WoW's combat UI mods break with this week's pre-patch, marking an enormous change for the 20-year-old MMO
Marvel stars Idris Elba, Wumni Mosaku, and Martin Freeman seemingly won't appear in Avengers: Doomsday, as "not everyone" from the past phase of movies is being brought back for the team-up movie.
During an appearance on the BBC's Graham Norton chat show, the trio were asked by the host if they are set to join Doomsday's already-enormous cast, for the Marvel movie that "everyone's in." After a moment's silence, Freeman responded to say: "Apparently not, not everyone."
Freeman plays Everett Ross and has appeared in three MCU movies to date, though was most recently seen in 2023's forgettable Disney+ series Secret Invasion. The suggestion here is that we won't be seeing him again anytime soon.
Idris Elba, Wumni Mosaku and Martin Freeman were asked if they’d be returning for ‘AVENGERS: DOOMSDAY’
— Avengers Updates (@AvengersUpdated) January 17, 2026
“Apparently, not. Not everyone’s [in it].” 😂
(via @TheGNShow) pic.twitter.com/HD2ph4AR3b
After Norton corrected himself to say that "most people are in" the film, Wumni Mosaku responded, jokingly, by simply saying: "Rude." Mosaku plays Hunter B-15 in Loki, and reprised the role on the big screen in 2024's Deadpool & Wolverine.
Of the three, her absence in Doomsday would be the biggest surprise, as her character is currently head of the TVA, Marvel's multiversal enforcement agency. Of course, we know that Loki himself will appear in the movie, and that Doomsday's story seemingly deals with the ramifications of the Avengers' multiversal tampering to date. It would be odd if the TVA didn't factor in somehow, and we didn't see its leader appear — especially after that Deadpool & Wolverine cameo.
"My character died," replied Elba, who appears in the MCU as Asgardian warrior Heimdall. Norton then jokingly told Elba that "they all f***ing die" to suggest that Heimdall's death wouldn't preclude his involvement. (And Norton is right, as Heimdall already popped up post-death in Thor: Love and Thunder — plus the extent to which characters in Valhalla are fully dead is up for debate.)
None of the three actors were named by Marvel as being in the movie as part of the company's big chair reveal stream a year ago, and there has been no leak or report so far to suggest they have filmed scenes in secret. But the possibility remains that they have done so and simply can't say, or will do in the future as part of Doomsday's upcoming reshoots that are set to take place this spring.
Last week, Marvel announced that its recent flurry of Avengers: Doomsday teaser trailers had passed a combined 1 billion views, though Doomsday's directors are adamant that the clips are neither teasers nor trailers but instead clues to the movie itself. What clues could be hidden inside? One fan believes they've cracked the code via hidden timestamps that relate to specific moments within Avengers: Endgame — a theory that's certainly gaining traction.
Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social
Codes for The Forge will grant you additional rerolls if RNG isn't on your side and you don't get one of the best classes on your initial rerolls. In this RPG Roblox experience, you'll be able to play as a human, goblin, dragonborn, and more. Each race has its unique perks, influencing stats such as health, damage, attack power, and more.
It's no surprise that The Forge focuses heavily on mining. The core gameplay centers around mining for ores, in the hopes of finding rare ores to forge powerful weapons and armor. You'll then throw those ores into a forge, where the blend of resources you use allows you to make items with special traits and designs.
The latest active code for The Forge is QOL!, which gives 10 Race Rerolls. It was added over the weekend on Sunday, January 18, as part of a quality of life update.
Want to know how to get rerolls for The Forge? Use these currently active codes:
These codes have now expired and can no longer be used:
Ready to redeem the codes above? Here's what you need to do:
Have a particular question about The Forge and codes? See our answers to frequently asked questions below.
When a code doesn't work for The Forge, it's usually because of two reasons:
Codes for Roblox experiences are typically case-sensitive, so the best way to ensure you've got a working code is to directly copy it from this article. We check all codes before we upload them, so you can guarantee they're working. Just double-check that you haven't copied over an extra space!
We regularly check and test new codes for popular Roblox experiences, so the best way to get more codes for The Forge is to visit this article. But if you want to mine for codes yourself, then the Discord server for The Forge is the best place to go.
Since the Beta release, we've found that the creators of The Forge frequently release codes, giving you Totems that can only be used once or rerolls for new races. There is no set schedule for code releases, but they tend to come out when a new like milestone has been reached (e.g. 100K likes) or an update takes place. Keep an eye out for weekend luck boost events that also usually come with a code.
