↩ Accueil

Vue normale

Reçu aujourd’hui — 17 juin 2025KitGuru

Intel Nova Lake-S processors may pack up to 52 cores

17 juin 2025 à 18:00

Fresh details surfaced regarding Intel's Nova Lake-S processor series, painting a clearer picture of what to expect from the company's next-generation desktop processors. While the official name remains unknown, the flagship model is rumoured to pack a significant punch with a whopping 52 cores: 16 P-cores, 32 E-cores, and 4 LP-cores.

Beyond the flagship, and according to chi11eddog, Intel is also reportedly developing a Core Ultra 7 SKU with a 14P+24E configuration, alongside various Core Ultra 5 options featuring 8P+16E, 8P+12E, and 6P+8E configs. The entry-level Core Ultra 3 lineup is expected to include 4P+8E and 4P+4E variants. Note that all desktop SKUs are projected to incorporate four P-Cores. This means the Nova Lake-S series could span a wide range of core counts, from 12 to 52, depending on which configurations Intel rolls out for consumers.

The table below shows the processors in more detail:

Processor Cores TDP
Core Ultra 9 52 (16x P + 32 E + 4 LP) 150W
Core Ultra 7 42 (14x P + 24 E + 4 LP) 150W
Core Ultra 5 28 (8x P + 16 E + 4 LP) 125W
Core Ultra 5 24 (8x P + 12 E + 4 LP) 125W
Core Ultra 5 18 (6x P + 8 E + 4 LP) 125W
Core Ultra 3 16 (4x P + 8 E + 4 LP) 65W
Core Ultra 3 12 (4x P + 4 E + 4 LP) 65W

Jaykihn also stated that this next-generation series will support faster memory speeds right out of the box. While the current Arrow Lake-S series officially supports DDR5-6400 memory and can be overclocked to 9200 MT/s, the upcoming desktop series is expected to default to 8000 MT/s. This applies to configurations using 1 DIMM per channel (1DPC) and single-rank memory. Whether this enhanced memory support is due to improvements in the CPU's integrated memory controllers or advancements in the new motherboard platforms remains unclear.

Intel Nova Lake-S, which will most likely be branded under the Core Ultra 300 series, is expected to launch next year.

KitGuru says: Will increasing the core count allow Intel to recover its position in the desktop CPU consumer market?

The post Intel Nova Lake-S processors may pack up to 52 cores first appeared on KitGuru.

GameMax debuts new Claw PC case

17 juin 2025 à 17:30

GameMax has just unveiled two additions to its desktop case lineup: the Claw 360 and Claw 460. These new enclosures are aimed at gamers and creators looking for a distinctive aesthetic, uncompromising thermal performance, and robust, future-proof compatibility. Both models proudly sport GameMax's new identity, which is immediately noticeable through their aggressive, claw-inspired front panels, sculpted ventilation mesh, and the new brand logo. 

According to TechPowerUp, the Claw 360 is an mATX case built to accommodate the latest hardware, offering support for GPUs up to 420 mm in length. You'll find room for 240 mm ATX PSUs, air coolers up to 175 mm tall, and support for radiators up to 360 mm. Its internal layout is primed for outstanding cooling, supporting up to 12x 120-mm fans, with four pre-installed ARGB/PWM units wired directly to a built-in controller for illumination and speed management. The front I/O panel has a USB-C Gen 2 port and a USB 3.0 connector for connectivity. Moreover, an integrated, height-adjustable GPU support bracket prevents sag of the graphics card.

For those requiring maximum compatibility and expansion capabilities, the Claw 460 is a full-sized ATX case. It mirrors its smaller counterpart's GPU and PSU support, while extending compatibility to ATX motherboards. Like the Claw 360, it leverages a mesh front panel and a vertical airflow system to deliver consistent cooling even during intense periods of use. It can house 12x 120mm fans and has four pre-installed ARGB/PWM fans, complete with an integrated controller for customisable lighting and airflow. Connectivity on the front I/O panel is identical, offering a USB-C Gen 2 and two USB 3.0 ports. Like its compact sibling, the Claw 460 includes a height-adjustable GPU support bracket.

The more compact Claw 360 will hit the market first, with its full-sized sibling, the Claw 460, following suit next month. The Claw 360 will be available for $67.99 in black and $71.99 in white, while the larger Claw 460 will cost $77.99 in black and $81.99 in white.

KitGuru says: Which Claw case is the most interesting to you? If you were to pick it, what colour would you prefer?

The post GameMax debuts new Claw PC case first appeared on KitGuru.

New Nvidia driver optimises for DOOM Path Tracing, FBC: Firebreak and more

17 juin 2025 à 17:00

The latest GeForce Game Ready driver has dropped. The new driver delivers a ton of fixes for various games, and adds day-one optimisations for Remedy's new game, FBC: Firebreak. The driver also adds support for the new Path Tracing update for DOOM: The Dark Ages.

Today, FBC: Firebreak, Remedy Entertainment’s fully ray-traced co-op action game, launches with day-one support for DLSS 4 with Multi Frame Generation and all GeForce RTX gamers can activate DLSS Super Resolution to double performance.

And coming tomorrow, DOOM: The Dark Age update adds path tracing and DLSS Ray Reconstruction, amplifying image quality in the critically acclaimed shooter. DOOM: The Dark Ages features always-on ray-traced global illumination lighting – with path tracing, light from the sun, moon, and hellish skyboxes bounces multiple times, illuminating more game elements at a higher level of detail.

Warhammer 40,000: Speed Freeks and REMATCH both add DLSS today as well.

To support all of these games, Nvidia has rolled out a new Game Ready driver. The new 576.80 driver can now be downloaded directly from Nvidia or via the Nvidia App.

KitGuru Says: This driver update also seems to fix a lot of flicker and stability issues in various games, so if you've been having issues lately, hopefully this driver will fix things up.

The post New Nvidia driver optimises for DOOM Path Tracing, FBC: Firebreak and more first appeared on KitGuru.

Montech unveils NX400 CPU cooler with 28mm-thick fans

17 juin 2025 à 16:30

Montech announced the launch of its latest air cooler series, the NX400. This new entry-level offering is poised to shake up the single-tower air cooling market, promising to redefine expectations for thermal regulation in its class, integrating a compact but dense heatsink and a newly engineered high-static pressure fan.

At the core of the NX400's cooling capabilities lies its enhanced heatsink, featuring 52 fins aligned with the heat pipes to optimise heat transfer. Further boosting its cooling prowess is the newly developed E28 fan. This 28-mm-thick, high-static-pressure fan has been specifically engineered for air cooling applications, ensuring powerful airflow while simultaneously minimising turbulence.

 

Available in both ARGB and non-ARGB variants, the NX400 coolers' fans come with premium corner-covered footpads that dampen vibration, ensuring stable operation and reducing noise. A sleek, glossy striped cover on the top of the cooler adds a clean finishing touch, enhancing visual appeal without dominating the overall aesthetic of the cooler and the build.

Montech designed the NX400 with broad compatibility in mind, ensuring it supports popular CPU platforms and is compatible with most PC cases. The standard version of the Montech NX400 is now available for $25.90, and the ARGB variant is priced at $29.90.

KitGuru says: Using fans as thick as the E28 on entry-level coolers isn't very common, but maybe Montech can create a precedent to motivate other CPU cooler manufacturers to do the same.

The post Montech unveils NX400 CPU cooler with 28mm-thick fans first appeared on KitGuru.

Call of Duty: WWII, Warcraft Remastered and more coming to Game Pass

17 juin 2025 à 16:00

The second wave of titles for Game Pass in June 2025 has just been revealed. For the rest of this month, Game Pass subscribers can look forward to more Warcraft, Call of Duty and indie hits like Against the Storm. 

While announced previously, today marks the availability of Remedy's new multiplayer game, FBC: Firebreak, as well as Crash Bandicoot 4 on Game Pass. There will be much more coming to the library from Activision Blizzard this month as well.

