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Reçu aujourd’hui — 14 novembre 2025 1.3 🖥️ Tech. English

Intel Confirms AVX10 For Nova Lake, Adds XeSS Frame Gen For Meteor Lake iGPUs

13 novembre 2025 à 22:45
Intel Confirms AVX10 For Nova Lake, Adds XeSS Frame Gen For Meteor Lake iGPUs Intel's been making moves under the radar lately, and they're good news for Team Blue—not only do the most recent GitHub Intel Xess 2,1 SDK patch notes reveal that Frame Gen is coming to Core Ultra 100-series iGPUs, but the 60th Edition of Intel's ISA Extensions Reference confirms that AVX10.2 is, in fact, coming to Nova Lake, contrary to

AMD FSR Redstone Ray Regeneration Transforms Call Of Duty Black Ops 7 Graphics

13 novembre 2025 à 21:30
AMD FSR Redstone Ray Regeneration Transforms Call Of Duty Black Ops 7 Graphics Back when AMD announced its next-generation FSR Redstone technology, the company promised to have the updated upscaling and frame generation techniques out by the end of the year. Many expected that this would mean a late-December source release, and that adoption in real games would follow. Instead, our first taste of Redstone comes in the

Android's New Sideloading Loophole Lets Power Users Install Unverified Apps

13 novembre 2025 à 20:25
Android's New Sideloading Loophole Lets Power Users Install Unverified Apps Arguably the main reason Android can challenge Apple’s iPhone ecosystem is Google’s decision to keep it an open platform. However, this stance is shifting, as the company attempted to tighten its grip on the mobile operating system by making sideloading largely a thing of the past. Thankfully, Google has decided to leave the door open, even

Millions Of Dell PCs At Risk From High-Impact DDPM Exploit, Patch ASAP

13 novembre 2025 à 19:40
Millions Of Dell PCs At Risk From High-Impact DDPM Exploit, Patch ASAP Dell has just released a notice to users of its Dell Display and Peripheral Manager (DDPM) software, prompting them to update the software ASAP. Users of the software, which is preinstalled on most Dell business systems but available to all Windows users of Dell peripherals, are advised to update to at least version 2.1.2.12 to get a new patch
Reçu hier — 13 novembre 2025 1.3 🖥️ Tech. English

ASRock X870 Live Mixer Wi-Fi Review

13 novembre 2025 à 22:16
ASRock nails the price to performance ratio yet again with great VRM and SSD cooling and a slightly mad number of USB ports. However, the age-old questions remain such as is B850 a better choice or should you stump up the cash for X870E instead?

Sony to cut PS5 prices by up to €150 for Black Friday

13 novembre 2025 à 18:00

While we typically see console prices coming down over the course of a generation, the exact opposite has happened with PS5 and Xbox Series X/S, with both sets of consoles getting price hikes years after launch. Fortunately, that doesn't mean that holiday season deals will stop, with reports indicating that PS5 prices will be slashed by up to €150 starting on Black Friday. 

According to billbil-kun of Dealabs, a reliable source for PlayStation-related leaks, the PS5 Digital Edition will get a price cut of €150 for Black Friday, while the standard edition console should receive €100 price cut. If accurate, this would bring prices down to €349 for the Digital Edition and €449 for the standard PS5.

PS5 CFO

The PS5 Pro should also get a similar price cut to the standard PS5, bringing the sale price down to €699.

Sony has typically shaved around €100 off of the price of the PS5 each year for Black Friday, although nowadays, the deal isn't quite as good due to repeated price hikes. Still, if you want a PS5, Black Friday / early December should be the best time to buy.

KitGuru Says: Are you planning on picking up a PS5 during the sales this year? 

The post Sony to cut PS5 prices by up to €150 for Black Friday first appeared on KitGuru.

Guerrilla Games next ‘big project’ is a multiplayer spin-off, not Horizon 3

13 novembre 2025 à 17:45

Earlier today, NCSoft and Sony officially announced Horizon Steel Frontiers, a new MMO set in the Horizon universe. Curiously, the game was only announced for PC and mobile platforms, seemingly skipping PlayStation entirely. Now, we may know why that is – Guerrilla Games, the creators of Horizon, are working on their own multiplayer spin-off game. 

