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Aujourd’hui — 26 février 20251.3 🖥️ Tech. English

How to fix an incessant 'X is accessing your screen' bug in macOS Sequoia

A bug in some versions of macOS Sequoia may cause repeated notifications that an app is accessing your screen. Here's how to fix it.

The flaw can show up in Zoom or other similar apps. Image: Apple user forums
The flaw can show up in Zoom or other similar apps. Image: Apple user forums

If you are a frequent user of Zoom or other third-party video-conferencing apps on macOS Sequoia, you may run into an annoying but minor issue: a notification repeatedly popping up to let you know that your program has accessed your screen.

The problem is due to a bug in a security feature that appears to begun happening in macOS Sequoia 15.2. Users are supposed to see this notification — once — when a new app is accessing your screen for the first time, or when it has been more than 30 days since it last accessed your screen.


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Govee countertop ice maker review: Matter control to chill those beverages

The Govee countertop ice maker is an easy way to keep your beverages cool with unique features and is the only model to support Matter and Apple Home.

A metal ice maker sitting on a wooden table against a beige wall
Govee countertop ice maker review: Govee has made the first ice maker to interface with Apple Home

Countertop nugget icemakers are having a bit of a moment right now. They're going viral online for their ease of use and relatively affordable price tags.

Not to mention, they're a good alternative to the distressing state of in-fridge ice makers. We'd always heard that if you buy a fridge with one, it will be the first thing to break.


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Apple's smart doorbell to utilize MagSafe, ring AirPods Pro

A known Apple leaker has shared a series of veiled hints about Apple's rumored smart doorbell, and it may be further evidence for reverse charging coming to iPhones.

A video doorbell with a black circular camera lens and an Apple AirTag attached, mounted on a white wall near a glass window.
Rumors suggest an Apple doorbell is on the way

Investment in the future of Apple Home has increased since the Apple Car project was canceled. Rumors suggest one of Apple's first smart home devices will be a doorbell, expected in 2026.

HomeKit Secure Video, facial recognition, and Face ID are all obvious features of a possible Apple doorbell, but a new rumor suggests MagSafe could be included. Leaker Kosutami shared a series of posts on X hinting at an Apple doorbell, ending with "MagSafe on your door, it rings."


Rumor Score: 🤔 Possible


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Tim Cook says Apple's DEI program may change in the future, but only if required by law

During a shareholders' meeting on Tuesday, Apple CEO Tim Cook explained that the company might have to alter its DEI program policies as the US legal landscape shifts.

An older person with gray hair and glasses, wearing a blue sweater and dark pants, stands against a plain background.
Apple CEO Tim Cook said the company's DEI program might see changes in the future.

On February 25, Apple held its annual shareholder meeting for 2025. Though multiple issues and proposals were discussed, a DEI-related proposal from shareholders belonging to a conservative think-tank, the so-called "National Center for Public Policy Research," garnered the most attention.

They claimed that Apple's current DEI program might pose "litigation, reputational, and financial risks" to the company. Apple understandably fought back and urged shareholders to vote against the proposal.


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Hier — 25 février 20251.3 🖥️ Tech. English

No, Apple isn't subliminally calling Trump a racist with its iPhone dictation feature

Conspiracy theorists believe Apple may be subliminally programming speech-to-text dictation users by briefly showing "Trump" when the word "racist" is said, which is obviously not true.

Two sound waveforms labeled 'Trump' on the left and 'racist' on the right, presenting similar visual patterns against a dark background.
Voice Memos showing the audio waveforms for the spoken words 'Trump' and 'racist'

Machine learning algorithms can be fickle things. Apple's on-device dictation is still run by machine learning algorithms built with massive data sets trained on user inputs.

The problem with teaching any algorithm anything is that they are very predisposed to relying on pattern matching. In the decade Donald Trump has been in the public eye, there has likely been an increase in the word "racist" appearing near "Trump."


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Apple's $500 billion US investment announcement is business as usual

25 février 2025 à 21:07
Apple's latest $500B investment in the United States may sound like a big deal, but it's clearly just a continuation of what it's done for quite a few years already.

Technician in white protective suit examines semiconductor machinery emitting red light inside a cleanroom environment.
Texas Instruments' new semiconductor wafer fabrication plant in Lehi, Utah, supported by Apple. - Image Credit: Apple

On Monday, Apple announced it is making a $500 billion program of investment into the United States. The official press release said that it will be spread across the next four years, in a pledge that "builds on Apple's long history of investing in American innovation."

It sounds like a great thing that Apple's suddenly making everyone aware of. A major company reinvesting in the country it's based in is a good-news story and great PR, and one that builds political capital.


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New firmware available for AirPods Max with Lightning port

Apple has deployed a new firmware update for the Lightning-equipped variant of the AirPods Max, though there is no information about what the update contains.

Person holding black, over-ear headphones with both hands on a white surface.
Apple has released a firmware update for the original version of the AirPods Max.

Tuesday's firmware update increases the build number to 6F25, up from the previous 6F21, released in October 2024. Unlike most firmware updates, this software release is only compatible with the original version of the AirPods Max, which featured a Lightning port.

The newer version of the headphones, which features a USB-C port, did not receive a corresponding firmware update. Though the exact contents of the 6F25 firmware update are unclear, the software likely includes various bug fixes and quality-of-life improvements rather than new features, as the update is intended for older hardware.


