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Black Phone 2 Should Be Great, But Something’s Holding It Back

18 octobre 2025 à 15:00

Warning: This article contains spoilers for Black Phone 2.

It’s time to put on your ice skates and slide down to your nearest cinema, because Black Phone 2 is now in theaters. The much-anticipated sequel to 2021’s surprise sleeper hit The Black Phone, this go-around features The Grabber returning to terrorize Finney and Gwen Blake all over again, but this time as a villainous specter instead of a flesh and blood adversary.

The movie has gone over well with critics after its Fantastic Fest premiere, with IGN’s Matt Donato saying in his 7/10 review that the sequel is a “fresh reinvention of traditional slasher tropes.” By all accounts, it’s a good time at the movies that’s sure to satisfy horror fans hungry for new thrills, and appears to be another winner for longtime horror director Scott Derrickson.

However, like with many of Derrickson’s previous efforts, he turns in a solid film, but not a great one. Watching Black Phone 2 crystallizes what its director does well and what he’s struggled with over the course of his career, and is perhaps the most cogent example of why Derrickson has become the patron saint of “pretty good” horror movies. Let’s take a look at why Black Phone 2 just misses out on being the next great horror classic.

Skating to Success

In many ways, Black Phone 2 is a step up from its predecessor. The 2021 original was a solid entry that admirably balanced drama and scares, and created a modern horror icon in Ethan Hawke’s The Grabber. It was also a movie that tied up pretty much all of its loose ends the first time around: Finney Blake (Mason Thames) successfully kills The Grabber in his final escape attempt and reunites with his sister Gwen (Madeleine McGraw) at the end. There was no obvious direction for a sequel to go. Given that the movie was based on a standalone short story by writer Joe Hill, this makes sense. But The Black Phone was a big hit for Blumhouse, pulling in over $160 million worldwide and becoming one of the most well-known horror films of the 2020s so far, meaning a sequel was likely an inevitability.

Black Phone 2 capitalizes on the original’s fairly definitive conclusion by taking the series in a new direction, doubling down on the supernatural conceit by having The Grabber return as a ghost in the same way his victims did last time around. The villain is now the one calling Finney through the titular phone. Stalking his enemies as an axe-wielding phantasm doesn’t just give the sequel a fresh hook, but it makes sense as an extension of the story since the talking ghosts and Gwen’s psychic powers were already introduced in the first film. Derrickson uses this to make his filmmaking more dreamlike for many key sequences, which is where his acumen as a visual storyteller really shines. Drinking in the majestic snowscapes and surreal imagery is one of Black Phone 2’s biggest pleasures, blowing The Grabber’s drab concrete basement from the original out of the water.

Whereas Finney’s character arc culminated with him finally learning to stand up for himself by defeating a serial killer, the sequel is more Gwen’s story. Here, she comes to terms with the full extent of the powers she inherited from her mother even as they put her in harm’s way because of The Grabber’s ability to attack her on the astral plane. This is a smart move not just because it gives a different character a chance to shine, but it makes full use of the genre shift by allowing wholly new takes on the horror sequences. When Gwen is attacked by a foe others can’t see, it makes her come across as isolated from the living cast at the same time her powers connect her with the dead, including her mother. Yet although there’s plenty to praise, Black Phone 2 stumbles in a major area, namely a script that doesn’t do justice to the film’s best creative choices.

On Thin Ice

Black Phone 2 is co-written by Derrickson and C. Robert Cargill, longtime collaborators who return from the first film. It’s hard to say whether they’re equally responsible for the script’s problems, but the writing is Black Phone 2’s biggest issue because it undercuts the strengths of Derrickson’s direction. Many of the film’s best elements are its visual choices: the decision to shoot the astral plane sequences on 8mm, giving them a grainy, distorted look that adds exponentially to the film’s atmosphere, featuring snowy mountains and frozen lakes as primary locations that are beautiful and ominous in equal measure, or the use of dream logic in key scenes, such as a phone booth materializing on a lake with no immediate justification. However, the movie frays at the seams when characters start talking about these things, often coming across like the filmmakers don’t trust their audience.

The first act is rife with tedious character decisions, such as Finney defaulting to an aimless pothead in his post-Grabber life, or wooden dialogue, including some serious “how do you do fellow kids” lines that make the actors seem like aliens trying to approximate teenage speech patterns. Things improve once Finney and Gwen make their way to a Christian youth camp that their mother worked at decades ago, even if it also uses the contrivance of an all-too convenient blizzard that just so happened to roll in that night. This ensures only the leads and a tiny cohort of camp employees are present and can’t leave as the plot ensues. Add thinly-sketched new faces and the characters treating the events of the first film as sacrosanct (what do you mean “of course everyone’s heard of The Grabber”? Is every serial killer automatically a household name?), and it adds up to a movie that can often feel stifled when people simply start talking.

"Scott Derrickson may not be in the same category as filmmakers who are commonly considered 'auteurs,' but he’s been an underrated genre craftsman for many years.

The worst example of this is the scene following up the reveal that The Grabber killed Finney and Gwen’s mom, instead of the suicide that was suggested by the first film. The reveal itself is expertly done, with The Grabber using their psychic connection to let Gwen watch her mother’s death and her father Terrence (Jeremy Davies) discovering the body afterwards. But instead of allowing the scene to stand on its own as a powerful moment the audience can be trusted to absorb, the movie then has Gwen tearfully explain what happened to both her dad and Finney. It feels less like a family reunion so much as three actors standing around reciting the movie’s Wikipedia synopsis to each other. The writing isn’t always so painfully literal, but the script doesn’t complement Derrickson’s poetic visuals. Sadly, it’s something we’ve seen before in his previous films.

One Step Sideways

Scott Derrickson may not be in the same category as filmmakers who are commonly considered “auteurs,” but he’s been an underrated genre craftsman for many years. As a director with an affinity for horror, he has fairly consistently turned in handsome, commendable entries as far back as 2005 with The Exorcism of Emily Rose, a movie whose blend of courtroom drama and demonic possession has had far more staying power than its initial reviews may suggest. He continued this streak with Sinister, The Black Phone, and now Black Phone 2, making solid three star horror movies his comfort zone. Beyond his love for the genre, Derrickson has an understated but recognizable authorial voice, with a strong eye for building tension, a repeated use of Christian themes and imagery, and a rare gift for drawing great performances out of child actors, which is a talent he used to great effect in the first Black Phone.

Despite all these respectable attributes, none of Derrickson’s movies has become an iconic classic. He’s made multiple movies that evoke The Exorcist, but he’s never made The Exorcist. It all comes down to the fact that his screenplays, often written with collaborators like Cargill or Paul Harris Boardman, have never given him the foundation he needs to let his visuals and thematic interests make his work emotionally resonate with an audience long term. His movies are well-made, fulfill their genre expectations, and are clearly informed by his particular narrative sensibilities, but they don’t linger in the mind months or even years later as the best films do. It’s hard to say whether he hasn’t found the right premise or needs a new co-writer to help his work live up to its potential, but it feels like Derrickson has a great film in him that he hasn’t made yet.

This pattern held true even when he directed a Marvel film, the first Doctor Strange. Commonly considered a middle of the pack MCU entry, it has more going for it than it’s often given credit for. The movie is well-cast, has great and distinctive visuals, and even though it never reaches the same heights as the best of the Infinity Saga when it comes to being a full feature like The Avengers or Captain America: The Winter Soldier, it has specific scenes that are among the best of the Marvel Studios catalog. The Ancient One sending Strange’s astral form on a mindbending journey through the multiverse, Strange using his intellect and mastery of the magical concepts he’s learned to defeat Dormammu via trickery instead of brute force, and the beautiful moment where Strange and the Ancient One speak on the hospital balcony as she’s forced to finally accept her mortality are all fantastic, but they’re shortchanged by the standard Marvel movie script problems like underdeveloped supporting characters and ill-timed humor.

Nearly a decade later, Derrickson is still going strong but also somehow in the same place, and Black Phone 2 speaks to that circumstance. It’s a pretty good movie, but it’s held back by a script that doesn’t afford its characters enough depth and nuance to make it a great movie. Hopefully someday Derrickson crosses that threshold, but for now, Black Phone 2 is yet another entry that exemplifies why its director is still stuck in the doorway.

Carlos Morales writes novels, articles, and Mass Effect essays. You can follow his fixations on Twitter.

How Pro Wrestlers Took Over Hollywood

18 octobre 2025 à 14:00

John Cena, Dave Bautista, and Dwayne “The Rock” Johnson are the holy trinity of wrestlers-turned-actors, breaking through to the larger culture and stomping mudholes in the box office. Other wrestlers are landing prominent roles in shows and movies, but none have reached the same heights of mainstream megapower.

Why did these specific superstars emerge from the acting undercard and become major draws? How did they shatter the sports entertainment stigma? And what lessons could an aspiring in-ring thespian learn from their careers?

Suppose you’re a hard-working pro-wrestler who’s tired of making towns and taking bumps, and you’re eager to swap the sweaty canvas mat for a swanky red carpet. Lesson 1: Don’t be too quick to hang up your boots. Hollywood is where the big boys play, but in wrestling, it helps to be the Man.

1. Be “The Man”

The Rock, Batista, and Cena were all “top guys” in their respective eras before jumping to Hollywood. With tons of world championships, pay-per-view main events, and truckloads of questionable merch between them, each had reached the pinnacle of pro wrestling popularity before taking their talents to L.A. You’re unlikely to see a curtain-jerking “jobber” hosting SNL or changing the hierarchy of power in the DC Universe. Wrestling star power gives you a massive head start.

Name recognition obviously plays a huge part, but there’s more to it than that. Call it what you will: aura, rizz, electricity – if there’s an “it” factor, these folks have it. Whether it’s wrestling, acting, music, or anything else, if you’re successful in one medium, you’ve got a big leg up in another.

Before pro wrestling went corporate, a wrestler’s worth was measured in their ability to “draw money,” AKA selling tickets that put butts in seats all around the world. Movies aren’t much different, and not just in Hollywood. The legendary El Santo and his fellow luchadores starred in dozens upon dozens of Mexican action films in the ‘60s and ‘70s. Their in-ring fame and the undeniable drip of masked men in wide-lapel suits transformed them into cinema superheroes.

Status-obsessed Hollywood took a little longer to embrace the inherently carny heritage of pro wrestlers, but times have changed. A bankable star’s face on a poster once all but guaranteed boffo box office, and now that the monoculture has just about tapped out, studios are looking for established, big-name talents – and the followers they bring with them.

You don’t need to be a first-ballot Hall of Famer to have a great career in the movies – workers lower on the marquee have carved out awesome careers for themselves. The likes of Roddy Piper and Jesse Ventura worked with skilled and respected cult filmmakers throughout the ‘80s, and countless wrestlers have become immortalized through minor roles and iconic cameos over the decades.

