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Reçu aujourd’hui — 14 juillet 2025IGN

Pokémon TCG Mega Evolution Is Up for Preorder at Best Buy

14 juillet 2025 à 15:07

The brand new Mega Evolution Pokémon TCG preorders are up at Best Buy today. See the links below to secure the various sets, including Elite Trainer Boxes, just below.

At the time of writing, only ETBs, Booster Boxes, and Booster Bundles are available to preorder, with single boosters, three-pack boosters, and collector tins still not available to buy.

With the upcoming release of Pokémon TCG: Mega Evolution in September, following Japan’s Mega Brave and Mega Symphonia on August 1, the return of Mega Evolution is now in sight.

Best Buy is also putting restrictions in place for those looking to preorder, so make sure to check the following on your Best Buy account, as well as every other retailer:

  • Make sure you have an account set up and logged in.
  • Confirm your location and address for store pickup or shipping.
  • Add the item to your cart as soon as you can for account verification and inventory checks.
  • Make sure to follow on-screen prompts and not refresh or close your browser window.
  • Don't try and use multiple devices to secure stock, retailers usually track your IP Address (Sometimes bypassing VPNS).
  • Complete the purchase as soon as possible when adding to basket.

With Pokémon Legends: Z-A on the horizon and new Mega cards like Mega Lucario ex and Mega Gardevoir ex already revealed, it’s clear the TCG is about to re-enter one of its most collectible formats ever.

Top Mega Evolution X-Y Era Cards To Buy Right Now

Collectors who were around during the XY era already know the visual firepower and competitive edge Mega cards brought to the game. But for new players or investors entering the space, now is the time to act.

Pre-release allocations for the new sets are expected to be limited, premium boxes are already creating hype in Japan, and classic Mega cards from Flashfire, Ancient Origins, and Phantom Forces are being swept off the market.

This article is still developing...

Robert Anderson is a deals expert and Senior Commerce Editor for IGN. You can follow him @robertliam21 on Twitter/X or Bluesky.

This article includes contributions from Christian Wait.

Star Wars: The Last Jedi Director Rian Johnson Says His Previous Dislike of the Prequels Helped Him 'Contextualise' Backlash to His Film

14 juillet 2025 à 14:10

Director Rian Johnson's days "arguing on the playground about Star Wars" helped him process the backlash to The Last Jedi, the filmmaker has said.

Johnson, also director of Looper and Knives Out, said the polarised reaction to his Star Wars movie made him remember his previous feelings to the franchise's prequel trilogy — and the "ruthless" discussions he'd had when younger.

Reaction to The Last Jedi remains divided, with some fans appreciating its unexpected narrative turns, elevation of several new characters, and democraticisation of the Force. But others see it as too much of a diversion — and apparently Lucasfilm agreed, as some of Johnson's biggest story changes were unsubtly reverted in the Skywalker Saga's finale, The Rise of Skywalker.

"Having grown up a Star Wars fan ultimately let me contextualize it and feel at peace with it in many different ways," Johnson told Rolling Stone, discussing the wave of displeasure towards The Last Jedi from some of the franchise's loudest fans. "Just remembering, going back on one level to arguing on the playground about Star Wars as a kid.

"I was in college when the prequels came out," he continued. "My friends and I were Prequel Hate Central. Everyone was ruthless at the time.

"Now the prequels are embraced. I'm not saying that as a facile, 'Oh, things will flip around in 20 years, you'll see!' It's more that this push and pull, and this hatred to stuff that seems new, this is all part of being a Star Wars fan. Culture-war garbage aside, I think that essential part of it is a healthy part."

Johnson's views on the Prequel trilogy have evolved over the years, and in 2020 he described them as a "gorgeous seven-hour-long movie for children about how entitlement and the fear of loss turns good people into fascists", while praising Star Wars creator George Lucas for embracing "every technical sea change in modern filmmaking" while making it.

But how does he feel about J.J. Abrams' Rise of Skywalker — the film which reverted Johnson's plans for Rey's parentage, sidelined some of his key characters, and brought back a zombiefied Palpatine to tie-up the saga in yet another nod back to the past?

"When I saw the movie, I had a great time watching it," Johnson said. "In my perspective, J.J. did the same thing with [Rise of Skywalker] that I did with [The Last Jedi], which is not digging it up and undoing — just telling the story the way that was most compelling going forward. That means not just validating what came before, but recontextualizing it and evolving and changing as the story moves forward.

"I didn't feel resentful in some way. But you're talking about a movie made by my friends, with my friends in it. I sit down to watch a movie, and it's a Star Wars movie. It's all stuff I love. I'm not the one to come to for a hard-hitting critique. You can go to YouTube for that."

Next up for Star Wars is the likely more straightforward success of The Mandalorian and Grogu , a big-screen outing for the popular Disney+ duo due out in 2026. Star Wars: Starfighter, Shawn Levy's Star Wars movie starring Ryan Gosling, is due out in 2027. After that, Lucasfilm is headed beyond its Star Wars sequel trilogy with a film centered on Rey, as she looks to rebuild the Jedi Order roughly 15 years after The Rise of Skywalker.

Michael Buckner/Variety via Getty Images

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Grow a Garden Pet Mutation Update - Everything New In IGN's Guide

14 juillet 2025 à 14:01

IGN's Grow a Garden wiki guide has been updated to cover everything new in the Pet Mutation Update. Each week, GaG releases new content, and Saturday July 12, 2025 was no exception. This time, the Pet Mutation Event launched, so if your pet hits 50+, you can throw it in the mutation machine and see it returned to you with a new ability from 12 possible variations!

Pet Mutations

With the new Pet Mutation machine, it's not just plants that can receive mutations now. Where mutations and multipliers increase the value of your crops in Grow a Garden, pet mutations can give them new abilities. These range from the Golden mutation, which can boost a pet's passive ability, to Mega, which increases a pet's hunger, but also means they earn XP faster.

Our Pet Mutation Update page lists all the 12 possible mutations, as well as the chances for your pet to get them. Spoiler! Some traits like Ascended have just a 0.32% chance of being applied.

Primal Egg

With an update focused on pets, it's no surprise that there's a new Pet Egg for us to earn. Following the release of the Animal Update, we've regularly seen new Pet Eggs added to GaG. This time, it's the Primal Egg. There are 3 Legendary, 2 Mythical, and 1 Divine Pet up for grabs in this egg. Be sure to visit our guide to see all the chances for a Pet to appear in the Primal Egg, as well as each of the new abilities and traits that the Primal Egg Pets have.

Prehistoric Event Expansion

The previous update to Grow a Garden launched the Prehistoric Event, which came with a set of daily Dino Quests and rewards. The final reward in this series of quests, is the Bone Blossom. You can still get it as the Prehistoric Event has been expanded, so be sure to complete 21 quests to get your hands on it before it's too late! If you missed out on the Candy Blossom, you won't want to miss out on this one.

New Gear

With the requirement that pets need to reach 50+ before you can throw them in the Mutation Machine, it makes sense that we'd see the addition of new gear to help you level up your pets. Some of this new gear, like the Levelup Lollipop can be purchased in the shop, which you'll find listed in our Gear Guide. Other items, which give a boost to XP and passive abilities for pets, you'll find in the recipe list at the Crafting/Cosmetics Stall instead.

New Seeds

Rounding off the Pet Mutation update, it wouldn't be Grow a Garden without new seeds for us to plant. There are five new seeds, but only one of these can be purchased from the Seed Stall. This is the Giant Pinecone. To get hold of the others including the Horsetail Seed and Amber Spine, you'll need to craft them.

For more Grow a Garden help, or if you're just getting started with this farming experience on Roblox, visit our wiki. We upload all the patch notes as soon as they're released, and we have guides on everything from Weather Events to in-game events and updates. You'll also find useful how-to guides including:

Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures.

Walmart Has The Perfect 512GB microSD Express Card for Switch 2 Back in Stock with a $40 Discount

14 juillet 2025 à 12:54

The record-breaking Nintendo Switch 2 continues to power through the summer, and while the console is now available at Amazon, some fans have been finding it tricky to find a compatible microSD card that's in stock, or even just at a reasonable price.

Thankfully, Walmart has come through with the goods this week. While we’ve seen 256GB that can double your Switch 2’s storage, this 512GB option is in stock at $78, which is the best price we’ve found for a card of this size that you can buy right now.

This 512GB microSD Express Card is Ideal for Nintendo Switch 2

We add that caveat, because Walmart does have an onn microSDXC Express Card which is slightly cheaper. It’s been out of stock for some time, too, making this SanDisk offering your best bet.

Amazon still has the microSD Express from Samsung with Mario branding, but it’ll set you back $59. For just under $20 more, you’re getting double the storage.

It also features the same 512GB SanDisk card, but is listed for $120 instead of $78 and has delayed delivery through to August or September. So that's a huge $42 off when buying via Walmart, and faster shipping to-boot.

If you were planning to use your existing Nintendo Switch 1 card for your Switch 2, then there’s bad news: Switch 2 requires microSD Express cards, which have higher speeds but also (sadly) come at a higher price.

Thankfully, the new cards are easy to pop in, and you won’t see any performance drops versus using the internal system storage (the Switch 2 has 256GB, at least, a sizeable increase on the first Switch’s 32GB).

In other Switch 2 news, the official Switch 2 Pro Controller is finally available to buy at Amazon. It’s a new listing that’s popped up following a quiet resolution between Amazon and Nintendo, who had been in a months-long standoff. The thaw has also brought a fresh Amazon listing for Donkey Kong Bananza, which launches later this week on July 17.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He's a big fan of Magic: The Gathering and other collectible card games, much to his wife's dismay.

Subnautica 2 Drama Gets Even Messier As Krafton Confirms Internal Document Leak Is Real

14 juillet 2025 à 12:37

Amid an increasingly bitter row over a $250 million bonus, Krafton has now chosen to confirm a leaked Subnautica 2 development document purportedly criticizing the highly-anticipated sequel is, in fact, real.

But first, some context. Krafton acquired Unknown Worlds in October 2021 and at the time, said the Subnautica studio would continue to operate as an independent outfit. Last week, however, former Striking Distance CEO, Steve Papoutsis, joined Subnautica 2 developer Unknown Worlds as CEO. The shock announcement confirmed that the previous leadership team — Ted Gill, Charlie Cleveland, and Max McGuire — were replaced "effective immediately." In a subsequent statement, co-founder Cleveland responded to what he called the "shock" decision to replace the leadership team, saying that "after all these years, to find that I’m no longer able to work at the company I started stings." The statement also intimated that while the former leadership team considered the game ready for early access release, Krafton did not.

Then, last week, reports came to light that Subnautica 2 had been delayed to 2026 just months before Krafton was due to pay a $250 million bonus to the development team. Bloomberg said the delay was “against the wishes of the studio’s former leadership,” and that the $250 million bonus would have kicked in if Unknown Worlds hit certain revenue targets by the end of 2025. Now, without Subnautica 2 coming out this year, that bonus wouldn’t be paid out.