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Dassault Systemes reveals Apple Vision Pro apps for product design and manufacturing

French company Dassault Systemes worked with Apple to integrate the Apple Vision Pro into its existing 3DEXPERIENCE platform, offering spatial computing via multiple applications.

Sleek virtual reality headset with glossy black front, white frame, mesh fabric padding, and circular camera lenses, set against a dark background.
Dassault Systemes has announced new Apple Vision Pro apps.

Dassault Systemes announced the collaboration on Tuesday at its annual 3DEXPERIENCE Forum held in Houston, Texas — an event geared toward industrial consumers in North America. The French software company specializes in 3D tools for virtual planning, product design, and manufacturing, as well as software that facilitates the simulation of different production processes.

Dassault Systemes is also known for its 3DEXPERIENCE platform, which involves the concept of a "virtual twin" — effectively a digital model of a real-world object or planned product, often with a corresponding virtual environment. Virtual twins allow companies to evaluate, model, simulate products and are used in various industries as they enable visualization in conditions that mirror the real world.


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Apple's board gets the DEI and AI results it wanted at the annual shareholders meeting

25 février 2025 à 19:24
The annual Apple shareholder meeting has ended for 2025, with owners Apple shares voting on a variety of proposals at the event. As usual, the results went Apple's way.

Circular building with a glass roof, surrounding a lush green courtyard, set against a clear blue sky.
Apple Park

Apple holds an annual shareholder meeting to report back to shareholders on various topics about the company, and also to receive comments from the shareholders themselves. It is also the event where the voting results for various shareholder proposals are revealed.

Before the February 25 results, Apple issued its recommendations on the direction that shareholders should vote for some of the proposals. Apple typically gets its way most of the time, and 2025's event was no different.


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Gigabyte X870 Aorus Elite WiFi 7 Review

25 février 2025 à 21:30
If you're looking for a home for that shiny new Ryzen 7 9800X3D could this be the best sub $300 board for you? It looks fantastic, but what do you lose by dropping down to X870 from X870E and has Gigabyte had to cut any other corners to get here?

Lost Soul Aside PC system requirements announced

25 février 2025 à 18:00

Sony and Ultizero Games have lifted the curtain on the PC requirements for their upcoming action RPG, Lost Soul Aside, revealing both standard and ray-tracing specifications. Powered by Unreal Engine 4, the game promises stunning visuals and high-octane action, but you'll need a capable machine to experience it at its best.

For those looking to meet the minimum requirements, an Intel Core i5-10400 or AMD Ryzen 5 3600 paired with an Nvidia GTX 1060 or AMD RX 5500 XT will be enough. Regardless of the preset, you'll also need 16 GB of RAM and 80 GB of free storage space.

The recommended specifications bump things to an Intel i5-10400 or AMD Ryzen 5 3600 and an Nvidia RTX 2060 or AMD RX 5700 XT. For those aiming for “High” settings, the developers suggest an Intel i7-11700 or AMD Ryzen 7 5700X and an Nvidia RTX 3070 or AMD RX 6800 XT. While the developers haven't specified the target resolution for these settings, it's likely aimed at 60 FPS.

As previously confirmed, Lost Soul Aside will feature ray-tracing support. To enable it at “High” settings, you'll need an Intel i7-11700 or AMD Ryzen 7 5700X and an Nvidia RTX 4080 or AMD RX 7900 XT. For “Ultra” settings with ray-tracing, the game will demand an Intel i7-13700K or AMD Ryzen 7 7800X (typo?) and an Nvidia RTX 5070 Ti.

You can check the detailed system requirements in the table below:

Preset Minimum Recommended High High – Ray-Tracing On Ultra – Ray Tracing On
GPU Nvidia GTX 1060 or AMD RX 5500 XT Nvidia RTX 2060 or AMD RX 5700 XT Nvidia RTX 3070 or AMD RX 6800 XT Nvidia RTX 4080s or AMD RX 7900 XT Nvidia RTX 5070 Ti
CPU Intel Core i5-10400 or AMD Ryzen 5 3600 Intel i5-10400 or AMD Ryzen 5 3600 Intel i7-11700 or AMD Ryzen 7 5700X Intel i7-11700 or AMD Ryzen 7 5700X Intel i7-13700K or AMD Ryzen 7 7800X
RAM 16 GB 16 GB 16 GB 16 GB 16 GB
OS 64-bit Windows 10/11 64-bit Windows 10/11 64-bit Windows 10/11 64-bit Windows 10/11 64-bit Windows 10/11
Storage 80 GB SSD 80 GB SSD 80 GB SSD 80 GB SSD 80 GB SSD

Sony has also detailed the PC-specific features for Lost Soul Aside, including customisable graphics settings, unlocked framerates, and support for performance-enhancing technologies. The latter means it will support both upscaling technologies like DLSS and FSR. Besides ray-tracing, PC gamers can expect HDR display support and compatibility with DualSense controllers. Lost Soul Aside is set to launch on PC on May 30th.

KitGuru says: Are you interested in Lost Soul Aside? Based on the system requirements shared by the developer, how well will your system run it?

The post Lost Soul Aside PC system requirements announced first appeared on KitGuru.

AMD Fluid Motion Frames 2.1 is reportedly in development

25 février 2025 à 17:27

AMD's Fluid Motion Frames (AFMF) technology is evolving. According to a new report, AMD is working on AFMF 2.1, and its release could be right around the corner.