Jason Schreier has learned that Guerrilla Games' next major release will not be Horizon 3, a continuation of the single-player games, but instead a multiplayer spin-off. However, Schreier did not reveal any further details about the game. As this is the next big project for the studio, it means that Horizon 3 will be pushed further down the line, so fans will have to wait longer to see the end of Aloy's journey.

This is not the first time that Guerrilla Games has been linked to a multiplayer spin-off. Prior to the launch of Horizon Zero Dawn, it is understood that Guerrilla Games explored co-op functionality and other multiplayer elements, before settling on a single-player-only adventure. In recent years, Guerrilla has also posted job listings calling for developers with multiplayer experience.

It is unclear exactly when Guerrilla will have its own Horizon multiplayer game ready, but it is expected to arrive during the PS5 generation, before the release of Sony's next-generation hardware. If it slips though, it could end up being a cross-generation title.

KitGuru Says: I'm not loving this trend of forcing single-player franchises to grow into multiplayer, multi-genre powerhouses. With that said, Guerrilla Games does have roots in multiplayer game design, having worked on the Killzone games prior to Horizon. 

The post Guerrilla Games next ‘big project’ is a multiplayer spin-off, not Horizon 3 first appeared on KitGuru.

Amazon drops new trailer for Fallout season 2 ahead of December premiere

13 novembre 2025 à 17:15

The Fallout TV series garnered universal acclaim for its tone, sets and story. Season Two is now just a month away and in preparation, Amazon has now uploaded the full trailer for season two. 

Amazon had released a teaser trailer for Fallout Season Two over the Summer. This new trailer is much longer, giving us a better look at what's to come over the next eight episodes:

Last month, Amazon had also rolled out a new set of character posters for the series, showing Lucy surrounded by a group of raiders, Maximus surrounded by members of the Brotherhood of Steel, Ghoul surrounded by … other ghouls and of course, CX404, otherwise known as Dogmeat, surrounded by Radscorpions.

In Fallout Season 1, we got to see Lucy escape from the vault and discover life in the wasteland. In season two, Lucy's journey will continue, moving on from the rubble of California and over to the Nevada desert to find Mr House and learn more about the conspiracy that sent the world into chaos.

KitGuru Says: Are you looking forward to the new season of Fallout? 

The post Amazon drops new trailer for Fallout season 2 ahead of December premiere first appeared on KitGuru.

Cooler Master expands MasterFrame lineup with compact 400 Mesh chassis

13 novembre 2025 à 16:30

Cooler Master has announced the MasterFrame 400 Mesh, a compact PC case designed for Micro-ATX and Mini-ITX builds. The chassis brings the company’s modular MasterFrame design to a smaller format, emphasising airflow and flexible orientation.

The case supports vertical or horizontal layouts, with repositionable brackets to adapt to different setups. Despite its reduced footprint, it accommodates full-size components, including graphics cards up to 390mm long and CPU air coolers up to 190mm tall. Cooling options are extensive, with room for up to nine fans and multiple radiators, including 360mm units mounted at the top. A mesh front panel maximizes intake, while a tempered-glass side panel provides a clear view of hardware.

Connectivity includes USB 3.2 Gen 2×2 Type-C, dual USB 3.2 Gen 1 Type-A ports, and a 3.5mm audio combo jack. A SickleFlow 120mm ARGB fan comes pre-installed, offering basic airflow and lighting out of the box. The case will be available in silver and black finishes, with aluminum accents and curved edges rounding out the design.

Cooler Master positions the MasterFrame 400 Mesh as the most accessible entry in the MasterFrame lineup, aimed at builders who want modularity and airflow in a smaller footprint.

The MasterFrame 400 Mesh launches in Europe starting January 2026, with rollout varying by country. Pricing is set at €149.

KitGuru Says: Would you like to build a small form-factor system in one of these? 

The post Cooler Master expands MasterFrame lineup with compact 400 Mesh chassis first appeared on KitGuru.

