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Aujourd’hui — 11 février 2025KitGuru

Firaxis disables Civ 7 crossplay to enable faster patches for PC

11 février 2025 à 16:00

The launch of Civilization 7 hasn't exactly gone to plan for Firaxis. Long-time fans of the series have taken issue with the latest entry, calling out the UI, missing features and other issues. In an effort to get the game back on track, Firaxis has now disabled console and PC crossplay, enabling them to push updates to PC platforms at a faster pace. 

With crossplay titles, generally, developers have to make sure updates to the game go out to all platforms at once. When it comes to consoles, there is an approval process that developers need to go through before an update can be rolled out. On PC, developers have more freedom to update their games whenever they see fit. With that in mind, crossplay for Civ 7 is being disabled, allowing Firaxis to update the PC version of the game at a quicker pace.

This means that PC players will get access to patches and hotfixes before console users. However, eventually all platforms will be running the same version of the game again. When that happens, crossplay between the PC and console versions will be switched back on.

This news comes alongside the second patch for the game. Civilization 7 1.01 is now available for Windows, Mac and Linux. This patch fixes a number of gameplay bugs, issues with in-game AI, and some tweaks to the in-game UI. You can find the full patch notes on Steam.

This is just the beginning, with more updates already in the works. Hopefully in a few months time, the overall review score for Civ 7 will go from mixed to positive. A new version of the game for virtual reality headsets, like the Meta Quest 3, is also due to release later this year.

KitGuru Says: Have you picked up Civ 7 already? How are you finding the game so far? 

The post Firaxis disables Civ 7 crossplay to enable faster patches for PC first appeared on KitGuru.

Marvel Rivals gets new heroes and rank reset for major mid-season patch

11 février 2025 à 15:15

Marvel Rivals has continued to be a huge success in the months since launch. At this point, players are well into the game's first season, but there is a major mid-season update on the way. Not only can we expect two more characters on the roster, but there will also be a rank reset. 

When Marvel Rivals Season 1 first went live, the developers introduced two members of The Fantastic Four – Reed Richards and Invisible Woman. Now for the mid-season update, Human Torch and The Thing are also joining the line-up of playable characters. As you would expect, The Thing is a tank character (otherwise known as a Vanguard in Rivals) and Human Torch is a DPS character (known as a Duelist in Rivals).

This update will also usher in a rank reset, knocking the entire player base down by four divisions. That means if you are currently in Gold, you'll be bumped down to Silver. Future rank resets will knock players back down by six ranks.

We typically see rank resets taking place at the beginning of a brand new season. It is unclear if a mid-season reset will be scheduled for all seasons moving forward, as Net Ease has also said that it will slow down the cadence of new character launches after this first introductory season.

KitGuru Says: Have you been playing Marvel Rivals in recent weeks? Are you looking forward to the new characters? How do you feel about the mid-season rank reset? 

The post Marvel Rivals gets new heroes and rank reset for major mid-season patch first appeared on KitGuru.

DeepCool CH170 Digital SFF Case Review

11 février 2025 à 15:09

Today we take a look at DeepCool's latest ITX cases. The CH160 and CH170 Digital share the same core chassis design but one is vertical and the other is a horizontal orientation. Both offer support for ITX motherboards, graphics cards up to 305mm long, the installation of ATX power supplies and up to six 120mm fans. In this review, we take a closer look at the newer CH170 Digital – but if you were looking for a new ITX case, which one would you choose?

Timestamps:

00:00 Intro
00:43 Pricing and technical overview
02:20 Thoughts , Front I/O and size
03:14 Panels, filters and Hardware support
07:23 Bottom and right side
08:10 Accessories
08:38 Test System
09:39 Thermal and Noise testing
10:57 James' thoughts

DeepCool CH170 Digital Features:

  • The DeepCool CH170 Digital features mesh panels on every side for high airflow and optimal cooling performance with a multi-data point display for the user to track live system statistics.
  • It supports full-size air cooling from CPU tower coolers up to 172mm tall or liquid cooling via 240mm radiators, as well as big 65mm thick graphics cards up to 305mm long.
  • Flexible power options include the installation of either ATX, SFX or SFX-L power supplies up to 140mm long and great small form factor front panel connectivity including 2 USB type A ports, a USB Type C and a combined 3.5mm audio jack for headphones and mic.

Specifications:

  • Case Type: Small Form Factor
  • Dimensions (LxWxH): 250x200x380mm
  • Net Weight: 3Kg
  • Material: ABS+SPCC
  • Motherboard Support: Mini-ITX
  • Expansion Slots: 3
  • Storage bays:5“ X 1, 2.5” X 1 (Or front Fan)
  • Max GPU Length: 305mm (SFX/L) 230mm (ATX)
  • MAX GPU Height: 138mm
  • MAX GPU Width: 65mm (3 Slots)
  • Max CPU Cooler Height: 172mm
  • Max PSU Size: ATX (140mm) SFX / SFX-L
  • Pre-installed Fans: N/A
  • Fan Support: 1 x 120mm (Top) 2 x 120mm (Rear) 1 x120mm (Bottom) 2 x 120mm (Side)
  • Radiator Support: 240mm (Side)
  • Dust Filters:
  • Font I/O: 2 x USB 3.0 Type-A, 1 x USB 3.2 Gen2 Type-C, Combined 3.5mm Audio, Power Button
  • LCD Screen: Yes

Thermal Performance Testing

To simulate thermal demand we run the Cinebench R23 multi-thread benchmark and 3DMark Speed Way stress test simultaneously in a loop for 30 minutes to load the system fully. This gives the CPU and GPU enough time to reach constant steady-state temperature. With this data, we can compare how the system handles the thermal demand and measure peak noise levels.

Thermal performance is measured with the case in various configurations, such as the default, with the tempered glass left-hand side panel removed and with the front panel removed to see how these configurations affect the CPU and GPU temperature. During testing, only stock case fans are used unless otherwise specified. All water pumps are set to maximum RPM and fans are set to a custom RPM curve by the Motherboard software/BIOS.

All temperature measurements are presented as Deltas – meaning the ambient temperature has been deducted from the CPU temperature giving us a Delta. Data shown in the charts represent the average component temperature over the length of the test as measured by HWiNFO and then the last 15 minutes of the data are calculated to get the average. The ambient temperature during thermal tests is between 19-20⁰C.

Test System Specification:

Thermal Performance Overview

We tested the case thermals with a CPU Dual Tower Cooler cooler installed and with the case in several different configurations. The default configuration shown in the charts is with a CPU tower Cooler, a top 120mm exhaust fan and all case panels fitted.

CPU temperature is at its peak with the case in the default configuration at 67°C over ambient. While the GPU in this configuration averages 47°C over ambient. When changing the case configuration, the most noticeable effect on temperature is when the dust filters are removed. CPU temperature drops by 3°C and the GPU average temperature drops by the same amount.

Removing all side panels and running the case as an open frame has virtually the same effect on the component temperature as removing the dust filter so the filters are restricting airflow enough to cause an increase in temperature but it isn’t significant enough to be a problem. Overall the airflow and cooling seem fine in the CH170 Digital, GPU temperature is exactly as expected from a case with good airflow optimisation.

When changing the case configuration temperature remains reasonably consistent so noise output is virtually unaffected. Due to the optimal airflow and cooling, the CPU fan curve doesn’t need to be too aggressive, even under this intensive CPU and GPU load, maximum noise output in our test environment peaks at 45dBA which is noticeable but not too distracting.

Closing Thoughts

The DeepCool CH170 Digital ITX case uses the same core chassis as the CH160, which itself utilises a horizontal orientation. DeepCool simply added the LCD base to the CH160, got rid of the floor feet and carrying handle to give the CH170 its upright orientation. This is fine by us as it means the development of the CH170 was likely relatively short, so potentially it allows DeepCool to bring it to market with a low price tag, great for the end user. However, this approach does have its pitfalls.

One annoying thing about the CH170 Digital is the side panel removal and accessing the interior. Because the base is simply an add-on to the CH160, it must be removed to gain access to the side/top panel fasteners and fixing points. This means it is quite time-consuming and awkward to get into the case. There’s no quick and easy access, the case must be flipped over, several screws removed and panels disconnected so maintenance and upgrading parts is a slow and painful process.

Also, the main dust filters in the side panels are very awkward to access and remove; none can be removed without disassembly of the case and even when the case is fully disassembled it's still difficult to unclip the filters from the side panels, which is again very annoying. So like the side panel removal, cleaning filters will be a time-consuming job. Another negative is the cable management and lack of features, there's nothing built into the case to help with cable management so you just bundle the cables up and hope for the best, or so it seems.

But those are the only real issues with the case – on the other hand it has good airflow and cooling, even a high-spec system such as the one we used in testing can run at a very acceptable temperature, which isn’t always the case in ITX systems, so DeepCool has done a decent job here. The case has some hardware limitations such as the graphics card size, especially with an ATX power supply installed, but overall it's fine with full-size dual tower air coolers and even 240mm radiators supported.

