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Reçu hier — 2 juillet 2025KitGuru

Sharkoon Skiller SGK50 Wood keyboards available following Computex debut

2 juillet 2025 à 18:00

For those who appreciate mechanical keyboards, you might have noticed the relatively new trend of wood casings. Sharkoon decided to join them and unveiled the Skiller SGK50 Wood Series. Available in three distinct form factors, these keyboards marry wooden casings with PBT keycaps, hot-swap switches, damping materials, and extensive customisation options.

The Skiller SGK50 Wood series effortlessly blends a gorgeous wooden shell with contemporary design elements like RGB lighting and a USB-C coiled cable, creating an attention-grabbing aesthetic. Beneath the PBT keycaps, the Gateron G Pro 3.0 Yellow linear switches come pre-installed. These switches, known for their smoothness and an operating force of 50 (±15g), ensure a satisfying and consistent typing experience right out of the box.

The Skiller SGK50 Wood series keyboards support any 3-pin or 5-pin mechanical switches, allowing enthusiasts to experiment and find their perfect typing feel. Conveniently, all the necessary tools for hot-swapping are included with the keyboard, making customisation a breeze. To ensure the keyboard sounds as good as it looks, Sharkoon has engineered the internal acoustics, incorporating a polycarbonate positioning plate and silicone damping to produce a deep and satisfying sound profile. In addition, the Skiller SGK50 Wood series allows for rapid, on-the-fly adjustments to RGB lighting and macros without additional software, as it's compatible with VIA and QMK.

The new Skiller SGK50 Wood series is available now, with pricing varying by form factor and whether a barebones version is desired. The Skiller SGK50 S4 Gen 2 Wood PBT (60% layout) is priced at €149.90, with a barebones option at €119.90. The Skiller SGK50 S3 Wood PBT (75% layout) comes in at €159.90 or €129.90 for the barebones. For those who prefer a more complete layout, the Skiller SGK50 S2 Wood PBT (96% layout) is available for €169.90, with its barebones counterpart at €139.90.

KitGuru says: Would you consider getting a wooden keyboard? Of all the options the Skiller SGK50 Wood keyboard series offers, which do you prefer?

The post Sharkoon Skiller SGK50 Wood keyboards available following Computex debut first appeared on KitGuru.

Rumour claims Zenimax MMO and Perfect Dark cancelled

2 juillet 2025 à 17:00

As the news of mass layoffs at Microsoft continues to spread, more details about cancelled games are coming to light. This afternoon, it was reported that Rare's next game, Everwild, has now been cancelled. Now, it looks like the Perfect Dark reboot and a new MMO from Zenimax have also been cancelled.

Jason Schreier, who has been closely covering the layoffs at Xbox for weeks, has learned that Zenimax Online Studios has cancelled a new MMORPG that began development back in 2018. This game, codenamed Project Blackbird, was in development for eight years before being scrapped as part of the most recent cost-cutting measures.

This news closely follows the report that Rare Studios had also suffered a cancellation, with plans for Everwild being scrapped entirely after first announcing the game in 2019.

There is also a rumour going around claiming that the Perfect Dark reboot, a collaborative project between Microsoft studio ‘The Initiative' and Crystal Dynamics, has also been cancelled. However, there has yet to be a reliable source to back this claim up.

The full scope of the layoffs at Xbox is not yet fully understood and Microsoft has still not made any public statements, despite rumours floating around in the press for weeks.

KitGuru Says: The cancellations of Everwild and this MMO are disappointing but not entirely unexpected. Everwild was announced in 2019 and was not close to being released. The same goes for this MMO, which was first discovered by fans when Microsoft acquired Zenimax in 2020.  As for Perfect Dark, that appears to just be a rumoured cancellation for now and has very little backing it up. 

The post Rumour claims Zenimax MMO and Perfect Dark cancelled first appeared on KitGuru.

Rare’s Everwild cancelled following Xbox cuts

2 juillet 2025 à 16:45

Following initial rumours from last month, Microsoft has begun announcing its planned job cuts to internal studios. The full scope of the impact is still being determined but around 9000 layoffs are expected. Rare is reported as one of the studios affected, following the cancellation of Everwild. 

Rare first announced Everwild at an Xbox event in 2019. At the time, we did get a lengthy cinematic trailer but it quickly became clear through interviews that Rare didn't have a solid plan in place yet for this title. Since then, there have been no official announcements regarding the game.

Now as it turns out, as part of Microsoft's ongoing cost-cutting measures, Everwild has been cancelled. Sources speaking with both Jason Schreier and Insider Gaming make this claim, but it is unknown how many jobs have been cut at Rare, which is expected to continue working on Sea of Thieves and other new projects.

Microsoft has not yet made a public statement about its layoffs but as more internal employees are informed, more information leaks out.

KitGuru Says: I wasn't particularly fond of the Everwild reveal trailer as it didn't really communicate anything about the game itself. Hopefully one day we do get to hear about the actual plan for this game before the cancellation. 

The post Rare’s Everwild cancelled following Xbox cuts first appeared on KitGuru.

Xbox layoffs to impact King, Zenimax and more

2 juillet 2025 à 16:00

Since completing the $70 billion acquisition of Activision Blizzard in late 2023, Microsoft has been looking to pump up Xbox's profit margins. That effort has already led to several rounds of job cuts, with another now set to take place this week. 

Last month it emerged that Microsoft was intending to announce another round of company-wide job cuts. Now, Bloomberg reports that several studios across the Xbox / Microsoft Gaming branch have now been informed of the cuts being made.

It is reported that King, based in Barcelona and a key part of the Activision Blizzard acquisition, will be reducing its job count by 10%, which will lead to around 200 people losing their jobs. Other Europe-based offices for subsidiaries like Zenimax are also beginning to inform employees of layoffs.

The full scope of the layoffs still needs to be established but Microsoft has begun informing employees, which means a public announcement is likely to roll in soon.

KitGuru Says: This is the fourth round of layoffs at Microsoft since completing the Activision Blizzard acquisition. Hopefully we don't end up seeing any studios shut down in this new shake-up. 

The post Xbox layoffs to impact King, Zenimax and more first appeared on KitGuru.

Nvidia may soon drop driver support for GTX 700, 900 and 10 series graphics cards

2 juillet 2025 à 09:30

Nvidia has confirmed a significant shift in its driver support strategy, announcing that the upcoming major driver branch (version 580) will be the final release to support three of its older GPU architectures: Maxwell, Pascal, and Volta. This move will impact a range of popular GeForce and professional products that have served gamers and professionals for over a decade.

As Nvidia states in its developer forum (via ), starting with the driver version following the 580 branch, Nvidia will no longer provide support for Maxwell-based GPUs, including the GeForce GTX 700 series (2013) and GTX 900 series (2014). The immensely popular Pascal-based GTX 10 series (2016) will also see its driver support cease. Additionally, the Volta-based GPUs are included in this deprecation plan.

While the announcement specifically references Unix systems, the underlying driver branches are shared across both Windows and Unix-based platforms, making it highly probable that this change will extend to Game Ready drivers for Windows users. If so, Nvidia will effectively discontinue Game Ready driver updates for some of its longest-supported GeForce GTX product lines. However, it's important to note that not all GTX cards will lose support. The GeForce GTX 16 series, which is based on the newer Turing architecture, will continue to receive support.

For users who don't play the latest titles or cannot afford immediate upgrades, their existing driver installations will continue to function. Nvidia has not yet provided a firm release date for the 580 driver branch, nor is there any information regarding the timing of the subsequent major branch that will drop support for these older GPUs. This indicates that the change should still be months away, minimising any immediate impact on users.

KitGuru says: This deprecation targets architectures 11 years old, well past their typical prime in the fast-moving hardware landscape. However, Volta-based GPUs are only about 7 years old, and considering they were the flagships at launch, it seems it could be a bit premature to end support on them.

The post Nvidia may soon drop driver support for GTX 700, 900 and 10 series graphics cards first appeared on KitGuru.

Cooler Master MasterFrame 600: Premium Build, Painful Setup

2 juillet 2025 à 15:03

We have been eagerly awaiting the launch of the Cooler Master MasterFrame 600 case which heavily features aluminium throughout its construction. It looks great and comes with four case fans at a reasonable price but it also comes with some drawbacks. Watch our video and you will learn all you need to know about the MasterFrame 600.

Time stamps
00:00 Start
00:54 Overview
01:44 Fans and Rad Support
01:56 Construction, panels, brackets and filters
05:11 The Modular system – Fan installation / Panels
07:55 Moving the Cooler Master Logo !?
11:13 200mm Fans and Accessories
15:37 A look at the Drive Cage
17:17 The Test System
17:50 Testing the Case
19:25 Leo's Closing Thoughts

  • Main features
    The MasterFrame 600 is a premium open-frame mid-tower chassis built for high-performance hardware, extreme cooling, and total customization. Designed with FreeForm 2.0 in mind, it supports ATX to E-ATX motherboards and offers full access to modular design files, empowering users to build and evolve without limits.
  • FreeForm 2.0 Exo-structure
    The exposed frame structure enhances chassis adaptability and provides flexible configuration options for various scenarios.
  • Versatile & Maker-Driven
    Its open source design and interchangeable panels offer endless personalization possibilities, transforming your chassis into a unique expression of style.
  • Flexible Motherboard Support
    Supports Mini-ITX to E-ATX motherboards, offering compatibility with a wide range of builds and configurations.
  • Extensive Cooling Support
    Can house up to eleven fans and multiple radiator sizes (up to 420mm), ensuring superior thermal performance.
  • Ample GPU Clearance
    Accommodates graphics cards up to 485mm, offering plenty of space for high-end GPUs.
  • Tool-Free Panel Removal
    Easily remove side panels and other components without tools for quick access and modifications during build or upgrades.
  • Included GPU Support Bracket
    The included GPU support bracket prevents GPU sag and ensures stability during intense gaming or high-performance workloads, maintaining a clean and secure build.

