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Aujourd’hui — 23 janvier 2025KitGuru

Insomniac Games founder Ted Price retires from studio

23 janvier 2025 à 17:00

30 years ago, Ted Price founded Insomniac Games. In the decades since, the studio has created many iconic franchises, from Spyro the Dragon to Ratchet and Clank – and most recently the Marvel’s Spider-Man games. After leading the studio for more than 30 years, Price has now announced his retirement.

Taking to the PlayStation Blog, the Insomniac Games founder and CEO officially announced his retirement, saying “despite a challenging 2024, Insomniacs stayed fully focused on building games for our fans. As a result of the team's persistence and collaboration, we're in one of the strongest positions we've experienced in years, with each game in development looking beautiful and playing fantastic.”

Price continued, “Therefore, last week, I felt comfortable announcing to the Insomniac team that after having been incredibly fortunate to enjoy such a fulfilling career in games, I'll be retiring from the industry at the end of March. Today, I'm sharing this news more broadly.”

Insomniac Games
Price

The full blog post is lengthy and goes into greater depth on what this means for Insomniac Games moving forward.

In essence, as we’ve seen with a couple other PlayStation studios, Insomniac will now be managed by multiple leads, with Chad Dezern, Jen Huang and Ryan Schneider all taking up the mantle as co-heads of the studio. Hopefully Ted Price gets to enjoy his well-earned retirement.

KitGuru says: What do you think of the announcement? Does this change anything for Insomniac Games, or will it be business as usual? Let us know your thoughts down below.

The post Insomniac Games founder Ted Price retires from studio first appeared on KitGuru.

Capcom’s iOS ports continue to underperform as Resident Evil 2 brings in just $102k

23 janvier 2025 à 16:00

Apple took a big swing with their iPhone 15 series of phones, introducing a renewed focus on gaming with the announcement of iOS ports for a number of major AAA titles. Unfortunately, all of these games, including multiple Resident Evil releases, underperformed pretty significantly. It seems little has changed in the months since, with Capcom’s latest mobile port for RE2 Remake reportedly bringing in just over $100k.

As reported by MobileGamer.biz, the latest AAA title to come to iOS – Capcom’s Resident Evil 2 Remake – has brought in just over $100,000 since it launched on the platform back in December of last year.

According to the publication, during the game’s first 4 weeks on sale (in which it was discounted heavily to just $10), RE2 Remake brought in a total of $95K from 9500 purchases (via Appmagic).

Resident Evil iOS

In the week since, the game has seen these modest sales figures drop significantly, with the return to its full $40 price tag having tempted just 175 additional players – for an extra $7k in revenue.

While it’s impressive to see these modern AAA games running on a smartphone, it seems as though a majority of players aren’t comfortable enough yet to switch to mobile as their gaming platform of choice. Perhaps in time this will change.

KitGuru says: Are you surprised by the performance of these ports? Do you think Capcom expected higher sales for these games? Could AAA gaming be viable on a smartphone? Let us know your thoughts down below.

The post Capcom’s iOS ports continue to underperform as Resident Evil 2 brings in just $102k first appeared on KitGuru.

New ‘SEGA Account’ initiative announced with free in-game rewards

23 janvier 2025 à 15:30

SEGA’s been on a bit of a hot streak in recent years, with the publisher releasing a ton of critically acclaimed and strong-performing titles including but not limited to Like a Dragon: Infinite Wealth, Metaphor: ReFantazio and even Sonic x Shadow Generations. Wanting to capitalise on its ongoing success, the publisher has now unveiled its new ‘SEGA Account’ initiative.

Available to sign up for right now, the publisher's new account system will offer “a profile that lets you maximize SEGA's online services and offers a ton of benefits,” adding that “anyone can sign up, and it's free to use!”

As of right now, account holders can “take part in promotions with incredible rewards!” however SEGA also promised that in the future you’ll also be able to view your stats and records across the publisher’s various titles.

SEGA
Account

Currently, those who sign up for an account can – between now and the 7th of March  – redeem the ‘Kazuma Kiryu Special Outfit DLC’ to be used in their upcoming title: Like a Dragon: Pirate Yakuza in Hawaii.

This isn’t the first time that SEGA has given away such in-game items, with many past Sonic titles offering some freebies for signing up to their newsletter.

That said, this seems to be a much more intuitive way to reward fans of the publisher. Hopefully the service improves with time.

KitGuru says: What do you think of reward systems such as this? Will you sign up for a SEGA account? Let us know down below.

The post New ‘SEGA Account’ initiative announced with free in-game rewards first appeared on KitGuru.

Nvidia RTX 5090 Review: Ray Tracing, DLSS 4, and Raw Power Explored

23 janvier 2025 à 15:00

Announced back at CES 2025, Nvidia's RTX 50-series is here, built on the latest Blackwell architecture. First up for review is the new flagship, the RTX 5090, which hits the market at an eye-watering £1939/$1999. Packing in a total of 92.2 billion transistors, 21760 CUDA Cores and 32GB of GDDR7 memory, Nvidia claims that the RTX 5090 is ‘up to 2x' faster than the out-going RTX 4090, but is that really the case? And what's power consumption like given the rated 575W TGP? All that and more is covered in today's review…

Timestamps

00:00 Intro
00:49 RTX 5090 recap, pricing + specs
02:50 Test setup
04:31 Alan Wake 2
05:11 Black Myth: Wukong
05:47 Cyberpunk 2077
06:17 Final Fantasy XVI
06:42 Forza Horizon 5
07:11 Ghost of Tsushima
07:38 Horizon Forbidden West
08:05 The Last of Us Part 1
08:30 Plague Tale: Requiem
08:53 Senua’s Saga: Hellblade 2
09:22 Starfield
09:50 Total War: Warhammer III
10:37 12-game average results
11:41 Cost per frame analysis
12:47 RT Alan Wake II
13:19 RT Black Myth: Wukong
13:47 RT Cyberpunk 2077
14:14 RT F1 24
14:45 RT Ratchet & Clank
15:07 RT Returnal
15:34 RT Shadow of the Tomb Raider
16:07 RT Star Wars Outlaws
16:33 RT 8-game average
17:31 DLSS 4 – new Transformer model
19:59 DLSS 4 – Multi Frame Generation
27:09 AI & productivity benchmarks
28:33 Closer look at the Founders Edition
29:44 Thermals & acoustics (with soundest)
31:31 Power draw and efficiency
33:33 Closing thoughts

If you missed the announcement earlier in the month, the Nvidia RTX 5090 is arriving as the first of four 50-series GPUs. The RTX 5080 is the next cab off the rank, launching on January 30th, while the RTX 5070 and RTX 5070 Ti are set to arrive some time next month. This review is firmly focused on the flagship SKU, though, and there is plenty to cover. We look at raster performance, ray tracing, new upgrades made to DLSS 4, alongside AI benchmarks, power, efficiency and more.

