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Reçu aujourd’hui — 20 novembre 2025 KitGuru

Mafia: The Old Country ‘Free Ride Update’ officially arrives today

20 novembre 2025 à 13:00

Mafia: The Old Country released earlier this year to a solid amount of praise – with one of its biggest detractors being the game’s redundant-feeling open world zone. As was promised, the team have now released a new free expansion improving on this aspect, with the Free Ride Update officially available from today.

Making the announcement, the team at Hangar 13 officially detailed today’s free update, writing: “Free Ride is a callback to the original Mafia’s Free Ride Extreme, as well as the Free Ride mode we shipped in Mafia: Definitive Edition. It’s a collection of Challenges separate from the main story that give players chances to revisit the world in a more self-guided way.”

Going into more depth, they continued, “This time, we’ve constructed several kinds of repeatable Challenges—including combat, stealth, and different race types—in a variety of new and familiar locations. Completing Challenges will earn you the Dinari in-game currency to spend on the new outfits, charms, weapons, and vehicles unlocked by progressing through this content (as well as on items unlocked via the campaign).”

Beyond this, the update is also said to include “a number of other fresh and exciting features” – though this was not elaborated upon.

Full details on the Free Ride update (including the developers’ thoughts on the addition of first-person driving, visual filters and more) can be found HERE, but for those who already own the game you might want to hop in and discover all the additions/improvements for yourself.

Mafia: The Old Country’s Free Ride Update is available from today.

KitGuru says: Have you been looking forward to this update? Was it worth the wait? Does this affect your opinions on Mafia: The Old Country? Let us know down below.

The post Mafia: The Old Country ‘Free Ride Update’ officially arrives today first appeared on KitGuru.

EA labels Battlefield 6 “the best selling shooter game of the year”

20 novembre 2025 à 12:00

Following the disappointment that was Battlefield 2042, EA / DICE came back bigger and stronger than ever with the recent release of Battlefield 6. While the game is already a certified success, EA themselves have now claimed Battlefield 6 to be “the best selling shooter game of the year.”

As discovered by Call of Duty leaker CharlieIntel, the main Battlefield 6 page on EA’s website has been updated with a new description.

While in and of itself nothing worthy of note, the updated page states that “There's never been a better time to jump into the best selling shooter game of the year” – the first official confirmation that BF6 has taken the top spot.

For context, it was already reported that Battlefield 6 managed to achieve the biggest launch in franchise history, with the game having sold over 10 million copies since its official launch back in late October.

Battlefield 6 Shooter

Of course, we would be remiss not to mention the Call of Duty sized elephant in the room, with Treyarch’s Black Ops 7 having arrived just last week – though to a middling reception on PC at least.

That said, even the worst CODs have historically ended up taking the top spot in the best-sellers list each year, and so we will have to wait and see whether Black Ops 7 winds up outpacing Battlefield 6 by the end of 2025. So far however, Battlefield seems to be leading the pack.

KitGuru says: Are you still playing/enjoying Battlefield 6? Does it have the potential to be the best entry in the series? Will Black Ops 7 eventually end up outselling BF6? Let us know your thoughts down below.

The post EA labels Battlefield 6 “the best selling shooter game of the year” first appeared on KitGuru.

Last-gen version of The Finals to be “retired” in March 2026

20 novembre 2025 à 11:15

2026 appears to be the year in which last-gen support could finally be winding down, with multiple live-service titles announcing that they will no longer update their games on PS4 / Xbox One come next year. Joining this ever-growing list is Embark Studios’ The Finals – with the PS4 version set to be discontinued this upcoming March.

Making the announcement on Twitter, the team at Embark Studios confirmed that the PS4 version of The Finals (which actually launched AFTER the current-gen versions) will soon be discontinued, writing:

“When Season 10 begins (18th of March, 2026), we'll be retiring THE FINALS on PlayStation 4 and focusing our support on current generation hardware.”

Of course, being an online game, players will be able to continue playing elsewhere, with Embark noting “your progress and purchases will be stored in your Embark ID and will transfer to anywhere you choose to play.”

The Finals Last-gen

As mentioned, The Finals is far from the first game to be ceasing last-gen support, with PUBG: Battlegrounds officially moving over to current-gen just last week (and Genshin Impact set to do the same in April of next year).

It will be interesting to see whether The Finals’ switch to current-gen only will allow for more ambitious updates in the future. We will have to wait and find out.

KitGuru says: Is it time for studios to finally move away fully from last-gen consoles? Which live-service title do you think is next in line? Let us know down below.

The post Last-gen version of The Finals to be “retired” in March 2026 first appeared on KitGuru.

Ghost of Yotei NewGame+ mode arrives next week

20 novembre 2025 à 10:30

Prior to the game’s official release, the team at Sucker Punch Productions revealed that they plan to support Ghost of Yotei in a similar manner to the previous Ghost of Yotei. While fans will have to wait until next year to get their hands on the promised multiplayer Legends Mode, a major free update is set to arrive early next week – adding a NewGame+ option, extra cosmetics and more.