Pre-existing popularity is a huge help, but it’s no guarantee.

Pre-existing popularity is a huge help, but it’s no guarantee. “Stone Cold” Steve Austin was arguably the most popular and lucrative pro wrestler ever, and his film career fizzled out after a couple of half-hearted attempts. “The Texas Rattlesnake” was an ill fit for acting, but he eventually found his true passion: shouting encouragement at young people doing obstacle courses in his backyard.

Austin wasn’t even the biggest Hollywood bag fumble. That honor goes to the late Hulk Hogan. The Hulkster was the biggest star of one boom period and a major player in another, but one huge misstep early in his career K.O.’ed his acting ambitions like Sweet Chin Music to the dome. Hogan could have had it all, but he stuck too close to wrestling. Which brings us to our second piece of advice: Don’t be afraid to run wild.

2. Run Wild

The rise of Hulkamania couldn’t have happened without Hollywood. Hogan’s ascent began with his pre-WWE role as “Thunderlips” in Rocky III, which inspired WWE owner Vince McMahon to poach the Hulkster and make him the face of a Rock N’ Wrestling revolution. Soon, Hogan was saying prayers and taking vitamins alongside ‘80s pop icons like Cyndi Lauper, Mr. T, and Richard Belzer. It seemed only a matter of time before he dropped the leg on the movie business, leaving WWE in the dust.

Afraid of losing his biggest draw, McMahon took matters into his own hands. Rather than risk losing control of his top attraction, McMahon would fund his own blockbuster movie and convince Hogan to star with a juicy executive producer credit. The Hulkster accepted, and the two set off to write a film that would launch Hogan’s acting career.

What kind of razor-sharp screenplay would emerge from the minds that brought us the “Kiss My Ass Club” and the “Dungeon of Doom?” What kino would they conceive to cement Hulk Hogan as the next Schwarzenegger or Stallone?

No Holds Barred.

The film was a fiasco, one of cinema’s infamous disasters. Countless bad movie podcasts have spilled innumerable riffs upon its badness, which can be summed up in one word: “Dookie.” As a debut, it couldn’t have really gone much worse.

No Holds Barred had the stink of wrestling all over it. It’s about wrestling, Hulk Hogan plays a barely fictionalized version of his in-ring character, and McMahon’s scatalogical sense of humor is rampant throughout. It’s 93 minutes of insulting sleaze. Today’s corporate, post-Vince WWE displays the broad, relatively safe, and wildly successful appeal of Marvel and Disney, but back then there was still an air of dirtbaggery around the business from which the film could not escape.

It was shilled relentlessly on WWF programming without much success, culminating in a desperate pay-per-view cage match between Hogan and his on-screen nemesis, Zeus “Tiny” Lister, that didn’t even do very well. No Holds Barred is a terrible, oftentimes revolting film. It soured the audience on the grand experiment of wrestlers-turned-actors for a long time – and put an end to Hogan’s Hollywood dreams.

The Hulkster never recovered from No Holds Barred. He carried on in increasingly low-status fare like Mr. Nanny and the TV series Thunder in Paradise. His singular acting legacy is that trailer you kind of remember from The Secret of the Ooze VHS tape. Hulk Hogan made a lot of money working for Vince McMahon, and he made the promoter even more in return. But Hogan’s loyalty to his boss – or his unwillingness to leave his comfort zone – hobbled his acting career in its infancy.

Perhaps if Hulk had just waited for the right opportunity, he could have hooked up with cool directors the way his co-workers did. A skilled filmmaker would have taken advantage of Hogan’s undeniable charisma and adapted to his weaknesses. Instead, the Hulkster hitched his wagon with McMahon and his extremely terrible track record when it comes to anything outside of pro wrestling.

Which brings us to our next lesson: Everyone needs someone in their corner – even the most electrifying man of all. The Rock came to Hollywood well-prepared to be a major player, thanks in part to choosing the right tag-team partner.

3. Tag-Team Action

Dwayne Johnson was destined for success. Born into a Samoan wrestling dynasty to a father who was one of WWE’s first Black champions, The Rock would be the ultimate nepo baby – if he wasn’t so obviously talented.

On his debut in WWE, “Rocky Maivia” was portrayed as a smiling, happy-go-lucky young rookie without much personality. The crowd turned on him so “The Rock” turned heel, tapping into his innate aura to become one of the Attitude Era’s most compelling performers. He didn’t do it alone.

In an unprecedented move for the wrestling business, The Rock convinced WWE to hire Gewirtz as his own personal writer.

In 1999, WWE filmed an MTV special to promote their upcoming SummerSlam pay-per-view. That’s where Johnson first worked with a young writer named Brian Gewirtz. Gewirtz had bounced around the TV industry for a few years, snagging credits on several short-lived sitcoms. The Rock smelled what he was cooking.

In an unprecedented move for the wrestling business, The Rock convinced WWE to hire Gewirtz as his own personal writer. Today’s WWE is increasingly cinematic and tightly-scripted, often mind-numbingly so, but in The Rock’s era most wrestlers were responsible for their own “promos.” The “booker” would give them some bulletpoints, but the “worker” was expected to improvise. This was great if you were extremely talented and/or moderately insane, but the majority of the era’s muscleheads were not exactly eloquent.

The Rock changed all of that. He was always a natural promoter and a catchphrase machine, but he clearly saw bigger things on the horizon. Unlike Hulk Hogan, who hesitated when it came to leaving wrestling behind, The Rock embraced his evolution. By hooking up with an industry talent like Gewirtz, Johnson was able to hone his skills for when Hollywood came calling.

Johnson launched his acting career with some TV guest appearances, before making his big screen debut in 2001’s The Mummy Returns, ushering in a bold new era of dazzling and totally convincing computer-generated effects. The Scorpion King left the WWE to pursue acting full time in 2004, leaving Gewirtz behind as Monday Night Raw’s head writer. Johnson would keep busy over the next few years, but his roody-poo roles in mid-tier schlock left The Rock floundering for years.

Dwayne Johnson was adrift, but he had his sights set. He told his agents to make him bigger than Will Smith. They scoffed, so he fired them and found management that could make it happen. With their help, business began to pick up for Johnson, especially after landing the role of Luke Hobbs in 2011’s Fast Five. His anointment by the Fast & the Furious franchise gave the public permission to perceive him as a movie star first and a wrestler second.

When The Rock finally came back to wrestling for two once-in-a-lifetime dream matches against John Cena in 2012, it was huge. He was huge, thanks to countless hours clangin’ and bangin’ in the iron paradise. Freshly tattooed and boldly bald, he was fully reborn as a bigger than life, bigger than wrestling, S-tier star.

The Rock reunited with Gewirtz in 2015, hiring him as SVP of Development for his successful Seven Bucks Productions. A partnership sparked 16 years earlier now had the Hollywood clout to realize their illustrious vision: A bald guy in a brown shirt laying the smacketh down on monsters, bad guys, and natural disasters in movies that make billions of dollars. Gewirtz helped Dwayne Johnson blossom into a big Hollywood player in more ways than one, but as The Rock began to throw his newfound weight around, he risked losing his title as the People’s Champ.

Reports of “D.J.’s” diva-ish attitude abounded, from allegedly showing up late and peeing in bottles to refusing to lose a fight onscreen. Add in his clumsy takeover attempt of the DCEU and the chaos he’s caused behind the scenes in WWE, and it’s clear why The Rock has turned heel in the eyes of many fans. It’ll take a lot of endearing viral videos to rehabilitate Johnson’s image. That or an Oscar.

The Smashing Machine, Benny Safdie’s biopic starring Johnson as fighter Mark Kerr, dazzled at festivals worldwide, creating awards buzz for the first time in the Great One’s career (though the box office wasn’t as kind). Premiering alongside a new, slimmed-down look, The Rock seems open to eating some humble pie and eager to move on to the next stage of his stardom, with more challenging roles from auteur directors.

In short, Dwayne Johnson is entering his Dave Bautista era. Hopefully he’ll learn the most important lesson from “The Animal’s” rise: Check your ego at the door and pick your spots wisely.

4. Pick Your Spots

In wrestling, a “spot” is a preplanned flashy move or highlight in a match. It’s the Thing You Do in a match, the notes between the music. Some are riskier than others. A mad leap off a ladder could make your career or end it, while a technical showcase can either earn the crowd’s respect or shatter their disbelief. While it’s possible to coast off of canned routines, the best wrestlers choose their spots wisely and maximize every minute inside the ring.

Actors also excel at picking their spots, since they can’t exactly shoot every script that comes across their desk – though some will try. Some artists only emerge from hibernation for the occasional tour de force. The Rock played it safe by creating his own cottage industry of assembly-line “Dwayne Johnson” movies. Batista was a little more savvy. He realized that the most beloved movie stars are the ones with an eye for interesting, involving roles.

Dave Bautista wasn’t the most athletic wrestler ever, but all those miles walked inside the pit of danger gave him a knack for making memorable moments. “The Animal” clearly displayed some acting talent beyond “I want to beat that guy up”; it was obvious Bautista had potential, and he was willing to bet on it.

After leaving WWE in 2010, Bautista began his film career on a similar trajectory to Johnson’s, paying his dues in direct-to-video action movies. Also like The Rock, his big break came from being cast in a massive franchise: Drax the Destroyer made Bautista a star. But where Dwayne Johnson used his newfound fame to shape Hollywood in his image, Big Dave took the opportunity to grow himself as an actor.

Bautista’s scene-stealing turn in Blade Runner 2049 as a meek yet massive android in tiny glasses showed more range than basically ever role played by a wrestler up until that point, and he would continue to push himself as unique, atypical characters in movies like Glass Onion and Knock at the Cabin. He even became the first wrestler to voice the American dub of a Studio Ghibli film.

Until The Smashing Machine, smart money had Dave Bautista as the wrestler most likely to win an Oscar first. No matter what kind of film he’s in, Bautista is always improving, pushing himself to sharpen his craft. He’s ranked highest among wrestlers in terms of acting chops, but it’s not like he exclusively goes for artsy films. Big Dave has been in plenty of high-profile blockbusters and the occasional bomb, but he’s learned to lean towards buzzworthy, respectable projects like Dune and Knives Out as opposed to CGI nonsense and Kevin Hart vehicles.

Even beyond his talent and selectiveness (or great agent), Bautista has earned a rep in Hollywood as one of the kindest, most generous stars around. His co-workers love him, he spends his free time rescuing animals, and the only real drama he’s ever been involved in was defending his friend James Gunn when Disney unfairly canned him. He’s just a likeable guy with a ton of goodwill from the audience.

The world loves a babyface, after all, and there’s no bigger “good guy” in the industry than John Cena, a man who embodies our last, and maybe most important piece of advice for pro wrestlers looking to make the leap to movie stardom: Never give up.

