Threadripper 9000 And Radeon AI Pro 9000: AMD’s Workstation Power-Up Unveiled

The second wave of titles for Game Pass in June 2025 has just been revealed. For the rest of this month, Game Pass subscribers can look forward to more Warcraft, Call of Duty and indie hits like Against the Storm.
While announced previously, today marks the availability of Remedy's new multiplayer game, FBC: Firebreak, as well as Crash Bandicoot 4 on Game Pass. There will be much more coming to the library from Activision Blizzard this month as well.
Here is the full list of titles coming to Game Pass over the next couple of weeks:
As always, a small number of titles will be leaving Game Pass at the end of the month. From June 30th, the following games will no longer be available:
The good news is that if you do want to continue playing any of these games, you can buy it at a 20% discount before it leaves Game Pass.
KitGuru Says: Will you be installing any of this month's Game Pass titles?
The post Call of Duty: WWII, Warcraft Remastered and more coming to Game Pass first appeared on KitGuru.A few weeks ago, Randy Pitchford caused quite the commotion thanks to his comments on the potential for Borderlands 4 to cost $80. After all of that, the game won't cost $80 after all.
Pre-orders for Borderlands 4 have now gone live. The standard version of the game will cost $69.99 on Xbox, PlayStation and Switch 2. On PC, the game is £59.99 via Steam in the UK. It is also worth noting that the Switch 2 version will not be available at launch on September 12th. The Switch 2 version does not currently have a release date.
Of course, there are pricey deluxe and collector's editions as well, which include extra cosmetic DLCs, but nothing particularly major. Currently there does not appear to be a ‘season pass' for the game, although paid DLCs are going to be available eventually.
Later down the line, Borderlands 4 will receive a mix of paid and free DLCs. New characters will likely be reserved for paid DLC, but exact details on post-launch content plans will arrive at a later date.
KitGuru Says: Are you planning on getting Borderlands 4 when it releases in September?
The post Borderlands 4 won’t be $80, pre-order pages confirm first appeared on KitGuru.There are some great freebies to claim in June through Amazon Prime Gaming. From June 17th, those with an Amazon Prime subscription can claim DRM-free GOG codes for several classic games, including last year's Tomb Raider I-III Remaster.
Today, six more free games are available to claim through Prime Gaming, all part of an increased effort ahead of Prime Day 2025. Tomb Raider I-III Remastered is the headlining game for me, and the second set of remasters, covering Tomb Raider IV-VI, is available to buy on the cheap, so you can easily complete your collection of classic Tomb Raider games.
The Tomb Raider remaster, TOEM, Star Wars: Rebellion, Saints Row 2 and Saints Row IV are all available to claim for your GOG account. For those who don't know, GOG is an independent digital game store that specialises in DRM-free games. It was initially started by the founders behind CD Projekt Red.
Dungeons of the Endless: Definitive Edition is also available to claim, but you'll need to access this title through the Amazon Games App.
KitGuru Says: Will you be claiming any of this month's free Prime games?
The post Prime Gaming is offering free Tomb Raider trilogy, Saints Row and more first appeared on KitGuru.BattleBit Remastered surprised many when it released back in 2023, offering a robust Battlefield-esque FPS experience with low-poly characters. Unfortunately, the game stopped receiving any updates over a year ago, leading many to believe it had been abandoned. In a welcome announcement, the BattleBit team have teased ‘Operation Overhaul’.
Releasing a brief teaser trailer to YouTube with the description simply reading “soon,” Operation Overhaul appears to be the long awaited update which BattleBit Remastered fans have been waiting for.
For context, BattleBit Remastered was released in Early Access back in 2023. Developed by a small team of three, the game saw near immediate success – selling almost two million copies in its first two weeks.
As mentioned however, the game had not seen any updates in over a year, leading many to fear it had been abandoned. The team did previously claim to be working on some pretty big changes, however the lack of news had led to BattleBit receiving a ‘Mostly Negative’ recent reception on Steam.
While there is no date given nor any proper details on what to expect, the fact that the long awaited overhaul is actually real and on its way could very well give BattleBit Remastered a second chance at life. We will have to wait and see.