Even though the LCD screen is quite basic, setting up and controlling it using the DeepCool DeepCreative software is a simple process but the best thing about the DeepCool CH160 and CH170 is the price, both are very reasonable. The CH160 is currently available in the UK for around £55 in black or white and the CH170 Digital with its LCD screen is just £70 from Scan which is great value, can you buy a decent ITX case with an LCD screen for less? If you can, it's not easy to find.

The DeepCool CH170 Digital is available to purchase now from Scan priced at £69.98 HERE.

Pros: 

  • Small footprint.
  • Good airflow and cooling.
  • Reasonable price.

Cons:

  • There are some hardware limitations/compromises.
  • No easy access inside the case.
  • Dust filter removal is a pain.

KitGuru says: The CH170 Digital vertical case can be frustrating to work with, but if you want a cheap ITX case with an LCD screen and you don't upgrade your builds often, it could be a good choice.

The post DeepCool CH170 Digital SFF Case Review first appeared on KitGuru.

Football Manager 25 has been cancelled

11 février 2025 à 14:30

Sports Interactive and Sega have announced the cancellation of Football Manager 25, marking the first time in the series' 20-year history that a title has been skipped. Initially slated for a November 2024 release, the game had already been delayed to March 2025.

The developers cited their inability to meet quality standards as the primary reason for the cancellation. Releasing the game in its current state and relying on post-launch patches was deemed unacceptable, and further delays were ruled out due to their impact on the current football season. Instead, the studio has chosen to focus all its efforts on the next installment, which is expected to launch later this year.

FM25 was intended to be a significant overhaul for the franchise, with Sports Interactive promising the “biggest technical and visual advancement in the series for a generation”. Ambitious plans included improved animations, an enhanced UI, a revamped matchday experience, and the introduction of women's football. However, the scale of these changes appears to have presented significant challenges. The game's release had already been pushed back from its traditional autumn slot to March, and the developers had yet to showcase any gameplay footage, even missing a promised January development update.

The studio stated that this decision allows the team to concentrate on ensuring the next release meets their quality expectations. They apologised for the delayed communication regarding the cancellation, citing legal and financial restrictions imposed by Sega. Players who pre-ordered the game will receive full refunds. Sports Interactive also confirmed that there will be no data update for Football Manager 2024 to reflect the current football season, as this would be a considerable effort that would detract from the development of the next title.

KitGuru says: Were you expecting Football Manager 25, or were you already expecting the game would be cancelled?

The post Football Manager 25 has been cancelled first appeared on KitGuru.

Steam no longer allows games that force players to watch ads

11 février 2025 à 13:45

Valve is taking a firm stance against intrusive advertising on Steam. It has updated its terms of service to prohibit games that force players to watch ads to continue playing or progress. This move aims to preserve the Steam experience and prevent it from becoming a haven for mobile-style, ad-filled games.

As reported by GamingOnLinux, Valve's updated guidelines explicitly state that “developers should not utilize paid advertising as a business model in their game, such as requiring players to watch or otherwise engage with advertising in order to play, or gating gameplay behind advertising”. This means games monetised through mandatory advertisements, a standard in mobile gaming, will not be allowed on Steam. Valve has even specified that such elements must be “removed” before a game can be launched on the platform.

The guidelines further clarify that developers should not use advertising to provide value to players, such as rewarding players for watching or engaging with advertising in their game. This prevents developers from incentivising microtransactions through advertising, a common tactic in free-to-play mobile titles.

This news will likely be welcomed by many Steam users who are wary of the aggressive advertising practices prevalent in mobile gaming. Forced advertisements that interrupt gameplay to earn in-game currency or lives are pretty frustrating, and Valve's new policy aims to keep such tactics off Steam. While microtransactions remain permissible, developers must find alternative ways to monetise their games rather than relying on incentivised ads. Any game found to violate these rules will have to either remove the offending advertisements or find another distribution platform.

KitGuru says: Do you agree with Valve's decision to ban such games? 

The post Steam no longer allows games that force players to watch ads first appeared on KitGuru.

Dragon Quest 12 is still in development

11 février 2025 à 13:00

Dragon Quest fans can breathe a sigh of relief. Series creator Yuji Horii has reaffirmed that Dragon Quest XII is still in active development, dispelling any recent doubts about its fate. The game, initially announced back in 2021, has been largely absent from the public eye since its initial teaser, leading to some understandable concern.

During a recent livestream with the radio program KosoKoso Hōsō Kyoku (as reported by Automaton), Horii assured fans that the development team is “working hard on Dragon Quest XII”. While he didn't reveal any specific details about the game, this confirmation is welcome news for those wondering if it had been cancelled. Moreover, Horii stated that further information would be released gradually, though no timeline was shared.

This update follows a social media post from Horii last May, where he stated the team's intention to create a game “worthy of the final contributions of the two people who passed away”. He was referring to Dragon Quest character designer Akira Toriyama and composer Koichi Sugiyama, both integral to the series' success and whose loss has profoundly impacted the development process. Horii's comments also come after Dragon Quest series producer Yu Miyake stepped down to lead Square Enix's mobile game division, which raised some questions about the status of Dragon Quest XII.

While concrete details remain scarce, we know a few things about Dragon Quest XII. During the series' 35th-anniversary livestream, Horii revealed that the iconic turn-based combat system would be reimagined and that the overall tone of the game would be darker and more mature than your typical Dragon Quest game.

KitGuru says: Are you a fan of Dragon Quest? Did you think Dragon Quest XII had already been cancelled?

The post Dragon Quest 12 is still in development first appeared on KitGuru.

Insomniac Games pitched Resistance 4 to Sony but were turned down

11 février 2025 à 12:15

Insomniac Games has had an interesting trajectory. After creating the highly-praised Spyro and Ratchet & Clank franchises, the team moved in a different direction for the PS3 with their gritty FPS trilogy ‘Resistance’. According to the studio’s founder, Insomniac pitched a potential 4th entry to Sony – though it was ultimately rejected.

Founder and CEO of Insomniac Games – Ted Price – recently announced his retirement from the studio. In the wake of this, Price has taken part in various interviews in which the ex-CEO has been rather candid with regards to his decades at the studio.

In a recent interview with Kinda Funny Games, Price revealed that following the conclusion of the Resistance trilogy back in 2011, the studio pitched Sony a potential 4th entry.

Insomniac Games Resistance

According to Price, while Resistance 3 marked the end of its storyline, the 4th game would have reportedly been “something different” – possibly the start of another trilogy? Unfortunately for fans of the franchise, Price claimed that he does not know whether the series will ever come back for a new game.

That said, in the years since Resistance 3, Insomniac Games have gone on to become a household name, with them releasing the underrated Sunset Overdrive, followed by a string of major hits with Marvel’s Spider-Man and its sequels.

While things ultimately seemed to have worked out well for Insomniac Games, it would be interesting to see what the timeline would look like had they ended up making Resistance 4.

KitGuru says: What did you think of the Resistance series? Would you have liked to see a 4th entry? Are you happy with where Insomniac is at nowadays? Let us know down below.

The post Insomniac Games pitched Resistance 4 to Sony but were turned down first appeared on KitGuru.

Resident Evil 5 gets mysterious ESRB rating for Xbox Series X|S

11 février 2025 à 11:30

Last month, we reported on a new listing published by the Entertainment Software Ratings Board (ESRB) for multiple Resident Evil games, including RE6 and the Origins Collection for the Xbox Series X|S. It seems Capcom might be planning to bring a flood of Resident Evil titles to the current gen as yet another ESRB listing has popped up – this time for RE5.

As reported by Wario64 via Bluesky, the ESRB’s website was recently updated to include a listing for Resident Evil 5 coming to the ‘Xbox Series’ of consoles.

While on its own it could be viewed as a possible error, this latest listing follows on from a bunch of other RE titles which leaked in the same manner a few weeks ago, with those ESRB ratings pertaining to Resident Evil 6; the Origins Collection and RE7 – suggesting that some sort of series-wide re-release could be in the works.

Resident Evil ESRB

All of these games are of course playable on both the Xbox Series X|S and PS5, however – aside from RE7 – the games are all backwards compatible versions of their 8th-gen releases; and so it would perhaps be nice to have full 4K60fps upgrades for these titles.

We will have to wait and see what Capcom’s plans wind up being; though with the recent increase in activity we might not have to wait long.

KitGuru says: What do you think Capcom is planning? Would you want basic remasters for these games, or should they also get more comprehensive full-on remakes? Let us know your thoughts down below.

The post Resident Evil 5 gets mysterious ESRB rating for Xbox Series X|S first appeared on KitGuru.

Forza Motorsport’s 17th major update is now live

11 février 2025 à 10:45

While Forza Motorsport released in a disappointing state for some, the team at Turn 10 studios has been slowly but surely fleshing the title out with each new update. As part of this continued effort, the team have now announced and released the 17th major update for Forza Motorsport.

Making the announcement on their blog, the team at Turn 10 studios officially announced and detailed title update 17, writing: “Forza Motorsport Update 17 celebrates the cars that are fun, compact, and performant, while remaining affordable.”

