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index.feed.received.yesterday — 14 mai 2025KitGuru

Valve introduces new game rating system for non-Steam Deck devices

14 mai 2025 à 19:00

Valve is taking steps to expand its Steam Deck Verified program as its SteamOS platform begins appearing on hardware from other manufacturers. They've launched a new SteamOS compatibility system, specifically designed for “any device running SteamOS that is not a Steam Deck”. This move comes just as SteamOS-powered devices like the Lenovo Legion Go S are set to debut this month, marking Valve's readiness for its OS to move beyond its own hardware.

The SteamOS Compatibility rating system is designed to quickly inform users whether a game is supported (or not) by SteamOS on their non-Deck device. Valve says this includes checking features like core game functionality, launcher integration, and anti-cheat support. Games that pass these standards will be marked as SteamOS Compatible, while those that do not will be labelled as SteamOS Unsupported. Importantly, this rating does not assess performance, acknowledging that how well a game runs will vary significantly between devices running SteamOS.

Similar to the green checkmark for Steam Deck Verified, a new blue checkmark will display a successful SteamOS Compatibility rating. Valve initially intends to apply this rating to over 18,000 Steam games. Users already running the SteamOS beta on devices like the Lenovo Legion Go S or Asus ROG Ally should see the updated compatibility ratings in the coming weeks.

For developers, the process for generating SteamOS Compatibility ratings is automated, with Valve using current Steam Deck ratings as the basis. Valve stated in their FAQ that “SteamOS Compatibility results will all be the same or higher than Steam Deck Verified results,” implying that if a game works on a Steam Deck, it should also work on other devices running SteamOS.

KitGuru says: Even if it doesn't ensure the game will run fine on a system, one should note that most upcoming SteamOS handhelds are at least as good as the Steam Deck. So, if it runs well on the Deck, it should run equally or better on other handhelds with SteamOS.

The post Valve introduces new game rating system for non-Steam Deck devices first appeared on KitGuru.

Zotac unveils Zone 2 gaming handheld running Manjaro Linux

14 mai 2025 à 18:30

Zotac is preparing for the official debut of its second-generation gaming handheld, the Zone 2, set to be unveiled later this month at Computex 2025 in Taipei. Ahead of the show, Zotac revealed an important detail about the upcoming handheld: Zone 2 will run an ‘all-new Manjaro Linux-based OS' designed explicitly for gaming handhelds.

Development on the Zone 2 has been ongoing since Zotac first promised the device in December, followed by a prototype reveal at CES in January. Zotac's first Zone model was somewhat late to the market compared to competitors like the ROG Ally, and four months after the CES prototype reveal, it appears development is still underway for the Zone 2. There is no information regarding when the handheld will be ready for release, but some details are starting to emerge.

Based on Zotac's special Computex 2025 page, the Zone 2 is expected to feature AMD's Ryzen AI 9 HX 370 APU paired with an OLED display, maintaining a similar screen to the previous version. Moreover, the company's press release also mentioned it would feature a Manjaro Linux-based OS specifically designed for handheld PCs, so there will be no SteamOS for the Zone 2, at least for now.

With Computex 2025 scheduled for next week, from May 20th to 23rd, we can expect Zotac to release more details on their switch from Windows to Linux for the OS, what features this ‘all-new Manjaro Linux-based OS' will offer, and hopefully, provide information on the release date.

KitGuru says: Do you think Zotac should have just gone with SteamOS for the Zone 2, or is it better to try something else to differentiate itself from the competition?

The post Zotac unveils Zone 2 gaming handheld running Manjaro Linux first appeared on KitGuru.

PlayStation Plus adds Sand Land, Battlefield, Stalker and more

14 mai 2025 à 18:00

The next round of titles for PlayStation Plus Extra have been announced. Sony's PS5 alternative to Game Pass will add a fresh set of games on the 20th of May, including one of last year's biggest anime games. 

Sand Land, the video game based on Akira Toriyama's one-shot manga, will be available to all PlayStation Plus Extra and Premium subscribers this month. Atlus RPG, Soul Hackers 2, is also joining the list, along with Granblue Fantasy Versus Rising, rounding out the Ani-May update.

Here is the full list of games joining the PlayStation Plus library on May 20th:

  • Sand Land (PS4, PS5)
  • Soul Hackers 2 (PS5)
  • Five Nights at Freddy's: Help Wanted (PS4, PS5)
  • Battlefield V (PS4)
  • STALKER: Legends of the Zone Trilogy (PS4, PS5)
  • Granblue Fantasy Versus Rising (PS4, PS5)
  • Humankind (PS4, PS5)
  • Story of Seasons: A Wonderful Life (PS5)
  • Gloomhaven (PS4, PS5)

PlayStation Plus Premium subscribers will get an additional ‘classic' game for their expanded library – Battle Engine Aquila.

KitGuru Says: Are you planning on installing any of this month's new PlayStation Plus titles? 

The post PlayStation Plus adds Sand Land, Battlefield, Stalker and more first appeared on KitGuru.

AMD releases EPYC 4005 series enterprise CPUs with up to 16 Zen 5 cores

14 mai 2025 à 14:00

AMD has officially launched a new series of CPUs to bring the Zen 5 architecture to entry-level servers and commercial systems. These are the Zen 5-based EPYC 4005-series processors, leveraging the familiar AM5 socket form factor to bring the latest AMD CPU architecture to small businesses, edge deployments, and hosting providers.

The EPYC 4005 series offers up to 16 cores and 32 threads, a core count specifically chosen to align with the baseline Windows Server 2025 licensing limits. These CPUs are built similarly to AMD's Ryzen 9000 processors, featuring Zen 5 CCDs with the same 8MB of L2 cache (1MB per core), 32MB of unified L3 cache, and an I/O die. The flagship EPYC 4585PX variant includes 64MB of 3D V-Cache for enhanced performance in specific workloads. All models include a dual-channel DDR5 memory controller supporting up to 192GB of DDR5-5600 memory with ECC. Thermal design power ranges from 65W up to 170W.

The new EPYC ‘Grado' platform features some security features worth mentioning: a dedicated security processor, secure boot, TPM 2.0, and memory encryption capabilities. Connectivity is robust, featuring 28 PCIe 5.0 lanes, modern display outputs like DisplayPort 2.0 and HDMI 2.1, and flexible USB options including up to 20G Type-C and optional USB4. Below, you can find a table with all the EPYC 4005 CPUs listed:

Name # of CPU Cores # of Threads Max. Boost Clock Base Clock L3 Cache Default TDP
AMD EPYC 4585PX 16 32 Up to 5.7 GHz 4.3 GHz 128 MB 170W
AMD EPYC 4565P 16 32 Up to 5.7 GHz 4.3 GHz 64 MB 170W
AMD EPYC 4545P 16 32 Up to 5.4 GHz 3 GHz 64 MB 65W
AMD EPYC 4465P 12 24 Up to 5.4 GHz 3.4 GHz 64 MB 65W
AMD EPYC 4345P 8 16 Up to 5.5 GHz 3.8 GHz 32 MB 65W
AMD EPYC 4245P 6 12 Up to 5.4 GHz 3.9 GHz 32 MB 65W

AMD compares the EPYC 4005 series against Intel's Xeon E-2400 and Xeon 6300P CPUs, highlighting their core count advantage (up to 16 cores vs. Intel's up to 8). According to AMD's benchmarks, this leads to noticeably better performance, citing the 16-core EPYC 4565P as being 1.83x faster than Intel's eight-core Xeon 6369P in specific tests. Despite the performance difference, the EPYC 4565P is also positioned as being slightly less expensive compared to the Intel CPU, alongside other advantages like DDR5-5600 support and a larger L3 cache.

KitGuru says: It would be interesting to see how the new EPYC 4005 processors compare to the Ryzen 9000 series in everyday tasks..

The post AMD releases EPYC 4005 series enterprise CPUs with up to 16 Zen 5 cores first appeared on KitGuru.

The full specs for Switch 2’s Nvidia processor revealed

14 mai 2025 à 17:30

When Nintendo announced the Switch 2, it did not confirm the technical specifications for the chip powering the console. Now a few weeks ahead of launch, the specifications for the Switch 2's Nvidia SoC have been revealed.