AFMF is a driver-level frame generation solution that boosts gaming performance by inserting interpolated frames between rendered frames. Unlike DLSS and FSR Frame Generation technologies, AFMF doesn't need any game integration, making it compatible with all games. However, this also means that AFMF upscales and interlaces entire frames, including menus and UI elements, which can sometimes impact visual quality.

Despite this trade-off, AFMF has gained significant traction, particularly for older games that lack built-in FPS-boosting technologies. The release of AFMF 2.0 in October further expanded its capabilities, adding support for OpenGL, Vulkan, DX11, and DX12 games, along with new performance and latency settings, improved compatibility with borderless windowed mode, and various optimisations for fast motion.

According to VideoCardz, AMD is gearing up for the next evolution of its frame generation technology with AFMF 2.1, slated for release alongside the Radeon RX 9070 series as part of a broader HYPR-RX update. The report claims that AFMF 2.1 will enhance the quality of generated frames, promising even smoother and more visually appealing results. AFMF 2.1, like its predecessor, shouldn't require dedicated tensor or AI cores, ensuring compatibility with a wide range of hardware, including the Ryzen AI 300 series' iGPUs.

KitGuru says: Don't expect AFMF 2.1 to be on par with DLSS or FSR Frame Generation. Still, it's useful as a backup plan to boost your framerate regardless of the game.

The post AMD Fluid Motion Frames 2.1 is reportedly in development first appeared on KitGuru.

Xbox officially delays Fable, reboot now coming in 2026

25 février 2025 à 16:45

We've known about Microsoft's long-awaited Fable reboot since 2017. Fans were pleased to see the game listed on the release schedule for 2025 but now, just two months into the year, Xbox has revised its plans, pushing the game back to 2026. 

We won't be playing the new Fable this year after all. Today, Xbox Game Studios head, Craig Duncan, revealed on the Official Xbox podcast that the game has been delayed to 2026.

“So, I just want to start with, really excited, really excited about progress, really excited about where Playground are. We previously announced the date for Fable as 2025, we are actually going to give Fable more time and it’s going to ship in 2026 now.”

Duncan acknowledges that this isn't “the news people want to hear” but adds that “it's definitely worth the wait”. So far, Microsoft has revealed little gameplay for Fable, but we hope to see more of the game revealed later this year. We expect to see more of Fable during this year's Xbox Summer Showcase. In the meantime though, there is a small snippet of alpha gameplay available to view in the video above.

Duncan adds that he has “unequivocal confidence” in the Playground Games team, which is primarily known for the Forza Horizon series, rather than single-player RPGs.

KitGuru Says: Are you looking forward to Fable? Do you think we'll see it in the first or second half of 2026? 

The post Xbox officially delays Fable, reboot now coming in 2026 first appeared on KitGuru.

First Nvidia RTX 5070 benchmark puts it on par with RTX 4070 Super

25 février 2025 à 09:00

While Geekbench results aren't always the most reliable indicator of real-world gaming performance, they can still be interesting to check out. The latest ones to be found were of Nvidia's upcoming RTX 5070, showing it performing on par with the RTX 4070 Super in the Vulkan and OpenCL tests.

The leaked benchmarks, conducted on a system with a Ryzen 7 9800X3D, 32 GB of memory, and an X870E motherboard, show the RTX 5070 tested with Vulkan and OpenCL APIs (via Benchleaks). Interestingly, the reported memory speed for the system memory was 4000 MT/s, which is likely an error or a misconfiguration.

In the Vulkan test, the RTX 5070 scored 188,712 points, while the OpenCL test yielded 187,414 points. Comparing these results to the RTX 4070 Super, which scores around 180,000 in Vulkan and 190,000 in OpenCL, suggests that the RTX 5070 might offer performance roughly on par with its predecessor. Comparing the RTX 5070 to its more powerful sibling, the RTX 5070 Ti, reveals a more significant performance gap. The 5070 Ti scores approximately 236,850 in Vulkan and 240,750 in OpenCL, indicating that the non-Ti variant is roughly 20% slower.

Nvidia is expected to launch the RTX 5070 on March 4th, so we won't have to wait longer to see how these Geekbench scores compare to real-world benchmarks.

KitGuru says: Based on the Geekbench scores alone, is the RTX 5070's performance in line with your expectations?

The post First Nvidia RTX 5070 benchmark puts it on par with RTX 4070 Super first appeared on KitGuru.

MSI MEG Z890 GODLIKE Motherboard Review – GODLIKE Features At A GODLIKE Price

25 février 2025 à 16:35

The Intel LGA 1700 platform was launched three years ago in 2021 and it has since seen a total of 3 generations of CPUs, Alder Lake (12th Gen), Raptor Lake (13th Gen), and Raptor Lake Refresh (14th Gen). We have seen at least three generations of motherboards, first with the 600-series which had Z690 as the top SKU, and then two generations of 700-series based on the top Z790 chipset which included a soft refresh for the 14th Gen lineup. Intel has now introduced its next-generation 800-series chipsets and with the Core Ultra 200S CPU series, the company is also […]

Read full article at https://wccftech.com/review/msi-meg-z890-godlike-motherboard-review-godlike-features-at-a-godlike-price/

Nvidia says less than 0.5% of RTX 50 GPUs affected by missing ROPs

25 février 2025 à 16:00

In recent weeks, early buyers of RTX 50 series graphics cards have discovered that their GPU does not meet the advertised specification. At first, it was thought that this issue was only impacting a limited number of RTX 5090 and RTX 5070 Ti models, but this week, the first affected RTX 5080 was discovered. Now, Nvidia has responded with an updated statement.

