank this up, filling the screen with doomed meat cubes.

Who’s the Boss?

What's less clear is the scope of the full release. The preview build contained no boss fights (though a cutscene showed what appeared to be a giant robot), no multiplayer options, and a theater mode that remained inaccessible. The narrative setup – Dr. Fetus once again kidnapping someone dear to Meat Boy, this time appearing to be Bandage Girl based on her pink coloring – suggests we're returning to familiar story beats, though the series has never prioritized plot, and from what I’ve seen so far, that trend isn’t set to change with its first 3D outing. The linear level structure and lack of significant exploration or secret-hunting may disappoint players expecting more Metroidvania-style progression, though this has always been Super Meat Boy's MO: pure, distilled platforming challenge without excessive baggage.

Super Meat Boy 3D’s decently challenging and often enjoyable gameplay loop settles into a zen-like flow state once you accept the trial-and-error nature of mastery in its colorful world. This is very much a "podcast game" – something you can successfully zone out to while listening to something else, and by the fifth run through the preview build, we couldn’t help but think about how strong a fit it’ll be for Steam Deck owners who like to sneak in play sessions before bed. That's not necessarily criticism; there's value in games that don't demand your complete emotional investment, and this is undeniably one of those games. It’s just a shame that there’s no Switch 2 version currently announced. Half-joking!

Nuts and Bolts

The difficulty, while present, didn’t reach the soul-crushing heights the series is notorious for, at least in these early stages, but that’s not such a bad thing to bring in a broader playerbase – as long as the final version still provides ample challenge to series fans. Whether that manifests in later worlds or if Team Meat has softened the challenge for broader appeal remains to be seen, but I’m hoping it's the former.

Graphically, Super Meat Boy 3D strikes a pleasing balance between the series' cartoonish aesthetic and modern rendering techniques for an increasingly atmospheric experience as the levels progress. The preview build already teases robust graphics options, including a nice list of anti-aliasing methods, post-processing effects, shadow quality, global illumination, reflections, and foliage density. While DLSS remained grayed out in my build, the game ran silky smooth at near-144fps on an RTX 4070Ti, with excellent optimization even at maximum settings on an ultrawide 3440x1440 display. The environments pop with visual personality: grassy starting areas give way to burning forests with spinning saw blades embedded in charred trees, which then transition into grimy industrial zones filled with crushers, spike-dropping machines, and pools of toxic waste. Everything maintains that high-contrast, storybook-meets-nightmare quality that defined the original, but with added geometric complexity and environmental detail that wouldn't be possible in 2D.

Bring the Pain

Comparisons to other modern 3D platformers are inevitable, but may be a bit unfair to the scope that Super Meat Boy 3D is tackling. What we’ve played so far lacks Astro Bot's inventively kinetic mechanics and character-driven charm, Mario Odyssey's exploratory freedom, or even Crash Bandicoot 4's level design variety. Instead, Super Meat Boy 3D feels more akin to Ghost Runner's fast-paced, die-and-retry philosophy mixed with the geometric verticality and graphical style of Pac-Man World II – and then just heavily distilled from there, down to something much smaller and tighter, like a little cube of tightly-packaged meat in a convenience store freezer. There are no rings or coins to collect here: just brutal platforming, and this reinvention does it smoothly enough to feel satisfying even after several back-to-back runs of the same preview content.

Your skills will improve with each run, hitting more A+ ranks as your muscle memory develops. At least that addictive "just one more try" quality that defined the original is totally present here. The question is whether Team Meat can sustain that momentum across a full game, and whether enough content, variety, and surprises await in the final release to justify the journey into 3D.

Super Meat Boy 3D shows promise as a faithful translation of the series' darker cartoon comedy appeal into three dimensions, with responsive controls, strong performance, and level design that embraces verticality while maintaining the tight challenge loops that made the original special. But, at least at this point in its development cycle, significant questions remain about the scope of its content upon release, how well its combat will feel in action, what those hidden collectibles unlock, and if this tight-knit formula can stay fresh throughout a complete game.