In a statement to IGN, Krafton insisted the decision had nothing to do with “any contractual or financial considerations.” Instead, Krafton claimed, the delay was about responding to feedback from playtests, and delay talks were already under discussion before Cleveland, McGuire, and Gill were outed. Shortly after this statement, the former leadership team revealed they were filing a lawsuit against Krafton.

And now the drama continues, with the leak of an internal review document that shares a less-than-stellar mid-cycle review. Rather than deny the leak, however, Krafton has authenticated it, saying: "Given these circumstances, Krafton has determined that transparent communication is necessary and has chosen to confirm the authenticity of the document."

The leaked images themselves show two pages of a development review, and appear to be photographs of a PC monitor. They show the disconnect between where Krafton expected development to be versus the as-is position. While we don't know who or which company authored the report, it's clearly critical of Unknown Worlds, recommending Subnautica 2 should "launch with an MVP-level build that allows players to experience the core loop at a high level of quality," but adding that, as it currently stood, the game "lacks the level of polish and market impact required to drive IP growth and expansion."

"It is recommended to enhance the content volume and level of polish before launching so that it can appeal to a broader market from the [early access] release stage," the report says. "While the game includes a variety of content, it currently lacks the freshness and volume expected of a sequel.

"In addition, it falls short of meeting the high expectations of the OWSC and the Asian market."

It is currently unclear how the leaked document began circulating publicly online.

"Krafton is issuing the following statement in response to growing speculation surrounding the development of Subnautica 2," Krafton said in a statement to Eurogamer. "This statement aims to offer clarity and context regarding the current situation.

"The document that has been circulating on social media and reported by various outlets is indeed part of an internal milestone review conducted as part of the Subnautica 2 project. Krafton has confirmed that portions of it have been leaked and are now being widely shared across online platforms and within the fan community. Krafton recognises the confusion this has caused.

"Given these circumstances, Krafton has determined that transparent communication is necessary and has chosen to confirm the authenticity of the document," the publisher added. "Krafton believes that minimising speculation and ensuring accurate communication with players must take precedence.

"Milestone reviews are conducted regularly in collaboration with Krafton's creative studios across all projects. These reviews help assess development progress, define clear objectives, and ensure that each project aligns with Krafton's standards in both creativity and quality. This process is central to Krafton's commitment to delivering polished, high-quality games at the right time.

"Krafton will continue working closely with Unknown Worlds to ensure that Subnautica 2 meets the expectations of players who have supported the franchise over the years," the statement concluded.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

PSA: Donkey Kong Bananza Spoilers Have Hit the Internet, After Early Copies Land in Fans' Hands

14 juillet 2025 à 12:25

Donkey Kong Bananza spoilers are being spread online, after early copies of the game have turned up in the hands of several fans.

Story details that players will want to keep as a surprise for themselves are now circulating on the internet, as seen by IGN — though we will not be sharing them here.

Instead, we'd strongly advise Nintendo fans be careful where they click over the coming days, in the run-up to Donkey Kong Bananza's official launch date this Thursday, July 17.

While it may seem odd to raise a note of caution over story spoilers for a Donkey Kong platformer, this new blockbuster title from key members of Nintendo's Super Mario Odyssey development team is shaping up to be something special.

There has already been intense speculation over whether Bananza is some kind of Odyssey prequel, based on the inclusion of key character Pauline, and Nintendo's unusual decision to detail her age in the new game.

Indeed, when IGN asked Bananza's producer Kenta Motokura and director Kazuya Takahashi specifically about these points, the pair said that these were questions players should be considering as they played the game.

"Certainly because a lot of team members also worked on Super Mario Odyssey, there are some similarities in terms of how they think about the setting of the characters for both games," Takahashi told IGN.

"But it's something we really can't explain all of for now because we need to leave something for people to consider as they're playing the game," he continued. It's probably better you find out by playing it, then, rather than on a random internet forum!

We spoke to Motokura and Takahashi about a number of topics related to Bananza, including how the game was first conceived and the necessity of releasing on the Nintendo Switch 2. You can read our entire interview in full right here, and check out our hands-on preview of the game here.

And in other Donkey Kong news, a Nintendo copyright notice has been spotted for an unannounced Donkey Kong film — something which fans suspect may arrive as a spin-off from the blockbuster Super Mario Bros. Movie and its upcoming sequel.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Superman Director James Gunn 'Incredibly Grateful' After $217 Million Box Office Opening, Says Film's Message 'Resonates So Powerfully'

14 juillet 2025 à 12:02

Superman director James Gun has offered his first comments on the film's $217 million global box office opening, and said he's "incredibly grateful" for the film's early response.

That impressive figure includes a $122 million haul from the US — enough to make Gunn's movie the biggest domestic launch ever for a solo Superman film, not adjusted for inflation, and the third-largest domestic launch of 2025, behind A Minecraft Movie and the live-action Lilo & Stitch.

Now, Gunn has taken to social media to give his response to Superman's opening, and said the reaction had proved the film's message was resonating with audiences.

"I'm incredibly grateful for your enthusiasm and kind words over the past few days," Gunn wrote. "We've had a lot of 'Super' in Superman over the years, and I'm happy to have made a movie that focuses on the 'man' part of the equation - a kind person always looking out for those in need.

"That that resonates so powerfully with so many people across the world is in itself a hopeful testament to the kindness and quality of human beings. Thank you. ❤️"

Superman's early numbers also seem to have pleased DC Studios' parent company Warner Bros. Discovery, with CEO David Zaslav commenting he "couldn't be more excited" to now see the rest of Gunn's DCU plans unfold.

"This weekend, we watched Superman soar as James Gunn's passion and vision came to life on the big screen," Zaslav said, via Deadline. "Superman is just the first step.

"Over the next year alone, DC Studios will introduce the films Supergirl and Clayface in theaters and the series Lanterns on HBO Max, all part of a bold 10-year plan. The DC vision is clear, the momentum is real, and I couldn't be more excited for what's ahead."

For now at least, Superman appears to have done what it needs to do — though it remains to be seen how the film performs over its second weekend and beyond, and whether a relatively soft global box office performance picks up.

But, for his part, Gunn has previously suggested that the rumors surrounding exactly how much money Superman needs to make are wide of the mark, and dubbed one figure — an eventual box office total of $700 million — as "just complete and utter nonsense".

Check out IGN's Superman review to find out what we think, and then head over to our Superman Ending and Post-Credits Explained to find out what it all means.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Apple's AirPods Pro 2 $100 Discount Lives On Like It’s Still Prime Day, But It Won't Last Forever

14 juillet 2025 à 11:47

Amazon's record-long Prime Day sale is finally over (phew), but one of its best deals refuses to die. Apple's AirPods Pro 2 are still down to $149, a full $100 off the list price, and $20 cheaper than Amazon’s previous all-time low. That’s an absurd deal for Apple's top-tier noise-canceling earbuds.

We’re talking the latest model with the H2 chip, in-ear fit, MagSafe + USB-C charging, and all the premium extras you’d expect. They're still the go-to pick for iPhone users, and at this price, it’s hard to justify grabbing anything else.

I honestly don’t know how people don’t already own a pair of these. It’s like meeting someone in 2025 who never had an OG Switch; confusing, slightly concerning, and you’re not sure how they’ve survived this long.

If you do somehow exist, it's officially last-chance territory on this offer.

There’s no telling how much longer this one will hang around, and based on stock levels and past trends, it’s not likely to return before Black Friday... if at all?

If you're even vaguely considering a pair, now's the time to jump before the discount disappears at both Amazon and Walmart.

I use my AirPods Pro every single day, and I genuinely don’t think any other headphones come close. They just work.

Whether you’re on calls, working out, commuting, or trying to drown out your neighbour’s blender at 7 AM, these things just seem to seamlessly slot into your day.

Whether you're taking calls, listening to music mid‑workout, or drowning out distractions during a commute, they slot perfectly into daily life.

Should You Wait for Black Friday?

Black Friday is always the BIG SALE. We'll likely see some top discounts again, but while Apple tends to offer decent deals in November, they are usually in the form of gift cards with purchases, rather than straight price cuts.

For the AirPods Pro 2, this $149 deal is about as good as it's going to get. Unless you're planning to drop $250 or more on a potential AirPods Pro 3, there's really no reason to hold off this year.

Robert Anderson is a deals expert and Senior Commerce Editor for IGN. You can follow him @robertliam21 on Twitter/X or Bluesky.

Nintendo Has Filed a Copyright Notice for an 'Untitled Donkey Kong Motion Picture'

14 juillet 2025 à 11:24

Nintendo has filed a copyright notice for an unannounced Donkey Kong film, in collaboration with Universal Pictures.

The filing, for a "Untitled Donkey Kong Project; Motion Picture" lists Nintendo Studios LLC as the copyright holder, alongside Universal Pictures.

Nintendo Studios is of course Nintendo's own in-house arm dedicated to turning its own franchises into big screen hits, while Universal Pictures is Nintendo's animation partner (through its Minions-making Illumination studio) behind the box office breaking Super Mario Bros. Movie.

There have long been rumblings of a Donkey Kong-starring spin-off to Nintendo's big screen Mario blockbuster, though it's believed that the next Mario film is more of a straight sequel — and reportedly titled Super Mario World.

So, what's this? Fans think that the filing, originally lodged in May this year, points to a further project due out after Nintendo's next main Mario film. And some are even speculating that this is the start of a Nintendo Cinematic Universe, with various stars getting their own solo movies while being part of the same franchise.

The news comes just days before the launch of Nintendo's big new Nintendo Switch 2 release, Donkey Kong Bananaza. With a more cinematic focus and hints that this game might offer more of a storyline, could the Donkey Kong movie link into elements of its narrative?

For now, Nintendo is keeping quiet about much its big screen plans (which also include a separate, live-action production to adapt The Legend of Zelda). But we did recently get a brief update on the next Super Mario Bros. film, which is set to launch on April 3, 2026.

"We have reached a point where we are confident that the new movie will be an entertaining film, so we have announced its theatrical release for next spring," Nintendo legend Shigeru Miyamoto said of the upcoming second Mario Bros. movie, during last month's Nintendo investors Q&A.

"We do not want to set a release date first and then force the production schedule to meet it. This is similar to game development; we want to release something that we are confident will satisfy our consumers. I always tell our teams to 'work for the consumer, not for your boss'."

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Warhammer 40,000: Dawn of War - Definitive Edition Dev Says Replaced Space Marine Scream Was 'Even More Beloved Than We Realized' as Intro Cinematic Changes Spark Backlash

14 juillet 2025 à 00:33

It is perhaps the most beloved intro cinematic in Warhammer 40,000 video game history, a precious relic of a bygone era that is seared into the memories of fans of Games Workshop’s grimdark setting. And woe betide anyone who dares to change it, lest the wrath of all four Chaos gods descend upon them.

That’s how I imagine the developers at Relic Entertainment felt after releasing a high quality version of Dawn of War’s iconic intro cinematic to accompany the announcement of the August 14 release date of the Definitive Edition.