KitGuru says: Are you surprised to see BattleBit resurfacing? Had you lost hope? What are you expecting from this update? Let us know down below.
The post BattleBit Remastered teases first update in over a year with ‘Operation Overhaul’ first appeared on KitGuru.Following a lengthy hiatus, the Crash Bandicoot series returned in 2017 with the PS4 remake of the OG Crash Bandicoot trilogy – which went on to sell over 20 million copies. In a similar vein, 2019’s Crash Team Racing: Nitro-Fueled has reached a milestone of its own: officially selling over 10 million copies.
Making the announcement on its socials, the official Crash Bandicoot page wrote: “BOO-YAH! This one calls for a victory lap” alongside an image revealing that Crash Team Racing: Nitro-Fueled has officially “sold through” 10 million units globally.
Considering the fact that Nitro-Fueled is a remake of the 1999 PSOne classic, 10 million units is a major achievement – especially as the game never made its way to PC for whatever reason; stuck on the PS4, Xbox One and Switch.
As mentioned, since the revival of Crash Bandicoot back in 2017, we’ve seen a decent number of games released, with 2019’s Crash Team Racing being followed up by Crash Bandicoot 4: It’s About Time in 2020; Crash Bandicoot: On the Run (for mobile) in 2021 and most recently Crash Team Rumble back in 2023.
Of these titles, only the N.Sane Trilogy and Nitro-Fueled have had any sales data shared, and so it is safe to assume that CTR represents the second best-selling Crash title since the franchise’s revival.
Given the fact that Crash remakes seem to perform significantly better than original releases, it will be interesting to see where the series goes from here.
KitGuru says: What did you think of Crash Team Racing? Did the microtransactions put you off? Will we see a new Crash Bandicoot game anytime soon? Let us know down below.
The post Crash Team Racing: Nitro-Fueled surpasses 10 million copies sold first appeared on KitGuru.Remedy Entertainment is a development studio that doesn't need any introduction. The Finnish developer has been around for a very long time, and in the long years of activity, it has released some incredible games that have etched themselves in the minds of those who experienced them, like the first two entries in the Max Payne series, the two entries in the Alan Wake series and Control, the game which effectively kickstarted the Remedy Connected Universe that connects the latter two series, and who knows what else in the future. Following the release of the incredible Alan Wake 2, everyone expected […]
Read full article at https://wccftech.com/review/fbc-firebreak-review-in-progress-dont-forget-to-shower/
Stellar Blade launched last year on PS5 to a wave of success – receiving high praise across the board and selling a ton of copies to boot. Following a great deal of anticipation, the game finally launched on PC last week to almost 200,000 concurrent players. It therefore comes as little surprise that in just 3 days following its PC launch, Stellar Blade had already sold 1 million units on the platform.
Making the announcement via a press release (translated by ReserEra user Neha), Stellar Blade developers SHIFT UP confirmed that “Stellar Blade has surpassed 3 million units sold across all platforms” adding “This milestone was achieved 1 year and 2 months after the PS5 version was released in April of last year.”
More interesting however is the fact that of those 3 million, 1/3rd of the sales hailed from the PC platform in just 3 days.
Of course, Stellar Blade was both a financial and critical success upon its release on PS5 last year, and so the game had a solid 12 months to build excitement and anticipation for the PC release of what was by then a known quantity.
Still, the success of Stellar Blade on PC is notable, and hopefully means that the previously-confirmed sequel is afforded even more resources to ensure it’s just as great if not even better.
KitGuru says: Have you been playing it on PC? Was it worth the wait? Let us know down below.
The post Stellar Blade sells 1 million units in 3 days on PC, pushing total to 3 million first appeared on KitGuru.Back in 2020, Ubisoft officially announced and unveiled their remake of the classic Prince of Persia: The Sands of Time. Initially planned to launch in early 2021, the game was delayed multiple times and even rebooted – changing development studios along the way. Following confirmation that the remake is slated to release some time during FY2025, Ubisoft has now teased the illusive title.