NCSoft targets H2 2026 for Aion 2 global launch, details new 2026 lineup

13 novembre 2025 à 15:30

NCSoft has confirmed the global launch window for Aion 2, targeting the second half of 2026. The announcement came during its Q3 2025 earnings report. While the rest of the world has a bit of a wait, the PC and mobile MMORPG is set to launch in South Korea and Taiwan next week.

During the investor call (via Massively Overpowered) where it confirmed the release window for its upcoming game, NCSoft also made a specific promise regarding its business model. According to the developer, Aion 2 will feature a less aggressive monetisation than Throne and Liberty in an effort to secure a wider user base.

As a direct successor to the original Aion (released in 2009), Aion 2 is set 200 years later in a game world said to span over 1,200 square kilometers. The original's signature flight mechanics are returning for both exploration and aerial combat. The game is built on Unreal Engine 5 and will support Nvidia DLSS 4 Multi Frame Generation at launch. NCSoft is promising eight classes, over 200 solo and group dungeons, and a variety of PvP modes, including 1v1 arenas and large-scale faction warfare.

Aion 2 is just part of a busy 2026 schedule for the publisher. It will be joined by Cinder City, an open-world third-person shooter with MMO elements for PC and consoles. Also slated for 2026 is Limit Zero Breakers, a free-to-play anime-style co-op action RPG for PC and mobile, and Time Takers, a team-based PC and console shooter featuring a unique ‘Time Energy' resource for revives and skill upgrades. With a release date not yet set, MMO fans can also look forward to the upcoming Horizon Steel Frontiers, an MMO set in the Horizon universe that was just announced at G-Star 2025.

KitGuru says: Interested in any of NCSoft's upcoming games? Which one are you the most curious about?

The post NCSoft targets H2 2026 for Aion 2 global launch, details new 2026 lineup first appeared on KitGuru.

AMD makes 3D V-Cache more accessible with £240 Ryzen 5 7500X3D

13 novembre 2025 à 14:30

The AMD Ryzen 5 7500X3D is no longer just a rumour. AMD has officially announced its new “budget-focused” gaming CPU, aiming to bring 3D V-Cache to a wider market with a launch price of £239.99. This chip packs the same 64MB slice of L3 cache as its more expensive siblings.

To achieve this price, significant concessions are required. The 7500X3D is a 6-core, 12-thread CPU based on the older Zen 4 architecture, rather than the newer Zen 5. While six cores are fine for most games, the biggest trade-off appears to be clock speed. The Ryzen 5 7500X3D has a maximum boost clock of 4.5GHz, 500MHz lower than the Ryzen 7 7800X3D.

This isn't the first 6-core X3D chip. AMD previously released the Ryzen 5 7600X3D, which actually had a higher 4.7GHz boost speed, but that CPU's availability was limited. The new 7500X3D is receiving a full global release. The low clock speed is a direct result of its 65W TDP, which means it will be relatively easy to cool.

As expected, AMD has provided its own internal benchmarks, claiming that the 7500X3D is, on average, 22% faster than the Core Ultra 5 245KF in a suite of 10 esports titles at 1080p, with a lead as high as 42% in PUBG. In AAA games, the claimed advantage is approximately 13%. According to AMD's data, the Core i5 14600K is also slower, but less significantly, with the AMD chip being 12% faster on average in esports and 8% in AAA titles.

KitGuru says: The Ryzen 5 7500X3D brings that all-important cache cluster to a much more accessible price point. 

The post AMD makes 3D V-Cache more accessible with £240 Ryzen 5 7500X3D first appeared on KitGuru.

Glassbreakers Review-In-Progress: Nuanced PvP Strategy With Adorable Whiskers

13 novembre 2025 à 20:00

“Time is running out!” the voice declares urgently, and I glance up to see 30 seconds left on the clock.

I’m not concerned, though. The game is close but I'm in a strong position. I watch as my opponent pushes his champions down the left lane in a desperate gambit, and I pause to deliberate: do I defend and push the game into overtime, or do I go for the win now? With a single fluid motion, I make my decision, commanding my adorable squad to attack the enemy Glass. It's risky, but what the hell. I’m all in.