The video, below, reveals the insertion of dialogue from the 2004 Dawn of War real-time strategy game into its intro cinematic, replacing some of the original audio along the way. Chief among the changes is the removal of an “iconic” (at least, for Warhammer 40,000 fans!) guttural scream bellowed by the Space Marine who leads the forces of the Blood Ravens to battle against the monstrous Orks.

In its stead is the battlecry of Gabriel Angelos, Chapter Master of the Blood Ravens, as it is heard in Dawn of War gameplay. The thing is, that’s not even Gabriel Angelos screaming in the trailer. It’s a Blood Raven sergeant. And, Dawn of War fans say, the new dialogue compares poorly to the heroic scream it replaced.

But that’s not all. Those with keen hearing and an even keener memory will notice other audio changes. The Dreadnought’s dramatic entrance is “ruined,” some say, by the addition of voice lines that distract from the heart-pumping sound of its Assault Cannon revving up and unleashing on the enemy lines. New Ork lines are inserted, too.

“THEY'VE RUINED IT! THEY REMOVED THE SERGEANT'S HOLY SCREAM!” declared one Emperor-living fanatic in the YouTube comments.

“The original sound effects were PERFECT. You didn't need to add all those voices. I'll be honest, they kind of ruined it,” said another devotee.

“Makes it feel less well done and not as cohesive. They just seemed so out of place and you can tell they're just shoved on top.”

“The new audio is awful. Really takes me out of it.”

“Leaving the sergeant's scream out is a crime against humanity, and therefore heresy.”

“Mind fixing the cinematic by restoring the original audio? The new stuff spliced in doesn't work at all and it kinda ruins the nostalgia for us. Hopefully it can be reverted by launch,” said another, perhaps more considered worshipper.

Perhaps that’s exactly what Relic will do. I asked the developer for comment on this online complaint barrage, and its response suggested the whole thing has taken the studio by surprise.

“We decided to change the scream as the original audio was quite distorted which was notable when compared to some of the audio touch ups in the enhanced trailer. That said, we’ve heard the feedback from fans — the roar was even more beloved than we realized! Who knows, we may have something for OG roar enjoyers before long.”

So, it sounds like Relic has a solution up its sleeve, which will hopefully go some way to placating the wrath of Warhammer 40,000’s passionate fanbase. I realize, however, that for the uninitiated, all this fuss may sound like an overreaction. All we're talking about here are a few audio changes, after all.

But there’s something unmistakingly gritty about the original intro trailer’s look, feel, and, yes, old-school audio. It reminds fans of a time in PC gaming’s history when RTS ruled the roost, the Astra Militarum were called the Imperial Guard, and Warhammer 40,000 superfan Henry Cavill had just finished filming Hellraiser: Hellworld. The original rekindles memories of hazy summer days spent hammering out Heretics, my flatmate desperately trying to outmaneuver my attacks. This new and “improved” intro cinematic is too clean, too… nice, and it will always be too recent.

None of this is to say Relic’s Dawn of War Definitive Edition is on a hiding to nothing. I’m genuinely excited to play it, and not just for a short-lived trip down memory lane. It’s a fantastic game — perhaps the greatest Warhammer 40,000 video game ever made — and I look forward to hammering out those Heretics all over again. Perhaps I’ll even convince my old flatmate to join me.

Back to the trailer! I interviewed design director Philippe Boulle back in May when the Definitive Edition was announced, and we gushed over Dawn of War’s intro cinematic. Here’s why it’s so good, according to Boulle:

“It was an amazing accomplishment at the time in terms of the fidelity. We really hadn't seen that for 40K at that time, and it really stood up as something that would reach out and grab you and say, ‘Hey, this is awesome. You need to pay attention.’ And it will still be in the game. It will be playing in beautiful 4K.

“The thing that amazes me about it when we look back at it is the directing really holds up. That I think is the undervalued key to it. For the time the rendering was phenomenal, but what really holds up is the pacing, the drama, the ending on this guy running up the hill and getting shot, planting that flag and the drop pods coming down… that just works and that didn't need any changing obviously. That just was like, ‘Oh yeah, that's the stuff.’”

Fun fact! Dave Wilson, executive producer and supervising director of the excellent Warhammer 40,000 episode of Prime Video’s Secret Level animated anthology series, led the creation of the Dawn of War intro cinematic.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Reçu hier — 13 juillet 2025IGN

Mister Terrific Actor Edi Gathegi Says He Was 'Assured' His Killed Off X-Men Character Would Return in Future Films, but Well-Received Superman Role Is More Than Making Up for It

13 juillet 2025 à 20:15

Edi Gathegi is wowing audiences as the scene-stealing Mister Terrific in James Gunn’s Superman, but his big-screen superhero journey got off to a troubling start.

Gathegi played Darwin, the short-lived mutant in 2011’s X-Men: First Class (which, coincidentally, starred Lex Luthor actor Nicholas Hoult as Hank / Beast). In the film, Darwin is able to reactively evolve (hence the name), but is easily killed by Sebastian Shaw. X-Men fans were surprised at Darwin’s fate, given the character’s established invulnerability in the comics.

In an interview with The Hollywood Reporter, Gathegi recalled how he had serious concerns about the plot of X-Men: First Class, which he expressed to his agent.

“I was in London after I’d just been offered the role, and they gave me a couple of hours to read the script to determine whether or not I wanted to do it,” Gathegi explained.

“So I read it, and I called my agents to say, ‘Hey, listen, I have a problem with the fact that this character is the only Black character in the film aside from Zoë Kravitz’s character. I am also the only mutant who meets an untimely demise halfway through the film.’ It was 2009 at the time, and I was like, ‘Killing the Black guy first is so played out. I can’t do this.’”

Gathegi said that following talks, he was “assured” that Darwin’s death as we see it in X-Men: First Class was part of a long-term storytelling plan that would have seen his character brought back to life in future films in the franchise.

“So there were conversations that happened, and then they assured us that it was essential for the storytelling in order to motivate the mutants to avenge my [character’s] death,” he said. “They also fully intended to bring my character back as they do in the comics. [Darwin] can’t die; he regenerates. So we held onto the hope that they would honor their word.”

This, however, did not happen, and Darwin failed to return in any of the subsequent Fox X-Men films (Days of Future Past, Apocalypse, or the most recent X-Men movie, Dark Phoenix). This, Gathegi said, came as a “surprise.”

“... I thought that I would be returning to that franchise over and over again,” he said. “I thought that there was potential for a bigger future. It was actually a surprise to never get the call to suit up again.”

Then: “... the way that they handled my character was a fumble.”

Now, Gathegi is philosophical about his history with the X-Men, saying “I’ve moved well beyond that.”

“... when I didn’t come back for X-Men: Apocalypse, I just knew it was done,” he explained. “So I didn’t really look back, to be honest with you. I speak about it when people bring it up, but I made peace with this years ago.”

Fast-forward 14 years and Gathegi looks set for a long-term, high-profile role in James Gunn’s rebooted DC Universe. After wowing critics and audiences as Mister Terrific in Superman (which got off to a big start at the box office), James Gunn is reportedly considering a Mister Terrific spinoff TV series. The expectation is that we will see more of this character, especially after that post credits scene.

For Gathegi, his experience with Superman couldn’t be more different than X-Men: First Class.

“The pendulum has swung in the complete opposite direction,” he said. “With X-Men: First Class, the message that I received as an actor and as a man of color in this world is you can be the most powerful mutant in the world and they’ll never let you reach your full potential. Whereas with Mister Terrific in Superman, the message that I’m receiving is you can be one of the most intelligent characters in the universe, and you can make a difference. You can help save the world. It’s a different level of conversation.”

Check out IGN’s Superman review to find out what we think, and then head over to our Superman Ending and Post-Credits Explained to find out what it all means.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Walmart Has the Best Mario Switch Game Deal After Prime Day

13 juillet 2025 à 20:09

While Prime Day may be over, there are still some great deals live at other retailers. Dozens of major video games were on sale this year, especially for Nintendo Switch. If you're on the hunt for a new Switch game still on sale, look no further than Super Mario Odyssey. Walmart has the masterpiece available for $39.39 today, and it's hard to beat this price, as Nintendo rarely puts its first-party games on sale.

Grab Super Mario Odyssey for $39 at Walmart

Super Mario Odyssey stars Mario and his newfound companion Cappy as the two travel across numerous Kingdoms to stop Bowser's plans of marrying Princess Peach. It's an adventure filled with countless gameplay mechanics, challenges, and charm. The star of the show is Cappy, as he allows Mario to take control of enemies and objects in the environment thanks to the Capture mechanic.

I spent over 140 hours in my initial playthrough of Mario Odyssey, as I hunted down every single Moon available in the game. Even almost eight years later, Super Mario Odyssey is still one of my favorite Nintendo Switch games. Between Moons and Purple Coins, there is no shortage of content to discover, so you'll be occupied for dozens of hours after the credits roll.

Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.

James Gunn's DCU Kickstarter Superman Powers to Biggest Domestic Box Office Launch Ever for a Solo Superman Film

13 juillet 2025 à 19:22

Superman got James Gunn’s rebooted DC Universe off to a flyer with a global weekend take of $217 million at the box office.

Domestically, Superman powered to $122 million, which was enough to make it the biggest domestic launch ever for a solo Superman film, not adjusted for inflation. That’s more than Zack Snyder’s Man of Steel, which kicked off the DCEU with $116.7 million domestically in 2013, and Superman Returns, which hit $52.5 million in 2006. Batman v Superman: Dawn of Justice, which included Justice League characters, launched to $166 million domestically in 2016.

Superman’s strong North American launch is the biggest superhero movie opening weekend since last summer’s billion dollar blockbuster Deadpool & Wolverine, which hit $211 million domestically. That means Superman launched bigger than Marvel’s Captain America: Brave New World and Thunderbolts* / The New Avengers. It’s also the biggest DC movie in a long time, and the first to hit a $100 million domestic box office launch since Wonder Woman’s $103.3 million in 2017. Internationally, Superman launched a little soft with $95 million.

In terms of 2025 films, Superman is behind only A Minecraft Movie ($162.8 million) and the live-action Lilo & Stitch ($146 million) at the domestic box office for launch weekend returns. And compared to prior James Gunn movies, Superman is second behind Guardians of the Galaxy 2 ($146.5 million), but ahead of the other Guardians films, including 2023's Guardians 3 ($118.2 million).

While Superman has started strong, a number of questions remain. How will it fare in the weeks ahead as Marvel’s 2025 tentpole The Fantastic Four: First Steps stomps into theaters? And will Superman settle on a global box office total by the end of its theatrical run that makes parent company Warner Bros. happy not just with the film’s performance, but the prospects of its new DC Universe?

For his part, James Gunn has said rumors surrounding exactly how much money Superman needs to make in order to be considered successful are wide of the mark. In a profile of Superman actor David Corenswet published on GQ, Gunn downplayed the box office pressure on the movie. “This is not the riskiest endeavor in the world,” Gunn said.