Digital Foundry has confirmed the technical specifications for the Switch 2's SoC. While the Switch 1 utilised a Tegra X1 chip based on its Maxwell GPU architecture, the Switch 2 will use an Nvidia T239 chip with graphics based on the much newer Ampere architecture. There is also confirmation on how much of the system's resources are reserved for operating things like the OS and background processes, versus how much of the hardware is accessible for games.

Here are the specs for the Switch 2 processor, up against the original Switch 1 chip:

Processor Switch 2 (Nvidia T239) Switch (Nvidia Tegra X1)
CPU Cores 8x ARM Cortex A78C (2x cores reserved for OS) 4x ARM Cortex A57 (1x core reserved for OS)
CPU clock speeds 1101MHz (docked) 998MHz (mobile) 1020MHz (docked & mobile)
GPU Architecture Ampere Maxwell
CUDA Cores 1536 256
GPU clock speeds 1008MHz (docked) 561MHz (mobile) 768MHz (docked) 460MHz (mobile)
RAM 12GB LPDDR5 (3GB reserved for OS) 4GB LPDDR4 (0.8GB reserved for OS)
Memory Interface Bandwidth 102GB/s (docked) 68GB/s (mobile) 25GB/s (docked) 21GB/s (mobile)

The GPU in the Switch 2 is ray-tracing capable, measuring in at 10 gigarays per second while mobile and 20 gigarays per second while docked. However, so far, no game for the Switch 2 makes use of ray-traced graphics, so don't go into this expecting the same level of graphical fidelity we find on PS5 or Xbox Series X/S consoles.

The Nintendo Switch 2 launches on the 5th of June. Current-gen titles like Cyberpunk 2077 and Final Fantasy 7 Remake have been confirmed for the console, and many Switch 1 titles are receiving graphical updates for the new Switch 2 hardware.

KitGuru Says: It is going to be a very interesting Summer with the Switch 2 dropping. We'll no doubt see an increase in third-party AAA support in the second half of the year too. 

The post The full specs for Switch 2’s Nvidia processor revealed first appeared on KitGuru.

Square Enix reports sales drop amid ‘reboot’ towards multiplatform development

14 mai 2025 à 17:00

Square Enix has revealed its latest financial results, seeing an overall year-on-year sales dip. However, Square Enix CEO, Takashi Kiryu, was quick to remind everyone that the company is in the middle of a ‘reboot' as it pivots towards multiplatform development. 

In recent years, Square Enix has primarily developed massive exclusives for PS5. However, after Final Fantasy 16 and Final Fantasy 7 Rebirth both failed to meet sales expectations, Square Enix kicked off a new effort to transform its studios for multiplatform development. That effort began last year, and Square Enix has not released a tentpole title since Final Fantasy 7 Rebirth.

In the earnings report (via Eurogamer) Square Enix confirmed that its digital entertainment (video games) revenue dropped by 18 percent compared to the previous year. However, operating income saw an increase.

Looking ahead at the rest of the year, Square Enix has Final Fantasy 7 Remake and Bravely Default as major titles for the Switch 2 launch this summer, followed by Dragon Quest 1 + 2 HD-2D Remake later in the year for PC, PlayStation and Switch.

Due to the end of service for many mobile games in Square Enix's arsenal, mobile game revenue dipped this year too. However, the upcoming release of Final Fantasy 14 Mobile should bring a big boost.

Future tentpole releases, like the anticipated third part to the Final Fantasy 7 remake trilogy, Dragon Quest 12 and Kingdom Hearts 4, should be multiplatform at release, which should in turn improve overall sales.

KitGuru Says: Square Enix will turn things around. These dips are to be expected in a year lacking a new game from one of the publisher's most well-known IP. 

The post Square Enix reports sales drop amid ‘reboot’ towards multiplatform development first appeared on KitGuru.

Clair Obscur: Expedition 33 teased for Switch 2

14 mai 2025 à 16:30

Clair Obscur: Expedition 33 has quickly risen to be one of the most critically acclaimed games of the year. The game is already available on PC, PS5 and Xbox, but a Switch 2 version could be next in line. 

Speaking in an interview (via Eurogamer), Expedition 33 director, Guillaume Broche, teased a Switch 2 version of the game, saying that the massive success of the game has opened up new doors, adding that a Switch 2 version of the game “could be interesting”.

While the Switch 2 is a significant power upgrade from the Switch 1, as the console has yet to release, we've yet to see how well the hardware handles many current-gen third-party games, particularly those built on Unreal Engine 5.

Pre-release hands-on demos of Cyberpunk 2077 running on the console did look good, but we won't know how easy it will be for current-gen projects to include the Switch 2 in development plans until the console has spent some time on the market and we have a broader sample size.

KitGuru Says: Are you planning on getting a Switch 2? Do you think we'll see more current-gen UE5 titles coming to the console? 

The post Clair Obscur: Expedition 33 teased for Switch 2 first appeared on KitGuru.

Kingdom Hearts: Missing Link cancelled but Kingdom Hearts 4 still in development

14 mai 2025 à 16:00

Back in 2022, Square Enix announced a new Kingdom Hearts project – Kingdom Hearts: Missing Link. The game was set offer Pokémon Go style mechanics, where players are encouraged to explore their surroundings and play on the move. Now, the game appears to have been cancelled. 

Kingdom Hearts: Missing Link was initially announced as part of the series' 20th anniversary. In an announcement released today, Square Enix confirmed that it has “made the decision to cancel” development on the game.

“Although we worked hard on developing and adjusting the game in the hope that it would be enjoyed by lots of players, we determined that it would be difficult for us to offer a service that players would find satisfactory over a long period of time”, the statement reads.

While Missing Link is cancelled, the statement does end with a reminder that “the Kingdom Hearts series will continue” and that Kingdom Hearts 4 is still in development.

KitGuru Says: Missing Link isn't the first Pokémon Go clone to fail. Microsoft attempted something similar with Minecraft to no avail, and similar titles in the Monster Hunter and Witcher franchises have also struggled. 

The post Kingdom Hearts: Missing Link cancelled but Kingdom Hearts 4 still in development first appeared on KitGuru.

EA’s Iron Man game might be level-based, not open world

14 mai 2025 à 15:00

EA Motive has been slowly working away on its next major game, based on Marvel's Iron Man. Recent job listings have given us a little insight into the plan for the game. 

EA's recruitment site has been updated with new job listings for the Iron Man project. As spotted by Insider Gaming, EA Motive is hiring for a Level Designer, who will oversee the creation of “major singleplayer levels”, indicating that the plan is to structure the game around levels and not a massive open world.

These levels could be expansive open zones like in Obsidian's Avowed, or they could be more traditional levels, with no open-world element at all, nobody really knows outside of EA at this time.

EA's Iron Man game is being built with Unreal Engine 5. So far, the game has not been shown off publicly and no release date has been announced.

KitGuru Says: An Iron Man game should be incredibly fun but we've yet to see anything. Hopefully some reveals are in the works. 

The post EA’s Iron Man game might be level-based, not open world first appeared on KitGuru.

The Texas Chain Saw Massacre is getting one final update

14 mai 2025 à 13:30

The Texas Chain Saw Massacre is an asymmetrical multiplayer title based on the classic horror franchise which sees players “take on the role of one of the notorious Slaughter family, or their victims” – not too dissimilar to the likes of Dead By Daylight or the Friday The 13th video game. Published by the same team behind the aforementioned Friday The 13th, The Texas Chain Saw Massacre has unfortunately shared a similar fate – with its post-launch updates ending suddenly and with little fanfare.

Making the surprise announcement on their blog, the publishers at Gun Interactive wrote: “we’re at a point where we feel The Texas Chain Saw Massacre has reached its full potential,” adding that the game “will not be receiving any further future content or support. This means that there will be no more DLC, balance updates, or bug fixes, after our upcoming May patch.”

Texas Chain Saw Massacre Updates

While the team confirmed that players “can still expect a few more patches in the future in order to transition towards peer-to-peer matchmaking” alongside the fact that the game will not be delisted, this marks what they have deemed “the natural creative end” to The Texas Chain Saw Massacre.

While perhaps an earlier end-of-life than many had hoped – especially given that the game surpassed 4 million players in its first month thanks in part to a day-one Game Pass launch – at the very least it seems as though The Texas Chain Saw Massacre has ended in a spot deemed by the team themselves, as opposed to Friday The 13th’s sudden shutdown.

