Quick—Amazon is flogging the best PC gaming controller for just AU$135
Lenovo's most powerful 16" gaming laptop just dropped back down to Black Friday pricing. Right now you can pick up a Lenovo Legion Pro 7i Gen 10 RTX 5090 gaming laptop for just $3,296 after you stack two coupon codes "EXTRAFIVE" and "LENOVONEWYEAR". Because laptop prices are on the rise this year due to GPU and DRAM shortages, you'll definitely want to jump on a deal like this if it's exactly what you're looking for.
Follow these directions:
The Legion Pro 7 is Lenovo's highest end 16" gaming laptop, featuring a full metal chassis (both lid and body), gorgeous OLED display with 2.5K 189ppi resolution, 240Hz refresh rate, HDR 1000 True Black certification, and 100% DCI-P3 color range, and better cooling than the Legion 5 series of laptops. This particular configuration is equipped with an Intel Core Ultra 9 275HX processor, GeForce RTX 5090 24GB mobile GPU, 32GB of DDR5-6400MHz RAM, and a 2TB SSD.
The Legion Pro 7 is equipped with the Intel Core Ultra 9 275HX Arrow Lake-HX processor, which boasts a max turbo frequency of 5.4GHz with a whopping 24 cores and 40MB total L2 cache. According to Passmark, this is second most powerful Intel mobile CPU available right now and goes head to head with AMD's Ryzen 9 9955HX.
The Nvidia GeForce RTX 5090 is the most powerful mobile graphics card on the market, performing about 15% better than the RTX 5080. It also has considerably more VRAM (24GB vs 16GB), which can come in handy when playing games at higher resolutions (like on an attached 4K monitor) or if you're planning to use this as a mobile creator or AI workstation. Everyone is also aware by now that current generation VRAM is in extremely high demand, so getting 24GB of GDDR7 in a $3K laptop sounds like a great "deal" at the moment.
Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
I have played all of these, argued about half of them with friends, and bought at least three of them twice (think: multi-platform). This is not theoretical value I'm showcasing to you today. This is me saving you from a bad weekend purchase and nudging you towards a good one (or several).
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In retro news, it's been 17 years since we (repeatedly and hilariously) flung ourselves down hills and into the Hall of Meat in Skate 2. This second entry in the series was a pretty phenomenal upgrade over the OG and cemented the franchise as a proper threat to the Tony Hawk's Pro Skater empire. Needless to say, I'm still jonesing mighty hard for the 'Skate 4' spiritual successor/F2P reimagining.
Aussie birthdays for notable games.
- Zelda: Link's Awakening DX (GB) 1999. eBay
- Skate 2 (PS3,X360) 2009. eBay
- Trauma Center: New Blood (Wii) 2009. eBay
Or gift a Nintendo eShop Card.
Xbox One
Or just invest in an Xbox Card.
PS4
Or purchase a PS Store Card.
Or just get a Steam Wallet Card
Adam Mathew is a passionate connoisseur, a lifelong game critic, and an Aussie deals wrangler who genuinely wants to hook you up with stuff that's worth playing (but also cheap). He plays practically everything, sometimes on YouTube.
Wellbots is offering the best deal right now on the popular and well-regarded VMAX electric scooters. Currently there's a manufacturer wide sale going on that takes $200 off select VX2 Extreme and VX4 models. However, Wellbots is doing one better by throwing in an extra $250 off coupon code "VMAX250IGN". Prices are as follows:
VMAX is a Swiss company that in recent years has started selling its scooters in the United States. Its factory is based in China, but the build quality of its VX-series scooters is far better than any of the cheap scooters you'll find on AliExpress. The VX2 Extreme and VX4 feature durable aluminum frames with a hefty 330 pound weight capacity, IPX6 water resistance to withstand the elements, and UL certified battery cells for safety. VMAX includes an excellent 2 year warranty, which is much better than the industry standard one year.