Making the official announcement on the PlayStation Blog, the Senior Communications Manager at Sucker Punch Productions ‘Andrew Goldfarb’ wrote:

“On November 24, a free patch for all Ghost of Yōtei players will introduce New Game Plus, allowing you to replay Atsu’s quest for vengeance from the beginning with everything you earned throughout the campaign. Yes, that means it’s time to bring a gun to a sword fight, with all of the armors, abilities, and weapons from your first playthrough available from the start of the game.“

Beyond being able to play through the story with all of your upgrades unlocked, the NewGame+ mode introduces quite a lot in the way of new content, including by not limited to:

  • A new harder difficulty
  • Two additional Trophies to earn (most likely tied to the new difficulty and NG+)
  • New Ghost Flower currency
    • Used to obtain additional armour sets, weapon dyes and charms
  • The ability to “earn an additional tier of upgrades for your existing armor sets and weapons”

Outside of NewGame+, the update also introduces a number of quality-of.-life improvements, such as:

  • Being able to replay post-game content with new player stats
  • More accessibility options
  • Photo mode expansion with shutter speed, composition grid and more

Ghost of Yotei has had a strong launch so far, matching that of Tsushima despite being available on fewer systems. With this upcoming update arriving so soon (and the multiplayer Legends mode slated for early next year), Atsu still has a ways to go before completing her journey.

KitGuru says: Are you looking forward to this update? Are you most excited for the NewGame+ mode, or the upcoming Legends multiplayer? Will Yotei outsell Tsushima given enough time? Let us know down below.

The post Ghost of Yotei NewGame+ mode arrives next week first appeared on KitGuru.
Reçu hier — 19 novembre 2025 KitGuru

Biostar launches fanless EdgeComp MS-Nano for industrial AI deployment

19 novembre 2025 à 17:45

Biostar has introduced the EdgeComp MS-Nano 4G/8G, a powerful fanless edge AI system designed for system integrators and developers. The compact unit is powered by the Nvidia Jetson Orin Nano module, which supports the performance-boosting Super Mode, allowing the system to deliver up to 40 TOPS of AI performance.

Available in 4GB and 8GB LPDDR5 configurations, the EdgeComp MS-Nano features a Jetson Orin Nano module, packing a 6-core Arm Cortex-A78AE CPU and an Nvidia Ampere GPU with 1024 CUDA cores and 32 Tensor Cores, ensuring processing capacity for real-time AI inference. The system is compatible with modern AI frameworks, including LLMs and VLMs, and runs on Linux JetPack 6.2.

Marketed toward critical applications such as intelligent inspection and robotic automation in manufacturing, shopper analytics in smart retail, traffic flow management in smart cities, and autonomous systems in modern agriculture, the system is built for 24/7 operation in harsh environments. It features a fanless design and operates over a wide temperature range of -20°C to 50°C. Moreover, it has a small footprint of 160 x 102 x 80mm and a wide 12V to 20V DC power input range.

The unit includes both GbE and 2.5 GbE LAN, with optional Power over Ethernet (PoE) support. I/O includes four USB 3.2 Type-A ports and dedicated serial interfaces, including RS232, RS232/422/485, and CAN bus, which are useful for integration with industrial machinery. Expansion slots are available for an NVMe SSD (M.2 Key-M) and 4G/5G or Wi-Fi/Bluetooth modules.

KitGuru says: The EdgeComp MS-Nano isn't your typical home PC, but if you had one at hand, how would you use it?

The post Biostar launches fanless EdgeComp MS-Nano for industrial AI deployment first appeared on KitGuru.

Antec launches Flux M mATX case with six pre-installed fans

19 novembre 2025 à 17:00

Antec has announced the debut of the Flux M case, an mATX chassis designed for high-performance cooling right out of the box thanks to its six pre-installed fans.

The Flux M case is built around Antec's dedicated F-Lux airflow platform. Equipped with six PWM fans out of the box, including three 120mm PWM ARGB fans and three 120mm reverse fans, the case features a multi-directional vent design with large intake ports at the front, bottom, and right side, ensuring continuous airflow. On the left side, there's a tempered glass panel that lets you look at the internals of the system housed in the case.

The vertical cooling approach is based on the large bottom mesh panel. With 20mm of clearance between the GPU and the bottom fans, the reverse fans can deliver targeted and effective cooling directly to the graphics card. Despite its mATX size, the Flux M offers substantial component clearance. It can house motherboards up to Micro-ATX and ITX, supports CPU coolers up to 175mm tall, and fits graphics cards up to 405mm long. For liquid-cooling enthusiasts, the case supports a top-mounted 360mm radiator and a rear-mounted 120mm radiator.

Antec has also included several builder-friendly features. The PSU chamber is front-mounted, which frees up internal space for better airflow, and a 13A extension cable is included to connect the PSU to the rear socket. Cable management space is generous for a small chassis, offering up to 59mm in front and 49mm at the back for routing. The I/O panel includes USB 3.0, USB-C 3.2 Gen 2, and an audio combo port. The Flux M is expected to cost €69.90 or £59.99.

KitGuru says: The aggressive price of the new Flux M makes it interesting for those planning an mATX build. 

The post Antec launches Flux M mATX case with six pre-installed fans first appeared on KitGuru.

