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Reçu aujourd’hui — 14 juillet 20253.3 🎲 Jeux English

Walmart Has The Perfect 512GB microSD Express Card for Switch 2 Back in Stock with a $40 Discount

14 juillet 2025 à 12:54

The record-breaking Nintendo Switch 2 continues to power through the summer, and while the console is now available at Amazon, some fans have been finding it tricky to find a compatible microSD card that's in stock, or even just at a reasonable price.

Thankfully, Walmart has come through with the goods this week. While we’ve seen 256GB that can double your Switch 2’s storage, this 512GB option is in stock at $78, which is the best price we’ve found for a card of this size that you can buy right now.

This 512GB microSD Express Card is Ideal for Nintendo Switch 2

We add that caveat, because Walmart does have an onn microSDXC Express Card which is slightly cheaper. It’s been out of stock for some time, too, making this SanDisk offering your best bet.

Amazon still has the microSD Express from Samsung with Mario branding, but it’ll set you back $59. For just under $20 more, you’re getting double the storage.

It also features the same 512GB SanDisk card, but is listed for $120 instead of $78 and has delayed delivery through to August or September. So that's a huge $42 off when buying via Walmart, and faster shipping to-boot.

If you were planning to use your existing Nintendo Switch 1 card for your Switch 2, then there’s bad news: Switch 2 requires microSD Express cards, which have higher speeds but also (sadly) come at a higher price.

Thankfully, the new cards are easy to pop in, and you won’t see any performance drops versus using the internal system storage (the Switch 2 has 256GB, at least, a sizeable increase on the first Switch’s 32GB).

In other Switch 2 news, the official Switch 2 Pro Controller is finally available to buy at Amazon. It’s a new listing that’s popped up following a quiet resolution between Amazon and Nintendo, who had been in a months-long standoff. The thaw has also brought a fresh Amazon listing for Donkey Kong Bananza, which launches later this week on July 17.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He's a big fan of Magic: The Gathering and other collectible card games, much to his wife's dismay.

Subnautica 2 Drama Gets Even Messier As Krafton Confirms Internal Document Leak Is Real

14 juillet 2025 à 12:37

Amid an increasingly bitter row over a $250 million bonus, Krafton has now chosen to confirm a leaked Subnautica 2 development document purportedly criticizing the highly-anticipated sequel is, in fact, real.

But first, some context. Krafton acquired Unknown Worlds in October 2021 and at the time, said the Subnautica studio would continue to operate as an independent outfit. Last week, however, former Striking Distance CEO, Steve Papoutsis, joined Subnautica 2 developer Unknown Worlds as CEO. The shock announcement confirmed that the previous leadership team — Ted Gill, Charlie Cleveland, and Max McGuire — were replaced "effective immediately." In a subsequent statement, co-founder Cleveland responded to what he called the "shock" decision to replace the leadership team, saying that "after all these years, to find that I’m no longer able to work at the company I started stings." The statement also intimated that while the former leadership team considered the game ready for early access release, Krafton did not.

Then, last week, reports came to light that Subnautica 2 had been delayed to 2026 just months before Krafton was due to pay a $250 million bonus to the development team. Bloomberg said the delay was “against the wishes of the studio’s former leadership,” and that the $250 million bonus would have kicked in if Unknown Worlds hit certain revenue targets by the end of 2025. Now, without Subnautica 2 coming out this year, that bonus wouldn’t be paid out.

In a statement to IGN, Krafton insisted the decision had nothing to do with “any contractual or financial considerations.” Instead, Krafton claimed, the delay was about responding to feedback from playtests, and delay talks were already under discussion before Cleveland, McGuire, and Gill were outed. Shortly after this statement, the former leadership team revealed they were filing a lawsuit against Krafton.

And now the drama continues, with the leak of an internal review document that shares a less-than-stellar mid-cycle review. Rather than deny the leak, however, Krafton has authenticated it, saying: "Given these circumstances, Krafton has determined that transparent communication is necessary and has chosen to confirm the authenticity of the document."

