↩ Accueil

Vue normale

Reçu aujourd’hui — 23 janvier 2026 1.3 🖥️ Tech. English

Xbox App is now available on ARM-based PCs

23 janvier 2026 à 14:00

Microsoft is making a push to bridge the gap between traditional x86 gaming and the emerging ARM-based Windows ecosystem. The recent release of a dedicated Arm-compatible Xbox App marks a turning point for the platform, with Microsoft stating that approximately 85% of the current Game Pass library is now playable on Arm-powered machines. This shift is largely due to significant refinements in the Prism translation layer, which serves as the intermediary between legacy code and modern silicon.

As detailed in a Windows Blog, a critical component of this progress is the integration of AVX and AVX2 instruction support within Prism. These extensions are essential for bringing Xbox games to ARM systems, allowing titles previously locked to Intel or AMD hardware to run on Qualcomm Snapdragon X-series chips. The hardware evolution continues as well, with the current Snapdragon lineup paving the way for the upcoming Snapdragon X2 and subsequent generations of ARM SoCs.

Compatibility isn't just about raw processing power; security protocols have historically been a major barrier for ARM adoption in gaming. The landscape is changing as developers implement third-party anti-cheat support for ARM, with Epic's solution now enabling titles such as Fortnite and Gears of War: Reloaded to run locally. To help users navigate the varying performance tiers of these devices, Microsoft has introduced the Windows Performance Fit tool. This utility leverages real-world benchmark data from similar hardware configurations to give users a realistic sense of how a title will run.

While the goal is native or translated local play, Microsoft continues to leverage its cloud infrastructure as a secondary option for titles that remain exclusive to x86 environments. This serves as a necessary buffer while the library of compatible games expands. The effectiveness of this approach remains tied to network stability and server proximity, but at least it's a functional alternative for those who meet the requirements.

KitGuru says: Do you own an ARM-based PC? Do you game on it? Will you do so more now that more Xbox games are supported?

The post Xbox App is now available on ARM-based PCs first appeared on KitGuru.

AOC CS24A Review (1080p/600Hz TN)

23 janvier 2026 à 13:00

Today's review is certainly unique. We are looking at the AOC Agon Pro CS24A, a monitor designed specifically for Counter-Strike gamers, with an eye-catching stand design and custom themed OSD. It's not just a skin, though, as the panel spec is clearly geared towards esports, packing in no less than a 600Hz refresh rate, using a 24in 1080p TN panel. AOC's MBR+ technology is also present, promising better-than-ever motion clarity, so let's see if this screen really is as good as it sounds.

Timestamps

00:00 Intro
00:51 CS24A pricing + alternatives
01:57 Design and custom CS skin
02:53 I/O + OSD
04:35 Out of the box testing
06:51 sRGB mode and calibration results
07:26 Backlight bleed, viewing angles, coating grain
08:00 Response time results
09:30 Motion clarity examples
11:14 Real-world gaming experience
12:28 Closing thoughts

Just before we get into the review itself, it is worth clarifying that although we are looking at the AOC Agon Pro CS24A, with the product name identifying this as the Counter-Strike version, there is also the standard Agon Pro AG246FK6 available. It's essentially the exact same monitor but just without the CS2 livery, so if you're interested in an esports-grade screen but play anything other than Counter-Strike, that's something to keep in mind.

The other thing to keep in mind is the pricing. The CS24A is listed at just under £600 here in the UK, which is a little eye-watering considering it's a 24in 1080p screen. In theory the AG246FK6 has the same MSRP, though at the time of writing it's on offer for £500. Either way, it's a lot of money to pay for a FHD screen in this day and age, but considering it also packs in one of the fastest refresh rates we've ever seen, could it be worth buying?

Specification:

  • Screen size (inch): 24.1
  • Screen size (cm): 61.21
  • Flat / Curved: Flat
  • Panel treatment: Antiglare (AG)
  • Pixels per inch: 91.41
  • Panel resolution: 1920 x 1080
  • Resolution name: FHD
  • Aspect ratio: 16:9
  • Panel type: Ultra-Fast TN eSports
  • Backlight type: WLED
  • Max refresh rate: 610Hz (OC, 600Hz native)
  • Response time (GtG): 0.5 ms
  • Response time (MPRT): 0.3 ms
  • Static contrast ratio: 1000:1
  • Dynamic contrast ratio: 80M:1
  • Viewing angle (CR10): 176 / 170
  • Display colours: 16.7 Million
  • Brightness in nits: 500 cd/m²
  • Panel haze value: 25%
  • VESA wallmount: 100 x 100
  • Tilt: -5° ~ 23°
  • Height adjust: 150 mm
  • Swivel: -28° ±2° ~ 28° ±2°
  • Pivot: -90° ±2° ~ 90° ±2°
  • HDMI: HDMI 2.1 x 2
  • Digital HDCP (HDMI): HDCP 2.3
  • DisplayPort: DisplayPort 1.4 x 1
  • USB hub:
  • USB generation: USB 3.2 (Gen 1), 5 Gbit/s
  • USB type downstream: 4 x USB-A
  • USB fast charge port:
  • Audio output: 1x Audio out
  • HDMI cable: 1.8 m
  • DisplayPort cable: 1.8 m
  • USB-B upstream cable: 1x USB-B to A (1.8 m)
  • Power cable:
  • Warranty period: 3 years
  • Firmware update (OTA) support:

Firmware tested: V1.04

The post AOC CS24A Review (1080p/600Hz TN) first appeared on KitGuru.

Forza Horizon 6 officially launches in May

23 janvier 2026 à 12:00

In the lead-up to Microsoft’s Xbox Developer Direct, an in-game pop-up appeared for some uses within Forza Horizon 5 claiming that the upcoming sequel would be launching this May. Sure enough, as part of the latest showcase, Forza Horizon 6 was properly shown off for the first time – alongside confirmation of its release date.

As part of the latest edition of the Xbox Developer Direct, Playground Games offered roughly 10 minutes of new footage for the upcoming Forza Horizon 6, showing off the game’s Japan setting; some of its vehicles, game mode and more.

Though not too much of a surprise given the earlier leak, the team officially confirmed that Forza Horizon 6 will launch on the 19th of May for Standard Edition owners and the 15th for those with the Premium Edition (which also includes the Season Pass, additional vehicles, VIP membership and more).

While the game is landing first on Xbox and PC, the team at Playground Games confirmed that a PS5 version is currently in the works and scheduled to release at some point “later this year.”

Given the fact that Forza Horizon 5 only arrived on PS5 last year, it is a pleasant surprise to see its sequel arriving within mere months of the Xbox/PC release. The full gameplay overview for Forza Horizon 6 can be found HERE.

KitGuru says: What did you think of the Xbox Developer Direct? Are you looking forward to Forza Horizon 6? Is the premium edition worth it? Let us know your thoughts down below.

The post Forza Horizon 6 officially launches in May first appeared on KitGuru.

Fable comes to Xbox, PlayStation and PC later this Autumn

23 janvier 2026 à 11:00

One of the most anticipated Xbox titles for quite a few years now has been Playground Games’ Fable, with the reboot of this classic RPG series first being announced all the way back in 2020 (though rumours of its existence had begun as early as 2018). Initially planned to arrive some time in 2025, the upcoming RPG now has a new release window – officially arriving some time in Autumn 2026.

Taking part in the recent Xbox Developer Direct, Playground Games officially gave us our first proper look at the upcoming Fable.

While we have gotten teasers before and even some slight gameplay snippets, the latest showcase offered a much deeper look at the game and its systems, confirming that many of the series’ staples (house building, marriage, a morality system and more) will be present in the reboot.

In the 5+ years since the project was first announced, the Xbox ecosystem has gone through a ton of changes, and so while Fable was originally planned to be an Xbox console exclusive, Microsoft have now officially confirmed that the game will be launching day-and-date on the PS5 alongside its Series X|S and PC counterparts.

What date that will be however is currently unknown, with us only being given a release window of Autumn 2026.

So far, what has been shown off regarding Fable is looking quite positive, with Playground Games seemingly successfully taking on the mantle from Lionhead Studios. That said, we will have to wait and see how it all comes together when the game finally arrives later this year.

KitGuru says: What did you think of the Xbox Developer Direct? Do you have more or less confidence in Fable now? When do you think the game will actually come out? Let us know down below.

The post Fable comes to Xbox, PlayStation and PC later this Autumn first appeared on KitGuru.

AMD confirms Ryzen 7 9850X3D for late January release, $499

23 janvier 2026 à 10:00

AMD has officially confirmed that the Ryzen 7 9850X3D will hit retail shelves on January 29th, carrying a suggested price tag of $499. This move positions the new 8-core processor as the premium choice within Team Red's Zen 5 3D V-Cache lineup, sitting just above the current Ryzen 7 9800X3D.