KitGuru says: Were you one of the 4+ million players? Will you keep playing even after post-launch support ends? Why do you think they made this decision? Let us know down below.

The post The Texas Chain Saw Massacre is getting one final update first appeared on KitGuru.

Philips Evnia 27M2N8500 Review (1440p/360Hz QD-OLED)

14 mai 2025 à 13:00

It's been a while since we last reviewed a screen from Philips Evnia, but that changes today as we analyse the 27M2N8500. Offering the same 1440p 360Hz QD-OLED panel that we've seen from the likes of the MSI 271QRX and Gigabyte Aorus FO27Q3, the 27M2N8500 isn't doing anything groundbreaking with its technology. That said, with an RRP drop to just £500 as of May 1st, it's sure to raise an eyebrow or two, so let's dive in and see if this display is worth the cash…

Timestamps

00:00 Intro
00:49 Meet the Evnia 27M2N8500
01:23 Design first impressions
03:32 The usual QD-OLED caveats
04:46 Panel analysis – default settings
07:21 sRGB mode and calibrated results
08:12 Response times + motion clarity
09:06 The gaming experience
09:53 HDR performance
11:50 Best HDR mode to use?
12:37 Closing thoughts

There's no doubt the Philips Evnia 27M2N8500's USP is its overall value proposition. Based on a PCPartPicker analysis, this is one of the most affordable OLED screens on the market – yes, there are cheaper screens available, but none offering a 360Hz refresh rate. The next cheapest 360Hz model appears to be the Alienware AW2725DF at £569.

Of course, just by being the cheapest doesn't mean the 27M2N8500 is automatically worth buying. We put it through our extensive test suite today to find out just how good it really is.

Specification:

  • Panel Size: 26.5 inch/67.3 cm
  • Aspect ratio: 16:9
  • Monitor Panel Type: QD OLED
  • Pixel pitch: 0.2292 x 0.2292 mm
  • Brightness: SDR: 250 (APL 100%) nit, HDR: 450 (APL 10%) nit, HDR E/P: 1000 (APL 3%) nit
  • Display colours: Colour support 1.07 billion colours (10-bit)
  • Colour gamut (typical): DCI-P3:98.5%, sRGB: 147.5%, NTSC 120%, Adobe RGB 118%*
  • Contrast ratio (typical): 1,500,000:1
  • SmartContrast: Mega Infinity DCR
  • Response time (typical): 0.03 ms (Grey to Grey)*
  • Viewing angle: 178º (H)/178º (V) @ C/R > 10000
  • Picture enhancement: SmartImage game
  • Maximum resolution: HDMI/DP: 2560 x 1440 @ 360 Hz
  • Effective viewing area: 590.42 (H) x 333.72 (V) mm
  • Scanning Frequency: 30–510 kHz (H)/48–360 Hz (V)
  • sRGB: Yes
  • Delta E: <2 (sRGB)
  • Flicker-free: Yes
  • Pixel Density: 110.84 PPI
  • LowBlue Mode: Yes
  • Display Screen Coating: Anti-reflection, 2H
  • Low Input Lag: Yes
  • EasyRead: Yes
  • AMD FreeSync™ technology: Premium Pro
  • G-SYNC: Yes
  • HDR: DisplayHDR True Black 400 certified
  • Ambiglow: 3 sided
  • Pixel format: RGB Q-Stripe*
  • Clear MR Tier: 13,000
  • Signal Input: HDMI 2.1 x 2, DisplayPort 1.4 x 1, USB-B x 1
  • Sync Input: Separate Sync
  • Audio (In/Out): Headphone out
  • HDCP: HDCP 1.4 (HDMI/DisplayPort), HDCP 2.2 (HDMI/DisplayPort), HDCP 2.3 (HDMI/DisplayPort)
  • USB Hub: USB-B upstream x 1, USB-A downstream x 2 (downstream with x 1 fast charge B.C 1.2), USB 3.2 Gen 1/5 Gbps
  • Height adjustment: 130 mm
  • Swivel: -/+ 20 degree
  • Tilt: -5/20 degree

Firmware tested: V1.05

The post Philips Evnia 27M2N8500 Review (1440p/360Hz QD-OLED) first appeared on KitGuru.

The Sinking City Remastered is available now as a free upgrade

14 mai 2025 à 12:45

Last month, Frogwares announced a surprise remaster for their H.P. Lovecraft-inspired action-adventure title The Sinking City. Set to be a free update for current owners of this 2019 title, the team have now detailed all of the many enhancements arriving with this Remastered release – available now.

Back in early April, the team at Frogwares officially announced The Sinking City Remastered for PC, PS5 and Xbox Series devices. While no launch date was provided at the time, they did offer initial details on what this new release will bring with it, namely:

  • Enhanced locations with additional levels of detail and objects
  • 4K textures and improved reflections
  • Addition of a Photo Mode
  • Support for DLSS, FSR and TSR upscaling

With the remaster officially out and available right now, we’ve gotten a bunch more information on what exactly has changed. Beyond what has been mentioned above, the remaster also offers:

  • Full visual overhaul with new lighting and effects
  • Improved materials
  • HDR support
  • Lumen global illumination and ray tracing
  • Improved controls; combat; balance; crowds and more

As mentioned, The Sinking City Remastered is a free upgrade for all those who already own the original game. That said due to legal issues with the title’s original publisher back in 2019, only those with the 2021 re-release (published by Frogwares themselves) are eligible for the free upgrade.

All those who do not own the game meanwhile can purchase The Sinking City Remastered for £37 (or just £18.50 for the next week).

KitGuru says: What do you think of the remaster’s changes? Do you own the original game? Should more remasters introduce fundamental changes like combat and NPCs? Let us know down below.

The post The Sinking City Remastered is available now as a free upgrade first appeared on KitGuru.

Helldivers 2 update brings new loadout system, enemies and much more

14 mai 2025 à 12:00

Since its release last year, Arrowhead Game Studios have kept Helldivers 2 fresh and active thanks to continued support through the addition of new weapons, stratagems, enemies and more. In what is one of its biggest updates yet, Helldivers 2 is getting a ton of game-changing additions, including a new loadout system with added forms of progression and much more.

Making the announcement on the PlayStation Blog, Katherine Baskin of Arrowhead Game Studios wrote: “Helldivers, get to your Super Destroyers! In a surprise turn of events that even our top researchers couldn’t predict, the Illuminate have finally revealed their intentions, emerging from the Meridian singularity, and setting a course for Super Earth.”

This new update – dubbed the Galactic Emergency – represents one of Helldivers 2’s biggest content drops yet, adding a ton of stuff including but not limited to:

  • Multiple new Illuminate enemies
    • Stingray
    • Crescent Overseer
    • Fleshmob
  • Loadout customisation
    • Weapon leveling
    • Unlockable attachments
    • Weapon camos/patterns
  • Expansion of old Warbonds
  • SuperStore overhaul with no more item rotations

The addition of a weapon levelling and loadout system alone expands the potential of Helldivers 2 tenfold, offering a much greater sense of progression, personalisation and fun. Hopefully the team at Arrowhead continues to introduce further such substantial changes/additions.

KitGuru says: What do you think of this latest update? Is there enough to draw you back to the game? How big of a deal is the new loadout system? Let us know down below.

The post Helldivers 2 update brings new loadout system, enemies and much more first appeared on KitGuru.

ATLUS teases upcoming Persona 5 announcement

14 mai 2025 à 11:15

Since its launch back in late 2016 / early 2017, ATLUS have released countless spin-offs for its much-lauded JRPG Persona 5. The latest title to have been released was Persona 5: The Phantom X for mobile and PC. Currently limited to very select regions, it seems the game is finally headed for a global release.

Taking to Twitter, the official ATLUS page teased fans with the following: ”Think you dropped this…Stay tuned!” alongside an image clearly based on Persona 5’s art style and aesthetic.

Though nothing else has been shared at this time, fans have speculated that this teaser could be referring to the long-awaited international release of Persona 5: The Phantom X.

Persona ATLUS

For the uninitiated, this gacha title was confirmed to be releasing globally almost a year ago back in July 2024. What’s more, P5X was also stated to be coming to consoles at some point following its global mobile/PC launch.