Gunn then called the $700 million figure that had been touted online as the minimum Superman needs to make during its theatrical run to avoid flop status as “just complete and utter nonsense,” but admitted there is of course some pressure on the movie to deliver for Warner Bros.

“Is there something riding on it? Yeah, but it’s not as big as people make it out to be,” Gunn said. “They hear these numbers that the movie’s only going to be successful if it makes 700 million or something and it’s just complete and utter nonsense. It doesn’t need to be as big of a situation as people are saying.”

We likely won’t get an accurate picture of Superman’s performance until Warner Bros. boss David Zaslav has his say during a financial call, but it’s easy to see why there’s more box office pressure on Superman than your average superhero film.

It is, after all, kickstarting Gunn and fellow DC Studios CEO Peter Safran’s rebooted DCU, which already has a number of eye-catching follow-ups in the works. For example, Superman leads into the events of HBO Max series Peacemaker Season 2. Then, next year, the DCU continues on the big screen with Supergirl starring Milly Alcock, and Clayface starring Tom Rhys Harries. If Superman flops, it will call into question the viability of everything that follows.

Check out IGN’s Superman review to find out what we think, and then head over to our Superman Ending and Post-Credits Explained to find out what it all means.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The Best Deals Today: AirPods Pro 2, Dragon Quest III HD-2D Remake, Apple Watch Series 10, and More

13 juillet 2025 à 18:24

We've rounded up the best deals for Sunday, July 13, below, so don't miss out on these limited-time offers.

Apple AirPods Pro 2 for $149

Apple AirPods Pro 2 are still $100 off after Prime Day, and it's hard to argue that there is any other deal better than this right now. For $149, you are getting some of the best and most convenient earbuds out there, which are perfect for taking calls, listening to music, and so much more.

Dragon Quest III HD-2D Remake for $34.99

Dragon Quest III HD-2D Remake was one of the most enjoyable RPGs of 2024, featuring a gorgeous remade HD-2D world and voice acting. If you haven't had the chance to check this one out yet, Amazon has Nintendo Switch copies available for only $34.99. In my opinion, the Switch has to be the definitive way to experience this classic, and now is the perfect time to catch up before Dragon Quest I & II HD-2D Remake this Fall.

Save Big on Samsung Gaming Monitors

Woot has two excellent Samsung gaming monitors on sale this weekend, and you can save up to $900! The first monitor we recommend is the 32" Samsung Odyssey G8, which is fitted with a QD-OLED panel and supports a refresh rate of 240Hz. This monitor is best for the richest visuals, as the OLED technology allows for true blacks. On the other hand, the Samsung G9 49" Curved OLED Gaming Monitor is a beast that will instantly transform any setup. While this monitor is normally $1899.99, you can score it for just $999.99 this weekend.

Batman: Arkham Trilogy for $29.83

The Batman: Arkham games are some of the most beloved superhero games out there, and the ability to play them on the Nintendo Switch is a treat in itself. Arkham Knight notoriously ran poorly on the Switch, but the Switch 2 has ironed out most of these issues seemingly thanks to its increased power. For $29.83, you can pick up the trilogy for under $10 a game, which is a pretty great deal considering this was a $60 release.

Donkey Kong Bananza Out This Week

Donkey Kong Bananza is out this week, so now is the time to lock in your copy. Bananza is set to be DK's biggest adventure yet, and this time, he's joined by a young Pauline. The two are tasked with heading to the very core of the planet, where wishes are supposedly granted. If you are looking for the next big game on Nintendo Switch 2, this right here is sure to be it.

Ghost in the Shell 4K for $12.49

1995's Ghost in the Shell is still one of the most influential anime films ever. Amazon has the 4K Blu-ray available for only $12.49 this weekend, and it's hard to beat that. If you've never seen this beloved film, you owe it to yourself to check it out.

Request A Nintendo Switch 2 Invitation on Amazon

Amazon has at last listed the Nintendo Switch 2, and you can request an invite to purchase the console now. Once you are selected, you will receive an email that will allow you to add the system to your cart and purchase it. There is no telling when these invites will run out, so I recommend requesting one, even if you might purchase the Switch 2 elsewhere.

Super Mario Odyssey for $39

Super Mario Odyssey is one of the best games of all time, and it's well worth it even at $39. We rarely see this game go on sale, so it's an easy recommendation each time it does. With Nintendo Switch 2 enhancements already live, now is the time to jump in and explore various Kingdoms with Cappy if you haven't already.

Apple Watch Series 10 for $279

Finally, you can score an Apple Watch Series 10 (42mm) for $279.99. That's $120 off the MSRP, and the lowest price we've seen this device at so far. Series 10 includes features like Sleep Apnea detection, a wide-angle OLED display, a temperature sensor, and more. If you don't have interest in the Apple Watch Ultra, this model will bring most of its features for just a third of the price.

Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.

With the New Lex Luthor, James Gunn’s Superman Unlocks the Trick to Supervillains

13 juillet 2025 à 15:00

Warning: This piece contains spoilers for Superman.

Pull out your party hats, DC fans, because James Gunn’s Superman film is now in theaters. The first film installment in the new DC Universe franchise is entering its opening weekend with mostly positive reviews, including an 8/10 from IGN’s Tom Jorgensen. After the previous DCEU flamed out at the box office and with critics, Gunn’s relaunched DCU is at least starting on the right foot. Yet although there’s plenty to praise, like the great cast, optimistic tone, and David Corenswet’s Clark Kent and Rachel Brosnahan’s Lois Lane having actual chemistry, the MVP of the film is Nicholas Hoult as perennial Superman nemesis Lex Luthor, who is a fantastic character both on the page and in Hoult’s performance.

Why is he such a standout? Because he’s petty as hell. James Gunn and co. understand that Luthor–as well as most supervillains, but him especially–should be petty people driven by emotional impulse instead of grandiose ideology. Unlike other recent comic book movie villains who the movie tries to give “a point” to, this Luthor stays true to the source material by being solely motivated by absolute contempt for Superman, as it should be. Let’s take a look at what other comic book films could learn from Superman’s Lex Luthor.

Drinking the Haterade

If there’s one trait of Lex Luthor’s that even your average person on the street would know, it’s that he hates Superman with every fiber of his being (and that he uses his brains to fight him). Even from the trailers, much of the social media discussion about Hoult’s Luthor was centered around how much of a “hater” he appeared to be. Luthor in the film is a man of immense power and influence, commanding resources on a global scale. But all of it is funnelled into a single goal, which is destroying Superman, both physically and in the court of public opinion. There is no greater agenda at play, nor does Lex try to conceal his motives with a faux-philosophical school of thought. He freely admits to Superman that he’s doing this all out of jealousy, and his actions back up his words.

Part of Luthor’s machinations involve shady dealings with the fictional nation of Boravia, providing weapons Boravia will use to invade and annex the neighboring country of Jarhanpur. Superman’s subsequent defense of Jarhanpur is an off-screen incident that sets the plot in motion. Although Lois Lane and Jimmy Olsen (Skyler Gisondo) discover that part of the deal would be Luthor getting half of Jarhanpur’s landmass for his own purposes, he tells Superman in the third act that this was all a means to an end, with his manipulating the Boravian conflict being a catalyst to getting governmental approval to kill Superman. He doesn’t care about further enriching himself or consolidating his power. He just wants that Kryptonian gone.

We see this with how much of his go-for-broke plan is spiteful and even somewhat self-defeating. He has an army of literal monkeys posting non-stop slander towards Superman on social media, he takes a massive financial loss on the Boravian arms deal so long as it furthers his “let me kill Superman” petition to the government, and he shows no indication he cares that Metropolis, including Luthorcorp headquarters, is destroyed by the dimensional rift caused by one of his pocket dimension portals so long as the catastrophe draws Superman into the open. Luthor’s hatred for Superman’s alien influence, lacking a moral or ideological justification, registers as pure, unadulterated xenophobia and personal anxiety made manifest in grand sci-fi schemes. This makes not just Luthor a better character, but Superman a better film.

Bad Guys Should Be Bad

Luthor’s pettiness results in him being more fun to watch as a bad guy, but it also makes him feel more human than he otherwise would be. A recurring issue with both heroes and villains for the past several years of comic book movies is many of them being driven by abstract ideals instead of anything concrete. This tendency left many of the Marvel Cinematic Universe’s Phase 4 heroes struggling to keep up with villainous counterparts that are more credibly motivated. If you strip fantastical stuff like giant monsters and pocket dimensions away from Luthor, people like him do exist in the real world – overly emotional men of power brimming with rage and devoid of empathy, railing against immigrants for no reason beyond their own personal hang-ups. This may not be relatable to much of the audience, but they’re most certainly recognizable.

Luthor’s pettiness results in him being more fun to watch as a bad guy, but it also makes him feel more human than he otherwise would be.

Not that the occasional well-intentioned extremist can’t be great. Magneto’s backstory as a Holocaust survivor driving him to violent ends to protect mutantkind makes him one of Marvel's most fascinating characters. Poison Ivy having an understandable hatred for humanity’s environmental destruction gives her femme fatale foundation more nuance. And at least in the MCU, Thanos having a philosophical rationale for his crusade helped turn him into one of the most iconic CBM villains of all time.

But just as often, flimsy attempts at that kind of character fall flat, like Orm from 2018’s Aquaman paying lip service to ocean pollution when it doesn’t really factor into the plot, Dar-Benn from The Marvels hating Carol Danvers for inadvertently destroying her home planet of Hala without giving us a reason to care about her beyond that, or even Zod from the last Superman reboot, Man of Steel, seemingly being intended as a tragic villain (because he was designed to be nothing but a warrior in service of Krypton even after its destruction), but never generating any pathos because of the film’s poor storytelling and dour tone.

Gunn and Hoult’s take on Luthor also stands in stark contrast to previous film iterations of the character. The Donnerverse Lex, played by Gene Hackman in the original Christopher Reeve films and Kevin Spacey in Bryan Singer’s Superman Returns, was more obsessed with bizarre real estate schemes than Superman, who he hated more for interfering with his plans than on a visceral gut level. The DCEU’s Lex, played by Jesse Eisenberg, was an incoherent antagonist because he seemed to have four or five different motivations at once: a desire to keep metahumans in check (of which Superman was but one), issues with an abusive father, a vague fixation on God, and his hypocritical desire to manipulate alien technology even if he knows that it also heralds a coming apocalypse in Darkseid. Superman’s Lex goes back to basics and winds up being the best film version of the character for it.

Lex Luthor’s Pettiness in the Comics

Of course, Luthor being a petty antagonist has also been one of his most recurring traits in the comics. Luthor’s Silver Age origin story, first depicted in 1960’s Adventure Comics #271, revealed that Luthor knew Clark Kent when they were both teenagers living in Smallville. An accident caused by Luthor’s carelessness during an experiment results in his lab being set on fire, destroying not just his research but also his hair. Superman (then known as Superboy) saves Luthor’s life, but the latter blames him for his losses, beginning his lifelong obsession with the Man of Steel. The fact that Luthor’s crusade largely started because his own actions made him bald goes to show how irrational his hatred of Superman is. Although the film doesn’t use this origin story, Gunn sticks to the spirit of the source material with Luthor’s characterization.