The announcement comes directly from David McAfee, AMD's VP and GM of the client channel business, who claims this new SKU is the fastest gaming processor currently available. The specifications reveal that while the architecture remains the same, the 9850X3D benefits from improved binning, enabling it to reach a 5.6 GHz clock speed, a 400 MHz boost compared to the 9800X3D. Despite this higher frequency, the 120 W TDP remains unchanged, as does the 104 MB total cache pool, which includes the 96 MB L3 stack that defines the X3D series. AMD's internal benchmarks suggest this clock-speed advantage translates into a 3% to 8% performance uplift over the 9800X3D in CPU-bound scenarios.

The $499 MSRP will likely come as a relief to those following recent industry whispers. Early retail leaks in December had suggested pricing could be a bit higher, especially given the persistent demand for high-end AM5 components.

Availability remains the primary concern for prospective buyers. The previous launch of the Ryzen 7 9800X3D was marred by severe inventory shortages, leading to inflated prices at third-party retailers and a thriving scalper market. Although reports suggest distribution is well underway for the January 29th release, it remains to be seen whether AMD has secured enough volume to meet demand.

Discuss on our Facebook page HERE.

KitGuru says: If stock levels hold, the Ryzen 7 9850X3D is poised to become the new default recommendation for high-end gaming builds, effectively squeezing Intel's flagship offerings out of the frame.

The post AMD confirms Ryzen 7 9850X3D for late January release, $499 first appeared on KitGuru.
Reçu hier — 22 janvier 2026 1.3 🖥️ Tech. English

Android Click-Fraud Trojan Hides In Games And Uses AI To Mimic Real User Behavior

22 janvier 2026 à 21:50
Android Click-Fraud Trojan Hides In Games And Uses AI To Mimic Real User Behavior A new wave of Android click-fraud trojans are in the wild, and they're surprisingly well-hidden. For those familiar with the Android operating system, it's common knowledge that users can enable downloads of third-party applications from outside of Google's Play Store ecosystem. When you do so, the OS warns users of the security implications,

Ubisoft Hits Reset With Studio Closures And Six Cancelled Games

22 janvier 2026 à 21:03
Ubisoft Hits Reset With Studio Closures And Six Cancelled Games AAA publisher and developer Ubisoft has released some unfortunate news. In the process of its development restructuring into six Creative Houses, Ubisoft also had to kill six games and delay seven more, with the most prominent loss being the Prince of Persia: Sands of Time remake announced in 2020. While the title being repeatedly delay does

Lovecraftian Horror Dread Meridian Struggles With Combat

22 janvier 2026 à 20:00

Dread Meridian is an H.P. Lovecraft-inspired survival horror with a moody atmosphere held back by janky combat at launch.

Scary scenes such as the ones vividly described in H.P. Lovecraft’s “At the Mountains of Madness” can leave readers in a disconcerting mood. Dread Meridian features all the elements of this winning formula, but technical drawbacks ultimately prove its undoing.

The interior of the ship before catastrophe struck.

It all starts with the story as straightforward as can be. As Daniela, you begin your journey on a boat, narrating your missing sister’s letter indicating she went on a research expedition because of mysterious artifacts they found. A poster of a Dr. Jekyll & Mr. Hyde movie can be seen on the walls of Dani’s room, as well as several books to interact with.

Her one-track mind allows for the game to explore narrative set pieces without much explanation as to why you are there other than to search for your sister. Eventually crashing into a frozen wasteland, a gorgeous aurora borealis lights up the night sky over what is otherwise hell on Earth.

A cabin where horrors await, lit up by northern lights.

Each of the game’s five chapters is short enough to be finished in about an hour or less. Showing varied environments like a seemingly abandoned research base, a cabin in the woods with a horrifying secret, and the infested cave where mutated monsters abound, the frantic search stays unpredictable throughout. Turns out messing with eldritch horrors beyond human comprehension can mess with researchers’ minds.

The Facts

What is it?: A survival horror game based on H.P. Lovecraft's “At the Mountains of Madness."
Platforms: Quest, Steam (reviewed on Quest 3)
Release Date: Out now
Developer/Publisher: KUKRGAME/Level Infinite
Price: $19.99

The levels are easy to understand for survival horror enthusiasts, with simple puzzles where the solutions can be logically solved or found close by. In that regard, Dread Meridian seems to do everything well, but the crux of the matter is how it plays, and that is where it squanders any goodwill thus far.

Comfort

Dread Meridian has two main preset comfort settings: Immersive and Comfortable. Immersive has smooth turning, faster rotation speed, and movement direction set to the controller. Comfortable features are snap turning, slower movements in general, and movement direction set to Head.