RTX 5090 RTX 4090 RTX 4080 Super RTX 4080 RTX 4070 Ti Super
Process TSMC N4 TSMC N4 TSMC N4 TSMC N4 TSMC N4
SMs 170 128 80 76 66
CUDA Cores 21760 16384 10240 9728 8448
Tensor Cores 680 512 320 304 264
RT Cores 170 128 80 76 66
Texture Units 680 512 320 304 264
ROPs 176 176 112 112 96
GPU Boost Clock 2407 MHz 2520 MHz 2550 MHz 2505 MHz 2610 MHz
Memory Data Rate 28 Gbps 21 Gbps 23 Gbps 22.4 Gbps 21 Gbps
L2 Cache 98304 KB 73729 KB 65536 KB 65536 KB 49152 KB
Total Video Memory 32GB GDDR7 24GB GDDR6X 16GB GDDR6X 16GB GDDR6X 16GB GDDR6X
Memory Interface 512-bit 384-bit 256-bit 256-bit 256-bit
Memory Bandwidth 1792 GB/Sec 1008 GB/Sec 736 GB/Sec 716.8 GB/Sec 672 GB/Sec
TGP 575W 450W 320W 320W 285W

First, a quick spec recap. The RTX 5090 is built on the new GB202 die, measuring 750mm2, though it's not quite a full implementation of the silicon. Instead we find a total of 11 Graphics Processing Clusters (GPCs), each holding up to eight Texture Processing Clusters (TPC), for a total of 85. Each TPC is home to two Streaming Multiprocessors (SMs), giving us 170, and each SM still holds 256 CUDA Cores, meaning the RTX 5090 has an eye-watering total of 21760 shaders. We also find 170 RT cores, 680 Tensor cores, 680 Texture Units, and 176 ROPs.

This time around, however, there's no node-shrink, and GB202 remains fabricated on TSMC's N4 node, as per the RTX 40-series. As such, rated clock speed is not increased this generation and is actually touted slightly below that of the RTX 4090, with the RTX 5090 delivering a rated 2407MHz boost clock, compared to its predecessor's 2520MHz boost.

The memory configuration has seen significant upgrades, though.The RTX 5090 now comes equipped with a super-wide 512-bit memory interface, paired with 32GB GDDR7 memory running at 28Gbps, and that puts total memory bandwidth at a staggering 1792 GB/s. L2 cache is also increased to 98MB, up from the 74MB of the RTX 4090.

Considering the large increases to die size and core count, but with no node shrink, it's perhaps unsurprising to see power draw has increased, this time boasting a 575W TGP. This is something we focus on closely in this review, using our enhanced GPU power testing methodology, so read on for our most detailed power and efficiency testing yet.

The post Nvidia RTX 5090 Review: Ray Tracing, DLSS 4, and Raw Power Explored first appeared on KitGuru.

Nvidia claims melting connectors won’t be an issue for the RTX 50 series

Par : João Silva
23 janvier 2025 à 14:00

With the GeForce RTX 5090 having a whopping 575W TDP, concerns about potential power connector meltdowns, similar to those experienced with the RTX 4090, are understandably high. However, Nvidia has assured gamers that it has taken steps to prevent that from happening again.

During a recent Q&A session in South Korea (via QuasarZone), Nvidia addressed these concerns head-on. The company acknowledged the previous issues with the RTX 4090's 12VHPWR connector, which sometimes led to overheating and melting, likely due to improper installation or faulty third-party adapters.

To prevent similar issues with the RTX 5090, Nvidia has implemented the updated 12V-2×6 connector, which features a more robust design and improved contact points. The company also emphasised the importance of proper connector installation, highlighting that user error was the primary cause of the RTX 4090 meltdowns.

While the updated connector and increased awareness should significantly reduce the risk of similar incidents with the RTX 5090, Nvidia and AIB partners aren't taking any chances. For example, companies like Zotac (safety light) and MSI (coloured cable connectors) have implemented additional safety measures in their custom RTX 50 series designs.

KitGuru says: With the RTX 5090's launch just around the corner, gamers can breathe a sigh of relief knowing that Nvidia has taken steps to address the power connector concerns and ensure a safe and stable experience with its next-generation flagship GPU.

The post Nvidia claims melting connectors won’t be an issue for the RTX 50 series first appeared on KitGuru.

Nvidia RTX 5070 Ti card listed with release scheduled for February 20th

Par : João Silva
23 janvier 2025 à 12:53

Nvidia's GeForce RTX 5070 Ti cards have been expected to be released in February since the 50-series was announced at CES 2025, but we've not had a specific date – until now. A retailer listing might have spilled the beans on the upcoming release of the Nvidia RTX 50 series card, pointing the launch date to February 20th.

While the RTX 5090 and RTX 5080 are stealing the spotlight with their imminent launches, gamers eager for a more budget-friendly option anxiously await news about the RTX 5070 series. Proshop (via VideoCardz), a German retailer, has seemingly shared the RTX 5070 Ti's release date, listing it for availability on February 20th. However, Nvidia hasn't confirmed this, so it could also be a placeholder date.

The RTX 5070 Ti is expected to feature the GB203-300 GPU with 8,960 CUDA cores and 16 GB of GDDR7 memory on a 256-bit bus. It's rumoured to consume around 300W of power. Proshop hasn't yet listed a release date for the standard RTX 5070, suggesting that the non-Ti variant might launch later.