Star Trek: Starfleet Academy Really Does Sound Like It Will Address Deep Space Nine's Biggest Mystery: What Happened to Benjamin Sisko?

17 octobre 2025 à 16:39

Star Trek fans finally look set to discover what happened to Deep Space Nine captain Benjamin Sisko — a mystery left unanswered for more than 25 years.

Deep Space Nine's series finale saw Sisko sacrifice his physical form but seemingly live on as a spiritual entity within a wormhole (it's a long story). While the DS9 crew are left unsure exactly what's happened, Sisko reappears to his newly-pregnant wife in a vision and promises he'll eventually return to his family... someday.

And with that, Deep Space Nine ended. But did Sisko ever return? Was his family ever reunited? Or was Sisko simply suggesting he'll see his family again when they too leave their physical forms behind? Questions around Sisko's fate have long since lingered, and were rekindled in surprising fashion earlier this year when an initial Star Trek: Starfleet Academy teaser trailer suggested answers were on the way.

In the teaser, we see Star Trek: Starfleet Academy character Sam, played by Kerrice Brooks, examining a display titled 'The Fate of Benjamin Sisko'. "Confronting the unexplainable," the display reads. "The fate of Benjamin Sisko, Emissary of the Prophets. Captain Sisko's fate: Did he die in the Fire Caves of Bajor? Did he live on in the Celestial Temple?"

Now, Star Trek: Starfleet Academy showrunner Noga Landau has addressed the tease, and suggested that long-term Trekkies would soon have their patience rewarded.

"I think we've honored everything that's come before us, the 60 years of legacy that came before us in so many different ways," Landau told Screenrant. "One is with the people we've brought to join these amazing folks. We have Robert Picardo, who's playing The Doctor, the same Doctor from Voyager. We have multiple cast members joining us from Discovery. And you know, when you look at the wall of heroes in our atrium, our giant set, you'll see us honoring so many of the people who came before us, who showed us what heroism is, and who showed us what the values of Starfleet are.

"And there's also mysteries," Landau continued. "Watch out for Benjamin Sisko! We get to do some really cool stuff that hasn't been done in a long time, that I think really honors the fans who've been waiting to see what happens. So we definitely know who we are and the shoulders that we are standing on today."

Could Benjamin Sisko finally be ready to leave his wormhole? It's worth remembering, of course, that Starfleet Academy is set in the 32nd century, the same time period featured in later seasons of Star Trek: Discovery that's 700 years after the events of Deep Space Nine. Of course, Sisko could have been hanging out as a disembodied entity all that time, but it would seem to rule out any reunion with his human family.

Star Trek: Starfleet Academy is expected to debut in early 2026, which is the 60th anniversary of the original series. What better time to finally answer one of the franchise's lingering questions, and pay homage to one of its best captains?

Image credit: CBS via Getty Images

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Stellar Blade On PS5 Is Down To Its Black Friday Price Right Now at Amazon

17 octobre 2025 à 16:12

One of last year’s most highly anticipated action titles, Stellar Blade, has seen a price cut at Amazon.

The game has landed within 2 cents of its previous lowest price at the retailer, bringing the character action title from Shift Up down to $49.99 from its $69.99 MSRP - a drop of 28%.

Save On Stellar Blade at Amazon Right Now

Stellar Blade puts players in the shoes of EVE, tasked with saving humanity from the Naytiba through fast, flashy combat that constantly evolves as she levels up and faces ever more challenging foes.

It looks incredible, too, whether you’re on a base PlayStation 5 or the PlayStation 5 Pro, with lightning-fast loading times.

The game previously dropped to around $50 around Black Friday 2024, but it’s worth noting that with another Holiday season on the horizon, there’s every chance it could drop further.

Our reviewer Mitchell Saltzman gave the game 7 out of 10 in his review, saying “Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre.”

In the months since, the game got an improved Photo Mode in patch 1.3.0, and has come to PC, which pushed the game past the 3 million sold mark.

A sequel, unsurprisingly titled Stellar Blade 2, is in development and slated to arrive before 2027.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He's a big fan of Magic: The Gathering and other collectible card games, much to his wife's dismay.