Forza Motorsport

While perhaps not the biggest update in the game’s history, some of the most notable additions / improvements include:

  • 6 new daily racers
    • 2023 Toyota Camry TRD
    • 2021 Hyundai i20 N
    • 2022 Toyota GR86
    • 2021 Hyundai #98 Elantra TCR
    • 2021 Toyota Yaris GR
    • 2023 Hyundai Ioniq 5 N
  • Daily Racers Tour
  • New spotlight cars
    • 2020 Hyundai i30 N
    • 2022 Cadillac CT5V Blackwing
    • 2022 Mazda MX-5 RF
    • 2022 Hyundai Elantra N
  • An improved Rival select system
  • Fixed Quick Resume bug on Series X|S

The full list of changes, patch notes and additions can be found HERE. Forza Motorsport’s Update 17 is available right now, with the spotlight cars and in-game events going live tomorrow on the 12th of February.

KitGuru says: What are your thoughts on Forza Motorsport in 2025? What was your opinion at launch? What do you hope to see the team focus on over the course of this year? Let us know down below.

The post Forza Motorsport’s 17th major update is now live first appeared on KitGuru.

Dragon Quest III Remake sales exceeded Square Enix’s expectations

11 février 2025 à 10:00

As a publisher, Square Enix has rather high aspirations for its games’ sales performance, with pretty much every title released by them winding up selling below their expectations. It therefore comes as quite a surprise that the recent Dragon Quest III remake actually managed to exceed said expectations.

As part of the company’s latest fiscal earnings report, Square Enix specifically highlighted Dragon Quest III HD-2D’s success as a major factor for its higher-than-expected operating income, writing:

“Operating income up mainly due to stronger sales of ‘DRAGON QUEST III HD-2D Remake’ than initial assumptions.”

Dragon Quest Remake

Given the publisher’s historically high expectations for its games, it is surprising to see Dragon Quest receive such a shoutout. That said, despite launching in November of last year, Dragon Quest III HD-2D actually managed to become the second-best selling game of 2024 on the Japanese PlayStation Store – with first place going to Square’s other major release ‘Final Fantasy VII Rebirth’.

The HD-2D style has been a great format to remake older pixel-art games and so it is encouraging to see Square Enix acknowledging their success.

KitGuru says: What do you think of HD-2D? Should more games take inspiration? What other classic would you like to see remade next? Let us know down below.

The post Dragon Quest III Remake sales exceeded Square Enix’s expectations first appeared on KitGuru.
Hier — 10 février 2025KitGuru

Monster Hunter Wilds beta extended due to PSN outage

10 février 2025 à 18:00

Sony made the decision to drop PSN account requirements for its PC games at the right time, as over the weekend, the PlayStation Network suffered a major outage. Sony claimed an ‘operational error' was to blame for the network going down. As a result of the outage, the Monster Hunter Wilds beta is now being extended. 

The Monster Hunter Wilds beta test was impacted over the weekend due to PSN going down, resulting in players not being able to load up the game. Due to this, Capcom has now confirmed that it will extend the beta test by an extra day, giving players some extra time to jump in and test things out before the game fully launches later this month.

Aside from the current open beta, Capcom has also confirmed plans to hold an additional open beta test later in the month, running from the 13th of February until the 16th. Capcom will then have just under two weeks to finish up development before release.

Monster Hunter Wilds is the next-generation Monster Hunter game, following on from 2018's Monster Hunter World. Monster Hunter Wilds is set to release on PC, PS5 and Xbox Series X/S on the 28th of February.

KitGuru Says: Are you planning on picking up Monster Hunter Wilds later this month? Have you already tried out the beta? 

 

The post Monster Hunter Wilds beta extended due to PSN outage first appeared on KitGuru.

Acer’s powerful Predator Helios AI laptops are launching soon

10 février 2025 à 17:30

Hot on the heels of Acer's laptop announcements at CES, the company is now launching its all-new Predator Helios Neo 16 and Neo 18 gaming laptops. Powered by Intel Core Ultra CPUs and RTX 50 graphics, these laptops aim to deliver high-end gaming on-the-go, as well as plenty of horsepower for AI tasks. 

In addition to the powerful CPU and GPU combination, the Predator Helios Neo AI laptops showcase impressive display options. The 16-inch model offers up to an OLED panel option, while the 18-inch version features a Mini LED display. Both are equipped with 5th Gen AeroBlade 3D fans, ensuring smooth performance and advanced cooling under any task or challenge.

You can see the full specs for both laptops in the tables below:

Name Predator Helios Neo 16 AI
Model PHN16-73
Operating System Windows 11 Home
Screen 16-inch OLED + WQXGA (2560×1600), 240 Hz, 400 nits, DCI-P3 100%, 1 ms response time, NVIDIA Advanced Optimus

16-inch WQXGA (2560×1600), 240 Hz, 500 nits, DCI-P3 100%, 3 ms response time, NVIDIA Advanced Optimus

16-inch WQXGA (2560×1600), 180 Hz, 400 nits, sRGB 100%, 3 ms response time, NVIDIA Advanced Optimus

16-inch WQXGA (1920×1200), 180 Hz, 400 nits, sRGB 100%, 3 ms response time, NVIDIA Advanced Optimus

Processor Intel® Core™ Ultra 9 processor 275HX

Intel® Core™ Ultra 7 processor 255HX

Graphics NVIDIA® GeForce RTX™ 5070 Ti Laptop GPU

NVIDIA® GeForce RTX™ 5070 Laptop GPU

Memory Up to 64 GB DDR5 system memory, 6400 Hz
Storage Up to 2 TB, PCIe Gen 4 SSD, SSD slots: 2
Cooling 5th Gen AeroBlade 3D Fans, liquid metal thermal grease, vector heat pipes
Dimensions 356.78 x 275.5 x 13.47/26.75 mm
Weight 2.7 kg
Battery 90 Whr
Wi-Fi  and Connectivity Wi-Fi 6E 1675i, Bluetooth 5.4 or above, Intel Killer Ethernet E3100G, Thunderbolt 4 Type-C, USB 3.2 Gen 2 Type-C, dual USB 3.2 Gen 2 Type-A, USB 3.2 Gen 1 Type-A, HDMI 2.1, microSD Card reader, 3.5 mm combo audio jack
Features Predator Sense 5.0/ Experience Zone 2.0, Acer PurifiedView™ 2.0, Acer PurifiedVoice™ 2.0, Acer ProCam, Copilot, PC Game Pass (3 months)
Audio DTS® X:Ultra, 2 speakers
Camera FHD (1920×1080) IR camera

 

Name Predator Helios Neo 18 AI
Model PHN18-72
Operating System Windows 11 Home
Screen 18-inch Mini LED + WQXGA (2560×1600), 250 Hz, DCI-P3 100%, 3 ms response time, NVIDIA Advanced Optimus

18-inch LED, WQXGA (2560×1600), 240 Hz, 500 nits, DCI-P3 100%, 3 ms response time, NVIDIA Advanced Optimus

18-inch LED, WQXGA (2560×1600), 165 Hz, 300 nits, DCI-P3 100%, 3 ms response time, NVIDIA Advanced Optimus

18-inch LED, WUXGA (1920×1200), 165 Hz, 300 nits, sRGB 100%, 3 ms response time, NVIDIA Advanced Optimus

Processor Intel® Core™ Ultra 9 processor 275HX

Intel® Core™ Ultra 7 processor 255HX

Graphics NVIDIA® GeForce RTX™ 5070 Ti Laptop GPU

NVIDIA® GeForce RTX™ 5070 Laptop GPU

Memory Up to 64 GB DDR5 system memory, 6400 Hz
Storage Up to 2 TB, PCIe Gen 4 SSD, SSD slots: 2
Cooling 5th Gen AeroBlade 3D Fans, liquid metal thermal grease, vector heat pipes
Dimensions 400.96 x 307.9 x 14.9/28 mm
Weight 3.3 kg
Battery 90 Whr
Wi-Fi  and Connectivity Wi-Fi 6E 1675i, Intel Killer E3100, Bluetooth 5.3 or above, Intel Killer Ethernet E3100G, Thunderbolt 4 Type-C, USB 3.2 Gen 2 Type-C, dual USB 3.2 Gen 2 Type-A, dual USB 3.2 Gen 1 Type-A, HDMI 2.1, microSD Card reader, 3.5 mm combo audio jack
Features Predator Sense 5.0/ Experience Zone 2.0, Acer PurifiedView™ 2.0, Acer PurifiedVoice™ 2.0, Acer ProCam, Copilot, PC Game Pass (3 months)
Audio DTS® X:Ultra, 2 speakers
Camera FHD (1920×1080) IR camera

The Acer Predator Helios Neo 16 AI will be available in the US in April and Europe in May, starting at €1699. The bigger Predator Helios Neo 18 AI will be available in the US in May and Europe in June, with prices starting at €1799. Those picking one up will get a complimentary three months of Xbox Game Pass for PC, which includes the full Game Pass library, as well as access to EA Play titles.

KitGuru Says: What do you all think of the latest laptops from Acer? Are you thinking of making the jump to a new-gen RTX 50 laptop this year? 

The post Acer’s powerful Predator Helios AI laptops are launching soon first appeared on KitGuru.

Disney and Epic Games’ collaborative game hits major milestone

10 février 2025 à 16:45

While Epic Games is technically an independent studio, it does have several huge investors. Disney is perhaps the biggest amongst them. After investing $1.5 billon in the company last year, Disney and Epic Games began work on a new collaborative project. Now, it seems that project might be closer to a full reveal than expected. 