Specification:
Motherboard support: E-ATX up to 330mm, ATX, Micro-ATX, Mini-ITX.
Power supply support: ATX.
Expansion slots: 8.
Included fans: 3x 140mm Mobius front intake, 1x 120mm Mobius rear exhaust.
Fan mounts: 3x 120mm/3x 140mm/2x 180mm/2x 200mm front, 3x 120mm/2x 140mm/2x 180mm/1x 200mm roof, 1x 120mm rear, 3x 120mm/3x 140mm side.
Radiator mounts: 360mm/420mm front, 360mm/420mm roof (if you move the IO panel), 120mm rear, 360mm/420mm side.
5.25-inch optical drive bays: None.
Internal drive bays: 2x 3.5-inch/2.5-inch, 3x 2.5-inch.
Front I/O ports: 2x USB 3.2 Gen 1 Type-A, 1x USB 3.2 Gen 2×2 Type-C, audio.
Dimensions: 544mm H x 531mm D x 244mm W.

Testing
To put this case through its cooling paces we will be using a test system consisting of an AMD Ryzen 9 9950X, Palit RTX 5080 and an SSD. This system allows us to produce a substantial amount of heat and effectively test the Cooler Master MasterFrame 600‘s cooling capabilities.

Test System:
Processor: AMD Ryzen 9 9950X
CPU Cooler: Cooler Master MasterLiquid 360 Atmos II
Motherboard: Asus ROG Crosshair X870E Hero BIOS 1512
Memory: 32GB G.Skill Trident Z5 Neo RGB DDR5-6000
Graphics card: Palit RTX 5080 Gamerock OC 16GB
Power supply: Seasonic Focus GX-1000
SSD: Crucial T700 Gen 5 M.2 NVMe
OS: Windows 11 Pro

Cooling Performance

Cooling Performance Overview

We tested the Cooler Master MasterFrame 600 on an unpleasantly warm 27 degrees C day with high end gaming hardware and it passed the test tolerably well. Our main takeaway is the way the CPU temperature drops significantly as the fan speed ramps up. The fans supplied with the MasterFrame 600 appear to work well so we feel the the case filters are quite restrictive and require higher pressure to work adequately. The downside, as you will see in our video, is that high fan speeds result in high noise levels.

Closing Thoughts

In our video we dwell on the details of the Cooler Master MasterFrame 600 to give you a deeper understanding of the process that has clearly gone into the design of this case. The problem, as we see it, is that the details are fiddly and complicated and we predict you could spend an hour or two working with the Cooler Master build guide if you decide to move the major components around.

On the other hand, if you keep things simple, ignore the various accessories and simply build a regular PC with an AIO cooler in the roof (or perhaps with an air tower on the CPU) we are confident you will be happy with the results. The aluminium panels look very good and the build quality is solid, and while the black finish is a nightmare to video it looks great sat on the test bench.

You can buy the Cooler Master MasterFrame 600 for £169.99 HERE

Pros:

  • High quality look and feel with loads of aluminium.
  • Plenty of space for a large motherboard and extensive cooling.
  • Good value with four fans included.

Cons:

  • Endless options, brackets and screws make for a tough building experience.
  • Air flow seems restricted
  • The build guide is confusing and complicated.

KitGuru says: The MasterFrame 600 looks great but is awkward to work with.

The post Cooler Master MasterFrame 600: Premium Build, Painful Setup first appeared on KitGuru.

Prime Gaming reveals free PC games for July 2025

2 juillet 2025 à 14:45

There are some great freebies to claim this month through Amazon Prime Gaming. This month's batch of free PC games includes classics like Tomb Raider and Saints Row 2, to newer indie games like Endless Space 2.

There are six ‘Prime Day' extra games still available to claim until July 7th. This includes Dungeons of the Endless: Definitive Edition (Amazon Games App), Saints Row 2 (GOG), Saints Row 4 (GOG), Star Wars: Rebellion (GOG), TOEM (GOG) and Tomb Raider I-III Remastered, also available through GOG. Getting these games through GOG is a fantastic extra to have, as it means they are all DRM-free.

As of today, Amazon Prime subscribers can also claim free copies of Boxes: Lost Fragments (Epic Games Store) and Paquerette Down the Bunburrows (Epic Games Store). On July 17th, two more games will be available to claim – Endless Space 2: Definitive Edition and Beseige: The Splintered Sea.

On July 24th, you can claim a GOG code for Venba, and you can get a free copy of I Love Finding Wild Friends Collector's Edition. The final game of the month arrives on July 31st – Heroes of Loot (GOG).

KitGuru Says: Will you be claiming any of this month's free Prime games?  

The post Prime Gaming reveals free PC games for July 2025 first appeared on KitGuru.

Phanteks unveils compact and affordable XT M3 PC case

2 juillet 2025 à 14:00

Phanteks has announced the official launch of the XT M3, the latest addition to its XT chassis family. This new micro-ATX offering is designed for gamers and PC builders seeking a blend of high-end performance, exceptional airflow, and a clean, contemporary design—all within an accessible price bracket.

The XT M3 emphasises user-friendliness with its toolless side panels, providing easy access to the interior. Despite its compact footprint, this chassis boasts impressive internal capacity, supporting up to nine fans. It comes pre-installed with three M25 120 mm fans, ensuring a solid cooling foundation right out of the box. The XT M3 also supports 360 mm radiators on the top panel for those who prefer liquid cooling. Furthermore, triple fan mounts allow users to ventilate the graphics card directly.

The interior also accommodates full-size GPUs and is compatible with rear-connect motherboards, facilitating incredibly clean cable routing for a clutter-free interior. Moreover, the XT M3 includes a front I/O panel featuring USB-C 3.2 Gen 2 and USB-A 3.0 ports, ensuring modern connectivity options for peripherals.

The Phanteks XT M3 is now available with three M25 fans included or fanless. The version with three pre-installed fans is priced at £59.99/$69.99/€69.90, while the fanless variant is priced at £49.99/€59.90. Both versions are offered in black and white finishes.

KitGuru says: Which colour option of the XT M3 do you like the most?

The post Phanteks unveils compact and affordable XT M3 PC case first appeared on KitGuru.

July’s Humble Choice line-up includes Cat Quest 3; Warhammer 40k: Rogue Trader and more

2 juillet 2025 à 12:45

Each month, all those with a Humble subscription are privy to a select number of titles for ‘free’ as part of the company’s Humble Choice service. For the month of July, all subscribers can get their hands on 8 solid titles, including Cat Quest 3; Death’s Door; Wizard with a Gun and more.

Available to add to your library from now until the end of July, this month’s Humble Choice line-up features the following:

  • Warhammer 40,000: Rogue Trader
  • Cat Quest 3
  • Death's Door
  • Daemon x Machina
  • Wizard with a Gun
  • Neo Cab
  • Everafter Falls
  • Blanc

Humble Choice

While far from the most heavy-hitting of months, July’s line-up features a ton of worthwhile indie experiences, from the cutesy action RPG Cat Quest 3, to the sandbox survival game Wizard with a Gun. In addition, those who missed out on Daemon x Machina back when it released can now give it a go ahead of the sequel’s launch in September.

It is worth noting that Humble recently increased the subscription prices for its Choice service, going up from £8.99 a month (or £98 a year) to £11.49 (and £119.99 a year) beginning this July.

As such, while the above does represent a strong line-up of titles, it appears as though Humble aren’t interested in upping the number/value of games being offered.

KitGuru says: What do you think of this month’s offerings? Is it worth the new asking price? Should Humble offer more titles as a result of the price hike? Let us know down below.

The post July’s Humble Choice line-up includes Cat Quest 3; Warhammer 40k: Rogue Trader and more first appeared on KitGuru.

Marvel Rivals Season 3 brings new heroes, customisation overhaul and much more

2 juillet 2025 à 12:00

While Marvel Rivals had an extremely strong start following its launch late last year, the live-service hero shooter has since fallen in both player numbers and review scores. That said, NetEase is set to drop their biggest update yet, with Season 3 arriving in just over a week’s time.

Releasing a cinematic teaser trailer (and expanded on later through a dev vlog), the team at NetEase officially announced and detailed Marvel Rivals Season 3: The Abyss Awakens. Set to go live on the 11th of June, the team have confirmed the characters which are planned to release during the season.

Based on the teaser, players can expect to look forward to the additions of Phoenix (likely at the start of the Season) followed by Blade (Season 3.5)

That said, NetEase previously confirmed that starting with Season 3, Marvel Rivals will introduce 3 new characters a season instead of the previous 2. As such, though not yet confirmed, the teaser seems to suggest that Season 3’s villain – Knull – could also become playable later on in the Season.

Counter to this however, it seems as though plans may have changed since then, with Season 3 lasting just two months instead of the previous three – meaning we may only get two new characters after all (albeit at a faster pace).

Finally, NetEase also hinted that a new Klyntar map could be on its way as part of Season 3 – alongside the other typical additions such as new skins and cosmetics, team-up abilities; modes and more.

Additional details on Seasons 3’s other changes, including quality-of-life improvements, customisation enhancements and more, can be found HERE.

As mentioned, Marvel Rivals is currently in the lowest spot it’s been since launch, with the game consistently falling below 100,000 peak concurrent players, and sitting at a ‘Mixed’ on Steam’s recent reviews. It will be interesting to see how impactful the launch of Season 3 will be when it arrives next week.

KitGuru says: Have you played Marvel Rivals recently? What do you think of the state of the game in Season 2? Are you glad they are shortening future Seasons? Let us know down below.

The post Marvel Rivals Season 3 brings new heroes, customisation overhaul and much more first appeared on KitGuru.

Phasmophobia hits new sales milestone with over 25 million copies sold

2 juillet 2025 à 11:15

Phasmophobia hit it big back in 2020 when the game was released in Early Access, launching to near immediate success. In the years since, the team at Kinetic Games have continued to work diligently on the game, improving it across the board. 5 years on and Phasmophobia continues to thrive, having now officially sold over 25 million copies.

Making the announcement via a press release, the team at Kinetic Games officially revealed that “Phasmophobia has now surpassed over 25 million sales across all platforms.”

For context, the game first arrived in early access back in September of 2020, going on to achieve near immediate success.