5. Never Give Up

Like Hogan, Cena’s acting career started in-house. He starred in WWE Studios’ inaugural The Marine film, starting a franchise that would become a testing ground of sorts for WWE Superstars with acting potential.

Though he incorporated some aspects of his Marine character “John Triton” into his wrestling character, Cena put his movie ambitions to the side for the better part of the next decade. He was still in the prime of his in-ring career, and instead of leaving WWE at the first opportunity he spent the next decade devoting his hustle, loyalty, and respect to the company.

John Cena has granted more Make-a-Wishes than anyone in human history, endured endless publicity appearances and promo shoots, and willingly agreed to spend 20 years of his life dressed like a three-year-old. He even learned Mandarin just to better promote WWE (and himself) abroad. The only place we actually couldn’t see him was at the movie theater – though that was about to change.

The first real hint that Cena had some untapped talent came in 2015, with two surprisingly hilarious appearances in comedies Trainwreck and Sisters. Cena lightened his wrestling schedule as the roles grew more frequent, but he wouldn’t have a grand definitive sendoff until 2025. He would go off to film a movie, come back to hastily FU someone at WrestleMania, then split again.

Maybe it’s the lack of closure that prevented Cena from achieving the kind of singular hit movies that launched the careers of Rock and Bautista. Sure, he’s duked it out with the Decepticons and butt-chugged a few forties over the years, but he’s never enjoyed a Hobbes or Drax style breakout role that truly separated the wrestler from the actor.

Obviously, his stellar run as Peacemaker has made him a big deal – it was the only thing worth salvaging from a billion-dollar cinematic universe. But one pandemic-era underperforming film and a streaming series do not make a megastar. Cena did that himself through sheer perseverance.

Cena is so utterly dedicated to self-promotion that he appears in-character as Peacemaker in various press tours – the ultimate commitment to kayfabe.

Cena pounced on his acting career with the ruthless aggression he displayed for WWE. Junkets? Bring it on. Cameos? Time to go to work! Cena is so utterly dedicated to self-promotion that he appears in-character as Peacemaker in various press tours – the ultimate commitment to kayfabe. You don’t see Robert Downey, Jr. cosplaying as Marvel characters.

Well, now you do, but the point is: John Cena appears to be a really hard-working, dedicated guy just like his character on TV. He never really made that clean break from pro wrestling, and the line between man and Superstar is so blurred we can’t help but root for him. So beloved is Cena that his long-awaited heel turn crashed and burned after fans refused to boo him.

John Cena is more than a mere movie star like The Rock or Batista. He’s an ambassador for the entire art of pro wrestling, and an inspiration for a new generation just now stepping through the ropes of Hollywood. Younger wrestlers are making their move. Modern wrestlers like Becky Lynch, Mercedes Moné, and MJF are getting their acting reps in with some major movies. More importantly, they’re making connections. Wrestling and film are both cutthroat businesses, but savvy politicians like Cody Rhodes are well-equipped to navigate the schmoozing backrooms of Hollywood.

How high are their ceilings? Who will break through? Can the Street Fighter movie possibly be any good with this many wrestlers involved? We’ll sure find out!

There’s no single path to success when it comes to sports entertainers dominating Hollywood, but in a changing industry that’s thirsty for talent, some lessons from the past can help any wrestler step out of the squared circle and onto the silver screen.

Ubisoft Montreal Discusses the Past, Present, and Future of Rainbow Six Siege X

18 octobre 2025 à 10:30

While attending Gamescom Asia x Thailand Game Show in Bangkok this week, IGN was given the opportunity to sit down with Rainbow Six Siege X’s creative director Alexander Karpazis to talk about how much the tactical live-service shooter has evolved in the ten years since its launch in 2015, where it might go next, the possibility of a campaign mode and Switch 2 port, the use of generative AI in development, and more. Read on for our full chat below!

IGN: 10 years is a great achievement for a live service game, particularly since we’ve seen so many others come and go in that time. What do you put the longevity of Siege down to?

Alexander Karpazis [AK]: I think one of the big points is just the sheer depth of the game. Like even within 10 years, I don't think you'll be able to master a game like Siege and as a gamer that's incredibly rewarding. It means that you're on a journey to learn, master and discover new things with a game that's always changing. And I think because of that, it's just grown and resonates with so many people.

IGN: Has Siege evolved in ways that you could have never predicted at launch?

AK: Yeah, absolutely. I mean if you look at 2015 when the game first launched, the Bomb game mode wasn't the number one game mode. It was split between Hostage and Secure Area and Bomb. Back then eSports was something that was very grassroots and new, and now it's become this entire ecosystem where people make their livelihoods off of it, and that's something we could have never anticipated when it first launched. And so in these interesting ways it's built up to be something that is really significant and humbling to be a part of.

IGN: You’ve previously said that Siege X is setting the table for the next 10 years. Do you take it one year at a time? How much of a road map is there for the future? Are there 10 more years worth of ideas in the bank?

AK: When it comes to ideas, we actually sat down and we interviewed the entire team about their ideas for the game, and came up with over 40 pages of concepts that the team still wants to push for. So there is no end in sight when it comes to what we want to do with the game, and it's a balance of short term and long term. We're looking at the seasons ahead of us but also because of Siege X, we're looking at anticipating new technology, new platforms, stuff that's going to come out and it's going to affect the game. And so how can we anticipate that too over a longer stretch of time.

IGN: Hitting a 10-year milestone, does that increase the pressure on your team for the future, or do you feel like you’ve mastered it now and you know what you’re doing?

AK: We're always learning and we'll never stop learning. There's so much that goes into building a game like this, and it really comes down to listening to the community. They'll always be vocal in what they want to see and how things change and so yeah, it's not a matter of mastering where we are right now. It's being comfortable and knowing that we still have to listen to our community, we still have to adapt, and we still have to innovate as well. Maybe we're getting a little bit more comfortable in being uncomfortable, and that's how we keep on rolling the next 10 years.

IGN: On the topic of listening to the community, how much of a challenge is it to balance your team’s vision for Siege X with the wants, needs, and complaints of the players?

AK: It is a challenge, and it isn't. Firstly, because this game's been around for so long I think the DNA is very well understood by players, new and old actually. They know it's a tactical game that has a lot of unique elements like destruction, like asymmetric attacker-defender characteristics. But it does mean that players do want to see change, and more of it more often, and that's where we have to anticipate better, adapt even faster. And in a way, that's sustainable, right? We are humans at the end of the day, the dev team is very human as well, and we want to encourage something that can last another 10 years and not only focus on the short term.

We want to encourage something that can last another 10 years.

IGN: What impact will Ubisoft’s creation of the Vantage Studios subsidiary have on you guys? How do you feel about it, and will it have any noticeable impact on the players?

AK: So when it comes to the player perspective, Vantage Studios is not player-facing so it won't be anything that's noticeable for players in the day-to-day or even long term. And even on the project we're not seeing any major changes, the focus is still on making sure that Siege grows, that it's invested in, and so that's something that we can confirm today. And it means that again, we're still very excited about the future. So it doesn't actually change anything for us right now.

IGN: When Siege X launched in June, it surged on Steam to around 150,000 concurrent players. Now it appears to be hovering around 40,000. Is that sort of drop-off a concern?

AK: Firstly, the players coming to the game, especially like a record number of new players checking out Siege X? It’s always awesome and it’s exactly what we had hoped for. And then yeah, there's always a bit of a tail afterwards, especially as the team was also kind of recovering from launching something as massive as Siege X. There are ebbs and flows, and a lot of it's expected.

So for us, we're really happy with the game. We're happy with where it's going. We have the Munich Majors in November where we'll be sharing even more about where it's going next. And again, excited to see players continue to join Siege and grow from there.

IGN: Is it a similar trend on consoles?

AK: Yeah, it is. PC and consoles share the same player habits that we see all the time.

IGN: At this stage, do you feel like switching to free-to-play was the right thing to do, or is it too soon to tell?

AK: For us, we're seeing the benefits already. We have more new players joining the game than ever before since launch, and that's exactly what we’d hoped for. We're seeing a new generation of Siege players as well, which again is really great even as we try to balance the needs of new players and also veteran players. It is hitting the mark.

IGN: You’ve got so many characters and 10 years’ worth of lore built into the game now. Have you at least entertained the idea of a campaign mode? Rainbow Six Vegas had such an awesome co-op campaign.

AK: It’s absolutely part of the heritage and yes, it is something that our players ask about. All I can say right now is we're still really focused on the PvP aspect. We have been playing around with storytelling within PvP, and we had an event called Assault on Hereford that players really loved, that did build on what our characters are doing, the tone of the game, and we will continue to explore that realm. But yeah, we have nothing to announce right now.

IGN: What’s your stance on the use of generative AI in games development, do you have plans to use it for Siege?

AK: If we just talk about AI at its core, it's something we've always been using, like machine-learning, developing new tools not only for anti-cheat but for things like our AI bots, where they're actually trained on our real player data. So these are all incredible tools that make us faster and more efficient. And so it's not a new concept.

However, when it comes to generative AI, this is stuff that's still really new and so we haven't incorporated it into our pipeline of Siege.

When it comes to generative AI, this is stuff that's still really new and so we haven't incorporated it into our pipeline of Siege. 

IGN: What's the fan response been like to the Dual Front mode? I know a lot of players were of the opinion that the District map was a bit too big at launch, are you reevaluating that?

AK: Yeah, there was a lot of feedback on the new mode especially when you're comparing it to veterans and new players. We see new players really jumping in more often than veterans, which is great. It's something that we hoped for. But there are still ways to improve it.

So we will be taking some time to make some bigger changes to the game mode that we’ll be really excited to share for Year 11 - Season One. So at the start of next year. We'll keep on shaking things up and seeing if we can get more good feedback on it too.

It's definitely something that we want to stand apart from core Siege. Core Siege is very much competitive. The main draw is Ranked where it has this kind of competitive progression. Dual Front is still the place where we want to give all of the sandbox ingredients that you have in Siege in a more free form so you can play around with all of it, mixing attackers and defenders, mixing different kinds of strategies to attack and defend too. That's where it really shines. So making sure Dual Front is answering a clearly different need than Core is something that we're focused on.

IGN: We’ve seen Star Wars Outlaws come to Nintendo Switch 2, and Assassin’s Creed Shadows is rumoured to be on its way too. Is Rainbow Six Siege 2 likely to be next?

AK: For us the focus will always be on the platforms we’re on right now, making sure that it's the best experience and when we do new gameplay [that] it makes use of the platforms that we're on. So right now, any new platform isn't necessarily a focus for us. But again, we're a live game, it's 10 years. I learnt a long time ago to never say never, so we'll see as platforms grow and new opportunities come up too.

IGN: Finally, do you have anything special planned for the 10-year anniversary?