Last year, Disney acquired a minority stake in Epic Games for $1.5 billion. As you might expect, Disney is looking to leverage its new partnership with Epic to further advertise its own IP, including properties like Star Wars and Marvel, to more traditional Disney and Pixar IP. This won't just be a string of limited-time Fortnite events though, instead, Disney and Epic are building a new “persistent universe”.

We still know very little about this new game, but recently, the project reportedly moved into ‘Stable' status, meaning there is a stable, running build of the game behind the scenes and the developers have likely reached several key milestones for the project already. This news came exactly one year after Disney and Epic Games announced their new partnership.

Disney and Epic Games already have a good relationship, with many Disney IP appearing in Epic's flagship game, Fortnite, for limited periods of time. This new ‘persistent universe' will be separate from Fortnite and those limited-time events, although Disney's metaverse will likely have some limited time events all of its own, designed to draw players in regularly throughout the year.

KitGuru Says: Perhaps we'll be getting more official news on this later in the year. So far, it seems that Epic Games is making good progress. 

The post Disney and Epic Games’ collaborative game hits major milestone first appeared on KitGuru.

Civilization 7 is heading to VR

10 février 2025 à 16:00

Civilization 7 hasn't got off to the greatest start on Steam, with mixed reviews flooding the store page due to poor UI design choices and other issues. Firaxis is already gathering feedback to get the game into shape for long-time fans of the series on PC. However, the team is also hard at work on something unexpected – a VR version of the game. 

While table-top style strategy games are well suited to VR, we haven't seen many major RTS or strategy titles really embracing the technology. That changes this year with Civilization 7 VR. Firaxis is bringing the complete game as we know it on PC to the Meta Quest platform.

As we can see from the trailer, players will be hovering above the map, looking down on everything happening in the game. They will be able to get up close, position units, build out their cities and direct troops.

Civilization 7 VR will be exclusive to the Meta Quest 3 and Quest 3S headsets, with plans to launch ‘this Spring'. Whether or not the VR version eventually makes its way over to SteamVR still remains to be seen.

KitGuru Says: Do you think Civ will be a success in VR? The way I see it, Civ games are often quite slow and include a lot of downtime if you are in multiplayer, making it an ideal game for a dual-screen PC set-up, but not so ideal for VR. 

The post Civilization 7 is heading to VR first appeared on KitGuru.

Intel Panther Lake leak claims new CPUs will offer 180 AI TOPS performance

10 février 2025 à 12:28

Reputable leaker Jaykihn has revealed the full specifications for Intel's upcoming Panther Lake and Wildcat Lake series. Both are expected to launch as part of the Core Ultra 300 series later this year.

Jaykihn's leak corroborates previous indications from Linux patches that Panther Lake is destined exclusively for mobile platforms. Interestingly, only three Panther Lake variants are detailed in this leak, down from the four previously rumoured. Something worth pointing out is the core configuration: up to 16 cores, comprised of 4x P-cores, 8x E-Cores, and 4x LP-cores. The low-power core configuration seems consistent across all Panther Lake variants, including the mainstream series known as Wildcat Lake, which is also detailed in the leak.

For laptop gamers, the most interesting option should be the 4P+8E+4LP+4Xe3 configuration. While this variant features significantly fewer GPU cores (three times less) than the top-tier configuration, it compensates with three times the PCIe 5.0 lanes (12), likely catering to discrete GPUs and M.2 SSDs. The Panther Lake variant with 12 Xe3 GPU cores will reportedly have only four PCIe 5.0 lanes but should offer decent graphics performance even if the system doesn't include a discrete GPU.

Jaykihn also sheds light on a third H-series variant, which reportedly has no E-cores, mirroring Lunar Lake's configuration with half the GPU cores (but using the Xe3 architecture). Wildcat Lake, it seems, will be a 6-core part with 2P+4LP cores, 2 Xe3 GPU cores, and up to 6x PCIe 4.0 lanes.

Lastly, NPU performance figures suggest a total platform AI TOPS of 180 for the 12-core iGPU Panther Lake variant and 100 TOPS for the other two. Wildcat Lake, on the other hand, will offer the minimum 40 TOPS required to meet the Windows Copilot+ PC specifications.

KitGuru says: Contrary to what Intel is expected to bring to the desktop segment in 2025, the upcoming laptop products (namely Panther Lake) look much more promising. Besides the possibly better Cougar Cove CPU P-cores, we're reportedly getting better NPUs and 12-core iGPUs with a new architecture.

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Intel Nova Lake to include up to four low-power E-cores

10 février 2025 à 09:28

Intel's upcoming Nova Lake-S architecture might be even more powerful than previously thought. Rumours suggest a core count of 52, not the initially reported 48. This news arrives alongside whispers of a potential rethink regarding an Arrow Lake Refresh, although details about this are still scarce.

More concrete information is emerging about Nova Lake, the successor to Arrow Lake. Last week's speculation pointed towards four Nova Lake variants targeting desktop, mainstream, and low-power laptop segments. Leaker Jaykihn has corroborated these claims and provided additional insights on the upcoming architecture.

A key feature of the Nova Lake series appears to be the inclusion of low-power (LP) efficient cores. While these LP-Cores are typical of mobile devices, boosting efficiency for background tasks, they haven't yet made their way into desktop designs. According to Jaykihn, the projected core configurations for Nova Lake desktop CPUs are as follows: Nova Lake-SK will pack 52 cores (16P + 32E + 4LP), Nova Lake-HX is expected to feature 28 cores (8P + 16E + 4LP), and Nova Lake-H/S will have 16 cores (4P + 8E + 4LP). Nova Lake-U isn't mentioned regarding having any LP E-cores, so we assume it won't have any for now.

The leaker also “confirmed” that Nova Lake will use Coyote Cove P-Cores and Arctic Wolf E/LP-Cores. Furthermore, Jaykihn corroborates previous rumours of a 144 MB Compute Tile. However, it's crucial to remember that these configurations are still preliminary, and Intel has yet to confirm a Nova Lake tape-out. Therefore, these figures remain theoretical for now.

KitGuru says: Do you think including LP E-cores in desktop platforms will bring any significant advantage over competing products?

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Intel Arrow Lake might get a refresh after all

10 février 2025 à 15:15

Intel's mobile platform roadmap for the next few years is becoming increasingly clear. Panther Lake is expected to debut this year, followed by Nova Lake in 2026, with the latter also likely making its way to desktops.

Interestingly, whispers of an Arrow Lake Refresh have been circulating for a while, suggesting a core count bump for desktop and mobile CPUs. The rumours pointed towards an increase in Skymont E-cores to 32, resulting in a total of 40 cores (8 Lion Cove P-cores and 32 E-cores). These plans were supposedly abandoned, but a new rumour from Golden Pig Upgrade (via HXL) suggests otherwise.

The latest information suggests a more modest approach for the Arrow Lake Refresh, focusing primarily on enhancing the chip's NPU capabilities. Rather than a core count refresh, Intel reportedly plans to integrate a new NPU similar to the one in the Lunar Lake series. This new NPU should offer a performance of up to 48 TOPS, a significant jump from the current NPU's 13 TOPS. This upgraded NPU would likely be the key differentiator for the Arrow Lake Refresh.

Unfortunately, the source of this information remains vague about other potential improvements. If these rumors prove accurate, we can likely expect Intel to launch the Core Ultra 300H series for Panther Lake and the 300S/300HX series for Arrow Lake before the end of the year.

KitGuru says: Adding a better NPU will hardly make Arrow Lake a better product for most users. However, it could allow Intel to remain relevant in the market, giving them time to bring a new generation of desktop processors in 2026 (most likely Nova Lake).

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AMD ‘Medusa’ chips to use 12-core Zen 6 CCD

10 février 2025 à 14:30

Fresh leaks suggest that AMD's next-generation mobile and desktop platforms, named Medusa (Ridge, Point, Halo, and Range), will all be based on the same 12-core Zen 6 CCD.

This new CCD Zen 6-based solution will encompass various packages for different platforms. According to Moore's Law Is Dead, Medusa Point is expected to feature a single CCD, while Medusa Ridge will incorporate two. Medusa Halo and Range should follow the same core configuration as Medusa Ridge, as the current Halo and Range products have up to 16 cores.

Moreover, as the YouTuber also mentioned and @TDevilish corroborated, the four platforms — Medusa Ridge, Medusa Point, Medusa Halo, and Medusa Range — will use the same CCD. These products will differentiate themselves through varying package sizes, socket compatibility, and I/O dies tailored to their specific applications.

It's important to note that this information doesn't encompass 3D V-Cache versions or EPYC models. While they might share similarities, they could employ different dies and packaging processes. The AMD Medusa series is currently anticipated for release in 2026.

KitGuru says: This shared CCD approach could signal a significant shift in AMD's design philosophy, potentially streamlining development and maximising efficiency across its product lines.

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GTA V has now sold over 210 million copies

10 février 2025 à 13:45

For more than a decade now, Grand Theft Auto V has continued to sell like hotcakes, with the now-two-generation-old title consistently selling around 5 million copies every single quarter. As part of the company’s latest fiscal earnings report, it's been revealed that GTA V has now surpassed 210 million copies.