Here is the full list of titles coming to Game Pass over the next couple of weeks:

  • Star Trucker (Xbox Series X/S) – June 18th
  • Wildfrost (Console) – June 18th
  • Rematch (Cloud, PC, Xbox Series X/S) – June 19th
  • Volcano Princess (Cloud, Console and PC) – June 24th
  • Against the Storm (Cloud and Console) – June 26th
  • Warcraft 1 & 2 Remastered (PC) – June 26th
  • Warcraft 3 Reforged (PC) – June 26th
  • Call of Duty: WWII (Console and PC) – June 30th
  • Little Nightmares 2 (Cloud, Console and PC) – July 1st
  • Rise of the Tomb Raider (Cloud, Console and PC) – July 1st

As always, a small number of titles will be leaving Game Pass at the end of the month. From June 30th, the following games will no longer be available:

  • Arcade Paradise (Cloud, Console, and PC)
  • Journey to the Savage Planet (Cloud, Console, and PC)
  • My Friend Peppa Pig (Cloud, Console, and PC)
  • Robin Hood: Sherwood Builders (Cloud, Console, and PC)
  • SteamWorld Dig (Cloud and Console)
  • SteamWorld Dig 2 (Console and PC)

The good news is that if you do want to continue playing any of these games, you can buy it at a 20% discount before it leaves Game Pass.

KitGuru Says: Will you be installing any of this month's Game Pass titles? 

The post Call of Duty: WWII, Warcraft Remastered and more coming to Game Pass first appeared on KitGuru.

Borderlands 4 won’t be $80, pre-order pages confirm

17 juin 2025 à 14:50

A few weeks ago, Randy Pitchford caused quite the commotion thanks to his comments on the potential for Borderlands 4 to cost $80. After all of that, the game won't cost $80 after all.

Pre-orders for Borderlands 4 have now gone live. The standard version of the game will cost $69.99 on Xbox, PlayStation and Switch 2. On PC, the game is £59.99 via Steam in the UK. It is also worth noting that the Switch 2 version will not be available at launch on September 12th. The Switch 2 version does not currently have a release date.

Of course, there are pricey deluxe and collector's editions as well, which include extra cosmetic DLCs, but nothing particularly major. Currently there does not appear to be a ‘season pass' for the game, although paid DLCs are going to be available eventually.

Later down the line, Borderlands 4 will receive a mix of paid and free DLCs. New characters will likely be reserved for paid DLC, but exact details on post-launch content plans will arrive at a later date.

KitGuru Says: Are you planning on getting Borderlands 4 when it releases in September?

The post Borderlands 4 won’t be $80, pre-order pages confirm first appeared on KitGuru.

Prime Gaming is offering free Tomb Raider trilogy, Saints Row and more

17 juin 2025 à 14:00

There are some great freebies to claim in June through Amazon Prime Gaming. From June 17th, those with an Amazon Prime subscription can claim DRM-free GOG codes for several classic games, including last year's Tomb Raider I-III Remaster. 

Today, six more free games are available to claim through Prime Gaming, all part of an increased effort ahead of Prime Day 2025. Tomb Raider I-III Remastered is the headlining game for me, and the second set of remasters, covering Tomb Raider IV-VI, is available to buy on the cheap, so you can easily complete your collection of classic Tomb Raider games.

The Tomb Raider remaster, TOEM, Star Wars: Rebellion, Saints Row 2 and Saints Row IV are all available to claim for your GOG account. For those who don't know, GOG is an independent digital game store that specialises in DRM-free games. It was initially started by the founders behind CD Projekt Red.

Dungeons of the Endless: Definitive Edition is also available to claim, but you'll need to access this title through the Amazon Games App.

KitGuru Says: Will you be claiming any of this month's free Prime games?  

The post Prime Gaming is offering free Tomb Raider trilogy, Saints Row and more first appeared on KitGuru.

BattleBit Remastered teases first update in over a year with ‘Operation Overhaul’

17 juin 2025 à 13:00

BattleBit Remastered surprised many when it released back in 2023, offering a robust Battlefield-esque FPS experience with low-poly characters. Unfortunately, the game stopped receiving any updates over a year ago, leading many to believe it had been abandoned. In a welcome announcement, the BattleBit team have teased ‘Operation Overhaul’.

Releasing a brief teaser trailer to YouTube with the description simply reading “soon,” Operation Overhaul appears to be the long awaited update which BattleBit Remastered fans have been waiting for.

For context, BattleBit Remastered was released in Early Access back in 2023. Developed by a small team of three, the game saw near immediate success – selling almost two million copies in its first two weeks.

As mentioned however, the game had not seen any updates in over a year, leading many to fear it had been abandoned. The team did previously claim to be working on some pretty big changes, however the lack of news had led to BattleBit receiving a ‘Mostly Negative’ recent reception on Steam.

While there is no date given nor any proper details on what to expect, the fact that the long awaited overhaul is actually real and on its way could very well give BattleBit Remastered a second chance at life. We will have to wait and see.

KitGuru says: Are you surprised to see BattleBit resurfacing? Had you lost hope? What are you expecting from this update? Let us know down below.

The post BattleBit Remastered teases first update in over a year with ‘Operation Overhaul’ first appeared on KitGuru.

Crash Team Racing: Nitro-Fueled surpasses 10 million copies sold

17 juin 2025 à 12:15

Following a lengthy hiatus, the Crash Bandicoot series returned in 2017 with the PS4 remake of the OG Crash Bandicoot trilogy – which went on to sell over 20 million copies. In a similar vein, 2019’s Crash Team Racing: Nitro-Fueled has reached a milestone of its own: officially selling over 10 million copies.

Making the announcement on its socials, the official Crash Bandicoot page wrote: “BOO-YAH! This one calls for a victory lap” alongside an image revealing that Crash Team Racing: Nitro-Fueled has officially “sold through” 10 million units globally.

Considering the fact that Nitro-Fueled is a remake of the 1999 PSOne classic, 10 million units is a major achievement – especially as the game never made its way to PC for whatever reason; stuck on the PS4, Xbox One and Switch.

Crash Team Racing 10 million

As mentioned, since the revival of Crash Bandicoot back in 2017, we’ve seen a decent number of games released, with 2019’s Crash Team Racing being followed up by Crash Bandicoot 4: It’s About Time in 2020; Crash Bandicoot: On the Run (for mobile) in 2021 and most recently Crash Team Rumble back in 2023.

Of these titles, only the N.Sane Trilogy and Nitro-Fueled have had any sales data shared, and so it is safe to assume that CTR represents the second best-selling Crash title since the franchise’s revival.

Given the fact that Crash remakes seem to perform significantly better than original releases, it will be interesting to see where the series goes from here.

KitGuru says: What did you think of Crash Team Racing? Did the microtransactions put you off? Will we see a new Crash Bandicoot game anytime soon? Let us know down below.

The post Crash Team Racing: Nitro-Fueled surpasses 10 million copies sold first appeared on KitGuru.

Stellar Blade sells 1 million units in 3 days on PC, pushing total to 3 million

17 juin 2025 à 11:30

Stellar Blade launched last year on PS5 to a wave of success – receiving high praise across the board and selling a ton of copies to boot. Following a great deal of anticipation, the game finally launched on PC last week to almost 200,000 concurrent players. It therefore comes as little surprise that in just 3 days following its PC launch, Stellar Blade had already sold 1 million units on the platform.

Making the announcement via a press release (translated by ReserEra user Neha), Stellar Blade developers SHIFT UP confirmed that “Stellar Blade has surpassed 3 million units sold across all platforms” adding “This milestone was achieved 1 year and 2 months after the PS5 version was released in April of last year.”

More interesting however is the fact that of those 3 million, 1/3rd of the sales hailed from the PC platform in just 3 days.