Considering the fact that it’s been almost a year since the announcement, hopefully ATLUS has been working on both the international version as well as the console release. We won’t have to wait long to find out.

KitGuru says: Have you been waiting for P5X to come to the west? What’s your general thoughts on gacha games? How many more Persona 5 spin-offs do you think we’ll get? Let us know down below.

The post ATLUS teases upcoming Persona 5 announcement first appeared on KitGuru.

Valve expands game verification to all SteamOS devices

14 mai 2025 à 10:30

Valve’s SteamOS has been a huge hit for the platform, with the company’s Steam Deck handheld reaping the benefits of this new operating system. With SteamOS officially set to arrive onto other non-valve handhelds, the platform has announced a new expansion to its game compatibility rating.

Taking to its blog to make the announcement, Valve officially unveiled their latest change to SteamOS’ game compatibility system, writing:

“With the Legion Go S – Powered by SteamOS shipping soon, we are expanding Deck Verified and introducing SteamOS Compatibility ratings. These new ratings will roll out over the next few weeks.”

Though somewhat similar to the Steam Deck’s own compatibility ratings, this expansion to the function sits alongside Valve’s official handheld, offering a slightly different metric for analysis.

Valve Game

According to the company, “If a game and all of its middleware are supported on SteamOS, we will mark it as SteamOS Compatible. If not, it’s marked as SteamOS Unsupported.”

It is worth noting that while Valve estimates that around 18,000 titles should be SteamOS verified from the get-go, they cannot guarantee that all verified titles will run smoothly on these devices as “this rating does not include testing results for performance and input, since we will not know (and have not tested) how all titles will run on all potential hardware.”

Full details on this new SteamOS verification system can be found HERE, including an FAQ section.

KitGuru says: Are you looking forward to more SteamOS handhelds? How do you think the Legion Go S compares to the Steam Deck? Let us know your thoughts down below.

The post Valve expands game verification to all SteamOS devices first appeared on KitGuru.
index.feed.received.before_yesterdayKitGuru

AMD Radeon RX 9060 XT claimed to have higher clock speeds than the RX 9070

13 mai 2025 à 18:30

Just days before its anticipated reveal at Computex next week, new leaks are shedding more light on AMD's upcoming Radeon RX 9060 XT graphics card, including clock speeds, video ports, and its PCIe interface.

Hardware leaker @momomo_us has revealed details circulating among retailers, including previously unseen specifications. The new information includes game clocks listed at 2700 MHz and 2780 MHz. This suggests the RX 9060 XT's typical game clock will be faster than the boost clock of the RX 9070. Boost clock speeds have also been leaked, with the highest boost clock documented for the RX 9060 XT sitting at 3320 MHz, notably higher than the RX 9070 XT's 3100 MHz boost.

The leak also suggests the Navi 44 GPU will use a PCIe 5.0 x16 interface. That's particularly useful for those who wish to pair the GPU with PCIe 4.0 systems, as 16x lanes shouldn't hinder performance. The leak also verifies that the card will be powered by a single 8-pin power connector and feature 2x DisplayPorts and an HDMI port, consistent with other RX 9060 XT variants seen thus far.

Unofficially, the Radeon RX 9060 XT is expected to feature 2048 Stream Processors and be available in 16 GB and 8 GB memory options, both running at 20 Gbps across a 128-bit memory bus. AMD has not officially shared any pricing, performance benchmarks, or power specifications, which are expected to be revealed soon, potentially at Computex.

Discuss on our Facebook page, HERE.

KitGuru says: Seeing the rumoured specs for the Radeon RX 9060 XT, do you think it will be better, worse, or about the same as the RTX 5060 Ti in rasterisation?

The post AMD Radeon RX 9060 XT claimed to have higher clock speeds than the RX 9070 first appeared on KitGuru.

Horizon Forbidden West sequel reportedly targeting 2027 cross-gen launch

13 mai 2025 à 18:00

Guerrilla Games is pretty well known for being a leaky studio at this point. Through various sources, we've learned about the multiplayer Horizon spin-off early, and now, we are also starting to see leaks around plans for Horizon 3. 

The next major installment in the Horizon series is claimed to be targeting a 2027 launch, according to a new potential leaker on the scene, TCMFGames. The account claims that Horizon 3, which will complete Aloy's trilogy, may also be a cross-generation game, releasing for both PS5 and the PlayStation 6, which is expected to arrive in 2027.

The Horizon series so far has sold 30 million copies, spanning two games – Horizon Zero Dawn and Horizon Forbidden West. The third game in the trilogy will supposedly focus on Nemesis, a rogue AI heading towards earth, as shown during the events of Forbidden West.

It is also claimed that the long-rumoured Horizon multiplayer spin-off will release before the next major single-player game.

Discuss on our Facebook page, HERE.

KitGuru Says: It feels a bit too soon to be talking about next-gen consoles, as the pandemic led to so many game delays. Still, it seems as though the industry will be forging ahead, with both Microsoft and Sony apparently targeting 2027 for new hardware launches. 

The post Horizon Forbidden West sequel reportedly targeting 2027 cross-gen launch first appeared on KitGuru.

Warhammer 40K: Space Marine 2 gets native mod support

13 mai 2025 à 17:31

The Warhammer 40K: Space Marine 2 mod scene is poised to expand dramatically. Developers have officially released the game's Integration Studio, which provides players with the same toolbox used to construct and test the game, allowing modders to better integrate their creations within the game.

Director Dmitry Grigorenko announced the official Integration Studio for public use, giving the community unprecedented access to the game's engine. This release means Space Marine 2 modders now have more creative flexibility than ever before. The official dev toolkit is expected to ease mod production significantly and dramatically speed up development while providing access to powerful tools previously unavailable to the public, such as the game's AI behaviour trees, level scenario builder, UI and HUD components, and much more.

Released last year, Warhammer 40K: Space Marine 2 effectively revived the Warhammer community and drew new interest. The game has seen consistent ongoing support, and this release of dev tools is arguably its most significant update yet. It is set to make modding easier and more open-ended than before. While many modifications have already been created (including a recent 12-player co-op mod), the official tools should empower the community like never before.

Looking ahead, developers have also revealed plans for periodic new releases as Space Marine 2's Year 1 cycle continues, promising more enemy variety, weaponry, and armour. By releasing their internal development tools, Sabre Interactive is showing a strong commitment to empowering the modding community, setting the stage for player-created content to potentially extend the life and possibilities of Warhammer 40K: Space Marine 2.

Discuss on our Facebook page, HERE.

KitGuru says: Are you still playing Warhammer 40K: Space Marine 2? Do you intend to use the native mod support to create something of your own, or will you wait to see what others do?

The post Warhammer 40K: Space Marine 2 gets native mod support first appeared on KitGuru.

Marvel 1943: Rise of Hydra delayed to ‘early 2026’

13 mai 2025 à 16:10

While it was previously reported by a voice actor working on Marvel 1943: Rise of Hydra that the game would release this holiday season, the game needs more time in the oven. Today, a 2026 release date was officially confirmed by Skydance Games. 

In a tweet shared this afternoon, Skydance Games confirmed that Marvel 1943: Rise of Hydra has been delayed and will now release in ‘early 2026'. Presumably, this means before the end of March, keeping the game well ahead of GTA 6, which lands in May next year.

In its statement, Skydance said that “taking this additional time will allow us to add more polish, and make sure we give you the best possible experience”.

Marvel 1943: Rise of Hydra showcases an early-career Captain America, fighting in the middle of World War 2. Black Panther also features prominently in the game, as he looks to protect Wakanda from being discovered by Nazi forces.

Discuss on our Facebook page, HERE.

KitGuru Says: Hopefully we'll get a more concrete release date later this year. With this being a major AAA Marvel release, I'd expect to see a new trailer sometime this summer. 

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Maxsun 8GB RTX 5050 graphics card listings spotted alongside 24GB Intel Arc GPU

13 mai 2025 à 09:30

Regulatory filings often provide concrete evidence of upcoming hardware, and the latest from Maxsun, a Chinese PC hardware company, is no exception. Filings with the Eurasian Economic Commission (EEC) confirm the existence of the previously rumoured Nvidia GeForce RTX 5050 graphics card and a high-capacity variant of the Intel Arc B580.