The VX2 Extreme and VX4 are equipped with a 48V 500W motor that can deliver up to 1,600W of peak power and a top speed of up to 25mph. It's considerably more powerful than the 36V motor found in most entry level scooters. The extra power allows the VMAX scooters to tackle steep inclines (up to 33%). It can also handle off-road terrain, especially since they're also equipped with big 10" tubeless wheels.
The max distance depends on which model you get: the VX2 Extreme LT model has a 48V 10,400mAh battery with a 28 mile range while the VX2 Extreme ST and VX4 LT have 48V 13,000mAh batteries with 34 mile range. The batteries are UL certified, which often isn't the case if you get a cheaper scooter from a no-name overseas company.
The VX4 is overall a better scooter than the VX2 Extreme. Although both have the same power, the VX4 is easier and more comfortable to handle because of its heavier 65 pound weight, front and rear dual suspension, and triple braking system. The VX2 Extreme is lighter (which means it's easier to accidentally pop a wheelie), no dedicated suspension, and a dual braking system. If you're going to do a lot of casual cruising, go with the VX4.
Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
Best Buy is offering yet another fantastic deal on a preowned gaming laptop. While supplies last, you can pick up an open box "excellent condition" Asus ROG Strix G16 RTX 5070 Ti gaming laptop for just $1,267.99 with free shipping. If you were to get it new, it would cost $1,600. These preowned laptops are Geek Squad verified and sometimes still have all or some of their original warranty. Note that open box availability depends on your location.
Open Box - Excellent Condition
The Asus ROG Strix G16 gaming laptop features a 16" 1920x1200 IPS display, AMD Ryzen 9 8940HX processor, GeForce RTX 5070 Ti GPU, 16GB of DDR5-5600MHz, and a 1TB NVMe SSD. It measures 0.9" thin and weighs about 5.5 pounds. It's not the lightest laptop on the block, but that's because the Strix models put more emphasis on maximum performance and cooling. This is a pretty high-end model from Asus, sitting just under the Scar lineup and side by side with the Zephyrus lineup. The top lid boasts solid aluminum construction, but the base is made of plastic to keep the weight down and reduce heat transfer to the keyboard and palm area so that your hands don't get toasty while gaming.
The RTX 5070 Ti mobile GPU is comparable in performance to the previous generation's RTX 4080 and pulls ahead of it in games that support DLSS 4 and multi-frame generation. It should easily be able to handle even the newest and most demanding games like Ghost of Yotei, Battlefield 6, and Borderlands 4 on the native 1920x1200 display.
Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
The Wonder Man miniseries debuts on Disney+ on January 27.
Marvel Comics readers have long been wondering when Simon Williams, aka Wonder Man, would be joining the fray. That question has now been answered, as Shang-Chi director Destin Daniel Cretton's Wonder Man TV miniseries is hitting Disney+ this month.
Yahya Abdul-Mateen II will bring Simon Williams to life, a really clever piece of casting that will be extra intriguing to viewers who watched HBO's Watchmen, in which Abdul-Mateen II took on the role of Doctor Manhattan. He's a seasoned superhero movie performer as he's also the villain known as Black Manta in the Aquaman movies.
But we're here to talk about Simon Williams, who he is, and how he's going to be very different from his comics version in the MCU.
Readers first met Wonder Man on the cover of 1964's Avengers #9. The technicolor cover showcased the looming heads of Thor, Captain America, Iron Man, Wasp, and Giant-Man looking down on their new superpowered foe with a banner that proclaimed: "Marvel Comics proudly introduces... Wonder Man, the newest, most dynamic surprise character from the world-famous House of Ideas." It was a big promise, especially since Wonder Man wouldn't survive through the end of the issue.
The creation of Baron Zemo deep in his lair in the Amazon Jungle, Simon Williams was a normal man, kidnapped and bombarded with "the most potent ionic rays" which gave him super strength and apparent invincibility. The reason for these mad scientist shenanigans? To install Simon -- now known as Wonder Man -- into the Avengers, posing as a hero. While Wonder Man goes along with the plan for a while, he eventually decides to help the Avengers beat Zemo. It's a noble choice, but one that costs him his life. Zemo had secretly poisoned him, and -- once betrayed -- refused to give Simon the antidote. RIP Wonder Man.