AK: We’ve spoken a little bit about it and we'll share even more at the Munich Majors, but our plan is absolutely to celebrate this major milestone with our players. We have a big event planned for in-game. We have rewards that we have planned for our players as well. So yeah, we'll absolutely be taking advantage of this big moment and celebrating it with everyone.

IGN: Looking forward to seeing what you have in store. Thanks for your time.

AK: Thank you so much.

Tristan Ogilvie is a senior video editor at IGN's Sydney office. He travelled to Bangkok as a guest of Gamescom Asia.

Pokémon Card Market Watch: Lost Origin is Going Through Some Mega Value Shifts This Week

18 octobre 2025 à 03:00

Lost Origins saw reprints earlier this year, but now that they've dried up, we're seeing the usual climbs in this Pokémon TCG: Sword and Shield expansion. What I didn't expect was to see so many Trainer Gallery cards drop in value, but I think this is more of a market correction.

It was only at the beginning of the year that Gengar and Pikachu were in the pocket money binder at your local TCG and collectables stores, but those days are still a distant memory.

Crashers and Climbers: Lost Origin

With Pokémon Mania 2025 still going crazy, everyone is trying to grab new release sealed product at retail, which means it's a great time to snag some overlooked cards from older sets before they climb up.

For example, I got most of the cards in today's crasher section for around $5 each 12 months ago, so although they're currently lowering in price, they're still a great buy. Let's get straight into it.

Pokémon Card Crashers

Gengar TG06/TG30 is a bit of a risk to play in-game, Netherworld Gate can bring it back from the dead without the need to evolve it, but you also get three damage counters. Screaming Circle can work out well then opponents have a full bench for one Psychic energy, but it's still a risk that might not be worth taking. The artwork itself is fantastic, and it's one of my favorite Gengar cards just for the bold colour and Gengar being fascinated by a washing line. This card has had a brutal crash from $56 to $38, but I see this as more of a correction.

Pikachu TG05/TG30 has the exact same charm, seeing it having a nap with the female trainer from Legends: Arceus. It's such a sweet image and can see why this card is worth over $26. It's come down from over $30, but I'm sure this will grow far past this point in the next 12 months. It's really not worth including in your deck, but it's a cracking pick for a trainers binder.

Gold and black cards never really did much for me personally, so I can see why the value of Mew VMAX TG30/TG30 has dipped from $26.04 to $21.42. But that's besides the point, it's still Mew and there's plenty of people who need every Mew they can find in their collection, so this still isn't bad.

Charizard TG03/TG30 is another card im suprised to be calling a crasher this week. It's Charizard cuddling up with Champion Leon, which is a recipe for a banger card. We're seeing a lot of Trainer Gallery cards go through a bit of a correction right now, but a 25% drop from $23.95 to $17.98 is a bit rough. I'd reccomend picking one up before it ticks back up.

Pikachu VMAX TG29/TG30 is matching that Mew energy. I pulled this from a booster earlier this year, and it's a bit of an underwhelming card despite the rarity. It's not dropped by much, only 9%, and it will probably climb in the next year or two, but black gold cards could have been so much cooler.

Pokémon Card Climbers

Giratina V 186/196 has gone through the roof and into the stratosphere over the last month. In September these we're going for $570, but it's now over $720, and I'm here for it. I'm yet to get my hands on one, but what an incredible work of art this card is. It illustrates the Distortion world perfectly.

It's nice to see Aerodactyl card climbing up in value, especially it's V Alt Art (180/196). It's a gorgeous scene of it slying over a tropical area, with a shedload of detail and some lovely use of color. It's easy to see why this card has been bumped from $129 to just over $180 in the space of a month.

Red and Pikachu, this is peak Pokémon generation one nostalgia at its finest. Showcasing Red checking out a map and Pikachu looking ready for a new adventure, there's no reality where Pikachu V TG16/TG30 twouldn't double in value in a month. At $99.07 right now, trainers would be wise to add this to their collection sooner rather than later.

Pikachu VMAX TG17/TG30 takes this nosgalia and kicks it up a gear into the Sword and Shield era of Pokémon with Pikachu Gigantamax form. The posture of Red ready for another challenge with chonky Pikachu just happy to be standing upright is a cracking scene. This card used to be $10-20 higher than Pikachu V, but is settling in the same ballpark at $96.

Rotom is a cool Pokémon and no one will tell me any different. I'd have one in my phone making it fly around every day of the week, and i'd love to have Rotom V 177/196 in my collection one day. It's cheap and cheerful at $26, but it's climbed up from $22 in a month, so I'd call that a low risk investment.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of "Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior". Find Christian on X @ChrisReggieWait.

Black Friday 2025: When to Expect Sales to Start This Year

18 octobre 2025 à 00:15

Black Friday deals season is fast approaching. It's the biggest shopping holiday of the year and overall the best time to find discounts on just about everything. If you're hoping to save some money on gifts and essentials in 2025, this upcoming sales event is your best bet.

With that in mind, Black Friday has evolved well beyond a single day of deals. While plenty of shoppers still tend to do the bulk of their actual shopping over Thanksgiving weekend, you will definitely be able to find deals well before then.

When Do Black Friday Sales Actually Start?

Black Friday is November 28 this year, but we expect sales to drop much earlier than that. Based on last year, we expect all of the major online retailers to start offering "early" Black Friday disounts at the beginning of November and continue through the week before Thanksgiving. Right after that, the "official" Black Friday sales start going live.

Last year, Amazon was one of the first retailers to kick off the sale on the Thursday before Thanksgiving weekend. If the company follows a similar pattern in 2025, that would put the official start date of Black Friday sales somewhere close to Thursday, November 20 this year.

You'll be able to do most of your online Black Friday shopping the weekend before Thanksgiving.

No major retailers have made an announcement about sale dates just yet, but it's probably safe to say that you'll be able to do most of your online Black Friday shopping the weekend before Thanksgiving in 2025. Foor many brick-and-mortar stores, you may be able to expect the full discounts even earlier.

What Deals to Expect From Major Retailers

With the ongoing tariffs and recent price increases in the U.S., it's difficult to predict exactly what discounts we'll see during the 2025 Black Friday season. Tthe IGN Deals team has been covering shopping events all year and we have a decent idea of what you can expect, even if the prices will be higher than what we saw last year.

Amazon Black Friday

Amazon has one of the biggest Black Friday sales every year and tends to have discounts on just about everything. Based on previous Amazon sales like Prime Day and Prime Big Deal Days, you can expect the same discounts on Amazon devices we saw earlier this year. The lowest prices will most likely be on Kindles and Fire TV sticks, as well as Echo speaker bundles. Amazon has also been pushing a pretty steep discount on the Luna controller and subsequent bundles during every major sale this year. These particular discounts will most likely be exclusive to Prime members.

Outside of Amazon devices, the online retailer will also automatically match prices on popular products that are offered at other retailers. That means you can expect discounts on things like Apple devices, LEGO sets, laptops, TVs, and just about every other brand not exclusively owned by another major retailer. Amazon's Black Friday sale will usually be offering the same low price (or lower) as any of its competitors for these types of items.

To get a better idea of what to expect this year, you can take a look at last year's Amazon Black Friday ad.

Walmart Black Friday

After Amazon, the next biggest Black Friday sale you can expect is at Walmart. These discounts will be both in store and online, but the online savings should start a bit earlier. Walmart usually has some of the best deals on Apple devices like iPad and AirPods. You'll usually also find some of the lowest prices of the year on Walmart-exclusive products like Onn electronics, select Vizio TVs, some gaming PC configurations (see: the recent GeForce sale), and certain home appliances.

In the past, Walmart has also had some great Nintendo Switch deals that Amazon wasn't able to offer. We'd expect to see this again this year, most likely on newer Switch 2 games or Pokémon cards. Expect some of these discounts to be available early for Walmart+ members, which has been the case for other major sales this year.

In addition to popular tech and games, Walmart also tends to have deals on groceries, clothing, and toys. Walmart has been especially known to offer particularly good LEGO discounts, but stock tends to be fairly limited.

You can check out the full Walmart Black Friday ad from last year for more information.

Best Buy Black Friday

The Best Buy Black Friday sale is usually the best collection of tech deals during the holiday season. Many of these discounts will be price-matched by Amazon and Walmart, but it will still likely have all of the same Apple devices, TVs, and video games on sale as everywhere else. You can also likely expect some sort of video game console deal on the PS5/PS5 Pro and Xbox Series X. With the continued price increases, this could just mean getting a free Best Buy gift card with your purchase, but it will still be a better deal than paying full price with no additional benefits.

In addition to consoles, video games, and video game accessories, Best Buy also tends to be one of the best places to buy handheld gaming PCs and laptops. With the recent release of the ROG Xbox Ally X, Best Buy has been the only retailer to keep stock. You can likely expect price cuts on the previous generation ROG Ally devices at Best Buy this year, as well as other popular handhelds. We also expect competitive pricing around newer laptops with the latest 50-series GPUs.

For more information on what to expect, check out the Best Buy Black Friday ad from last year.

Target Black Friday

The Target Black Friday sale is usually pretty similar to Walmart's Black Friday sale every year. Expect similar discounts on video games, toys, Apple products, and appliances that you'll find everywhere else. Where Target tends to differentiate from competitors in its exclusives. The retailer has partnered with a bunch of different home brands and is usually the only place you'll be able to buy those items at a discount during Black Friday shopping season. This makes it a great place to do your shopping if you're planning on buying any decor upgrades for your home.

Target has also been consistently offering some unique discounts on select toys that Amazon hasn't been able to price match. The most recent example is a LEGO sale on new 2025 sets. Amazon did match prices on a few of the sets, but not all of them. We'd expect this to happen on Black Friday too, so you'll need to check prices between retailers on the more popular toy items.

For more information on what to expect this year, check out the Target Black Friday ad from last year.

Costco Black Friday

Costco is a bit of a wildcard during the Black Friday season. The Costco Black Friday sale will usually have some of the best deals anywhere, but it's less consistent in what savings it offers each year. What we do know is that Costco always offers some steep discounts on furniture, jewelry, and electronics. The same discounts you find at Amazon for select TVs and video games will likely also be available at Costco. You can also expect steeper warehouse discounts, like on the Kirkland Signature jewelry or various furniture items that are only featured for a limited time.

In addition to things like toys, gifts, and household items, Costco usually has some pretty decent grocery deals during the holiday season. You can usually find these ahead of Thanksgiving on things like turkey, snacks, and various other items. You will still need to buy in bulk, but the stacked savings on top of that are usually worth it.

For more information on what to expect this year, check out the expansive Costco Black Friday ad from last year.