AMD confirms FSR Redstone suite launches next month

19 novembre 2025 à 16:00

AMD's GM and SVP, Jack Huynh, has posted a video teaser confirming the imminent launch of the company's newest iteration of FSR, dubbed Redstone. The Redstone update represents the most significant architectural shift in FSR history, fully leaning into machine learning and AI acceleration.

The teaser doesn't show much besides a few game snippets within the “FSR” logo and a date for the announcement, scheduled for December 10th. In this announcement, we expect AMD to reveal much more information on how FSR Redstone works, whether it will completely replace FSR 4, which GPUs will be compatible with it, and which other titles Redstone will be available for, aside from Call of Duty: Black Ops 7.

For those who don't know what FSR Redstone is, it builds on the machine learning super-resolution introduced with FSR 4 and adds three key innovations. First, AMD FSR Ray Regeneration uses a neural network to reconstruct and filter high-frequency noise from ray-traced data. This functions similarly to Nvidia DLSS 3.5 Ray Reconstruction, helping to improve reflection quality and clean up artifacts from sparsely sampled ray tracing. This feature has already been seen in a limited, early state in Call of Duty: Black Ops 7.

Second, we have Neural Radiance Caching, which continuously learns how light propagates within a scene, allowing the system to predict and cache indirect illumination. This is designed to significantly reduce the computational cost of implementing ray-traced global illumination. Finally, ML Frame Generation marks a significant evolution from the interpolation technology used in FSR 3. This new model employs machine learning with integrated temporal and spatial awareness to produce highly accurate intermediate frames.

KitGuru says: Which games would you like to see getting FSR Redstone support?

The post AMD confirms FSR Redstone suite launches next month first appeared on KitGuru.

AOC CU34G4Z Review (Budget 240Hz Ultrawide)

19 novembre 2025 à 15:45

There’s no doubt that being a PC enthusiast has had its challenges in recent years, with shortages, skyrocketing prices and a general slowdown in innovation, but it’s been great to see the gaming monitor segment bucking that trend and going from strength to strength. Today’s monitor is a great example of that, with the AOC CU34G4Z offering a curved 34in 3440×1440 ultrawide panel clocked at 240Hz, for less than £300. It certainly sounds good on paper, so let’s dive in and see what it’s like to use in the real world…

Timestamps

00:00 Intro
01:00 Pricing and key info
01:47 Design, first impressions
02:35 Connectivity + OSD
04:06 Factory calibration analysis
06:25 sRGB mode + calibration
07:09 Backlight bleed, viewing angles
07:25 Response time performance
09:34 Motion clarity examples
10:58 Real-world gaming experience
12:58 Closing thoughts

Just for some context around the pricing, right now AOC’s CU34G4Z is listed at £280 on Amazon and Currys, and while that does appear to be a Black Friday special at the time of writing, PCPartPicker price tracking reveals it’s been selling for under £300 since September anyway, so we’re only talking a £10-20 difference.

That’s still a great price for a curved ultrawide with these specs, too. It was only back in mid-2020 I myself spent £500 on the AOC CU34G2X, also a curved ultrawide but with a slower 144Hz refresh rate – and let me tell you now, the response times on that screen were nowhere near as good as they are with the CU34G4Z!

Specification:

  • Screen size (inch): 34
  • Screen size (cm): 86.4
  • Flat / Curved: Curved
  • Curvature radius: 1500R
  • Panel treatment: Antiglare (AG)
  • Pixels per inch: 109
  • Panel resolution: 3440×1440
  • Resolution name: WQHD
  • Aspect ratio: 21:9
  • Panel type: Fast VA
  • Backlight type: WLED
  • Max refresh rate: 240 Hz
  • Response time (GtG): 1 ms
  • Response time (MPRT): 0.3 ms
  • Static contrast ratio: 2500:1
  • Viewing angle (CR10): 178/178
  • Display colours: 1.07 Billion
  • Brightness in nits: 450 cd/m²
  • Sync technology (VRR): Adaptive Sync
  • Sync range: 48–240
  • Colour space (sRGB) CIE 1976 %: 130.3
  • Colour space (DCI-P3) CIE 1976 %: 94
  • Colour space (Adobe RGB) CIE 1976 %: 88.7
  • Flicker-free: Flicker Free
  • Bezel type (front): 3-sided frameless
  • Bezel colour (front): Black
  • Bezel finishing (front): Matt
  • Cabinet colour (backside): Black, Red
  • Cabinet finishing (backside): Matt
  • Removable stand:
  • Kensington lock:
  • VESA wallmount: 100×100
  • Tilt: ­3.5° ±1.5° ~ 21.5° ±1.5°
  • Height adjust (mm): 130 mm
  • Swivel: ­20° ±2° ~ 20° ±2°
  • HDMI: HDMI 2.1 x 2
  • DisplayPort: DisplayPort 1.4 x 1
  • USB hub:
  • USB generation: USB 3.2 (Gen 1)
  • USB type downstream: 2
  • Audio output: Headphone out (3.5mm)
  • Warranty period: 3 years

Firmware tested: V1.03

The post AOC CU34G4Z Review (Budget 240Hz Ultrawide) first appeared on KitGuru.

Guild Wars Reforged announced, and it is releasing very soon

19 novembre 2025 à 15:30

ArenaNet, a subsidiary of NCSoft, has announced Guild Wars Reforged, an update and modernisation of the classic 2005 MMORPG. The update will be free for all existing owners and will launch on December 3rd for Steam and Windows PC.