There are many other examples from the comics of just how deranged Luthor’s thought process is. Grant Morrison and Frank Quitely’s All-Star Superman (which Gunn said was one of his biggest inspirations for the film) famously features a page where Superman pleads with a Luthor on death row to use his final days to help humanity with his intellect. Luthor responds by spitting in Superman’s face. In Paul Cornell’s The Black Ring storyline, Luthor becomes all-powerful after being infused with energy from the Phantom Zone. He could use that power to create universal peace and happiness, and seems tempted by that idea, until he learns he’d also have to give up his desire to kill Superman, resulting in him losing the power completely. And one of the most famous memes about Luthor, an image from the 1978 children’s book The Super Dictionary that claims he stole 40 cakes “and that’s terrible,” was actually canonized in Superman #709, with a flashback to Clark and Luthor’s schoolboy days revealing that Lex stole 40 cakes from the school bake sale because his science fair project was rejected.

Gunn following these examples and delivering a classic take on Luthor who is human without being sympathetic helps the movie avoid any accidental “both sides” messaging, firmly planting the audience’s sympathies with Superman and his worldview. The Superman vs. Lex dynamic in both the comics and the film is pure id vs. ego, with Lex having no choice but to embrace his villainous tendencies to counteract Superman’s goodness. Although Lois Lane challenges Superman’s idealistic stance in the interview scene, the film comes down on Superman’s side by never making it seem like Luthor has a good reason for what he’s doing. The sole counterpoint–the reveal that Kal-El’s birth parents sent him to Earth on a mission to rule it–is completely rebuked by Clark’s conversation with Pa Kent (Pruitt Taylor Vince), who stresses that Clark’s selfless choices have made him a hero no matter what his birth parents intended.

Lex not understanding that, nor that his own choices are what lead to his ruin by the end of the film, makes him not just an ideal mirror-opposite to Superman, but an ideal model for other comic book movie villains going forward.

Carlos Morales writes novels, articles and Mass Effect essays. You can follow his fixations on Twitter.

The Switch 2 Is a Major Improvement for Accessibility Over Its Predecessor

13 juillet 2025 à 14:30

The Switch 2 has been out for over a month after what felt like an eternity of waiting. Gone are the days of speculating over how powerful it is, what features it has, and, for disabled players especially, how accessible it will be. The answer is here: Nintendo’s newest system is certainly an upgrade, and for me, the most accessible Nintendo system to date.

Unlike Xbox and PlayStation, Nintendo and accessibility are not synonymous, at least in the traditional sense. The company’s first-party titles don’t offer dozens of accessibility options like PlayStation and Xbox games do, and Nintendo has no official accessibility controller. While they recently joined other publishers as part of ESA’s Accessible Games Initiative, a resource that gives accessibility information for games through a tag system, some disabled players are still hesitant to call their games and systems accessible. And while I acknowledge these criticisms and fears, the refined system settings, mouse movement, and new Joy-Cons push the Switch 2 towards better accessibility.

System Settings

Like its predecessor, the Switch 2 features a variety of system accessibility options that benefit multiple disabilities. Returning settings include options to zoom on the screen, switch to mono audio, and even change the display colors. But the most important returning feature for me is the fully customizable controls, with five presets for each controller. That means each Joy-Con, as well as alternatives like the Pro Controller, can have separate control presets depending on the game. It’s one of my favorite features introduced on the Switch, and it’s especially helpful for physically disabled players. Even better, my Switch control profiles automatically carried over when I transferred my data to the Switch 2. This allows me to seamlessly begin playing games like Pokémon Violet without needing to remember how I configured it previously.

Thankfully, the Switch 2 adds several new options that further improve the overall accessibility of the system. Players can now adjust the text size, enable speech-to-text for Game Chat, and even enable a screen reader, an important tool for blind and low-vision players. While these offerings are available on both Xbox and PlayStation systems already, it’s nice to see Nintendo finally add these options and help welcome more disabled individuals to the platform.

The Pros and Cons of Mouse Movement

The Switch 2 adds a unique function to each Joy-Con – mouse movement. By flipping Joy-Cons face down on its sensors, players can drag the controller on any surface to mimic a computer mouse. And surprisingly, the transition from standard controller to mouse is perfectly seamless. There is minimal lag, and aside from the awkwardness of holding a Joy-Con on its side, mouse movement is one of the few Nintendo system gimmicks that I can use.

However, its longevity and extended use cause severe fatigue and strain on my wrists. Games like Drag X Drive – releasing on August 14 – which purport to rely heavily on mouse movement, will undoubtedly become inaccessible after a few matches. Even now, as I use mouse movement to search the eShop, I regularly find myself reverting to standard Joycon movements because of how uncomfortable it is to hold. Yes, the mouse cursor glides with ease, but constantly needing to slide back and forth is not conducive to my needs. For example, my computer mouse has a DPI (Dots Per Inch, which measures mouse sensitivity) of 11000. Anything lower mimics the Joy-Con’s mouse movement, and that’s not something I can use long term.

Joy-Con Upgrades

The Switch 2 keeps the same relative button layout as its predecessor despite being larger. However, I find the new size is beneficial for my disability. As it has progressed, so too did the atrophy in my hands, forcing me to rely on larger controllers, mice, and keyboards. The new Joy-Cons, while not substantially bigger, allow me to easily glide my hand over the buttons, especially when placed on a table.

Nintendo also reduced the resistance on each button. On the original Switch, I regularly struggled to press the ‘Home’ button unless the Joy-Con was positioned in the exact same spot on my desk each time. And the ‘+’ and ‘-‘ buttons were impossible to use without outside assistance. With the Switch 2, I no longer struggle to press any button, nor do I need each Joy-Con to be precisely placed. For some, this is a relatively minor improvement, but for me, the ease of pressing buttons drastically increases my independence when using the system.

My only critique when using the Switch 2 in handheld mode isn’t with the button layout or system settings. It’s with the handheld battery life. While in handheld mode, the Switch 2 battery life lasts for approximately two hours before I get a notification that I need to charge the device.

If my hands worked, and I could use the Switch 2 in docked mode, this wouldn’t be an issue. However, because I require the system to be on a surface as the same height as my desk, I can only play my Switch 2 on my desk, away from any TV. And because this is uniquely a me issue, I can’t necessarily fault Nintendo. Yes, it’s annoying that the Switch 2’s battery means I have to regularly stop playing to charge the system, but at least I can play the system without fatigue or physical discomfort.

The Switch 2 is unmistakably an upgrade over its predecessor in terms of accessibility. I would go as far as to say it’s the Nintendo system I’ve been needing for years. Its gimmicks aren’t detrimental to playing, at least not yet, its controllers are beyond comfortable and conducive to my needs, and most importantly it’s just fun to play. Is it perfect? No, but no system can be, especially when accounting for the individualistic nature of the disabled experience. And the Switch 2, even in the early stages of its cycle, is by far my favorite console to play. And as more games are released, I’m sure it will undoubtedly replace my other systems.

Grant Stoner is a disabled journalist covering accessibility and the disabled perspective in video games. When not writing, he is usually screaming about Pokémon or his cat, Goomba on Twitter.

Push Review

13 juillet 2025 à 14:18

When the filmmaking duo of David Charbonier and Justin Douglas Powell chose a pregnant woman as the protagonist of their third feature, they settled on well-trod territory. Pitting a mother-to-be against a villain with fiendish designs on her child, Push invites comparisons to several classics of the horror genre, but it’s only the superficial similarities (and a couple copycat moves) that merit mentioning it in the same breath as Inside or Rosemary’s Baby. This arty chiller ultimately sacrifices believable characters and a cogent plot for the sake of good-looking scenes.

Our very pregnant heroine is Natalie, played by Alicia Sanz. The father of her baby is dead from a car crash and her family back in Spain is unsupportive, so she strikes out on her own as a realtor in, of all places, northern Michigan. Push takes place over the course of one harrowing day as Natalie tries to sell a sprawling, Tudor-style estate with a dark history, only to become trapped in the place by a shadowy psychopath (Raúl Castillo) who wants to cut the baby out of her.

While Push brazenly cribs from the audacious blueprint of Inside (how the baby daddy died, the home invader trying to perform an unauthorized Cesarean), it’s a more restrained affair. There is bloodshed, but for most of its brief runtime, Charbonier and Powell’s movie is composed, artful, and clean. We’re introduced to the setting as Natalie takes a rapturous, minutes-long stroll through the house. She spends many of the scenes that follow in a pristine white dress, replete with pantyhose and matching high heels – a reflection of Push’s strong aesthetic sensibilities, but not exactly the outfit a woman might choose if she anticipated going into labor or fleeing an assailant. In one tense moment, the shoes nearly cost her her life.

That fashionable, put-together appearance is ultimately more a liability than a keen addition to the script. It’s not like it’s an incisive criticism of beauty standards or sexism or anything; Natalie feeling compelled to stay late at the property, alone – rather than invite scrutiny as both the brokerage’s sole female realtor and a coward – is the extent of Push’s capacity for commentary. Instead, Natalie’s appearance feels like an oversight, like Charbonier and Powell have kept their protagonist in pumps mainly because they’ve failed to give her any common sense.

Still, Push looks great: The camera moves sinuously through the house, and tension builds deliciously during the first half as shadows slip in and out of the background. The villain is lit judiciously, his face often obscured, creating a sense of anxiety. But the directors seem to have forgotten that they need to convey information – not just pretty images – to their viewers. It’s easy to lose track of who has what weapons during climactic face-offs, and an intended shocker featuring a driver’s license doesn’t land because we haven’t gotten a good look at the villain’s face yet.

The prim visuals also clash with the plot. The intruder is supposed to be a manic killer, but Push’s predominant feature is control. (There is one scene of cathartic violence at the end, and Sanz is particularly excellent in it.) The question that haunts every home invasion movie – Why is this guy here? – ends up having such a bizarre answer that the whole ordeal feels silly.

Push sacrifices believable characters and a cogent plot for the sake of good-looking scenes.

It’s frustrating that Push fumbles so hard, given the strength of its craft. We could certainly use more taut, beautifully shot, boundary-pushing movies in the world. Unfortunately, this is a classic case of style over substance. If a movie puts placenta on the screen but still leaves viewers feeling cold, something has gone terribly wrong.

Reçu avant avant-hierIGN

Prime Day Is Over, but Amazon's Massive Physical Media Sale Lives On

12 juillet 2025 à 18:57

Amazon Prime Day was the longest it's ever been this year, but if you still managed to miss the sale entirely there's still some chances to save. In fact, the sale that seemed to have won Prime Day this year has shown no signs of slowing down at all. Amazon's buy 2, get 1 free sale on movies, books, and vinyl records is raging on after the final hours of Prime Day 2025.