The last update for The Forge was an unnamed one that added a Forge locking system, critical hits on rocks, and a recycling system. It arrived on Sunday, January 18. The goal of this update seems to be to help make some quality of life changes while improving the grind. However, the next update isn't currently scheduled. Otherwise, the developers do run a mini-event each weekend where they give global boosts. These can increase your mining damage or luck.
Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures.
Hunty Zombie is a Roblox experience that sees you go up against hordes of... well, zombies. You can play solo or in a group of up to 6 people, but for each zombie you take down, you'll be closer to leveling up and gaining mastery of special weapons, perks, and more. Complete quests, roll spins for perks, and customize your character to be the ultimate zombie-slaying machine. So, whether you're jumping into specific maps like the school or sewer, taking on a raid, or completing campaign mode, here are codes for Hunty Zombie that will give you a boost when tackling the undead.
You need to be Level 5 before you can use codes. But once you've hit that level, here are the codes you can redeem:
Before you can redeem codes in Hunty Zombie, you'll need to reach level 5. If you have already, here's what you need to know: launch the Hunty Zombie Roblox experience. When you're in the main lobby, follow these steps to get your goodies:
These codes are no longer valid:
Codes for Roblox experiences are usually case-sensitive, so the best way to ensure you've got a working code is to directly copy it from this article. We check all codes before we upload them, so you can guarantee they're working. Just double-check that you haven't copied over an extra space!
Hunty Zombie's next update is the Dungeon Mode one delayed to Sunday, January 25. The event page teases a new mode, a new weapon, and more. The previous update was the Bald Update on January 18, which added a new celestial weapon, payload shop pet, and more.
Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures.
Anime Final Quest Codes will help you collect stacks of gold and reroll your Weapons and Gear, so you can work your way through dungeons, taking on waves of Goblins and Orcs, using moves that are exclusive to your class.
Use Spins to change your class from King Ripper with twin daggers to rarer options like Hawk Eye, which uses a sharp blade and ground slam to crush enemies, or maybe you'll be lucky and get the Mythic King of Curses. Alternatively, you can unlock gear with spins such as the Blood Hammer, Time Stop, or Coyote Pistol.
Use these currently active codes:
We've included expired codes below that no longer work if you try to redeem them. Be quick using the ones above, so you don't miss out!
Ready to redeem the codes above? Here's what you need to do:
When a code doesn't work for Anime Final Quest, it's usually because of two reasons:
Codes for Roblox experiences are typically case-sensitive, so the best way to ensure you've got a working code is to directly copy it from this article. We check all codes before we upload them, so you can guarantee they're working. Just double-check that you haven't copied over an extra space!
We regularly check and test new codes for popular Roblox experiences, so the best way to get more codes for Anime Final Quest is to visit this article. But if you want to search for codes yourself, the best place to go is the Anime Final Quest Discord.
Anime Final Quest is currently in Beta release, so updates are frequently taking place during its development. The latest one was the Greater Quest update on Monday, January 12. It added a new Legendary gear, weekly quests, a new trait, and plenty more. The next two updates don't have a confirmed release date yet, but one is teasing a passive forge system.
Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures.
Full spoilers follow for Primal Season 3, Episode 2, “Kingdom of Sorrow,” which is available on Adult Swim now and debuts on HBO Max on January 19.
Spear’s got his spear back! Well, he did for a minute there, anyway. But I’m getting ahead of myself.
The second episode in the adventures of zombie Spear starts off with a scene of tranquility, of nature in all its beauty, as a herd of antelope type creatures graze in a meadow. A young’un nurses at his mom’s teat while she licks the babe’s coat, cleaning and no doubt also comforting it. Birds hang on the back of some of the beasts, chilling and pecking away at some bits and pieces, while a rodent of some kind feasts on the plentiful dung in the area. All is peaceful, all is in balance, all is well. This is the world of Primal. Until…
The birds suddenly scatter. The rodent freaks out and makes a run for it. And the antelope things hightail it out of there. They all sense danger, something unnatural. They sense Spear!
He doesn't mean the critters any harm, of course. He doesn’t mean… anything, really. He’s just on a single-minded (if that’s the right term) mission to find his family. To find Fang. I mean, that’s clearly what’s going on here, right? The flashes he’s having of his past life are calling to him, directing him to rediscover that life, whether he realizes it or not. But getting from here to there isn’t proving to be very easy.