The leaked images themselves show two pages of a development review, and appear to be photographs of a PC monitor. They show the disconnect between where Krafton expected development to be versus the as-is position. While we don't know who or which company authored the report, it's clearly critical of Unknown Worlds, recommending Subnautica 2 should "launch with an MVP-level build that allows players to experience the core loop at a high level of quality," but adding that, as it currently stood, the game "lacks the level of polish and market impact required to drive IP growth and expansion."

"It is recommended to enhance the content volume and level of polish before launching so that it can appeal to a broader market from the [early access] release stage," the report says. "While the game includes a variety of content, it currently lacks the freshness and volume expected of a sequel.

"In addition, it falls short of meeting the high expectations of the OWSC and the Asian market."

It is currently unclear how the leaked document began circulating publicly online.

"Krafton is issuing the following statement in response to growing speculation surrounding the development of Subnautica 2," Krafton said in a statement to Eurogamer. "This statement aims to offer clarity and context regarding the current situation.

"The document that has been circulating on social media and reported by various outlets is indeed part of an internal milestone review conducted as part of the Subnautica 2 project. Krafton has confirmed that portions of it have been leaked and are now being widely shared across online platforms and within the fan community. Krafton recognises the confusion this has caused.

"Given these circumstances, Krafton has determined that transparent communication is necessary and has chosen to confirm the authenticity of the document," the publisher added. "Krafton believes that minimising speculation and ensuring accurate communication with players must take precedence.

"Milestone reviews are conducted regularly in collaboration with Krafton's creative studios across all projects. These reviews help assess development progress, define clear objectives, and ensure that each project aligns with Krafton's standards in both creativity and quality. This process is central to Krafton's commitment to delivering polished, high-quality games at the right time.

"Krafton will continue working closely with Unknown Worlds to ensure that Subnautica 2 meets the expectations of players who have supported the franchise over the years," the statement concluded.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

PSA: Donkey Kong Bananza Spoilers Have Hit the Internet, After Early Copies Land in Fans' Hands

14 juillet 2025 à 12:25

Donkey Kong Bananza spoilers are being spread online, after early copies of the game have turned up in the hands of several fans.

Story details that players will want to keep as a surprise for themselves are now circulating on the internet, as seen by IGN — though we will not be sharing them here.

Instead, we'd strongly advise Nintendo fans be careful where they click over the coming days, in the run-up to Donkey Kong Bananza's official launch date this Thursday, July 17.

While it may seem odd to raise a note of caution over story spoilers for a Donkey Kong platformer, this new blockbuster title from key members of Nintendo's Super Mario Odyssey development team is shaping up to be something special.

There has already been intense speculation over whether Bananza is some kind of Odyssey prequel, based on the inclusion of key character Pauline, and Nintendo's unusual decision to detail her age in the new game.

Indeed, when IGN asked Bananza's producer Kenta Motokura and director Kazuya Takahashi specifically about these points, the pair said that these were questions players should be considering as they played the game.

"Certainly because a lot of team members also worked on Super Mario Odyssey, there are some similarities in terms of how they think about the setting of the characters for both games," Takahashi told IGN.

"But it's something we really can't explain all of for now because we need to leave something for people to consider as they're playing the game," he continued. It's probably better you find out by playing it, then, rather than on a random internet forum!

We spoke to Motokura and Takahashi about a number of topics related to Bananza, including how the game was first conceived and the necessity of releasing on the Nintendo Switch 2. You can read our entire interview in full right here, and check out our hands-on preview of the game here.

And in other Donkey Kong news, a Nintendo copyright notice has been spotted for an unannounced Donkey Kong film — something which fans suspect may arrive as a spin-off from the blockbuster Super Mario Bros. Movie and its upcoming sequel.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Superman Director James Gunn 'Incredibly Grateful' After $217 Million Box Office Opening, Says Film's Message 'Resonates So Powerfully'

14 juillet 2025 à 12:02

Superman director James Gun has offered his first comments on the film's $217 million global box office opening, and said he's "incredibly grateful" for the film's early response.

That impressive figure includes a $122 million haul from the US — enough to make Gunn's movie the biggest domestic launch ever for a solo Superman film, not adjusted for inflation, and the third-largest domestic launch of 2025, behind A Minecraft Movie and the live-action Lilo & Stitch.

Now, Gunn has taken to social media to give his response to Superman's opening, and said the reaction had proved the film's message was resonating with audiences.