So how did Wonder Man return? Well, he soon became a vital part in the creation of a famed Marvel hero in a moment that would impact Wonder Man and the Avengers for decades to come.
Simon Williams didn't make his comeback until four years and 51 issues later in Avengers #58. But it wasn't in the classic comic book fashion. He wasn't resurrected. He wasn't even a clone. Instead, in the famed story "Even an Android Can Cry" by Roy Thomas, John Buscema, George Klein, and Sam Rosen, readers learn that he is a key part of the origin of the synthezoid known as the Vision.
As the team led by Iron Man tries to discover who Vision is and where he came from, they discover something shocking. The evil villain known as Ultron stole something priceless from them: the "memory tape" that they made of Wonder Man's brain. And he used it to create the Vision. Yep, unlike the MCU where he's created via the magic of Thor and the brains of Tony Stark and Bruce Banner, in the original comics Vision is an android with a computerized version of the brain of Simon Williams! That could have been the end of the strange saga, but Wonder Man wasn't done.
Simon Williams' true return was seeded in 1972 when Avengers #102 revealed he wasn't dead but in fact was just in a comatose state since Avengers #9. Sadly for Simon, it wasn't the Avengers but Kang who would resurrect him in Avengers #131 as part of his villain team known as the Legion of the Unliving. After a couple more rebirths, Wonder Man finally joined the Avengers proper in 1977, where his connection to Vision became even more vital.
The pair struggled to come to terms with their unconventional relationship, but after years together they began to see themselves as strange but supportive siblings. Unfortunately, that couldn't last as Vision's memory was wiped by an evil corporation, leaving him personality-less. It was then that his desperate, loving wife Wanda decided to ask Simon to once again donate his brain imprint to Vision, allowing her to restore him, but he was understandably unwilling. His reasons were deeper than surface discomfort as he had grown to love Wanda, although it wasn't until years later that she would return his feelings. It was a passionate affair but ultimately ended due to Wanda's love for and inability to let go of Vision, her one true love.
That's a good question! Like so many of our favorite comic book characters, the answer has shifted throughout the years. As we mentioned, his original powers were super strength and invincibility. He got those powers thanks to Zemo's initial ionic experiments, which would later add another layer to his abilities. Following one of his many deaths, Wonder Man returned to life seemingly composed completely of pure energy although the truth is more complex.
At times Wonder Man has claimed to be made of Ionic Energy, but the more appropriate description is that his flesh and bones are infused with it. His unique anatomy means that he can regenerate from injuries, create solid material out of energy, and is even able to manipulate electromagnetic fields. Basically, his origins are now the source of his most unusual powers. Other than that, he has some classic superhero skills: flight, invulnerability, bullet proof skin, leaping over tall buildings in a single bound, extreme agility, and super reflexes as well as latent powers like teleportation and shapeshifting that are more rarely used by Wonder Man.
Yep. Aside from his connection to Vision, the other most well known aspect of Simon is his quest to be an actor. During the '70s, Wonder Man was living at the Avengers Mansion and decided that he needed to make it on his own. After Captain America sought to slim down the team in Avengers #211, Simon decided to leave to pursue his acting career with good old Hercules. From there he had a stint as an actor, which led him to become a Hollywood stuntman thanks to his near invincibility. That part of his life is chronicled in both West Coast Avengers Vol. 1 and his solo series Wonder Man. It also is very much the inspiration for his Disney+ show...
After the events of WandaVision and the introduction of the mind-wiped White Vision, Simon Williams feels like a natural next step for the MCU. The thing is, the MCU seems to be reimagining the villain-turned-hero for his debut series and the wider franchise as a whole.