In the years following, a console version of the game was planned. Unfortunately, a fire at the studio’s office led to a number of delays. Finally however, Phasmophobia officially launched on consoles back in October of last year – going on to sell over 1 million units in its first month and pushing total copies to 22 million.

Phasmophobia Million

Though we did not get a breakdown of platforms, it is likely that a majority of the 3 million additional players hail from the PS5 / Series X|S. That said, given just how much support Phasmophobia has received (and continues to receive), it’s entirely possible that the game has simply found even more of an audience on the PC platform.

Regardless, Phasmophobia is now one of the best selling games of all time, putting it just outside of the top 50 list. Given just how much the game continues to sell however, it’ll only be a matter of time before it outperforms the likes of GTA: San Andreas; Super Mario Odyssey and perhaps even Elden Ring. We will have to wait and see.

KitGuru says: What do you think of Phasmophobia in 2025? Are you still playing it? Will it outsell Elden Ring when all is said and done? Let us know down below.

The post Phasmophobia hits new sales milestone with over 25 million copies sold first appeared on KitGuru.

Red Dead Online gets surprise update after 3 years of silence

2 juillet 2025 à 10:30

Red Dead Redemption 2 is one of Rockstar’s biggest games of all time, with the open-world title having sold more than 50 million copies since its launch back in 2019. Despite this, the game’s online mode has been mostly abandoned by the team. In a surprise announcement however, Red Dead Online has gotten its first update in 3 years.

In a surprise announcement, Rockstar Games have dropped a new update for Red Dead Online – the first in 3 years. Titled ‘Strange Tales of the West’, the release is described as follows:

“Author Theodore Levin can’t believe the rumors and missives he’s been receiving from the four corners of the American frontier. He’s working on an anthology of these unexplained and weird phenomena and he needs your help investigating the wildest claims that cross his desk.”

Clearly inspired by the likes of the first RDR’s Undead Nightmare zombies mode, this latest update to Red Dead Online introduces “four new Telegram Missions” – each themed around a different genre:

  • Strange Tales of The Plague
  • Strange Tales of Modern Science
  • Strange Tales of The Bayou
  • Strange Tales of The Wilderness

Perhaps even more interesting is the fact that the update is listed as being ‘Volume 1’ – suggesting that more volumes are on their way.

Given that Rockstar announced all the way back in 2022 that they were pretty much done with Red Dead Online, this update comes as a welcome surprise – giving credence to the rumours that a Red Dead Redemption 2 remaster is on its way for current-gen consoles. Here’s to hoping.

KitGuru says: What do you think of this surprise update? Is it part of something bigger? When do you think we’ll get the long-awaited RDR2 remaster? Let us know down below.

The post Red Dead Online gets surprise update after 3 years of silence first appeared on KitGuru.

Nvidia is giving away Adobe Creative Cloud to RTX 30, 40 and 50 GPU owners

1 juillet 2025 à 18:00

If you have an Nvidia RTX graphics card, you might want to check the rewards section of the Nvidia App, as the company currently offers a free subscription to Adobe Creative Cloud. This promotion allows you to try out a broad suite of Adobe's professional photo and video editing tools, including Photoshop, Premiere Pro, and After Effects, without an immediate financial commitment.

To be eligible for this offer, you must own an RTX GPU from one of the past three generations. The duration of the free trial varies based on the generation of your card: if you have a GeForce RTX 30 or RTX 40 series card, you'll receive one free month of Adobe Creative Cloud. However, if you own an RTX 50 series GPU, Nvidia is doubling that offer, providing two free months instead.

creativecloud.jpg

Furthermore, RTX 50 series GPU owners receive an exclusive bonus: access to Adobe's Substance 3D collection. This reward grants entry to five distinct Adobe applications, such as 3D Sampler, 3D Designer, and 3D Painter, and a substantial content library that can be valuable for game development and other 3D creative projects. A full Adobe Creative Cloud subscription typically costs around $69 per month, so these offers represent a significant value proposition.

A key detail to remember when claiming this reward is that you must provide payment information to Adobe for the one- or two-month trial. After the complimentary period concludes, your subscription will automatically renew, and you will be charged the standard monthly fee. If you do not intend to continue your membership, you must cancel your subscription before your free month or two expires to avoid any charges. It's also important to note that this reward is exclusively for first-time Adobe Creative Cloud users.

KitGuru says: Do you have an RTX 30, 40, or 50 series card? Are you planning to register it to take advantage of Adobe Creative Cloud's free month (or two)?

The post Nvidia is giving away Adobe Creative Cloud to RTX 30, 40 and 50 GPU owners first appeared on KitGuru.

Montech launches the affordable X5 and X5M PC cases

1 juillet 2025 à 17:00

Montech has announced the global availability of its latest cases, the X5 and X5M. These cases are engineered for performance PC builders, and hardware enthusiasts, offering a comprehensive refresh that blends modern design with next-generation component compatibility and a sleek, racing-inspired aesthetic.

The X5 is a full-featured evolution of the preceding X3 series. It boasts an expanded interior capable of housing E-ATX motherboards, providing ample room for even the most complex and power-hungry system configurations. The X5 accommodates graphics cards up to 420 mm in length. A thoughtful addition is the integrated GPU holder, built directly into the casing, which negates the need for any additional accessories and ensures even the largest next-generation GPUs are securely installed and free from sag. Moreover, the case comes pre-equipped with three 140 mm fans in the front and a single 120 mm fan at the rear. Furthermore, it offers extensive radiator support, with room for up to 360 mm radiators on both the front and top panels.

Aesthetically, the X5 features a fine carbon print finish, lending a sleek, gaming, and subtly motorsport-inspired accent to the case. The integrated ARGB lighting system offers a diverse palette of 25 lighting styles, all controllable via a physical switch on the top I/O interface. This I/O panel includes USB-A and USB-C ports and a compact audio jack.

Accompanying the full-sized X5, the X5M emerges as a more compact alternative with the same design language. It arrives ready for action with four pre-installed 120 mm fans, configured to ensure internal compatibility for top-tier components within its smaller chassis footprint. This makes the X5M ideal for tighter setups or minimalist desk environments with more limited space. Despite its reduced size, the X5M doesn't compromise on visual appeal. It retains the sophisticated carbon-textured appearance and the vibrant ARGB lighting system, ensuring a cohesive look whether paired with its larger X5 sibling or utilised as a standalone build.

Together, the X5 and X5M form a versatile and high-performance case series. The new X5 cases are available in black and white with an MSRP of $75, while the more compact X5M in black and white retails for $59.

KitGuru says: What colour and model are your favourites of the new Montech X5 series?

The post Montech launches the affordable X5 and X5M PC cases first appeared on KitGuru.
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Nine more games announced for Xbox Game Pass and PC Game Pass

1 juillet 2025 à 16:30

We've reached a new month, which makes it time for another wave of titles for Game Pass. The first half of the month will see nine more games joining the Game Pass library, including the day-one release of Tony Hawk's Pro Skater 3+4 remastered. 

Tony Hawk's Pro Skater 3+4 is a follow-up to the widely praised remake of Tony Hawk's Pro Skater 1+2. As the name implies, the package includes all of the content from both THPS 3 and THPS 4, all remade. However, the soundtracks are different in the newer games compared to the originals.

Here is the full list of titles coming to Game Pass over the next couple of weeks:

  • Little Nightmares 2 (Cloud, Console and PC) – Available Today
  • Rise of the Tomb Raider (Cloud, Console and PC) – Available Today
  • Legend of Mana (Console) – July 2nd
  • Trials of Mana (Console) – July 2nd
  • Ultimate Chicken Horse (Cloud, Console and PC) – July 3rd
  • The Ascent (Cloud, Console and PC) – July 8th
  • Minami Lane (Cloud, Console and PC) – July 9th
  • Tony Hawk's Pro Skater 3 + 4 (Cloud, Console and PC) – July 11th
  • High on Life (Cloud, Console and PC) – July 15th

As always, a small number of titles will be leaving Game Pass at the end of the month. From July 15th, the following games will no longer be available:

  • Flock (Cloud, Console, and PC)
  • Mafia Definitive Edition (Cloud, Console, and PC)
  • Magical Delicacy (Cloud, Console, and PC)
  • Tchia (Cloud, Console, and PC)
  • The Callisto Protocol (Cloud, Console, and PC)
  • The Case of the Golden Idol (Cloud, Console, and PC)

The good news is that if you do want to continue playing any of these games, you can buy it at a 20% discount before it leaves Game Pass.

KitGuru Says: Will you be installing any of this month's Game Pass titles? 

The post Nine more games announced for Xbox Game Pass and PC Game Pass first appeared on KitGuru.

Nintendo sold over 5 million Switch 2 consoles in June

1 juillet 2025 à 15:45

The Nintendo Switch 2 continues to break records. Just short of a month on from the console's release, it has surpassed 5 million units sold, pushing it ahead of the PS4 as the fastest-selling console to date. 

As spotted by Twisted Voxel, In June, 1.8 million Switch 2 consoles were sold in the US, with a further 1.47 million sold in Japan. Over in Europe, 1.18 million consoles were sold across the continent, with ‘other regions' combining for just over half a million sales. All of this took place in the span of 25 days, making this a very impressive launch.

Despite pre-orders selling out, Nintendo has been able to keep stores replenished with new stock since launch week. We aren't at a point where Switch 2's are ‘readily available' but you shouldn't have to wait very long to find one in stock either, at least that has been my observation so far in the UK.

At this current pace, the Switch 2 has been the fastest-selling console in US history, and it is making waves in other countries as well. Nintendo is expected to host a Switch 2-focused Nintendo Direct stream sometime this month to show off new games heading to the console throughout late 2025 and early 2026.

KitGuru Says: Have any of you picked up a Switch 2 already, or are you waiting for Nintendo to release more games? Personally, I would like to see the Xenoblade games updated for the Switch 2 before making the upgrade. 

The post Nintendo sold over 5 million Switch 2 consoles in June first appeared on KitGuru.