Stellar Blade Million

Of course, Stellar Blade was both a financial and critical success upon its release on PS5 last year, and so the game had a solid 12 months to build excitement and anticipation for the PC release of what was by then a known quantity.

Still, the success of Stellar Blade on PC is notable, and hopefully means that the previously-confirmed sequel is afforded even more resources to ensure it’s just as great if not even better.

KitGuru says: Have you been playing it on PC? Was it worth the wait? Let us know down below.

The post Stellar Blade sells 1 million units in 3 days on PC, pushing total to 3 million first appeared on KitGuru.

Ubisoft breaks silence on Prince of Persia: The Sands of Time Remake

17 juin 2025 à 10:45

Back in 2020, Ubisoft officially announced and unveiled their remake of the classic Prince of Persia: The Sands of Time. Initially planned to launch in early 2021, the game was delayed multiple times and even rebootedchanging development studios along the way. Following confirmation that the remake is slated to release some time during FY2025, Ubisoft has now teased the illusive title.

Taking to Twitter to offer a surprising update, the official Prince of Persia page shared the following: “Yep, we’re still deep in the game — exploring, building, and ensuring the sands move with purpose. This game is being crafted by a team that truly cares, and they're pouring their hearts (and a lot of coffee) into every step. Thank you for sticking with us.”

For context, the Prince of Persia: The Sands of Time Remake was first announced back in Autumn 2020 with a January 2021 release date. Reactions towards the trailer were highly critical, leading Ubisoft to delay the title in December of 2020 to March 2021.

Prince of Persia The Sands of Time

Cut to February of 2021 and the game was delayed again – this time with no updated release window. Since then, the game has been delayed a couple more times, changed studios and had its whole development rebooted; leading many to wonder whether the game would ever be released.

With the statement from Ubisoft earlier this year however that the title is planned to arrive during FY2025, and now a more direct update from the team itself, it looks like Prince of Persia: The Sands of Time remake could finally be reaching a stable enough position to show off.

KitGuru says: What did you think of the initial announcement trailer back in 2020? Do you still have hope for the project? Can it do justice to the original? Let us know down below.

The post Ubisoft breaks silence on Prince of Persia: The Sands of Time Remake first appeared on KitGuru.
Reçu hier — 16 juin 2025KitGuru

AMD BIOS update to fix TPM security flaws

16 juin 2025 à 18:00

It's becoming clear what the 1.2.0.3e BIOS update is all about. While initial speculation pointed towards the addition of support for Ryzen 9000G APUs, it seems the immediate focus is elsewhere. New reports suggest these BIOS updates are laying the groundwork for a different kind of Ryzen 9000 series chip, notably without integrated graphics.

The report originates from Chiphell (via HXL), where it's claimed that the current AGESA 1.2.0.3e introduces support for a new Ryzen 9000 CPU series with the integrated GPU disabled. This explains why Strix Point or Grado is not mentioned in the latest microcode updates, as this new chip is still based on the “Granite Ridge” architecture.

One of the chips belonging to this series (Ryzen 9000F) has already been mentioned by MEGAsizeGPU and Wccftech. According to them, the Ryzen 7 9700F is an 8-core CPU, sharing the same core count and underlying structure as the existing Ryzen 7 9700X. As such, it's expected to feature 40MB of L3 cache and a 65W TDP. Clock speeds are TBC, but expect something closely matching the Ryzen 7 9700X.

AMD has already made the AGESA 1.2.0.3e firmware publicly available for AM5 motherboards. Beyond supporting the upcoming CPU series, this update also addresses a recently reported security flaw, AMD-SB-4011, which impacts systems using AMD's Firmware TPM (via VideoCardz). This vulnerability could allow a local attacker to expose data or impair system availability through an out-of-bounds read. Some motherboard manufacturers, like Asus and MSI, have already begun rolling out BIOS updates with the latest AGESA microcode update.

Given the widespread AGESA and BIOS updates from numerous motherboard manufacturers, the launch of the Ryzen 7 9700F seems to be just a few weeks away.

KitGuru says: For those who don't need an iGPU, a Ryzen 9000F CPU could be a good alternative for those looking to jump to the Ryzen 9000 series, assuming you can get them at a lower price.

The post AMD BIOS update to fix TPM security flaws first appeared on KitGuru.

Driver hints at Intel’s long-rumoured ‘high end’ Arc Battlemage GPU

16 juin 2025 à 17:30

Official MESA drivers have provided new evidence regarding Intel's unconfirmed higher-end Battlemage GPU. Previously listed under generic “Intel Graphics” IDs, four of these entries have now been associated with BGM-G31. This update, an official release from Intel developers, confirms the existence of the BGM-G31, a GPU that has been the subject of rumours even before the initial Battlemage launch.

Starting with this merge request (via VideoCardz), the IDs e220, e221, e222, and e223 are now linked to BGM-G31. For context, the already known BGM-G21 is categorised under IDs e202 through e212, though not all are currently in use.

Following the same logic, Intel should be developing at least four distinct versions of the Battlemage G31, potentially targeting both consumer (gaming) and professional market segments. While the appearance of these IDs doesn't guarantee that all four variants will come to fruition, it suggests Intel is developing products based on this GPU. Furthermore, two other unnamed IDs remain in the MESA listing.

The most significant takeaway from this MESA update is Intel's official confirmation of BGM-G31. Recent reports (from @KOMACHI_ENSAKA) also indicated that the BGM-G31 will support the PCIe 5.0 x16 interface. Other rumours suggest that the BGM-G31 will feature 32 Xe2 cores and is slated for a release in the fourth quarter of this year.

KitGuru asks: Can a consumer-oriented graphics card based on the BGM-G31 increase Intel's GPU market share?

The post Driver hints at Intel’s long-rumoured ‘high end’ Arc Battlemage GPU first appeared on KitGuru.

Intel Core 5 120F may not include any E-cores

16 juin 2025 à 17:00

Details have emerged regarding a new entry-level CPU from Intel, the Core 5 120F, which has appeared in marketing materials. Designed for the LGA-1700 socket, the absence of “Ultra” branding immediately signals that this processor is not based on the Arrow Lake or Meteor Lake platforms. Instead, this chip seems to leverage Intel's Bartlett Lake-S architecture.

Initial whispers suggested that Bartlett Lake-S would primarily target networking and edge computing systems. However, based on the marketing material shared by @momomo_us, Intel could be planning to adapt it to the consumer market, launching desktop processors based on what will probably be the last LGA 1700-based CPUs.

The leaked marketing materials show that the Core 5 120F is a six-core CPU. The presentation also indicates that the P-core frequency for the Core 5 120F is 2.5GHz base and 4.5GHz boost, making this processor similar to the Core i5-12400F. The sole distinguishing factor appears to be the 120F's slightly higher 100MHz boost clock. Beyond this minor difference, the CPU supports identical memory configurations (DDR5-4800 and up to 192GB) and maintains a 65W TDP.

Intel has not formally introduced the Core 100 series for desktops, leaving the total number of planned SKUs unclear. However, the “F” series designation confirms that this model shouldn't include integrated graphics, requiring users to pair it with a discrete GPU for it to work.

Discuss on our Facebook page, HERE.

KitGuru says: Do you think the Intel Core 5 120F can disrupt the entry/mid-level consumer CPU market?

The post Intel Core 5 120F may not include any E-cores first appeared on KitGuru.

Bethesda renews trademark for mysterious game ‘SPYTEAM’

16 juin 2025 à 16:45

We first caught wind of Bethesda's unannounced game, SpyTeam, thanks to a Zenimax trademark filing in 2022. The game has disappeared from headlines since 2024, but that finally changed this week with new trademark filings. 

Bethesda / Zenimax have renewed their trademark for the game SPYTEAM. The fact that the trademark for this game continues to be renewed indicates that there are still development and release plans for this project, although not much is known about it publicly.

Previously, we have heard that SpyTeam is being developed by a team at Bethesda Austin, which has also primarily developed Fallout 76 since the game's initial 2018 launch. The studio had previously worked on Bethesda's cancelled multiplayer game, Battle Cry.