In the Disney+ miniseries, Yahya Abdul-Mateen II's version of Simon Williams is an aspiring actor in Hollywood who thinks his big shot at success is to star in a reboot of an old movie about a superhero called Wonder Man. While Ben Kingsley returns as Iron Man 3's Trevor Slattery (who is also an actor, of course), it doesn't seem like there's any sign of other Avengers in the show -- let alone Wanda or Vision.
The show, which also stars X Mayo, Arian Moayed, Shola Adewusi, Zlatko Burić, Demetrius Grosse, Béchir Sylvain, Kameron J. Meadows, Olivia Thirlby and Joe Pantoliano, looks to have a comedic edge to it as it sends up Los Angeles and Hollywood culture, and as part of the "Marvel Spotlight" line of Disney+ shows is specifically intended to not tie into the bigger Multiverse Saga.
Note: This story was updated with the latest information about Wonder Man on Jan. 21, 2026. It originally ran on Nov. 1, 2022.
Rosie Knight is a contributing freelancer for IGN covering everything from anime to comic books to kaiju to kids movies to horror flicks. She has over half a decade of experience in entertainment journalism with bylines at Nerdist, Den of Geek, Polygon, and more. Rosie is a published comics author who has written titles including Godzilla Rivals vs. Battra and The Haunted High-Tops.
Elden Ring: Nightreign's DLC, The Forsaken Hollows, has been out for a month and a half now, which means players have had plenty of time to get used to its two new Nightfarers, two new end bosses, and numerous new night bosses. But one element of the new content that everyone is still really struggling with, even after weeks of practice: the new DLC map. It's really difficult, really confusing, and seemingly no one likes it that much, leading to a rash of negative Steam reviews and a lot of failed runs.
The new map is technically not even a new map, though it may as well be. It's a Shifting Earth event, meaning it may or may not be active at any given time when you're playing a DLC boss, with other options being the default map or one of four other Shifting Earths available. However, unlike the other Shifting Earth events, which only transform one part of the map significantly, the Great Hollow shifting earth essentially is a totally different area. Nothing is the same. There's no castle at the center, no ravine running down the middle, no lake in the south or cliffs up north.
Instead, the Great Hollow is centered around a giant crystal in the middle which seems to have crashlanded, splitting the land around it into broken up cliffs separated into multiple levels. Built into and scattered around the cliffs and canyons are various ruins full of enemies, alongside the more familiar structures such as churches, forts, and mines. The actual in-game map of the Great Hollow has multiple levels with different points of interest on each level, and it's necessary to use the game's spirit springs carefully to fall down to lower levels and shoot back up to higher ones so you can actually get around effectively.
Additionally, the Great Hollow's center crystal contains a major buff for the party that can be seriously clutch for a round's final boss fights. But in order to obtain it, you need to find and break several smaller, colored crystals scattered around the map, whose locations change on each attempt.
So why is this causing everyone so much pain? Well, for one, because of the multi-level map, it's far more difficult to tell at a glance what route you should take on a given run. Normally, as you're flying into a new game, you'll pop the map open and give it a brief scan, mentally planning out a route that will ideally give your team a few extra flasks, a mine for a smithing stone, and a gradually more challenging line of boss encounters so you can collect runes and weapons and level up. In the Great Hollow, there are so many different vertical levels to account for, plus multiple map levels to swap between, that it's even more difficult to route a run and make a plan that will actually see your team effectively get stronger over the course of two nights. And that's only exacerbated by the need to account for breaking crystals as you go, without knowing where they're going to end up until the second day.
But by far the worst thing about Great Hollow is the giant, gaping chasm running through the middle of it.
Unlike Elden Ring, Nightreign doesn't have fall damage. This was a big point of difference in gameplay style when it first launched, as Nightreign encourages players to sprint across maps, leap off ledges, and even climb up the sides of cliffs. Elden Ring, by contrast, favors a somewhat slower, more cautious playstyle. So over the last year, a lot of Elden Ring players have slowly adjusted to Nightreign's rhythm of running and jumping without a lot of hesitancy, and by and large, that's worked out well for them, because there really aren't many places where falling in Nightreign is dangerous. You can technically fall off the outside edge of the map, and the Crater Shifting Earth does have a big lava pit that's not great to fall into, but both of those are fairly simple to avoid.