I've been covering Prime Day sales for years and this is the first time I can remember this type of promotion overlapping with the actual sales event days. And despite some actually incredible deals on things like Apple devices and TVs, it was this promotion on physical media that was overall the most popular sale for our audience. I don't know how much longer this promo will be running, but if you're looking to start or add to your physical media collection, it's worth checking this out.

What's Included in the Buy 2, Get 1 Free Sale?

I won't dive too far into the specifics of what's included here because we've already done that in a few separate articles. Personally, I'd recommend just diving into the sale yourself and just start searching for whatever you're looking for. Amazon offers the ability to sort by category, author, and genre, so you should be able to narrow it down fairly easily. If you do want some suggestions for what to buy that's included, however, you can check out our top picks for each type of media in the links below:

When does this sale end?

Prime Day ended yesterday and we would have assumed that this sale would have ended with it. Since Amazon has decided to keep it live through the weekend, when will this sale actually end? The short answer is that we don't really know. However, I can make some guesses based on what's going on outside of Amazon right now. There are a few different Prime Day alternative sales running right now that were always set to go beyond what Amazon had to offer. Most notably, the Walmart Sale is continuing on through tomorrow. Because of these prolonged competitor discounts, Amazon appears to be continuing to match prices on things like Apple devices, LEGO sets, and more.

So if I had to hazard a guess at when the buy 2, get 1 free sale is going to end, I'd say probably tomorrow. That being said, if you see some movies or books that you like in here I wouldn't recommend hesitating on picking them up. Prime Day is really the last big sales event until Black Friday in November, so now is your best chance to save in 2025 until then.

The Best Deals Today: Apple AirPods Pro 2, Split Fiction, Kingdom Come: Deliverance II, and More

12 juillet 2025 à 17:15

We've rounded up the best deals for Saturday, July 12, below, so don't miss out on these limited-time offers.

Apple AirPods Pro 2 for $149

Apple AirPods Pro 2 are still $100 off after Prime Day, and it's hard to argue that there is any other deal better than this right now. For $149, you are getting some of the best and most convenient earbuds out there, which are perfect for taking calls, listening to music, and so much more.

Split Fiction

Split Fiction is still one of my favorite games of 2025 for many reasons, but above all else, it's an unforgettable time with a friend. This co-op adventure stars two writers, Mio and Zoe, as they traverse through their stories that have come to life thanks to a company called Rader Publishing. If you've been looking for a new co-op experience, it's hard to find any co-op game better than Split Fiction this year.

Kingdom Come: Deliverance II

Kingdom Come: Deliverance II released this February, following the story of a young man named Henry who seeks to avenge his parents. This is the lowest we've seen the game since release, so it's a great time to pick up a copy. In our 9/10 review, we wrote, "Armed with excellent melee combat and an exceptional story, Kingdom Come: Deliverance 2 is one part sequel and one part coronation, bringing a lot of the original's ideas to fruition."

Save Big on Samsung Gaming Monitors

Woot has two excellent Samsung gaming monitors on sale this weekend, and you can save up to $900! The first monitor we recommend is the 32" Samsung Odyssey G8, which is fitted with a QD-OLED panel and supports a refresh rate of 240Hz. This monitor is best for the richest visuals, as the OLED technology allows for true blacks. On the other hand, the Samsung G9 49" Curved OLED Gaming Monitor is a beast that will instantly transform any setup. While this monitor is normally $1899.99, you can score it for just $999.99 this weekend.

Donkey Kong Bananza Out This Week

Donkey Kong Bananza is out this week, so now is the time to lock in your copy. Bananza is set to be DK's biggest adventure yet, and this time, he's joined by a young Pauline. The two are tasked with heading to the very core of the planet, where wishes are supposedly granted. If you are looking for the next big game on Nintendo Switch 2, this right here is sure to be it.

Request A Nintendo Switch 2 Invitation on Amazon

Amazon has at last listed the Nintendo Switch 2, and you can request an invite to purchase the console now. Once you are selected, you will receive an email that will allow you to add the system to your cart and purchase it. There is no telling when these invites will run out, so I recommend requesting one, even if you might purchase the Switch 2 elsewhere.

Splatoon 3 for $39

Splatoon 3 just recently received a Nintendo Switch 2 update, so there has never been a better time to jump in! This action-packed game has a ton of content to explore, and the multiplayer modes never get old. In our 9/10 multiplayer review, we wrote, "Splatoon 3 takes everything that Splatoon 2 built and makes it greater with an abundance of smart changes and satisfying new weapons and bosses."

The Institute Review

12 juillet 2025 à 16:38

Stephen King is no stranger to unhappy adaptations, and MGM+’s The Institute is merely the latest to lose most of the author’s defining nuance and heart in the move from page to screen. His knack for capturing hope amidst ungodly challenges is nowhere to be found; neither is his way of depicting the peculiar spark that comes from being on the precipice of growing up in a world that cares too little for your feelings. But you can feel the bones there. The man loves underpinning his tales with earnestness, and, of course, has long been interested in supernaturally powerful children like Luke Ellis (Joe Freeman) and his fellow prisoners at the show’s titular facility for unusually gifted kids.

But this translation of King’s 2019 novel wants to quickly manufacture atmosphere rather than allowing it to build naturally. There’s no sense of dread or foreboding in the early episodes; everything seems fairly self-explanatory. There’s not much novelty in a story about kids with powers being enlisted by a shadowy organization, either (even one that purports to be doing its part for the greater good), and the plodding pace of The Institute gives viewers little more to chew on.

Alongside the precocious and perceptive Luke and his peers, we get a sense of higher-up shenanigans through The Institute’s head honcho, Mrs. Sigsby (Mary Louise Parker), and Tim Jamieson (Ben Barnes), a former cop with a heart of gold who finds himself trying to get to the bottom of what exactly is happening up at The Institute. But none of these plotlines ever get to spend enough time with the characters to make their conundrums seem compelling. When watching Tim forge connections with prickly town citizens feels more gripping than watching him unravel a mystery, it’s a problem.

And not just because it’s built on a story by King, a writer so adept at gripping readers with foreboding heft in both style and substance. Instead, it feels like The Institute is consistently dodging the interesting parts of its own story. When Luke arrives, Mrs. Sigsby attempts to buck him up by saying that he and his fellow kids shouldn’t be called “kids” because they’re “working an adult job” and may as well be grown ups. It’s a small detail but a potentially telling one – except The Institute doesn’t invest in the mindset all that much.

That choice becomes a tell for how it handles the reveal of what these kids are being used for. Again: there’s no real surprises as to why they’re being imprisoned and experimented on – you’ve seen one show about kids who can move things with their minds, you’ve seen them all. And the choice to draw out any reveals and then blow past their consequences doesn’t read as confidence in the greater story and its emotional bedrock. The Institute can’t quite make a case for itself on either end. In the beginning, it’s all set up where finer points can’t be discussed in detail; with the final episodes, it’s all action-packed resolution with no time to slow down.

The result is just the most boring version of itself, a show that wants us so badly to care about these kids and their strife it forgets to give them a reason to do so. By the time a character, completely out of nowhere, says he might need “to use an unjustly vilified phrase, a ‘final solution’,” it’s over. Whatever greater world the show is trying to build can't account for the lack of care for details or characterization that leads to “Nazi sympathizer surprise.”

There’s no sense of dread or foreboding in the early episodes of The Institute.

Perhaps it’s that King’s literary structure doesn’t lend itself well to a backloaded TV adaptation. His books are studied, deliberately building towards a point with things that got peppered in along the way so he can really drive everything home all at once. Sometimes it’s a final straw driving a man insane, and other times it’s a surprise orgy, but his final acts have a knack for flowing out of everything he’s built even as he twists it just one more time. There’s nothing like that in MGM+’s The Institute; it crawls its way through its story just so it can limp across the finish line.

What the Surprise Character Who Called Superman A B!tch Means for the Future of the DCU

12 juillet 2025 à 16:32

This piece contains spoilers for Superman (2025) and Supergirl: Woman of Tomorrow (2021)

Ever since the "Gods and Monsters" slate was announced by James Gunn and his co-CEO at DC Studios, Peter Safran, one thing has been clear: Kryptonians are at the center of the new DCU. With Superman finally hitting screens, we've gotten to meet David Corenswet's delightfully pure Clark Kent who will clearly be the beating heart of the new franchise. Just like him, the film is colorful, kind, and filled with compassion. It's a perfect Superman and establishes a wide and expansive new DCU with centuries of characters, adventures, and villains to dig into. But as the film comes to an end we get an unexpected guest, one who will be key to the future of the franchise.

See, it turns out that Clark is not the only one who survived the death of the planet he once called home. And as we learn in the final moments of the movie, Clark has another relative and we get to meet her in unforgettable style before she headlines the upcoming Supergirl film.

Introducing Milly Alcock’s Supergirl

In an actually shocking, not leaked, and very fun introduction we get our first on screen glimpse of the DCU's Supergirl. As Clark returns to the Fortress of Solitude to heal, Kara Zor-El crash lands into Kal-El's hideout looking for her pet dog Krypto. That's right, this is the foster situation that Superman alluded to earlier in the film. He's been babysitting the iconic Super Pet for his cousin who has been out partying on other planets where she can actually get wasted — more on that later. But her introduction may have thrown off fans of the sweet-hearted baby-faced Kryptonian from the comics or the popular CW Arrowverse, seeing as this Kara is... a little different.

As you may have guessed from the fact she loves drinking and she crash landed, this isn't the innocent, sweet, and often well behaved Kara that most of us know. Instead she swears, stumbles, and even calls Clark a bitch while sarcastically thanking him for dogsitting. As Superman Robot 4 A.K.A. Gary (Alan Tudyk) and Superman discuss her clearly unhealthy lifestyle as well as her rough and tumble relationship with Krypto, she exits stage left with her faithful pup and heads out on another adventure, which — while not a post-credits scene — does give us a glimpse at what’s to come for the immediate future of the DCU.

How Superman Sets Up Supergirl

"I’m sick of the superhero title, colon, other-name thing," Gunn recently shared in an interview. That explains why both Superman — originally titled Superman: Legacy — and Supergirl — originally titled Supergirl: Woman of Tomorrow — ended up with their shortened names. That's important to note here as the version of Kara that we get in Superman is decidedly from Woman of Tomorrow, the 2021 eight-issue limited series by Bilquis Everly and Tom King, which director Craig Gillespie and writer Ana Nogueira are adapting for their upcoming 2026 Supergirl movie. Seeing as Supergirl is only in Superman for around two minutes, you might be questioning just how it's setting up her film other than introducing the curse-loving version of Kara. But it's all in the details, especially when it comes to her hard-drinking approach to heroics.