Nvidia rolls out new Game Ready driver with support for RTX 5050 and new DLSS 4 titles

1 juillet 2025 à 15:00

Nvidia is kicking off July with another wave of DLSS 4 updates for various titles. This week's new Game Ready driver lays the groundwork for DLSS 4 upgrades in Diablo 4, Still Wakes the Deep and Mecha Break. Additionally, the Neverness to Everness Closed Beta is arriving this week and will support DLSS 4 right out of the gate.

Mecha BREAK, developed by Amazing Seasun Games, is a multiplayer third-person shooter that allows players to choose from diverse mechs and battle colossal war machines in 3v3, 6v6, and PvPvE modes. Mecha BREAK launches today with day-one support for DLSS 4 with Multi Frame Generation, DLSS Frame Generation, and DLSS Super Resolution. Diablo 4's Season 9 update also launches today and will introduce DLSS 4 with Multi-Frame generation.

Still Wakes the Deep is the latest game from The Chinese Room, a studio famous for horror experiences like Everybody's Gone to the Rapture and Amnesia: A Machine for Pigs. Still Wakes the Deep is a first-person narrative horror game and has supported DLSS 3 since launch. However, an update this week brings DLSS 4 with Multi-Frame Generation. Finally, Neverness to Everness is a new online RPG from Perfect World Games – the closed beta goes live tomorrow complete with DLSS 4 with Multi-Frame Generation.

On top of all of this, Nvidia is also rolling out a new Game Ready driver today. This contains support for the latest updates to Mecha Break, Diablo 4 and Monster Hunter Wilds. It is also the first driver to support the newly launched RTX 5050 GPU for desktops and laptops.

RTX 5050-equipped gaming laptops will begin shipping this month, starting at $999. RTX 5050 graphics cards for desktops will be available starting in the second half of July, with prices starting at $249.

KitGuru Says: As always, let us know how you get on with the latest driver update.

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Hellblade 2 Enhanced Edition brings higher graphics settings to PC

1 juillet 2025 à 14:45

Ninja Theory has been quietly working on improvements for Hellblade 2 since the game's launch a year ago. Now, Hellblade 2 Enhanced Edition is launching and better yet, it will be a free upgrade for owners of the original game.

Senua's Saga: Hellblade 2 Enhanced Edition includes several updates. For the first time, console players will be able to switch to a 60FPS performance mode. On the PC side, we're getting a new ‘Very High' tier of graphics settings to push fidelity even further. It is unclear exactly what this new preset will change or add to the game, but Hellblade 2 was already one of the most visually impressive games on the market. Ninja Theory hasn't just focused on pushing the high-end though, a new preset is also arriving for Steam Deck, which will allow the game to become Steam Deck Verified for the first time.

Senua's Saga: Hellblade 2 Enhanced Edition will also be available on PS5, marking the first time that the game has been sold on a non-Xbox console. Ultimately, those picking up the game for the first time on PS5 will get a much better day-one experience thanks to the addition of 60FPS gameplay. The next-gen enhanced version of Hellblade 1 is also coming to PS5 for the first time, right alongside Hellblade 2. Those who already own the PS4 version of Hellblade 1 will get the PS5 upgrade for free.

Aside from performance and visual improvements, the Enhanced Edition of Hellblade 2 also features a new difficulty level that brings back the Dark Rot mechanic from the original game. In this mode, each time the player fails, rot will spread further across Senua's body, if it reaches her head, its Game Over.

Hellblade 2 Enhanced Edition launches on August 12th.

KitGuru Says: Are you planning on picking up Hellblade 2 following the Enhanced Edition update?

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EA Sports is finally returning to Basketball

1 juillet 2025 à 14:00

While EA Sports has thrived in most sports categories, the company has struggled to break into Basketball over the past decade. During the Xbox One/PS4 generation, two NBA Live games were released but there has been a drought since then, leaving NBA2K to dominate the market, and progressively get greedier along the way. Some much-needed competition may now be back on the table. 

EA Sports is returning to Basketball after a lengthy hiatus. Following the success of EA's College Football game, they are now also bringing back Collegiate-level basketball. For reference, this will be EA's first NCAA basketball video game since 2009.

Bring the Madness. Let’s run it back. #CBB #ItsInTheGame pic.twitter.com/iBNhGxn2yj

— EA SPORTS (@EASPORTS) June 30, 2025

EA Sports has only teased the game so far, but as spotted by IG, Mike Straw has claimed to have seen documents that indicate both EA and Take Two will be producing college basketball games.

This would mark EA's first return to basketball since NBA Live 19. While EA has said that it has been working on the return of NBA Live multiple times over the years, nothing has come to fruition yet.

KitGuru Says: This could be popular over in the US, but in a country like the UK where televised collegiate sports leagues aren't really a thing, it seems unlikely that this would sell very well. 

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Windows 11 is getting a major feature update soon

1 juillet 2025 à 13:15

While Windows 12 is reportedly being worked on, Microsoft still has plenty of work left to do on Windows 11. This week, Microsoft announced its plans for the next major Windows 11 feature update, which is now available to Windows Insider testers. 

According to Microsoft's Jason Leznek (via Tom's Hardware), Windows 11 version 25H2 leverages the same core platform and servicing stack as the current version 24H2. This shared foundation means that users upgrading from 24H2 to 25H2 can expect a streamlined transition, described as “as simple as a quick restart”, akin to applying a typical monthly cumulative update. This method is significantly faster than the “OS swap” experience encountered when upgrading from earlier versions like 23H2 to 24H2, which involved a more extensive file replacement process.

While the initial preview build of Windows 11 version 25H2 mirrors the features already present in the 24H2 Beta Channel, Microsoft plans to introduce new functionalities progressively. As with previous Windows iterations, new features developed for 25H2 will first be integrated into the 24H2 branch in a disabled state. As these features mature, they will be bundled into monthly cumulative updates for 24H2 and activated via small enablement packages. Although an official release date for version 25H2 has not been set, the period from September to October 2025 is considered a likely window. This timing strategically aligns with the official end of support for Windows 10 in October 2025 (one-year extension not included).

Updating to version 25H2 will also reset the support clock. Enterprise and Education editions will receive an extended 36-month maintenance cycle, while consumer and professional editions will be supported for 24 months. This incentivises users to upgrade to 25H2 to ensure their PCs remain supported with the latest security and bug fixes for the longest possible duration. Windows Insiders can begin testing version 25H2 immediately, providing feedback to Microsoft as development progresses. Once generally available, users can activate Windows 11 version 25H2 by restarting their systems after the enablement package is applied.

KitGuru says: Unfortunately a lot of these major Windows updates have also introduced new bugs. Perhaps this time around, Microsoft will manage a smoother rollout. 

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Warhammer 40K: Space Marine 2 confirmed to be getting second year of support

1 juillet 2025 à 12:30

Released over a decade following its first entry, Warhammer 40,000: Space Marine 2 launched in September of last year to a wave of success; both critically and commercially. With the game encroaching on its 1st anniversary, the team at Saber have now confirmed that a second year of post-launch support is planned, including “both free and DLC content.”

Taking to their blog to make the announcement, the team at Saber/Focus Entertainment spoke on the future of Space Marine 2 in the wake of the most recent patch 8.0, writing:

“We’re happy to announce that a second year of both free and DLC content included in a new yearly season pass is on the way! This extended support to Space Marine 2 has been possible thanks to your unwavering support, so once again, thank you very much for being part of it!. Expect new PvE missions, enemies, weapons, and… more.”

As part of this announcement, the team confirmed that the previously-unveiled PvP mode (which was initially planned to arrive with patch 9.0) has been pushed back to September as part of Space Marine 2’s big 10.0 patch.

Space Marine Support

Though they refrained from giving too much away, patch 10.0 is confirmed to be bringing with it the aforementioned PvP mode alongside new chaos armours and the Power Axe melee weapon.

Last but not least, the team offered additional details on the previously-announced ‘new class’ for both PvE and PvP – confirming it to be a Techmarine, though “we’ll reveal more about this new class in the next community updates.”

Since its arrival in September of last year, Space Marine 2 has continued to see a ton of support from both Saber and fans alike – with the most recent figures putting the game at 7 million total players. It will be interesting to see where the game is at by the time the big 10.0 update rolls around.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to update 10.0? What unconfirmed features would you like to see added? How has Space Marine 2’s post-launch support been in your opinion? Let us know down below.

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Halo Studios teases upcoming announcement planned for October

1 juillet 2025 à 11:45

Ever since 343 Industries took over the Halo franchise from Bungie, fans have been met with increasingly disappointing sequels – culminating in 2021’s Halo Infinite. As a result of this however, 343i announced late last year that they were rebranding to Halo Studios while moving away from the SlipSpace Engine over to Unreal Engine 5. Though we’ve seen little aside from some tech demos so far, Halo Studios have now teased that their first big announcement is set to go live this October.

In discussing 2025’s edition of the Halo World Championship, Halo Studios teased that the October event will feature more than just players duking it out for the top spot, taking to their blog to say:

“Over the past few weeks, there’s been a fair amount of speculation about when and where more details might emerge about any of the multiple projects Halo Studios is actively working on. We don’t usually comment on such matters, but this time we want to enter the chat and share a little more perspective for Halo fans who might be on the fence about whether to attend this year’s event.”

They continued, “Last year at HaloWC, we premiered ‘A New Dawn’ where we talked about the switch to Unreal Engine, gave you a behind the scenes look at Project Foundry, and debuted our evolution to Halo Studios as we enter a new chapter for Halo. For us, ‘A New Dawn’ was just the beginning – at this year’s HaloWC, we look forward to continuing the conversation.”

Halo Studios October

They concluded by writing: “Speculation is always fun, but if you want the official scoop on what Halo Studios has been working on, you won’t want to miss this year’s Halo World Championship. We really hope you’ll join us in Seattle this October!”

As mentioned, the future of Halo has been somewhat unknown since the release of Infinite back in 2021. Initially planned as a platform which would receive updates for the next decade, Infinite ultimately fell into a routine of middling updates and an overreliance on community-made-content.

Since then, rumours have claimed that a remake/reboot of the original Halo: Combat Evolved is in the works. Meanwhile, other reports have stated that The Master Chief Collection is planned to come to PS5. Of course, rumours are just that – rumours, and so it will be interesting to see what 343i Halo Studios are working on when it’s officially revealed in a couple months’ time.