The motion overlay, or tunnel vision, is also a part of the mode. Everything can be customized in the settings. That said, even if you turn off the overlay, when climbing, it always seems to briefly activate. No dedicated seated or standing options are available, though there is a way to readjust height.

Wiggle Fest

A well-known term within VR communities that comes to mind when describing this game’s combat is a “wiggle fest.” While it is possible to use a gun, an SMG, and more firearms, these weapons are flimsy, not to mention the lack of ammo. That leads to only being able to use a knife, which, although extremely effective, has you hacking away at the air with no thought, praying you will defeat every monster without being damaged.

To have the enemy freeze in place at times is more hilarious than alarming. There are no difficulty settings, and the checkpoints are few and far between; this can easily lead to frustration. Being killed by an enemy cheap shot that is unpredictable to register after spending 15 minutes running around a research base is a tough pill to swallow.

How Does It Compare On Steam?

Dread Meridian looks crisp from Steam. While the environments are small and claustrophobic, every puzzle, rock texture, and poster is clear, and the enemies are even freakier to look at. On Quest, the game settled on an expected cartoony look, with textures overall looking muddier in all respects. No performance issues were noticed on either version.

My gaming laptop uses an AMD Ryzen 7 250 w/ Radeon 780M Graphics Processor, 24 GB DDR5-5600MT/s SODIMM, and an Nvidia GeForce RTX 5060 8 GB GDDR7. The comparison was conducted using a Meta Quest 3 via the Steam Link app.

There are hints of brilliance in Dani’s journey. When not struggling with the unwieldy combat, exploring the infested areas is quite unsettling. If Dread Meridian excels in something, it is that it is dripping with Lovecraftian atmosphere. Whispers are heard in Dani’s head telling her to complete a forbidden ritual; hallucinations of otherworldly landscapes assault her, and fleshy, grotesquely mutated corpses adorn the halls of every place you visit.

The abundant documents and voice recordings of the researchers’ descent into madness are as intriguing as they are eerie. It is honestly difficult to dismiss what is witnessed on-screen because there was clearly effort put into it, but the issues that creep up in the moment-to-moment gameplay cannot be ignored.

0:00
/0:37

An example of the flimsy combat when getting up close.

As a seasoned VR player, I seek lasting experiences that go beyond rolling credits. Great horror games have the potential to do that, especially late at night. Media based on H.P. Lovecraft’s work is among the most interesting due to its source material. Dread Meridian comes close to achieving this with its unnerving setting, but imprecise enemy hitboxes, punishing checkpoints, and buggy non-player character behavior ensure it becomes memorable, negatively. Down the line, with patches and the help of player feedback, perhaps it could arrive at the goal the developers had.

Editor's Note: UploadVR is publishing this hands-on writeup based on advance access to Dread Meridian. We are making no immediate plan for a formal review or update to this article, though we'll link to future coverage here if we are able.

Golden Gloves VR Debuts As Scrappy Contender On Quest Headsets

22 janvier 2026 à 19:15

Golden Gloves VR is available now in full release on Meta Quest after a lengthy early access period.

I jumped into Golden Gloves VR and, while it's still pretty spare graphically, there are some good ideas here about virtual fitness and boxing. I saw three gym maps to train alone or in multiplayer sessions. When you start, you teleport into a gym map where you can find access to Career Mode challenges, training bags and minigames.

0:00
/0:41

Various moments in Golden Gloves VR's Career Mode.

The gym's training bags are realistically responsive to punching. Training stations range from speed bags to various hanging bags and other targets. There is also an arcade machine that gives access to a Space Invaders-style game where you practice boxing form, shooting glove-shaped bullets at enemies.

I spent my time in the game's Career Mode where I fought AI boxers increasing in difficulty every time I won a match. I initially found the fighting to be too easy, but was quickly surprised when the difficulty began to ramp up as the enemy got smarter. Smarter boxers timed their moves better to counter my swings. Their increased skill highlighted areas of my body I failed to defend in a fight, often dealing damage to my blind spots and revealing areas of improvement in reflexes and strategy.

Golden Gloves VR has an impressive set of training equipment in its gyms. Training bags can be used either within VR or with passthrough mode. In passthrough mode, equipment can be placed around your room to train while being able to see your physical surroundings.

A boxing poster featuring Jake Paul and Anthony Joshua
Real-world boxing events are advertised within Golden Gloves VR.

Despite the good fighting experience, the graphics are extremely plain. Lighting overall isn't set up well and there's a lot that could be done to add more mood and immersion. Still, there's good equipment and plenty here to get good cardio.