Taking to Twitter to offer a surprising update, the official Prince of Persia page shared the following: “Yep, we’re still deep in the game — exploring, building, and ensuring the sands move with purpose. This game is being crafted by a team that truly cares, and they're pouring their hearts (and a lot of coffee) into every step. Thank you for sticking with us.”
For context, the Prince of Persia: The Sands of Time Remake was first announced back in Autumn 2020 with a January 2021 release date. Reactions towards the trailer were highly critical, leading Ubisoft to delay the title in December of 2020 to March 2021.
Cut to February of 2021 and the game was delayed again – this time with no updated release window. Since then, the game has been delayed a couple more times, changed studios and had its whole development rebooted; leading many to wonder whether the game would ever be released.
With the statement from Ubisoft earlier this year however that the title is planned to arrive during FY2025, and now a more direct update from the team itself, it looks like Prince of Persia: The Sands of Time remake could finally be reaching a stable enough position to show off.
KitGuru says: What did you think of the initial announcement trailer back in 2020? Do you still have hope for the project? Can it do justice to the original? Let us know down below.
The post Ubisoft breaks silence on Prince of Persia: The Sands of Time Remake first appeared on KitGuru.Forget the lousy rates your favourite artist gets for every Spotify play; what about the possible disappointment you would feel finding out they don't even exist? Spain's newspaper El Pais found…
It's becoming clear what the 1.2.0.3e BIOS update is all about. While initial speculation pointed towards the addition of support for Ryzen 9000G APUs, it seems the immediate focus is elsewhere. New reports suggest these BIOS updates are laying the groundwork for a different kind of Ryzen 9000 series chip, notably without integrated graphics.
The report originates from Chiphell (via HXL), where it's claimed that the current AGESA 1.2.0.3e introduces support for a new Ryzen 9000 CPU series with the integrated GPU disabled. This explains why Strix Point or Grado is not mentioned in the latest microcode updates, as this new chip is still based on the “Granite Ridge” architecture.
One of the chips belonging to this series (Ryzen 9000F) has already been mentioned by MEGAsizeGPU and Wccftech. According to them, the Ryzen 7 9700F is an 8-core CPU, sharing the same core count and underlying structure as the existing Ryzen 7 9700X. As such, it's expected to feature 40MB of L3 cache and a 65W TDP. Clock speeds are TBC, but expect something closely matching the Ryzen 7 9700X.
AMD has already made the AGESA 1.2.0.3e firmware publicly available for AM5 motherboards. Beyond supporting the upcoming CPU series, this update also addresses a recently reported security flaw, AMD-SB-4011, which impacts systems using AMD's Firmware TPM (via VideoCardz). This vulnerability could allow a local attacker to expose data or impair system availability through an out-of-bounds read. Some motherboard manufacturers, like Asus and MSI, have already begun rolling out BIOS updates with the latest AGESA microcode update.
Given the widespread AGESA and BIOS updates from numerous motherboard manufacturers, the launch of the Ryzen 7 9700F seems to be just a few weeks away.
KitGuru says: For those who don't need an iGPU, a Ryzen 9000F CPU could be a good alternative for those looking to jump to the Ryzen 9000 series, assuming you can get them at a lower price.
The post AMD BIOS update to fix TPM security flaws first appeared on KitGuru.The Highlights
We visited Tryx’s booth at Computex 2025 and the company showed off a bold new case design that features a crossflow fan plus two axial fans at the front. The company also showed off its updated Panorama cooler and LUCA L70 case as well as a new case and cooler.
Editor's note: This was originally published on May 24, 2025 as a video. This content has been adapted to written format for this article and is unchanged from the original publication.
Steve Burke
Mike Gaglione
Vitalii Makhnovets
Jimmy Thang
We produced a story on the meshless AIO Mini-ITX PC, which used a crossflow fan, and it was a very interesting product. Now Tryx is shoving crossflow fans into an ATX case its calling the Flova.
Crossflow fans are separated by disks. These disks cut across and create blocks of fan blades. The fan blades run along the whole length of the fan with a very slight angle to them. The point of a crossflow design is that air can enter tangentially to the axis of the fan and then it gets spat out, effectively, perpendicularly. This is a less directed flow. Axial fan blades slice through the air and push it. There’s a bit of a buffering effect from that. The downside is that there’s less targeted flow. The upside is that it’s a more laminar flow and it’s also sort of a gentler flow across a larger area.