The EEC entries shared by @Olrak29_ suggest that a discrete GeForce RTX 5050 GPU is coming soon. Listings show up to 16 distinct variants from various Maxsun series, including iCraft, Transformer, Terminator, and OTES. The filings confirm that the RTX 5050 will feature 8 GB of VRAM, although the EEC listings do not confirm the specific memory type (GDDR6 or GDDR7).

According to previous rumours and leakers, the RTX 5050 is expected to use the GB207 GPU with 2560 Cores and a TDP around 130W, likely on a 128-bit memory bus. Other Maxsun EEC filings also list higher-end RTX 50 series GPUs like the RTX 5080, 5070 Ti, 5070, 5060 Ti, and 5060 – the latter expected to be announced by Nvidia at Computex next week. Rumours suggest the RTX 5060 will also come with 8 GB of GDDR7 VRAM and a 128-bit memory bus, indicating the RTX 5050 will sit below it in the stack. Pricing and availability are still unknown, but with Computex right around the corner, we might learn something in the coming weeks.

Adding to these findings, the EEC filings (also via @Olrak29_) also confirm a specific variant of the Intel Arc B580 from Maxsun. The listing for the ‘ARC B580 iCraft 24G OC' provides concrete evidence that Intel is indeed developing a version of the B580 with 24 GB of VRAM. This supports recent rumours about a high-capacity B580.

Discuss on our Facebook page, HERE.

KitGuru says: Would you be more interested in an RTX 5050 GPU or an Arc B580 graphics card with 24 GB of VRAM?

The post Maxsun 8GB RTX 5050 graphics card listings spotted alongside 24GB Intel Arc GPU first appeared on KitGuru.

Fallout Season 2 arrives this December, Season 3 confirmed

13 mai 2025 à 16:49

Recently, Amazon confirmed that filming had wrapped on Fallout Season 2. Now, barely a week later, the first teaser trailer for season 2 has dropped, and Amazon has renewed the series for a third season. 

As reported by Hollywood-focused news outlet, Variety, Fallout has amassed over 100 million viewers since the first season released. That ranks the show in Amazon's top three ever and as a result, it is now amongst Amazon's top priorities for the Prime streaming service.

#Fallout Season 2 teaser – (1 of 2)

Premiers December 2025!#falloutonprime @falloutonprime pic.twitter.com/7ZXITAuQax

— Fallout News (@FO4News) May 13, 2025

Amazon has quickly begun putting together Fallout's second season, releasing a teaser trailer and confirming a December 2025 premiere date. The previous season spent one year in editing before airing, but with the show now being a priority, it is beginning post-production immediately.

Recent comments from one of the Fallout series stars, Aaron Moten, point to a six-season plan for Fallout. Amazon clearly has faith in the show, having renewed it for Season 3 well ahead of Season 2's release. Now we just have to see if the show can maintain viewership.

Discuss on our Facebook page, HERE.

KitGuru Says: As much as I enjoy HBO's The Last of Us, the Fallout series surprised fans in all the right ways and feels like the superior show to me. Are you looking forward to the next season of Fallout? 

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Remedy schedules playtest for its first multiplayer game – FBC: Firebreak

13 mai 2025 à 16:30

FBC: Firebreak, Remedy Entertainment's first multiplayer game, is coming out next month. Ahead of the launch, Remedy has now announced plans for a public playtest, but you'll need to sign up to participate.

While this is a public playtest, it is not an open playtest. Those interested in trying Remedy's co-op shooter, set in Control's Oldest House, will need to sign up now and wait for an invite to participate. The playtest will take place between the 15th of May and the 19th of May, giving players just one weekend to put the game to the test ahead of its June 17th launch.

FBC: Firebreak will see teams of three FBC employees taking down threats throughout The Oldest House, armed with various inventive weapon types, as shown in a previous gameplay trailer.

The game will be launching on Steam and the Epic Games Store, a notable change from Alan Wake 2, which has remained an Epic Games Store exclusive since launch. The game will also be available on PS5 and Xbox Series X/S. Better yet, Remedy will be adding the game to both PlayStation Plus Premium and Xbox Game Pass (PC Game Pass included), on day-one.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you interested in FBC: Firebreak? Will you be grabbing it via Game Pass / PS+, or will you be buying it?

The post Remedy schedules playtest for its first multiplayer game – FBC: Firebreak first appeared on KitGuru.

Stellar Blade is coming to PC next month

13 mai 2025 à 15:45

Shift Up teased plans for a PC version of Stellar Blade last year. Now, after months of development, the game is finally coming to PC, complete with a new boss battle, alongside support for all of the PC-specific features you would expect. 

PlayStation Studios will be publishing the PC version of Stellar Blade. The new trailer showcases the PC build in action:

The trailer was initially published early on the PlayStation YouTube channel but was later taken down. The video above is a mirror.

PC gamers can expect 25 new costumes and a new boss battle in the launch version of the game. That same content will be available on PS5 as well, but it is included with the PC version of the game at launch. The PC version also sports higher resolution textures, support for ultrawide resolution displays, upscaling features like DLSS 4 and FSR 3, an unlocked frame rate and keyboard/mouse support. Shift Up has also made an effort to optimise the game for handheld PC systems like the Steam Deck.

Stellar Blade will release on Steam and the Epic Games Store on the 11th of June.

Discuss on our Facebook page, HERE.

KitGuru Says: Will you be picking up Stellar Blade now that it is finally coming to PC? 

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Publishers still fear GTA 6 following recent delay

13 mai 2025 à 15:00

Rockstar recently announced that GTA 6 has been delayed. The new release date is now set for May 26th 2026 and while this has been good for several games releasing this year, titles that had been internally delayed to Spring 2026 are now in a tricky spot.

According to Bloomberg's games industry expert, Jason Schreier, the GTA 6 delay has been good for a number of titles releasing this year, including The Outer Worlds 2, Ghost of Yotei, Marathon, Battlefield and the next COD game. However, at least one big multiplayer project has now found itself in a tricky position, as it had delayed to Spring 2026 to avoid GTA 6 and now risks releasing right alongside it.

The report also claims that there is ‘no guarantee' that GTA 6 does not get delayed again, so a second delay for this particular project could prove catastrophic for keeping within budget, thus raising the amount of sales required to achieve profit. Achieving even higher sales while being in the vicinity of GTA 6 will prove a tricky task for a smaller IP.

There are also developers hoping for clarification on the release of GTA Online. While GTA 6 Story Mode has been confirmed for May 26th 2026, the next iteration of GTA Online has not been confirmed for the same date. With GTA 5, Rockstar rolled out GTA Online separately from the single-player game. If the same thing happens with GTA 6, publishers will have two major release dates to watch out for, as GTA Online has proven to be one of the most popular live multiplayer games on the market.

Discuss on our Facebook page, HERE.

KitGuru Says: Do you think GTA 6 will be delayed again? We did see two delays for Red Dead 2, so it wouldn't exactly be a first for Rockstar. 

The post Publishers still fear GTA 6 following recent delay first appeared on KitGuru.

HP OMEN Max 16 Laptop Review

13 mai 2025 à 14:03

Back at CES 2025 we saw the brand new Omen Max 16 gaming laptop, with its reverse fan exhaust feature and futuristic design capturing our attention. Fast forward to now and we’ve had some hands on time with this gaming beast and put the Core Ultra 9 275HX and RTX 5080 through their paces. Will this high end laptop be able to keep itself cool enough to fully utilise the performance on offer? That’s what we'll find out in today's review.

Timestamps:

00:00 Start
00:38 Pricing
01:10 The Design and RGB
02:05 The Keyboard and Trackpad
02:20 Build Quality
02:49 The Specifications
03:50 The Display
04:27 Battery / ports / connectors
04:53 Spec thoughts
05:56 How good is the screen?
06:25 Webcam
06:35 Running out of storage
07:03 Battery Life / Charger
07:40 Gaming Performance
08:05 Assassins Creed Shadows
08:18 Cyberpunk 2077
08:47 F1 2024
09:14 Forza Horizon 5
09:27 Oblivion Remastered
09:51 Black Myth Wukong
10:04 Gaming Performance Thoughts
10:25 Thermals / Power Modes
11:42 Noise and Sound Test
12:00 Reverse Fan (cleaning mode)
12:23 Modes
12:50 Should you buy it? Who Is It For?