0:00
/0:13

Various training equipment in Golden Gloves VR

Golden Gloves VR is available now on Quest headsets with developers boasting that it is the "official esports platform for USA Boxing" built from "real input from boxers and coaches." The full official launch of Golden Gloves VR includes an optional Esports USA Boxing membership.

UploadVR will keep an eye on this project as it continues to develop past full release for further updates.

Intel Arrow Lake Refresh Arrives Soon As ASUS Pushes BIOS Support For These Motherboards

22 janvier 2026 à 19:15
Intel Arrow Lake Refresh Arrives Soon As ASUS Pushes BIOS Support For These Motherboards There were a number of new products that we expected to hear about at CES, including the much-rumored Ryzen 9 9950X3D2, NVIDIA's N1X SoCs, and the next Intel Arc GPU release. None of those came, but perhaps the most surprising omission was Intel's Arrow Lake Refresh series—a fresh set of CPUs for the LGA 1851 platform, and likely to be the

Your Arm-Based Windows Laptop Is Now An Xbox With Microsoft's PC App Launch

22 janvier 2026 à 19:14
Your Arm-Based Windows Laptop Is Now An Xbox With Microsoft's PC App Launch Microsoft is doubling down in a big way with Windows on Arm devices. Now, all Windows 11 machines running running Arm-based silicon, like Qualcomm's forthcoming Snapdragon X2 Elite platform, have support for Xbox Game Pass, with "more than 85%" of the Game Pass catalog claimed to run well. Anti-cheat support x86/x64 emulation is also well

Salmon Man Review: Paddling Up The River Against Extreme Frustration

22 janvier 2026 à 19:03

Your justification for starting as a salmon man in a barrel is that you are trying to get up the waterfall. This is, of course, something actual salmon do. So it follows from developer Valem Studio that it is something a salmon man in VR should do too.

Salmon Man blends genuine fun and desire to keep going with the gut-wrenching pain of a tiny mistake ruthlessly chopping away at swathes of progress in a helpless instant. Paddle locomotion, it seems, has a frustrating charm almost tailored for the viral Internet landscape of modern gaming. Getting Over It With Bennett Foddy took over the gaming zeitgeist from its release in late 2017 on Steam and its inspirations here aren't subtle. You can play the same basic style of game in your browser right now, or take a look at what this idea is like in the trailer below.

As you’re not walking around each level yourself, you traverse by way of boat paddle, using it to push yourself from the ground and latch yourself from place to place across increasingly death-defying obstacles.

Far from the first game to take this style of game to the format, Salmon Man finds a thematic way to justify its concept and embed it into the core gameplay loop of this rage-inducing platformer. With the minimal introduction of simply being the titular Salmon Man in a barrel, you’re dropped into the beginning and left to your own devices to get through the perilous journey ahead. That's a rough way to start what is a challenging game and not very accessible.

What gives Salmon Man additional depth and difficulty is the jump to 3D for this genre. It creates a new layer of depth to the formula as you aren’t solely trying to use momentum and physics to get to the next platform, you instead push yourself off side walls and use the full space to get that extra bit of distance. It increases the flair and excitement of each bit of progress, but it makes things somehow more challenging, never mind the steep learning curve for these controls. As you physically move a full rod through your hands in order to grasp onto platforms at your side, behind or in front, lightning-fast reactions are necessary to get by even some of the earlier obstacles, while later ones pose even more of a threat.

The Facts

What is it?: A physics-based 3D platformer
Platforms: Steam, Meta Quest 2/3/3S (played on Quest 3)
Release Date: 22nd Jan 2026
Developer: Valem Studio
Publisher: Valem Studio
Price: $6.99

It’s rewarding to make it through to a new section, especially knowing there’s always a risk of losing more than a little bit of progress if you hit the water as you helplessly flow with the current. Yet that risk also brings with it a degree of frustration that steps beyond the awkward, challenging charm one would expect from these games. Even after clearing the game the first time and facing numerous setbacks, I never found myself fully accustomed to the shape of the paddle that serves as your way of movement and projection through the environment. It never impeded the game to the point of making me want to quit, but there were occasions where the punishing loss of progress didn’t feel like my fault, or times where it sometimes seemed more useful to wave my arms aimlessly and hope for the best rather than logically try the correct method and hope I could execute it.

Comfort

There are some adjustments that can be made to the game to increase comfort. With the game relying on a handheld paddle for movement, you can choose between left- or right-handed controls. Additionally, snap camera turns and the option to reduce haptic feedback are also available.