The RTX 50 series launch is underway, with the RTX 5090 reviews dropping today. Next week, the RTX 5080 takes centre stage, with reviews expected to go live on January 29th and the official launch on January 30th.

KitGuru says: Are you planning to get an Nvidia RTX 50 series graphics card? If so, which one are you getting?

The post Nvidia RTX 5070 Ti card listed with release scheduled for February 20th first appeared on KitGuru.

Call of Duty: Black Ops 6 Season 2 officially detailed

23 janvier 2025 à 12:00

Season 2 for Call of Duty: Black Ops 6 is finally set to arrive in just a week’s time, and as such, the team at Treyarch have now given players their first proper look at what to expect when Season 2 goes live on the 28th of January. Alongside 5 new maps, 4 additional guns and the new Zombies experience ‘The Tomb’, Season 2 is set to reintroduce a few fan-favourite game modes and much more.

Making the announcement via a lengthy blog post, the team at Treyarch gave fans their first proper look at Black Ops 6 Season 2, writing “Season 02 arrives next week, upending the new order of Avalon. Engage with a massive amount of new content, including five Multiplayer maps, more than six new weapons, a new Zombies map, limited time Valentine’s Day-themed modes, and more. Gear up, train up, and deploy to Season 02 arriving Tuesday, January 28.”

The full list of changes and additions across Multiplayer, Zombies and Warzone can be found HERE, but some of the most notable MP additions include:

  • Bounty (Launch map)
  • Dealership (Launch map)
  • Lifeline (Launch map)
  • Bullet (Mid-Season map)
  • Grind (Mid-Season map remaster)
  • Overdrive (Launch mode)
  • Gun Game (Launch mode)
  • Third Wheel Gunfight (Mid-Season mode)
  • Couples Dance Off (Mid-Season mode)
  • Slipstream (Perk)
  • Hunter’s Instinct (Perk)
  • Flyswatter (Wildcard)

Black Ops 6
Season 2

As previously announced, Zombies players will be able to enjoy the new map ‘The Tomb’ right from the launch of Season 2; introducing a new (returning) Wonder Weapon the ‘Staff of Ice’ as well as a reimagining of the perk Death Perception from Cold War – refreshed with a bunch of new Augments.

Last but certainly not least, Treyarch announced some of the weapons and attachments set to be made available throughout Season 2, including but not limited to:

  • PPSh-41 (SMG)
  • Cypher 091 (Assault Rifle)
  • Feng 82 (LMG)
  • TR2 (Marksman Rifle)
  • Crossbow Attachment
  • Full Auto Mod Attachment
  • Binary Trigger Attachment
  • Belt-Fed Attachment

The full list of changes and additions coming with Season 2 can be found HERE, but it’s safe to say that Treyarch are doing their best to keep the Black Ops 6 train rolling. Hopefully they can match this pace for the rest of the year.

KitGuru says: What do you think of the Season 2 announcements? Will you be hopping in on the 28th of January? Which new weapon are you most excited for? Let us know down below.

The post Call of Duty: Black Ops 6 Season 2 officially detailed first appeared on KitGuru.

8 games will be leaving PlayStation Plus next month

23 janvier 2025 à 11:00

Each month, Sony updates its PlayStation Plus Extra/Premium libraries with a new line-up of titles. Similarly, every month a number of games are also removed from the service. With God of War Ragnarök, Like a Dragon Gaiden and more recently being added, Sony has now announced exactly which games will be leaving soon.

In going to the PlayStation Plus tab on your PS5, you’ll find a list of 8 titles under the ‘Last Chance to Play’ section. Leaving the service at some point in February (likely mid-month) are the following:

  • The Outer Worlds: Spacers Choice Edition
  • Tales of Arise
  • Tales of Zestiria
  • Tales of Symphonia Remastered
  • Tales of Vesperia
  • Outriders
  • Scarlet Nexus
  • Bulletstorn

PlayStation Plus

While a shorter list of departees than some months, fans of the Tales of series will be disappointed to see so many of the franchise’s entries set to be removed – especially the most recent release: Tales of Arise.

As mentioned however, the blow of these losses are somewhat alleviated by the recent additions to PS Plus Extra/Premium, including the likes of God of War: Ragnarök; Like a Dragon Gaiden: The Man Who Erased His Name; Citizen Sleeper; Sayonara Wild Hearts and more. The full list of games added can be found HERE.

KitGuru says: Are you disappointed by the list of titles leaving? Will you try to squeeze in a playthrough of any of these games before they’re gone? What’s your favourite ‘Tales of’ entry? Let us know down below.

The post 8 games will be leaving PlayStation Plus next month first appeared on KitGuru.

Witcher 3 10th anniversary world tour concert announced

23 janvier 2025 à 10:00

2025 marks the 10th anniversary of The Witcher 3: Wild Hunt, generally agreed upon as being one of the best Western RPGs perhaps of all time. One of the game’s strongest aspects is of course its music. In celebration of the game’s 10th birthday, a Witcher Concert will be touring Europe later this year – tickets for which have now gone live.

Throughout the month of November 2025, fans of The Witcher 3 will be able to experience “a one-of-a-kind live event that transforms the lasting legacy and emotional storytelling of The Witcher 3: Wild Hunt into an immersive concert.”

Described as featuring “an innovative blend of cutting-edge visuals & gameplay from The Witcher 3: Wild Hunt combined with a stirring orchestral performance,” the concert will take fans on “an immersive emotional tour through the game’s story brought to life with traditional and modern instruments.”

Witcher 3 10th

The Witcher: In Concert will kick off its tour in London on the 5th November, followed by a second UK showing – this time in Manchester – on the 7th. The tour will then move on to the rest of Europe, so if you were hoping to attend, you might want to make sure to grab some tickets.

The Witcher 3’s OST is iconic and beautiful, and to hear it performed live by folk band Percival in-concert would be an amazing experience.

KitGuru says: When did you first play The Witcher 3? What’s your favourite song in the game and why is it ‘The Fields of Ard Skellig’? Let us know down below.

The post Witcher 3 10th anniversary world tour concert announced first appeared on KitGuru.
Hier — 22 janvier 2025KitGuru

Phanteks launches the Evolv X2 tri-panel glass case

Par : João Silva
22 janvier 2025 à 18:09

Phanteks has officially launched the Evolv X2, a stunning ATX chassis that reimagines PC case design with a focus on airflow and aesthetics.