Great Hollow, by contrast, has a death pit running down parts of the middle of the map, and it's annoyingly hard to see. Because of how the ledges are positioned, it's easy to look over a ledge, think you're good to jump down, and end up falling to your death. What's worse, for some reason Nightreign doesn't treat death falls the same way it treats deaths to enemies. If an enemy kills you, you just spawn back at the last Grace you tapped, and your leftover Runes are either dropped near where you died or picked up by a nearby enemy. But when you fall, Nightreign will seemingly randomly drop you somewhere along a ledge near your death point, which could be above, below, or across from where you jumped off. But then it leaves your Runes back on the ledge where you started. Which means it's possible (and even likely) that you'll spawn on a far ledge, with your Runes somewhere behind you across a death pit, and no easy route back.
Whew! All this is to say that the Great Hollow, while aesthetically beautiful and thematically cool, is kind of a pain in the neck, and Steam reviewers are trying to let FromSoftware know. While Elden Ring: Nightreign itself has mostly positive reviews, Forsaken Hollows is currently sitting at Mostly Negative reviews for the last 30 days, with only 30% of 1,347 reviews this past month being positive.
"The new map is poorly designed, overly difficult and boring," reads one review from today. "Takes forever to traverse, interesting points of interest are often too deep into the edge of the map to get through completely, boss battle tower is a damage-sponge time-wasting chore. New dlc pois in new and old map are full of enemy encounters designed to cheese you like it's darksouls. Spend hours learning and memorizing crystal locations from youtube videos just so you can try to not lose in a bad map. Underground ruins filled with a dozen rot kindred that homing one shot you."
Another reads: "The characters and bosses are great but the new "map" is absolutely horrible and is ruining the experience of the game as a whole."
And a third: "Love the bosses and new classes but the new map is just trash. There was Zero NEED to add gaps in the map to kill YOU. You might as well add fall damage to the game.
"That map is NOT FUN!!! It's a freaking chore. I avoided it completely until I am forced to play it to compete certain story lines.
"I am now forced to spend hours memorising the bloody thing because you will literally end up locations you cannot get out because the only bridge is light years away.
"An otherwise great DLC ruined by this nonsense map. EITHER GET RID OF THE MAP, MAKE IT OPTIONAL OR COVER THE GIANT HOLES."
I also spotted a recent positive review that simply read, "the new map is ♥♥♥♥♥♥♥ terrible but everything's so good."
Not everyone hates the map, and some FromSoftware fans are pointing out that this may be a bit of a skill issue. A recent Reddit thread about the Steam reviews states, "The more I play, the more I feel like it was fantastically designed." And the replies themselves seem divided between acknowledging its flaws and celebrating what they love about it.
73% recent negative reviews, most complain about the New map. Does the great hollow truly warrant this reaction ? The more I play, the more I feel like it was fantastically designed.
byu/kao24429774 inNightreign
As someone who spent last night falling into chasms on this map, I can see both points here. Great Hollow really is beautiful and unique, requiring a very different gameplay flow and better team coordination so you don't all end up separated and confused. But it's pretty challenging to learn, and the only way to learn really is to fail at it a lot. After already putting over 100 hours into Nightreign, I'm not having the best time simultaneously trying to learn all the new bosses, two new characters, and the new map simultaneously - though, I guess you could argue, that's just the FromSoftware experience.
Probably a fix for where the game places you after you fall, and maybe a little bit more clarity on the minimap would solve some of this. We'll keep an eye out for a Nightreign patch to address it. But in the meantime, just keep practicing.
This isn't the first time Nightreign players have used Steam reviews to express their displeasure. Last November, a wave of review bombs complained about the lack of DLC content, just weeks before Forsaken Hollows was announced and released. A more recent patch last week has given some of the Nightfarers who were struggling much-needed buffs. You can check out what we thought of the Elden Ring: Nightreign base game right here.
Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.