For years now, GTA V has remained the second best-selling game of all time, pushing more than double the copies of ‘Wii Sports’ (3rd place with 82.9 million), but still falling behind the top spot – Minecraft with over 300 million copies sold.

As part of publisher Take-Two Interactive’s latest fiscal earnings report, CEO Strauss Zelnick revealed the latest sales figures for GTA V, saying “The Grand Theft Auto series remains our industry's standard bearer for excellence and, to date, Grand Theft Auto V has sold-in over 210 million units worldwide.”

GTA V million

While a far cry from GTA’s overwhelming popularity, Rockstar’s other major IP – Red Dead Redemption – continues to climb up the sales ranks, with RDR2 currently sitting as the 6th best-selling game of all time at 70 million copies sold.

Interestingly, Zelnick also noted the recent influx of players which flocked to RDR2 following its recent sale, stating “The title is currently enjoying its highest level of concurrent players on Steam.”

Whether Rockstar will actually take this as an opportunity to further build on RDR2 is unknown, but it is interesting to see Zelnick acknowledge its uptick in players.

The CEO also recently confirmed that they still plan to launch GTA VI some time in Fall of 2025, and so if the game does wind up meeting its intended release date, it will be interesting to see how GTA V sales will be impacted.

KitGuru says: How many times have you bought GTA V? Will the next Grand Theft Auto outsell it? How quickly do you think GTA VI will reach 100 million copies sold? Let us know down below.

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Grand Theft Auto VI is still coming this year, Take-Two confirms

10 février 2025 à 13:00

Over a decade on from the last entry, Rockstar games is finally gearing up to release the highly-anticipated Grand Theft Auto VI. Announced to be coming some time in 2025, publisher Take-Two has now reaffirmed the fact that GTA VI will make its intended release year.

As part of the company’s latest fiscal earnings report, Take-Two Interactive CEO Strauss Zelnick offered an update on the slate of games planned to release throughout 2025, saying (via Business Wire):

“Looking ahead, this calendar year is shaping up to be one of the strongest ever for Take-Two, as we plan to launch Sid Meier's Civilization VII on February 11th, Mafia: The Old Country in the Summer, Grand Theft Auto VI in the Fall, and Borderlands 4.”

Grand Theft Auto Take-Two

As mentioned, GTA VI was announced back in late 2023, with a tentative release year of 2025. Since then, we’ve neither seen nor heard any more from the game, leading many fans to fear that a delay to 2026 could be a reality.

For now at least, it seems GTA VI will indeed arrive later this year. Hopefully this means we’ll be getting a big blowout event at some point in the coming months.

KitGuru says: What do you think of Zelnick’s statement? Do you believe GTA VI will make its 2025 release? How many copies will it sell in its first 24 hours? Let us know down below.

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Take-Two confirms plans to support the upcoming Nintendo Switch 2

10 février 2025 à 12:15

The Nintendo Switch was a surprise hit for many, including Nintendo, but especially 3rd-party publishers – with many studios being unprepared for its overwhelming success. It seems as though lessons have been learned, with Take-Two CEO Strauss Zelnick confirming that they “fully expect to support” Switch 2 when it releases.

As part of the company’s latest fiscal earning report – in which they confirmed that GTA V has sold over 210 million copies – Take-Two CEO Strauss Zelnick offered his thoughts on the upcoming Switch 2 and how the publisher plans to support the system, saying (as transcribed by NintendoEverything):

“We’ve had a longstanding relationship with Nintendo and we’ve supported the platform when it made sense for the individual release. There was a time when Nintendo platforms were really geared at younger audiences and that was reflected in our release schedule. Now with today Switch and potentially Switch 2, the Switch device can support any audience.”

Switch 2 Take-Two

Zelnick continued, “As you may have noticed, Civilization 7 is now available on Switch. While we have nothing specific to report, we actually would fully expect to support Switch.”

Of course, Take-Two is much more than just the publisher of GTA, with the company owning a ton of IPs including but not limited to XCOM; NBA 2K; Bioshock; Mafia and more – and so it’s entirely possible that Zelnick is referring to these franchises more so than Grand Theft Auto.

Regardless, hopefully the success of the first Switch means we will get more comprehensive ports for the system at a faster and more consistent pace. And who knows, we might eventually see GTA VI come to Switch 2 – as unlikely as that may be.

KitGuru says: What do you think of Zelnick’s comments? Could GTA VI eventually come to Switch? Will Take-Two re-release GTA V one final time instead? Let us know your thoughts down below.

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Insider reveals a bunch of cancelled WB Montreal games

10 février 2025 à 11:30

WB Games Montreal is one of the more underrated studios operating under the Warner Bros. umbrella, with the Arkham Origins developers receiving the short end of the stick in many instances. Unfortunately not much seems to have changed in this regard, with a new report unveiling almost half a dozen different game pitches which were rejected since the release of Gotham Knights.

WB Games Montreal has had a rough couple years, with the studio’s latest release – 2022’s Gotham Knights – arriving in the wake of a ton of other cancelled and rejected projects including a Superman and Suicide Squad game.

Unfortunately, it seems as though not much has changed in the time since, with a new report from industry insider Jason Schreier revealing a ton of other more recent cancellations, writing via Bloomberg (paywalled):

“The Montreal studio leaders wanted to make another iteration of Gotham Knights — a ‘1.5’ version that would fix some of its predecessor's flaws. But their bosses nixed the idea.”

WB Montreal

This wasn’t the only rejected pitch, with the team then reportedly pushing for a Constantine game; a Joker game and a Flash title – all of which were rejected (with the latter being due to the failure of the Flash movie).

Finally, it seems as though WB Montreal has settled on a project, with Schreier claiming that alongside their support for the Monolith Productions-developed Wonder Woman game, the team have pitched a Game of Thrones title.

Whether it too will be scrapped is unknown, but given the waning relevance of the franchise, it wouldn’t be too surprising to see.

KitGuru says: What do you think of WB Games Montreal as a studio? Are they underrated? Would you have liked to see a Gotham Knights successor? Let us know down below.

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Avowed will include cross-buy between Xbox and PC – but only on Battle net

10 février 2025 à 10:45

Following the acquisition of Activision Blizzard by Microsoft, many PC players were left wondering whether the company’s redundant Battle net launcher would be retired. It seems this will not be the case, with Microsoft doubling down on Battle net – announcing that the upcoming Obsidian RPG Avowed will include full console cross-buy with the launcher.

First mentioned late last month, but clarified further in a recent Xbox Wire blog post, Microsoft confirmed that the upcoming Obsidian Entertainment RPG Avowed – which is set to launch in just over a week’s time – will only require a single purchase to then play anywhere, writing:

“Players who purchase the game for either Xbox or Battle.net or have a Game Pass Ultimate or PC Game Pass membership can play on both Xbox and Battle.net by linking their Xbox and Battle.net accounts.”

Avowed Battle net

Unfortunately, this cross-buy feature only applies to Battle net, meaning the Steam version won’t offer any similar benefits.

While the notion of cross-buy is an objective good, it is interesting to see Microsoft trying to push more players to its newly-acquired Battle net launcher in a time when PC players are getting increasingly frustrated at the number of different PC game launchers. It will be curious to see how many PC players opt for the Battle net version.

KitGuru says: What do you think of this kind of cross-buy? Is it a good thing, or is Microsoft trying to leverage the service solely for its own benefit? Let us know your thoughts down below.

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All PS Plus members to get 5 extra days of service for free following PSN outage

10 février 2025 à 10:00

The PlayStation Network recently suffered from its biggest down period in well over a decade – second only to the infamous 2011 PSN outage. While not nearly as severe (lasting less than 24 hours), Sony has offered an apology to players, giving all PS Plus subscribers 5 extra days of service for free.

On the 8th of February, all PSN services went down for just under 24 hours, with players unable to access the PlayStation Store, download games or even play certain titles in some instances (such as Black Ops 6 due to its always-online requirement).

While not quite as severe as the infamous 2011 outage (which saw PSN go down for 3 whole weeks), Sony has confirmed that many of those affected will be compensated, taking to Twitter to write:

PS Plus PSN

“Network services have fully recovered from an operational issue. We apologize for the inconvenience and thank the community for their patience. All PlayStation Plus members will automatically receive an additional 5 days of service.”

While 5 days is next to nothing timewise, as mentioned the PSN servers were down for less than 24 hours, and so it is somewhat of a fair compensation. Hopefully such an outage won’t occur for at least another 10 years.

KitGuru says: What did you think of the outage? Did it impact you? Is 5 days of free PS Plus enough? Let us know down below.

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Lian Li’s 2025 Hardware Innovations: Unique PSU, Cases, and Fans

10 février 2025 à 09:28

Leo walks us through the Lian Li suite back from CES in January – some of these products were under NDA and we had to hold back on this one. The Vector V100 is a great place to start, as it offers incredible aesthetics for its target price. The RS1200 Power Supply and the O11D Evo Mini are standouts for impressive feature sets and other improvements.