The Flova is supposed to be around $140, which is dependent on the tariff situation. TRYX is thinking of including the crossflow fan and a 120mm rear fan.
The case has a fabric on the side and front, which gives it a little Fractal vibe. TRYX is going to have to figure out the porosity here as it looks like it can’t breathe too well. That’s the biggest downside to the design at the moment, but the unit we looked at was just a prototype.
The rest of the case is very traditional. The Flova has a ventilated shroud top. The front of the case can support 120mm or 140mm fans, but using 140mm fans would force the crossflow fans out.
The downside to this crossflow fan design is that it reduces the maximum size of the axial fans on the front. The unit we saw at Computex coupled the crossflow fans with 120mm ones. Without the crossflow fans, TRYX says it thinks it could fit 200mm fans in the front and definitely 160mm ones and maybe 180mm fans. This poses an interesting A/B testing scenario: For instance, do 120mm fans coupled with crossflow ones perform better than just 200mm fans? We don’t have those answers at the moment.
We can conceivably see, with a really good crossflow fan design and implementation, there’s a possibility that TRYX is able to improve the cooling performance across the CPU and GPU. It’s really going to depend on how the company tunes for acoustics because crossflow fans can be noisy with their drum motors, which, in this instance, are located at the very end near the power cable. In our testing, it can make some higher frequency noises. It also runs at a higher RPM. The unit we saw was running around 2,400 RPM. The benefit is that the case is able to pull in air through the front and side. The crossflow fans are also a little closer to the front of the video card and should help with GPU performance, but will depend on how TRYX engineers it.
The company is saying that the case will arrive later this year. We think TRYX will need to spend time on the acoustic testing to find solutions to contain some of the noise. The fans aren’t THAT loud, but they are a different type of noise than what most people are used to. We’re excited about testing it and have no idea on how it will perform thermally vs something like exclusive 140mm fans on the front.
Next up, we looked at TRYX’s upcoming Turris air cooler, which isn’t due out until probably early next year. We’re told Turris means something like “hurricane.” The cooler uses 6x6mm centered copper powder heat pipes. The cooler’s fin stacks are soldered to the heat pipes. That’s not a new thing but we’re seeing more of it in the higher-end heat sinks. Everybody seems to be chasing these microscopic differences now to compete with each other, which is a good thing. We’re starting to see this in the $50-$100 cooler range.
The fans are polybutylene terephthalate and are glass-fiber reinforced. Rather than LCP, which is way more expensive, they’re going with the PBT solution and that helps to keep costs down. The downside is that the blade tips can’t be as close to the frame.
The cooler also has a top plate that features a 5-inch 720p screen on top. TRYX tells us it goes up to 400 nits of brightness. The display uses a pogo pin solution.
The fan speeds on the cooler differ from each other. The inner fan goes up to 1,850 RPM whereas the outer fan is about 50 RPM lower. We imagine this was done for beat frequency control to reduce some of the annoying humming noise.
The cooler also has an offset mount that’s pretty cool. Down the middle of the fin stack, where it mounts to the IHS, there’s an offset for Intel or AM5.
The company also had an update to its Panorama cooler, which it’s calling the Tryx “Stage.” It’s going to be $200 for a 360mm solution with ARGB fans. It seems to be geared for all of the figurine collectors out there. We think it pairs well with Yeston video cards and Cooler Master’s Stage case as it will allow you to put all of your waifus (or husbandus) into the computer.
The company updated its LUCA L70, which we initially called a disaster and criticized its strength and structure. Outwardly, it looks pretty much the same, but TRYX has made some changes to the design.
Taking a look at the back of the case, the company has added an extra hole to help with 3 and 1/2 -inch drive support, where there was an issue with that previously. The updated case also moves the 2 and ½-inch holes up, which was done to allow you to access the SATA connectors. We previously complained about how you couldn’t get into the SATA connector once the drive is installed so that change is supposed to fix that issue.