It’s the Great Pumpkin, Charlie Brown on 4K Is on Sale, Just in Time for Halloween

17 octobre 2025 à 16:12

October is an excellent time to watch spooky movies or shows in the lead-up to Halloween, whether you're someone who enjoys putting on a good ol' fashioned horror movie or if you prefer something a little lighter for the season. If you fall into the latter category, it doesn't get much better than the It's the Great Pumpkin, Charlie Brown special, and right now its 4K release has received a massive discount at Amazon (see here).

If you're hoping to add this classic to your physical media collection, it's currently marked down to $11.99, 60% off its list price of $29.98. No better time than now to grab it before we hit Halloween in a couple weeks.

Save on It’s the Great Pumpkin, Charlie Brown 4K at Amazon

Alongside coming with a 4K, Blu-ray, and digital copy of the special, this release also comes with two bonus Peanuts TV specials. If you're a fan, it's a real treat to add to your library of physical media.

Outside of this special, we've got our eyes set on a few more deals worth picking up before Halloween. If you're looking for some seasonally-appropriate games to play this month, check out our breakdown of select spooky games that are on sale right now at Amazon. These range from Silent Hill 2, for those in the mood for a good scare, to Luigi's Mansion 3 if you'd rather not have too many frights.

Amazon's even offering some great discounts at the moment on Halloween candy. Whether you're looking to pick up a massive bag for trick-or-treaters this year, or something smaller that you can snack on by yourself, there's quite a few options to choose from. There's plenty of variety with these bags as well, so no matter if you want lots of chocolate or other candies mixed in, you can find a good option.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

Galaxies Showcase 2025: How to Watch and What to Expect

17 octobre 2025 à 16:00

The Galaxies Showcase 2025 is nearly here, and it's set to feature more than 50 games, six world premieres, exclusive reveals, demo drops, and so much more. There is a lot to look forward to, and we're here to break down how you can watch the show and what to expect.

IGN will be partnering with Galaxies to carry the stream on our channels, and we recommend sticking around after the show as we'll have our own post-show breakdown of the biggest reveals from the Galaxies Showcase 2025!

How to Watch Galaxies Showcase 2025

You can watch the Galaxies Showcase 2025 (and our post-show after it ends!) on Thursday, October 23, at 12pm PT/3pm ET/8pm GMT on the following platforms;

What to Expect From Galaxies Showcase 2025

As we mentioned, the Galaxies Showcase, which is being hosted once again by Jane Douglas, will feature more than 50 games, six world premieres, exclusive reveals, demo drop, and much more. While we don't know all the surprises in store for us, we do know the show's partners include NACON, Saber Interactive's 3D Realms label, and Team17. Oh, and Behaviour Interactive will have Twitch Drops as well!

There will be three unannounced title reveals that promise to "define the showcase's biggest surprises," and one is an ambitious open-world survival crafting experience from Unifiq. PlaySide Studios is gearing up to reveal the first Dumb Ways to Die title for PC and console, and the much-anticipated MOUSE: P.I. For Hire will finally be getting its release date.

Team17 will be presenting three new titles from indie developers around the globe, and one will be a world exclusive premiere. We'll also get the release date announcement from Lichthund's Rockbeasts and never-before-seen gameplay footage from Wych Elm's Silver Pines.

NACON will offer up the exclusive first look at gameplay and the release date for Cthulhu: The Cosmic Abyss, Saber Interactive's 3D Realms label will 'bring the heat' with Painkiller's official launch trailer, and Kepler Interactive will have an 'arsenal of announcements' that include an epic new look at Tactical Adventures' Solasta II.

A ton of genres will be on display during the Galaxies Showcase 2025 from a wide array of studios, including Secret Mode, Fireshine Games, Owlcat Games, Noodle Cat Games, Big Fan Games, Crosswind Crew, and more.

While you wait for this edition of the Galaxies Showcase, be sure to check out the first-ever one from earlier this year to get an idea of what you can expect from the new one!

Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter @AdamBankhurst, Instagram, and TikTok, and listen to his show, Talking Disney Magic.