As always, creator Genndy Tartakovsky and his team tell this word-less tale in a beautiful manner. Those first couple of minutes of the animals just living their lives is almost poetic, as is the passage of time and space that we see as the background dissolves around Spear multiple times as he slowly advances on his quest, eventually finding himself in a desert. But that doesn’t mean that the show is holding back on the action. No way; this is Primal after all.
And so we get two major action scenes this week, the first of which has Spear battling what we can only call a giant sandworm a la Dune. This thing is a muther, and it actually seems to put a spring in Spear’s step as he proves that he’s able to run, even resorting to a gallop on all fours. The battle, which leaves our favorite zombie caveman the worse for wear – which is saying something considering the state he was in when he started – also sparks some brainpower perhaps, because the next time he encounters the sandworm, Spear is smart enough to seek safety in a tree until the threat passes.
Perhaps the most interesting moment in “Kingdom of Sorrow” though is when Spear, who is basically tripping balls after all he’s been through physically, meets himself. Well, not literally, but we do get a visit from the living version of Spear via a vision zombie Spear experiences. We once again see him piecing together his past life, as best he can in his diminished state, as he touches living Spear’s, well, spear. The image that follows, of both versions of Spear being engulfed in flames, is his way of remembering how he actually died back in Season 2. Gosh darn it, this zombie can think!
That comes in handy in the second major action scene, which involves a run-in with a pride of lions where things get bloody fast. It actually starts off in a kind of sad way, as Spear clearly thinks the glowing eyes in the shadows could be Fang. But no, they belong to a lion, who is soon joined by his friends to make short work of Spear. It’s all bloody and exciting and as expertly designed as everything else is on this show, culminating in that spark of intelligence reminding Spear to use his namesake – a blade he finds on a human skeleton – to dispatch the king of the lions with.
That so many lions are killed, including the group that drown when they all fall into the water, is tragic in its way. Sure, they were attacking our hero. But they were also just living their lives, like all the other creatures out there, protecting their home. Just like the tranquility that opened this episode, the carnage and bloodshed that ends it is also the world of Primal.
Questions and Notes From Anachronistic History
Full spoilers for”The Hedge Knight,” the first episode of A Knight of the Seven Kingdoms follow.
A Knight of the Seven Kingdoms hilariously establishes in its first five minutes how it is unlike any other Game of Thrones show.
‘It fits my grips as well as it ever did his,” mutters the towering but sweet-natured squire Dunk as he holds his just-deceased master’s sword. As Dunk ponders whether to become a knight himself, the camera holds on his face as Ramin Djawadi’s rousing Game of Thrones theme swells, cueing that great things are in store for our protagonist…only to smash cut to Dunk taking an explosive shit beside a tree. This is no grand hero we’re dealing with, and A Knight of the Seven Kingdoms is not going the route that those familiar with the Game of Thrones franchise might expect. This is further established by the show’s lack of an opening credits sequence, with just the series title appearing on its own.
Running roughly 40 minutes, the series premiere – directed by Owen Harris and scripted by showrunner Ira Parker – wastes no time in setting up its main characters and their world, with Dunk meeting co-lead Egg within the first 10 minutes. The chemistry between the characters is instant; actors Peter Claffey and Dexter Sol Ansell make Dunk and Egg, respectively, an endearing, dopey big brother-precocious little brother pairing. Their relationship is the heart of the show and keeps the viewer emotionally invested in what is (so far) a fantasy-free trek through Westeros.
Season One adapts “The Hedge Knight,” the first entry in George R.R. Martin’s Tales of Dunk and Egg novella series. From the get-go, this is a smaller Game of Thrones experience – one without dragons (it’s set in the century between the end of House of the Dragon and the beginning of Game of Thrones) or magic – but the Targaryen dynasty still sits on the Iron Throne, so there is some familiar connective tissue between all the series.
Since Dunk is but a lowly, aspiring hedge knight, and Egg is seemingly without a home or loved ones, the show adopts a more grounded, unpolished view of Westeros. For now at least, Dunk and Egg are far removed from the prophecies and apocalyptic stakes that mark House of the Dragon and Game of Thrones, and the show is liberated from being slavishly tied to those series’ storylines. Without any of their narrative baggage to address, A Knight of the Seven Kingdoms is free to wander off on its own diverting journey.