First unveiled at Computex 2024, the Evolv X2 features a striking tri-panel tempered glass design that showcases your system's components from multiple angles. Its aluminum interior and vertical cooling system enhance the visual appeal and optimise airflow, drawing cool air from the bottom and exhausting heat through the top.

Phanteks has paid close attention to detail, ensuring a clean and modern aesthetic. Integrated D-RGB lighting strips seamlessly blend into the design, while a large cover door conceals cables and drive bays, maintaining a clutter-free interior. The Evolv X2 also supports ATX rear-connect motherboards, further simplifying cable management and offering a cleaner-looking interior.

The Evolv X2 can accommodate up to seven 120 mm fans, including three at the top, one at the rear, and three at the bottom. The top also supports a 360 mm radiator for those who prefer liquid cooling. In addition, it supports up to 380-mm long GPUs, E-ATX motherboards (up to 280-mm wide), 170-mm tall CPU tower coolers, and 250-mm long PSUs. The Evolv X2 is now available in black for £129.90/$149.99/€149.90 and white for £139.90/$159.99/€159.90. A black/gold model is available exclusively at Overclockers UK and Caseking for £139.90/€159.90.

KitGuru says: What colour variant of the Evolv X2 do you prefer?

The post Phanteks launches the Evolv X2 tri-panel glass case first appeared on KitGuru.

“A few other surprises” to be announced during Xbox Direct, according to insider

22 janvier 2025 à 18:00

Tomorrow, Microsoft will be going live with its Xbox Developer Direct, in which the console maker is said to be showing off 4 titles in total – including DOOM: The Dark Ages and South of Midnight. According to one insider, Microsoft is keeping its cards close to its chest, with “a few other surprises” said to be announced during the event.

Ahead of the premiere of the Xbox Developer Direct on Thursday the 23rd (6PM UK Time), industry leakers ‘Insider-Gaming’ have revealed some of the announcements set to be made during the showcase.

Alongside the release date for DOOM: The Dark Ages – which is supposedly planned to arrive on the 15th of May – Insider-Gaming has reported that:

“As well as the four game announcements, a few other surprises will be announced during the event or in the coming days.”

Xbox Developer Direct

Microsoft has been known to offer a surprise announcement or two during its previous Xbox Developer Directs. That said, given the fact that the 4th game has remained shrouded in mystery so far, it is interesting to see that they also have ANOTHER surprise in store.

We won’t have to wait long to find out what exactly this is.

KitGuru says: Are you excited for the Developer Direct? Which of the 3 announced titles are you most interested in? What do you think this ‘surprise’ could be? Let us know down below.

The post “A few other surprises” to be announced during Xbox Direct, according to insider first appeared on KitGuru.

Mortal Kombat 1 tracks behind MK11 with ‘just’ 5 million copies sold so far

22 janvier 2025 à 17:00

Contrary to its prior release schedule, NetherRealm went straight from MK11 to Mortal Kombat 1 – skipping their previous cadence of breaking up Mortal Kombat releases with a new Injustice game. This seems to have worked against the series, as following the record-breaking release of MK11, Mortal Kombat 1 has so far ‘only’ managed to sell 5 million copies.

Making the announcement on Twitter, the head of NetherRealm Studios – Ed Boon – shared some details on future updates for Mortal Kombat 1. Alongside this, Boon also offered some details on the sales performance for MK1, stating:

“With over 5 million games sold, seeing Mortal Kombat 1 still in the top 15 most played Playstation 5 games makes us very grateful to Mortal Kombat fans. Thanks for continuing to support NetherRealm Studios games!”

Mortal Kombat 1 MK11

While pitched as a positive, 5 million copies sold is a major drop-off when compared to the previous entry – Mortal Kombat 11 – which managed to break 15 million sales in its first 3 years on the market.

Of course, 2023’s MK1 hasn’t been out long enough for a direct 1:1 comparison, but with future DLC for the game having been cancelled already,  the game is unlikely to have majorly long legs.

The general sentiment around Mortal Kombat 1 seems to be that NetherRealm was a bit premature with its release – and it seems the game’s sales are reflecting this fact.

It will be interesting to see what NetherRealm plans to work on next. Hopefully not another Mortal Kombat (at least for now).

KitGuru says: What do you think of Mortal Kombat 1? Is it a worthy sequel to MK11? What do you think NetherRealm’s next game will be? Let us know down below.

The post Mortal Kombat 1 tracks behind MK11 with ‘just’ 5 million copies sold so far first appeared on KitGuru.

Sonic the Hedgehog 4 film arrives in March 2027

22 janvier 2025 à 16:00

While the initial trailer for the first Sonic the Hedgehog film introduced a hideous character redesign sparking a ton of backlash, the final product proved to be a major success for SEGA and Paramount Pictures. Since then, we’ve gotten two sequels and a spin-off TV show – all of which have been received well both critically and commercially. It therefore comes as little surprise that a 4th Sonic film is now on its way – set to premiere in March of 2027.

Ahead of the release of Sonic the Hedgehog 3, SEGA and Paramount announced that a 4th entry had been greenlit, with a tentative release year set for some time in 2027.

Work on Sonic 4 seems to be progressing pretty rapidly, with the distributors having now announced that the 4th entry in this film franchise will arrive on the 19th of March 2027 – a little over two years on from Sonic 3’s December 2024 release date.

Sonic the Hedgehog 2027

For context, while none of the Sonic movies have been major box office blowouts, each film has been able to maintain a strong and consistent financial return.

2020’s Sonic 1 managed to bring in $320 million, followed up by 2022’s Sonic 2 ($405 million) – and last but not least Sonic 3 has so far earned $422 million (though the film is still currently showing in cinemas).

Given just how much backlash there was upon the initial announcement of the original Sonic the Hedgehog film, it is both surprising and welcome to see the series become a major and successful film franchise. Hopefully the quality of releases remain solid and consistent for all future titles.

KitGuru says: Have you watched Sonic the Hedgehog 3? What did you think of the film? What Sonic game do you hope to see the 4th film be inspired by? Let us know down below.