Tips for Black Friday Shopping Online

It may seem silly to start planning your Black Friday shopping right now, but doing so can help you save a lot of money when it comes time to actually start making purchases. Here are a few Black Friday tips that you should consider ahead of the event:

  1. Set a Budget – Keeping track of how much money you can actually spend is important to avoid overspending. When everything is on sale, it can be easy to buy more than you really should just because things are at their lowest price of the year.
  2. Create a Shopping List – Knowing exactly what you're trying to find discounts on is a great way to avoid making unnecessary purchases. It can also make it easier for you to compare prices between retailers or set price drop alerts ahead of time.
  3. Compare Prices – Retailers like Amazon, Best Buy, and Walmart make it really easy to do all of your shopping there. That being said, those retailers don't always have the best price on the items you're looking for. Make sure to compare prices across the web before you buy something for more than you have to.
  4. Research Before You Buy – If you're making an expensive purchase, make sure you do at least some research before you buy it. This means looking for independent reviews or testimony from trusted sources about those products. You shouldn't necessarily trust Amazon reviews, for example.
  5. Be Wary of Search Results and AI Summaries - Search platforms, such as Google, have a tendency to be flooded with sponsored links in the results as well as AI summaries that are potentially biased. Be careful to avoid clicking on a sponsored ad if you're looking for reviews or searching for specific products by price.

Borderlands 4 Players Are Tearfully Waving Goodbye to Their Hard-Earned Legendary Loot as It Erupts From Bosses and Gets Trapped Out of Bounds

17 octobre 2025 à 23:06

Borderlands 4 is a looter shooter that revolves around… loot. But what happens when you can’t get your hard-earned Legendary drop because it got trapped out of bounds or behind an invisible wall? Desperate Borderlands 4 players are running into that exact problem and are now pleading with developer Gearbox for a fix.

If you’ve played Borderlands 4 you’ll probably know the feeling. It’s the europhoria that comes from a Legendary drop among the confetti-like explosion of loot that erupts from a downed boss. This is something the Borderlands series has always done well, perhaps better, even, than any other looter shooter. When Gearbox chief Randy Pitchford recently said if more developers better understood why gamers love loot, then Borderlands would have “good competitors,” most agreed with him.

But if that Legendary flies off and lands out of bounds, the frustration is just as intense as the euphoria that proceeded it. Double the intensity if the Legendary spirals away after a particularly difficult boss fight.

This has been a problem with Borderlands 4 since launch, but it was exacerbated this week with the weekly endgame content reset, which rotated The Oppressor into this week’s Big Encore boss fight. The problem here is The Oppressor is a flying enemy (flying enemies in shooters are almost always more annoying to fight than any other), which means it darts about the sky, sometimes over areas the player can’t reach. And what happens when you land the killing shot as it’s in the air? The loot flies sometimes lands on a roof, behind an invisible wall just out of reach, or off the map entirely.

Players are, understandably, infuriated. “Do not waste your Eridium on this week's Big Encore Boss Opressor unless you want to lose loot,” declared redditor PuzzleheadedDust8094. “If you value your Eridium and dislike getting screwed out of your items because Gearbox can't seem to prevent your loot from flying outside of the arena or through walls, you absolutely should avoid fighting this boss UNTIL THEY FIX THIS.

“I have lost so much loot to bosses dropping stuff in places you can't get to because it's a giant death pit or because of bogus invisible walls. This week’s Big Encore boss might just be the biggest offender yet. I've lost (and I wish I was joking) 7 OUT OF 10 Big Encores worth of loot. That's 700 hard earned Eridium down the drain.”

“I swear to god if they don't fix The Oppressor loot issues (out of bounds or spread around the entire arena rather than where the boss is) and flying around for a full f***ing minute before you can even hit him, I may lose a bit of faith,” said StretchDizzy7792.

“Please QC your Big Encore picks. Two weeks in a row of bosses with issues (loot under floor on last weeks). It takes 15 minutes of farming the boss to realize if there's an issue most people will experience.

“I hope to god they pushed back the patch to add a fix in for this.”

“Big Encore… 6 kills. 3 Legendary’s out of bounds. 0 Legendary’s in the lost loot box,” said S0LWAY. “Horse apples! Absolute horse apples!!”

That’s a reference to Borderlands 4’s Lost Loot Machine, which is supposed to be a backup for this very problem by scooping up lost loot and saving it for collection later. But it doesn’t seem to be working properly — at least, players believe it isn’t working properly — because it tends to favor low quality loot over rare loot and thus fills up, leaving no room for those prize guns.

“The Lost Loot Machine has to be broken,” said one disgruntled player. “There is no way it's working correctly right now. I've only seen one purple and one blue item in it. The rest has always been white and green.”

“It's supposed to replace gear with higher quality loot once full but it's definitely not doing that,” said another. “I constantly leave behind blue gear and that thing should be littered with blues, but nope.”

@GearboxOfficial @Borderlands
Flies around sporadically with no inertia looking awful, gets stuck on map geometry, upon dying flies out of arena to drop all loot in inaccessible places. Arena is filled with invisible walls for no reason. Did this fight even go though QA? pic.twitter.com/JFUwmWKqJr

— Bunbun Jackalope 🐰 (@BunbunJackalope) October 17, 2025

For now, Borderlands 4 players are trying to help each other out by suggesting fixes for the problem, although there’s no consensus on what works and no guarantees, either. Some suggest saving and quitting as soon as the Legendary goes out of bounds, and then, upon loading back in, heading straight to the Lost Loot Machine. Maybe you’ll be lucky. Maybe not.

This week’s hotly anticipated patch — the one set to nerf “unintended interactions” such as the crit knife, was delayed to early next week. Some are hoping this ‘Day 30 Update’ will also sort out Borderlands 4’s lost Legendaries problem. In the meantime, there’s a new mod, on the Borderlands 4 NexusMods page, that some players are finding success with (this is only if you’re playing on PC, of course). It’s called Ground Loot Helpers and lets you teleport all the loot to your character. Now that’s a quality-of-life improvement I can get behind.

Unlike an invisible wall.

We’ve got plenty more on Borderlands 4. Last month, a Borderlands 4 dataminer unearthed evidence to suggest that one of the most hated characters from Borderlands 3 was cut and replaced relatively late in development. 2K Games and Gearbox declined to comment when contacted by IGN.

And IGN recently interviewed a Borderlands 4 player who spent 150 hours on over 3,000 boss kills to find out the game’s true drop rate.

If you are delving into Borderlands 4, don't go without updated hourly SHiFT codes list. We've also got a huge interactive map ready to go and a badass Borderlands 4 planner tool courtesy of our buds at Maxroll. Plus check out our expert players' choices for which character to choose (no one agreed).

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

How to Avoid the Latest Disney+ Price Hikes

17 octobre 2025 à 22:53

On October 21, most Hulu and Disney+ plans (including bundles) are increasing by $2 to $3 a month. You can see the breakdown of all those price increases here. This is the third time Disney+ has raised prices in three years, which makes it a valid time to debate keeping the subscription at all.

If you are dedicated to the land of Disney, which has become a cornerstone of family households as well as any fans of the MCU and Star Wars, it's worth looking at potential workarounds ahead of the price hikes. A couple of dollars a month can add up.

Last Chance to Grab Annual Disney+ Subscriptions at the Lower Price

If you’re just interested in Disney+, and are willing to pay upfront instead of monthly, I’d recommend picking up an annual subscription at the base price before the increases on Monday. Annual subscriptions already offer a slight 15% discount over 12 months of monthly pricing, and in this case, give you the chance to lock in the discount and the lower price for a full year. Right now, ad-free annual subscriptions are $159.99. Starting on Tuesday, they’ll go up to $189.99.

Unfortunately, Disney+ only offers annual plans on its standalone subscriptions, so it’s a tough hit for anyone with one of the Disney+ bundles that only allow for monthly payments. However, you might not be entirely out of luck.

How to Save on Disney+ Bundles

If you subscribe to more than just Disney+, there are a couple more streaming deals active right now that might be worth considering. However, they’re only really worth it if you’re also into the other libraries included, namely sports and live TV.

Disney+, Hulu, and ESPN Unlimited Bundle Discount Not Affected by Price Hikes

Disney+ launched a bundle with the new ESPN Unlimited service back in August. Until January, both the Basic and Premium versions of this bundle are discounted by around 15% for new subscribers. These bundles are actually some of the only plans that will not be affected by the Disney+ price hikes. That said, one can imagine the price of this bundle, like every other one, will only go up over time. So if you’re interested in live sports, this one’s worth picking up before January.

Hulu + Live TV Discount Includes Disney+, Lasts Until October 23

Hulu + Live TV, which includes the ad-supported versions of Disney+, Hulu, ESPN Unlimited, and a full spread of live TV channels, is currently offering 22% discounts exclusively for new subscribers. This drops the monthly price down from $82.99 to $64.99 for your first three months, keeping in mind that the base subscription price will increase to $89.99 on October 21. This is still a big investment, much more than any of the price increases on individual services, and is really only worth it if you’re already in the market for a live TV subscription.

Disney Plus Plans: How Much Does a Subscription Cost?

17 octobre 2025 à 22:32

We may take it for granted today, but imagine telling a younger version of yourself that one day there will be a magical app that will gather everything Disney, Pixar, Star Wars, Marvel, and National Geographic in one place you can watch whenever and wherever you want. That's what Disney+ is, in large part thanks to all of the companies Disney owns.

However, there are so many streaming services out there and it can be tough to keep them all, no matter how much they claim to offer. With Disney+ announcing a new round of price hikes (for the third time in three years) that go into effect next week, you might be rethinking your current slate of subscriptions. You can still sign up for annual subscriptions at the lower cost, but otherwise, this guide will provide you with everything you need to know about the current Disney+ subscription plans, bundles, and more.

Everything You Need to Know About Disney+

As of October 2025, Disney+ offers two standalone plans - Disney+ Basic and Disney+ Premium - and the main differences between the two are whether you get ads, if you are able to download content to watch on the go, and if you get Dolby Atmos.

Another big decision is whether you're interested in one of the many Disney+ streaming bundles. The newest streaming bundle includes Disney+, Hulu, and ESPN Unlimited, but you can also bundle Disney+ and Hulu with HBO Max. We break down what's included in all of these options below, and hope it helps make the decision of joining or not an even easier one!

Does Disney+ Have a Free Trial?

Disney+ does not currently offer any sort of free trial for new subscribers. One potential work around for this is to sign up for a Hulu + Live TV free trial, which grants you access to Disney+ as a bonus bundle. This is also the best way to try out the new ESPN Unlimited service. Otherwise, there are quite a few other streaming services that do offer a free trial.

Disney+ Plans and Prices (As of October 2025)

All Disney+ plans increased in price on October 17, 2024 and will increase again on October 21, 2025. This next round of price hikes increases pretty much every subscription by around $2-$3. Disney+ also recently announced its merger with Hulu starting in 2026, which has led to the Hulu and Disney+ bundle becoming the "de facto" subscription the streamer recommends you.