"I'm incredibly grateful for your enthusiasm and kind words over the past few days," Gunn wrote. "We've had a lot of 'Super' in Superman over the years, and I'm happy to have made a movie that focuses on the 'man' part of the equation - a kind person always looking out for those in need.

"That that resonates so powerfully with so many people across the world is in itself a hopeful testament to the kindness and quality of human beings. Thank you. ❤️"

Superman's early numbers also seem to have pleased DC Studios' parent company Warner Bros. Discovery, with CEO David Zaslav commenting he "couldn't be more excited" to now see the rest of Gunn's DCU plans unfold.

"This weekend, we watched Superman soar as James Gunn's passion and vision came to life on the big screen," Zaslav said, via Deadline. "Superman is just the first step.

"Over the next year alone, DC Studios will introduce the films Supergirl and Clayface in theaters and the series Lanterns on HBO Max, all part of a bold 10-year plan. The DC vision is clear, the momentum is real, and I couldn't be more excited for what's ahead."

For now at least, Superman appears to have done what it needs to do — though it remains to be seen how the film performs over its second weekend and beyond, and whether a relatively soft global box office performance picks up.

But, for his part, Gunn has previously suggested that the rumors surrounding exactly how much money Superman needs to make are wide of the mark, and dubbed one figure — an eventual box office total of $700 million — as "just complete and utter nonsense".

Check out IGN's Superman review to find out what we think, and then head over to our Superman Ending and Post-Credits Explained to find out what it all means.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Apple's AirPods Pro 2 $100 Discount Lives On Like It’s Still Prime Day, But It Won't Last Forever

14 juillet 2025 à 11:47

Amazon's record-long Prime Day sale is finally over (phew), but one of its best deals refuses to die. Apple's AirPods Pro 2 are still down to $149, a full $100 off the list price, and $20 cheaper than Amazon’s previous all-time low. That’s an absurd deal for Apple's top-tier noise-canceling earbuds.

We’re talking the latest model with the H2 chip, in-ear fit, MagSafe + USB-C charging, and all the premium extras you’d expect. They're still the go-to pick for iPhone users, and at this price, it’s hard to justify grabbing anything else.

I honestly don’t know how people don’t already own a pair of these. It’s like meeting someone in 2025 who never had an OG Switch; confusing, slightly concerning, and you’re not sure how they’ve survived this long.

If you do somehow exist, it's officially last-chance territory on this offer.

There’s no telling how much longer this one will hang around, and based on stock levels and past trends, it’s not likely to return before Black Friday... if at all?

If you're even vaguely considering a pair, now's the time to jump before the discount disappears at both Amazon and Walmart.

I use my AirPods Pro every single day, and I genuinely don’t think any other headphones come close. They just work.

Whether you’re on calls, working out, commuting, or trying to drown out your neighbour’s blender at 7 AM, these things just seem to seamlessly slot into your day.

Whether you're taking calls, listening to music mid‑workout, or drowning out distractions during a commute, they slot perfectly into daily life.

Should You Wait for Black Friday?

Black Friday is always the BIG SALE. We'll likely see some top discounts again, but while Apple tends to offer decent deals in November, they are usually in the form of gift cards with purchases, rather than straight price cuts.

For the AirPods Pro 2, this $149 deal is about as good as it's going to get. Unless you're planning to drop $250 or more on a potential AirPods Pro 3, there's really no reason to hold off this year.

Robert Anderson is a deals expert and Senior Commerce Editor for IGN. You can follow him @robertliam21 on Twitter/X or Bluesky.

Nintendo Has Filed a Copyright Notice for an 'Untitled Donkey Kong Motion Picture'

14 juillet 2025 à 11:24

Nintendo has filed a copyright notice for an unannounced Donkey Kong film, in collaboration with Universal Pictures.

The filing, for a "Untitled Donkey Kong Project; Motion Picture" lists Nintendo Studios LLC as the copyright holder, alongside Universal Pictures.

Nintendo Studios is of course Nintendo's own in-house arm dedicated to turning its own franchises into big screen hits, while Universal Pictures is Nintendo's animation partner (through its Minions-making Illumination studio) behind the box office breaking Super Mario Bros. Movie.