Discuss on our Facebook page HERE.

KitGuru says: What do you think the future of Halo looks like? Are you interested in watching the Halo World Championships? Let us know down below.

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Ace Combat celebrates 30th anniversary; teasing its next game

1 juillet 2025 à 11:00

The Ace Combat series is easily the most well known in the combat flight sim genre, with the franchise stretching all the way back to 1995. That said, we’ve not seen a new entry since 2019’s Ace Combat 7: Skies Unknown. 6 years and more than 6 million copies sold later, it seems the team are finally gearing up for what’s next – while celebrating the franchise's 30th anniversary.

Taking to their blog to celebrate the moment, Ace Combat’s brand director Kazutoki Kono wrote: “Since the release of the first title in 1995, thanks to your unwavering support, the ACE COMBAT series has reached a remarkable milestone—its 30th anniversary in 2025.”

Kono continued, “Over the past thirty years, times have changed. Values have shifted, technologies have evolved. Our company and our team have continually transformed to navigate these tides. In a word, we've embraced change. There were times we may not have fully met your expectations. But I also believe there were moments when we exceeded them—when we soared higher than anyone imagined.”

The director concluded by teasing what’s next, saying: “After three incredible decades of adapting to change, we've built an enduring bond of trust with all of you. That connection is the very force that has sustained the ACE COMBAT series and propelled it into the future. I can now feel this truth in every fiber of my being. And I'm proud—proud that our ongoing commitment to delivering value and earning your trust has led us to this 30th anniversary. And now, we're ready. Everything is in place. It's time to take flight once again—toward even greater heights.”

While Kono remained just shy of officially announcing the next entry in the Ace Combat series, it is quite clear that a new game is currently in the works and will (hopefully) be ready to be shown off sooner rather than later.

Since 1995, Bandai have published over a dozen Ace Combat titles. That said, we’ve not seen a new entry of any kind since 2019’s Ace Combat 7. As such, it is high time that Project Aces were to finally announce a sequel. Though we’re not quite there yet, it’s only a matter of time.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Ace Combat 7? How long have you been waiting for a sequel? What improvements/additions are you hoping to see with the next entry? Let us know down below.

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Microsoft Game Studios founding member claims “Xbox has no desire” to ship hardware

1 juillet 2025 à 10:15

The past couple years for Xbox has been a bit of a whirlwind. From spending almost $100 billion on acquiring studios to becoming a 3rd-party games publisher, the future of Xbox is somewhat unclear. According to one of the founding members of Microsoft’s Game Studios (who worked at the company since 1995) “it looks like Xbox has no desire or literally can’t ship hardware anymore.”

Laura Fryer was one of the founding members of the Microsoft Games Studios division upon its creation back in 1995. During that time, Fryer served as executive producer, being responsible for the shipping of and involved in countless high profile Xbox games – including but not limited to Gears of War; Crimson Skies; Zoo Tycoon 2; Halo: The Master Chief Collection and more.

Taking to their YouTube channel with a video titled ‘The Future of Xbox’, Fryer used their years of experience at the company to comment on the current state of Microsoft’s consoles, claiming that the company’s Xbox Anywhere messaging is (as transcribed by VGC) “just marketing [and] style, with no substance.”

Explaining further, Fryer continued, “Obviously, as one of the founding members of the Xbox team, I’m not pleased with where things are today. I don’t love watching all of the value that I helped create slowly get eroded away. I’m sad because from my perspective, it looks like Xbox has no desire or literally can’t ship hardware anymore. So this [ROG Ally] partnership is about a slow exit from the hardware business completely.”

Xbox Studios

In alignment with many other think pieces regarding the future of the console/brand, Fryer added, “Personally, I think Xbox hardware is dead. The plan appears to be to just drive everybody to Game Pass. And let’s be clear, it has a lot of value. I’m thinking that might be why they decided to charge $80 for Outer Worlds 2… And here’s the thing, maybe it will work.”

Fryer concluded by offering a bit of hope to Xbox fans, stating: “Next year marks the 25th anniversary of the Xbox, and I’m sure that they will have some big announcements and plans for honoring the milestone. Maybe next year is the year. Maybe next year is the year that the fog will clear and all of us will see the beauty in these latest announcements. I guess we’ll just have to wait and see.”

With each new major decision by Microsoft, it is becoming both more and less clear as to what the long-term plans for the brand is. As fryer stated, we will just have to wait and see.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the brand in 2025? Is their messaging clear or muddled? Do you see it surviving another 25 years? Let us know down below.

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Monster Hunter Wilds update brings optimisation improvement

30 juin 2025 à 18:30

Last week, the next major content update for Monster Hunter Wilds was announced, but the response wasn't quite what Capcom was hoping for. Rather than excitement for the new hunts, Capcom was faced with renewed backlash from fans over the game's optimisation issues. As it turns out though, Capcom did include one ‘optimisation' change in the new update.

Capcom has not made any statements regarding Monster Hunter Wilds optimisation issues since the game's launch and that did not change with the reveal of Title Update 2 last week. However, now that the full patch notes are now available, we do have confirmation of at least one optimisation change. The latest update for Monster Hunter Wilds now begins Shader Compilation on initial startup, rather than in-game. This means that there should be less stuttering, better hardware utilisation and players will no longer need to manually delete shader cache files.

Unfortunately for Capcom, this has not put a stop to the current review bombing that Monster Hunter Wilds has been receiving on Steam. User reviews for the game are still Overwhelmingly Negative and the timing could not be worse, as the game is being promoted heavily as part of the Steam Summer Sale.

As for the key features of the new Monster Hunter Wilds update, they include:

  • New monsters – Lagiacrus, Seregios and Arch-tempered Uth Duna
  • Layered Weapons with customised appearances
  • New Support Hunter – Mina (Sword & Shield)
  • Photo mode enhancements
  • Limited-time Festival of Accord event with summer-themed rewards

Discuss on our Facebook page, HERE.

KitGuru Says: This is not going to fix performance all around, but it is a step in the right direction.

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Ghost Recon set to return in 2026

30 juin 2025 à 18:00

It has been a few years since the last Ghost Recon game, but it looks like the next mainline game is on the horizon. New leaks suggest that the next Ghost Recon is deep into development and is about to hit a new key milestone. 

According to Insider Gaming, the next Ghost Recon game is being developed under the codename ‘Ovr' and is going to exit pre-production and into alpha this year. It is also claimed that Ubisoft is planning for a 12-month alpha, which would mean that theoretically, the next Ghost Recon game will end up being a Holiday 2026 release.

Ubisoft has not yet announced its 2026 schedule, but we do know of at least one major game due to release in early 2026. The Prince of Persia: Sands of Time Remake is still listed as releasing in the current fiscal year, meaning it should come out before March 31st of next year.

Ubisoft rebooted the Ghost Recon series in 2017 with Ghost Recon: Wildlands, transforming the military shooter into a large open-world game where squads of players take on missions all across the map, with access to a bunch of new vehicles and weapons. Ghost Recon: Breakpoint continued this formula in 2019 but was not as well received by fans.

Discuss on our Facebook page, HERE.

KitGuru Says: I am hoping that Ghost Recon comes back strong. The series has had two cancellations and two game launches in the past decade, so a flop could spell disaster for the future of the series. 

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The Rogue Prince of Persia is heading to consoles

30 juin 2025 à 17:15

There is still no release date in sight for the long-awaited Prince of Persia: Sands of Time remake. However, other teams at Ubisoft have been doing fantastic work with the IP in the meantime. Since launching into Early Access last year, The Rogue Prince of Persia has been exclusive to PC, but is going to change very soon.

As spotted by Gematsu, The Rogue Prince of Persia has been rated for consoles for the first time. The Australian ratings board has finished their review of the game, revealing plans for a release on Xbox Series X/S, PS5 and Nintendo Switch consoles.

The Rogue Prince of Persia is a 2D side-scrolling game where players take on the role of the titular Prince. The Prince has access to a number of parkour moves, such as wall jumping, wall running, swinging and jumping off poles, as well as access to both ranged and melee weapons. Initially, the game was planned to include a time-rewind mechanic just like in The Sands of Time, but this was later scrapped.

The Rogue Prince of Persia has been in Early Access since May 2024 and is due to leave Early Access and hit V1.0 in August. Console versions of the game have not yet been officially announced but that should change quite soon. Typically, games are announced within months of being submitted to ratings boards and recently, rumours have suggested that a Nintendo Direct is coming this month – The Rogue Prince of Persia could very well end up being one of the highlighted games during that showcase.

Discuss on our Facebook page, HERE.

KitGuru Says: I've been picking this game up every now and then on the Steam Deck. It has improved a lot since the initial reveal, particularly where graphics and art are concerned. The V1.0 build of the game will include the third and final act, so there is plenty of reason to jump back in even if you played previously.

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Resident Evil multiplayer mode ‘RE:Verse’ shuts down

30 juin 2025 à 16:30

The Resident Evil franchise is bigger than ever thanks to a string of fantastic single-player campaigns. Naturally, Capcom has been trying to find success in the multiplayer game space as well. The most recent attempt came with Resident Evil Village, which shipped with its own multiplayer game mode, but due to a lack of interest, it has now shut down for good.

Resident Evil RE:Verse has shut down this week. Capcom took the servers offline for the game mode, which first launched with Resident Evil Village in 2022. Looking at the Steam charts, concurrent player counts for RE:Verse never really took off, with an all-time peak of just over 2000 players. Prior to the servers going offline, the 24-hour peak for the game was less than 100 players.

Resident Evil Re:Verse was a third-person multiplayer shooter featuring a variety of characters from across the Resident Evil franchise. teams of up to six players would compete in five-minute deathmatch battles, using weapons and items found through the map, with the player scoring the most points at the end of the match winning.

RE:Verse was a second attempt from Capcom at cracking the multiplayer formula. Previously, Resident Evil 3 Remake also shipped with a multiplayer mode, taking inspiration from Dead by Daylight by having a team of survivors attempting to work together to escape a killer, controlled by another player.