Recommend having a strong degree of comfort with simulated motion in VR gaming. Even as someone with a lot of comfort in the medium and who never feels sick when playing, I at times could feel a little uncomfortable being flung around constantly in search of that next platform.

I also found the lack of any external narration, dialogue or secondary recognition of your progress to be a notable absence. This is a developer choice and far from necessary, sure, but one that can make the journey feel a little lonely and lacking a bit of character and charm. Beyond a few tinges of music in themed areas (pirate music near the wrecked ship, for example), I found myself even hoping I could hear one of those dreaded, all-too-common sarcastic self-quips from a player character cracking awkward jokes, just to break the silence.

If you do clear the game, a lava difficulty replaces water with lava ensuring a forced restart for failure. That wasn't for me. With the noted lack of comfort to the controls, I can only imagine any mistake would be exacerbated when attempting the latter areas in particular in this mode. I experimented with some early sequences and the first death left me satisfied with the fact I did, at least, clear it once in the normal way.

That being said, even if, like me, a lava-infused playthrough isn’t your speed, there’s still plenty to keep you coming back beyond the initial challenge. Standard route through the game seems a bit too simple? Why not see if you can jump off the main path to more off-beat areas to find an array of hidden rubber ducks! The initial clear isn’t enough? There are achievements with in-game rewards and, if you want to brag, there’s a leaderboard for time trials where you can compete with other players for the best time. You can lose 45 minutes or an hour trying to make progress without even realizing, or keep retrying to get the best time possible. Hidden under the surface is a surprising amount of stuff to get to, but it's not perfect.

Salmon Man - The Final Verdict

Salmon Man is a worthwhile use of your time if you’re in the market for this sort of game. It’s somewhat ironic to say this as a games reviewer, but more than most titles, you can tell at a glance whether this is for you. Did you enjoy Getting Over It? Can you handle a turbulent VR experience? Do you want to combine those ideas? This is for you. If not, perhaps it’s ok to give this game a miss. If you do give it a go though, there’s a good degree of value and fun to be had here.


UploadVR uses a 5-Star rating system for our game reviews – you can read a breakdown of each star rating in our review guidelines.

Breakthrough Metal Could Revolutionize Chip Cooling And Thermal Management

22 janvier 2026 à 18:35
Breakthrough Metal Could Revolutionize Chip Cooling And Thermal Management A multi-institution research team has discovered a metallic material that conducts heat nearly three times more efficiently than copper or silver, which are presently the primary metals used for industrial thermal management. The researchers believe that this discovery will have massive implications for extreme heat-dissipation applications,

Cyberpunk 2077 VR Mod Needs To Be Free, Dev Says After Removal

22 janvier 2026 à 18:18

CD PROJEKT RED executive Jan Rosner posted on X that the Luke Ross Cyberpunk 2077 VR mod could return as a free release.

After being issued a notice to take down a Cyberpunk 2077 VR mod, the mod on the Luke Ross Patreon was removed and Ross made an announcement that was shared widely. Rosner, a CD PROJEKT RED executive, confirmed that they had issued a strike because it was infringing on their Fan Content Guidelines, which prohibit "monetization" of their work. In other words, according to the developer of Cyberpunk 2077, the critical issue here is that Ross placed the mod behind a subscription paywall.

“We’d be happy to see it return as a free release," Rosner wrote, noting The Witcher 3 publisher is a huge fan of mods.

“I'm sorry, but I don't believe you are within your rights in demanding that my software needs to be free," Ross replied. "That said, I'm all for finding a win-win solution that makes it possible for your fans to keep enjoying Night City from the inside, in VR.”

Other VR mods from Ross previously released include Doom Eternal, Ghost of Tsushima, Elden Ring, and more. Flat2VR, meanwhile, known for porting flatscreen games to virtual reality, made a passionate plea to CD PROJEKT RED to officially port Cyberpunk 2077 to VR, calling it “a dream game to port.”

Donkey Kong Country Returns HD gets surprise free Switch 2 update

22 janvier 2026 à 18:00

Since the launch of the Nintendo Switch 2, we have seen the console maker release enhanced ports for a number of its Switch 1 titles – some paid and others free. Joining the latter is Donkey Kong Country Returns HD, with a free Switch 2 update officially available now; adding a new playable character, game modes and more.

Making the surprise announcement, Nintendo officially unveiled their latest Switch 2 update, this time for Donkey Kong Country Returns HD. Available to download right now, this free upgrade brings with it quite a bit of new content.

Visually, the game has been updated on Switch 2 with “enhanced resolution, higher-definition graphics, and quicker load times” alongside support for the console’s GameShare functionality. That said, we did not get any specifics regarding the exact details of this visual boost.