This makes the show a great entry point for those interested in venturing into the world of Game of Thrones but who may be daunted by over a decade’s worth of TV episodes and books. No homework is required to watch and enjoy A Knight of the Seven Kingdoms, but if you have watched the other shows or read any of the books, you should find much to appreciate in this refreshingly scaled down, character-driven series.
Poor Dunk is the Rodney Dangerfield of Westeros; he gets no respect, no respect at all. Whether it’s from the insolent Egg (“Every knight needs a squire. You look like you need one more than most.”) or the whores and lords of Ashford, where he ventures to take part in a tourney, Dunk is mocked for his size, attire, and his very meagerness. Yet he goes on, despite all the slights; he may not be particularly bright or fearsome, but Dunk has spirit and an innate kindness, especially to animals, as he often talks to his horses and prioritizes their care. Dunk, we will learn, has had a hard life, and is used to being counted out, but Egg sees something in him that Dunk himself might not, and is relentless in pitching himself as Dunk’s squire.
In addition to Peter Claffey and Dexter Sol Ansell, Daniel Ings delivers a great performance as Ser Lyonel Baratheon, a debaucherous knight with swashbuckler vibes who takes a shine to Dunk. Other notable supporting turns include Tanzyn Crawford as Dornish puppeteer Tanselle, who catches Dunk’s eye; Shaun Thomas as Dunk’s new pal, a good-natured squire named Raymun Fossoway; and Tom Vaughan-Lawlor as the steward of Ashmore, who gives Dunk a hard time about joining the games and also has some pretty disgusting habits.
While Tom McCullagh’s production design and Lorna Marie Mugan’s costumes certainly fit with the overall Game of Thrones aesthetic, Dan Romer’s warm score and the bucolic scenery offer a harmony more associated with Middle-earth than a realm known for its Fire and Ice. This isn’t a criticism, just an observation of how this further differentiates A Knight of the Seven Kingdoms from its franchise forebears.
I've spent an unreasonable portion of my life wandering irradiated wastelands. I have shot geckos in the face outside Goodsprings, talked my way out of Legion death squads, and listened to Mr New Vegas whisper sweet nothings through a crackling radio while I hauled my butt across the Mojave. Fallout is not just a series I like. It is a Graceland I return to yearly. So when Fallout Season 2 rolled back into the cultural conversation and casually dropped New Vegas swagger, Shady Sands and old world icons like The Prydwen on a new generation, my first instinct is not nostalgia. It is logistics. How can I get back in, and how cheaply can I get there.
That is where Fallout 76 and its Burning Springs update come in. Yes, the game that once launched as a wonky multiplayer experiment has quietly and steadily become the most literal Fallout theme park Bethesda has ever built. And right now, thanks to frequent discounts, it is also one of the cheapest tickets into the Wasteland you can buy if you long for a companion piece to the show.
PlayStation
Xbox
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Burning Springs is Fallout 76 leaning hard into the series' greatest hits. If Season 2 of the TV show sent you scrambling back to New Vegas footage on YouTube, this '76 update is packed with locations that feel like echoes rather than copies. Familiar shapes, familiar sins, new disasters layered on top.
Take Dino Peaks Mini Golf. Anyone who spent time in Novac knows exactly why giant dinosaurs belong in Fallout. They are ridiculous, they are cheerful, and they are always standing in places where something terrible happened. Dino Peaks is a pre war roadside attraction turned Deathclaw buffet, complete with oversized reptiles that immediately trigger Dinky the T Rex memories. Basically, this is the kind of place Fallout does best. A joke you'll smirk at until something with claws charges you from behind a souvenir stand.
The Chop Shop flips another Fallout icon on its head. Red Rocket stations were once safe havens. Here, it is a raider outpost under Rust Raider control, complete with a diner basement full of bad decisions. Fallout has always loved corrupting its own symbols, and this is a particularly nasty example.
Then there is the Rust Kingdom, which feels like Fallout raider culture distilled into its purest form. Fallout has always loved its gangs. From the Fiends to the Great Khans to every leather clad maniac who thinks spikes are a personality, raiders are the franchise at its most honest. The Rust Kingdom is an industrial hellscape ruled by the Rust King and his Might makes right philosophy. Junkyards, chemical tanks, Deathclaw pens and a domed arena sit at its heart. This is not subtle environmental storytelling. This is Fallout shouting at you with a rusted megaphone and daring you to survive.