Just this week, Capcom also confirmed that Resident Evil 9, known officially as Resident Evil Requiem, was also due to get multiplayer features. However, the developers scrapped those plans, citing a lack of interest from fans.

Discuss on our Facebook page, HERE.

KitGuru Says: Did you ever play RE:Verse? Do you think Capcom should keep trying to bring multiplayer modes to Resident Evil, or should they stick to the popular single-player formula?

The post Resident Evil multiplayer mode ‘RE:Verse’ shuts down first appeared on KitGuru.

What new games will be shown at the Bandai Namco 2025 showcase?

30 juin 2025 à 15:45

Bandai Namco has quietly published some incredible games over the past console generation. From licensed anime games to Elden Ring, to fighting games like TEKKEN, Bandai Namco has a lot of publishing power. Now, Bandai Namco is looking to showcase its upcoming slate. 

Bandai Namco is holding its own showcase on July 2nd at 8PM BST. While much of the showcase is still shrouded in secrecy, there are a few games that we know will make an appearance.

For starters, we'll be getting a ‘gameplay deep dive' for Digimon Story Time Stranger, the latest in the Digimon Story series of video games, following on from the success of Digimon Story Cyber Sleuth. We may also get new looks at updates for games like Bleach: Rebirth of Souls, Death Note: Killer Within, TEKKEN 8 and Elden Ring: Nightreign.

We will also get a new trailer for Towa and the Guardians of the Sacred Tree, Code Vein 2, Blood of Dawnwalker, as well as upcoming titles like Little Nightmares 3, Shadow Labyrinth and a new Dragon Ball game.

Discuss on our Facebook page, HERE.

KitGuru Says: Bandai Namco has a good-looking line-up for 2025-2026, so this showcase could end up being a surprising highlight of the summer. 

The post What new games will be shown at the Bandai Namco 2025 showcase? first appeared on KitGuru.

Assassin’s Creed Black Flag voice actor teases upcoming remake

30 juin 2025 à 15:00

For months, we've been hearing rumours about a remake for Assassin's Creed 4: Black Flag, as part of Ubisoft's effort to put an end to dwindling game sales. Now, one of the game's main voice actors appears to have confirmed that the remake is on the way. 

Assassin's Creed 4: Black Flag Remake was first mentioned in 2023, when it was reported that the game was in the early stages of development. Two years have passed since then and now, it appears that voice actors are returning to record new voice lines. Matt Ryan, the voice of the game's main protagonist, Edward Kenway, recently teased the remake on social media.

According to VGC, Ubisoft is still working on the remake. Interestingly, despite starting development later than the other remake projects, it is looking like the Black Flag remake may hit the market before either the Prince of Persia remake (2020) or the Splinter Cell remake, which was first announced in 2021.

Ubisoft has been in trouble for the past few years, as game sales have slowed down to a crawl and new releases like Skull & Bones, Star Wars Outlaws and Avatar: Frontiers of Pandora all failed to hit sales expectations at launch. As a result, Ubisoft took extra time with its most recent game, Assassin's Creed Shadows, which launched earlier this year to a positive reception from critics.

Discuss on our Facebook page, HERE.

KitGuru Says: Ubisoft may have managed to avoid disaster with Assassin's Creed Shadows but now it needs to continue delivering on quality games at launch. 

The post Assassin’s Creed Black Flag voice actor teases upcoming remake first appeared on KitGuru.

Nvidia RTX 50 Super GPUs rumoured

30 juin 2025 à 10:00

While Nvidia has not yet made any official announcements, the rumour mill is spinning, with recent reports indicating that the RTX 50 Super series is on the way and will feature upgraded VRAM and a higher TDP. 

The latest intel from kopite7kimi points to the RTX 5070 Super utilising the GB205-400 GPU, indicating a fully enabled version of that silicon. This card is expected to feature 6,400 CUDA cores, a modest increase over the original RTX 5070's 6,144 cores. The most significant upgrade, however, appears to be in the memory configuration. The RTX 5070 Super is rumoured to pack 18GB of GDDR7 memory, bringing a 6GB increase over the original RTX 5070. Since it retains a 192-bit memory bus, this implies the adoption of 3GB GDDR7 modules. Memory speed is expected to remain consistent at 28 Gbps, maintaining the overall bandwidth at 672 GB/s. The card's TGP is also set to increase to 275W, an additional 25W compared to the RTX 5070.

Nvidia is reportedly also working on an RTX 5070 Ti Super, according to kopite7kimi. This GPU is expected to employ the GB203-350 GPU, maintaining the same 8,960 CUDA cores as the current RTX 5070 Ti. However, the memory configuration on the RTX 5070 Ti Super sees a notable upgrade. While it will retain 28 Gbps GDDR7 memory and a 256-bit memory bus (meaning no change in bandwidth at 896 GB/s), its capacity is set to increase to 24GB. This is again attributed to using 3GB GDDR7 modules, which are reportedly common across all upcoming RTX 50 Super variants.

The TGP for the RTX 5070 Ti Super is also rumoured to climb to 350W, a 50W increase that places it just 10W below the RTX 5080. The TGP value for the RTX 5080 Super is claimed to be 415W, a 55W increase over the RTX 5080.

Discuss on our Facebook page, HERE.

KitGuru says: Given the supposed specs of the RTX 50 Super series, it's unclear if Nvidia will replace the existing non-Super models with the new ones. Nvidia could make them coexist, selling the Super models as the high-VRAM variants.

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Intel may adopt 3D V-Cache starting with Nova Lake CPUs

30 juin 2025 à 09:30

Intel is reportedly developing a new strategy to challenge AMD's stronghold in the gaming CPU market. A new report suggests that upcoming Nova Lake CPUs will integrate a “bLLC” (large Last-Level Cache) technology, hoping to get the same performance gains from AMD's 3D V-Cache in their X3D processors. 

Haze (via Techspot) states that at least two Nova Lake CPUs will feature this enhanced L3 cache. Both configurations are said to include 8x P-cores and 4x low-power E-cores. One variant will pack an additional 20x E-cores, while the other will have 12x E-cores. Both are expected to have the same 125W TDP rating.

This “bLLC” technology isn't entirely new to Intel's ecosystem, having already been implemented in their Clearwater Forest server CPUs. In those chips, a local cache is integrated directly into the foundation tile, which sits beneath the compute tiles. This approach mirrors AMD's current 9000-series X3D architecture, where 3D V-Cache is attached to the bottom of the CPU dies. However, this development surprises some, as Intel had previously downplayed plans for a consumer-facing technology akin to AMD's 3D V-Cache. In November 2024, Intel's Tech Communications Manager, Florian Maislinger, explicitly stated that there were no intentions for a desktop version of such a feature.

The Nova Lake-S series for desktops is anticipated to launch in late 2026 or early 2027. This generation is expected to introduce a new LGA 1954 socket and feature at least six desktop variants. The lineup is rumoured to range from a top-end CPU with 52x cores and a 150W TDP to an entry-level model with 12 cores and a 125W TDP.

Discuss on our Facebook page, HERE.

KitGuru says: AMD has had great success in the gaming market thanks to 3D V-Cache. Do you think Intel will get a comparable performance bump? 

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Nvidia DLSS transformer model uses 20% less VRAM with latest update

30 juin 2025 à 14:15

Nvidia rolled out a new DLSS Software Development Kit (SDK) a few days ago, bringing the most recent DLSS Transformer model out of beta. Now, testing with the latest SDK shows huge VRAM improvements when using the latest DLSS model. 

As noted by VideoCardz, this latest SDK, version 310.3.0, also brings crucial VRAM consumption optimisations. Nvidia's official changelog briefly noted these improvements, with more detailed information in the new DLSS Programming Guide.

At 1080p resolution, the 310.3.0 SDK's Transformer model consumes 87.77 MB of VRAM. This represents a 19.8% reduction compared to the previous beta version, which used 106.9 MB. Similar VRAM decreases, averaging around 20%, are applicable across higher resolutions, up to 8K. The following table details the VRAM reduction per resolution when moving from DLSS version 310.2.0 to version 310.3.0:

Resolution DLSS Version 310.2.0 DLSS Version 310.3.0 VRAM Reduction
1920×1080 106.90 MB 85.77 MB 21.13 MB
2560×1440 181.11 MB 143.54 MB 37.57 MB
3840×2160 387.21 MB 307.37 MB 79.84 MB
7840×4320 1517.60 MB 1225.17 MB 292.43 MB

For typical configurations, such as a GPU with 8 GB of VRAM running at 1080p resolution, the DLSS model's footprint now accounts for approximately 1% of the total available memory. While the new Transformer model still requires more VRAM than the older CNN model (which used 60.83 MB at 1080p), the gap has significantly narrowed.

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KitGuru says: Have you already tried the new DLSS Transformer model version 310.3.0? Did you notice any reduction in VRAM usage with the latest DLSS version?

The post Nvidia DLSS transformer model uses 20% less VRAM with latest update first appeared on KitGuru.

There are “currently no plans” for a Sonic Adventure Remake

30 juin 2025 à 13:30

While the Sonic the Hedgehog franchise has had its ups and downs over the decades, one of the Blue Blur’s most celebrated titles is the Sonic Adventure series. Despite teases in the past suggesting that a remake of the duology could come to pass in the future, the head of Sonic Team has now explained why it’s not happening.

In an interview conducted by the publication ShackNews, Team Sonic head Takashi Iizuka was asked about the potential for a Sonic Adventure remake, to which the executive replied (as transcribed by NintendoEverything):

“I do hear that a lot. I really am appreciative for everyone who likes the Sonic Adventure series, but when I think about what it would take to kind of bring that game up to the standards and expectations of what the modern gaming audience would want, I think it would be about as much time and energy as it would to make a new title. Part of me is thinking maybe I should just make a brand new title and that’s why there’s currently no plans.”

Sonic Adventure Remake

Interestingly, all the way back in 2019, Iizuka was asked a similar question. At the time, he claimed that Sonic Adventure “was the very first 3D game that we worked on and looking at it now I can see the rough edges it has, which really makes me want to remake it again.”