The project is a co-development venture between ArenaNet and the small studio 2weeks, which was founded by former ArenaNet developers who worked on the original. This collaboration ensures the game, which has amassed over nine million players since its 2005 debut. The Reforged package will include the Prophecies, Factions, and Nightfall content, and it will be free if you have at least one of them.

The update's primary focus is on accessibility and visual fidelity. Guild Wars Reforged will officially introduce XInput controller support and be Steam Deck verified. Visual improvements include support for high-DPI displays, new antialiasing options, ambient occlusion, enhanced bloom effects, refined textures, and new HD skill icons. The audio system has also been upgraded with enhanced 3D environmental sound.

For QoL improvements, the update will overhaul the user experience by adding a new quest-tracking system to simplify navigation and implementing high-DPI support with increased font size options for modern high-resolution monitors. New players can purchase the Guild Wars Reforged package for £17.99/$19.99, which is quite affordable given that it includes all three original campaigns.

KitGuru says: Have you ever played the original Guild Wars? Will you do so now with the upcoming Reforged update?

The post Guild Wars Reforged announced, and it is releasing very soon first appeared on KitGuru.

Resident Evil Requiem on Switch 2 WON’T support mouse mode

19 novembre 2025 à 14:00

One of the biggest new innovations seen with the Nintendo Switch 2 is the console’s mouse mode feature – allowing you to turn your Joy-Con onto its side and slide it around like a PC peripheral. While some games have made use of the feature, one title which will not is Resident Evil Requiem; with the game’s producer claiming to have “tried really hard to implement mouse controls for Nintendo Switch 2.”

A major supporter of Nintendo in recent years has been Capcom, with the game developer / publisher releasing a bunch of titles for the OG Switch throughout its lifecycle.

Easily the biggest Capcom game coming to Switch 2 so far is Resident Evil Requiem – coming day-and-date with all other systems in February of 2026.

In an interview with the publication PressStart, Resident Evil Requiem producer Masato Kumazawa was asked about the upcoming game’s Switch 2 release and whether they suffered from any issues during development. According to Kumazawa:

“Looking back on Switch, there were Resident Evil games before on the Switch, so what we did, is we used the past experience of developing these games on the Switch to help develop Nintendo Switch 2. But also, we made a lot of versions of the games for PC as well. In fitting with PCs that have a wide variety of specs, we could also just make sure the game was optimised for the Nintendo Switch 2 too. So it wasn’t too hard, so to speak.”

Resident Evil Mouse Mode

While it appears so far as though the Switch 2 version should be able to keep up with the rest of the systems, Requiem will not be making use of one of the Switch 2’s most unique features, with Kumazawa adding:

“We tried really hard to implement mouse controls for Nintendo Switch 2. When we put it in, it confused the gameplay and became too complicated. So actually, we are using gyro instead.”

Of course, the inclusion of gyro controls is welcome to see, however it would be interesting to know exactly how mouse mode ‘confused the gameplay’. Perhaps Requiem requires heavy use of the face buttons? We will have to wait and see, but hopefully developers are able to find useful implementations of the Switch 2’s mouse mode as the generation progresses.

KitGuru says: What are your impressions of mouse mode so far? Has it been underutilised? What do you think Capcom means by “confused the gameplay”? Let us know down below.

The post Resident Evil Requiem on Switch 2 WON’T support mouse mode first appeared on KitGuru.

Thermaltake rolls out early UK Black Friday deals

19 novembre 2025 à 13:30

Black Friday is almost upon us but there are many deals to be found for those looking to shop early. Thermaltake has just rolled out a wide range of deals, bringing discounts to cases, coolers, power supplies and more. 

If you are looking for a PC case to kickstart your next build, you can currently find discounts across a range of popular options from Thermaltake. The Thermaltake Versa H18 and S100 TG cases are currently down to just £29.99. If you are looking to build a small form factor rig, the TR100 Mini is available in variety of colours, with prices reduced to £99.98.

The Thermaltake View 270 TG ARGB cases are now starting at £59.99, also available in multiple colour options so you can find one that best suits you. If you want the ‘Plus' model, you can find those for a reduced price of £74.99.

Workstation cases like the Thermaltake AX700 and AX100 are also discounted right now, bringing prices down to £299.99 and £119.99 respectively. The middle-ground AX500 can also be found on sale for under £145. If you need a workstation-grade cooler to go with your case, then the AW420 offers a ton of cooling capacity for Intel LGA4677 and AMD sRT5 CPUs at just under £355.

For gaming systems, Thermaltake's LA-series AIO liquid coolers should be your point of call. Prices currently start at £44.99 for the 240mm AIO, going up to £59.99 for a 360mm version with ARGB fans and a 2.4″ LCD screen on the CPU block.

For power supplies, the range of fully modular Toughpower GT units are available at low prices. A 750W model will cost you £79.99, while 850W models can be found for just £10 more. If you are building a high-end, power-hungry system, then you can find 1000W and 1200W units priced at £114.98 and £129.98 respectively.