In terms of gameplay additions, this latest update brings in Dixie Kong as a support character allowing for additional movement abilities (though can also be directly controlled when playing in co-op). Alongside this, update 1.1.0 also introduces a new game mode in the form of Turbo Attack – in which players will have to speed through the levels before time runs out.

Dixie Kong and the new Turbo Attack mode is available for all owners of DK Country Returns HD, not just Switch 2 owners.

Considering the relative lack of content which some paid Switch 2 Editions have had, Nintendo releasing this update for free is both unexpected yet welcome. That said, Donkey Kong Country Returns was originally a Wii title; which was then ported to the 3DS; remastered for the Switch 1 and now updated for Switch 2 – and so it's possible that Nintendo felt as though they have made enough of a profit from the game at this point.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this update? How does it compare to some of the other paid upgrades? Let us know your thoughts down below.

The post Donkey Kong Country Returns HD gets surprise free Switch 2 update first appeared on KitGuru.

AMD Reveals Ryzen 7 9850X3D Price And Release Date: What You Need To Know

22 janvier 2026 à 17:45
AMD Reveals Ryzen 7 9850X3D Price And Release Date: What You Need To Know The Ryzen 7 9850X3D, which was announced by AMD during (not at) CES 2026, has had a date and price finally set: January 29th, and $499 USD. That's only a $20 jump over the Ryzen 7 9800X3D's MSRP, although those parts have been available as cheap as $430 in the past. The new model brings a 400 MHz bump in peak boost clocks and absolutely no

Dying Star's Final Breath Turns Into A Spectacular Light Show Captured By Webb

22 janvier 2026 à 17:05
Dying Star's Final Breath Turns Into A Spectacular Light Show Captured By Webb James Webb Space Telescope (JWST) has captured the most intricate view yet of the Helix Nebula, offering a sharp, infrared glimpse into the final moments of a dying sun. Affectionately nicknamed either the "Eye of Sauron" or "Eye of God," the Helix Nebula, located 650 light-years away, has been an astronomer favorite for ages. However,

Fractal Design Pop 2 Air Debuts With Sleek Styling And A GPU Air Guide To Battle Temps

22 janvier 2026 à 17:03
Fractal Design Pop 2 Air Debuts With Sleek Styling And A GPU Air Guide To Battle Temps It's not controversial that Fractal Design makes some of the nicest looking PC cases on the market (as well as other gear, like the Scape headset we reviewed). From what we can tell based on press imagery, Fractal Design's new Pop 2 Air case lineup is no exception. Underneath the sleek styling, however, the focus is on copious airflow, particular

Clair Obscur: Expedition 33 dethrones Elden Ring for the most GOTY wins ever

22 janvier 2026 à 17:00

2025 was a strong year for video games and yet despite this, one title seemed to suck all the oxygen out of the air when it came to the awards season – with Clair Obscur: Expedition 33 taking home hundreds of Game of the Year awards. With a majority of award shows having now come and gone, Expedition 33 has officially broken the record for the greatest number of GOTY wins; currently sitting at 436.

As collated by ResetEra user Angie, with a total of 436 Game of the Year awards Clair Obscur: Expedition 33 has officially dethroned FromSoftware’s Elden Ring (429 wins) as the title with the single highest number of GOTYs.

While certainly an impressive achievement, it is worth noting that each year has seen new publications popping up and offering GOTY awards – meaning it is becoming increasingly easier to break the record.

Clair Obscur Expedition 33

For context, so far there have been over 620 GOTYs given away for 2025 compared to 529 in 2024 and 537 in 2023; and so comparisons between the years isn’t quite an apples-to-apples situation. Still, there is no denying that Clair Obscur is the definitive Game of the Year for 2025.

The top 5 most awarded titles of all time is as follows:

  1. Clair Obscur: Expedition 33 – 436 wins
  2. Elden Ring – 429 wins
  3. The Last of Us Part II – 326 wins
  4. Baldur’s Gate III – 288 wins
  5. The Witcher 3: Wild Hunt – 281 wins

Discuss on our Facebook page HERE.

KitGuru says: Was Clair Obscur: Expedition 33 your GOTY for 2025? If not, what game was? Will GTA VI be the first title to surpass 500 GOTY wins? Let us know your thoughts down below.

The post Clair Obscur: Expedition 33 dethrones Elden Ring for the most GOTY wins ever first appeared on KitGuru.