In the 6 years since, it seems Iizuka and co. have changed their minds. That said, another 3D Sonic title could eventually get remade, with leaks last year claiming that the GameCube classic Sonic Heroes is being rebuilt using Unreal Engine.

Whether this will come to pass, we will have to wait and see. Assuming the Sonic Heroes remake is real and winds up being successful however, Sonic Team could once again rethink the idea of a Sonic Adventure Remake. Here’s to hoping.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Iizuka’s comments? Would you want a remake of Sonic Adventure? What’s your favourite 3D sonic game? Let us know down below.

The post There are “currently no plans” for a Sonic Adventure Remake first appeared on KitGuru.

Don’t expect Borderlands 4 to be heavily discounted for years, claims Gearbox CEO

30 juin 2025 à 12:45

Gearbox CEO Randy Pitchford has amassed a bit of a reputation for speaking his mind on matters – for better or for worse. Following the recent controversy surrounding his comments on Borderlands 4 potentially costing $80 (even though it was ultimately priced at $70), Pitchford is now drawing attention once again for comments regarding Borderlands 4’s price.

As part of Steam’s most recent sale, Borderlands 3 is currently priced at just $3 – a massive 95% discount compared to its launch back in 2019. Of course, such sales are common in the games industry, with only Nintendo being one of the few publishers to keep their games at full-price for pretty much their entire life.

That said, Randy Pitchford took to Twitter to dissuade fans from waiting for any Borderlands 4 sales following its release in a few months time, writing: “Sales like this and Borderlands 3 showing up on console subscription programs took over 5 years from the game’s launch to happen. Take advantage when it’s here!”

Borderlands 4 Pitchford

While on its own an inoffensive comment, Pitchford concluded by claiming that “to set expectations, it will be even longer before this kind of thing happens in the next cycle with Borderlands 4.”

While Borderlands 4 may not have gone for the new industry high of an $80 price tag, it seems Gearbox/Randy/Take-Two are hoping to benefit in the long term by keeping discounts of the game to a minimum.

It will be interesting to see how this pans out and whether it ultimately leads to lower sales when compared to BL3 in the long run.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for Borderlands 4? Were you planning to pick it up day-one? If not, has this incentivised you to do so? Let us know down below.

The post Don’t expect Borderlands 4 to be heavily discounted for years, claims Gearbox CEO first appeared on KitGuru.

Despite Steam policies, some games still aren’t disclosing their use of Generative AI

30 juin 2025 à 12:00

Generative AI has become one of the biggest talking points in the video games industry, with many developers claiming that its use in game development is inevitable – while others are already slapping the controversial tech wherever they can. Despite some steps taken by Valve to ensure games using GenAI disclose as much, fans have discovered that the recently-released ‘The Alters’ has not only used GenAI in an obvious manner, but have failed to disclose this fact.

For the uninitiated, The Alters is a new survival game from 11 Bit Studios – perhaps known best for their work on This War of Mine and Frostpunk. Released earlier in June, the game received pretty solid reviews from both critics and players alike, with particular praise being given to the game’s narrative and atmosphere.

Unfortunately, The Alters has now found itself in hot water, with fans noticing some pretty clear use of Generative AI in-game, including text which explicitly features responses from the likes of ChatGPT, stating: “Sure, here’s a revised version focusing purely on scientific and astronomical data” – followed up by a bunch of science jargon.

Games GenAI

Similarly, though even more egregious, the Brazilian subtitles for the game appear to have been translated using AI, with one conversation including the line: “Sure! The text translated to Brazilian Portuguese is: Every conversation two people can have, right? So we-”

As mentioned, the Alters is far from the first game to use Generative AI. That said, earlier this year Steam announced a policy requiring games which use such tools to disclose this fact on their store page. The Alters has not done so. As such, it will be interesting to see whether Valve or 11 Bit Studios take any action on the matter.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the influx of AI in pretty much everything? Are there many genuine benefits to the tech? Let us know down below.

The post Despite Steam policies, some games still aren’t disclosing their use of Generative AI first appeared on KitGuru.

Bandai Namco announces Summer games Showcase

30 juin 2025 à 11:30

Though most of this Summer’s video game events have already come and gone, Bandai Namco has now announced their official Summer Showcase. Arriving later this week, the livestream is said to include a “Brand new game reveal from MY HERO ACADEMIA, new trailers, and more!”

Releasing a brief teaser trailer, Bandai Namco officially announced and detailed their upcoming showcase, writing: “The Bandai Namco Summer Showcase is back. Brand new game reveal from MY HERO ACADEMIA, new trailers, and more! Watch the global livestream July 2 at [8PM UK Time].”

While the teaser itself focused on the aforementioned My Hero Academia game, plenty of other titles were also confirmed to be present, including:

  • Code Vein II
  • The Blood of Dawnwalker
  • Death Note Killer Within
  • Everybody's Golf Hot Shots
  • Little Nightmares 3
  • Patapon 1+2 Replay
  • Shadow Labyrinth
  • Super Robot Wars Y
  • Tekken 8

That said, Bandai Namco is responsible for publishing tons of different games across many IPs, including but certainly not limited to Naruto; Dragon Ball; Soul Calibur; Ace Combat; Ridge Racer; Katamari; Pac-Man and of course, Dark Souls / Elden Ring.

Though expectations should certainly be kept in check, hopefully the show offers a surprise or two. We won’t have to wait long to find out.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to the Bandai showcase? What’s your favourite game series from them? What are you hoping for with the new MHA game? Let us know down below.

The post Bandai Namco announces Summer games Showcase first appeared on KitGuru.

KitGuru Games: Why Sony Buying Warner Bros. Would Make Perfect Sense

30 juin 2025 à 10:45

Warner Bros. Discovery has been in a bit of a downfall over the past couple years, with CEO David Zaslav gaining infamy for his ruthless tactics in cancelling almost-complete projects in order to gain a couple extra million in tax write-offs. Following years of confusing and nonsensical decisions, WB recently announced a complete shake-up to the company’s structure – one which puts Warner Bros. Discovery in the perfect position to sell off parts of itself to other interested parties. Now, I’m bothered by the consolidation of the games industry just as much as the next person, but in the wake of failed project after failed project, Warner Bros. games division under Zaslav would likely become nothing more than a relic of the past given enough time. As such, the rumours that Sony is interested in purchasing part of WBD actually presents an opportunity which ultimately could make for a more innovative, interesting and involved industry.

Sony WB

To give some context, on the 9th of June 2025, Warner Bros. published a press release announcing their “plans to separate the company, in a tax-free transaction, into two publicly traded companies, enabling each to maximize its potential”. The ‘Streaming and Studios’ segment consists of “Warner Bros. Television, Warner Bros. Motion Picture Group, DC Studios, HBO and HBO Max (including its international sports offering), Warner Bros. Games, Tours, Retail and Experiences, as well as studio production facilities in Burbank and Leavesden.”

The ‘Global Networks’ half meanwhile includes “premier entertainment, sports and news television brands around the world including CNN, TNT Sports in the U.S., and Discovery, top free-to-air channels across Europe, and digital products such as the profitable Discovery+ streaming service and Bleacher Report.”

In the wake of this restructuring, a report was released claiming that Sony is “considering a purchase of WBD’s streaming and other assets” – with a focus on the company’s “HBO MAX streaming service, IPs and its gaming assets.”

Though this of course should be taken with a massive pinch of salt, the same report claims that Sony was only interested in WBD’s assets as long as the streaming, studio and gaming segments “were separated from its cable networks” – the separation of which has now occurred.

Assuming all of this is indeed true, Sony’s proposed acquisition of WBD could represent a strong positive for the overall games industry. This is why.

As mentioned, the past few years has not been kind to Warner Bros. games division, with their most recent releases being either infamous failures or forgotten almost entirely. Working our way backwards, Warner Bros. contributions to the video games industry over the past 5 or so years was as follows:

  • 2024 – Batman: Arkham Shadows (A well-liked but ultimately niche VR exclusive)
  • 2024 – Harry Potter: Quidditch Champions (An underperforming multiplayer title with a middling reception)
  • 2024 – MultiVersus (Famously killed twice by WB
  • 2024 – Suicide Squad: Kill the Justice League (A $200 million loss)
  • 2023 – Mortal Kombat 1 (a somewhat disappointing follow-up which saw its support end prematurely)
  • 2023 – Hogwarts Legacy (The one true success story from WB)
  • 2022 – Gotham Knights (A major step-back in gameplay and story compared to the Arkham games)
  • 2022 – Lego Star Wars: The Skywalker Saga (A decent title, though viewed as being much shallower compared to other LEGO games)
  • 2021 – Back 4 Blood (“We have Left4Dead at home”)

As is made quite clear in looking above, aside from Hogwarts Legacy, Warner Bros. games division has been struggling severely. That’s not even to mention the many cancelled titles over the same period of time, including but not limited to Monolith Productions' Wonder Woman title, an unannounced Flash game – alongside multiple high-profile studio closures.

All this is to say that WBD is currently in a terrible position; one which Sony may be looking to save them from. So, with the many failings of Warner Bros. Discovery being laid out clearly, an acquisition from the likes of Sony would not only make sense for them, but could ultimately benefit the industry as a whole.

One of the first things likely to be on Sony’s radar is WBD’s intellectual properties. Easily the most successful and long-lasting in this regard is DC – the cultural awareness of which is steeped in almost 100 years of history which reaches far beyond the video games industry itself.

We’ve seen the potential that DC games can have with the likes of the Arkham Trilogy, and we’ve seen what Sony can do with super heroes, owing to their on-going relationship with Marvel. Ever since Batman: Arkham Asylum took the world by storm back in 2009 we’ve seen nothing but the Dark Knight represent DC in video games – aside from InJustice and the aforementioned Suicide Squad (though the less said about the latter, the better).

As stated above, WB’s many studios have experimented with and pitched other non-Batman related titles, but they either never made it past the early stages, or in the case of Wonder Woman, was cancelled years after it was announced.

Of course, WB is more than just DC. In its own mind, the company is home to two other equally as important properties – those being Harry Potter and Mortal Kombat.