Timestamps:

  • 00:00 Vector V100
  • 00:57 Lancool 207 Digital
  • 01:45 Hydroshift 2 LCD
  • 02:33 Lancool 217
  • 04:29 Graphics card mount
  • 05:16 RS Series power supply
  • 06:26 O11D Evo Mini
  • 07:52 Unifan SL-INF Wireless

At CES 2025, Lian Li had an interesting showing. For starters, we have the Vector 100, a fantastic looking case for showing off RGB, and it will go for around $50. The Lancool 207 Digital is a new version of the case that comes with an additional screen on the front of the case. Lian Li also appears to be working on another accessory display, but while it was on show, it does not ship with the Lancool 207 Digital.

The Hydroshift AIO liquid cooler has been updated with a fully RGB-lit CPU block with a rotary dial to control the display in the centre. There are several presets by default, which you can switch through using the RGB dial. Lian Li is now also working on a GPU mount accessory that will allow you to sit your card at an angle, or fully vertical, depending on which is easier for space.

Lian Li's most surprising product was a power supply of all things. The new RS1200 PSU comes with support for an integrated USB hub, a rotary power socket, and a handy accessory bracket for installation.

We finish off with the new O11D Mini, which looks to be a great improvement. There is now an angled intake, allowing for much better airflow without sacrificing aesthetics. The motherboard tray is adjustable to be higher or lower, depending on how much space you need.

The case can be paired with the new UniFan SL Wireless, a set of daisy chain-able fans with an abundance of RGB LEDs.

KitGuru Says: We're looking forward to getting to spend more time with the O11D Mini. Will you be keeping an eye out for any of Lian Li's new products this year?

The post Lian Li’s 2025 Hardware Innovations: Unique PSU, Cases, and Fans first appeared on KitGuru.

Elgato 4K X External Capture Card Review

9 février 2025 à 15:00

The Elgato 4K X external capture card is the only device from the Corsair sub-brand that is able to capture 4K 144Hz footage – even outperforming the more expensive 4K Pro in that regard. I've been using it to capture gameplay for system reviews here at KitGuru for the past few months now, so has the 4K X made a big difference in the day to day workflow of a tech reviewer?

Timestamps:

00:00 Start
00:43 Unboxing / Dimensions / Design
02:24 Technical specs and support
03:37 Compared to their other devices
04:12 Mat's use inside KitGuru content
05:13 The system setup we use
07:07 Recording the content – software options
10:21 Captured content
12:00 Closing thoughts

Specifications:

  • INPUT – HDMI (unencrypted)
  • OUTPUT – HDMI (lag-free passthrough)
  • RECORDING & PASSTHROUGH RESOLUTION – up to 4K144
  • HDR10 SUPPORT – HDR capture is currently only available on Windows
  • DIMENSIONS – 112 x 72 x 18 mm / 4.4 x 2.8 x 0.7 in
  • WEIGHT – 91 g / 3.2 oz
  • In the Box
    • Game Capture 4K X
    • USB 3.2 C-to-C cable (150 cm | 59 in)
    • 8K HDMI cable (200 cm | 78.7 in)

You can buy the Elgato 4K X Capture Card directly from Elgato for £229.99 HERE.

Pros:

  • Simple to use and setup.
  • Able to capture a wide variety of devices.
  • 4K 144Hz capture capability.
  • HDR10 capture capability.
  • Great Elgato software but also works with alternatives.

Cons:

  • Only 1 HDMI 2.1 cable included.
  • Included cables are too short and could limit placement in certain setups.
  • Can be temperamental with third party cables.

KitGuru says: The 4K X is one of the most feature complete capture cards on the market right now. It has enough versatility and reliability to be a powerful tool on any content creators desk.

The post Elgato 4K X External Capture Card Review first appeared on KitGuru.
À partir d’avant-hierKitGuru

Rocksteady is reportedly working on a new single-player Batman game

7 février 2025 à 17:50

WB Games has lost over $400 million on gaming projects in recent years. We already know that Suicide Squad: Kill the Justice League led to a $200 million loss, but it turns out WB has lost a further $200 million on Harry Potter: Quidditch Champions, MultiVersus and an upcoming Wonder Woman game. There is at least a little hope for fans though, as Rocksteady has reportedly been tasked with developing a new single-player Batman game. 

The Batman Arkham series propelled Rocksteady Studios into the spotlight during the late 2000s and 2010s. Unfortunately, a desire to chase trends amongst WB bosses led to Rocksteady ditching its single-player approach for its latest game, Suicide Squad: Kill the Justice League. Fans expressed concerns about this long before the game released, but nonetheless, the title was pushed through to release and was ultimately an embarrassing failure both critically and commercially.

Rocksteady may be able to earn its reputation back though. According to Bloomberg's Jason Schreier, Rocksteady is now working on a new single-player Batman game. However, it is still early days, and the game is said to be “years away” from seeing the light of day – much like Monolith Productions upcoming Wonder Woman game, which was recently rebooted after reportedly burning through $100 million.

While a new single-player Batman game from Rocksteady would almost assuredly be a hit, the amount of money WB Games has lost, and the lack of promising titles hitting the market over the next couple of years, it is unclear if WB executives will be willing to continue investing in these projects for what could end up being a five+ year development cycle, which is the rough average for modern AAA single-player games.

KitGuru Says: I do hope that Rocksteady survives the turmoil going on at WB Games. Unfortunately, due to the amount of money lost at this stage, we have to consider the possibility that it is already too late. 

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WB Games has another disaster on its hands

7 février 2025 à 17:00

Monolith Productions, the studio behind the Middle-Earth: Shadow of Mordor and Shadow of War games, has been hard at work on a Wonder Woman game for years. Unfortunately, we are no closer to seeing the game in action, as the title has reportedly been rebooted. 

The rough times continue for WB Games. The company lost over $200 million on last year's release of Suicide Squad: Kill the Justice League. They lost a further $100 million on Harry Potter: Quidditch Champions and MultiVersus, the latter of which will be shutting down in a few months' time.

Now, according to a report from Bloomberg's Jason Schreier, WB Games is facing an awfully thin line-up of games, so there is unlikely to be a financial turnaround in the near future. Part of the reason for this lack of upcoming titles is due to the fact that Monolith Productions has faced challenges with its Wonder Woman game.

The Wonder Woman game, first announced back in 2021, has already burned through $100 million in spending, and to make matters worse, according to sources familiar with development, the project was internally rebooted, scrapping years of work to start from scratch.

The reboot sets the game's release date back quite significantly. The title is said to be “years away” and with it already being $100 million in the hole, and WB's other live service bets also bleeding huge amounts of money, it is unclear if the game will actually make it to release, or if it will be cancelled before we even get a glimpse of it.

KitGuru Says: Given WB Games' current fixation on ‘live service', I doubt many were particularly excited for Wonder Woman, especially after the reception to Suicide Squad. We can only hope that someone over there gets some sense and starts balancing out the workload at studios with a healthy dose of single-player games. 

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Civilization 7 off to rocky start with ‘mixed’ reviews on Steam

7 février 2025 à 16:45

Civilization, the legendary strategy game series, has hit a roadblock with its latest iteration. Civilization 7 launched this week to an influx of negative reviews on Steam. Now, Firaxis has responded, promising patches. 

On Steam right now, those who pre-ordered the Advanced Access version of the game are leaving an influx of negative reviews. As a result, the game has a ‘Mixed' review score, just based on those who pre-ordered the Founders or Deluxe Editions of the game. The majority of players will get access on the 11th of February, although the negativity surrounding the state of the game could lead to some pre-order cancellations.

There are a number of issues being called out here. Long-time players are not pleased with the UI, making moment-to-moment gameplay frustrating. Some playing the game in languages like German have called out grammatical translation errors, leading some to believe that AI was used for the game's localisation.

As a result, fans are calling for a visual overhaul of the game and it is largely viewed as a downgrade compared to the likes of Civ 6.

In response, Firaxis has said that it needs “some time to digest” the feedback and will then begin working on fixing things up. The UI interactions, map readability and additional polish are all cited as key areas of focus for future updates. Additionally, the developers have compiled a list of community-requested features to implement, including co-op teams in multiplayer matches, a wider variety of map types, additional customisation options and more.

While Civilization 7 is off to a bit of a rocky start, Firaxis says it will support the game “for years to come”, which has been the case for older titles in the series. Eventually there will no doubt be a series of expansions and DLCs for players to dive into as well. For now though, Firaxis is focused on free updates to get the game into shape.

KitGuru Says: Have any of you picked up Civilization 7 already? How do you feel about the game in its current form? What changes would you like to see? 

The post Civilization 7 off to rocky start with ‘mixed’ reviews on Steam first appeared on KitGuru.

Krafton officially reveals PUBG: Blindspot – demo coming to Steam

7 février 2025 à 16:00

Krafton has been exploring ways to expand the PUBG universe for several years at this point. Following on from the announcement of the mysterious PUBG-linked ‘Project Arc', the publisher has now announced the game officially – PUBG: Blindspot, and a demo for it is dropping later this month. 

Unlike the Battle Royale version of PUBG that we are all used to, Blindspot will be a tactical shooter. The name PUBG: Blindspot reflects the development philosophy behind the game, as well as the core gameplay elements.