If flight sims are how you wind down after a long day, then you can find the GF500 Flight Simulator Cockpit now at a reduced price of £524.99.

You can find all of Thermaltake's UK Black Friday deals at SCAN.

KitGuru Says: Are you planning on buying anything during the Black Friday sales this month? 

The post Thermaltake rolls out early UK Black Friday deals first appeared on KitGuru.

Twisted Metal Season 3 has been greenlit by Peacock

19 novembre 2025 à 13:00

One of the biggest surprise hits from the recent rise in adaptations of video games into film/TV was Peacock’s Twisted Metal. Released back in 2023, a second Season was quickly greenlit – arriving just a few months ago. It appears as though Peacock is not done however, with a Season 3 of Twisted Metal now being officially announced,

As reported by the publication Variety, a 3rd Season of Peacock’s Twisted Metal series has been greenlit. This perhaps is not too surprising given the success of the show itself, with July’s Season 2 amassing almost a Billion minutes of watch time – not bad for a show based on a decades old IP with no new entries.

That said, while the series is set to return, its creator will not, with the publication confirming that Twisted Metal’s co-creator and showrunner ‘Michael Jonathan Smith’ has exited the project.

Twisted Metal Peacock

This hopefully should not impact development however, with David Reed (known best for working on The Boys) already announced to be taking over the role of showrunner and executive producer.

As mentioned, the original Season 1 for Twisted Metal was a surprise hit, especially given the less-than-stellar reception towards the show prior to its release.

With two successful Seasons under its belt now (and a third on the way), here’s to hoping that Sony realises the potential within the Twisted Metal franchise.

KitGuru says: Are you excited for a 3rd Season? What’s been your favourite adaptation of a game in recent years? Let us know down below.

The post Twisted Metal Season 3 has been greenlit by Peacock first appeared on KitGuru.

Sonic Frontiers, Forspoken and more leaving PlayStation Plus Extra in December

19 novembre 2025 à 12:00

With Sony’s PlayStation Plus Extra / Premium titles for the month of November now out and available for subscribers to claim, the console maker has confirmed the list of titles which will be removed from the service next month. In a rather major exodus, PS Plus is set to lose a number of notable games, including Sonic Frontiers; Forspoken; GTA 3 Definitive Edition and more.

In going to the last chance to play section on the PlayStation 5’s PS Plus tab, subscribers can find a list of 9 titles which are set to be removed from the service next month (likely mid-December:

  • Battlefield 2042
  • GTA 3 Definitive Edition
  • Arcade Paradise VR
  • Sonic Frontiers
  • Forspoken
  • Star Wars Tales from the Galaxy's Edge
  • Firefighting Simulator The Squad
  • Surviving Mars
  • Star Trek Bridge Crew

PlayStation Sonic

While some of these are not too unexpected (such as the removal of Battlefield 2042), Sonic Frontiers leaving the service is certainly a blow to PS Plus.

In addition, while the game’s story and dialogue left a lot to be desired, Forspoken features a fun and unique combat scheme which could be enough of a reason to give the game a go ahead of its removal.

Beyond this, it is disappointing to once again see a number of PSVR2 titles being removed, with Arcade Paradise VR in particular being an unfortunate departee (as well as Star Trek Bridge Crew).

As mentioned however, you still have around a month’s time to play/complete these games before they are removed.

KitGuru says: What do you think of December’s departees? Has Sony given up entirely on PSVR2? Let us know down below.

The post Sonic Frontiers, Forspoken and more leaving PlayStation Plus Extra in December first appeared on KitGuru.

Tomb Raider: Definitive Edition gets surprise Switch and Switch 2 launch

19 novembre 2025 à 11:00

While fans continue to wait for the next mainline entry in Crystal Dynamic’s Tomb Raider series, the franchise itself has been far from quiet – with Lara Croft having received remasters of previous games, an animated Netflix series and the announcement of a live-action show. In another return to past titles, 2013’s Tomb Raider reboot has now been announced and released for the Nintendo Switch and Switch 2.

Developed in partnership with Aspyr, 2013’s Tomb Raider: Definitive Edition has been officially announced for the Nintendo Switch and its successor.

Available right now for the price of $19.99 (or $17.99 as part of a launch promotion), the Definitive Edition includes all of the original game’s content, even its oft-forgotten multiplayer mode.

While we did not get any technical specifications, seeing as how Tomb Raider (2013) originally released for the 7th generation of consoles, both the Switch (and especially the Switch 2) should run the game with no issues.

This does beg the question as to whether the Definitive Edition will also be ported over to other modern systems. As mentioned, Tomb Raider was originally a PS3 / Xbox 360 title.

Though it did see some enhancements with the release of the Definitive Edition for the PS4 / Xbox One, the game could certainly benefit from at least a 4K60fps update on PS5 and Xbox Series X|S.

We will have to wait and see, but given that they have now released the first entry in a trilogy on the Switch, expect Rise and Shadow of the Tomb Raider to be next in line for a port.

KitGuru says: Are you surprised by this announcement? Will the full trilogy be ported over to Switch? Would you welcome a native current-gen version of the trilogy? Let us know down below.

The post Tomb Raider: Definitive Edition gets surprise Switch and Switch 2 launch first appeared on KitGuru.