The post Sonic the Hedgehog 4 film arrives in March 2027 first appeared on KitGuru.

Raijintek ventures into the magnetic keyboard market with the MGA-68

Par : João Silva
22 janvier 2025 à 14:00

Raijintek is hoping to make a statement in the keyboard market with its new MGA-68, a premium 65% aluminium keyboard with magnetic switches at a relatively affordable price.

This sleek keyboard, available in black or silver, has a CNC-machined aluminium body that provides a distinct sound profile. Raijintek has equipped the MGA-68 with south-facing LEDs and Heijin magnetic hall-effect switches, rated for 50 million keystrokes.

As with most 65% keyboards, this one lacks a dedicated function key row. To get around that, it uses the Fn (function) key and the number keys to access the various “F” keys. Raijintek has also implemented hotkeys to control RGB lighting, actuate switches, and reset default settings. To complement the customisation capabilities, the Raijintek Axion software allows users to adjust actuation distances, enable the Rapid Trigger mode, and customise dead zones and sensitivity.

The MGA-68 is available in three layouts (UK, DE, and Italy) and features PBT or PBT+SUB keycaps in an ISO format with an L-shaped Enter key. The hot-swappable PCB allows users to easily replace the existing switches with new ones, while a switch plate ensures proper alignment and stability. A spill-resistant PCBA and a robust bottom case further enhance the keyboard's durability.

The MGA-68 is a wired-only keyboard that connects via a 2-meter USB Type-C to Type-A + Type-C cable. The package also includes two extra switches and a 2-in-1 keycap/switch puller. Although Raijintek hasn't officially announced pricing, online listings suggest a price tag of around €135, which seems reasonable for an aluminium keyboard with hall-effect switches.

KitGuru says: If you're looking for a keyboard with hall-effect switches that doesn't break the bank, the Raijintek MGA-68 might be worth looking at.

The post Raijintek ventures into the magnetic keyboard market with the MGA-68 first appeared on KitGuru.

Gamdias launches Atlas P2 CG mid-tower with curved tempered glass

Par : João Silva
22 janvier 2025 à 13:00

Gamdias is kicking off 2025 with a bang, introducing the Atlas P2 CG, a great-looking new PC case that blends panoramic views with impressive functionality.

The Atlas P2 CG offers a unique fish-tank-inspired design with a seamless one-piece curved glass panel that provides a 270º view of your internal components, while an integrated system display adds a touch of modern flair. Support for connector-hidden (BTF) motherboards further enhances the clean aesthetic, allowing cables to be routed to the rear for a clutter-free presentation.

Keeping your components cool is a priority, so four 120mm PWM ARGB fans (three intake, one exhaust) are pre-installed, along with an 8-port PWM ARGB fan hub for easy control and synchronisation. This ensures efficient airflow and quiet operation, even during demanding gaming sessions. The Atlas P2 CG features a built-in display for real-time system monitoring of the CPU, GPU, and ambient temperatures. Gamdias' Zeus Cast software provides further customisation options for the display.

The Atlas P2 CG offers an I/O panel with a USB-C 3.2 Gen 2 port, a USB-A 3.0 port, fan LED controls, and audio connectivity. It supports high-end cooling solutions with space for a 360mm radiator and various fan configurations (including 120 and 140 fan support). With compatibility for ATX motherboards (BTF included), GPUs up to 430mm long, and PSUs up to 220mm long, the Atlas P2 CG accommodates a wide range of components. The Atlas P2 CG has an MSRP of $139.90.

KitGuru says: Looking for a new PC case? What do you think of the Atlas P2 CG?

The post Gamdias launches Atlas P2 CG mid-tower with curved tempered glass first appeared on KitGuru.

Sniper Elite: Resistance, Citizen Sleeper 2 and more to join Xbox Game Pass line-up

22 janvier 2025 à 12:00

Twice a month, Microsoft updates its Xbox Game Pass library with a line-up of new/returning titles. Following the addition of Diablo, UFC 5 and My Time at Sandrock, the second set of Game Pass titles dropping throughout the rest of January has now been announced.

While the first half of January saw a relatively modest line-up of titles added to Xbox Game Pass, Microsoft seems to be upping the ante for the second half of the month, with a total of 14 games dropping over the next week and a bit – the full list of which can be viewed below:

Available now:

  • Lonely Mountain: Snow Riders (Cloud, PC, and Xbox Series X|S) – Day-one Ultimate addition
  • Flock (Console) – Game Pass Standard
  • Gigantic: Rampage Edition (Cloud, Console, and PC) – Game Pass Standard
  • Kunitsu-Gami: Path of the Goddess (Console) – Game Pass Standard
  • Magical Delicacy (Console) – Game Pass Standard
  • Tchia (Xbox Series X|S) – Game Pass Standard
  • The Case of the Golden Idol (Console) – Game Pass Standard
  • Starbound (Cloud and Console) – Game Pass Standard

Xbox Game Pass line-up

Coming soon:

  • Eternal Strands (Cloud, Console, and PC) [January 28] – Day-one Ultimate addition
  • Orcs Must Die! Deathtrap (Cloud, PC, and Xbox Series X|S) [January 28] – Day-one Ultimate addition
  • Shady Part of Me (Cloud, Console, and PC) [January 29] – Game Pass Standard
  • Sniper Elite: Resistance (Cloud, Console, and PC) [January 30] – Day-one Ultimate addition
  • Citizen Sleeper 2: Starward Vector (Cloud, PC, and Xbox Series X|S) [January 31] – Day-one Ultimate addition
  • Far Cry New Dawn (Cloud, Console, and PC) [February 4] – Game Pass Standard

As always, a small selection of titles will also be leaving the service at the end of the month, namely:

  • Anuchard
  • Broforce Forever
  • Darkest Dungeon
  • Death’s Door
  • Maquette
  • Serious Sam: Siberian Mayhem

While the first half of the month was somewhat disappointing for Game Pass subscribers, Microsoft seems to be making up for it now, with a major drop of games coming across both Game Pass Standard and Ultimate. Hopefully they keep this up for the rest of the year.

KitGuru says: What do you think of the line-up? Which of the day-one additions will you be hopping into first? Let us know down below.