Live-Action Horizon Zero Dawn Movie Has a 'Working Script,' Sony's Release Plans Revealed in New Court Document

17 octobre 2025 à 15:34

Sony is hoping to start filming of its live-action Horizon Zero Dawn movie in 2026 with a release at some point in 2027, according to a new court document.

The Game Post said it had spotted the revelation in a court document filed as part of Sony’s ongoing legal tussle with Tencent over Light of Motiram, which it accuses of being a “knock-off” of Guerrilla’s video game, Horizon: Zero Dawn.

In the legal document, PlayStation Productions boss, Asad Qizilbash, said the Horizon Zero Dawn movie now has a working script and Sony is on the hunt for a director. The plan is to start filming next year and release the movie in 2027.

“We are in development for a film based on Horizon in partnership with Columbia Pictures,” Qizilbash said in his declaration. “We already have a working script and are actively searching for a director, with the goal of shooting the picture in 2026 and releasing it in 2027. The live-action film follows the recent collaborations between Columbia Pictures and PlayStation Productions on the 2022 film Uncharted and the 2023 film Gran Turismo.”

Qizilbash also described Horizon protagonist Aloy as a “key icon in the anticipated film” and emphasizes her importance “to the flywheel of franchise building.”

Sony announced the Horizon movie back in January during Sony's CES 2025 press conference. Columbia Pictures produced the successful 2022 Uncharted movie starring Tom Holland as Nathan Drake and Mark Wahlberg as Victor Sullivan, so it’s no surprise to see the collaboration continue here.

Speaking on-stage at CES, Qizilbash said: "Columbia Pictures and PlayStation Productions are at the early stages of developing a film adaptation of the award-winning Horizon Zero Dawn.

"Just imagine, Aloy's beloved origin story set in a vibrant, far future world filled with the giant machines, brought to you for the first time on the big screen."

During the same press conference, Sony announced a film adaptation of Helldivers 2 and an anime series adaptation of Ghost of Tsushima.

The question now is, who should play Aloy?

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Sony Blasts Tencent's 'Knock-off Horizon' Lawsuit Response As 'Nonsense,' Insists 'Damage Is Done' And Calls For Injunction

17 octobre 2025 à 15:12

Sony has asked the courts for a preliminary injunction against Light of Motiram maker Tencent to stop the Chinese megacorp from commencing pre-release promotion of the upcoming adventure game, filing its opposition to Tencent's motion to dismiss the high-profile copyright lawsuit.

It comes after Sony accused Tencent of developing a "knock-off game [of Horizon Zero Dawn] so blatant that the public loudly decried the obvious and pervasive copying of Horizon’s protected elements," claiming the release of Light of Motiram "jeopardizes Horizon's continued success, including current expansion plans for the franchise."

Sony claimed Tencent's upcoming game Light of Motiram was nothing more than a "slavish clone" of Horizon Zero Dawn, and filed a copyright lawsuit in a California court at the end of July, outlining numerous similarities and comparing various marketing screenshots from both games, as well as their descriptions. As we explained at the time, just like Horizon, Light of Motiram takes place in a post-apocalyptic world overrun by giant robot dinosaurs who roam large, natural environments such as tropical forests, deserts, and snowy mountains. Both games even feature red-haired women protagonists that wear very similar outfits and styles, and devices similar to Aloy's "Focus" earpiece.

Just days after Sony filed its lawsuit alleging the upcoming game was a "slavish clone" of Horizon, Tencent quietly updated its Light of Motiram Steam page and swapped out a number of screenshots, including its cover image, before responding to Sony's lawsuit by claiming it was only making use of "well-trodden" tropes and suggesting the PlayStation maker's own game was too similar to Enslaved: Odyssey to the West.

Tencent then hit back by describing Sony's lawsuit an overreach, highlighting other game franchises with similar elements to Horizon Zero Dawn such as The Legend of Zelda and Far Cry. It was "startling," Tencent said, that Sony was now attempting to claim Horizon's concept was original, rather than an idea based on "ubiquitous genre ingredients."