TRYX also revamped the bottom front button of the case, which we called out for feeling mushy previously. It feels better now.
Another change the case makes is that it adds pogo pins for the front fans. This gets the cable off of the front panel, which is good.
The company says it’s also strengthened one of the front corners of the case.
The updated LUCA L70 also uses some guide pins inside of the glass and adds a screw to the glass panel, which secures it better.
When we were at TRYX’s Computex booth, the company showed off its new water block, the Panorama WB, one of which was supposedly signed by Jensen Huang. It comes with a Panorama screen, which has a VRM fan inside. The water block is designed for open-loop coolers and not AIO ones. There’s also software that allows users to adjust colors. The Panorama WB will cost $240.
The last thing we looked at from TRYX was the company’s new Arc Vision case. The interesting thing about the case is that it comes with an optional screen in the front corner, which would pair well with a Panorama cooler. The front screen is sunken in a bit, which TRYX tells us was done to protect it from unintentional scratches from users and in shipping. The version of the case with a screen is targeting $240 and TRYX tells us that the Arc Vision’s screen will be able to communicate with the Panorama cooler. The example the company talked about was having Mario enter a pipe in one screen and exiting it on the other screen. We’re guessing for legal reasons, TRYX didn’t show that at its Computex booth.
The less expensive model of the case won’t come with the screen and will cost around $120.
The cases are supposed to have 4x120mm fans included. Our understanding is that it will have 3 fans on the side and 1 in the rear.
Another interesting thing about the case is that it has a scooped shroud, which should help boost the air up into the rest of the case but we’ll need to verify that in our testing.
There’s a lightbar included in the case and 3 of the fans are reverse blade. The case has 4mm-thick glass.
Official MESA drivers have provided new evidence regarding Intel's unconfirmed higher-end Battlemage GPU. Previously listed under generic “Intel Graphics” IDs, four of these entries have now been associated with BGM-G31. This update, an official release from Intel developers, confirms the existence of the BGM-G31, a GPU that has been the subject of rumours even before the initial Battlemage launch.
Starting with this merge request (via VideoCardz), the IDs e220, e221, e222, and e223 are now linked to BGM-G31. For context, the already known BGM-G21 is categorised under IDs e202 through e212, though not all are currently in use.
Following the same logic, Intel should be developing at least four distinct versions of the Battlemage G31, potentially targeting both consumer (gaming) and professional market segments. While the appearance of these IDs doesn't guarantee that all four variants will come to fruition, it suggests Intel is developing products based on this GPU. Furthermore, two other unnamed IDs remain in the MESA listing.
The most significant takeaway from this MESA update is Intel's official confirmation of BGM-G31. Recent reports (from @KOMACHI_ENSAKA) also indicated that the BGM-G31 will support the PCIe 5.0 x16 interface. Other rumours suggest that the BGM-G31 will feature 32 Xe2 cores and is slated for a release in the fourth quarter of this year.
KitGuru asks: Can a consumer-oriented graphics card based on the BGM-G31 increase Intel's GPU market share?
The post Driver hints at Intel’s long-rumoured ‘high end’ Arc Battlemage GPU first appeared on KitGuru.Details have emerged regarding a new entry-level CPU from Intel, the Core 5 120F, which has appeared in marketing materials. Designed for the LGA-1700 socket, the absence of “Ultra” branding immediately signals that this processor is not based on the Arrow Lake or Meteor Lake platforms. Instead, this chip seems to leverage Intel's Bartlett Lake-S architecture.
Initial whispers suggested that Bartlett Lake-S would primarily target networking and edge computing systems. However, based on the marketing material shared by @momomo_us, Intel could be planning to adapt it to the consumer market, launching desktop processors based on what will probably be the last LGA 1700-based CPUs.
The leaked marketing materials show that the Core 5 120F is a six-core CPU. The presentation also indicates that the P-core frequency for the Core 5 120F is 2.5GHz base and 4.5GHz boost, making this processor similar to the Core i5-12400F. The sole distinguishing factor appears to be the 120F's slightly higher 100MHz boost clock. Beyond this minor difference, the CPU supports identical memory configurations (DDR5-4800 and up to 192GB) and maintains a 65W TDP.