There have long been rumblings of a Donkey Kong-starring spin-off to Nintendo's big screen Mario blockbuster, though it's believed that the next Mario film is more of a straight sequel — and reportedly titled Super Mario World.

So, what's this? Fans think that the filing, originally lodged in May this year, points to a further project due out after Nintendo's next main Mario film. And some are even speculating that this is the start of a Nintendo Cinematic Universe, with various stars getting their own solo movies while being part of the same franchise.

The news comes just days before the launch of Nintendo's big new Nintendo Switch 2 release, Donkey Kong Bananaza. With a more cinematic focus and hints that this game might offer more of a storyline, could the Donkey Kong movie link into elements of its narrative?

For now, Nintendo is keeping quiet about much its big screen plans (which also include a separate, live-action production to adapt The Legend of Zelda). But we did recently get a brief update on the next Super Mario Bros. film, which is set to launch on April 3, 2026.

"We have reached a point where we are confident that the new movie will be an entertaining film, so we have announced its theatrical release for next spring," Nintendo legend Shigeru Miyamoto said of the upcoming second Mario Bros. movie, during last month's Nintendo investors Q&A.

"We do not want to set a release date first and then force the production schedule to meet it. This is similar to game development; we want to release something that we are confident will satisfy our consumers. I always tell our teams to 'work for the consumer, not for your boss'."

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

After 10 Years, GTA 4 iCEnhancer 4.0 Has Finally Been Released

14 juillet 2025 à 10:37

Now here is a pleasant surprise. After ten whole years of development, modder Hayssam Keilany finally released a new version of his graphical mod for GTA4, iCEnhancer 4.0. iCEnhancer is a mod that became really popular in the early 2010s. The last major version came out in 2014 and improved things like the sky, clouds, … Continue reading After 10 Years, GTA 4 iCEnhancer 4.0 Has Finally Been Released

The post After 10 Years, GTA 4 iCEnhancer 4.0 Has Finally Been Released appeared first on DSOGaming.

Warhammer 40,000: Dawn of War - Definitive Edition Dev Says Replaced Space Marine Scream Was 'Even More Beloved Than We Realized' as Intro Cinematic Changes Spark Backlash

14 juillet 2025 à 00:33

It is perhaps the most beloved intro cinematic in Warhammer 40,000 video game history, a precious relic of a bygone era that is seared into the memories of fans of Games Workshop’s grimdark setting. And woe betide anyone who dares to change it, lest the wrath of all four Chaos gods descend upon them.

That’s how I imagine the developers at Relic Entertainment felt after releasing a high quality version of Dawn of War’s iconic intro cinematic to accompany the announcement of the August 14 release date of the Definitive Edition.

The video, below, reveals the insertion of dialogue from the 2004 Dawn of War real-time strategy game into its intro cinematic, replacing some of the original audio along the way. Chief among the changes is the removal of an “iconic” (at least, for Warhammer 40,000 fans!) guttural scream bellowed by the Space Marine who leads the forces of the Blood Ravens to battle against the monstrous Orks.

In its stead is the battlecry of Gabriel Angelos, Chapter Master of the Blood Ravens, as it is heard in Dawn of War gameplay. The thing is, that’s not even Gabriel Angelos screaming in the trailer. It’s a Blood Raven sergeant. And, Dawn of War fans say, the new dialogue compares poorly to the heroic scream it replaced.

But that’s not all. Those with keen hearing and an even keener memory will notice other audio changes. The Dreadnought’s dramatic entrance is “ruined,” some say, by the addition of voice lines that distract from the heart-pumping sound of its Assault Cannon revving up and unleashing on the enemy lines. New Ork lines are inserted, too.

“THEY'VE RUINED IT! THEY REMOVED THE SERGEANT'S HOLY SCREAM!” declared one Emperor-living fanatic in the YouTube comments.

“The original sound effects were PERFECT. You didn't need to add all those voices. I'll be honest, they kind of ruined it,” said another devotee.

“Makes it feel less well done and not as cohesive. They just seemed so out of place and you can tell they're just shoved on top.”

“The new audio is awful. Really takes me out of it.”