During a press event that IGN attended, Gunn described this Kara as "much more hardcore and not the Supergirl we're used to" and that's underselling it. In the comic which inspired this version of our Kryptonian heroine, we see Kara as a hard-drinking 21 year old who has been touring planets with red suns in order to be able to get wasted. Why does she love to drink? Well, in this version she was raised on an exploded piece of her planet and forced to watch her loved ones die as she hurtled towards Earth. The story follows Kara as she drinks her way across the galaxy with Krypto in order to celebrate her 21st birthday. She gets into fist fights, brawls, and finds herself in more than a couple of life-threatening ruckuses, but it's when she meets a young woman named Ruthye Marye Knoll that her quest changes. Ruthye's father was killed by a brutal thief named Krem of the Yellow Hills, and she enlists Kara to help her kill him.

Inspired by the classic Western film True Grit, with a wild fantasy sci-fi twist, this is a genre story unlike any other as Ruthye and Kara team up on a quest for revenge which feels like a far cry from the sweet, heartfelt, and decidedly family-friendly Superman. By simply name dropping the comic that will inspire her upcoming film, Gunn and Co. aren’t shying away from just how different Clark and Kara are. We’ve already seen her curse and stumble about the fortress before clumsily flying away with Kyrpto to — presumably — wreak more havoc. By establishing the super cousins’ status quo early, fans already have a glimpse of what’s to come when they next meet the Girl of Steel on her dangerous quest to help Ruthye get revenge for her father.

Why Supergirl's New Attitude Works in the DCU

During Superman we meet Rachel Brosnahan's fiercely driven Lois Lane and Nicholas Holt's obsessive Lex Luthor alongside the heroic titular Kryptonian. But the film isn't just concerned with the core cast as Gunn pulls from deep comic book canon to bring characters like the Engineer (Maria Gabriela de Faria) , Eve Teschmacher (Sara Sampio), and everyone's favorite Lex Luthor minion... Sydney Happersen (Stephen T. Blackehart).

This is a world deeply concerned with the under utilized or unexpected takes on characters, and it's what makes this Kara feel so right. Instead of taking from the most well-known version of The Girl of Steel, we instead get the hard-drinking, depressed, and hilarious version from Supergirl: Woman of Tomorrow. It opens up potential that could deal with some of the most interesting and under explored aspects of Supergirl and her history in comics.

It's not just innovative, though. It actually makes a lot of sense. In the comics Kara was always supposed to be the elder Kryptonian survivor, sent to look after baby Kal-El as he heads to Earth in order to survive the destruction of his home planet. No matter what version of her story you read, you learn that Kara was essentially frozen in time as she took years to reach Earth, leading her to look younger than her cousin and arrive on Earth after he's already an established hero. That's not an easy thing to live with, and while Kara has often taken a more hopeful approach inspired by her famous relative, it's nice to think that we might see her get to explore and express the reality of that, which is far more horrifying and sad than you might think.

This isn't even just something that is explored in Supergirl: Woman of Tomorrow either. Throughout Kara's history she's been dealing with this trauma — and the nightmare of being killed and resurrected during the original Crisis on Infinite Earths, something you can learn more about in Mark Waid's recent New History of the DC Universe — and we've never gotten to really see it on screen in a way that centers Kara and still allows her to be the hero of her own story. The upcoming Supergirl film has a chance to rectify that, giving us as the audience a rich and layered take on the hero and granting Kara a new lease on life when it comes to exploring her future after the horrors she’s endured. .

If you're looking for more Supergirl to read as you wait for the new movie, the current Supergirl series by award-winning cartoonist Sophie Campbell and colorist Tamara Bonvillian is a far cheerier affair, but it does reintroduce Kara in a really interesting and thoughtful way that also brings her back to around 21 years old. Given that this is around the same age as she is in the DCU and Gunn’s expressed interest in keeping a huge swath of the new DC Universe connected, it'll be interesting to see how else the mainline DC books dovetail with the DCU and the co-chair’s wider exploration of Kara as a hero and survivor of the Kryptonian destruction. For now though, we'll just look forward to another yet another punk rock addition to Gunn's ever growing new roster of DC heroes

This Supergirl Will Finally Allow Kara to Grow Up

If Supergirl spent the majority of the Silver and Bronze Age as an empowered and self-assured young woman, representing the type of reader DC hoped to attract, she spent most of the modern era as a good girl in a mini-skirt. Readers have rarely gotten to explore the inner depths of Supergirl and even the most passionate Kara fans wouldn't say that her big screen career has been fruitful let alone layered. Here we get to see a Supergirl that is already defying our expectations, a young woman who is on her own journey after her life was upended on an unfulfilled quest to save her young charge.

If the previous Supergirl iterations represented the type of audience that DC was trying to attract in the past, this Kara should tell us about what Gunn and DC are trying to attract to the DCU. There's an understanding here that women of all ages need complicated and thoughtful representation and that sometimes looks like a woman with a hangover calling a man (of Steel) a bitch. If The Suicide Squad's Ratcatcher II was Gunn's loveletter to tired millennials then Kara can be Gen Z’s proverbial eff you to the expected contraints and respectability that women are forced into.

Rosie Knight is a contributing freelancer for IGN covering everything from anime to comic books to kaiju to kids movies to horror flicks. She has over half a decade of experience in entertainment journalism with bylines at Nerdist, Den of Geek, Polygon, and more.

Of Ash and Steel Is an Old-School RPG With On-the-Job Training for Fantasy Adventurers

12 juillet 2025 à 15:00

Dispatched by the crown as part of a secret expedition to a remote island part of the realm, you're ready for a life of adventure. But in third-person RPG Of Ash and Steel you're not one of the highly-trained, well-armored holy knights trying to enforce the will of the king… you're the clever orphan-turned-cartographer along for the ride because the maps of the island, Grayshaft, are pretty bad. Perhaps they're bad because the island suffers periodic volcanic eruptions so devastating that it's blanketed in deadly ash that cakes inside your lungs and kills you, eruptions so awful that ships avoid the island for the entire year when one seems imminent.

Which is obviously why brave cartographer Tristan has agreed to go there. And so like many fantasy protagonists, Tristan will soon be in way over his head—all because he wanted a bit of adventure—when the holy knights are all dead and he's the only one left to deliver the urgent missive. At least, that's what a hands-on preview with a beta build tutorial and first few hours of Ash and Steel told me.

Of Ash and Steel looks like a pretty traditional RPG, reminiscent of classics from the 2000s. It's unapologetic about not giving you quest markers or anything but in-world directions, but at the same time it does highlight loot on the ground or chests you can interact with when you're near them. It's somewhere between Gothic and the first Witcher game, in its own way, with a nod toward the survival-centric games of the last decade or so. While it doesn't go all-in on survival and encumbrance, Ash and Steel still has something of the 2019 RPG Outward in it.

It's unapologetic about not giving you quest markers or anything but in-world directions.

More than anything, Of Ash and Steel feels like a game in the legacy of dearly departed mid-tier RPG studio Piranha Bytes, creators of the Gothic, Risen, and Elex series. That includes the signature campy acting mixed in with some decent drama, as well as plenty of oddball and unexpected humor. (One early quest has you finding the soiled trousers of a man who, when drunk, just craps himself and leaves the pants right there to clean up later.)

Perhaps its most old-school feature is how it has no level scaling in its world—creatures are a fixed level in a fixed location, forever. You're warned early on that going off the path can be dangerous, and each new enemy encounter is often a question of getting close enough to see if it massively out-levels you before you decide to try and take it on or not—and hope for good loot when you do. Coupled with that lethal-but-rewarding exploration is the rudiments of a survival system, where staying fed and watered is a must to survive, and setting up shop at pre-determined campsites lets Tristan rest and cook to regain hit points and pick up buffs. It also passes time, which is useful in a world where the NPCs and monsters follow a schedule of their own as to when and where they appear, or even when they're taking a nap and won't talk to you about your very urgent quest.

Tristan has three skill trees, and perhaps the most pressing one is Combat. Investing in combat skills lets you pick up to three different stances to fight from, each of which looks to have different effects based on what kind of weapons you're wielding—there were axes, swords, clubs, daggers, and a crossbow. Sadly, poor starter Tristan wasn't strong or competent enough to wield most of them.

Which is a big part of what I think the story developer Fire Frost is telling with Of Ash and Steel. This isn't a fantasy hero game where your character starts as competent at any useful skills relevant to his current situation. It's going to be a zero-to-hero story, with other characters in the world reacting to Tristan as he grows stronger. "If at the beginning of the game you were treated like a ragamuffin," said Fire Frost, "by the end of the game the characters will literally bow to your feet."

There was a hint of that in action during the preview play, as characters who previously saw Tristan dressed only in threadbare clothing later had complimentary things to say about a suit of basic armor I'd purchased. Where before they'd just asked: "Are you really wearing that?" they later said, "Ah, I had a sturdy suit like that when I was younger."

And a sturdy suit of armor is much needed, because the fighting can get pretty brutal. Armor will help you survive a few hits, but the stamina-based combat was really based around perfectly timed dodges and parries. Tristan's attacks, at least at the start of the game, are slow and clumsy—he's literally never fought before. As he got combat skills, though, he moved more confidently and picked up the ability to parry in a way that opened up enemies for counterattacks. That blended well with a fast knife, which let him get in those hits before quickly going back on his guard. Still, there's some tweaking to do on the early stages of the fighting—some people will definitely bounce right off of how clumsy Tristan was, or just won't be familiar with the time-honored strategy of "train the difficult enemy into a nearby powerful NPC."

A sturdy suit of armor is much needed, because the fighting can get pretty brutal.

Speaking of trying to survive, that's the focus of Tristan's other two skill trees: Survival and Crafting. They're much more down-to-earth, practical skillsets simply due to their nature. Survival lets you keep yourself fed and alive, while Crafting lets you upgrade and upkeep your equipment. Crafting also does one very important job: Makes you money. Quests and other odd jobs are a great source of experience and cash, sure, but paying people to train Tristan in all these new skills ain't cheap.

What was cool is that investments of money and skill points into the Craft and Survival trees actually did pay off in combat. A good craftsman can better sharpen their weapon for bonus damage, or reinforce their armor for extra defense. Survivalists, meanwhile, could pick up nasty tricks like thrown daggers and the use of poisons on their weapons—though poor preview Tristan was a bit too intellectually dull and low-level to get to try those skills out.

Even with all the advantages of level and time, however, Of Ash and Steel is definitely going to be a game where you get your butt kicked. A lot. Quicksave, I expect, is Tristan's greatest friend in the world. Enemies hit hard, and enemies that are higher level than you hit extremely hard—or even so fast that poor low-level Tristan simply stood no chance of reacting in time, let alone getting a single attack in. As a result, he got splatted by a lot of things. He got mauled by a giant rat-thing. Trampled by a big bug. Eaten by a lizard-thing. Dismembered by all manner of bandits, both living and apparently undead.

And the only dang reason Tristan didn't get splatted by this giant troll is because when everything can splat you, well, you get pretty good pretty fast at running and climbing your way out of danger.

While some people might find that kind of thing frustrating, Of Ash and Steel was pretty nice on that count. The action-RPG combat was somehow clunkier than a FromSoftware game but settled into its own rhythm after a while, and hopefully gets more and more fluid with more skills and abilities in the full game.