The following information has been updated to reflect these changes. Below is the most up-to-date information we've found from the Disney+ help page.

Disney+ Basic - $9.99/month ($11.99/month starting October 21)

  • Steam Disney+ with ads
  • No downloads
  • Supports up to 5.1 audio
  • Up to 4K UHD video quality
  • Watch on four screens at once at no extra cost
  • Over 300 titles in 4K UHD and HDR

This is the cheapest Disney+ option and is excellent for those who don’t mind watching a few ads and don’t feel the need to have movies and shows ready for those times when no Wi-Fi or cellular service is available. If you travel a ton or have kids and want to load up some episodes of Bluey or Spidey and His Amazing Friends on a tablet for a vacation, you may want to consider an upgrade to the premium plan.

It’s also important to note that, while Disney+ Basic does offer over 300 titles in 4K UHD and HDR, it does not offer Dolby Atmos like Disney+ Premium does.

Disney+ Premium - $15.99/month or $159.99/year ($18.99/month or $189.99/year starting October 21)

  • Stream Disney+ with no ads
  • Unlimited downloads on up to 10 devices
  • Watch on four screens at once at no extra cost
  • Over 300 titles in 4K UHD and HDR
  • Dolby Atmos

There are only two tiers of Disney+, and this is the top one. With the increase in price, you get everything Disney+ Basic offers, but you also don’t have to sit through ads and can download as much as you want on up to 10 devices.

Another big benefit you get from upgrading to Disney+ Premium is the addition of Dolby Atmos, which is one of the leading surround sound technologies on the market. In addition to having sound enveloping your room, Dolby Atmos features spatial audio that allows creators to place sounds in specific places and fully immerse you in your favorite stories.

Disney+ Bundle Options

Disney+, Hulu Bundle Basic - $10.99/month ($12.99/month starting October 21)

  • Disney+ with ads
  • Hulu with ads
  • No downloads
  • Watch on four screens at once at no extra cost
  • Over 300 titles in 4K UHD and HDR

This bundle is for those who want to watch everything Disney+ and Hulu have to offer, but don’t mind watching ads and don’t need to download content to their devices. With Hulu merging with Disney+ in 2026, this has essentially become the "standard" Disney+ plan.

Disney+, Hulu Bundle Premium - $19.99/month

  • Disney+ with no ads
  • Hulu with no ads
  • Unlimited downloads on up to 10 devices
  • Watch on four screens at once at no extra cost
  • Over 300 titles in 4K UHD and HDR
  • Dolby Atmos

This bundle is for those who want all the benefits of Disney+ Premium, including unlimited downloads on up to 10 devices, Dolby Atmos, and no ads, in addition to the full ad-free Hulu library.

Disney+, Hulu, ESPN Select - $16.99/month ($19.99/month starting October 21)

  • Disney+ with ads
  • Hulu with ads
  • ESPN Select with ads
  • No downloads

If ESPN Select is something you’d like to add to Hulu and Disney+, this bundle or the one below it are for you. For those unfamiliar, ESPN Select (previously known as ESPN+) allows you to stream live sports from across the world and enjoy a ton of on-demand content including the entire 30 for 30 library, select ESPN films, game replays, and more. You also unlock exclusive fantasy sports tools and premium articles on ESPN.

Both of these trio bundles get you the same content on ESPN, you just have to decide if you want ads on Disney+ and Hulu, if you want to download content, and if Dolby Atmos is worth it to you!

Disney+, Hulu, ESPN Select Bundle Premium - $26.99/month ($29.99/month starting October 21)

  • Disney+ with no ads
  • Hulu with no ads
  • ESPN+ with ads
  • Unlimited downloads on up to 10 devices
  • Watch on four screens at once at no extra cost
  • Over 300 titles in 4K UHD and HDR
  • Dolby Atmos

Disney+, Hulu, ESPN Unlimited Bundle - $35.99/month ($29.99 for new subscribers)

  • Disney+ with ads
  • Hulu with ads
  • Access to all of ESPN's networks and services, including ESPN+
  • No downloads

The latest addition to Disney's ever-growing list of bundle options is ESPN Unlimited, a new streaming option from ESPN that accompanied the rebrand of ESPN+. The biggest difference between these two (that leads to the particularly large price difference) is that ESPN Unlimited includes all of ESPN's linear networks, which host streams of the NFL, NBA, and more. As such, the pricing here is more in line with what we'd expect from a live TV streaming service.

Fortunately, Disney+ has announced a special offer that discounts the price of both the ad-supported and ad-free options for the bundle until January.

Disney+, Hulu, ESPN Unlimited Premium Bundle - $44.99/month ($38.99 for new subcribers)

  • Disney+ with no ads
  • Hulu with no ads
  • Access to all of ESPN's networks and services, including ESPN+
  • Downloads

Disney+, Hulu, HBO Max Bundle (With Ads) - $16.99/month ($19.99/month starting October 21)

  • Disney+ with ads, including Disney+ Basic features
  • Hulu with ads
  • Max with ads

Disney+, Hulu, HBO Max Bundle (No Ads) - $29.99/month ($32.99/month starting October 21)

  • Disney+ with no ads, including Disney+ Premium features
  • Hulu with no ads
  • Max with no ads

Legacy Disney Bundle - $21.99/month ($24.99/month starting October 21)

  • Disney+ with no ads
  • Hulu with ads
  • ESPN+ with ads
  • No downloads
  • This plan is no longer available for purchase but existing subscribers can keep it as long as they don’t cancel or change it

This plan is a legacy one that is only available to those who are already subscribed to it, meaning no new account can take advantage of it. If you are a member of this bundle, just know you can keep it as long as you want if you don’t cancel or change it!

What's New on Disney+?

The October 2025 lineup for Disney+ has a little bit of everything. The service will be getting a spread of family-friendly shows from across its channels, including a musical Mickey and Minnie Mouse Halloween special, a new LEGO Frozen animation, and the second season of Wizards Beyond Waverley Place. Disney+ will also start streaming Something Wicked Way This Comes, a dark fantasy film from the 80s that's been pretty much impossible to find online in the past couple decades. Other highlights include a third season of Star Wars: Visions, and, on the MCU side, the possibility of a Fantastic Four: First Steps streaming release.

Disney Plus Subscriptions FAQ

What If I Already Have Disney+, Hulu, and/or ESPN? How Do I Get Bundle Pricing?

While bundling to save money is a wonderful thing, it can be a bit confusing how to get the best pricing if you are already subscribed to Disney+, Hulu, and/or ESPN+. Luckily, it’s not too tricky once you know where to look! To help, here are the instructions right from Disney to ensure you get the best deal!

Existing Disney+ Subscriber

  1. Log in to your Disney+ account through a mobile or web browser
  2. Select your PROFILE
  3. Select ACCOUNT
  4. Under the SUBSCRIPTION section, select the subscription that you want to change
  5. Select CHANGE next to the name of your subscription
  6. Select the plan that you want to change to
  7. Review terms then select AGREE & SUBSCRIBE

Existing Hulu Subscriber

  1. Visit the signup page
  2. Select the Disney Bundle Trio Basic or the Disney Bundle Trio Premium
  3. Enter the same email address associated with your Hulu account
  4. Create a password (if necessary)
  5. Enter your payment information and birthdate
  6. Review terms and then click AGREE & SUBSCRIBE
  7. Select Hulu right below the message or, Start streaming Hulu or ESPN+, or UFC PPV to activate your Hulu account

Can I Get Disney+ and Hulu + Live TV?

Yes! If you’d like Disney+ and/or ESPN alongside Hulu + Live TV, you can purchase that directly from Hulu!

What Devices Can I Watch Disney+ On?

Disney+ is supported on a wide variety of devices, and you can see the full list below, right from Disney!

Web browsers

Mobile Devices

TV-Connected Devices

For more, check out our review of Disney+, in which we said, “For what is essentially a streaming service dedicated to the output and archives of a single company – albeit a company that now commands a vast swath of the entertainment landscape – Disney+ is doing a good job at widening its scope with documentaries, programming from its other banners, and, interestingly, concert films.”

Looking to cut down on streaming services? Check out our list of the best streaming deals or, if you're really trying to cut back, our guide on how to cancel Disney Plus.

Reçu hier — 17 octobre 2025 3.3 🎲 Jeux English

Apple iPhone 17 Review

17 octobre 2025 à 22:05

In the last few years, the base iPhone has been pushed to the sidelines as Apple reserved the flashiest upgrades for the Pro models. This time, against the redesigned Pro and new Air, the gap appeared even wider. Except, while the new iPhone 17 looks the same as before, it not only catches up on last year’s Pro additions, but also goes toe-to-toe with the 17 Pro in more ways than one.

The iPhone 17 brings several long-overdue features that were missing on its predecessor and have been available on budget Android phones for generations. Most notably, the screen now has a variable refresh rate, which means it’s smoother and can always remain on. Paired with other quality-of-life upgrades, like faster charging and a smarter and sharper selfie camera, this year’s entry-level iPhone feels far more premium than ever, and at the same $799 starting price, an excellent value among the best smartphones you can buy.

Apple iPhone 17 – Design and Build

Design is the one aspect that’s a constant reminder that the iPhone 17 is the base variant of Apple’s 2025 lineup. Unlike the Air and the Pro, the iPhone 17’s exterior is nearly indistinguishable from the 16. The two cameras on the back are still laid out vertically on the top left corner, and the body is composed of the same brushed metal sides sandwiched between a glossy front glass and a matte rear one.

Look closer, however, and there are a handful of giveaways. The iPhone 17 is a hair taller, courtesy of the larger screen, and a touch heavier. Because of the thinner bezels up front, though, this bump up in size doesn’t affect its ergonomics, and it continues to be a comfortable form factor for most people. I do wish, though, that Apple had figured out a way to make it less wobbly when lying on a flat surface. I’m not a fan of the new color options, either, which are not as punchy as before.

One other difference is that the glass over the display is now stronger, and as per Apple, three times more resistant to scratches. That seems to match my experience – when I dropped the 17 on a hard surface, it came out unscathed.

While unchanged, the iPhone 17 looks clean and charming, but I do hope Apple updates the design next year.

Apple iPhone 17 – Display

As an iPhone 16 user, the iPhone 17’s screen felt like a significant step-up. While it has the same sharp resolution as before, it’s now bigger at 6.3 inches, and since the bezels have been slimmed down further, watching content feels more immersive. It also gains a higher 120Hz refresh rate, making everyday operations, like scrolling and playing compatible games, far smoother.

Even though it seems like a cosmetic upgrade, the 120Hz screen makes a huge difference in day-to-day experience. Previously, when I returned to the iPhone 16 after spending days with a 120Hz-capable phone, its display felt like a relic and just not as fun to use.