YouGov survey finds that UK and EU consumers trust local routers over competitors from China and Russia

19 novembre 2025 à 10:00

A new YouGov study commissioned by FRITZ! highlights that British and European consumers place significantly more trust in routers manufactured within Europe compared to those from other regions. More than half of respondents expressed little or no confidence in routers made in Russia or China.

The survey was conducted throughout August with over 5000 participants across the UK, Austria, Switzerland, the Netherlands and Italy. The survey found that only 10% distrust European router makers. By contrast, 48% said they distrust Chinese brands and 55% expressed the same about Russian manufacturers.

In addition to features such as Wi-Fi coverage and speed, consumers in the UK and Europe place great importance on aspects like security, reliability, or price, performance, and service. FRITZ!Box routers achieved the highest Net Promoter Score (NPS) across all countries surveyed, indicating strong likelihood of recommendation among users. The results suggest that European-made routers are not only preferred for performance but are increasingly seen as critical to protecting sensitive data. If you want to see what we thought of one of the latest Fritz!Box routers, you can find our review of the 5690 Pro HERE.

How Europe can control its digital infrastructure will be one of the main topics at the European Summit on Digital Sovereignty 2025. Speaking on this topic, Fritz! CEO, Jan Oetjen said: “An increasing amount of sensitive data – from online banking to tax returns – is transmitted via our home network. Compromised routers therefore pose an immense threat, as they can be misused as weapons for cyberattacks and malicious traffic is hardly distinguishable from legitimate traffic. Similar to the decisions made in the 5G sector, we must ensure that our routers are secure and remain in European hands to protect our digital freedom.”

KitGuru Says: Do you use a third-party router, or have you been sticking with the one provided by your ISP? Are you thinking about upgrading? 

The post YouGov survey finds that UK and EU consumers trust local routers over competitors from China and Russia first appeared on KitGuru.
Reçu avant avant-hier KitGuru

Hytale has been ‘uncancelled’ after original creator buys back IP from Riot

18 novembre 2025 à 18:15

Hypixel Studios is making a return after splitting off from Riot Games. Riot had acquired the studio to finish up their game Hytale, but after more than five extra years of work, the game was still no closer to release. Now, Hytale is back in the hands of the original creators, meaning the game is officially ‘uncancelled'. 

Hytale is no longer cancelled. In a new update posted to the game's official website, Hypixel founder, Simon Collins-Laflamme, confirms that he was able to broker a deal with Riot Games to buy back the IP and take back control of the Hypixel studio. Since re-acquiring the game, Hypixel Studios has been on a mission to hire back as many lost developers as possible. Currently, more than 30 former developers are now back on the project.

Speaking on the rare deal, Simon explained that Riot “ultimately wanted what's best for players” and as a result, they agreed to let him take back the studio and IP to start up work on the game once again. Moving forward, Hypixel Studios will be working on a “revised version of the game” as a fully independent studio.

The new version of Hytale will move the game back to the legacy engine, with the goal of fulfilling the original vision for the game, rather than the greatly expanded version of the game that Riot had wanted. Unfortunately, there are no release date plans yet, but Early Access plans are set to be announced “in the coming days”.

Discuss on our Facebook page, HERE.

KitGuru Says: It is very rare to see a large company part with a potentially valuable IP and it is even rarer to see a game uncancelled after the hammer has dropped. Hopefully when Hytale does launch in early access, it meets fan expectations. 

The post Hytale has been ‘uncancelled’ after original creator buys back IP from Riot first appeared on KitGuru.

Take-Two CEO says games industry is ‘moving towards PC’

18 novembre 2025 à 14:45

Take-Two CEO, Strauss Zelnick, is no stranger to making headlines. While the company's biggest studio, Rockstar Games typically focuses on console game development, before bringing its games to PC later, Zelnick reckons the days of the console are numbered, as the industry shifts more and more towards PC as the leading platform. 

In an interview with CNBC this week, Zelnick discussed his views on the future of the videogame industry. During this interview, he said “I think it's moving towards PC and business is moving towards open rather than closed”.

The comments come just days after Valve made a major hardware announcement, bringing back the Steam Machine as a small, console-sized PC with the full capabilities of a PC and a console combined in one package.

Of course, Zelnick doesn't think the idea of sitting in your living room and playing a game on a large TV is going away. Typically, that is the experience that consoles were created for. However, fully locked-down systems and platforms may eventually be replaced by more open console-like systems like the Steam Machine.

Microsoft is also rumoured to be making massive changes to Xbox consoles for its next-generation systems. It is believed that the next-gen Xbox will actually be a Windows-based PC, with access to services beyond the Xbox store and potentially access to the full Windows desktop as well, but with the default option being a big-screen ‘gaming' UI, as seen on recent devices like the ROG Xbox Ally.

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KitGuru Says: I wrote a big article about the console wars coming to an end last year. In that, I came to the same conclusion – PC is the ultimate platform and the industry at large is finally starting to realise it. 

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GPU prices may rise due to AI-driven memory squeeze

18 novembre 2025 à 18:00

A new report has surfaced claiming AMD is warning its AIB partners of an impending second price increase for its GPUs, this time driven by rapidly rising memory procurement costs.