In an updated statement given to The Verge, Nvidia said: “Upon further investigation, we’ve identified that an early production build of GeForce RTX 5080 GPUs were also affected by the same issue. Affected consumers can contact the board manufacturer for a replacement”.

A fully amended statement from Nvidia was also issued, saying: “We have identified a rare issue affecting less than 0.5% (half a percent) of GeForce RTX 5090 / 5090D, RTX 5080, and 5070 Ti GPUs which have one fewer ROP than specified. The average graphical performance impact is 4%, with no impact on AI and Compute workloads. Affected consumers can contact the board manufacturer for a replacement. The production anomaly has been corrected.”

Nvidia estimates that less than 0.5% of RTX 5090, RTX 5090D, RTX 5080 and RTX 5070 Ti GPUs are impacted by the defect. Rather than going through a recall process, Nvidia is asking customers to go to the board manufacturer of their card for a replacement. However, stock isn't exactly in abundance right now, so securing a replacement could be a time-consuming process.

Nvidia also estimates that the average performance impact of the missing ROPs is 4 percent, adding that there should be no impact on compute or AI workloads. However, given the prices gamers are paying nowadays, any performance degradation over the advertised specification should be unacceptable.

We don't know how many of these cards were produced and sold for launch, so it is hard to gauge how many GPUs could have been affected. However, future stock should be unaffected, as the production defect that led to all of this has been identified and addressed at the supply chain level.

KitGuru Says: This is an annoyance for sure, but hopefully those who were impacted can get their replacement expedited. 

The post Nvidia says less than 0.5% of RTX 50 GPUs affected by missing ROPs first appeared on KitGuru.

Market research shows Valve’s Steam Deck has dominated handheld market

25 février 2025 à 15:45

It has been three years since Valve first launched the Steam Deck, its own handheld gaming PC utilising custom AMD silicon and its own Linux-based operating system, SteamOS. Since then, a number of competitors have popped up on the market, some with even better specs than the Steam Deck, but according to market research, Valve's handheld has managed to maintain its number one spot on the market. 

As spotted by The Verge, market research firm, IDC, has analysed supply chain orders to estimate just how many gaming handhelds have shipped around the world. In 2022, it is estimated that 1.62 million gaming handhelds were shipped, a number that grew to 2.87 million in 2023, before dropping to 1.485 million in 2024. These figures combine the Steam Deck, ROG Ally, Legion Go and MSI Claw handhelds.

All added together, around six million PC gaming handhelds have been sold by the big brands over the last few years. It is estimated that gaming handheld shipments will fall to under two million in 2025.

Despite other options having better technical specifications, the Steam brand name has carried its weight here. Of the six million handhelds sold between 2022 and 2025, it is estimated that almost four million of those were Steam Decks, putting Valve's system well ahead of the competition. With all of that in mind, despite the Steam Deck's chip being weaker than what can be found in more expensive options from the likes of Asus, MSI and Lenovo, Valve's combination of low-power gaming hardware and the SteamOS UI has won over the consumer in far greater numbers than a ‘Windows' based handheld.

KitGuru Says: Do any of you own a gaming handheld? Did you go with a Steam Deck or one of the more expensive competitors? 

The post Market research shows Valve’s Steam Deck has dominated handheld market first appeared on KitGuru.

Apple AirTag 4-pack falls to $67.99, lowest price of 2025

Amazon continues to launch aggressive Apple deals in a bid for your business, with today's AirTags discount offering the best price in 2025.

Four Apple AirTags on a purple to pink gradient background with text: 'AirTag 4-Pack $67.99 Available at Amazon'.
Save on 4 Apple AirTags at Amazon.

The $67.99 price on a 4-pack of Apple AirTags is especially attractive, as it delivers a $32 discount off retail (and is the lowest price of the year at Amazon).

Buy for $67.99


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Ubisoft responds to Assassin’s Creed Shadows leak

25 février 2025 à 15:00

Earlier this week, we learned that early copies of Assassin's Creed Shadows have been sold online, almost a month ahead of the planned launch date. Now, Ubisoft has responded to the situation, acknowledging the leak publicly for the first time.

Ubisoft is aware that a number of physical copies of Assassin's Creed Shadows have leaked. The company did not confirm if the copies sold were stolen from the distribution or retail channels, or whether a particular retailer elected to break street date and begin selling the game early. Still, Ubisoft says the leak is “unfortunate” and warns potential early buyers that the leaked version of the game won't be representative of the day-one experience.

“We are aware players have accessed Assassin’s Creed Shadows ahead of its official release. The development team is still working on patches to prepare the experience for launch and any footage shared online does not represent the final quality of the game. Leaks are unfortunate and can diminish the excitement for players. We kindly ask you not to spoil the experience for others. Thank you to our community for already taking steps to protect everyone from spoilers.”

Assassin's Creed Shadows is officially due to release for PC, PS5 and Xbox Series X/S on the 20th of March.

KitGuru Says: Are any of you planning on picking up the latest Assassin's Creed when it drops next month? Have you seen any of the leaked footage so far?

The post Ubisoft responds to Assassin’s Creed Shadows leak first appeared on KitGuru.