Athens is the other side of the coin. A former college town now reduced to a ghost filled husk, it is Fallout doing quiet horror. Football posters peeling off walls. University halls filled with radroaches and ghouls. It taps into the same unease that made places like Vault 22 in New Vegas unforgettable. You're not meant to feel powerful here. You are meant to feel watched and on the edge of continence.
Highway Town serves as Burning Springs social hub, and it understands Fallout town design better than most. Built on the remains of a collapsed highway, it echoes Diamond City and the uneasy neutrality of every trading post worth visiting. Clean water buys peace. Everyone knows the rules. Break them and things get loud. The Last Resort bar anchors the place, with bounty hunting contracts and familiar Fallout busywork that always somehow turns into a firefight.
The Super Duper Mart needs no introduction. If you have played Fallout 3 or Fallout 4, you have looted one of these sad temples to consumerism. Seeing it again in Burning Springs is like meeting an old enemy. Same aisles, same broken promises, same feeling that something is going to jump you near the freezers.
The best part is that Fallout 76 is frequently cheap. Between regular sales, Xbox Game Pass, and PlayStation Plus Extra, it often costs less than a pub lunch to jump back into the Wasteland. For a series that taught us the value of scavenging, that feels appropriate.
Better yet, Fallout Season 2 reminds the world why this universe matters. Fallout 76: Burning Springs lets you step into something adjacent to that feeling right now. War never changes, but the price of admission certainly does.
Adam Mathew is a passionate connoisseur, a lifelong game critic, and an Aussie deals wrangler who genuinely wants to hook you up with stuff that's worth playing (but also cheap). He plays practically everything, sometimes on YouTube.
I did not plan to fall in love with my backlog again, but here we are. This batch of deals sent me digging through games I already adore, ones I bounced off years ago, and a few I absolutely paid too much for at launch. There is something deeply satisfying about seeing time, patches, and good discounts finally align. Contents
In retro news, we're celebrating the big 25 for cult classics Armored Core 2 and Tokyo Highway Challenge 2. The former was largely unappreciated outside of Japan in its day, though the series is now bona fide AAA with its seventh iteration. The latter—which copped the suckiest EU market renaming since 'Teenage Mutant Hero Turtles'—garnered an IGN 9.3/10.
Aussie birthdays for notable games.
- Armored Core 2 (PS2) 2001. Sequel
- Tokyo Highway Challenge 2 (DC) 2001. eBay
Or gift a Nintendo eShop Card.
Xbox One
Or just invest in an Xbox Card.
PS4
Or purchase a PS Store Card.
Or just get a Steam Wallet Card
Adam Mathew is a passionate connoisseur, a lifelong game critic, and an Aussie deals wrangler who genuinely wants to hook you up with stuff that's worth playing (but also cheap). He plays practically everything, sometimes on YouTube.
Zootopia 2 is now the highest-grossing animated Hollywood film of all time, with a huge $1.703 billion worldwide ($390 million domestic and $1.313 billion international). The Disney film has overtaken Inside Out 2’s $1.7 billion box office haul from 2024. Chinese fantasy film Ne Zha 2, with its astronomical $2.259 billion global box office, remains the highest-grossing animated movie of all time.
Zootopia 2 is now the number nine highest-grossing global release of all time, ahead of 2019’s The Lion King ($1.663 billion), 2015’s Jurassic World ($1.672 billion) and the aforementioned Inside Out 2. Number eight on the list is 2021’s Spider-Man: No Way Home, which made $1.921 billion at the global box office.
Disney’s other monstrous money-maker, Avatar: Fire and Ash, is now up to $1.319 billion worldwide after five weekends ($363.5 million domestic and $955.3 million international). Writer and director James Cameron is yet to signal that Avatar 4 and 5 are definitely going to happen, as box office watchers wonder whether Fire and Ash has done well enough to convince the powers that be at Disney to move ahead. The special effects-heavy Avatar films cost a huge amount of money to produce, but they have historically made billions of dollars at the box office. 2009's Avatar 1 remains the highest-grossing movie of all time (not adjusted for inflation), earning a staggering $2.9 billion across several theatrical runs. 2022's Avatar: The Way of Water has earned $2.3 billion, meanwhile, cementing its place as the third-highest grossing film of all time. Fire and Ash looks like it will struggle to come anywhere near to the box office hauls of its predecessors.