Now, as reported by The Game Post, Sony has dismissed Tencent's response as "nonsense," insisting "the damage is done – and it continues" and accusing the Chinese company of trying to minimize its involvement by using "shell" entities even though the Chinese firm remains "at the helm."

"The copying was so egregious that numerous journalists and Horizon fans called Light of Motiram 'a major Horizon rip off,' 'an obvious knock off,' a 'copycat' with a main character that 'resembles Aloy to a tee,' and ‘extremely similar to Horizon Zero Dawn'," Sony wrote.

That's not all, though. As spotted by Games Fray, Sony has also filed for a preliminary injunction in a bid to prevent Tencent from using a red-haired character in Light of Motiram, as well as other visuals or storyline elements close to that of the Horizon franchise. It hopes for the injunction to be enacted by the end of the year.

Tencent, however, maintains that with a scheduled release date on Q4 2027, Sony "cannot possibly hope to demonstrate the ‘immediate threatened injury’ that is the prerequisite of a preliminary injunction" given the game is so far from release. It attached declarations from a number of key stakeholders, including Guerrilla's head of music, Lucas van Tol, and artist Jan-Bart Van Beet who both claim they were "shocked" when they saw Light of Motiram, with Van Beet writing: "Tencent’s promotional material presents a visual setting almost identical to SIE’s Horizon promotional material."

"After spending over a decade creating and developing the Horizon franchise, it was disappointing to see our work copied to such a significant extent," he wrote. "Instead of spending the years and money that we invested into creating the Horizon world, Light of Motiram simply copied it, sidestepping the investment we made — and significant risk we took — in developing Horizon."

He continued: "There is an even greater risk of harm to the Horizon franchise if Light of Motiram, once released, does not have the same high quality as the Horizon games. The confusion caused by Light of Motiram promotions has already interfered with our existing Horizon development strategy, as there is a risk that future expansion could be incorrectly interpreted as copying Light of Motiram."

Van Tol wrote: "I have reviewed the music and sounds in Light of Motiram's promotional materials. I found striking similarities between their promotional trailer and the Horizon music. Light of Motiram's promotional materials contain the same core features of the Horizon sound, including the pillars, instrumentation, intimacy of the lead female voice, melodic composition, and rhythm, creating a similar overall feel."

The case continues.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

See an Exclusive Excerpt of the Batman 1989 Sequel Batman: Revolution

17 octobre 2025 à 15:00

While 2023's The Flash marked what will probably be the final time Michael Keaton dons the Batsuit, the world of Tim Burton's Batman movies lives on in other media. Not only has DC Comics published two sequels in the form of Batman '89 and Batman '89: Echoes, Penguin Random House is also expanding this universe through a series of novels by John Jackson Miller. The second of those, Batman: Revolution, is nearing release, and IGN has an exclusive excerpt.

For those not up to date on the steadily growing Tim Burton Batman universe, Revolution is set between the events of 1989's Batman and 1992's Batman Returns. It introduces the Burton-verse version of Riddler, a character who previously cameoed in 2024's Batman: Resurrection.

Before we get to the excerpt, PRH also provided IGN with a "Riddle Me This" puzzle featured in the book. In the Burton-verse, Riddler is actually Norman Pinkus, a newspaper copy editor whose prodigious mind is responsible for this popular word puzzle game. Check it out below and see if you can deduce any clues for what's to come in Batman: Revolution:

"Our Riddler is responsible for the famous Gotham Globe feature, 'Riddle Me This' — and we actually include in the book one of his daily puzzles," Miller tells IGN. "The answer to this one actually connects to another of the book's mysteries. Or as he might put it: 'Here, before and after, heroes would convene — but Gotham City's perils lurked in between.' Solve this mystery and many more October 21!”

Now for the excerpt, which showcases a day in the life of Norman Pinkus. At this early stage in the novel, Pinkus seemingly hasn't become the anti-establishment revolutionary figure known as The Riddler, but his keen intellect is already on full display.

Batman: Revolution hits bookstores on October 21. You can preorder a copy below:

Batman: Revolution (Hardcover)

For more Batman fun, check out the top 27 Batman graphic novels of all time.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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