In the trademark application, SPYTEAM is described as an “electronic game program”, but that doesn't make it clear if the game is planned as a mobile title, or a full-fledged console / PC game.

Discuss on our Facebook page, HERE.

KitGuru Says: There is still a lot we don't know about this game, and despite movement behind the scenes, there is no guarantee that this game is close to an official announcement.

The post Bethesda renews trademark for mysterious game ‘SPYTEAM’ first appeared on KitGuru.

GTA 6 reportedly restarted development twice between 2016 and 2019

16 juin 2025 à 16:15

Grand Theft Auto 6 will be releasing almost 13 years after the previous game in the series, GTA V. In that time, Rockstar spent some time focusing its resources on Red Dead Redemption 2, and then underwent a huge change when company co-founder, Dan Houser, suddenly left the company. A new report claims that struggles getting a vision for GTA 6 off the ground contributed to his departure. 

A report from Favilys, translated by Insider Gaming, makes the claim that Rockstar made three different pitches for the Grand Theft Auto 6 campaign before Take-Two was happy with it. The first version of the game was apparently set to star three new characters, mirroring the structure of GTA V, and would have played out like more of a detective story.

The game was later reworked to centre around two protagonists, one being a member of the Police and the other being a drug smuggler. After 18 months of development on this version of the game, it was apparently cancelled in 2019. After that, Dan Houser made the decision to leave the company he co-founded. Nowadays, Dan Houser has a new media company, working on comics, radio dramas and eventually, it is believed that the company will produce a game.

If this timeline is accurate, then that would mean that the current version of GTA 6 began development in the second half of 2019, giving it a seven-year development window by the time it releases in May 2026.

Discuss on our Facebook page, HERE.

KitGuru Says: It is easy to forget that Rockstar has lost some of its most prominent leaders since GTA V released. Still, with GTA being such a flagship franchise, I don't foresee the next game being bad in any way. 

 

The post GTA 6 reportedly restarted development twice between 2016 and 2019 first appeared on KitGuru.

Rockstar tipped to make Red Dead announcement this week

16 juin 2025 à 15:30

It looks like Grand Theft Auto won't be the only game from Rockstar making headlines this year. According to the voice actor who plays John Marston, some new Red Dead news is on the horizon this week. 

Rob Wiethoff voices Marston in both Red Dead Redemption and its pre-sequel, Red Dead Redemption 2. During a stream in which he was playing Red Dead Redemption Wiethoff said that he'll have “exciting news” to share later this week, hinting at a new Red Dead related announcement (via VGC).

Fans have already begun expressing their hopes that this will be the impending ‘next-gen' update for Red Dead Redemption 2, alongside a new port of the game for the Switch 2.

Rockstar has not given Red Dead Online the same level of support as its GTA counterpart, but if there is new stuff happening in the world of Red Dead Redemption, then there is always the possibility of new content for the online multiplayer mode.

Discuss on our Facebook page, HERE.

KitGuru Says: Do you think we'll finally get a next-gen update for Red Dead Redemption 2? 

The post Rockstar tipped to make Red Dead announcement this week first appeared on KitGuru.

Final Fantasy 16 hits lows of 720p on Xbox Series X

16 juin 2025 à 14:50

Final Fantasy 16 had a surprise release on Xbox earlier this month. Now that gamers have had a chance to get a decent amount of playtime with the game, issues have arisen. 

The console benchmarking experts at Digital Foundry have published their test results for Final Fantasy 16 on Xbox Series X/S. Unfortunately, the game appears to run at resolutions ‘consistently lower' than the PS5 version, hitting lows of 720p in performance mode with lower levels of detail compared to the game on PS5.

One area where Xbox does have an advantage though is in frame rate. The 60FPS performance mode is more stable on Xbox than on PS5, where the game often drops down into the 40FPS range.

Unfortunately this means that neither console version of Final Fantasy 16 can be described as perfect. On PS5, you'll get sharper graphics, on Xbox you'll get a more consistent 60FPS. PC is really the only version of the game that can blend the higher detailed visuals with high frame rates.

Discuss on our Facebook page, HERE.

KitGuru Says: Have you picked up Final Fantasy 16? Which platform did you get it on? 

The post Final Fantasy 16 hits lows of 720p on Xbox Series X first appeared on KitGuru.

Stellar Blade sets PlayStation record with highest single-player CCU on Steam

16 juin 2025 à 14:15

Stellar Blade launched last year on PS5 to a wave of success – receiving high praise across the board and selling a ton of copies to boot. Following a great deal of anticipation, the game finally launched on PC last week – seeing over 100,000 concurrent players. Even so, Stellar Blade has only continued to grow, with the single player title now seeing just shy of 200,000 CCU.

In the immediacy following its PC release, SHIFTUP’s Stellar Blade amassed a record breaking number of concurrent players for a PlayStation published title on PC with over 100,000 CCU.

This marked a notable jump over all of PlayStation’s other single player titles on PC – the previous record holder of which was Ghost of Tsushima with 77K concurrents.

Over the weekend, Stellar Blade has only furthered its lead, with the title now easily doubling the peak CCU of GoT at 192,078 players.

Stellar Blade CCU

Of course, it is worth noting that last year’s Helldivers II remains Sony’s biggest PC title with 458,709 concurrent players. That said, unlike Stellar Blade, Helldivers II is a multiplayer-only live-service title – and so concurrent player counts matter more in these instances.

Still, with almost triple the CCU of the next-best single player PlayStation title, Stellar Blade is undeniably a huge hit which was worth the wait.

KitGuru says: What do you think of the game so far? Were you checking it out over the weekend? How many copies do you think the game will sell on PC? Let us know down below.

The post Stellar Blade sets PlayStation record with highest single-player CCU on Steam first appeared on KitGuru.

Red Dead Redemption 2 actor teases “exciting news” this week

16 juin 2025 à 13:30

Red Dead Redemption 2 is one of the best-selling games of all time, with the 2018 Rockstar Games title pushing over 74 million units since its release on PS4 / Xbox One / PC. Despite the huge sales numbers, RDR2 has yet to receive current-gen support in any form. That said, following recent rumours claiming that a current-gen patch is on its way, one of Red Dead Redemption 2’s stars has teased some impending “exciting news.”

Earlier this month, rumours popped up claiming that Rockstar Games are working on a current-gen version of Red Dead Redemption 2 for the PlayStation 5, Xbox Series X|S and the recently-released Nintendo Switch 2.

In the wake of this, the voice actor for RDR1 protagonist John Marston (Rob Wiethoff) teased that “exciting news” is set to be announced some time this week “definitely before Friday” – adding that he can’t think of anything else “especially while playing [RDR1].”

Red Dead Redemption

Given this statement, and the previous rumours, it seems as though a current-gen version of Red Dead Redemption 2 is truly in the works and set to be announced soon.

Interestingly, all the way back in 2022 reports claimed that Rockstar had cancelled plans for a current-gen port of RDR2 as well as a remaster for GTA IV. With both titles now rumoured to be in the works, it seems clear that these halted/cancelled plans have been undone – hopefully for the better.

KitGuru says: Are you looking forward to a current-gen release of RDR2? What enhancements are you expecting/hoping for? Will it include proper DualSense support? Let us know your thoughts down below.

The post Red Dead Redemption 2 actor teases “exciting news” this week first appeared on KitGuru.

The Witcher 4 is being developed with a console-first mentality to hit 60fps

16 juin 2025 à 12:45

During Epic Games’ recent State of Unreal presentation, CD Projekt Red made an appearance, showing off a vertical slice gameplay demo of The Witcher 4 running on a base PlayStation 5. Though still years away from launch, the team have shared some of their mentality behind the game’s development – including the fact that The Witcher 4 is being built with a focus on console for the first time.