Meanwhile, horror sequel 28 Years Later: The Bone Temple appears to be struggling, with $31.2 million from its worldwide opening. Just $13 million came domestically. To put that into context, 28 Years Later, which only came out seven months ago, opened to $30 million from North American theaters alone. While The Bone Temple has great review scores (IGN’s review returned an 8/10), it may be suffering from releasing too soon after 28 Years Later. The hope for Sony will be positive word of mouth fuels a recovery.
What does this mean for the next film in the planned sequel trilogy? Last month, Sony confirmed it was moving forward with the third installment of the 28 Years Later films, with the decision coming over a month before the release of The Bone Temple. Alex Garland, who has written all the franchise entries thus far, was said to be working on the third entry, which does not have a title at this point. Danny Boyle has been open about wanting to direct it. While you wait to find out, check out IGN's article, 5 Questions We Have For the Next 28 Years Later Movie Following The Bone Temple.
Elsewhere, The Housemaid is showing remarkable staying power at the box office, hitting $247.3 million worldwide on its fifth weekend. Starring Sydney Sweeney and Amanda Seyfried and directed by Paul Feig, The Housemaid is a breakout hit fuelled by excellent word of mouth.
And finally, A24’s Marty Supreme earned $9,838,927 this weekend globally ($5,477,927 domestic and $4.361 million international) for a global total to date of $99.5 million. It is now A24’s highest-grossing movie in North America with $80 million, passing Everything Everywhere All at Once's $77 million.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
We've rounded up the best deals for Sunday, January 18, below. Don't miss your chance to save on these deals!
Borderlands 4 is on sale this weekend for $39.99. This weekend is the perfect time to pick up a copy in case you missed the latest Borderlands adventure. In our 8/10 review, we wrote, "Borderlands 4 gives the series the massive kick in the pants it has needed, with a fantastic open world and greatly improved combat, even if bugs and invisible walls can sometimes throw off that groove."
Mafia: The Old Country is on sale for $34.99 this weekend at Best Buy, and this is the lowest we've seen this game yet! Set in Sicily during the 1900s, The Old Country follows Enzo Favara on a journey of proving his worth. In our 8/10 review, we wrote, "Mafia: The Old Country is a conventional but effective return to the linear and tightly story-driven format of the original Mafia and Mafia II, and it boasts a wonderful eye and ear for detail."
Metroid Prime 4: Beyond was only released in December, and today, you can save $5 off a physical copy of the Switch 2 Edition at Amazon. The latest adventure of Samus Aran takes place on the planet Viewros, and you're given new psychic abilities to utilize in navigating the secrets of the planet. In our 8/10 review, we wrote, "Metroid Prime 4: Beyond is an excellent, if relatively uneven, revival that reaches heights worthy of the Metroid name in its best moments."
Launching March 1, you can secure this newly announced Ocarina of Time LEGO set today. This set depicts the ultimate final battle at the end of OoT, featuring Zelda, Link, Ganon, and the legendary Triforce. If you're a fan of The Legend of Zelda, this LEGO set is the perfect addition to any shelf, room, or collection.
Super Mario Galaxy + Super Mario Galaxy 2 released for Nintendo Switch last Fall, and today, you can score this double pack for $58.99 at Woot! These two adventures are some of Mario's greatest, making this a must-own game for any Switch owner. Plus, there's a free update for Nintendo Switch 2 that enables 4K support.
Last week, Nintendo revealed the first new set of Joy-Con 2, which feature purple and green colors. These are set to launch on February 12 alongside Mario Tennis Fever, so now's the time to secure a new pair if you're planning on heading to the courts together with friends next month.
Little Nightmares III is on sale today at Amazon for $29.83. If you've yet to pick up the latest entry on Nintendo Switch 2, this weekend is a great time to score this co-op adventure on sale.
Tears of the Kingdom is one of the best games of the decade, maybe even ever. The expansive world and formula that Breath of the Wild introduced was perfected on, with Sky Islands and The Depths adding to an already gigantic world. Right now, you can take home a physical copy for $46.99, which is 33% off the usual price.
The Art of Final Fantasy XVI is a 320 page collection of the stylish game's concept, character, weapon, and location art. Each piece by Kazuya Takahashi is included in this book, in addition to concept art from the whole team of artists. With the LOGOS lore book set to release soon in English, this is the perfect companion piece to complete your FFXVI collection.