Specifications:

  • Processor – Intel® Core™ Ultra 9 275HX
  • Memory – 32 GB DDR5-5600 MT/s (2 x 16 GB)
  • Graphics – NVIDIA® GeForce RTX™ 5080 Laptop GPU
  • Ports –
    • 2 Thunderbolt™ 4 with USB Type-C® 40Gbps signaling rate
    • 2 USB Type-A 10Gbps signaling rate
    • 1 AC smart pin
    • 1 HDMI 2.1
    • 1 headphone/microphone combo
    • 1 RJ-45 Network Port
  • Wireless – Intel® Wi-Fi 7 BE200 (2×2) and Bluetooth® 5.4 wireless card
  • Weight – 68 kg
  • Keyboard – Full-size, per key RGB backlit keyboard with numeric keypad and NKRO Anti-Ghosting Key technology
  • Battery type – 6-cell, 83 Wh Li-ion polymer
  • Power supply type – 330 W AC power adapter

The core specs are confirmed in the following CPU-Z and GPU-Z screenshots:

I tested gaming performance on the OMEN Max 16 at both its native 2560×1600 resolution and also at 1920×1080. The latter unsurprisingly yielded higher framerate and was a better fit for the 240hz refresh rate panel. Performance varied from title to title by quite some margin, as can be seen in the screenshots below. For full details of all titles we tested, check out our full video review on YouTube.

Black Myth: Wukong (2560×1600)

F1 24 (2560×1600)

The Elder Scrolls IV: Oblivion Remastered (1920×1080)

Cyberpunk 2077 (1920×1080)

Closing Thoughts

The Omen Max 16 is a great looking laptop, the model we were sent for the review is finished in a stunning white ceramic coating that certainly catches the eye. The finish is further accentuated by the great RGB implementation across the keyboard and underglow strip.

However, when we look at performance, it is plagued by the usual thermal issues that arise when manufacturers cram power hungry parts in to thin chassis. When using the ‘Unleashed' power profile found in the Omen Gaming Hub software, the Core Ultra 275HX very quickly hits its thermal limits and in turn throttles power usage, which results in substantial dips in performance core clock speeds and performance.

The 1TB SSD also disappointed when considering the £2999 price point. Game install sizes have grown year on year and we think 1TB just isn't enough for a premium gaming machine in 2025. The screen is a saving grace though – it's gorgeous, producing vibrant, crisp and smooth visuals which will satisfy even the most demanding pixel peepers.

For details of power usage, noise and temperatures check out our full video review on YouTube.

You can buy the OMEN Max 16 for £2999 directly from HP HERE.

Pros:

  • Svelte design.
  • Latest generation Nvidia RTX 5080 GPU.
  • Decent 1080p gaming performance.
  • Gorgeous screen.

Cons:

  • Suffers from CPU thermal throttling when under heavy workloads.
  • Expensive.
  • Poor battery life.
  • Only 1TB of SSD storage.

KitGuru says: The OMEN Max 16 is a beautiful laptop sadly hampered by poor thermal performance when under load.

The post HP OMEN Max 16 Laptop Review first appeared on KitGuru.

New WD_Black SN8100 SSD boasts speeds of up to 14,900MB/s

13 mai 2025 à 14:00

The latest WD_Black SSD has arrived. The new WD_Black SN8100 NVMe PCIe 5.0 SSD utilises cutting-edge technology to deliver speeds up to 14,900MB/s, making it one of the fastest current-gen SSDs on the market.

The WD_Black SN8100 utilises advanced Sandisk BiCS TLC 3D CBA NAND technology to achieve top tier performance in the consumer SSD segment. The specs include sequential read speeds of up to 14,900MB/s, write speeds up to 14,000MB/s and random read performance of up to 2.3M IOPS. With up to 8TB capacity, this SSD is also perfect for storing high-quality 4K content and AI applications.

Speaking on the new drive, Eric Spanneut, vice president of devices for Sandisk, said: “Whether it’s for high-level gaming, professional content creation or AI applications, high-performance users now have a PCIe Gen 5.0 storage solution that matches speed with power efficiency to help them build the ultimate gaming rig or best-in-class workstation, enabling them to play and create with next-level performance and reliability”.

The new SSD is rated for up to 2,400 Terabytes Written (TBW) and will be available worldwide starting at £149.99 for the 1TB, moving up to £226.99 for the 2TB and £415.99 for the 4TB model. The 8TB version will be released later in the year and does not yet have a price tag. If you want a version of the SSD with a heatsink, you'll have to spend a little extra, with the 1TB version costing £166.99, the 2TB costing £244.99 and the 4TB costing £432.99.

Discuss on our Facebook page, HERE.

KitGuru Says: The new WD_Black SN8100 SSD looks to deliver premium performance. It will be interesting to see them put to the test in the coming weeks. 

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DeepCool unveils CH690 Digital with integrated side panel display

13 mai 2025 à 13:30

DeepCool is getting ahead of the Computex rush with the unveiling of its new CH690 Digital chassis. This is DeepCool's next-generation PC case, combining high-performance airflow, real-time system monitoring and pleasing aesthetics for new professional and gaming builds.

The CH690 Digital features an integrated digital display that provides instant access to system statistics, including CPU, GPU, and PSU temperature (°C/°F), power consumption, usage, and frequency. With switchable modes, users can effortlessly monitor fan speeds and system performance.

The CH690 Digital also supports extensive cooling configurations, including liquid-cooling radiators up to 420mm long in the roof, a 280mm radiator on the side, and a 360mm radiator within the PSU shroud. The PSU shroud is made of mesh, so your radiator won't be starved for airflow. The case accommodates 450mm GPUs, 180mm PSUs, and CPU air coolers up to 182mm, making it ideal for high-end builds.

If you feel like you need some more airflow, the rear panel can be swapped out with a mesh panel and fan bracket. For the front I/O panel, users get USB 3.0, USB Type-C and an audio jack.

The CH690 Digital will be available starting this month in black or white colour options. Prices start at €99.99 for the black version, going up to €109.99 for the white version.

Discuss on our Facebook page, HERE.

KitGuru Says: We look forward to getting a closer look at this case. Are any of you currently shopping around for a new build? Are you considering a case like the CH690 Digital?

The post DeepCool unveils CH690 Digital with integrated side panel display first appeared on KitGuru.

Switch 2’s Game-Key Cards will not be limited by the eShop

13 mai 2025 à 13:15

Ever since Nintendo officially unveiled the Switch 2, one of the system’s many talking points has surrounded its use of a new Game-Key Card system which includes no data on the cartridge itself. Thanks to a recent leak, we have a greater idea of exactly how these cards will function – and it’s slightly better than expected.

As part of a recent leak at Arc System Works, a bunch of small and ancillary details have been revealed for Switch 2.

With regards to the Game-Key Cards, the leak claims that these 0GB cartridges should (hopefully) be usable no matter where in the world you are.

Game-Key Switch

This is due to the fact that instead of downloading the game from the eShop, these Game-Key Cards can access a dedicated server which is independent of Nintendo’s digital store.

Though yet to be confirmed, this could allow for faster download speeds as well as a greater level of long-term support – assuming Nintendo chooses to keep these servers up beyond the life-cycle of the eShop itself.

While still a rather controversial addition, Switch 2’s Game-Key Cards are perhaps slightly less egregious than previously thought. It’s just a shame that developers/publishers have very few options when it comes to printing physical Switch 2 games.

Discuss on our Facebook page HERE.

KitGuru says: What are your thoughts on Game-Key Cards? Should they cost less than actual physical games? Let us know down below.

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Nightdive has seen an “influx” of publishers wanting to work with them

13 mai 2025 à 12:30

Nightdive Studios is easily one of the most trusted remastering/porting houses around, with the team having worked on all sorts from DOOM to Quake; Turok and of course the System Shock remake. With so many successes under their belt, the team have revealed just how in-demand they currently are.

In an interview conducted by RPGSite, Nightdive Studios’ founder and CEO Stephen Kick spoke on a great deal of topics – ranging from their current projects; to their ownership under Atari and how they go about remastering games.

In discussing their increased success and cache within the industry, Kick was asked “Has it now reached a point where there are more people who want you to bring their games to modern platforms than you have time to do so?” to which he stated:

“Oh, absolutely. We've had that problem for quite a while now, actually. I'd say that probably around the time of DOOM 64 [2020], once we did that title, it was like, we could no longer afford to go out and find games.”