The post Sniper Elite: Resistance, Citizen Sleeper 2 and more to join Xbox Game Pass line-up first appeared on KitGuru.

Balatro hits new sales milestone of over 5 million copies

22 janvier 2025 à 11:00

Developed by a single person, Balatro is a unique poker-themed rogue-like deckbuilder which hooked many players upon its initial release back in February of this year. Since then, the game has only grown in popularity – with its Game of the Year nomination seemingly helping to push Balatro past 5 million total copies sold.

Following the announcement of its Game of the Year nomination during the 2024 Game Awards, Balatro saw a major spike in players – reaching new heights on mobile app stores while also continuing to sell more units across the board.

Just one month on from the announcement that the game had sold 3.5 million copies, the Balatro team have revealed that the title has already hit another major milestone of 5 million units, saying:

“The last few weeks have been pretty wild. To everyone who picked up Balatro after seeing it at @thegameawards, we hope you're having an amazing time with it! If this is your first time picking up an indie title, try to make it a habit! There's some amazing stuff out there!”

Balatro million

As noted by the developers themselves, much of the recent uptick in sales seems to be as a result of its aforementioned GOTY nomination – and so it will be interesting to see how the game continues to perform from this point onwards.

Regardless, Balatro is an excellent game and so it will likely have reached this milestone figure with or without the added attention from The Game Awards – but the accolades certainly do help.

KitGuru says: What do you think of Balatro? When did you pick up the game? Has the game peaked, or is 5 million copies sold just the beginning? Let us know your thoughts down below.

The post Balatro hits new sales milestone of over 5 million copies first appeared on KitGuru.

Corsair RM1000e ATX v3.1 (2025) PSU Review

22 janvier 2025 à 10:49

Corsair recently sent us some new power supplies to review and today we take a look at the Corsair RM1000e, a new gold rated ATX v3.1 PSU. This is a fully modular unit with native 12v-2×6 connectors to power the latest graphics cards. This is a supply slotting in below their higher end Corsair models and they come with a 7 year warranty. Let's take a closer look.

Corsair are releasing three power supplies in this range, a 750w, 850w and 1000W unit. They sent us several PSUs for review, but today we look at the RM1000e flagship model.

UK prices from Corsair directly indicate that only £10 price difference exists between the 750 watt and 850 watt models, while the 1000W model is £35 more expensive. As we previously mentioned, all models have a 7 year warranty in place which falls some way from the leading 12 years on some of the platinum models we have reviewed lately. This is one of the tradeoffs when you move down a companies product stack.

The post Corsair RM1000e ATX v3.1 (2025) PSU Review first appeared on KitGuru.

Microsoft announces translucent red ‘Pulse Cipher’ Special Edition Xbox controller

22 janvier 2025 à 10:00

Throughout the current console generation, Microsoft has released a ton of different custom and unique Xbox Series X|S controllers. Joining the line-up next is the Pulse Cipher Special Edition controller – featuring a throwback translucent design.

Making the announcement on the Xbox Wire Blog, Brianna Lowder – the Marketing Manager for Xbox Accessories – said “Introducing the newest iteration of the Cipher series, Xbox Wireless Controller – Pulse Cipher Special Edition! Like its predecessors, Sky Cipher and Ghost Cipher, Pulse Cipher provides players with a nostalgic transparent look infused with a futuristic twist. Despite being third in the series, this controller is special in its own right.”

Set to arrive in early February, those interested can go ahead and preorder the controller right now for £69.99 – slightly more costly than a standard controller (£59.99 RRP). That said, there’s no denying that by now Xbox has a strong line-up of special edition controllers.

Of course for a relatively basic video game controller, £70 is a pretty penny to spend – especially as the accessory does not include gyro aiming, advanced haptics or anything of the sorts.

Still, for those who miss the classic days of transparent controllers during the PS2/Xbox era, the red Cipher special edition should more than scratch that itch when it arrives next month.

KitGuru says: What do you think of this latest controller? Do you like translucent tech? Are Xbox controllers worth their asking price? Let us know down below.

The post Microsoft announces translucent red ‘Pulse Cipher’ Special Edition Xbox controller first appeared on KitGuru.
À partir d’avant-hierKitGuru

Halo, Starfield, Elden Ring and more reportedly coming to Switch 2

21 janvier 2025 à 19:00

With the Nintendo Switch 2 hardware now having been officially announced, attention has shifted to the software side of things, with many fans wondering what kind of support the console could see from studios across the industry. According to one insider, many last and current gen titles are slated for the Switch 2, including Starfield, Elden Ring, Tekken 8 and more.

As reported by known insider eXtas1s (and translated by IcePopsicleDragon), Microsoft is set to bring a ton of its current and prior games to the Switch 2 following the system’s arrival later this year.

According to the insider, the list of Microsoft titles confirmed to be coming at some point include:

  • Microsoft Flight Simulator 2024
  • Halo The Master Chief Collection
  • Diablo IV
  • Call of Duty (unspecified)
  • Fallout 4
  • Starfield

Switch 2 Starfield

Beyond this, eXtas1s name-dropped a couple more games also planned for the Switch 2, this time coming from Bandai Namco:

  • Tekken 8 (DLC included)
  • Elden Ring

We recently reported on another insider who claimed that “basically every third party is considering supporting [Switch 2] with its most ambitious AAA titles.”

While perhaps not the most ambitious, many of the games listed above would certainly have struggled on the OG Switch, and so it will be interesting to see just how widespread 3rd-party support actually winds up being – especially in the long term.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for the new Switch? Would you play any of the above games on the system? What current-gen exclusive would you hope to see brought to Switch 2 at some point? Let us know down below.

The post Halo, Starfield, Elden Ring and more reportedly coming to Switch 2 first appeared on KitGuru.

Nvidia Multi Frame Generation could come to RTX 30 series GPUs

Par : João Silva
21 janvier 2025 à 18:00

Could Nvidia's frame generation technology be coming to older GeForce RTX 30 series graphics cards? A recent interview with Nvidia's Bryan Catanzaro has sparked hope for gamers with older GPUs.