More importantly, the screen can lower the refresh rate down to 1Hz to preserve battery life, and enable, at long last, an always-on lockscreen – an ability that’s remained exclusive to the Pro for the last four years. In this mode, once you lock the phone, it dims the screen and continues to show you the time, notifications, widgets, and wallpaper. This cut down how often I unlocked my phone, as I could just glance at the time and other information without picking it up while it’s on my desk.

The one feature that I didn’t expect to appreciate as much as I did was the screen’s new anti-reflective coating. Coupled with the improved max brightness of 3000 nits, the iPhone 17’s screen now matches its Pro peers and is much better for reading outdoors under direct sunlight.

Apple iPhone 17 – Software

The iPhone 17 ships with iOS 26, which overhauls the software’s interface with a fresh design language called Liquid Glass. It replicates the “optical qualities of glass,” bringing translucent elements that refract light and colors beneath them and react playfully to your input. I wasn’t sold on iOS 26’s look when it first arrived, but over time, I’ve come to appreciate how entertaining it is to operate. I also like that in certain ways, it makes the UI more practical, such as relocating the Settings app’s search bar to the screen’s bottom.

What’s surprising, though, is that iOS 26 doesn’t dramatically upgrade the iPhone’s AI tools. Siri, in particular, still feels like it’s stuck in a pre-AI era and redirects the more complex queries to ChatGPT, which can take multiple steps. AI editing in the Photos app, too, isn’t as powerful as Google’s or Samsung’s counterparts, and struggles to erase objects from complicated scenes.

The two highlights from my iOS 26 experience were the new call screening tools. With Hold Assist, for example, the iPhone waits in line for you on a customer support call and notifies you when the live agent is ready. Similarly, the “Call Screening” bot answers unknown callers on your behalf, and once it collects details, like their name and reason for calling, it lets you know, and you can decide whether you want to pick it up. While these additions are not revolutionary and have been available on competitors for years, they are handy to have, and I relied on them at least a couple of times a day.

Apple iPhone 17 – Performance and Battery Life

Even after a year, my iPhone 16 has hardly shown signs of slowing down, but that hasn’t stopped Apple from equipping the iPhone 17 with an upgraded A19 chip.

The new processor isn’t all too different from the 16’s A18, barring a couple of exceptions. Its GPU is outfitted with Neural Accelerators to boost AI tasks, and it shows in real-life testing: the iPhone 17 takes less time to process AI queries, like cleaning up photos and analyzing scenes via Visual Intelligence. Though it has the same 8GB of RAM, the base storage has been doubled to 256GB.

In addition, the iPhone 17 runs on a new Apple-designed wireless chip, the N1, which enables better Wi-Fi and Bluetooth connectivity, as well as improves the performance of features like Personal Hotspot and AirDrop. These upgrades were sorely needed, as both AirDrop and hotspot, at times, refused to work on the iPhone 16. The 17 also gains the Pro model’s dual‑frequency GPS for ensuring location services work better inside buildings.

Apart from that, you’d be hard-pressed to find a task that fazes the iPhone 17. In day-to-day use, from multitasking to scrolling resource-heavy websites, the A19 ran without breaking a sweat. Gaming performance isn’t as strong as the Pro's, and though it can smoothly run the majority of games on the App Store, some of the heavier ones, like Assassin's Creed Mirage, can stutter at the highest graphic settings. The lack of a Pro’s vapor chamber cooling system was apparent, too, as the iPhone 17 routinely got overheated and uncomfortable to hold during longer gaming sessions and wireless charging.

Speaking of which, faster 40W wired charging has trickled down from the Pro to the iPhone 17 as well this year. The iPhone 17 now takes just 20 minutes to go from empty to 50%, compared to the iPhone 16’s 30 minutes. Wireless charging, on the other hand, has largely remained identical. You can top it up from zero to 50% in 30 minutes on a MagSafe/Qi2 wireless charger.

Thanks to the A19’s improved efficiency and a slightly larger battery, the iPhone 17 also has longer endurance. On a single charge, it can comfortably last a day and a little more, with around five hours of screen time.

Apple iPhone 17 – Cameras

The iPhone 17 inherits its predecessor’s 48-megapixel main camera, but swaps out the 12-megapixel ultrawide sensor for a higher-res 48-megapixel one. In most scenarios, the iPhone 17 captures sharp and natural-looking photos. While its HDR isn’t as aggressive as the Google Pixel's, it produces a balanced dynamic range that handles bright backgrounds well, without unnecessarily overexposing the frame. I didn’t notice a whole lot of difference in the ultrawide camera’s quality, but it shows up in low-light scenes, where the higher-res lens comes in handy to better capture details around the edges.

At night, the iPhone 17’s camera still, unfortunately, struggles with moving subjects and indoor lighting, where images lack sharpness and color accuracy. More importantly, against bright light, it still annoyingly produces flares in shots. No dedicated telephoto lens either, yet, unlike Google, which added one to the Pixel 10 this year. Apple’s “optical-quality” 2x crop, though acceptable for quick zoomed-in snaps, is no match for the depth or detail you get from a physical lens.

The upgraded 18-megapixel selfie camera, however, is another story. It now sports a square sensor, which allows it to shoot a wider field of view -- ideal for group selfies. Its AI also automatically detects when more people join the frame and expands the field of view, like rotating from portrait to landscape, without forcing you to play finger gymnastics. The addition of Center Stage is a welcome change, too, and on video calls, the iPhone 17’s camera will track your movement to keep you in frame.

On the iPhone 17, you can also record videos on the front and rear cameras simultaneously, albeit it limits you to 30fps. It’s a nice party trick, and my friends and I had fun with it at a sports event, but since then, I mostly forgot about it. It will likely appeal more to professional content creators.

The Camera Control button is still here, too. Apple hasn’t made any modifications to its flimsy mechanism, so I continue to just use it to open the camera app and never to actually control it.

The Lenovo Legion Pro 5 RTX 5070 Ti Gaming Laptop with OLED Display Drops to $1,700

17 octobre 2025 à 21:55

For this weekend only, Lenovo has dropped the price on one of its most popular gaming laptops to its lowest price ever. The Legion Pro 5i Gen 10 gaming laptop, equipped with an OLED display and RTX 5070 Ti GPU, is down to $1,717.49 after two stackable coupon codes: "BUYMORELENOVO" and "EXTRAFIVE". That's over $750 off in combined savings. The RTX 5070 Ti is a powerful mobile GPU that will easily run game you throw at it on the display's 1600p resolution.

Lenovo Legion 5 Pro Gen 10 RTX 5070 Ti Laptop for $1,717

This particular configuration is equipped with an Intel Core Ultra 9 275HX CPU, Nvidia GeForce RTX 5070 Ti GPU, 16GB of DDR5-5600MHz RAM, and a 1TB SSD. Both the RAM and SSD are user-upgradeable. The Legion Pro features an aluminum top lid and a sturdy plastic bottom chassis. The display is a stunner thanks to the true OLED panel with 2.5K 189ppi resolution, 240Hz refresh rate, HDR 1000 True Black certification, and 100%DCI-P3 color space. This new 2025 model has also been updated with the Wi-Fi 7 standard. Connectivity options include a Thunderbolt 4 port with DisplayPort 2.1, a USB Type-C port with up to 100W of Power Delivery, an RJ45 ethernet port, and an HDMI 2.1 port.

The Intel Core Ultra 9 275HX is a top performing CPU

The Legion Pro 5 is equipped with the Intel Core Ultra 9 275HX Arrow Lake-HX processor, which boasts a max turbo frequency of 5.4GHz with a whopping 24 cores and 40MB total L2 cache. According to Passmark, this is second most powerful Intel mobile CPU available right now and goes head to head with AMD's Ryzen 9 9955HX.

The GeForce RTX 5070 Ti mobile GPU is better than the RTX 4080 mobile

The Legion Pro 5 laptop offers a more substantial cooling design than the Legion 5 (non-Pro) and is able to accomodate more powerful GPUs like the RTX 5070 Ti. That's important if you want to be able to play games comfortably on the display's enhanced 2560x1600 resolution. The RTX 5070 Ti mobile GPU is a substantial upgrade over the 4070 Ti. In fact, it offers gaming performance on par with the RTX 4080 and takes the lead in any games that support DLSS 4 with multi-frame generation (the RTX 4080 only supports DLSS 3). You'd have to pay hundreds more to upgrade to an RTX 5080.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

Over Half of You Are Picking Totodile as your Pokémon Legends: Z-A Starter

17 octobre 2025 à 21:44

Who's your starter Pokémon in Pokémon Legends: Z-A? Wait, wait, let me guess: is it Totodile?

Odds are, I was correct, at least based on a poll we've conducted surrounding the launch of Z-A yesterday. Our poll's been up for 22 hours and has over 11,000 votes from IGN readers, and it reveals that of the three Z-A starter Pokémon, over half of IGN's audience is picking Totodile over Tepig or Chikorita.

At the time this piece was written, water-type Totodile had 56% of the vote, with 24% choosing grass-type Chikorita, and only 20%, one-fifth of our readers, picking fire-type Tepig -- and we agree with the winner: Totodile is the best pick, stats-wise, with some caveats we go over in our Pokemon Legends: Z-A Best Starter Guide. Update: At 32K votes, Totodile remains locked at 56%, Chikorita at 25.3%, and Tepig at a tepid 18.7%).

This might not be a shock to anyone, though, as Totodile has long been a fan-favorite. Just look at the bitey boy! Chikorita and Tepig have historically gone less-loved, and Tepig in particular is an outlier in this trio as both Totodile and Chikorita hail from Johto, while Tepig was a starter in Pokémon Black, White, Black 2, and White 2.

That said, while I personally went with Chikorita (having picked Totodile in Generation 2 every single time and wanting a change-up), I gotta say, Tepig by far has the best final Mega Evolution of the three. All members of this trio get new Mega Evolutions in Z-A, and while I won't spoil them here, Meganium's was rather disappointing and Feraligatr's just looks weird. Emboar though? Looking awesome.

Don't overthink it though. All three starters are perfectly viable for the entirety of Z-A's campaign, and it's very easy to catch all three Pokémon for your PokeDex once you hit the endgame, so you won't be missing out.

You can learn more about the starter Pokémon and their evolutions in our Wiki guide if you're still on the fence. Then check out our in-progress Pokémon Legends: Z-A Walkthrough, plus our Side Missions List to make sure you don't miss anything. We've also got a Pokémon Legends: Z-A Pokedex, and most importantly, a guide to All Clothing Stores and Clothing in Pokémon Legends: Z-A so you can catch 'em all in style. And my review-in-progress of Pokémon Legends: Z-A is now live, if you want to check out my impressions of the first 24 hours, with a full review coming next week.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.