Nightdive Studios

They continued, “It was more like, how are we going to handle the influx of people coming to us and asking us to do their game? So the whole thing kind of flipped on us where we weren't looking for work. We were looking for people to come and work for us to do more games. It's been like that ever since and it's great.”

With a team of just 40 developers (as of 2022), Nightdive has seemingly managed to succeed in a time and place where so many studios are under-performing or worse.

Of course, the studio is working with many popular and recognizable IPs, but even so, they could not have gotten there without proving their worth. It will be interesting to see how Nightdive expands and improves further over time.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Nightdive’s work? Which porting studio do you trust the most? What would you like to see the team remake next? Let us know down below.

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The First Descendant x Nier: Automata announced

13 mai 2025 à 11:45

While we’ve yet to get a brand new console NieR game since 2017’s Automata, the IP has not been dormant, with countless games crossing over with Square Enix’s burgeoning franchise. Following on from the likes of Stellar Blade; Soul Calibur; Granblue Fantasy; Gravity Rush and many more, series favourites 2B and A2 are now coming to The First Descendant.

During their PAX East panel, the team at Nexon Games officially detailed many of the changes and additions coming with Season 3 of The First descendant.

Alongside new areas; a hover bike; social space; weapon categories and more, Season 3 will cross over with NieR: Automata, in what is the game’s first collaboration.

Descendant NieR Descendant NieR

Said to be offering cosmetic items, the crossover has only had sparring details revealed, with producer Beomjun Lee stating during the panel “the collaboration will focus on decorations, as we are in the process of solidifying the substance of our game, we decided to invest more in the content of Season 3 rather than other content related to the NieR: Automata collaboration.”

In what is perhaps an attempt to bolster eyes on The First Descendant (which has struggled to remain relevant past its initial launch), the crossover will also include a damaged version of 2B’s skin, which according to Lee will feature “no skirt, with other motions and decorations as well.”

Further details on the crossover will arrive at some point “soon” alongside an official trailer. The full list of changes and additions coming with Season 3 can be found HERE.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Season 3’s content? Are you content with it? How many more NieR collabs do you think there’ll be before we finally get a new entry in the series? Let us know down below.

The post The First Descendant x Nier: Automata announced first appeared on KitGuru.

Switch 2 will include a new battery preservation feature

13 mai 2025 à 11:00

In the month following the official Nintendo Switch 2 Direct, we’ve gotten a drip feed of new details surrounding the upcoming system. While far from a game changer, the Switch 2 is set to include a much-welcome battery preservation feature – similar to that seen on other mobile devices.

Taking to their recently-released Nintendo Today app, the Switch maker offered a small titbit of new information on one of the Switch 2’s features. Listed as ‘Battery Charging Settings’, this feature allows you to choose to limit the device’s charging to 90% capacity in efforts to extend the system’s battery life over the long-term.

While certainly an appreciated feature, there remains concerns around the Switch 2’s total battery life even at 100% capacity – with the system stated to last between 2-6.5 hours.

Battery Switch 2

For context, the original Nintendo Switch had a battery life of between 2.5-6.5 hours. This was then boosted to 4.5-9 hours with the refreshed base model as well as the OLED variant; marking a notable improvement over the original model and even more so the upcoming Switch 2.

As with the OG Switch, it’s possible that Nintendo might release a refreshed model with a more efficient chip leading to improved battery life. Until then however, if you are primarily a handheld player, you might want to keep this option disabled.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this new feature? How useful will it be for you? Do you play Switch 1 more in handheld or TV mode? Let us know down below.

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Amazon’s Fallout series to last ‘five to six’ seasons

12 mai 2025 à 19:00

Nowadays, there is no telling if or when your favourite show might get cancelled. Fallout fans may be able to shed that concern though, as one lead actor has confirmed a plan for around five or six seasons. 

Aaron Moten, who plays Maximus in the Fallout TV series, recently spoke at Comic Con Liverpool (via Eurogamer), saying that when he signed on to do the show, he was given an estimate of around five or six seasons, adding that the show creators always aimed to take their time with character development and arcs.

“When I signed on to do the series, we would have a starting point, and they gave me the end point. That endpoint hasn't changed, but it is season five, season six, type of endpoint. We've always known that we're going to take our time with the development of the characters.”

Of course, it is worth pointing out that many shows begin with a multi-season plan, but that doesn't always save them from cancellation. As an example, Netflix's Witcher series was originally going to continue for more seasons, but as popularity dropped after season 2, Netflix made the decision to wrap things up with the fourth season.

Recently, the stars of the Fallout series confirmed that filming had finished up on the second season. The first season spent a year in editing before release, so we could be looking at a similar timeline for the next season.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you looking forward to the next season of Fallout? 

The post Amazon’s Fallout series to last ‘five to six’ seasons first appeared on KitGuru.

Leaker claims Rockstar is developing a new GTA 4 port

12 mai 2025 à 18:30

There are already rumours going around that Liberty City will appear in Grand Theft Auto 6. However, it turns out Rockstar may have something bigger planned, as rumours claim that a new version of GTA 4 will be releasing. 

According to long-time Rockstar leaker, Tez2, Rockstar has been working on a new version of GTA 4 for a year already. This new port of the game for modern consoles is cited as the reason behind Take-Two's decision to issue a DMCA takedown notice against the Liberty City revival project, a fan-led effort to bring the Liberty City map into GTA 5.

It is claimed that the new GTA 4 port will come out next year. However, that timing could be up in the air now, as Rockstar recently confirmed that GTA 6 will be coming out in May 2026.

It is also claimed that a port of Max Payne 3 will also be coming out once development on GTA 4 has wrapped up. This is all said to be part of Rockstar's effort to make its back-catalogue titles playable on modern consoles, which began with the GTA Definitive Edition trilogy, followed by the release of Red Dead Redemption for PC, PS4 and Nintendo Switch.

Discuss on our Facebook page, HERE.

KitGuru Says: This is being labelled as a port, so don't expect a major graphical overhaul. It should be similar in scope to the recent re-release of Red Dead Redemption 1. 

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Nvidia’s Smooth Motion frame-gen technology is now compatible with Vulkan

12 mai 2025 à 18:00

Nvidia's driver-level frame generation technology, Smooth Motion, is expanding its compatibility. Before, this technology was limited to DirectX 11 and 12 APIs, but a new update has extended support to games using the Vulkan API. 

Driver-level frame generation can be particularly useful for older or unmaintained games, often run via emulation. With the addition of Vulkan support, Nvidia graphics users can now force Smooth Motion frames into console emulators, and naturally, the addition of Vulkan support also extends the number of PC games that can benefit from this technology. However, Smooth Motion is currently only supported on RTX 50 series GPUs, although support for RTX 40 graphics cards is expected in the future.

Image credit: DaddyDG

Users on Reddit have stated that emulators such as Cemu (Wii U), RPCS3 (PS3), and even some PS4 emulators can now benefit from Smooth Motion with Vulkan support. While this adds a potentially useful application for RTX 50 series owners, the broader utility of Smooth Motion depends on Nvidia expanding compatibility to previous RTX generations in future driver updates.

To activate Smooth Motion, you can go to the Nvidia App and select the game where you want to enable it in Graphics > Program settings. Search for the setting under “Driver Settings”, and switch Smooth Motion to “on”. Alternatively, you can activate Smooth Motion by setting the environment variable NVPRESENT_ENABLE_SMOOTH_MOTION=1.

Discuss on our Facebook page, HERE.

KitGuru says: Have you ever tried Smooth Motion? Would you like to see Nvidia extending its support to older generations of GPUs?

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Fans discover empty discs as physical copies of DOOM: The Dark Ages ship out

12 mai 2025 à 17:40

DOOM: The Dark Ages doesn't release until later this week, but fans have already begun receiving physical copies of the game. Unfortunately, those who purchased the game on disc have swiftly discovered that there is almost no data on it. 

The physical version of DOOM: The Dark Ages on PS5 and Xbox only includes 85MB of data on the disc, forcing buyers to download the entire 80GB game before playing. This means that users will need a stable internet connection to complete the download, but once that is done, the game is playable offline.