While the RTX 40 and 50 series enjoy the benefits of Frame Generation, a technology that inserts AI-generated frames to boost frame rates, RTX 30 series owners have been left out. However, in an interview with Digital Foundry, Bryan Catanzaro, Nvidia's VP of Applied Deep Learning Research, hinted at the possibility of expanding frame generation support to older architectures.

This glimmer of hope comes as Nvidia unveils DLSS 4, a significant overhaul of its upscaling technology that uses a new transformer model instead of the previous convolutional neural networks (CNNs). While Nvidia has confirmed that DLSS 4 will be available for the RTX 20, 30, and 40 series, a key distinction remains: only the RTX 50 series supports Multi Frame Generation (MFG), the latest iteration of Frame Generation technology.

Currently, frame generation and multi frame generation are tied to specific game implementations and cannot be enabled on unsupported hardware. However, third-party solutions like Lossless Scaling FG exist, albeit with compromises in quality and latency. Nvidia might explore offering a simplified frame generation model for older GPUs, acknowledging the limitations while still providing a noticeable improvement over current options.

KitGuru says: While Nvidia hasn't confirmed a timeline or guaranteed compatibility, the possibility is certainly exciting. The green team seems open to the idea but is cautious about making promises it might not be able to keep.

The post Nvidia Multi Frame Generation could come to RTX 30 series GPUs first appeared on KitGuru.

Dragon Age: The Veilguard director leaves Bioware after 18 years at EA

21 janvier 2025 à 17:00

Dragon Age: The Veilguard had a tumultuous development, with the RPG seeing a bunch of delays, unexpected issues and external factors leading to the title finally launching almost a decade after development began. That said, Bioware managed to get the game past the finish line thanks in part to director Corinne Busche – who has now announced her departure from the studio.

As reported by Eurogamer, Corinne Busche – who took over as director for Dragon Age: The Veilguard in 2022 following a string of departures – is leaving Bioware after spending more than 18 years working with and under EA.

In a statement sent to Eurogamer, Busche confirmed the departure and offered some reasons for doing so, claiming “at the heart of it, this was about my own fulfillment. I did what I set out to do at BioWare. That is to come in and help right the ship. I love Dragon Age, and BioWare, so the chance to return the game to a proper quality single player RPG was the privilege of a lifetime.”

Dragon Age Bioware

She continued, “It was hard fought, as games with such tumultuous dev cycles rarely end up shipping, and even more rarely turn out great. We, as a team, did it. And it was hard. It took a toll on me. BioWare still has a lot of work to do culturally, but I do believe they are on the right footing now.”

In terms of where she’s going next, Busche concluded by saying “As for me, my departure was voluntary, as I have been presented with an opportunity I couldn't turn down. I don’t want to say much more right now, but you can count on it being in the CRPG space and upholding the traditions of great characters.”

Considering the MANY issues Dragon Age: The Veilguard encountered over its decade-long development cycle, the final product wound up better than perhaps would have been expected. It will be interesting to see where Busche is headed next.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of The Veilguard? Was it better or worse than you were expecting? Let us know down below.

The post Dragon Age: The Veilguard director leaves Bioware after 18 years at EA first appeared on KitGuru.

New ESRB rating hints at multiple Resident Evil remasters

21 janvier 2025 à 16:00

If there’s anything that Capcom likes doing, it's re-releasing older Resident Evil games to modern consoles. Be it through remasters, remakes or simple ports, you’d be hard pressed to find a console which doesn’t include Capcom’s best-selling franchise. It seems this trend will continue, with new ESRB ratings having popped up for multiple older RE titles.

As reported by VGC, the ESRB (Entertainment Software Ratings Board) recently published a new listing for Resident Evil 6 coming to the Xbox Series consoles.

Since then, more listings have been uncovered, including for the likes of the Resident Evil Origins Collections (RE1+0); RE4 and most curiously Resident Evil 7.

ESRB Resident Evil

All of these games are of course playable on both the Xbox Series X|S and PS5, however – aside from RE7 – the games are all backwards compatible versions of their 8th-gen releases; and so it would perhaps be nice to have full 4K60fps upgrades for these titles.

We will have to wait and see what Capcom’s plans wind up being.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of these new listings? Do any of these games need a current-gen re-release? Let us know your thoughts down below.

The post New ESRB rating hints at multiple Resident Evil remasters first appeared on KitGuru.

Geometric Future Model 5 Vent Case Review

Par : James Dawson
21 janvier 2025 à 15:00

The Geometric Future cases we have previously reviewed on the channel featured unique design elements, including rotated motherboard orientation, leather highlights, and intentionally huge panel gaps. However, the Geometric Future case in for review today looks quite normal in comparison with mesh panels, lots of 120mm fan mounts and, according to the specs, great hardware support. So has Geometric Future decided to go all boring on us now? Well, let's find out.

Timestamps:

00:00 Intro
00:41 Pricing
01:19 A closer look
02:03 Removing panels
03:37 Front I/O
03:50 The design / fans
04:59 CPU / GPU / MB support
05:26 Anti Sag bracket
06:07 The inside design
07:37 Rear / Right side
09:13 Cabling / routing
10:08 Drive support
10:29 Case Floor
11:17 Accessories / Test System
12:12 Testing Methodology
12:32 Thermal and Acoustic Results
14:07 Installation and closing thoughts

Geometric Future Model 5 Vent Features:

  • Geometric Future Model 5 Vent features an optimised mesh front panel for maximum airflow and enhanced system cooling with five 140mm included.
  • It supports up to 420mm long radiators, EATX motherboards, huge graphics cards, up to thirteen 120mm fans, and a unique front power supply location.
  • The chassis is built using 0.8 – 1.2mm thick steel plate for durability and is equipped with a 4mm tempered glass side panel and display platform to showcase your hardware in style.