If you're looking for a TV that can serve double duty as an art installation or digital picture frame, then Samsung's "The Frame" series TV is what you're looking for. For a limited time, Woot (owned by Amazon) is offering the lowest prices I've ever seen on brand new 2025 Samsung The Frame LS03F 4K TVs with one year Samsung warranty. The prices are:
Amazon Prime members get free delivery, otherwise add another $5 for shipping.
Samsung's "The Frame" sets itself apart from other TVs with its seamless aesthetics. When you're not using The Frame as a TV, then a nifty feature dubbed "Art Mode" turns your TV into a dynamic art installation that showcases whatever image or series of images you want displayed. You can choose art purchased from the Samsung Art Store or from your own personal collection, including NFTs, personal photos, illustrations, AI generated wallpapers, and more. The screen turns itself off via a motion sensor, so you're not wasting electricity if no one's around.
To go along with the art theme, the TV bezel is thin and looks just like the frame on a painting. Furthermore, the bezel is customizable. By default the TV has a black frame, but you can also purchase additional bezels (like white or teak) if you want a customized look. Instead of a TV stand, a slim wall mount is included to complete the disguise.
"The Frame" also happens to be a great TV, both for viewing 4K HDR content and for playing current-generation games. It's equipped with a full array LED backlit panel with quantum dot technology, local dimming, and wide color gamut. The panel has a native 120Hz refresh rate and HDMI 2.1 inputs, so it's capable of running games in 4K @ 120Hz when connected to a PS5 or Xbox Series X gaming console.
Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
Prime Video has published a batch of first-look images from Invincible Season 4, showing off returning heroes – and a sneak peek at some new villains.
Six images from the hit animated series swooped into the internet today, highlighting the always bloody Mark Grayson ahead of his return to TV screens this March. Everyone from Omni-Man and Allen the Alien to Shapesmith shows up for the new pictures, but it’s the reveal photo for Lee Pace’s (Foundation) Grand Regent Thragg that really steals the show. You can see all six Invincible Season 4 images below.
Invincible comics readers know Thragg as not only the killer ruler of the Viltrum Empire but perhaps the greatest threat Mark will ever meet. He’s as menacing as ever in the Season 4 first look, gliding through space as shadow obscures the details of his face and clothes.
Thragg is certainly the biggest name to join the Invincible animated show adaptation in its 2026 season, but he’s not the only character making an entrance. Also joining the star-studded cast – which includes Steven Yeun as Mark, J.K. Simmons as Omni-Man, Walton Goggins as Cecil, and Gillian Jacobs as Atom Eve – is Danai Gurira (The Walking Dead, Black Panther), who plays Universa. Non-comics readers can spot her taking a mean punch thrown by Atom Eve in the new set of images. We also get to see Mark face off against Dinosaurus.
The Invincible Season 4 gallery is a solid update after the long wait since an October teaser trailer debuted first footage from the next batch of episodes. Despite premiering in just a few months, Amazon and Skybound Entertainment still have yet to announce a specific release date outside of the previously promised March 2026 window.
Invincible Season 4 could start streaming in as soon as a month and a half. While we wait, you can read about why we believe Thragg’s introduction signals the beginning of the end of Mark’s story.
Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
Amazon and Sony’s live-action God of War show is growing, with Max Parker now attached to play Heimdall, the quick-witted god of foresight and guardian of Asgard.
The Boots and Doctor Who veteran has officially signed on to play the lightning-fast god in the upcoming Prime Video TV adaptation of a classic video game series. He joins the small-but-expanding cast announced last week, which includes Ryan Hurst as Kratos and Teresa Palmer as Sif.
Like Palmer before him, Parker playing Heimdall adds more weight to the belief that the first season of the live-action debut for God of War will pull from characters and storylines that didn’t show up until late in the video game series’ timeline. While the Ghost of Sparta and his son, Atreus, set off on their Norse journey with God of War 2018, Heimdall and Sif don’t truly play their part in the story until the most recent entry, God of War Ragnarok. In other words, viewers may not want to expect to dive too deep into Kratos’ Greek origins in Season 1.