As pointed out by VideoCardz, the memory market is being squeezed by the AI sector's insatiable demand for HBM and server-grade DDR5. As foundries shift capacity to meet that demand, prices for other components are increasing. Recent reports show DRAM contract prices rising sharply, with GDDR6 seeing an increase of around 30%.

This unconfirmed report comes at a particularly frustrating time for gamers, as prices for certain GPUs had only just begun to normalise after months of inflation. If this report is proven to be true, that price trend will likely revert.

AMD has made no public statement on this and if there are indeed price rises on the way, it could take weeks or months to filter down to the retail market.

Discuss on our Facebook page, HERE.

KitGuru says: PC gamers only just got through the rough cryptomining years, which led to huge supply/demand issues. Now, it looks like we may have to contend with AI companies driving up prices instead. 

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Epomaker launches TH33, an extended southpaw QMK/VIA keypad

18 novembre 2025 à 17:30

Epomaker has announced the TH33, a new compact keypad that packs a numpad, arrow keys, and a function row into a single 33-key unit. The new device features an unconventional southpaw layout, placing the numeric keypad on the left of the arrow keys and the function cluster.

The TH33 is built with a full suite of enthusiast-grade features. Internally, it uses a gasket-mount structure with multiple layers of sound-dampening foam to tune its acoustics. The hot-swappable PCB supports 3-pin and 5-pin switches, and the board features south-facing RGB LEDs to prevent keycap interference.

Out of the box, the TH33 comes equipped with factory-lubed Wisteria linear switches, OEM-profile PBT keycaps, and a premium-feeling aluminum alloy multimedia knob for volume and media control. For power users, the keypad offers QMK and VIA compatibility for key remapping and macro programming. Connectivity is handled via tri-mode support (wired USB-C, wireless 2.4 GHz, and Bluetooth 5.0), all powered by a 2000 mAh battery. The 2.4GHz and wired modes support a 1000Hz polling rate for a responsive, low-latency connection.

The Epomaker TH33 is now available for $42.99 (with a 15% launch discount) or €45.95.

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KitGuru says: Are you using a numpad-less keyboard? Have you ever felt the need for a numpad?

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Where Winds Meet launches to 2 million players

18 novembre 2025 à 16:30

NetEase's new open-world RPG, Where Winds Meet, has had a massive launch, pulling in over 2 million players on its first day. The free-to-play title also peaked at over 193,000 concurrent players on Steam alone. However, given that the game is also available on PlayStation 5, the total player count is significantly higher.

This launch continues the trend of Chinese-developed, mythology-based games finding a major audience in the West, following the success of titles like last year's Black Myth: Wukong and Wuchang: Fallen Feathers. On the first day, as per the developer,  the game peaked at over 170,000 players on Steam, but the number increased to 193,000 the day after, according to SteamDB.

On Steam, Where Winds Meet is holding a ‘Very Positive' rating from almost 15,000 reviews (at the time of writing). Players are widely praising the high production value of its open world, noting that it feels more like a premium product than a free-to-play game. The single-player campaign's story and deep, complex systems have also been highlighted as strengths, though some new players find the game's depth daunting at first.

However, one specific feature is proving highly divisive. Where Winds Meet uses AI-powered chatbots for some of its NPCs, a design choice some players are not a fan of. Although the game clearly identifies which NPCs are AI-driven, many players feel that this feature detracts from the game's realism and breaks immersion.

Discuss on our Facebook page, HERE.

KitGuru says: Have you already tried Where Winds Meet? How do you feel about the AI-powered NPCs?

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Marvel Cosmic Invasion, Moonlighter 2 and more confirmed for Game Pass

18 novembre 2025 à 16:00

The next wave of titles for Game Pass has been announced. Following on from this month's release of Call of Duty: Black Ops 7, nine more games are also set to join the library, including day-one releases like Moonlighter 2: The Endless Vault and Marvel Cosmic Invasion.

Marvel Cosmic Invasion is a retro-inspired beat em' up, where players will take control of their favourite Marvel superhero and progress through a series of levels. It arrives following a recent resurgence for this genre, thanks to titles like TMNT: Shredder's Revenge and Streets of Rage 4.

Here is the full list of titles joining Game Pass over the next two weeks, including supported platforms and dates:

  • Moonlighter 2: The Endless Vault (PC, Game Preview) – November 19
  • Kulebra and the Souls of Limbo (Cloud, Console, PC) – November 19
  • Revenge of the Savage Planet (Cloud, PC, Xbox Series X|S) – November 19
  • Monsters are Coming! Rock & Road (Handheld, PC) – November 20
  • The Crew Motorfest (Cloud, Console, PC) – November 20
  • Banishers: Ghosts of New Eden (Cloud, PC, Xbox Series X|S) – November 25
  • Kill It With Fire! 2 (Cloud, Console, PC) – November 25
  • Marvel Cosmic Invasion (Cloud, Console, Handheld, PC) – December 1
  • Lost Records: Bloom & Rage (Cloud, PC, Xbox Series X|S) – December 2

As always, there will also be a handful of games leaving the Game Pass library. At the end of this month, two of my favourites will be leaving the library – Octopath Traveler 1 & 2. The other three games leaving the service include Lords of the Fallen, Barbie Project Friendship and Steamworld Build.