Just as I pass the point of no return, I hear the sound of the already weakened Sway Stone breaking and realize that their attack had been a feint. My opponent is now pushing on my central Glass with a big damage advantage. For the first time in the match, I’m in trouble.

With an easy gesture, I put my squad into retreat, though I’m out of position and weakened by their defensive turret. I mount a valiant final attempt to defend my Glass, chaining special attacks to swiftly take down their tank, but it's too little, too late. With seconds left on the clock, a brutal AOE spell finishes off my squad, and my Glass along with it.

But so it goes in Glassbreakers, a game where every decision matters, and it definitely ain’t over until it's over.

The Facts

What is it?: A tabletop strategy battler set in the Moss universe.
Platforms: Quest 3, Steam, Apple Vision Pro (Reviewed on Quest 3)
Release Date: November 13, 2025
Developer/Publisher: Polyarc
Price: $19.99 (Quest, Steam) or Apple Arcade subscription

Mighty Mouse

Set in the same charming universe as the Moss series, Glassbreakers takes that world’s tiny woodland heroes and drops them into fast-paced, strategic tabletop battles. Each player commands a team of three champions - small but mighty creatures that range from a crossbow-wielding rat and an armored hamster to a mechanical insect and mischievous sprites. Fans of MOBAs will feel right at home and recognize the archetypes instantly: tanks, healers, damage dealers, support, and control - they’re all here.

The aim in Glassbreakers is simple: shatter your opponent’s ‘Glass’ before they destroy yours. Flanking the main Glass are two smaller ones: defensive turrets, of which at least one must be destroyed before the central base becomes vulnerable. It seems simple enough, deceptively so as with all good strategy games. Every match becomes a delicate ballet of micro-decisions, positioning, timing, and calculated risk.

Glassbreakers is a predominantly online competitive game. However, there are still options available for those who wish to play solo. While there’s no campaign to speak of, players can spar against AI opponents across three difficulty tiers. At first these will provide an ample challenge and ensure that there’s always something to enjoy solo, but experienced players will likely find the challenge dwindles after a few hours.

As with many online games, long-term success will likely depend on community strength and how active the player base is. This review-in-progress is based largely on a preview weekend that took place in late October, so it’s not been possible to comment on how active the servers are at launch. Nor have I been able to try the Steam or Apple Vision Pro editions yet for comparison.

There is also a co-op mode where players can team up, splitting control of the three champions between the players, though I've been unable to try that myself during this pre-release period. Glassbreakers also offers cross-platform support and a player base drawn from Quest 3, Steam, and Apple Vision Pro ecosystems.

In The Deep End

At a glance, it might be easy to miss the level of nuance and depth that Glassbreakers offers. The tutorials are well established to show players how to play the game, but what they don’t do as effectively is show you how to play the game well. My first few forays were graceless exercises in repeated, floundering assaults that, understandably, ended in my swift defeat.

With a little perseverance, however, it's one of the most sophisticated and well-balanced strategy games that I’ve ever played, and I’m beyond glad I took the time to delve deeper than that first session.

Once you get the hang of it, Glassbreakers offers a brilliantly layered system that forces players to adapt constantly, shifting between offense and defense, darting between risk and reward. It ebbs and flows in real time, where every decision matters and matches can turn on the tiniest miscalculation.

During the early game, battles tend to be cautious, cat-and-mouse affairs. Each time you knock out an opponent, your champion will level up, activating stronger abilities as they do. Playing recklessly gets you knocked out early on, and you’re handing your rival a power boost. There are also various objective points to compete for that, when captured, let you power up one of your champions. Then there is also the all-important ‘Sway Stone’ to contend with, which temporarily amplifies your damage output against the enemy’s Glass once destroyed.

With all these elements at play, each game of Glass becomes an evolving eight-minute balancing act of risk vs. reward. It’s an intoxicating blend of micro and macro-strategy. There’s always something to think about: who to engage, when to retreat, whether to press an advantage or turtle up and force your opponent’s hand. And because every match is short, defeat never feels punishing; it just makes you want to jump back in and try a new strategy immediately.

Squad Goals

The core of navigating this strategic depth lies in building and executing a cohesive team strategy. Players begin with just three champions, but as you play and level them up, more are unlocked, eventually providing access to a roster of twelve. Each champion has a distinct personality and play style, but it’s the synergies between them that define the real depth here.