“Leaving the sergeant's scream out is a crime against humanity, and therefore heresy.”

“Mind fixing the cinematic by restoring the original audio? The new stuff spliced in doesn't work at all and it kinda ruins the nostalgia for us. Hopefully it can be reverted by launch,” said another, perhaps more considered worshipper.

Perhaps that’s exactly what Relic will do. I asked the developer for comment on this online complaint barrage, and its response suggested the whole thing has taken the studio by surprise.

“We decided to change the scream as the original audio was quite distorted which was notable when compared to some of the audio touch ups in the enhanced trailer. That said, we’ve heard the feedback from fans — the roar was even more beloved than we realized! Who knows, we may have something for OG roar enjoyers before long.”

So, it sounds like Relic has a solution up its sleeve, which will hopefully go some way to placating the wrath of Warhammer 40,000’s passionate fanbase. I realize, however, that for the uninitiated, all this fuss may sound like an overreaction. All we're talking about here are a few audio changes, after all.

But there’s something unmistakingly gritty about the original intro trailer’s look, feel, and, yes, old-school audio. It reminds fans of a time in PC gaming’s history when RTS ruled the roost, the Astra Militarum were called the Imperial Guard, and Warhammer 40,000 superfan Henry Cavill had just finished filming Hellraiser: Hellworld. The original rekindles memories of hazy summer days spent hammering out Heretics, my flatmate desperately trying to outmaneuver my attacks. This new and “improved” intro cinematic is too clean, too… nice, and it will always be too recent.

None of this is to say Relic’s Dawn of War Definitive Edition is on a hiding to nothing. I’m genuinely excited to play it, and not just for a short-lived trip down memory lane. It’s a fantastic game — perhaps the greatest Warhammer 40,000 video game ever made — and I look forward to hammering out those Heretics all over again. Perhaps I’ll even convince my old flatmate to join me.

Back to the trailer! I interviewed design director Philippe Boulle back in May when the Definitive Edition was announced, and we gushed over Dawn of War’s intro cinematic. Here’s why it’s so good, according to Boulle:

“It was an amazing accomplishment at the time in terms of the fidelity. We really hadn't seen that for 40K at that time, and it really stood up as something that would reach out and grab you and say, ‘Hey, this is awesome. You need to pay attention.’ And it will still be in the game. It will be playing in beautiful 4K.

“The thing that amazes me about it when we look back at it is the directing really holds up. That I think is the undervalued key to it. For the time the rendering was phenomenal, but what really holds up is the pacing, the drama, the ending on this guy running up the hill and getting shot, planting that flag and the drop pods coming down… that just works and that didn't need any changing obviously. That just was like, ‘Oh yeah, that's the stuff.’”

Fun fact! Dave Wilson, executive producer and supervising director of the excellent Warhammer 40,000 episode of Prime Video’s Secret Level animated anthology series, led the creation of the Dawn of War intro cinematic.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Reçu hier — 13 juillet 20253.3 🎲 Jeux English

Mister Terrific Actor Edi Gathegi Says He Was 'Assured' His Killed Off X-Men Character Would Return in Future Films, but Well-Received Superman Role Is More Than Making Up for It

13 juillet 2025 à 20:15

Edi Gathegi is wowing audiences as the scene-stealing Mister Terrific in James Gunn’s Superman, but his big-screen superhero journey got off to a troubling start.

Gathegi played Darwin, the short-lived mutant in 2011’s X-Men: First Class (which, coincidentally, starred Lex Luthor actor Nicholas Hoult as Hank / Beast). In the film, Darwin is able to reactively evolve (hence the name), but is easily killed by Sebastian Shaw. X-Men fans were surprised at Darwin’s fate, given the character’s established invulnerability in the comics.

In an interview with The Hollywood Reporter, Gathegi recalled how he had serious concerns about the plot of X-Men: First Class, which he expressed to his agent.

“I was in London after I’d just been offered the role, and they gave me a couple of hours to read the script to determine whether or not I wanted to do it,” Gathegi explained.

“So I read it, and I called my agents to say, ‘Hey, listen, I have a problem with the fact that this character is the only Black character in the film aside from Zoë Kravitz’s character. I am also the only mutant who meets an untimely demise halfway through the film.’ It was 2009 at the time, and I was like, ‘Killing the Black guy first is so played out. I can’t do this.’”