After years of requests from creatives, Adobe finally brings Photoshop to iPhone

25 février 2025 à 15:00
Five years after Photoshop landed on the iPad, Adobe has finally brought its popular photo editing software to the iPhone.

A person in colorful clothing sits on a floating vinyl record amidst vibrant flowers under a bright blue sky.
Photoshop comes to iPhone

Yes, you're reading that right. Starting today, Adobe Photoshop is available on the iPhone. That means you can now edit images with Photoshop from wherever you are.

With a completely overhauled UI designed for mobile interfaces, using Photoshop on iPhone is as easy as using it on iPad.


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Susan Kare's Esc Keys add pricey art to your keyboard

25 février 2025 à 14:16
Susan Kare, one of the original Mac team members, is selling silver and gold keycaps and pendants using her icon-based artwork you can wear or adorn your keyboard with.

Keyboard keys with pixel art: skull, heart, dog, exclamation mark.
Esc Keys keycaps - Image Credit: Asprey Studio/Susan Kare

A designer who worked on the icons used on the original Macintosh, Susan Kare actively continues to work as an artist. In her latest offering, she is selling keycaps as well as pendants bearing images created in the low-res bitmap style.

The series, titled Esc Keys, consist of 32 icon-style images, ranging from lightbulbs with faces and birds on a wire, to waves, books, and the word "Panic!" None of the icons are directly Mac-related, but the styling isn't a million miles away.


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James Gunn is actively working on new DC games with Rocksteady and NetherRealm

25 février 2025 à 14:15

WB Games is in an odd position at the moment. Its two biggest studios, Rocksteady and Netherrealm, both failed to achieve sales targets with their latest games. At the same time, Warner Bros is trying to spin up the new ‘DC Universe', spanning films, games and other media. It would seem that the hopes of an expansive DC universe may keep both of these studios alive for the foreseeable future, as leaders from both are actively meeting with James Gunn to discuss future plans.

James Gunn was hired by Warner Bros to spearhead a new effort to put together a new cross-media DC universe, starting with a new Superman film, due to release later this year. As it turns out, Gunn has his hands in more than movies. According to ComicBook, who attended a recent DC Studios event, James Gunn has been meeting with Rocksteady and Netherrealm heads to discuss future plans for in-universe video games.

DC Studios co-head, Peter Safran, gave the following quote during the event: “It’s really the first time it’s ever been this way at Warner Bros. James and I sit with the guys that run the studios under JB Perette whether it’s NetherRealm or Rocksteady. We sit with them and we talk about characters and stories that we’re interested in and that they’re interested in.”

Gunn added that they see “designs for the projects in their very earliest stages” and then make suggestions on story direction based on what they have planned for the DC Universe at large.

However, it is said that the first true DCU game won't release for at least “a couple of years”. Given how long AAA development timelines are nowadays, I would say that a couple of years is an underestimate.

KitGuru Says: We recently heard that Rocksteady is now trying to pitch a new single-player Batman game following the failure and shutdown of Suicide Squad: Kill the Justice League. The issue is, Rocksteady made some of the best Batman stories ever told, all on their own. Now, the studio has to also appease the directors behind the movies, which could ultimately hinder creativity. My worry is that certain characters will now be ‘off limits', with the goal of maintaining a singular canon and naturally, a film director will want the biggest moments reserved for the films, which would also hamper the impact of the stories these studios are able to tell in the video game format. I don't think it is going to work out the way they envision, but time will well.

The post James Gunn is actively working on new DC games with Rocksteady and NetherRealm first appeared on KitGuru.

Gamers call on Valve to add ‘AI games’ filter to Steam

25 février 2025 à 13:30

Recently, Valve updated its Steam policy, forcing developers to disclose when Generative AI tools are used to create games. This led Activision admitting that GenAI is already in use to create assets in Call of Duty, for instance. Now, gamers have gone to the Steam feature suggestion forum to request a way to filter games that use AI from the store. 

A Steam forum suggestion thread asking Valve to give gamers the ability to hide games that use GenAI from the store has garnered a lot of attention. Hundreds of comments have registered support for the idea and users have been making good use of their Steam points to also give the suggestion a number of awards, keeping the suggestion at the top of the forum.

Valve has already added some filters for the Steam Store, such as allowing users to automatically hide adult or NSFW games, and users can hide games on an individual basis too. However, a blanket filter would work best. Many of the commenters take issue with the fact that popular AI models have been trained on pirated content, effectively stealing the work of human creators in an effort to replace them.

Valve has not yet commented on the situation, but it did recently implement a policy change to ensure developers disclose the use of Generative AI tools. This disclosure has already appeared on the Call of Duty store page, and we will no doubt see more major games from publishers like Microsoft, Sony, EA, Ubisoft, Take-Two, 2K Games, Embracer and others carrying this disclosure in the year ahead.

KitGuru Says: As we saw with the initial pushback against DLC in the early days of the Xbox 360, and the pushback against microtransactions in premium games last generation, I feel like most publishers are simply going to ignore the backlash and push forward with their plans for AI tools. Ultimately, the use of AI tools can help a lot of studios reset to do away with ballooning studio sizes in favour of smaller teams that can work faster with AI assistance. There are ethical concerns for sure due to the fact that stolen work was used to train the biggest AI models, but if there is money to be made and a legal loophole to exploit, then I don't think the C-suite cares. 