Specifications:

  • Case Type: Medium Tower Steel Mesh Case
  • Dimensions (DxWxH): 505 x 242 x 440mm
  • Material:8-1.2mm Steel, 4mm Tempered Glass
  • Motherboard Support: E-ATX, ATX, mATX, ITX
  • Expansion Slots: 7 + 4
  • Storage bays: 2 x 3.5” or 2 x 2.5”
  • Max GPU Length: 430mm
  • MAX GPU Width: 180mm (160mm Vertical)
  • MAX GPU Thickness: 110mm
  • Max CPU Cooler Height: 180mm
  • Max PSU Size: ATX up to 160mm
  • Pre-installed fans: 5 x 140mm (4 x Reverse)
  • Fan Support: 3 x 120/140mm (Top) 3 x 120/140mm (Front) 1 x 120/140/160mm (Right Front) 1 x 120/140mm (Rear) 3 x 120/140mm (Bottom) 2 x 120mm (Motherboard Back)
  • Radiator Support: 240/280/360/420mm (Top) 240/280/360mm (Front) 240/280/360mm (Bottom) 120/140mm (Rear)
  • Dust Filters: Floor
  • Font I/O: 2 x USB 3.0 Type-A, 1 x USB 3.2 Gen 2 Type-C, 1 x 3.5mm combined Audio jack, power and reset buttons
  • LCD Screen: N/A

Thermal Performance Testing

To simulate thermal demand we run the Cinebench R23 multi-thread benchmark and 3DMark Speed Way stress test simultaneously in a loop for 30 minutes to load the system fully. This gives the CPU and GPU enough time to reach constant steady-state temperature. With this data, we can compare how the system handles the thermal demand and measure peak noise levels.

Thermal performance is measured with the case in various configurations, such as the default, with the tempered glass left-hand side panel removed and with the front panel removed to see how these configurations affect the CPU and GPU temperature. During testing, only stock case fans are used unless otherwise specified. All water pumps are set to maximum RPM and fans are set to a custom RPM curve by the Motherboard software/BIOS.

All temperature measurements are presented as Deltas – meaning the ambient temperature has been deducted from the CPU temperature giving us a Delta. Data shown in the charts represent the average component temperature over the length of the test as measured by HWiNFO and then the last 15 minutes of the data are calculated to get the average. The ambient temperature during thermal tests is between 19-20⁰C.

Test System Specification:

  • CPU AMD Ryzen 7800X3D
  • MotherboardASROCK X870 Steel Legend Wifi
  • Graphics Card – INNO3D RTX 4080 Super X3 OC White
  • Memory – 64GB (2 x 32GB modules) G.SKILL RIPJAWS M5 RGB DDR5-6400
  • Storage – 1TB Corsair MP700 PCIe Gen5 M.2 NVME SSD
  • CPU CoolerArctic Liquid Freezer III 360
  • Power Supply – Seasonic Core GX-850 80+ Gold 850W ATX 3
  • Case fans – Stock
  • Chassis – Geometric Future Model 5 Vent
  • Operating System – Windows 11

Thermal Performance Overview

We tested the case thermals with a 360mm AIO CPU cooler installed in the roof and with the case in several different configurations. The default configuration shown in the charts is with a 360mm roof-mounted AIO, the stock case fans installed and all case panels fitted.

In its default configuration with the five 140mm fans installed and a top-mounted 360mm AIO CPU cooler, the case does a great job of keeping the system temperature under control. Temperatures of 64°C for the CPU and 44°C above ambient for the GPU are what we would expect from a case with good airflow and thermal design.

Adding fans to the front and right-hand side did little to improve CPU or GPU temperature, a 1-2°C drop in component temperature is within margin of error compared to the stock configuration, so adding fans may not be worth the additional cost this would incur.

Removing the glass side panel and mesh panels also had a minor effect on the CPU and GPU temperature, proving that the mesh panels aren’t restrictive. So in its default configuration with the stock fans, the Model 5 Vent is a good choice of case for cooling high-end components.

Due to the great airflow and cooling, the Model 5 Vent can be run with system fans running at low RPM so noise output under load is minimal. Changing case configuration has little effect on cooling and so too noise output. At around 40-41dBA under full CPU and GPU load we would consider this a very quiet system, so if you are using this for gaming while someone else is in the same room it should be too distracting.

At idle the system can run extremely quiet, barely any louder than the noise floor in our test system which is ideal.

Closing Thoughts

Geometric Future cases are well known for their unique design elements that make them stand out from the crowd. At first glance, the Model 5 Vent looks like a regular dual chamber case… but when you start to dig a little deeper you see the Geometric Future DNA starting to come out with things like the front-mounted power supply, the display platform and the right-hand side fan bracket arrangement. The front right side power supply position is good for routing cables and allows the user to hide most of the cable clutter in the shroud which is great.

However, the right-hand side fan mount seems quite pointless to me as it doesn’t help airflow or cooling no matter if you have the fans as intake or exhaust and it also hinders cable management, particularly routing the EPS power and AIO/fan/RGB cables at the top of the motherboard. So if I’m building a system with his case I would just forget the right-hand side fans completely. The display shelf is all about personal taste, great if you want it and it can be removed if not which is fine.

As a whole the build quality of the case is good, but there are a couple of things I noticed such as the fiddly PCIe slots that could be awkward to slot into position and some screw holes that don’t align perfectly which could cause problems with cross threading screws and damaging them but the case feels sturdy, and the shade white across different types for materials is well matched so that’s great. It also supports high-end hardware and lots of cooling.

In terms of thermal performance, the default configuration with fans in the default locations works very well. During our very demanding thermal tests, the case produced results as we would expect from a high airflow case with good thermal design, so hats off to Geometric Future for that. If you are in the U.S market the case is priced OK and with the included fans, good hardware support and thermal performance it's one worth buying but UK/EU price and availability are very sketchy so we European folk might be missing out on a good case here which is a shame.

The Geometric Future Model 5 Vent is available in the U.S from Newegg priced at $119 HERE. However, it is currently unavailable in the UK.

Pros: 

  • Great thermal performance and low noise.
  • Lots of space to work with.
  • Included fans seem to cool well and are quiet.
  • Easy access via tool-free panels.
  • Front/side PSU position makes cables tidy.

Cons:

  • Right-hand side fan mount seems pointless.
  • EATX motherboards can be tight to install.
  • Some build quality isn’t great.
  • Most fan brackets are not removable.

KitGuru Says: Geometric Future stuck with its tradition of unique design elements with the Model 5 Vent but it is much closer to what we think of as a regular/dual tower ATX case, and a good one at that!

The post Geometric Future Model 5 Vent Case Review first appeared on KitGuru.
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