As we can see from the first-look trailer, first released three months ago, PUBG: Blindspot is a top-down tactical shooter, offering vision-based tactical play, with players taking advantage of intricate maps filled with cover. The map design is clearly based around giving players plenty of places to hide, forcing a tactical approach to clearing rooms and checking angles.

The game will offer 5v5 PvP gameplay, with players being able to utilise a range of gadgets to help them on the battlefield. We don't have a final release date for the game yet. However, a demo will be available on Steam between February 21st and March 3rd, giving everyone an opportunity to try out the game and give feedback.

How well the demo is received will likely have an impact on release date plans. If it goes poorly, we can expect a longer development cycle as the developers make changes. If it is well received, then the developers are already on the right track with their vision and can ramp up towards getting the game ready for full release.

It is unclear if Blindspot will be a free to play game, but we expect to hear more in the months ahead.

KitGuru Says: Will you be giving PUBG: Blindspot a try once the demo drops later this month? 

The post Krafton officially reveals PUBG: Blindspot – demo coming to Steam first appeared on KitGuru.

Dead by Daylight is bringing back its 2v8 mode in collaboration with Resident Evil

7 février 2025 à 15:00

Dead by Daylight is kicking off 2025 with a bang. It is bringing back its popular 2v8 game mode with a twist: a Resident Evil crossover. From February 10th to the 25th, “The Fog” event will unleash a blend of asymmetrical horror and iconic Resident Evil characters, promising a unique gameplay experience.

This marks the third iteration of Dead by Daylight's 2v8 mode since its debut in July 2024, and it's already proving a hit with players eager to test the new take on this familiar formula. This time, the 2v8 mayhem welcomes two Resident Evil Killers: The Nemesis and Albert Wesker, the Mastermind. Joining these two is Dead by Daylight's own creation, The Legion.

Resident Evil is a natural fit for this crossover, having already contributed two dedicated Dead by Daylight Chapters, complete with Killers, Survivors, and various legendary outfits. And what better stage for this clash of titans than the Raccoon City Police Department? All Resident Evil characters will be available in the 2v8 mode during the event.

In addition, Dead by Daylight developers are introducing new themed gameplay elements to enhance the Resident Evil crossover. The Nemesis and Mastermind's powers revolve around infecting and weakening Survivors using the T-Virus and Uroboros, respectively. In a 2v8 match featuring both Killers, a unified antidote will be available in Supply Crates, capable of curing both infections.

Another nod to the Resident Evil universe comes in the form of Herbs. Green and Yellow Herbs will spawn randomly on the map, with the former restoring one Survivor Health State and the latter healing one Hook State. However, Killers can permanently destroy any Herb they find. When they do it, they'll also get a small movement speed boost, adding a strategic layer to their placement. Moreover, two Survivor bots will populate each lobby to streamline Killer queue times.

But that's not all. The new update adds new outfits to the game, with The Nemesis receiving the Nemesis Origin Outfit. At the same time, Albert Wesker will get the New Dawn Outfit from the Resident Evil 4 remake. On the Survivor side, Jill Valentine, Leon Kennedy, Ada Wong, and Rebecca Chambers each receive a new classic outfit.

KitGuru says: Do you play Dead by Daylight? Do you like to see crossovers such as this?

The post Dead by Daylight is bringing back its 2v8 mode in collaboration with Resident Evil first appeared on KitGuru.

Corsair redefines desk storage with Multi Frame Pegboard

7 février 2025 à 14:15

Corsair is expanding its workspace solutions with the Multi Frame Pegboard, a versatile add-on designed to bring order and extra storage to any workstation. Its clamp-on system attaches to your desk, instantly increasing usable space by moving items from the desktop to the pegboard and its accompanying shelves, keeping essential equipment within easy reach.

The Multi Frame Pegboard draws inspiration from the Elgato Multi Frame, originally designed as an add-on for the Platform:6 Desk. Responding to community demand for a standalone version compatible with existing desks, Corsair has delivered. Whether you're a streamer, gamer, or simply someone who appreciates a tidy workspace, the Multi Frame Pegboard offers a compelling solution.

The Multi Frame Pegboard significantly increases storage capacity with two generously sized pegboards, three adjustable shelves, and a selection of hooks. Its universal standard 3060 aluminium T-channel crossbar is a key feature, allowing seamless integration with a wide range of accessories. From Elgato favourites like the Key Light and Flex Arm to custom 3D-printed creations, everything can be easily mounted using the included T-nuts and adapters. The rail also supports attaching one or even two VESA monitor arms, allowing for better monitor placement and reducing desk clutter. Integrated wire management channels further contribute to a clean and professional aesthetic.

Available in 4-foot (120 cm) and 6-foot (180 cm) lengths, the Multi Frame Pegboard accommodates desks 4-foot wide and larger. Choosing between black and white colour options ensures it complements various home office styles. The quick and easy clamp-on mounting system makes installation a breeze. Industry-standard pegboard hole spacing and the included 13 hooks allow for complete customisation of the storage layout. The Multi Frame Pegboard is now available for £399.99 for the 4-foot model and £499.99 for the 6-foot model.

Discuss on our Facebook page, HERE.

KitGuru says: If you want to add some extra storage capacity to your desk, something like the Multi Frame Pegboard could be a good solution. However, its price might make some forget that idea and look for a cheaper solution.

The post Corsair redefines desk storage with Multi Frame Pegboard first appeared on KitGuru.

Thermal Grizzly launches new Minus Pad Basic, Pro and Advanced series

7 février 2025 à 13:30

Thermal Grizzly has expanded its thermal pad lineup by introducing the Minus Pad Basic, Minus Pad Advance, and Minus Pad Pro series. These new pads were built upon the established Minus Pad 8, featuring optimised thermal conductivity, compressibility, and price-performance ratios. Designed for versatility, they are suitable for a wide range of applications, including SSDs, graphics card coolers, GPU water blocks, voltage regulators, and memory modules.

The new Minus Pad series offers a tiered approach to thermal pad performance, allowing users to choose the best option for their needs and budget. All three pad series share some key characteristics, including ease of application, availability in various sizes, and non-electrical conductivity.

The Minus Pad Basic offers good thermal conductivity, slightly reduced compressibility compared to the other Minus Pad series, and an excellent price-performance balance. Stepping up, the Minus Pad Advance brings enhanced thermal conductivity and improved compressibility. Finally, the Minus Pad Pro delivers the highest level of thermal conductivity and excellent compressibility, albeit at a slightly higher price point.

The Minus Pad series is available in 100 x 100mm and 120 x 20mm sizes, with thicknesses ranging from 0.5mm to 3.0mm. This wide selection suits various applications, allowing users to fine-tune their thermal solution for optimal performance. The Basic series starts at €14.90, while the Advance series starts at €19.90. The flagship Pro series starts at €29.90.

Discuss on our Facebook page, HERE.

KitGuru says: If you needed a few thermal pads, would you consider Thermal Grizzly's new Minus Pad series?

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Avowed confirmed to feature a 60fps mode on Xbox Series X

7 février 2025 à 12:45

Since it was first announced, there’s been some mixed messaging regarding the performance of the upcoming Obsidian Entertainment RPG ‘Avowed’, with the devs initially claiming that 60fps is not necessary for the game. Since then, the team clarified that 30fps will be the minimum target, hinting that a 60fps mode might be available by launch. Finally, the team has fully confirmed that Avowed will launch with support for a 60fps mode – on Series X at least.

As part of an interview conducted by Minnmax, Avowed’s director Carrie Patel was asked 175 rapid-fire questions, confirming that the game won’t include level scaling; will let you play as a bad guy and side with the antagonist; and offered a simple “maybe” on the notion of post-launch DLC.

Among the nearly 200 questions, Patel also confirmed that “you can get up to 60 [fps]” on the Xbox Series X, but no word was given on Series S framerates.

Avowed 60fps

It is worth noting that the performance of first-party games on Xbox has been somewhat inconsistent this console generation, with many titles launching with a 30fps cap, only to then get an update later down the line – even for Series S in some cases.

At the very least, it is nice to know that when Avowed does launch later this month, Series X owners will be able to experience it in their preferred performance mode. Hopefully a Series S 60fps update is added at some point post-launch.

KitGuru says: Are you excited for Avowed? Is 60fps a must-have in your mind? Let us know down below.

The post Avowed confirmed to feature a 60fps mode on Xbox Series X first appeared on KitGuru.

Bioshock Infinite, The Talos Principle and more are free on Amazon Prime Gaming

7 février 2025 à 12:00

Each month, those who are subscribed to Amazon Prime are able to acquire a wide range of ‘free’ games as part of the company’s Prime Gaming initiative. Throughout February, subscribers will be able to get their hands on almost two dozen titles, including but not limited to Bioshock Infinite, The Talos Principle and Deus Ex: Human Revolution.