Following the recent State of Unreal presentation, known analysts Digital Foundry broke down The Witcher 4’s tech demo while revealing some interesting titbits of information shared by CDPR during their interview.

According to CD Projekt Red, the decision to run the demo on a PlayStation 5 instead of PC was an intentional one, with The Witcher 4 being the first game from the studio to be made with a console first approach – meaning it is being built for consoles and will then be scaled up for PCs; as opposed to the other way round.

The Witcher 4 Console

Interestingly, despite this, the team made note of some struggles which they expect to encounter; in particular when it comes to the Xbox Series S and getting its version of The Witcher 4 to run at high frame rates, claiming “60fps would definitely be extremely challenging,” adding that “this is something that we need to figure out.”

As mentioned, previous CDPR titles have been developed with a PC first approach – owing to their lineage in the space. Even so, it seems as though the Series S will remain a challenge somewhat (far from the first title to struggle in this regard).

All that said, even with greater ambitions, hopefully the console versions of The Witcher 4 wind up being better than the launch state of Cyberpunk 2077.

KitGuru says: What do you think of the interview? Are you disappointed to see them moving to a console-first approach for development? Will The Witcher 4 manage to hit 60fps consistently on Series S? Let us know your thoughts down below.

The post The Witcher 4 is being developed with a console-first mentality to hit 60fps first appeared on KitGuru.

Summer Game Fest viewership nearly doubles to 50 million livestreams

16 juin 2025 à 12:00

Ever since E3 went the way of the dodo, Geoff Keighley has been keeping the summer spirits alive with his annual Summer Game Fest Showcase. While a more recent creation when compared to The Game Awards, Summer Game Fest is easily THE video game showcase of the summer – with the most recent event seeing over 50 million livestreams.

Taking to Twitter to make the announcement, the official Summer Game Fest page shared the following: “Thank you for being a part of #SummerGameFest 2025 – our most watched SGF to date.”

They continued, “The live show had over 50 million livestreams, with a peak concurrent audience of 3M+, up 89% YoY, according to StreamsCharts.”

Summer Game Fest Million

While this easily makes it the most viewed Summer Game Fest showcase of all time so far, it still has a ways to go in order to reach the heights of Keighley’s other game showcase – The Game Awards.

Of course, the TGA’s have been going on for far longer than SGF (10 vs 5 years), but even so, the sheer size of the former is hard to beat, with last year’s Game Awards seeing over 150 million viewers.

It is worth noting that just 5 years ago the award show was sitting at around 45 million viewers, and so just like with the TGA’s it’s possible that Summer Game Fest will grow to reach an audience of over 100 million eventually. Still, even without E3, Summer Game Fest is keeping the spirit of the Electronic Entertainment Expo alive.

KitGuru says: Were you one of the 50 million viewers? Do you prefer SGF or the TGAs? Let us know down below.2025’s Summer Game Fest has broken yet another personal record – with viewership figures increasing by 89% to 50 million viewers.

The post Summer Game Fest viewership nearly doubles to 50 million livestreams first appeared on KitGuru.

Microsoft reportedly working on “next generation” Xbox cloud servers

16 juin 2025 à 11:30

Despite the heavy marketing of their xCloud game service, Microsoft's Xbox cloud streaming still pales in comparison to its contemporaries across a bunch of different categories. That said, Microsoft looks set to introduce a ton of improvements to its game streaming services – with reports claiming that the company is “working on the next generation of Xbox cloud servers.”

As reported by WindowsCentral, Microsoft is currently focused on improving its game streaming services, with “sources” revealing that “Microsoft is working on the next generation of Xbox cloud servers, which are in testing at Redmond HQ as we speak.”

According to the report, these servers will be “part of Microsoft's next-gen hardware offering” and as such should allow for “lower lag, improved bitrates, and higher resolution options.”

As mentioned, Microsoft has marketed its cloud streaming for years now, with the service said to offer similar levels of console-quality gaming on the go. Unfortunately, the service has suffered from somewhat muddy visuals, extended waiting times and other various issues.

Xbox Servers

Until now, cloud streaming has remained a small subset of Xbox’s Game Pass subscription – making these annoyances more tolerable.

According to the report however, in the wake of these improvements Microsoft will be offering a new cloud-only subscription “which would free it up from Xbox Game Pass Ultimate.”

While there is a time and place for cloud game streaming, hopefully Microsoft’s renewed focus on the service does not take away from Xbox’s (increasingly diminishing) hardware plans.

KitGuru says: What do you think of xCloud in its current state? Would you pay for a streaming-only subscription? Which game streaming service is the best right now in your opinion? Let us know down below.

The post Microsoft reportedly working on “next generation” Xbox cloud servers first appeared on KitGuru.

PlayStation 5 monthly active users finally surpasses the PS4

16 juin 2025 à 11:00

Ever since its launch back in late 2020, the PlayStation 5 has seen a strong level of support – only having been hampered by stock issues back during its first few years. 5 years on and the PS5 is seemingly stable enough to consider itself current-gen – with its monthly active users finally surpassing that of the PS4 for the first time.

As part of the company’s latest business segment meeting, Sony offered updated stats on many of its PlayStation services from hardware revenue, to software and more. Interestingly, for the first time since the console’s launch in 2020, the PlayStation 5 has now surpassed the PS4 for monthly active users.

Last year, the console maker confirmed that across its 97 million MAUs, 50% were on PlayStation 5 while the other half were on PS4. As of the 31st of March 2025 however, the PS5 has finally taken over.

PlayStation 5 Monthly

While no exact figures were shared, based on the charts released, it seems around 2/3rds of the 124 million active PlayStation users are on PS5 now – with SIE President and CEO Hideaki Nishino claiming “The PlayStation 5 offers the best way for players to experience our content, and as such, its player base has continued to grow.”

With a solid majority of titles being released still supporting last-gen consoles, it is perhaps somewhat less important than in previous years for Sony to shift all of its users over to the latest system. Still, it is interesting to see the PS5 finally beat out the PS4 – right as Sony is starting to talk about a potential PlayStation 6.

KitGuru says: What do you think of the PlayStation 5? Do you feel as though we are now solidly within the 9th gen? How many monthly PS5 users do you expect to see by the time the PS6 rolls around? Let us know down below.

The post PlayStation 5 monthly active users finally surpasses the PS4 first appeared on KitGuru.

KITGURU Editorial Awards 2025 – Winners announced!

16 juin 2025 à 10:30

Every month, over 2.8 million technology enthusiasts, gamers, creators, and professionals from around the world visit KitGuru.net for honest, independent buying advice. Since we started working on KITGURU almost 17 years ago our mission has remained unchanged – to deliver accurate, real-world data to help our readers make informed purchasing decisions. Today, we present our picks for the very best tech products of 2025. 

Our YouTube channel is set to grow way beyond the 260,000 subscribers we have and – last year – we passed the ‘100 million certified views' threshold with YouTube.

At Computex 2025, KitGuru’s on-the-ground video coverage of the biggest tech show of the year drew over 2 million views across more than 20 original uploads. The rest of our social media channels have an additional >400,000 followers, extending our coverage and conversations well beyond the main site.

Once a year, the KitGuru editorial team steps back from the daily grind of testing, analysis and publishing – and votes for the ‘standout products' of the past 12 months. These awards are not sponsored, influenced or decided by outside parties. They’re chosen by the editors who’ve used, tested and scrutinised this year’s releases in real-world conditions.

Some awards go to a series of products, others to a single standout model. Each winner has been highlighted in the award graphic with clear references to ensure transparency.

Whether you're upgrading a specific component or building an entirely new system, the KitGuru Editorial Awards 2025 list is a strong place to start – and the winners are shown below.

KitGuru Says: As always, we want to thank our readers for your continued support – without you, none of this would be possible!

The post KITGURU Editorial Awards 2025 – Winners announced! first appeared on KitGuru.

RX 9060 XT Roundup: ASRock, PowerColor and Sapphire Tested!