One of the game’s greatest strengths lies in how differently it plays depending on your team composition. Two tanks and a healer can form a defensive wall that can grind down your opponent, while a high-risk, high-reward trio of damage dealers can obliterate a careless enemy in seconds. There is an excellent array of viable combinations and play styles for players to concoct, and crafting and trialing these is one of the real joys of playing the game.

Beyond this roster of champions, Glassbreakers also offers four maps that introduce different dynamics, changing the flow of battle and rewarding experimentation and creativity.

The VR Of It All

Most VR tabletop or strategy titles struggle with one key question: why does this need to be in VR?

Glassbreakers answers that question emphatically through its brilliantly tactile control scheme. Rather than relying on traditional gamepad-style commands or complex radial menus, it lets you control your champions using simple, physical gestures that feel instantly natural.

Standing (or seated) above the board, you direct your team by grabbing, reaching, and pointing in space. Want to send all three champions into battle? Reach over your shoulder and pull the trigger to select them all, then bring your hand down to point where you want them to go. Need a quick retreat? Just put your hand over your shoulder and double-tap the trigger, and your team will fall back and converge on your central Glass.

Additionally, using gestures like those in Demeo, you can rotate the entire battlefield around you, raise yourself up to get a better vantage of the action, and then zoom back in to move your champions around the board. It’s almost like handling a living hologram.

What really makes this shine is that it’s just as comfortable for gamers who prefer a couch-style experience. You can play seated, relaxed and still feel deeply engaged. It’s this hybrid design philosophy that makes Glassbreakers so special. Many VR games that rely on minimal movement end up feeling like glorified 2D experiences shoehorned into a headset. But here, Polyarc uses VR’s physicality to enhance the experience, not demand effort from it. The result is a perfect midpoint - a game you can play for hours without fatigue but that still leverages spatial awareness, physical presence, and immersion beautifully.

Here To Slay

Polyarc has always been synonymous with charm and artistry, and Glassbreakers continues that legacy with style to spare.

Each of the twelve champions is meticulously designed, bursting with personality and life. Their animations, gestures, and expressive reactions make them feel like living toys. Just as in Moss, Glassbreakers provides heroes you can’t help but get attached to. Even without a narrative, it retains the storybook magic of the Moss franchise.

Importantly for a game where there is so much to concentrate on at once, Glassbreakers is not only beautiful, but easy to read. Icons and symbols don’t clutter the board. Even in the most hectic of skirmishes, it’s easy to get the right information easily so you can make decisions quickly.

Even the menus and home space (set within the iconic Moss library) exude warmth and polish. Sitting there arranging your team, tweaking their colors and skins, feels intimate and personal.

Comfort

Glassbreakers is a tabletop game with movement controls similar to those found in Demeo. Players can pull themselves around the board or rotate it to gain a better view of the action. With very limited actual movement, Glassbreakers should be a comfortable experience for most players.

Sounds Like A Plan

Audio design in Glassbreakers is as impeccable as its visuals.

Each champion’s voice lines are delightfully characterful - distinct enough to feel alive but used sparingly enough to avoid repetition. The soundscape of the battlefield is filled with satisfying detail: the muted crunch of Glass under attack, the metallic ping of Sahima’s chakram bouncing between your opponents, and the satisfying whoosh as Barnard’s spell lands.

The music sways from warm and inviting to building tension as the fight rages on, setting just the right tone for the world - playful, daring, and triumphant all at once.

Spatial audio cues are particularly well implemented. Take your eye off an area of the board, and you’ll hear enemies flanking you before you see them. Whether it's objectives spawning behind you or your Glass taking hits from across the map, the sound design tells the macro while your eyes are focused on the micro. This attention to directional sound makes every match more immersive and helps maintain focus during fast-paced engagements.

Glassbreakers - Current Verdict

It’s difficult to overstate just how much Glassbreakers gets right. Polyarc has crafted a delightfully polished and truly unique experience - one that blends the strategic depth of classic RTS games and the character class/squad mechanics of a MOBA with the tactile immersion of VR.