The post Gamers call on Valve to add ‘AI games’ filter to Steam first appeared on KitGuru.

PEGI board finally removes 18+ rating for Balatro

25 février 2025 à 13:00

The Pan-European Game Information board (PEGI) has existed for years as a way to easily and quickly identify the relative age appropriateness of a game, with the system ranging from a PEGI 3 to PEGI 18. In a weird move by the board, the uncontroversial Poker-themed roguelike Balatro was rated as an 18+ experience despite its lack of any actual gambling. Following complaints, the board has now corrected this to the much more reflective PEGI 12.

Releasing a statement onto their website, the PEGI complaints board officially offered a ruling on the indie titles Balatro and Luck Be A Landlord.

For the uninitiated, despite both games having gambling-adjacent aesthetics, neither title features anything of the sorts – being single-purchase games with no further monetisation. That said, upon their release, both games were given 18 ratings by PEGI.

Following appeals placed by the publishers, both titles have now been re-evaluated, with PEGI stating, “The PEGI 18 rating for the game ‘Balatro’ has been changed to a PEGI 12 following a successful appeal submitted by publisher Sold Out Sales & Marketing. The Complaints Board concluded that, although the game explains the various hands of poker, the roguelike deck-building game contained mitigating fantastical elements that warranted a PEGI 12 rating.”

Balatro Board

The board had this to say regarding Luck Be A Landlord: “The PEGI 18 rating for the game Luck Be A Landlord was also changed to a PEGI 12 following a successful appeal submitted by publisher Fangamer. The Complaints Board reasoned that the same arguments as above applied: although the game features a slot machine mechanic, there were no specific transferable gambling skills and the game can therefore be rated PEGI 12.”

While these inaccurate ratings alone were enough of an issue, the fact that the likes of EA’s FIFA / Sports FC games include actual gambling while still being rated a 3 showed a large disconnect between the games themselves and PEGI.

Hopefully this recent revision to Balatro and Luck Be A Landlord is just the start of PEGI’s inward reflection into how they rate all current and future video game releases.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of Balatro’s original rating? Are you glad to see it changed? Will FIFA ever have its rating altered? Let us know your thoughts down below.

The post PEGI board finally removes 18+ rating for Balatro first appeared on KitGuru.

Indonesia set to lift five-month iPhone 16 ban

Sources in Indonesia say the government is about to settle its dispute with Apple, and could lift its iPhone 16 sales ban within the week.

Two hands holding a green and a blue smartphone, both with dual cameras and the Apple logo on the back.
iPhone 16 & iPhone 16 Plus — still banned in Indonesia

The ban began in October 2024, just weeks after the launch of the iPhone 16 range, and the dispute was over how much Apple invests in Indonesia.

Now according to Bloomberg, sources not authorized to speak publicly on the matter have said that Indonesia's Ministry for Industry is set to sign a memorandum of agreement with Apple shortly. The Ministry is said to then intend to issue Apple with a permit allowing the iPhone 16 to be sold as soon as possible.


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Beats Powerbeats Pro 2 Review: Feature-Rich For iPhone, Not Android

25 février 2025 à 15:44
Beats Powerbeats Pro 2 Review: Feature-Rich For iPhone, Not Android Beats Powerbeats Pro 2: MSRP $249 Beats has made the Powerbeats Pro 2 much more competitive with current high-end wireless earbuds, but there are some serious caveats.. Clean and balanced sound Solid ANC and Transparency modes Better fit and comfort over originals Hands-free access with both Siri and Google Assistant Built-in heart rate...

Montech TITAN PLA 1000 W Review

25 février 2025 à 15:12
Montech's Titan PLA 1000 W is an impressive 80 Plus Platinum PSU. It comes with enough juice to power even the most demanding graphics cards and its high efficiency keeps it cool. In our noise testing, it ran passively at up to 40%, and remained whisper-quiet until over 1000 W power draw.

Sayonara Wild Hearts gets surprise free PS5 upgrade

25 février 2025 à 12:15

Sayonara Wild Hearts was one of the most surprising indies released in the last generation, with the title serving more as a playable music album with rhythm-based mechanics. Already a great experience, Sayonara Wild Hearts has now gotten a surprise PS5 update, bringing new modes, improved frame rates and more.

Announced during the recent Annapurna Interactive showcase, Sayonara Wild Hearts has gotten a surprise PS5 update. Available right now as a free upgrade for previous owners, the current-gen release offers a buttery smooth 120fps experience at 4K for the greatest sense of speed and momentum.

Beyond this, the game has also gotten a brand new mode. Called the ‘Remix Arcade’ this new mode allows you to “speed through infinitely replayable levels and chase high scores in random sound bites, all with no loading” – giving it a great deal more content than the original release.

Being a music-focused rhythm game, perhaps the most exciting improvement is the addition of PS5 DualSense support, giving each pulse and beat its own distinct sense of impact.

Sayonara Wild Hearts features poppy visuals, excellent music and a surprisingly heartfelt narrative, and so anyone who missed the title when it first released should give this remaster a go.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Sayonara Wild Hearts? Where does it place on your rhythm game tier list? What was your favourite song from the OST? Let us know down below.

The post Sayonara Wild Hearts gets surprise free PS5 upgrade first appeared on KitGuru.

33 Immortals set for March release on Steam and Xbox

25 février 2025 à 12:00

Last year, I put together a list of seven great indie games to look out for in 2024. 33 Immortals appeared prominently on that list but unfortunately, the game was pushed back to 2025. Now, we finally have a release date, and it is just around the corner. 