This one keeps dropping lower! Digimon Story Time Stranger was the long-awaited next entry in the Digimon Story franchise, and it turned out to be a major hit. In our 8/10 review, we wrote, "Digimon Story: Time Stranger builds on its predecessors to deliver one of the best Digimon RPGs to date. It has a much more engaging story this time around thanks to its clever time travel setup and a charismatic and lively cast of Digimon characters."
Last week, we informed you about an RTX Remix Path Tracing Mod for Quake 3: Arena. This mod, made by woodboy90, added real-time Path Tracing to the classic shooter. However, many fans felt that the game looked too shiny and reflective. Because of this, woodboy90 released an update to fix most of the issues players … Continue reading Quake 3 Arena RTX Remix Update 1.0.1 Released to Address Fan Feedback →
The post Quake 3 Arena RTX Remix Update 1.0.1 Released to Address Fan Feedback appeared first on DSOGaming.
Modder ‘CYB3RP0NK’ has released a massive new mod for Fallout 3, Fallout Legends. Fallout Legends has been in development for around 10 years. It is a post-apocalyptic simulation with a dash of Mutant RPG. According to the modder, Fallout Legends uses resources and lore from all the Fallout games. In other words, it adds lore-friendly … Continue reading Fallout Legends is a massive new mod, featuring resources and lore from all Fallout games →
The post Fallout Legends is a massive new mod, featuring resources and lore from all Fallout games appeared first on DSOGaming.
Despite being on TV for nearly 30 years, with 28 seasons and over 330 episodes so far, there have been shockingly few video games based on the hit animated television series, South Park. That could be down to the fact that video games take years to make and the average South Park episode only takes a few days, meaning the usual topical pop culture references that fuel the show might feel positively ancient by the time a video game hits shelves. Regardless, a dozen South Park games have managed to buck that trend and actually get released since the show debuted in 1997. Some of them great and some of them..not so great. Here are the best, worst, and weirdest South Park games.
The first South Park video game ever made was an ambitious one, even if a first-person snowball fighting simulator didn’t exactly make a ton of sense for the brand. But since local multiplayer FPS games like Goldeneye were all the rage on the N64 in 1998, it’s no surprise that South Park got a similar treatment, even if the end result was much sillier. Developer Iguana Entertainment (known mostly for the Turok game series at the time) and publisher Acclaim Entertainment came together to create a solid FPS game packed with South Park references, including a recreation of the show’s theme song, multiple playable characters, and Kenny dying brutally before the title screen even appears. It’s not a great game by any stretch, and seeing the traditionally flat and hand drawn South Park characters as low poly 3D models was an odd fit, but it had enough South Park fan service to make it worth checking out at the time.
A year later South Park: Chef’s Luv Shack arrived, this time with a graphical style much truer to the show’s 2D look. Developed once again by Acclaim, it moved away from first person combat, instead providing a game show-style minigame and trivia collection for Kyle, Stan, Kenny, and Cartman to compete in. Unfortunately, it’s impossible to play this game without other human players, so if you were an only child (or just a loser like Butters), you were pretty much out of luck. Additionally, the limited trivia question set led to a lot of repetition, meaning the joke got old pretty fast, and fans were once again left holding a licensed video game letdown.
The third and final Acclaim Entertainment South Park video game once again delivered an experience that critics disliked and diehard fans merely tolerated, this time attempting to take on the popular kart racing genre with the South Park license slapped on. South Park Rally is a crude and ugly kart racer with unreliable controls and lackluster track design, but hey, you can drive Big Gay Al’s car and throw Mr. Hanky turds at other players, so at least there’s that.
Despite the show’s immense popularity, South Park video games ended up taking a seven year hiatus after this capped off Acclaim's trilogy of games, which probably pleased South Park creators Trey Parker and Matt Stone, seeing as they once said during a DVD commentary for an episode of the show: “Oh God, the South Park games were so bad. We were so bummed out on those, because we love playing video games.”
In 2007, South Park celebrated its 10th season on the air less than spectacularly by releasing a bare bones, Europe exclusive mobile game that referenced key moments from the show. South Park 10: The Game is a short and very no-frills platformer that looks like a fan made flash game. Aside from collecting hidden Cheesy Poofs in each level, there’s not much to do or see once you roll credits in under an hour. Still, it was nice to see somebody utilizing the license again, even if the final product was totally average. But you could play as a cow nearly two decades before Mario Kart World let you, so hey, there’s that.
