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The Boys: Trigger Warning Comes To PlayStation VR2 & Quest 3 In 2026

9 décembre 2025 à 00:25

ARVORE revealed an adaptation of The Boys is coming to VR with cast members from the TV show lending their voices.

Brazil-based ARVORE is the studio behind the Pixel Ripped series and they've teamed with Sony Pictures Virtual Reality as publisher on a "stealth-action" VR game coming in 2026. The Boys is about to enter its final season on Amazon next year, though Amazon's association with the VR project appears to be simply as a producer for the show.

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I'm getting a Five Nights At Freddy's meets BioShock vibe from the reveal trailer, which shows a theme park ride setting for its pre-rendered sections before meeting Homelander. Developers say the game "introduces an original character who accidentally uncovers a grotesque Vought secret that turns a family outing into carnage. Forced to become a Supe, the player joins The Boys to infiltrate Vought and take revenge in the most chaotic way possible. Blending stealth and combat with the franchise’s signature dark humor, the VR title delivers a new story rooted in the world fans love."

The full announcement trailer is embedded below and I've cut what looks like the available gameplay video above. Actors including Laz Alonso (Mother’s Milk), Colby Minifie (Ashley Barrett) and P.J. Byrne (Adam Bourke) reprise their roles with a "twisted interpretation" of Soldier Boy from Jensen Ackles.

We'll be curious to go hands-on with Trigger Warning as soon as we can. With Stranger Things VR out now, Deadpool VR available now and Teenage Mutant Ninja Turtles on the way, there's a wide range tonally to adapt TV and movies to VR and we'll be curious where ARVORE lands when it comes to representing The Boys.

Wishlists and pre-ordering are available on the PlayStation Store and Quest.

Android XR Getting AI System Feature To Turn Any 2D Window 3D

8 décembre 2025 à 23:51

Google's Android XR is getting an AI feature that can turn any 2D content, including games streamed from your PC, into 3D in real-time.

Called System Autospatialization, Google formally announced the feature during The Android Show: XR Edition today, saying that it will arrive in 2026.

"Just imagine if every game was immersive, every YouTube video was immersive, if the entire web was immersive," Google teased.

Out of the box, on an OS level, other platforms like visionOS and Pico OS let you easily turn 2D photos 3D, but Google's Android XR is currently the only for headsets that does the same for video, and the jump to real-time spatialization will be an even bigger leap.

That's not to say real-time spatialization doesn't exist anywhere else, with Viture virtual monitor glasses having a similar feature, as well as some experimental PC VR apps. But it's surprising that it's possible on the XR2+ Gen 2 chipset while it's also handling a full XR operating system.

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Google's depiction of Android XR's System Autospatialization.

Google says it will work for "pretty much any" app, and in multiple apps at once. The company's presentation depicted it being used for playing Cities: Skylines streamed from a PC, with the AI system depicted being able to tell the difference between the foreground UI and background game world.

We'll be sure to test the feature out when it launches on Android XR for Samsung Galaxy XR next year, as Google is making enormous claims here about the feature's capability.

Samsung Galaxy XR Gets Realistic Face-Tracked ‘Likeness’ Avatars
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UploadVRDavid Heaney

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