16 juin 2025 à 10:23

After the launch of AMD's RX 9060 XT 16GB last week, we were keen to see what AMD’s board partners could bring to the table with their custom designs. To that end, today we are analysing the ASRock Steel Legend, PowerColor Hellhound, and Sapphire Nitro+. With prices ranging from £350 up to £380, is there a clear winner among these partner cards? We find out today.

While at launch we assessed the ASUS Prime model, today our attention turns to three other custom cards from AMD's partners. The ASRock Steel Legend is a premium model, offering a clean white-and-grey aesthetic, alongside plentiful ARGB lighting and a factory overclocked core. PowerColor's Hellhound model may not be so eye-catching, but at £350 it's the cheapest of the three on test today and still packs in features like dual-BIOS. Last but not least, the Sapphire Nitro+ is as elegant as ever, but at £380 it's also the most expensive card we are reviewing. Let's find out exactly how each of these cards perform.

RX 9070 XT RX 9070 RX 9060 XT RX 7600 XT RX 7600
Architecture RDNA 4 RDNA 4 RDNA 4 RDNA 3 RDNA 3
Manufacturing Process TSMC N4 TSMC N4 TSMC N4 6 nm 6 nm
Transistor Count 53.9 billion 53.9 billion 29.7 billion 13.3 billion 13.3 billion
Die Size  357 mm² 357 mm² 199 mm² 204 mm² 204 mm²
Compute Units 64 56 32 32 32
Ray Accelerators 64 56 32 32 32
Stream Processors  4096 3584 2048 2048 2048
Game GPU Clock 2400 MHz 2070 MHz 2530 MHz 2470 MHz 2250 MHz
Boost GPU Clock Up to 2970 MHz Up to 2520 MHz Up to 3130 MHz Up to 2755 MHz Up to 2625 MHz
ROPs 128 128 64 64 64
AMD Infinity Cache 64MB 64MB 32MB 32MB 32MB
Memory 16GB GDDR6 16GB GDDR6 8/16GB GDDR6 16GB GDDR6 8GB GDDR6
Memory Data Rate 20 Gbps 20 Gbps 20 Gbps 18Gbps 18Gbps
Memory Bandwidth 645 GB/s 645 GB/s 322 GB/s 288 GB/s 288 GB/s
Memory Interface  256-bit 256-bit 128-bit 128-bit 128-bit
Board Power  304W 220W 160W 190W 165W

First, let's take a quick look at the specs. The RX 9060 XT is built on the new Navi 44 die, measuring just 199mm², and it's worth pointing out this is a monolithic chip, so AMD is not using a chiplet-based design as per RDNA 3. In total, Navi 44 silicon packs in 29.7 billion transistors.

As a full implementation of Navi 44, the RX 9060 XT packs in 32 Compute Units, and each CU houses 64 Stream Processors, for a total of 2048 shaders. There's also 32 Ray Accelerators – one per CU – and 64 ROPs.

As for clock speed, the RX 9060 XT has the highest speeds of any RDNA 4 GPU so far, given it sports a rated game clock of 2530MHz and a boost clock of up to 3130MHz.

The memory configuration offers either 8 or 16GB of GDDR6 memory clocked at 20Gbps, operating over a 128-bit memory interface, for total memory bandwidth of 322 GB/s. 32MB of Infinity Cache is also present.

Power draw for the RX 9060 XT is rated at 160W Total Board Power (TBP), but we are using our updated GPU power testing methodology in this review, so read on for our most detailed power and efficiency testing yet.

The post RX 9060 XT Roundup: ASRock, PowerColor and Sapphire Tested! first appeared on KitGuru.
Reçu avant avant-hierKitGuru

Intel has discontinued laptop and desktop versions of Arc A750

15 juin 2025 à 12:30

Intel has initiated the end-of-life process for its Arc A750 Limited Edition graphics card, with the company ceasing orders for the reference design from June 27th. Another unspecified version of this card will also reach its end-of-life on June 30th.

This move, brought to our attention by @momomo_us, was communicated through an Intel Product Change Notification (PCN). Note that the Arc A750 GPU itself is not being discontinued; Intel is just withdrawing its “Limited Edition” model from direct sales. As such, this PCN is not expected to impact the production of the graphics processor (the Alchemist ACM-G10 GPU) itself or the custom board designs of Intel's partners.

Furthermore, the latest PCNs also state Intel will be discontinuing the Arc Pro A30M on September 30th and the bulk-sold Arc A770, Arc 350M, Arc A570M, Arc A530M, Arc 770M, and Arc 730M on November 18th. The Arc A580 and other Arc Pro GPUs are absent from this discontinuation notice, but by the looks of it, it should join the list of discontinued Arc GPUs soon.

Discuss on our Facebook page, HERE.

KitGuru says: Have you already tried an Intel graphics card? How was your experience with it?

The post Intel has discontinued laptop and desktop versions of Arc A750 first appeared on KitGuru.

PlayStation+ and Game Pass set to get price increases

15 juin 2025 à 12:00

The danger with subscription services is the ever looming threat of monthly price increases. As it turns out, both Sony and Microsoft may have price increases coming in the near future, for PlayStation+ and Game Pass. 

As part of Sony's annual business update this week, Hideaki Nishino, CEO of SIE, confirmed that 38 percent of PlayStation+ subscribers are now utilising a higher tier version of the service, like PS+ Extra or PS+ Premium. Nishino added that pricing for its PS+ tiers will continue to be evaluated to “maximise profitability”. There are no dates yet, but we can assume that sometime in the next year, PS+ will get a bit more expensive each month.

On Microsoft's side, code on the xCloud website contains reference to a ‘subscription price increase', as spotted by data miner @redphx. Game Pass prices last rose in July 2024, so we're coming up to one year. With Microsoft making the jump to $80 games as standard, Game Pass looks likely to also go up in price.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you currently subscribed to PS+ or Game Pass? 

The post PlayStation+ and Game Pass set to get price increases first appeared on KitGuru.

AMD Ryzen 5 5500X3D is the company’s latest AM4-based processor

15 juin 2025 à 11:30

Despite a lack of immediate retail presence, AMD has confirmed the launch of a new AM4 processor: the Zen3-based Ryzen 5 5500X3D. This SKU, introduced on June 5th, officially becomes the latest CPU available for the AM4 socket, already in its ninth year (started in September 2016).

The Ryzen 5 5500X3D (via MEGAsizeGPU) is a 6C/12T processor built on the Zen3 architecture, featuring 64 MB of first-generation 3D V-Cache. This translates to a total L3 cache of 96MB for the SKU, matching the specifications of the Ryzen 5 5600X3D. The 5500X3D can be seen as a slightly slower counterpart to the 5600X3D. While maintaining a 105W TDP, its clock speeds are notably lower, operating 300 to 400MHz slower than the 5600X3D, with a boost frequency up to 4.0GHz (the base clock stands at 3.0GHz).

It's worth recalling that the 5600X3D saw limited distribution, primarily through a few global retailers. As of now, the availability of the Ryzen 5 5500X3D also seems somewhat limited, as AMD's official product website states the new Ryzen 5 CPU will be exclusively available in Latin America. Hopefully, availability will be expanded globally so others can also consider getting what might end up being the cheapest CPU with AMD's 3D V-Cache.

Discuss on our Facebook page, HERE.

KitGuru says: Would the AMD Ryzen 5 5500X3D be a good CPU for an entry-level build?

The post AMD Ryzen 5 5500X3D is the company’s latest AM4-based processor first appeared on KitGuru.

Sony lifts PC sale restrictions on Helldivers 2, Spider-Man 2 and more

15 juin 2025 à 11:00

Sony received a lot of praise for its efforts on PC initially, but complaints quickly came in when Sony began delisting games from sale in hundreds of countries. Sony has dropped its controversial PSN account requirements for its PC games after much backlash and now, a few games that had been delisted in various countries are now available for sale once again. 