Glassbreakers is smart, competitive, and highly addictive and stands as one of the best strategy experiences available in VR - and one of the most charming. I'll update this review after spending more time with this in the coming days, but it's a beautifully balanced and brilliantly designed small-scale masterpiece. It deserves a large-scale following and already comes highly recommended.


UploadVR uses a 5-Star rating system for our game reviews – you can read a breakdown of each star rating in our review guidelines. As a review-in-progress, this is currently unscored, and we'll revisit this review soon.

Vampire Survivors VR Shadowdrops On Quest Today

13 novembre 2025 à 19:35

Vampire Survivors VR is now available in a surprise shadowdrop on Quest, taking a 3D diorama approach.

Announced during the latest VR Games Showcase, developer poncle has teamed up with Radical Forge and Meta to bring the BAFTA award-winning roguelike to Quest. As with the flatscreen version, the Vampire Survivors VR port lets you choose a character based on stats like damage and armor before letting them loose on voxel environments as wave after wave of enemies arrive.

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Launch trailer

The difference here is that while trying to keep your health bar above zero, you're immersed in iconic game locations, including the Mad Forest, Inlaid Library, and Dairy Plant. Vampire Survivors VR can be played either standing or sitting, with a resizable game board that you can adjust to your liking. This also includes the Tides of the Foscari and Legacy of the Moonspell expansions.

Between bouts of survival combat, you'll open spin-to-win chests and use your hard-earned gold on new characters, permanent upgrades, power-ups, and weapon varieties to enhance your runs. The gothic gameplay is, of course, backed up by Vampire Survivors' signature synth-heavy soundtrack, and we'll bring you dedicated impressions soon.

Vampire Survivors VR is available on Quest now for $9.99.

Pocket Lands Looks Like Mixed Reality Minecraft On Quest

13 novembre 2025 à 19:34

Pocket Lands lets you create miniature worlds in mixed reality before exploring them in VR, and it's out next month in early access.

Marking the latest game from Thomas van den Berge, creator of VR painting app Vermillion, Pocket Lands sees you building miniature worlds in your home using MR. Letting you resize this diorama to fit your entire living room, hand tracking controls allow you to grab building material with your hands before jumping in at any moment to explore in first person through fully immersive VR.

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Today's reveal at the VR Games Showcase follows a series of pre-announcement teases, showing a concept reminiscent of Microsoft's famous Minecraft HoloLens demo during E3 2015. Pocket Lands will release in early access this December with various biomes you can discover, while the VR mode promises multiple locomotion options.

With the full release, Thomas van den Berge is currently targeting “the second half of 2026.” This aims to include cave systems and underground biomes, additional surface biomes, creatures roaming the lands, and multiplayer build battles with leaderboards. Co-located and remote creative multiplayer are also planned.

Pocket Lands enters early access on December 11 on the Meta Quest platform.

Knights Of Fiona Is A Large-Scale VR RPG Adventure Launching Next Year

13 novembre 2025 à 19:33

CharacterBank revealed its latest project is Knights of Fiona, a full-scale RPG adventure for SteamVR and Meta Quest.

Closing out today's VR Games Showcase, Knights of Fiona is the studio's latest game following 2022's Ruinsmagus, and it's described by the team as a “hand-crafted narrative experience designed from the ground up for VR.” Set in the world of Gallia, you assume the role of Fiona, leading her team of knights against the threat of evil engulfing the realm.

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Reveal trailer

Knights of Fiona incorporates a fully immersive first-person action-RPG battle system as you undergo numerous quests and challenges on your trek to save the world, fighting hordes of enemies and participating in large-scale boss fights against dragons and other creatures. You also explore the city of Gallia from its train station to seaside ports.

The game also promises that players can interact with an array of NPC characters, expanding the depth of the setting beyond the company’s previous titles. According to its director, HOI, Knights of Fiona seeks to build on the experience players had with Ruinsmagus while promising more to the world beyond the missions themselves.

“Knights of Fiona is the result of us closely evaluating everything we heard from players from the release of [that title] and amplifies every area they enjoyed.”