This is not an uncommon practise. Many games over the years have shipped physical discs that merely contain a key to download the full game. However, it is increasingly frowned upon amongst those that value game preservation. It is also viewed as an environmentally unfriendly waste of materials.

Prior to DOOM, Bethesda published Indiana Jones and the Great Circle in December. That game also shipped with incomplete files on the disc. However, in that situation, the disc did contain 20GB of game data, allowing buyers to avoid having to download the entire 120GB game.

Discuss on our Facebook page, HERE.

KitGuru Says: If you aren't going to fill the disc, then is there any point in selling a physical edition? 

The post Fans discover empty discs as physical copies of DOOM: The Dark Ages ship out first appeared on KitGuru.

Moon Studios struggling to fund new game after publisher dropout

12 mai 2025 à 17:00

Moon Studios had a quick rise to fame thanks to its platforming title, Ori and the Blind Forest, and its excellent sequel, Will of the Wisps. The studio was making a splash in the ARPG scene with its latest title, No Rest for the Wicked, but slowing sales are now putting the studio in jeopardy according to CEO, Thomas Mahler. 

In a series of Discord posts, Mahler warned fans of No Rest for the Wicked that the project, and studio as a whole, were in trouble. According to Mahler, the game has been ‘review bombed', despite the fact that the game has a ‘mostly positive' review score on Steam. There was a spike in negative reviews on the 1st and 2nd of May, as shown by the Steam reviews chart, but negative reviews quickly dropped back to normal levels that same week.

As reported by VGC, Mahler went on to say: “I think people think I’m joking when I’m asking for positive reviews cause in peoples minds there’s always some big publisher in the background who’ll cover costs”.

“I wouldn’t ask if our business wouldn’t be dependent on it. I also never write reviews on anything, but if you want to see us actually finish Wicked, it’s detrimental”.

No Rest for the Wicked was originally going to be published by Take-Two's former indie-focused label, Private Division. However, Take-Two sold off the business last year and eventually, publishing rights for the game were returned to Moon Studios. Now, Moon finds itself in a position where it has to self-fund the project, something that the studio is apparently not in a strong position to do.

Discuss on our Facebook page, HERE.

KitGuru Says: Unfortunately, No Rest for the Wicked might be joining a growing list of projects that have suffered thanks to Take-Two's handling of Private Division. 

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Samsung launches world’s first 500Hz OLED gaming monitor

12 mai 2025 à 16:40

Just a week ahead of Computex, Samsung is making headlines with its new Samsung Odyssey gaming monitor. The Odyssey OLED G6 boasts an incredibly fast 500Hz refresh rate, making it the world's first OLED monitor to achieve this spec. 

The Samsung Odyssey OLED G6 is coming to Singapore, Thailand, Vietnam and Malaysia first, but Samsung states that the monitor will have a phased global rollout later in the year. Pricing will be over $1200 USD, although exact pricing in the US, Europe and UK has yet to be confirmed.

Speaking on the launch, Hoon Chung, VP of Visual Display at Samsung, said: “With the Odyssey OLED G6, the world’s first 500Hz OLED gaming monitor, we are pushing gaming performance, visual quality and immersion to entirely new heights — delivering the next evolution of display technology for gamers around the world.”

The Odyssey OLED G6 is a 27-inch monitor with a QD-OLED panel with 0.03ms GTG response time and 2560×1440 resolution. The monitor is also G-Sync Compatible and supports FreeSync Premium Pro. For HDR, the monitor has a peak brightness of 1000 nits, making it ideal for HDR content. Nowadays, most AAA games sport HDR, even on PC, although there are occasional outliers.

Discuss on our Facebook page, HERE.

KitGuru Says: We look forward to seeing more of this monitor in the months ahead. How fast is your current monitor? Would you like to upgrade to a 500Hz display like this? 

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Fans uncover evidence that Liberty City will be in GTA 6

12 mai 2025 à 16:00

Last week, Rockstar unveiled a ton of new details about Grand Theft Auto 6. We now officially know that the new game will take players to a greatly expanded version of Vice City, the GTA universe version of Miami. Now, fans have pieced together evidence that shows we may also return to Liberty City in the new game. 

A fan-run GTA news account has shared a bunch of evidence that points towards Liberty City playing a role within the GTA 6 story. For starters, one of the game's main characters, Lucia, is originally from Liberty City, but moved to Vice City after a stint in prison.

Throughout the latest trailer for GTA 6, we also see some other teasers, including bikers wearing Liberty City hats, and Liberty City license plates on cars. Signage shown on the roads of Vice City point to multiple airports and fans even spotted a map in the background of a store, that appears to show Liberty City.

This wouldn't be the first time that Rockstar has included multiple maps in a game. In Red Dead Redemption 2, players spend some time in Guarma, and the original map from Red Dead Redemption 1 is also teased. A small version of Liberty City was also included in GTA: San Andreas.

Players will primarily know Liberty City from Grand Theft Auto IV. In the GTA universe, Liberty City is a fictionalised version of New York. So far, Rockstar has made no official announcements but GTA 6 was developed under the codename ‘Project Americas', which hints at the ability to hop around the country, rather than being limited to one city.

Discuss on our Facebook page, HERE.

KitGuru Says: If Liberty City is included in GTA 6, I would expect it to be a small instance like visiting Guarma in Red Dead Redemption 2. With that said, Rockstar does have a habit of surprising people, so there could be more to it. 

The post Fans uncover evidence that Liberty City will be in GTA 6 first appeared on KitGuru.

Latest Nvidia driver brings optimisations for DOOM: The Dark Ages

12 mai 2025 à 15:30

DOOM: The Dark Ages launches this week and Nvidia is getting PC gamers prepared with a new Game Ready Driver. The new GeForce graphics driver is now available, promising optimisations for DOOM: The Dark Ages, and bringing DLSS support to a bunch of new games. 

DOOM: The Dark Ages makes use of the idTech 8 engine, with support for ray tracing, DLSS, Multi-Frame Generation and more. Sometime after launch, there will be a patch for the PC version of the game introducing Path Tracing, a more intensive version of ray-tracing.

Aside from optimisations for DOOM, the new GeForce driver adds DLSS 4 and Multi-Frame Gen support for New World: Aeternum. On top of that, Nvidia has expanded DLSS Override. This feature allows gamers to force enable DLSS for titles that don't already support DLSS. It can also be useful for games that utilise an outdated version of DLSS – force enabling the latest version of the technology can improve visuals and performance.

You can see all of the games that support DLSS Override, HERE. You can download the latest Nvidia GeForce graphics driver, HERE.

Discuss on our Facebook page, HERE.

KitGuru Says: As always, let us know how you get on with the latest drivers. We're always keen to hear about our readers experiences. 

The post Latest Nvidia driver brings optimisations for DOOM: The Dark Ages first appeared on KitGuru.

Blizzard announces World of Warcraft Legion Remix at PAX East

12 mai 2025 à 15:45

World of Warcraft has officially confirmed its next ‘Remix' event, following the popular Mists of Pandaria version. This time, players will return to the Legion expansion, revisiting classic content like the Broken Isles with some new twists. Associate game director Jeremy Feasel unveiled the event during a panel at PAX East.

Legion Remix will bring back the bulk of the original expansion's content and introduce new features. Feasel confirmed the team would also add the Shattered Timeline, inspired by Diablo 4's World Tiers. This setting will present high-difficulty challenges in the open world, allowing for experimentation that was not possible in the standard game. Mythic+ dungeons will also be available, introducing a new difficulty level to the instanced content. Moreover, Blizzard will also bring back the Mythic+ keystone system, which debuted in the original Legion, allowing players to push dungeons to previously unseen difficulty levels with overwhelming attributes and abilities.

Specific details beyond the core concept and a few features remain limited, but Feasel indicated more information is expected shortly. While the event doesn't have a precise release date yet, it's expected to launch later this year or early 2026. Based on the timing of the previous Remix event, which took place a few months ahead of The War Within expansion, the Legion Remix should start before the Midnight expansion, which is expected to launch in early 2026. As such, a winter 2025 launch for Legion Remix seems plausible.

Discuss on our Facebook page, HERE.

KitGuru says: Are you still playing World of Warcraft? What do you think of Blizzard reviving the old expansions with these Remix events?

The post Blizzard announces World of Warcraft Legion Remix at PAX East first appeared on KitGuru.
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