33 Immortals, a new take on large-scale MMO-style raids, is now set to launch on the 18th of March as an Early Access title on Steam and Xbox Series X/S.

33 Immortals is developed by Thunder Lotus Games and has already received positive feedback based on the beta test last Summer. The game is created to simulate the feeling of being in a raid, putting 33 players together in a map to take down hordes of dangerous enemies, followed by a massive boss.

Players will need to work together to synergise tactics to stand a chance against the major bosses. You won't have to worry about getting 33 friends together either – there is matchmaking. Better yet, it is near instant, so you won't have to wait long to find some teammates to play with.

KitGuru Says: I've had my eye on this one for a while – hopefully it will run well on the Steam Deck. 

The post 33 Immortals set for March release on Steam and Xbox first appeared on KitGuru.

Activision admits GenAI tools already in use for Call of Duty development

25 février 2025 à 11:44

Gamers have made it well known that they don't want to see gaming flooded with titles that make heavy use of generative AI. As it turns out, one of the biggest games in the world, Call of Duty, is already there. Activision has admitted that it has begun using AI to produce a range of in-game assets for Black Ops 6. 

How did this admission come about? Well, Valve recently updated its Steam policy, demanding that developers disclose any use of Generative AI in a sub-section of their game's Steam listing. As a result, the Call of Duty: Black Ops 6 Steam page has been updated with the following disclosure: “Our team uses generative AI tools to help develop some in-game assets.”

Ultimately, Black Ops 6 is still a project with thousands of developers assigned to it. However, in-game assets like calling cards, stickers and even some skins have been created using AI.

According to Insider Gaming, last year's holiday-themed ‘zombified Santa' skin was created by AI, something that was spotted due to an error that led to too many fingers on the model, a tell-tale sign of GenAI being used without careful human oversight.

Recently, Microsoft CEO, Satya Nadella, also spoke about the company's plans to train its own Generative AI model using a catalogue of first-party games, something that could shrink development timelines.

KitGuru Says: It seems a lot of the bigger publishers are hoping that Generative AI will allow them to reset the table, allowing for games to be made faster, with smaller teams. However, the public at large has been against the use of AI replacing creative humans. That hasn't stopped the industry in the past though. There was plenty of backlash against cosmetic DLCs back in the day, but the industry pushed forward with it anyway and now, it is rare to find a game that doesn't offer some form of paid DLC. The same will happen for AI, there will be some pushback along the way, but eventually, AI will be industry standard, and it will be impossible to find a game that wasn't developed with some kind of AI assistance outside of indies. 

The post Activision admits GenAI tools already in use for Call of Duty development first appeared on KitGuru.

Balatro update crosses over with 8 more franchises

25 février 2025 à 11:30

Balatro was one of the biggest breakout hits of 2024, with the Poker-themed roguelike selling millions of copies and even being nominated for Game of the Year. for its first major update of 2025, Balatro is crossing over with 8 different franchises, ranging from Fallout, to Assassin’s Creed and even Bugsnax.

Announced during the most recent ID@Xbox games showcase, the latest ‘Friends of Jimbo’ update for Balatro introduces a bunch of new cosmetic crossover cards.

Following previous additions such as The Witcher 3, Cyberpunk 2077 and Vampire Survivors, 8 new franchises are now represented in the game, those being:

  • Dead by Daylight
  • Civilization VII
  • Critical Role
  • Assassin's Creed
  • Fallout
  • Bugsnax
  • Slay the Princess
  • Rust

As mentioned, these crossovers are merely cosmetic, changing the artwork on your deck of cards. Even so, having so many different franchises represented in one game in this way is interesting to see.

In case you have yet to try out Balatro, alongside the update, the game is now available on Xbox Game Pass, giving its subscribers the chance to play the game – though the best way to experience this title is still on mobile.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of the ID@Xbox Showcase? What was your favourite announcement? Do you prefer cosmetic or gameplay-altering crossovers? Let us know down below.

The post Balatro update crosses over with 8 more franchises first appeared on KitGuru.

Nintendo Switch 2 predicted for June launch

25 février 2025 à 11:16

While Nintendo is currently keeping quiet about its Switch 2 launch date, a former Nintendo of America sales and retail employee has publicly revealed their prediction for a June launch.

Going by the name ‘Sean', this ex-Nintendo sales worker spoke on the Kit and Krista podcast (via VGC) to spill some of the beans about Nintendo's sales strategy. According to them, Nintendo will be eyeing up a Summer launch for the Switch 2, meaning the console could be in the hands of gamers within months of the company's planned Nintendo Direct showcase in April.

More specifically, Nintendo could be eyeing up a June launch date, getting the console out well ahead of the holiday season rush and laying the groundwork for some big end-of-year exclusives.

With all of that said, retailers do not have ‘advance knowledge' of the Switch 2 launch date, but Nintendo will likely inform them weeks ahead of launch. As for price tag, while others have speculated a more palatable $299 or $399 launch price, this former Nintendo employee anticipates a price tag as high as $450.

We recently published an extensive piece on one of the Switch 2's anticipated features – Mouse Mode, allowing the Joy-Cons to be used like a PC mouse for more accurate tracking.

KitGuru Says: Are you looking forward to the Switch 2 at all? Will you be looking to get one at launch?