Knights of Fiona is scheduled for release in 2026 on the Meta Horizon Store and SteamVR

Lushfoil Photography Sim Gets Free PC VR Update Next Month

13 novembre 2025 à 19:30

Lushfoil Photography Sim gets PC VR support in a free update next month on Steam.

After launching on Steam earlier this year, the atmospheric photography sim Lushfoil is making its VR debut next month on December 5. Announced in today's VR Games Showcase, it features a diverse range of locations, from quiet mountainous areas to urban spaces, providing avid shutterbugs with opportunities to explore and snap their perfect shot. You can check out the new trailer below:

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Across the trailer, we can see the player wielding various cameras, including a traditional DSLR and a smaller digital camera, as well as non-photography items like a flashlight, umbrella, and paper airplane. We can also see them forming an L shape with their hands to create a rectangular frame, which provides an alternative means of taking a photo.

Those looking to get into the nitty-gritty of settings will be able to alter important features like the aperture, focus, and zoom, as well as the exposure, contrast, and white balance. Additionally, you can also alter the weather conditions as you please, adding moody effects like snow, fog, wind, and rain.

Lushfoil Photography Sim will make its PC VR debut on December 5 as a free update on Steam.

Bootstrap Island Adds New Sickness System In Last Major Update Before Full Release

13 novembre 2025 à 19:25

PC VR survival game Bootstrap Island just received its last major update before next year's full release.

Following four major updates during its early access period, the most recent one adding the Riverlands, a fifth update is now available for Bootstrap Island on Steam. Visions adds a new sickness and hallucinations system that warps reality as the illness spreads, which can only be cured through a Lotus Flower. Cures can also be found in the new Medicine Box, which contains six mysterious bottles with unknown contents.

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Release trailer

Visions is also introducing a new story-driven tutorial that reveals your character's backstory, alongside new in-game item unlocks that appear across the island. New environmental features include subterranean sinkholes that may contain rare resources and quicksand. Dead shipmates killed in your shipwreck will now appear, too. Chests with new items gradually regenerate over time, and this update also promises a quality-of-life improvement for your grab pull.

“With ‘Visions,’ we wanted to push players beyond mere survival,” confirmed Rein Zobel, Creative Director of Bootstrap Island, in a prepared statement. “Illness, hallucination, and uncertainty become part of the experience. Just like in real survival situations, it’s not only the environment you must fight, but your own body and mind.”

As for what's next, May's full release roadmap confirmed that the full release will reveal the mysterious island's deepest secrets, adding tribal inhabitants you can only communicate with via body language. Further updates are planned post-launch focused on new lands and dangers, though little else was confirmed at the time.

Bootstrap Island: Visions is now live on Steam Early Access, with a full release tentatively scheduled for Q1 2026.

Co-op Platformer VR Giants Heads To Quest This December

13 novembre 2025 à 19:20

Asymmetric co-op platformer VR Giants is heading to Meta Quest headsets this December.

Developed by Risa Interactive, VR Giants originally launched on Steam Early Access in 2023, where one person plays flatscreen using a gamepad as a tiny companion called David, while the VR player controls Goliath to assist him. After confirming online multiplayer plans, the studio advised last month that it's coming to Quest, and today's VR Games Showcase announced a December 11 launch.

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Though it's unclear if this is also being introduced on Steam, Risa Interactive states both Quest players will be able to play fully in VR. The studio's also using a 'Free Friends Pass' system for VR Giants, which lets you invite another player to join in without both of you needing to buy the game.

Previously detailing this further, Risa Interactive confirmed that VR Giants includes 23 levels across four biomes: Ice, Desert, Volcano, and Pasture. Goliath can transform into three separate forms, unlockable cosmetics are available for both characters, and the studio states this campaign will offer “8 hours” of gameplay.

VR Giants is out now on Steam Early Access, while the Quest version will follow on December 11.

Update Notice

This article was initially published on October 17, 2025. It was updated on November 13, 2025, when the Quest edition's release date was confirmed.

Deadly Delivery Schedules Co-op Comedy Horror Soon On Quest & Steam

13 novembre 2025 à 19:15

Deadly Delivery confirmed a release date on Quest and Steam early next month.