As spotted by Wario64, Sony appears to have reversed its decision to only sell PC games in countries where PSN is supported. Titles like God of War Ragnarök, Spider-Man 2, The Last of Us Part 2 and Helldivers 2 are now available worldwide once again.

Sony has not said anything about this publicly yet, and certain major titles like Ghost of Tsushima are still unsupported but that could change in a matter of weeks, assuming this hasn't all been a mistake.

The issue here first appeared shortly after Helldivers 2 released on Steam. At first, the game was available everywhere, but it was later removed from sale in over 170 countries, as Sony was looking to push the PC player base over to PSN accounts. The decision to enforce PSN accounts was later reversed, but it has taken a lot longer for the sales restrictions to be lifted.

Discuss on our Facebook page, HERE.

KitGuru Says: Do you think Sony will make more of its PC games available worldwide again?

The post Sony lifts PC sale restrictions on Helldivers 2, Spider-Man 2 and more first appeared on KitGuru.

The ROG Xbox Ally tipped to launch in October starting at €599

15 juin 2025 à 10:30

It has been a week since the ROG Xbox Ally handheld was announced. This is a collaboration between Xbox and Asus to produce a new handheld with an updated ‘gaming UI' for Windows 11 that enables easy switching of apps and quick access to the Xbox app, Battle Net, Steam and other launchers.

There will be two versions of the Xbox Ally system. A base version featuring a Ryzen Z2A APU, and a more powerful version with the Ryzen Z2 Extreme.

The Ryzen Z2A features four Zen 2 CPU cores with eight threads and an 8-CU RDNA 2 iGPU. The Z2 Extreme bumps this up to eight Zen 5 CPU cores and a bigger RDNA 3.5 iGPU, making it ideal for running more graphically intensive titles.

According to one prominent Xbox leaker, extas1s, the standard Ryzen Z2A version of the Xbox Ally will cost €599 at launch, while the Ryzen Z2 Extreme version will start at €899. These figures were claimed to be confirmed by two European retailers.

It is also claimed that pre-orders will begin in August, with availability in October. That means we may get more information around Gamescom.

Discuss on our Facebook page, HERE.

KitGuru Says: At these prices, the Xbox Ally will be a niche device. I am most interested in seeing this updated version of Windows though, as it looks to be a much better system compared to what is available on current Windows handhelds.

The post The ROG Xbox Ally tipped to launch in October starting at €599 first appeared on KitGuru.

Devil May Cry 5 reaches 10 million copies sold

15 juin 2025 à 10:00

Capcom has announced a significant sales milestone for Devil May Cry 5, revealing that the game has sold over 10 million units worldwide since its 2019 release. The company has explicitly credited the recent success of the Devil May Cry animated series on Netflix as a contributing factor to this surge in sales.

Devil May Cry 5 brought back fan-favourites Nero and Dante and introduced the enigmatic V as they battled the Demon King Urizen. The 2020 Special Edition enhanced the experience by adding Vergil as a playable character. Regarded by many as one of the standout launch titles for the Xbox Series X, the game's continued momentum has been bolstered by its gameplay, story, action elements, and the enduring appeal of Vergil's addition. The recent celebration follows a notable increase in the game's player count on Steam in April 2025.

Capcom highlighted the impact of the Netflix animated series, which debuted in April 2025. Produced by Adi Shankar (known for Castlevania) and animated by South Korea's Studio Mir, the series garnered 5.3 million views and landed in Netflix's top ten lists. The narrative follows Dante as he confronts a demonic invasion led by the White Rabbit and engages in conflict with the soldier Mary. Fans now await news of a potential second season from Netflix.

Discuss on our Facebook page, HERE.

KitGuru says: Have you ever tried Devil May Cry 5? Do you think the game deserves the praise it gets?

The post Devil May Cry 5 reaches 10 million copies sold first appeared on KitGuru.

Nuphy updates the Air75 for 2025

13 juin 2025 à 18:00

NuPhy, a company that has carved out a distinct niche in the mechanical keyboard market since its inception, is now accepting pre-orders for its latest mechanical keyboard: the NuPhy Air75 V3. This new addition continues the brand's commitment to sleek aesthetics and robust functionality, packing 84 keys into a compact 75% layout.

The Air75 V3 (via TechPowerUp) features a slim 12.8mm profile, encased within a stylish aluminium frame that combines an aluminium top case with an ABS bottom, a PC plate, and double-shot PBT keycaps. Measuring 318.9 x 128.9 mm and weighing a mere 724 grams, it's designed for portability without sacrificing a premium feel. A significant highlight is its substantial 4000 mAh battery, promising up to 1200 hours of use when backlighting is off or 60-100 hours with RGB illumination activated.

Connectivity is versatile, offering 2.4 GHz wireless, Bluetooth 5.0, and a USB-C wired connection, all of which support full N-key rollover. Performance is consistent across wireless and wired modes, with a 1000 Hz polling rate for 2.4 GHz and USB-C, while Bluetooth operates at 125 Hz. The keyboard also supports hot-swappable low-profile switches and features a gasket-mounted design with plate-mounted stabilisers. NuPhy's proprietary Nano switches are offered in Red (linear), Brown (tactile), or Blush (silent linear) variants, allowing users to choose the best fit for them. Adding visual flair, north-facing RGB LEDs offer 20 distinct illumination options and battery status information.

Ergonomics is also considered, with adjustable typing angles of 4°, 8°, or 10°. Compatible with Windows, Linux, Android, and iOS devices, the NuPhy Air75 V3 is available in white and black. Priced at $139.95, each purchase includes the keyboard, a USB-C cable, a 2.4 GHz dongle, a knob module, eight spare keycaps, a keycap/switch remover tool, and a screwdriver.

KitGuru says: Do you like low-profile keyboards and switches? What do you think of Nuphy's new Air75 V3?

The post Nuphy updates the Air75 for 2025 first appeared on KitGuru.

Razer expands controller lineup with Kishi V3, V3 Pro and V3 Pro XL models

13 juin 2025 à 17:30

Razer announced the launch of its next generation of mobile gaming peripherals: the Razer Kishi V3, Kishi V3 Pro, and Kishi V3 Pro XL. This new Kishi V3 series is for gamers who demand console-grade performance and superior control, regardless of their preferred mobile device, be it iPhone, Android, small tablets, full-sized tablets, or even PC.

The Kishi V3 Pro and Kishi V3 Pro XL models are poised to elevate mobile gaming. They offer immense adaptability, Razer Sensa HD haptics, and various control layouts. Whether players are streaming AAA titles, playing competitive esports, or exploring new virtual worlds, the Kishi V3 series promises an unmatched gaming experience.

The Kishi V3 Pro is a full-sized USB-C gaming controller for phones, tablets up to 8 inches, and PCs. It brings the same comfort, precision, and responsiveness of a professional gamepad to the mobile arena, featuring TMR thumbsticks with interchangeable caps complemented by claw grip bumpers and dual mouse-click back buttons. Including Razer Sensa HD haptics provides tactile feedback, adding another layer of immersion. Razer Nexus support extends its utility to wired and remote play for PC, while its USB-C “island” architecture ensures flexibility with various cases and devices. Convenience is further enhanced with USB-C passthrough charging and a 3.5mm audio jack.

Expanding upon the Kishi V3 Pro experience, the Kishi V3 Pro XL caters to larger displays, supporting full-sized tablets up to 13 inches, including the iPad Pro and iPad Air. This XL variant shares all the features of the Kishi V3 Pro, effectively unlocking new possibilities for mobile gaming on bigger screens by delivering pro-tier grip, performance, and tactile feedback. For gamers seeking a more streamlined yet equally capable experience, the Kishi V3 game controller presents an ergonomic, full-sized form factor. It incorporates TMR thumbsticks, two mouse-click back buttons, silent tactile buttons, and a D-pad. Optimised for the latest iPhone 15/16 series and Android devices, the Kishi V3 offers USB-C passthrough charging, PC play compatibility, and a 3.5mm headphone jack.