Discuss on our Facebook page, HERE.

KitGuru Says: Will you be installing any of this month's new Game Pass titles?

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InWin launches Dlite aluminium chassis with back-connect motherboard support

18 novembre 2025 à 15:30

InWin has announced the launch of the Dlite, a new ATX chassis that borrows design cues from its existing Dubili line but aims for a more lightweight footprint. Available in Mocha Bronze and Lilac Silver colourways, the case features a distinctive wave-pattern front panel accented by a brushed aluminum strip.

The Dlite is built to accommodate modern build standards, featuring support for back-connect ATX motherboards. This allows for cleaner cable management by hiding connectors behind the motherboard tray. The chassis offers substantial clearance for high-end hardware, supporting graphics cards up to 380mm in length across its eight expansion slots.

The case can house up to ten fans in total and ships with four pre-installed XM120 fans, a model currently exclusive to this chassis. For liquid cooling enthusiasts, there is room for a 360mm radiator at the front and another 360mm or 280mm radiator at the top. As for air cooling, there's space for a CPU tower up to 165mm tall.

To assist with the build process, InWin has included a pre-installed fan hub capable of managing four sets of PWM and ARGB connections. The front panel also features a dedicated LED control button that cycles through 17 lighting presets. Moreover, there are a couple of magnetic dust filters to prevent dust from getting into the system. The InWin Dlite is available immediately in Europe through the company's eStore, priced at €129.

Discuss on our Facebook page, HERE.

KitGuru says: What do you make of these latest PC cases from InWin? Have you ever used an InWin case before? 

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NieR creator revealed that “a lot of projects I was involved in” were ultimately cancelled

18 novembre 2025 à 14:15

Yoko Taro made a name for himself thanks to the highly-successful release of NieR: Automata back in 2017. While the director has since gone on to work on a number of projects, none have been as ambitious as the PlatinumGames-developed genre-bending action-adventure title. It appears as though this wasn't for lack of trying however, with Taro revealing that “a lot of projects I was involved in” ultimately wound up being cancelled.

Taking part in a discussion panel at the Korean video game convention ‘G-CON 2025’, NieR creator Yoko Taro was asked about their current work and upcoming projects. According to the director (as transcribed by 4Gamer and translated by the publication Automaton):

“I often get told stuff like ‘Why aren’t you making a new sequel to NieR’ or ‘Yoko Taro isn’t doing anything,’ but that’s because recently, a lot of projects I was involved in got discontinued midway through development.”

NieR Taro

He continued, “I’ve actually been working on some stuff, it’s just that it never ended up seeing the light of day. I got paid for it, so I personally have no issues with that, but people seem to think that I haven’t been doing anything just because none of the work I’ve done is being released. I don’t view that as a negative thing. I believe that if I’m going to release something  weird, I’d be better off not releasing anything at all.”

As mentioned, since the release of Automata in 2017 Yoko Taro has not been static, with the director having worked on a number of mobile exclusives including SINoALICE; NieR Reincarnation and Voice of Cards.

That said, with NieR: Automata far exceeding expectations with over 9 million copies sold, here’s to hoping that one of Yoko Taro’s cancelled projects was not the much-requested NieR 3.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of NieR: Automata? Can Yoko Taro capture lightning in a bottle twice? Will we ever get a proper NieR 3? Let us know down below.

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The Sims 4 rumoured to be getting a remaster

18 novembre 2025 à 13:30

Back in 2022, EA officially announced that they were working on the next generation of their ever-green Sims franchise, with the untitled Sims 5 said to be utilising a newly upgraded version of the game’s engine, offering more tools to help players build and decorate with a finer level of detail. Unfortunately the project has since been pivoted, with the publisher confirming that they instead plan to continue supporting the decade-old Sims 4. While a disappointment to be sure, at the very least it appears as though EA is working on a remaster of sorts for Sims 4.

As reported by the dedicated ‘SimsCommunity’ fansite, multiple insiders have claimed that EA’s The Sims 4 will be receiving a remaster of sorts, with leaker ‘thesimmerdan’ telling the publication: “I can tell you that [studio] Maxis is working on a separate base game that will replace The Sims 4. It’s not The Sims 5, but something like The Sims 4 HD.”

Elaborating on this further, they continued, “From what I know, they’re going to improve the lighting and rework all the graphics. They’re using elements from Project Rene and the large-scale update for The Sims 4 that they originally wanted to release – but then realized it would be easier to just make a separate new base game.”

Sims 4 Remaster

For context, Project Rene was announced by EA back in 2022 as a “next generation Sims game and creative platform”. Seemingly initially intended to be The Sims 5, EA later confirmed that they will instead continue to work on the decade-old Sims 4, claiming “What we’re really working with our community on is this a new era of ‘The Sims.’ We are not going to be working on replacements of previous projects; we’re only going to be adding to our universe.”

While this was certainly disappointing at the time, assuming a Sims 4 remaster is real and will indeed be a solid platform to build upon, then the desire for a Sims 5 will hopefully be alleviated. We will have to wait and see.

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KitGuru says: Are you excited for Project Rene? Would you have preferred a Sims 5 be released, or this rumoured Sims 4 remaster? Let us know down below.

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