Intel has not formally introduced the Core 100 series for desktops, leaving the total number of planned SKUs unclear. However, the “F” series designation confirms that this model shouldn't include integrated graphics, requiring users to pair it with a discrete GPU for it to work.
Discuss on our Facebook page, HERE.
KitGuru says: Do you think the Intel Core 5 120F can disrupt the entry/mid-level consumer CPU market?
The post Intel Core 5 120F may not include any E-cores first appeared on KitGuru.We first caught wind of Bethesda's unannounced game, SpyTeam, thanks to a Zenimax trademark filing in 2022. The game has disappeared from headlines since 2024, but that finally changed this week with new trademark filings.
Bethesda / Zenimax have renewed their trademark for the game SPYTEAM. The fact that the trademark for this game continues to be renewed indicates that there are still development and release plans for this project, although not much is known about it publicly.
Previously, we have heard that SpyTeam is being developed by a team at Bethesda Austin, which has also primarily developed Fallout 76 since the game's initial 2018 launch. The studio had previously worked on Bethesda's cancelled multiplayer game, Battle Cry.
In the trademark application, SPYTEAM is described as an “electronic game program”, but that doesn't make it clear if the game is planned as a mobile title, or a full-fledged console / PC game.
Discuss on our Facebook page, HERE.
KitGuru Says: There is still a lot we don't know about this game, and despite movement behind the scenes, there is no guarantee that this game is close to an official announcement.
The post Bethesda renews trademark for mysterious game ‘SPYTEAM’ first appeared on KitGuru.Grand Theft Auto 6 will be releasing almost 13 years after the previous game in the series, GTA V. In that time, Rockstar spent some time focusing its resources on Red Dead Redemption 2, and then underwent a huge change when company co-founder, Dan Houser, suddenly left the company. A new report claims that struggles getting a vision for GTA 6 off the ground contributed to his departure.
A report from Favilys, translated by Insider Gaming, makes the claim that Rockstar made three different pitches for the Grand Theft Auto 6 campaign before Take-Two was happy with it. The first version of the game was apparently set to star three new characters, mirroring the structure of GTA V, and would have played out like more of a detective story.
The game was later reworked to centre around two protagonists, one being a member of the Police and the other being a drug smuggler. After 18 months of development on this version of the game, it was apparently cancelled in 2019. After that, Dan Houser made the decision to leave the company he co-founded. Nowadays, Dan Houser has a new media company, working on comics, radio dramas and eventually, it is believed that the company will produce a game.
If this timeline is accurate, then that would mean that the current version of GTA 6 began development in the second half of 2019, giving it a seven-year development window by the time it releases in May 2026.
Discuss on our Facebook page, HERE.
KitGuru Says: It is easy to forget that Rockstar has lost some of its most prominent leaders since GTA V released. Still, with GTA being such a flagship franchise, I don't foresee the next game being bad in any way.
The post GTA 6 reportedly restarted development twice between 2016 and 2019 first appeared on KitGuru.
It looks like Grand Theft Auto won't be the only game from Rockstar making headlines this year. According to the voice actor who plays John Marston, some new Red Dead news is on the horizon this week.
Rob Wiethoff voices Marston in both Red Dead Redemption and its pre-sequel, Red Dead Redemption 2. During a stream in which he was playing Red Dead Redemption Wiethoff said that he'll have “exciting news” to share later this week, hinting at a new Red Dead related announcement (via VGC).
Fans have already begun expressing their hopes that this will be the impending ‘next-gen' update for Red Dead Redemption 2, alongside a new port of the game for the Switch 2.
Rockstar has not given Red Dead Online the same level of support as its GTA counterpart, but if there is new stuff happening in the world of Red Dead Redemption, then there is always the possibility of new content for the online multiplayer mode.
Discuss on our Facebook page, HERE.
KitGuru Says: Do you think we'll finally get a next-gen update for Red Dead Redemption 2?
The post Rockstar tipped to make Red Dead announcement this week first appeared on KitGuru.