I despise JK Rowling as much as the next person, but there’s no denying that Harry Potter remains a hot property. You need look no further than Hogwarts Legacy for proof. While being a somewhat averagely received game, the Hogwarts Simulator has sold over 30 million copies since its launch in 2023 – being the only game other than Rockstar's releases to dethrone Call of Duty for the best-selling game of its release year.

Despite its overwhelming success, insiders would later claim that a planned expansion was cancelled by WB, around the same time that Wonder Woman was also canned. So even when they’re given a golden goose on a silver platter, WB somehow still manages to mess things up.

Speaking of messing things up, Mortal Kombat has for the past decade or so held a pretty consistent launch cadence. The game’s developers, NetherRealm would work on an MK game, release it and then, while supporting the title with post-launch content, concurrently work on an InJustice entry.

Following up from 2019’s Mortal Kombat 11 however, the formula was ignored, with NRS skipping InJustice 3 and going straight to Mortal Kombat 12 1. Whether this was the decision of WB or NRS, the result was the same. Mortal Kombat 1 launched to decent reviews, with the game taking some positive steps when compared to MK11. That said, in not giving the series any time to breathe, MK1 suffered under the shadow of Mortal Kombat 11, especially as MK1’s failings could be directly compared to the previous entry.

And so, when the ‘Khaos Reigns’ expansion released, offering relatively little content for a surprisingly high price, fans had enough. Unfortunately, Mortal Kombat 1 ultimately ended on a whimper, with the game recently receiving its supposed final update. This is despite the fact that ahead of its release, MK1 was promised to be the longest supported NRS game yet. It’s safe to assume that WB had some part to play in its early termination.

Of course, these are just the three main IPs which WB likes to put focus on. Under a different company however, we could very well see much greater experimentation with other franchises including but not limited to The Matrix; F.E.A.R; Looney Tunes; Tom and Jerry – or at the very least we might get a DC game which stars someone other than Batman.

All that said, IPs are just that: Intellectual Properties. Without the talent to cultivate it, an IP is nothing more than a bunch of ideas which no one else is allowed to use. Despite how it may seem, WB owns/owned a range of talented studios…RIP Monolith Productions and Player First Games. Even without these two teams however, WB still has a hold on many studios which could thrive under new leadership.

First up, you’ve got Rocksteady, who prior to Suicide Squad had an almost spotless track record. Right underneath them is WB Games Montreal – a studio which has shown a great deal of potential, only hampered by the limitations placed upon them by WB (turning them into the Batman franchise’s B-Team). There’s Avalanche Software, makers of Hogwarts Legacy; TT Games – the connoisseurs of basically all the big LEGO video games. Last but not least, there’s NetherRealm of Mortal Kombat fame.

Each of these studios would fit quite neatly within PlayStation’s portfolio of teams. You’ve got the fighting game front covered with NRS; the more family-friendly segments can be handled by TT Games, and the rest of the studios align nicely with Sony’s whole 3rd-person action-adventure schtick.

Before going into my final point, I’d like to take some time to address the elephant in the room: The Nemesis System. First patented by WB back in 2016, the Nemesis System offers “Methods for managing non-player characters and power centers in a computer game are based on character hierarchies and individualized correspondences between each character's traits or rank and events that involve other non-player characters or objects.”

First unveiled to the world with 2014’s Middle Earth: Shadow of Mordor, the Nemesis system was lauded for its dynamism, engagement and potential. Unfortunately, it’s potential has yet to be realised, with WB using the system in but one other game: 2017’s Middle Earth: Shadow of War.

Just like Bandai’s loading screen patents before it, WB’s stranglehold on the Nemesis system has quite possibly held the industry back for the past decade. Imagine how many different open world games would benefit from having more memorable and engaging NPCs. Even in its most basic form, the Nemesis System took throwaway characters and made them feel important. That said, if studios were allowed to use the system, tweak it, customise it and make it their own, we could’ve seen countless innovations over the past decade. Sadly, we do not live in that timeline.

Though I would of course prefer that patents on core video game mechanics was not a thing at all, as it stands the system is absolutely wasted by WB. Under Sony, at least the system would get used. Personally, I’d love to see how the Nemesis System would be adapted for a game like Spider-Man 3 – seeing the various gangs of New York City vying for power.

The third and final major pillar in this potential deal would be WB’s non-gaming related assets, including their film and streaming divisions. Despite being one of the biggest film distribution  companies around, Sony themselves do not have their own streaming service. Instead, the company has licensed out its films and shows to the likes of Netflix.

While a seemingly solid deal, having full access to and control over HBO MAX could put Sony in an advantageous position. Sony already has a strong relationship with HBO thanks to The Last of Us – assisting them in their transmedia efforts. Should this proposed deal go through, all past and future Sony/PlayStation productions could join the service.

While this is somewhat separate from WB’s gaming side, Sony could use the service to bolster its own portfolio. Instead of going to HBO for The Last of Us, Peacock for Twisted Metal, Amazon for God of War etc… all of Sony’s output could be made available in one place.

Considering the fact that the company plans to release countless different video game adaptations and projects (including but not limited to Gravity Rush; Helldivers; Horizon Zero Dawn and tons more) it would make sense for Sony to invest further in this aspect of the industry.

While all of this should of course be taken with a pinch of salt, there is no denying that Warner Bros. recent restructuring has split the company in a way which makes it perfect for an acquisition from Sony – whose own efforts align neatly with WBD’s.

With Player First Games and Monolith Productions being shut down, and a bunch of promising titles being cancelled unceremoniously, it feels as though it’s only a matter of time before Warner Bros. exits the video games industry entirely – leaving countless lay-offs and studio closures in its wake.

Before this inevitably comes to pass, I hope to see some company—any company save WB from its self-inflicted demise; and if that company is Sony, then so be it.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Warner Bros. in 2025? Could the company recover by itself? If Sony were to acquire WB, what studios would you want to work on what properties? Let us know down below.

The post KitGuru Games: Why Sony Buying Warner Bros. Would Make Perfect Sense first appeared on KitGuru.

Sudokoo SK700V CPU Cooler Review

30 juin 2025 à 10:00

It's not often that a new company makes a breakthrough in the CPU cooling industry but Sudokoo is doing just that. Following on from our launch review of the Proteus 360 AIO, today we are turning our attention to air cooing with a brand new single tower seven heat pipe cooler with an LCD aimed at just AMD AM5 platforms. But has Sudokoo got it right with the SK700V? Let's find out.

Sudokoo have created a private Amazon discount just for KitGuru with SK700V WHITE , and it's even bigger than their official Prime Day offer, as this SKU won't have any discount on Prime Day.

Timestamps:

00:00 Start
00:42 Options and Pricing
01:29 The Cooler Overview
01:58 Compatibility
02:11 Design/Dimensions
03:37 Baseplate
04:10 LCD Screen
04:37 Build Quality
05:05 Fan Data / Software
06:11 Accessories
06:33 Installation
07:47 Noise Output
08:13 CPU Temp – Manual OC – 100% Fans
08:37 CPU Temp – Manual OC – 40dBA
08:57 PBO Tests
09:39 Closing Thoughts

Features:

  • The Sudokoo SK700V features a single tower heatsink design with seven 6 mm heat pipes and a fluid dynamic bearing fan with a maximum heat dissipating power of up to 220W according to Sudokoo.
  • It's equipped with a quad segmented LCD screen that can provide real-time system information and is controlled by the Sudokoo MasterCraft software.
  • It also features completely unobstructed RAM compatibility, a low-noise, high-pressure fan and comes with a 5-year warranty.

Specifications:

  • CPU Socket Compatibility: AMD AM5
  • Heatsink Dimensions: 124×76×151 mm(L×W×H)
  • Net Weight: 1353 g
  • Heatpipe: Ø6 mm × 7 pcs
  • Fan Dimensions: 120×120×25 mm(L×W×H)
  • Fan Speed: 500-2200 RPM±10% (0rpm <5 % PWM)
  • Fan Airflow: 29 CFM
  • Fan Air Pressure: 74 mmAq
  • Fan Noise: ≤32.5 dB(A)
  • Fan Connector: 4-pin PWM
  • Bearing Type: Fluid Dynamic Bearing
  • Fan Rated Voltage: 12 VDC
  • Fan Rated Current: 0.25A
  • Fan Power Consumption: 3W
  • Display Module Rated Current: 0.09 A±10%
  • Display Module Rated Voltage: 5VDC
  • Display Module Power Consumption: 45W
  • Display Area: 70.7 x 27.8mm
  • Warranty: 5 Year
The post Sudokoo SK700V CPU Cooler Review first appeared on KitGuru.

DayZ is getting a new expansion in 2026

29 juin 2025 à 17:00

Bohemia Interactive is preparing a brutal new challenge for those hardened DayZ veterans who found the zombie-infested wilderness a little too forgiving. The developers have officially announced “Badlands”, the next major expansion for the survival game, set to drop sometime in 2026. This addition will transport players to a desolate desert zone where the elements themselves pose as much of a threat as the undead hordes.

DayZ has always pushed players to survive in a world where the dead walk. But true to the best zombie fiction, the dangers extend beyond mere shambling corpses. Injuries, starvation, and even other players remain consistently high on the list of common causes of death.

The “Badlands” expansion introduces the Nasdara Province, a sprawling 267 km² map. This war-scarred desert region starkly contrasts with the frigid landscape of the previous Frostline Expansion. In Nasdara, thirst is a constant and lethal threat, and survival will hinge on navigating frequent droughts, adapting to new terrain, and mastering region-specific weapons and gear.

Players can also expect new and adapted variants of the infected. While one might hope the extreme heat would slow them down, these undead have seemingly evolved, proving just as menacing in the desert. The “Badlands” expansion is confirmed for release sometime in 2026. For those who have yet to brave the world of DayZ, the base game is currently available on Steam at a 50% discount (Summer Sale), priced at $24.99/£24.49.

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KitGuru says: Do you still play DayZ? Can the Badlands expansion revive or revitalise your interest in it?

The post DayZ is getting a new expansion in 2026 first appeared on KitGuru.
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