Heimdall is the scrappy son of Odin and one of the primary antagonists in the 2022 God of War game. Equipped with powers to see events just before they happen, the character is a major player in the events of the Norse mythology-inspired story. Parker is known for recently starring in shows such as Boots, Doctor Who, and Blood, Sex & Royalty. Movie fans may have caught him in 2020’s Love Sarah or 2024’s Strictly Confidential.
“God of War follows father and son Kratos and Atreus as they embark on a journey to spread the ashes of their wife and mother, Faye,” the official synopsis says. “Through their adventures, Kratos tries to teach his son to be a better god, while Atreus tries to teach his father how to be a better human.”
The live-action God of War show is still without a release date as Sony and Amazon charge forward with its casting process. With the cast adding names for roles small and large, several major names remain, including Thor, Atreus, Freya, and Mimir. In the meantime, you can read up on why we think the project needs a new approach to violence to really work.
Photo by Jed Cullen/Dave Benett/Getty Images for British GQ.
Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
Sonic the Hedgehog has video games, movies, shows, visual novels, comic books, and more, and now, the Sega mascot is running in a new direction with an audio drama series.
The publisher behind the classic video game series announced the fictional narrative podcast in collaboration with podcast media company Realm, promising to tell stories featuring Vector the Crocodile, Espio the Chameleon, and Charmy the Bee. Dubbed Sonic the Hedgehog Presents: The Chaotix Casefiles, the show is set to premiere everywhere podcasts are available, including Spotify, Apple Podcasts, and Amazon Music, next week, January 27.
The Chaotix Detective Agency is on the case! 🕵️♂️ Get ready for a brand-new audio adventure, Sonic the Hedgehog Presents: The Chaotix Casefiles, arriving on 1/27 wherever you listen to podcasts. #ChaotixCaseFiles #SonicTheHedgehog pic.twitter.com/0FRXmRyVs1
— Sonic the Hedgehog (@sonic_hedgehog) January 20, 2026
“For the first time, the Sonic universe comes to life in audio, as Vector the Crocodile, Espio the Chameleon, and Charmy Bee of the Chaotix Detective Agency are tasked with solving their biggest mystery yet,” a summary for the Sonic audio drama series says. “Styled after classic detective radio dramas, the series blends noir-inspired intrigue with Sonic’s signature energy, creating a fresh way for fans to experience the world of Sonic.”
The Sonic the Hedgehog video game voicecast is returning for the action- and saxophone-packed audio drama, with Roger Craig Smith back as Sonic, Keith Silverstein as Vector, Matthew Mercer as Espio, and Colleen O’Shaughnessey as Charmy. Sega says that, in addition to its vibrant detectives, “other fan-favorites” will make special appearances throughout The Chaotix Casefiles' debut season. The first trailer teases a cameo from Doctor Robotnik (a.k.a. Eggman), and it sounds like voice actor Mike Pollock providing his chops, too.
A Sonic audio drama isn’t exactly Sonic Adventure 3, but Sega still brought in some notable talent to bring it to life. Ian Jones-Quartey (OK K.O! Let’s Be Heroes, Steven Universe) is the show’s director, with Dan Jolley (Dying Light, DC Heroes United) credited as lead writer, and Sonic veterans Ian Flynn and Evan Stanley also attached as writers. Grammy and Tony award-winning composer Charlie Rosen created The Chaotix Casefiles’ music. Realm’s Fred Greenhalgh and Dan Brunelle handled sound design and post-production.
Sonic the Hedgehog fans have had plenty to run through the last few years. Highlights in the video game world include heavy hitters like Sonic Frontiers in 2022, Sonic x Shadow Generations in 2024, and Sonic Racing: CrossWorlds in 2025, with offshoots like The Murder of Sonic the Hedgehog helping fill the gaps. In the movie world, Sonic the Hedgehog 3 sped into theaters in late 2024, with a fourth mainline film expected to premiere in March 2027.
Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).