To celebrate the launch, the Kishi V3 Pro and Kishi V3 models will include three complimentary months of Apple Arcade for new and qualifying returning members. The Kishi V3 Pro XL further raises the bar, offering an extended six months of Apple Arcade for new and qualifying returning members, providing even greater value. The Kishi V3 costs ££99.99/$99.99/€109.99, the V3 Pro costs £149.99/$149.99/€169.99, and the V3 Pro XL £199.99/$199.99/€229.99.

KitGuru says: Of all the new Razer Kishi V3 models Razer is launching, is there one that interests you?

The post Razer expands controller lineup with Kishi V3, V3 Pro and V3 Pro XL models first appeared on KitGuru.

Final PCI Express 7.0 specification published

13 juin 2025 à 16:45

Earlier PCIe standards tended to last much longer than the latest ones, partly because of the increasing need for more bandwidth. Since the release of PCIe 4.0, PCI-SIG has been updating the standard every two and a half years (average), with PCIe 7.0 being the latest to be announced.

Continuing its trajectory, PCI-SIG has officially released the PCI Express 7.0 specification, marking yet another doubling of available bandwidth. This new standard propels PCIe to an impressive 128 GT/s, translating to a staggering 512 GB/s in each direction over a full x16 link. This monumental increase in data transfer capability is designed to cater to the demands of workloads in AI, machine learning, cloud computing, and quantum computing.

PCIe 7.0 integrates advanced technologies to achieve its speeds, including PAM4 signalling and Flit-based encoding. Furthermore, the specification emphasises increased power efficiency and maintains full backwards compatibility with all preceding PCIe versions.

While it will undoubtedly be several years before PCIe 7.0 makes its way into consumer products, PCI-SIG has already confirmed that development on the even faster PCIe 8.0 specification is actively underway to meet anticipated future industry needs. PCIe specifications typically find their initial implementation in AI accelerators, networking equipment, and high-performance storage devices, and we expect the same will happen for the first PCIe 7.0 devices.

Discuss on our Facebook page, HERE.

KitGuru says: Seeing PCIe 6.0 devices aimed at consumers are still scarce, when will consumers get their hands on the first PCIe 7.0 devices?

The post Final PCI Express 7.0 specification published first appeared on KitGuru.

FBC: Firebreak will get two major updates in 2025

13 juin 2025 à 16:00

We are one week out from the launch of Remedy's first multiplayer game. FBC: Firebreak will send players back to The Oldest House to in squads to investigate supernatural outbreaks. With the release date approaching, Remedy is starting to share some of its post-launch plans. 

FBC: Firebreak will get at least two major updates before the end of the year. The first, codenamed Outbreak, is scheduled for Autumn and will introduce a new location, new gameplay systems, new enemy types and new unique armour sets.

The second update, codenamed Blackout, is scheduled for Winter 2025 and will also add a new location to the game, new equipment and enemies, new earnable rewards and more cosmetics and unique armour sets.

There are plans in the works for 2026 as well, but some of that will depend on how well this initial launch goes. FBC: Firebreak will get a boost from subscription services, as it will be a day-one title for Game Pass and PS+ Extra. The game will also be available to buy on consoles and PC via Steam on the 17th of June.

Discuss on our Facebook page, HERE.

KitGuru Says: I would have liked to have seen an open beta for this. Right now, it seems like we've seen quite little of the game and that very little hype has been built up around the launch. 

The post FBC: Firebreak will get two major updates in 2025 first appeared on KitGuru.

Creative Assembly teases new Total War at 25th anniversary event

13 juin 2025 à 15:22

It has been a while since the release of the last Total War game but Creative Assembly does have something cooking up. The studio revealed plans to showcase ‘the next era' of Total War later this year.

Total War is nearing its 25th anniversary and to celebrate, Creative Assembly will be revealing the next game in the series later this year. The anniversary showcase is set to happen in December though, so we've got quite some time left to wait.

“Taking place in early December, this show will unveil the new games that you can expect to play in the near and distant future, as well as introduce you to the development teams making them. We’ll have more details to share as we approach the end of the year, but whether you’re a fantasy or history fan, there will be plenty to enjoy!”

The statement hints at a return to Total War Warhammer with its reference to fantasy. As for history, there are plenty of directions that could go.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you a fan of the Total War games?

The post Creative Assembly teases new Total War at 25th anniversary event first appeared on KitGuru.

Sony ‘looking forward’ to showcasing Marathon progress

13 juin 2025 à 14:21

There has been a lot of negativity surrounding two upcoming PlayStation live-service games in the past month – Bungie's Marathon and Haven Studio's Fairgames. There have been rumours of both delays and cancellations, but PlayStation's CEO is looking to put those rumours to rest. 

Sony's annual business presentation took place this week and included updates from PlayStation CEO, Hermen Hulst (via Eurogamer). Despite recent negativity surrounding Marathon, due to Bungie falling into yet another plagiarism scandal, Hulst says that PlayStation looks “forward to showcasing” the game's progress.

Marathon was notably not part of Sony's recent State of Play stream last week. However, the game is still being advertised as releasing in September, which would mean that marketing will need to ramp up soon.

Haven Studios has also come into the crosshairs recently. The studio's founder, Jade Raymond, suddenly left the company. Around that same time, reports emerged of a recent Fairgames playtest that left developers worried for the future of the project.

Hulst remains positive about the game's outlook though. Fairgames is a new co-operative heist game and given that Payday 3 flopped, there is a gap in the market waiting to be filled. As of now, the game is still on track to release in 2026. It is unclear if the game will carry a premium price tag or if it will go free to play.

Discuss on our Facebook page, HERE.

KitGuru Says: Are any of you interested in either Marathon or Fairgames? 

The post Sony ‘looking forward’ to showcasing Marathon progress first appeared on KitGuru.

MGS 3 Remake replaces Ape Escape mini game with Bomberman on Xbox

13 juin 2025 à 13:54

We have known for a while now that the Metal Gear Solid 3 remake would include the Snake vs Monkey mode, but only on PlayStation consoles. Now, Xbox has its own alternative – Bomberman. 

The reason behind the Snake vs Monkey mode's exclusivity is simply, it uses characters from Ape Escape, which is owned by PlayStation. However, Microsoft was able to work out an alternative for Xbox gamers. Now, the Xbox version of Metal Gear Solid Delta will include a mini game based on Bomberman.

Metal Gear Solid Delta: Snake Eater is due to release for Xbox Series X/S, PC and PS5 on the 28th of August, so we've had a long road to release since the game's initial announcement. It is unclear which mini game, if any, will appear in the PC version of the remake.

There have been no announcements for Metal Gear Solid Delta on the Nintendo Switch 2. However, the console is brand new, so there is plenty of time for that to change.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you looking forward to the Metal Gear Solid 3 remake? Which platform will you be playing it on? 

The post MGS 3 Remake replaces Ape Escape mini game with Bomberman on Xbox first appeared on KitGuru.

You can now filter the Steam Store by accessibility feature

13 juin 2025 à 13:30

In recent years, major publishers have made a push for more accessibility features in games. Nowadays, most major titles come with a set of features designed to make the game playable for those with various disabilities. Now, Valve is updating the Steam Store to allow users to easily find these games. 

The new accessibility features have now rolled out on the Steam Store. Moving forward, users can filter through the store by accessibility feature. You can be quite narrow in your search as well, filtering for games that are playable without timed input, or games with color blind settings.

Valve notes in its announcement post to that over 5000 games have been updated on the store to now include accessibility feature tags, and more developers are updating their store pages every day.

Discuss on our Facebook page, HERE.

KitGuru Says: The Steam Store is constantly improving, and huge strides have been made when it comes to search functionality, filters and recommendations. 

The post You can now filter the Steam Store by accessibility feature first appeared on KitGuru.
❌