The post Nintendo Switch 2 predicted for June launch first appeared on KitGuru.

Delta Force: Black Hawk Down campaign launches to ‘mostly negative’ reviews

25 février 2025 à 11:01

Delta Force has been off to a good start since the launch of its multiplayer mode late last year. This month, the developers released their first single-player campaign DLC – a retelling of Black Hawk Down. Unfortunately, the campaign has been met with negative reception, in large part due to difficulty. 

Many players are finding that the Delta Force: Black Hawk Down campaign is ‘unnecessarily difficult' with no form of scaling present based on whether you are playing solo or as part of a team. Players have also encountered issues with enemy spawns and other odd design choices.

At this point in time, the Delta Force: Black Hawk Down DLC has a ‘Mostly Negative' rating on Steam. While it is technically playable in single-player, the campaign doesn't offer players much in the way of ammo or health drops without having a teammate actively playing the support class, defeating the point for those looking to play solo. You also can't pick up an enemy's weapon after running out of bullets or resort to melee attacks to try and push through.

While the overwhelming sentiment is negative, there are a few high-rated positive reviews for the campaign on Steam. Those players happen to love the difficulty level, including the lack of lives and limited supplies, forcing a more tactical approach to clearing areas from players.

From the sounds of it, the developers could improve the DLC a lot with a few quality of life changes, like fixing enemy spawns to happen a certain distance from the player, adding the ability to scavenge ammo from discarded weapons and maybe dropping a few bandages to find throughout the levels to help players get through to the end.

KitGuru Says: Have you tried the Delta Force: Black Hawk Down campaign yet? What did you make of it so far? 

The post Delta Force: Black Hawk Down campaign launches to ‘mostly negative’ reviews first appeared on KitGuru.

Revenge of the Savage Planet arrives this May

25 février 2025 à 10:45

Journey to the Savage Planet is a fun and unique first person shooter which sees you explore a number of wonderful and weird worlds while offering solid gameplay to boot. Released back in 2020, a sequel was announced in the form of Revenge of the Savage Planet last year. Launching just 6 months after its reveal, the sequel is set to arrive this May.

As part of the recent ID@Xbox Showcase, the team behind the original game (though under the new name Racoon Logic) have officially confirmed that Revenge of the Savage Planet will be launching in just a couple months on the 8th of May.

For the uninitiated, Revenge of the Savage Planet is described as “an upbeat, satirical action adventure Sci-Fi. Jump, shoot and collect your way across vibrant alien worlds, uncovering new gear and upgrades, while discovering various hidden secrets.”

While the satirical nature of the game was somewhat hit-or-miss, the first entry in the series featured a fun and compelling gameplay loop which dished out new weapons and abilities at a solid rate – making for a fun and continuously interesting open-zone action-platformer.

Hopefully Revenge of the Savage Planet proves to be just as good as the first game.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for the game? Did you play the original Journey to the Savage Planet? What changes/improvements do you hope they’ve made for the sequel? Let us know down below.

The post Revenge of the Savage Planet arrives this May first appeared on KitGuru.

Monster Hunter-like Dauntless is shutting down following poor Steam launch

25 février 2025 à 10:00

Announced all the way back in 2016 – and released in 2019 – Dauntless was an Epic Games Store Exclusive Monster-Hunter-like title. While it could not compare to Capcom’s series, the game was enjoyed well enough. Unfortunately, its refreshed arrival onto Steam last year was met with overwhelmingly negative reviews – with the game now officially set to be shut down.

Making the sudden announcement on Twitter, the official game's page shared the news of its impending closure, writing “Important update: Dauntless is shutting down on May 29, 2025. Dauntless will receive no additional content or updates. Dauntless will no longer be available to play on and after May 29, 2025 at 11:45PM PST. Thanks to all for being a part of the Dauntless journey.”

While a pretty sudden announcement, this seemed to be an inevitability following its failed Steam launch late last year, where the game was slammed for its introduction of loot boxes among other unsavoury practices.

Dauntless Monster

The timing of this announcement is also curious as it comes just ahead of the launch of Monster Hunter Wilds. That said, given just how big of a game Wilds is likely to be, Dauntless would have struggled to maintain relevancy in the wake of its release regardless, and so it is perhaps for the best that they were able to announce this on their own terms.

Hopefully we get a more candid explanation for its closure over the coming weeks.

Discuss on our Facebook page HERE.

KitGuru says: Are you surprised by the announcement? What did you think of their Steam launch? Could the game have stayed afloat if they’d done some things differently? Let us know down below.

The post Monster Hunter-like Dauntless is shutting down following poor Steam launch first appeared on KitGuru.

Save up to $250 instantly on these M4 iPad Pros

A month-end iPad Pro sale is in effect this week, with Amazon offering $150 to $250 discounts on a variety of models.

Apple's 13-inch iPad Pro M4 displaying Snoopy and Woodstock on log in water, desk setting with microphone, price cut banner with scissors graphic.
Save up to $250 on Apple's M4 iPad Pro.

New iPad Pro markdowns are in effect as February draws to a close, with savings of up to $250 off both 11-inch and 13-inch models.

You can grab the standard 256GB 13-inch iPad Pro for $1,099 in Space Black. Higher storage capacities and even Wi-Fi + Cellular models are eligible for triple-digit discounts as well, with the 1TB Wi-Fi 13-inch spec on sale for $1,649 ($250 off).


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