Two years later, Xbox Live Arcade got its own South Park tower defense game, pitting its main characters against waves of ginger kids, hippies, cows, and more as they tried to save their idyllic and weird little town. The 2D art direction, official voices and sound effects, and iconic humor elevated a pretty bog standard tower defense outing into an actually solid South Park video game.
Once again revisiting the game show setting for reasons that are unclear, 2009’s South Park Mega Millionaire - hot off the heels of 2008’s hit film, Slumdog Millionaire - was a mobile game that decided it was a good idea to strap roller skates to the South Park kids and put them in precarious platforming situations in front of a live studio audience. It’s not a great game by any stretch, but it does have one of the best South Park video game jokes of all time, as the kids survive a Japanese game show in hopes to win a ten thousand yen prize; unbeknownst to them, ten thousand yen equates to roughly sixty three dollars.
2012's Tenorman’s Revenge is another Xbox exclusive South Park game, this time revisiting Scott Tenorman, a character from the infamous South Park episode where Cartman makes Scott eat chili made from the bodies of Scott’s own dead parents. Well, Scott Tenorman has returned to get revenge in video game form in this brief and mediocre platforming game which is only briefly improved by the occasional boss fight and its central plot device, which focuses on the kids having to recover a stolen Xbox 360 hard drive along with all of their precious game save files.
As you can probably tell by now, the first 16 years of South Park games left a lot to be desired. Everything changed in 2014 with South Park: The Stick of Truth, a genuinely great RPG that, unlike previous South Park games, was made with direct input from the show’s creators. Known for their previous work on franchises like Fallout and Star Wars, developer Obsidian Entertainment built a fantastic and hilarious 2.5D role playing game that looked and felt almost exactly like an episode of the show. It’s not just one of the best licensed games ever made, it's also a fantastic turn-based RPG in its own right, and definitely the only game in the genre where you have to shrink down your character small enough to explore a human anus so you can disarm a bomb. Take that, Final Fantasy.
Zen Studios, creators of the excellent digital pinball franchise Zen Pinball, created a set of South Park pinball tables that totally understood the assignment, mixing rock solid gameplay and hilarious show references to excellent results. There’s even a dedicated Butters pinball table, as well as Mr. Hanky inspired brown pinballs, in case you ever wanted to knock a bunch of pellet-shaped turds around to compete for high scores.
2017’s sequel to The Stick of Truth was The Fractured But Whole, which was probably/possibly legally as close as they could get to putting the word “butthole” in a video game title. Fractured But Whole is another fantastic and funny RPG, this time satirizing the superhero movie genre more than just role playing games in general, and once again looking exactly like an episode of the show. This time around the battle system takes place on a grid complete with environmental hazards like LEGO bricks that can injure characters when stepped on, and features levels like the Peppermint Hippo, a strip club complete with a lapdance minigame sequence, just in case you were worried that South Park would lose its edge in a Ubisoft published video game.
That same year, South Park: Phone Destroyer was - you guessed it - a mobile game, which just so happens to be the only South Park mobile game you can still download and play on your phone today. Phone Destroyer is a free-to-play card battling game that does a surprisingly good job of playing to the strengths of its platform. You’ll receive believable calls and texts from Cartman, and you can unlock multiple endings based on how much real money players spend on premium microtransactions, even shaming you and telling you to seek help with addiction if you spend too much. More mobile games should do that. The world would be a better place.
The latest (but hopefully not the last) South Park video game is South Park: Snow Day, a sloppy action adventure roguelike that simultaneously attempts to complete the story established in Stick of Truth and Fractured But Whole, while also returning to the original South Park game’s snowball fighting roots. It’s a shame that Snow Day doesn’t even come close to being fun or funny, with IGN’s own review calling it “thoroughly unenjoyable,” and “uncharacteristicly toothless and unfunny.”
It’s been a weird, windy road for South Park games, but with the recent Fortnite collaboration and megadeal renewal of the show, something tells me we’re just getting started and that hopefully, more South Park games are on the way.
So what’s your favorite South Park video game ever made? What’s your dream South Park game idea that you’d love to see someday? Go on down to the comments section and leave your woes behind. And if you want more about video game tie-ins to highly successful animated sitcoms that have been on TV for decades, go check out my video about the best, worst, and weirdest Simpsons video games.