Available as a staggered release throughout the month, February’s Prime Gaming offerings once again represent a varied line-up of titles for the service, with the following games being added:

Available now:

  • AK-xolotl: Together [Epic Games]
  • Sands of Aura [Epic Games]
  • BioShock Infinite Complete Edition [GOG code]
  • The Talos Principle: Gold Edition [GOG code]
  • Surf World Series [Amazon]

Arriving on the 13th of February:

  • Hardspace: Shipbreaker [Epic Games]
  • Lysfanga: The Time Shift Warrior [Epic Games]
  • Dark Sky [GOG code]
  • The Smurfs 2 — The Prisoner of the Green Stone [GOG code]
  • Stunt Kite Party [Amazon]

Amazon Prime

Available on the 20th:

  • El Hijo — A Wild West Tale [Epic Games]
  • Republic of Jungle [Epic Games]
  • Colt Canyon [GOG code]
  • Royal Romances: Cursed Hearts Collector's Edition
  • Wolfenstein: Youngblood [Microsoft Store]

Dropping on the 27th of February:

  • Redemption Reapers [Epic Games]
  • Deus Ex: Human Revolution — Director's Cut [GOG code]
  • Yes, Your Grace [GOG code]
  • Night Reverie [Amazon]
  • Sine Mora EX [Amazon]

While it would be preferable that all of the games given away were made available through a single platform, it is still welcome to see Amazon continuing to give subscribers a massive pool of titles to obtain and play every single month – even if they aren’t the latest and greatest set of games.

KitGuru says: Are you subscribed to Amazon Prime? Do you like the current system or would you rather they offer fewer-but-higher-quality games? Let us know down below.

The post Bioshock Infinite, The Talos Principle and more are free on Amazon Prime Gaming first appeared on KitGuru.

Resident Evil Re:Verse is shutting down in June

7 février 2025 à 11:15

Capcom’s mainline Resident Evil titles have been for the most part highly praised across the board, with the publisher continuing to maintain this string of quality across its successive entries. That said, RE’s multiplayer spin-off titles have struggled in this regard – with their latest effort (Resident Evil Re:Verse) set to be shut down in just a few months’ time.

Making the announcement on their website, Capcom confirmed that Resident Evil Re:Verse will be officially shutting down in a couple months time, writing:

“Thank you for playing Resident Evil Re:Verse. This is to inform you that service will be ending for Resident Evil Re:Verse, which comes packaged with a purchase of Resident Evil Village for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, or Steam. The application and all of its related DLC will no longer be available for download or purchase.”

From the 3rd of March, the game will be removed from digital storefronts, meaning no new players will be able to check Re:Verse out. Additionally, at the same time all of the game’s DLC will also be removed from online stores.

Re:Verse Shut

Finally, on the 29th of June, the service will officially fully shut down, with no one being able to play the game anymore, regardless of whether you previously added it to your library.

Speaking on this end-of-service, the team explained that “Resident Evil Re:Verse was developed in celebration of the 25th anniversary of the Resident Evil series, and your overwhelming support for the game has far exceeded our expectations since the time of its release. Now that we've reached a new turning point for the series, we feel that Resident Evil Re:Verse has served its original, celebratory purpose admirably.”

Whether this is the true reason for its closure or not, Resident Evil Re:Verse was far from the greatest RE experience, and so it reaching its end-of-life is not too surprising. Hopefully a more comprehensive multiplayer RE game is in the works.

KitGuru says: What did you think of the game? Was it worth your time? How would you like to see Capcom approach future multiplayer Resident Evil games? Let us know down below.

The post Resident Evil Re:Verse is shutting down in June first appeared on KitGuru.

Death Stranding 2 has been rated in Korea

7 février 2025 à 10:30

One way in which video games are leaked ahead of time can be attributed to games rating boards, who publicly publish their content reports on titles ahead of their release – making such projects visible for all. First announced back in 2022, Kojima’s Death Stranding 2: On the Beach seems to be gearing up for release, with the game having now been officially detailed by the Korea Game Rating Board.

As discovered by ResetEra user Xenosaga, the Korean Game Rating Board has officially published a listing for Death Stranding 2: On The Beach to their website – indicating that the game could be close to release.

Given the fact that the titles need to be in a playable state in order to be rated, the release for Death Stranding 2 could be sooner than expected – with some fans hoping we might get an official launch date during the next PlayStation State of Play.

Death Stranding 2 Korea

Of course, it is worth noting that the game being rated does not necessarily mean its release is imminent, with the same Korean Rating Board listing the highly-elusive and yet-to-be-released Hollow Knight Silksong all the way back in April of last year.

Still, with the first Death Stranding being rated in Korea just a few months out from its release back in 2019, we may see a similar cadence when it comes to its sequel. Hopefully we learn more later this month during the upcoming State of Play.

KitGuru says: What do you think of game rating boards? Are they an accurate indicator of things to come? When do you think Death Stranding 2 will be released? Let us know down below.

The post Death Stranding 2 has been rated in Korea first appeared on KitGuru.

FSP launches trio of CPU coolers for Intel Core Ultra and AMD AM5 CPUs

6 février 2025 à 17:40

FSP is expanding its CPU cooler line-up with three new air coolers. The new line-up includes the high-efficiency MP7 as well as the powerful NP5, and NE5 models. Optimised for the latest Intel and AMD CPUs, these coolers are compatible with Intel LGA-1851 and AMD AM5 sockets. 

The MP7, NP5, and NE5 cooler series utilise ‘anti-gravity' heat pipe technology, which is supposed to enhance cooling in vertical motherboard configurations. Additionally, the MP7 features a copper base with heat pipe welding, increasing the contact area with the CPU to aid heat dissipation.

The MP7 cooler series is equipped with six 6mm heat pipes, each carefully positioned to improve heat transfer from the CPU, along with a high-density fin design and two 120mm PWM FDB fans with anti-vibration rubber pads. For users who enjoy vibrant lighting effects, the MP7 and NP5 series offer ARGB versions. For those who prefer a more understated look, the all-black versions are available.

The NP5 ARGB will hit the US market at $27.90 while the black version costs a little more at $29.90. The MP7 ARGB and MP7 Black are priced at $47.90 and $49.90 respectively.

Discuss on our Facebook page, HERE.

KitGuru Says: If you prefer a reliable air cooler over an AIO, the new MP7 and NP5 coolers from FSP look to be quite good for the price tag. 

The post FSP launches trio of CPU coolers for Intel Core Ultra and AMD AM5 CPUs first appeared on KitGuru.

Steam now warns customers when an Early Access game has been abandoned

6 février 2025 à 17:10

While the Steam Early Access program has been a huge success for many titles, from small indie hits to large AAA games like Baldur's Gate 3, there are plenty of bad actors who have also taken advantage of the program. Steam Early Access has had a problem with abandoned projects since it first launched. Now, Valve is finally looking to tackle this issue head-on. 

Moving forward, Early Access titles on the Steam Store will display a warning, letting buyers know when a game has potentially been abandoned by clearly showing how many months have passed since a game's last update.

As an example, the publisher behind ARK: Survival Evolved, Snail Games, signed on to be the publisher for another massively popular early access MMO, Atlas. The game launched back in 2018 and sold quite well at the time. However, the game has not been updated in over 20 months. As a result, the Atlas page on Steam now states that “the last update made by the developers was over 20 months ago. The information and timeline described by the developers may no longer be up to date”.

Grav, another Early Access title released in 2015 that aimed to cash in on the No Man's Sky hype around that same time period, now has a warning stating that the game has not been updated in a whopping seven years, despite still being sold on the store.

This will hopefully discourage bad actors from abandoning projects, or at the very least, encourage them to remove games from sale on the Steam Store once abandoned, as new customers heading to the page will be immediately warned of a game's abandoned status.

Discuss on our Facebook page, HERE.

KitGuru Says: It is about time Valve started to do something about the number of abandoned projects in Early Access. My next question is, should Valve allow abandoned early access games to carry a price tag? I feel there is a way to support small solo projects, without allowing blatant cash grabs to remain to gather profit. Perhaps after a two year cut-off without a news update, those games should simply be delisted? 

The post Steam now warns customers when an Early Access game has been abandoned first appeared on KitGuru.

Rainbow Six Siege 2 might be just around the corner

6 février 2025 à 16:40

Rainbow Six Siege has had a good run over the past decade, but it seems Ubisoft is now keen on a reset. According to a new report, Ubisoft is planning to reveal Rainbow Six Siege 2 later this month. 

As reported by TGP, Rainbow Six Siege 2 is apparently set to be announced at the Six Invitational 2025 tournament, scheduled to take place between February 14th and 16th.

rianbow_six_siege-3-e1471536365710.jpg

The game is said to be in development under the codename ‘Siege X' and could release as early as this Summer. The game will not repeat old events from the first game, instead focusing on new ones, although we'll no doubt see some fan-favourite events return eventually, assuming the sequel is a success.

It is a risky time to be launching sequels to live-service shooters. The transition from Overwatch 1 to Overwatch 2 was fraught with backlash from fans, and even Valve saw some pushback for its shutdown of CS:GO in the transition to Counter-Strike 2. With that said, Rainbow Six Siege has been around since 2015 and at this point, the roster of agents is so large that it can be a hinderance for getting new players on board. A fresh reset in the form of a sequel is a good way to get around that.

Discuss on our Facebook page, HERE.

KitGuru Says: Would you like to see Rainbow Six Siege 2? Or do you think Ubisoft should stick with the original game in its current form? 

The post Rainbow Six Siege 2 might be just around the corner first appeared on KitGuru.
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