The Best Hulu Deals and Bundles Right Now (October 2025)

17 octobre 2025 à 21:42

Hulu has been around for a while and, for our money, it's one of the absolute best streaming services available. From great movies like Anora and Predator: Killer of Killers to excellent television series like Shogun, The Bear, and Alien: Earth, there is always something awesome to watch.

Given recent news that Hulu will soon be fully integrated into the Disney+ app, now's a great time to check out a bundle that includes both Hulu and Disney+. On the other hand, both services will be getting price hikes this month, making it worth doing some research before locking in a new subscription. Below, we've detailed all of the best Hulu deals and bundles so you can get started on your streaming adventures with its library right away.

Our Top Pick: The Disney+, Hulu, and HBO Max Streaming Bundle

If you want a more affordable option when it comes to a Hulu subscription, you can't go wrong with a bundle, and Hulu has several to choose from.

Our favorite streaming bundle includes Disney+, Hulu, and HBO Max and starts at $16.99/month for the ad-supported tier or $29.99/month for ad-free access across all three platforms. If you're looking to cut down on streaming costs and currently own all three of these, this is an excellent bundle to invest in. It'll save you quite a bit compared to what you'd pay for the three of them separately per month - 43% on the ad-supported plan and 42% on the ad-free plan.

Starting on October 21, 2025, these prices will increase to $19.99/month for the ad-supported plan and $32.99/month to go ad-free. Individual Hulu and Disney+ subscriptions are also increasing in price, so your savings with the bundle are roughly the same. That said, if these are your favorite streamers, it might be worth picking up an annual sub before that price increase.

Every Other Hulu Bundle Option

  • Hulu + Live TV (With Ads) Hulu + Live TV (With Ads) is $82.99/month (increasing to $89.99/month) and includes Disney+ and ESPN Unlimited. It also gives you access to more than 75 channels with live TV and unlimited DVR functionality. The Hulu + Live TV plan also has a three-day free trial to test out the service. Until October 23, new subscribers can sign up for three months of Hulu + Live TV at a discounted rate of $64.99/month.
  • Hulu Premium + Live TV (Ad-Free) The ad-free version of Hulu+Live TV is $95.99/month (increasing to $99.99/month) and comes with ad-free versions of Hulu and Disney Plus, although ESPN still shows ads.
  • Disney+, Hulu Bundle This is the most economic bundle. It will set you back $10.99/month (increasing to $12.99/month) and comes with subscriptions to Disney+ and Hulu. It lets you stream on multiple devices at once and comes with ad-supported versions of both services.
  • Disney+, Hulu, ESPN Select Bundle This bundle adds ESPN Select (with ads) into the mix alongside ad-supported versions of Disney+ and Hulu, bumping up the price to $16.99/month (increasing to $19.99/month). You can also download and watch select content on ESPN Select at this level.
  • Disney+, Hulu, ESPN Select Bundle Premium — This bundle is $26.99/month (increasing to $29.99/month) and comes with ESPN Select (with ads) and ad-free versions of Disney+ and Hulu. You can also download select content across all three streaming services.
  • Disney+, Hulu, ESPN Unlimited Bundle The latest bundle option added to the mix is ESPN Unlimited, the new DTC offering from ESPN. The basic plan, which includes ESPN Unlimited and Hulu and Disney+ with ads, is currently available for $29.99/month. Starting in January, this price will rise to $35.99/month.
  • Disney+, Hulu, ESPN Unlimited Bundle Premium — Like above, this bundle is currently discounted down to $38.99/month from its regular price of $44.99/month. It includes the ad-free subscriptions to Disney+ and Hulu in addition to ESPN Unlimited.

Standalone Hulu Deals

Hulu is available in a couple of different tiers. The least expensive option is the ad-supported tier, which comes in at $9.99/month (or $99.99/year), raising to $11.99/month on October 21. This gives you access to everything exclusive, tons of movies, Hulu Originals, children's programming, and more. If you want to ditch the ads, the Hulu Premium ad-free plan is currently $18.99/month and will not be affected by the price hikes.

Students Get Hulu (With Ads) for Just $1.99/Month

If you're a student enrolled in a university (a US Title IV accredited college or university, per Hulu's website), you can sign up for Hulu (With Ads) for $1.99 a month. That's an excellent deal that saves you $8 on the usual monthly price. You can check out our guide to streaming discounts for students for more options.

Hulu Offers a Particularly Generous Free Trial

Hulu has one of the most generous free trials of any streaming subscriptions, offering 30 days of its ad-supported plan to new subscribers. Hulu + Live TV also offers a three-day free trial, which includes access to Disney+ and the new ESPN Unlimited service. It's a great way to try out a spread of services before deciding what exactly you'd want to keep around in a bundle.

What Can You Watch on Hulu?

As with any major streaming service, the answer is "a lot." Let's start at the top and simply talk about the verticals on offer with the base subscription, because if we also talk about what is available via Disney+, ESPN, or live TV, we'll be here forever. (You can also sync up Hulu with HBO Max to gain access to things like The Last of Us and House of the Dragon.)

Here's a top-level look at what you get with Hulu:

  • Network and Hulu Original television shows (AMC, Adult Swim, ABC, A&E, FX, etc.)
  • Movies (HBO, Hulu Originals, anime films, etc.)
  • News (ABC News Live, Good Morning America, World News Tonight, 20/20, The View, etc.)

Hulu Television

Hulu has some amazing shows, both those that are finished and many which are ongoing. For comedy, the service is home to plenty beloved sitcoms, including New Girl, It's Always Sunny In Philadelphia, What We Do In The Shadows, Modern Family, Broad City, Abbott Elementary, and so much more.

There are also some big Hulu originals to watch, including The Bear, The Handmaid's Tale, and Only Murders In The Building. With an FX partnership, Hulu is also home to shows like Shogun and the new Alien: Earth series.

As far as animated fare, there are modern adult classics like Rick and Morty and Bob's Burgers, as well as Futurama, Family Guy, and King of the Hill. Anime staples like Cowboy Bebop are also available. And if you want to bring more youth-friendly fun, Gravity Falls, Steven Universe, Adventure Time, and Curious George are just a small sample of what Hulu has available, which is all the more notable given the ongoing animation purge over at HBO Max.

Hannah Hoolihan is a freelance writer who works with the Guides and Commerce teams here at IGN.

Original story from Brian Barnett.

Battlefield 6 Sparks 'Zoomers' vs 'Battledads' War Over Movement — but the Devs Are Looking for Somewhere In-Between

17 octobre 2025 à 21:28

Battlefield 6 movement is top of mind for EA, Battlefield Studios, and players, as the community’s latest debate has formed around the topic of “zoomers” vs. “battledads.”

Few gaming communities take movement mechanics as seriously as first-person shooter fans. As gamers new and old now drop into what has become one of the most popular Battlefield games ever, everyone's talking about what kind of player Battlefield 6 should cater to.

Apparently I'm a "Battledad" now cuz I enjoy playing games slower and don't want to always be zooming around.

It's ok young one, it'll hit you too one day. You'll get it and understand why it's still fun.

— CRREAM (@CrReaM) September 18, 2025

While FPS games like Call of Duty have ramped up movement shooter mechanics with things like jet packs, wall-running, and, more recently, Omnimovement, players have long seen Battlefield as the yin to that yang, offering a more methodical approach to the tactical military shooter sub-genre. So, when the August Battlefield 6 beta revealed mechanics that leaned more into movement shooter territory than the series had ever experienced before, longtime fans – often not-so-lovingly referred to as "battledads" – were quick to ask for changes.

EA and BF Studios obliged, announcing that Battlefield 6 movement had been tweaked to “create a more balanced and traditional Battlefield experience,” later that same month. Changes included reduced horizontal speed and a hit to jump momentum that many had used to dance around others. Shooting while jumping or sliding was also nerfed, thus causing a stir amongst newer fans — often called zoomers — who typically favored movement shooters, such as Call of Duty. You can probably see where this is going.

Battlefield 6 developers have removed building momentum and bunny hopping, and yeeting yourself 10-30 feet off ledges and cover.

DICE has introduced aim penalties when sliding and shooting, jumping and shooting and trying to spam movement.

Movement community is in shambles. https://t.co/FDiALnPDxU pic.twitter.com/3szUfUcFzT

— Xfactor Gaming - Battlefield 6 (@rivaLxfactor) September 18, 2025

“Another AAA studio gutting movement to cater to people that play games one hour a week that will never run into people utilizing movement tech anyway,” content creator and X/Twitter user @Reave said at the time.

“Oh go fly a kite, bro,” content creator and X user @TeioStreams replied. “If you want movement in your shooter go play COD. Battlefield’s a different kind of game.”

This is where the line in the sand remains for fans today, now months later. Launch has come and gone, and while many of those same battledads and others feel the movement is just right, those on the zoomer side are asking for Battlefield 6 movement nerfs to be reverted.

As pointed out by PC Gamer, EA and BF Studios fall somewhere in between.

We're looking at adjustments for sure to find a good in-between, we already have some changes that are cooking on our side and monitoring the feedback for more🙂

— Florian - DRUNKKZ3 (@DRUNKKZ3) October 12, 2025

DICE principal game designer Florian Le Bihan remains active on social media as players parse out the best path for Battlefield 6. His recent comments may disappoint players on both sides, as he teases smaller adjustments without impacting base movement speed.

“We won't go back to Open Beta movement but we are working on some slight adjustments that will help with some parts that feel a bit clunky,” Bihan said when asked for a proper return to Battlefield 6 movement from the public August build earlier this week. “We'll share more about that as soon as we can!”

The zoomer crowd is on the edges of their seats, waiting to see just how close they can get to a return to the fast-paced Battlefield 6 movement they enjoyed. Battledads aren’t quite as enthusiastic, with some sharing fears of “overcorrection.”

Go back to your CoD slop if you think the movement now is worse than in the beta. Beta was fine but now it is even better

— Clemens S (@MrCleman1) October 12, 2025

“My main concern is they’ll over-adjust again, just like what happened with [Battlefield 2042],” one popular Reddit post says. “They went from massive maps that felt too open to mostly small or mid-sized ones only. It was a total overcorrection. Don't repeat the same mistake with movement DICE.”

We’ll have to wait to see how substantial any upcoming movement changes end up being, but one week removed from launch, one thing is certain: the Battlefield 6 team is moving quickly. New hotfixes for community requests and glitches have been published nearly every day, with recent examples including the reduction of Conquest ticket sizes (which was promptly walked back following fan outcry) and a fix for spotty hit registration. Upcoming updates promise changes to Battlefield 6’s pesky lighting system, as well as a crackdown on XP farms.

Battlefield 6 launched for PC, PlayStation 5, and Xbox Series X and S October 10 and sold 7 million copies in its first three days. For more on Battlefield 6, visit IGN's Battlefield 6 guide for a complete list and video of all campaign collectible locations, tips for getting an edge in multiplayer, and more.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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