Don't expect miracles from Of Ash and Steel, but the preview was evidence of a promising mid-tier RPG that'll likely enthuse ye olde genre purists while still being accessible and interesting enough to draw in lovers of more modern character-driven action.

Why Are There No Good Superman Games?

12 juillet 2025 à 14:30

Superman may be widely regarded as one of the greatest pop culture icons of all time, but there’s one area where even the Man of Steel has struggled to fly. Why, after all these years, aren’t there any good Superman video games? Where is Superman’s answer to Rocksteady Studios' Batman Arkham series or Insomniac’s Spider-Man games?

With James Gunn’s Superman movie putting Kal-El back in the spotlight, let’s take a step back to explore Superman’s incredibly rocky gaming history, and why there still hasn’t been a great Superman game after all this time.

Superman’s Ugly Gaming History

In many ways, the problem with properly depicting Superman in games isn’t so different from movies or TV or even the comics. He’s an incredibly powerful character. Some would argue that he’s overpowered. When a guy has this level of strength, speed, and invulnerability, not to mention all the other handy powers like flight and heat vision, it’s hard to paint him as the underdog. How do you build a game around a guy who’s basically all-powerful and still create challenges for the player to overcome?

The Problem With Superman’s Powers

Some Superman games have made the mistake of weakening Superman or walling off his powers. That problem dates all the way back to the very first Superman game, 1978’s Superman for the Atari 2600. Like a lot of licensed games on that system, you’d have to squint to even recognize the source material in those blocky, primitive graphics. But that’s not the core issue with the game.

Superman tasked players with repairing Lex Luthor’s damage to Metropolis and capturing the villain and his henchmen in as short a time as possible. Exposure to Kryptonite would cause Superman to lose his powers, with the only cure being a kiss from Lois Lane. Not the most auspicious start for the Man of Steel.

The NES game is the perfect example of this frustrating trend. Similar to contemporaries like Castlevania II: Simon’s Quest and The Legend of Zelda II: The Adventure of Link, the NES Superman featured a top-down overworld map that transitioned into various side-scrolling action levels. However, the game committed the same sin as many superhero games of the time by locking Superman’s various powers behind limited-use special meters. That, combined with a generally obtuse and punishing difficulty level, ensured the NES Superman was never much fun to play.

When your flight, heat vision, X-ray vision, and other powers are tied to rapidly depleting special meters, you don’t really get the sensation you’re playing as Superman. It’s not as if he normally has to ration his powers in the comics and films.

Superman’s Generic ‘90s Phase

The late ‘80s and early ‘90s saw a handful of new Superman games released, including the 1988 Superman arcade game from Taito and the 1992 Sega Genesis side-scroller. These games weren’t as egregious as their predecessors about walling off Superman’s powers. The problem during this period was more that Superman was relegated to generic side-scrollers and beat-em-up titles - the same fare gamers were being inundated with across the industry.

The most notable release in this crop is 1994’s The Death and Return of Superman. Based on the popular comic book crossover, that game cast players as both Superman and his replacements from the comics like The Eradicator and Steel. It was basically DC’s answer to Spider-Man: Maximum Carnage, coming in an era when the prevailing wisdom for superhero games was “when in doubt, make an arcade-style brawler.” Fine for keeping Superman in the public consciousness, but not for forging games that truly take advantage of his vast powerset. It’s tough to truly feel like a Man of Steel when you’re just moving left to right and punching endless waves of generic enemies.

The Infamous Superman 64

Superman’s gaming fortunes seemed to be on a slow upswing in the ‘90s, only for the franchise to reach its nadir with 1999’s Superman: The New Adventures. Or as we all know it, Superman 64. Put simply, Superman 64 is still widely regarded as one of the worst games ever made, with clunky flying controls, frustrating difficulty, and more bugs than even Superman’s heat vision could hope to melt. It’s not exactly a looker, either.

Superman 64 highlights the issue that no game has really nailed the art of controlling Superman in flight in a 3D environment. Superman 64 forced players to steer a clunky Man of Steel through an endless series of rings and obstacle courses in a fog-covered Metropolis. Much later, Superman Returns would emerge with a somewhat better and more intuitive system of flight control, but the lack of Superman games since means no one has iterated on that design.

Fortunately, the franchise did bounce back a bit with the release of 2002’s Superman: Shadow of Apokolips on the PS2 and Gamecube. Compared to Superman 64, that game did a much better job of capturing the look and feel of the animated series. That said, the gameplay never matched up to the production values. If this is generally considered to be the best Superman game of all time, that’s still damning it with faint praise.

Superman the Protector

Some of the more modern games have veered in a different direction by making Superman himself invulnerable but centering gameplay on rescuing civilians and protecting Metropolis. In some ways, that feels like a step in the right direction. The key to understanding Superman is realizing that, as powerful as he is, he can’t save everybody. He does have limits.

For example, the Xbox got its own Superman game in 2002 courtesy of Infogrames in the form of Superman: The Man of Steel. Based on the comics rather than the animated series or movies, this game pitted Supes against Brainiac. While the game succeeded in giving players control of a wide variety of super-powers, the lousy controls and emphasis on protection missions served as a one-two punch of doom.

Then there’s 2006’s Superman Returns, a game with interesting ideas but subpar execution. The game featured most of the cast from the film reprising their roles, along with other iconic Superman villains like Bizarro and Metallo for good measure. To its credit, the game didn’t put many limits on Superman’s abilities as it introduced an open-world version of Metropolis. In fact, the Man of Steel himself was effectively invulnerable, with Metropolis itself having a health meter. But between the poor controls, equally bad graphics, and the fact that the game’s final boss was a literal tornado, Superman Returns was ultimately panned.

Building a game around rescuing innocent bystanders (like Superman: The Man of Steel) or protecting Metropolis itself (like Superman Returns) can be an exercise in frustration. Protection missions in games are always a tough sell. Without fine-tuned controls and an NPC AI smart enough not to be actively fighting against the player at all times, these missions can be aggravating at best and downright rage-inducing at worst.

How Should the Superman Franchise Move Forward?

Shockingly, that’s it for Kal-El’s gaming career. It’s been almost 20 years since the release of Superman Returns, and the Man of Steel has yet to star in another dedicated game. His subsequent gaming appearances have been limited to Justice League-centric series like Injustice: Gods Among Us and LEGO Batman. Superman is also playable in Fortnite, but there he’s basically just a dude that flies and shoots lasers. At some point, developers seem to have given up trying to crack the Superman code.

The gaming world has yet to deliver that satisfying Superman experience that embraces all his incredible powers while still creating a sense of danger. What’s the key? Do you load up enemies with Kryptonite weapons? Do you follow the example of the Injustice games and create a super-strength-bestowing MacGuffin that levels the playing field?

Maybe there’s a better question to be asking. Does a Superman game even really need combat in the first place? Certainly, Telltale found success with the Batman franchise in an adventure game setting. Could Superman benefit from a similarly narrative-driven approach? Is a full-blown Superman point-and-click adventure game the way to go? Maybe, but there are other ways of downplaying action in superhero games.

Does a Superman game even really need combat in the first place?

We’re seeing modern AAA games like Death Stranding start to deemphasize combat in favor of other mechanics (some would argue the Death Stranding games would be better if they eschewed combat entirely). Maybe the key is to pivot away from a traditional action game focus in favor of finding other ways to explore and utilize Superman’s powers.

2005’s Shadow of the Colossus offers another possible path forward. That game isn’t devoid of action, but it does break the traditional mold by focusing on exploration and limiting combat to the battles with a handful of massive boss characters. Maybe that’s the key to getting Superman right. Rather than pitting him against generic goons like Parademons or Intergang agents, perhaps the goal should be to focus on a handful of epic, prolonged boss battles. Picture Kal-El’s fight with the kaiju in James Gunn’s Superman movie and you’ll have some idea of how a Superman game could play out.

Ultimately, flight, not combat, is the most important component of a Superman game. Flight in Superman games is really as key to the overall success as web-slinging in Spider-Man games. Activision nailed that element in 2004’s Spider-Man 2, paving the way for Insomniac to cut loose in their Spider-Man games. We can’t say the same for Superman. Without more modern Superman games to take risks and explore the possibilities, the character has completely stagnated in this medium.

It’s probably going to take some trial and error before a developer hits upon the perfect, Arkham-esque formula for Kal-El. And that requires DC to prioritize Superman in the video game arena once more. With any luck, James Gunn’s Superman movie will be a major success, thereby serving as the catalyst the character needs in the gaming world.

For more, check out Wolverine's clawful history in video games and the long road to perfecting Batman in games.

The XL Ninja Air Fryer Is the Best Deep-Fried Deal You Can Find Today

12 juillet 2025 à 04:11

It's snack time, baby! If you don't already have an air fryer, Amazon is giving you a great excuse to get one. Right now, Amazon is offering 50% off the Ninja Air Fryer XL for a limited time. Although it's not a Prime Day-specific deal, it should be treated the same as limited-time deals also don't last long and could be gone at any time. This specific model is at its lowest price we've seen since Black Friday 2023 (within $1 of the all-time low price then)! Plus, air-fried foods are popular for a reason: You get crispy goodness without the guilt of extra oil and fat attached.

The TL;DR is: The Ninja Air Fryer XL model is incredibly popular, with over 85k total 4.7-star ratings on Amazon. Offering a 5.5-quart capacity, the XL model is the same price as the slightly smaller 5-quart model (Pro), so it's a no-brainer to get the XL if you're trying to decide between the two. Another big win for this air fryer is that its basket and crisper plate are dishwasher safe, so you can clean up in no time. I would shop the deal as soon as possible since it may not be discounted again until Black Friday, and that's a long time to go without an air fryer in your life.

The Ninja Air Fryer XL Is 50% Off Today

With this multipurpose air fryer, you can skip the oven and air roast your veggies, baked goods and more. The 5.5-quart model offers five different cooking functions, including air fry (of course), air roast, bake, dehydrate (remove moisture to make your own dried fruit, for example) and reheat. Some people prefer cold leftover pizza, and I'm not here to judge, but for folks like me, I'd much rather reheat my 'za with an air fryer to get that hot, crispiness back. Either way, what does a 5.5-qt capacity look like? Ninja says it fits up to 3 lbs of wings or fries. Not bad at all.

As it's a limited-time deal, this deal may expire tonight alongside the close of Prime Day, so it's time to get cookin'. See even more Prime Day kitchen appliance deals with a focus on the trusted Ninja brand.

More Prime Day Ninja Deals

Other Last-Chance Deals for Prime Day Tonight

With just mere hours left in Prime Day, now's the time to stock up on other things you need at some of the lowest prices you'll see all year. See our top 10 things to buy before Prime Day ends, including a big 4k Blu-ray sale:

Lindsey (she/her) is IGN's Director of Audience Development and Commerce. She's been at IGN since 2021 and has a background in SEO, especially in the gaming, entertainment, and tech media spaces. Find her on Twitter at @LindseySalzer.

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