In Deadly Delivery, you and up to three friends take on postal jobs to earn cash, with the warning that the recipients of your precious parcels are located in sprawling, peril-filled mines. With monsters lurking around most corners and an all-important quota to hit, your hopeful group will need to work together - or against each other - to earn their keep. You can check out gameplay below:

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Release date trailer

Communication in Deadly Delivery relies on proximity voice chat. As such, if a teammate strays too far from the safety of the group, you won't necessarily be able to hear them talking or screaming. To navigate, players can also take advantage of the realistic physics throughout the mines and can climb on top of one another to reach objects or evade danger.

The monsters across Deadly Delivery's underground setting aren't simple brutes alone, either, with some able to impersonate your teammates in looks and sound to lure you or trick you out of success. As you make more cash, you'll eventually be able to upgrade your kit with new gear, cosmetics, and pets.

Deadly Delivery arrives on December 4 on Quest and Steam.

ASUS Issues PC Price Hike Warning Amid DRAM & NAND Shortage

13 novembre 2025 à 19:15
ASUS Issues PC Price Hike Warning Amid DRAM & NAND Shortage During an online investor conference, ASUS co-CEO Shubin Hu has stated that the rise of DRAM prices is a problem for everyone across the PC industry, and that it is spurred by a combination of two factors: the massive increase in demand for RAM to fuel AI servers, and limited DRAM production increases over the past few years despite that growth.

Tactical Shooter Ready Or Not Gets PC VR Mod Tomorrow

13 novembre 2025 à 19:05

Ready or Not will be available for PC VR players through a free mod tomorrow, supporting both the base game and DLC.

Developed by VOID Interactive, Ready or Not is a first-person tactical shooter where players defuse high-stakes situations as members of the Los Sueños Police Department. Initially shown in August, content creator and 2080 Games co-founder VR Oasis confirmed he's working with modder KITT (MechWarrior 5: Mercenaries VR Mod) to bring the SWAT simulator to PC VR. Now, today's VR Games Showcase gave us another look.

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The Ready or Not VR Mod will be available for free through the game's official mod store, supporting crossplay with flatscreen PC players. This reimagines mechanics like weapon reloading and riot equipment for an immersive platform. Additional features include a handheld tablet to manage missions, a custom body rig kitted with ammo and equipment pouches, and hand gestures to relay squad commands.

This upcoming mod includes additional features like left-handed support, working tactical weapons like grenade launchers, using your voice to control the AI squad, and custom VR door interactions. Supported headsets include Quest, Valve Index, and PS VR2 with a PC adapter, and the press release recommends using “a mid to high-end” gaming PC.

The Ready or Not PC VR mod arrives on November 14, and the full game is available on Steam.

Update Notice

This article was initially published on August 12, 2025. It was updated on November 13, 2025, when a release date was confirmed.

Espire: MR Missions Turns Your Living Room Into A Stealth Training Ground

13 novembre 2025 à 19:00

Espire: MR Missions builds upon Espire 2's mixed reality stealth missions, and it's launching on Quest next month.

Starting life as an add-on mixed reality mode to Espire 2: Stealth Operatives in 2023, Espire: MR Missions builds on those foundations by utilizing the boundaries of the player's home as the backdrop for its perilous, militant levels. Announced at today's VR Games Showcase, this standalone release contains new missions and systems, and it launches on December 16 for Quest. You can check out gameplay below:

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Announcement trailer

Espire: MR Missions features 29 different challenges, offering 21 small-scale single-room missions and eight large-scale multi-room missions. It integrates your furniture and home decor into the game world, adding new details like roller doors and lighting effects on top. So while the overarching objectives remain the same throughout, your tactics and gameplay can vary depending on your playspace.

Throughout missions, you'll take on gun-toting OPHIS Guards and navigate cleverly placed laser traps, all while evading the enemy's eyeline. Across the launch trailer, we can see the player disarm and knock out enemy soldiers, as well as grab them and use their retinas to unlock doors and loot them of their firearms.

Espire: MR Missions arrives on December 16 for Quest. Players who already own Espire 2 on Quest before the launch date will receive Espire: MR Missions at no additional cost.

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