Dell Launches Rugged, AI‑Ready Education PCs Built To Survive The School Day

22 janvier 2026 à 16:27
Dell Launches Rugged, AI‑Ready Education PCs Built To Survive The School Day In an era where digital literacy is no longer elective, Dell has unveiled a massive expansion to its education portfolio, designed to survive both the rigors of the playground and the demands of the modern AI-integrated classroom. Part of this expansion includes new Dell Pro Education and Chromebook 14 laptops that boast easy battery replacement

Ayaneo Pocket S Mini Brings Authentic 4:3 Display And CNC Metal To Retro Gamers

22 janvier 2026 à 16:23
Ayaneo Pocket S Mini Brings Authentic 4:3 Display And CNC Metal To Retro Gamers Ayaneo is sharing a few more details about its Pocket S Mini gaming handheld that it unveiled in September of last year. We now know that it will feature a premium full CNC metal frame instead of a plastic housing, and a display with a "graduation-level" 4:3 aspect ratio that is reminiscent of gaming on old school CRT televisions. We also

Real VR Fishing Sold One Million Copies So Far

22 janvier 2026 à 16:00

Devs United Games said Real VR Fishing sold one million copies across all platforms since its launch in September 2019.

Devs United Games CEO Mark Choi took to X to announce that Real VR Fishing reached one million sales across all platforms. Available on Quest, Steam, Pico, and Galaxy XR, the title sees regular post-launch support, including new events, features, and DLC.

Choi mentioned that a new mastery-based system called Fly Fishing is on the way as well as an expanded campaign with other features requested by the community to add more depth. New leagues and tournaments to increase the game’s longevity are also planned.

Drip-feeding content since release, developers added new maps recreating parts of Mexico, Japan, the United States and Europe. Most recently, the title made its way to Samsung Galaxy XR with hand tracking support late last year, fully supporting cross-play in the latest version of the game. On Apple Vision Pro, the developers explored hand tracking technology on the device with Fishing Haven, but it lacked most of the features of Real VR Fishing that make the game such a standout.

We'll be looking to test out updates to Real VR Fishing in the year ahead and to see what else Devs United Games has in store. Real VR Fishing is out now for Quest, Steam, Pico, and Galaxy XR.

Scrolls-like Tainted Grail: The Fall of Avalon surpasses 1 million copies sold

22 janvier 2026 à 16:00

With the initial announcement for The Elder Scrolls VI being well over 7 years old at this point and no release date in sight, many indie studios have taken on the mantle of trying to offer their own entry in this underrepresented sub-genre of immersive fantasy RPGs. One of the most notable is Tainted Grail: The Fall of Avalon; having now officially surpassed 1 million copies sold.

Making the announcement via their Steam page, the teams at Questline / Awakened Realms confirmed this new major milestone, writing:

“Hello, everyone! We hope 2026 has been treating you well so far! We kicked the year off with an incredible milestone, and now it's time to share that…Tainted Grail: The Fall of Avalon has sold over 1 million copies across all platforms! As always, thank you so much for all the love and support throughout this journey! After all, it's literally you who made this achievement come to life!”

In case you missed it back when it was released in May of 2025, Tainted Grail: The Fall of Avalon is a first/third person open world RPG set in a “dark reimagination of Arthurian legend”. Featuring character customisation, choices and plenty of roleplaying opportunities, the game resonated with many fans of The Elder Scrolls and other immersive early  2000s RPGs.

While it launched with a number of issues, including some progression-halting bugs, Tainted Grail has received plenty of updates since May, including a whole new expansion and a bunch of bug fixes.

If you are not one of the 1 million players, Tainted Grail: The Fall of Avalon and its expansion are currently on sale for 20% off.

Discuss on our Facebook page HERE.

KitGuru says: Have you checked out Tainted Grail? Does it scratch that Elder Scrolls itch? What’s the best Scrolls-like released so far in your opinion? Let us know down below.

The post Scrolls-like Tainted Grail: The Fall of Avalon surpasses 1 million copies sold first appeared on KitGuru.

Zotac Unveils Magnus Mini PC With AMD Ryzen AI Max+ 395 And 128GB Of RAM

22 janvier 2026 à 15:42
Zotac Unveils Magnus Mini PC With AMD Ryzen AI Max+ 395 And 128GB Of RAM Zotac is taking its Magnus Zbox mini PC lineup to the Max. As in, AMD's Ryzen AI Max and Max+ processors based on Strix Halo, which in and of itself makes these new compact systems notable. Depending on the model, however, you're also getting gobs of RAM to go along with a potent processor. The top SKU comes equipped with a whopping 128GB
❌