Gathegi said that following talks, he was “assured” that Darwin’s death as we see it in X-Men: First Class was part of a long-term storytelling plan that would have seen his character brought back to life in future films in the franchise.

“So there were conversations that happened, and then they assured us that it was essential for the storytelling in order to motivate the mutants to avenge my [character’s] death,” he said. “They also fully intended to bring my character back as they do in the comics. [Darwin] can’t die; he regenerates. So we held onto the hope that they would honor their word.”

This, however, did not happen, and Darwin failed to return in any of the subsequent Fox X-Men films (Days of Future Past, Apocalypse, or the most recent X-Men movie, Dark Phoenix). This, Gathegi said, came as a “surprise.”

“... I thought that I would be returning to that franchise over and over again,” he said. “I thought that there was potential for a bigger future. It was actually a surprise to never get the call to suit up again.”

Then: “... the way that they handled my character was a fumble.”

Now, Gathegi is philosophical about his history with the X-Men, saying “I’ve moved well beyond that.”

“... when I didn’t come back for X-Men: Apocalypse, I just knew it was done,” he explained. “So I didn’t really look back, to be honest with you. I speak about it when people bring it up, but I made peace with this years ago.”

Fast-forward 14 years and Gathegi looks set for a long-term, high-profile role in James Gunn’s rebooted DC Universe. After wowing critics and audiences as Mister Terrific in Superman (which got off to a big start at the box office), James Gunn is reportedly considering a Mister Terrific spinoff TV series. The expectation is that we will see more of this character, especially after that post credits scene.

For Gathegi, his experience with Superman couldn’t be more different than X-Men: First Class.

“The pendulum has swung in the complete opposite direction,” he said. “With X-Men: First Class, the message that I received as an actor and as a man of color in this world is you can be the most powerful mutant in the world and they’ll never let you reach your full potential. Whereas with Mister Terrific in Superman, the message that I’m receiving is you can be one of the most intelligent characters in the universe, and you can make a difference. You can help save the world. It’s a different level of conversation.”

Check out IGN’s Superman review to find out what we think, and then head over to our Superman Ending and Post-Credits Explained to find out what it all means.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Walmart Has the Best Mario Switch Game Deal After Prime Day

13 juillet 2025 à 20:09

While Prime Day may be over, there are still some great deals live at other retailers. Dozens of major video games were on sale this year, especially for Nintendo Switch. If you're on the hunt for a new Switch game still on sale, look no further than Super Mario Odyssey. Walmart has the masterpiece available for $39.39 today, and it's hard to beat this price, as Nintendo rarely puts its first-party games on sale.

Grab Super Mario Odyssey for $39 at Walmart

Super Mario Odyssey stars Mario and his newfound companion Cappy as the two travel across numerous Kingdoms to stop Bowser's plans of marrying Princess Peach. It's an adventure filled with countless gameplay mechanics, challenges, and charm. The star of the show is Cappy, as he allows Mario to take control of enemies and objects in the environment thanks to the Capture mechanic.

I spent over 140 hours in my initial playthrough of Mario Odyssey, as I hunted down every single Moon available in the game. Even almost eight years later, Super Mario Odyssey is still one of my favorite Nintendo Switch games. Between Moons and Purple Coins, there is no shortage of content to discover, so you'll be occupied for dozens of hours after the credits roll.

Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.

James Gunn's DCU Kickstarter Superman Powers to Biggest Domestic Box Office Launch Ever for a Solo Superman Film

13 juillet 2025 à 19:22

Superman got James Gunn’s rebooted DC Universe off to a flyer with a global weekend take of $217 million at the box office.

Domestically, Superman powered to $122 million, which was enough to make it the biggest domestic launch ever for a solo Superman film, not adjusted for inflation. That’s more than Zack Snyder’s Man of Steel, which kicked off the DCEU with $116.7 million domestically in 2013, and Superman Returns, which hit $52.5 million in 2006. Batman v Superman: Dawn of Justice, which included Justice League characters, launched to $166 million domestically in 2016.

Superman’s strong North American launch is the biggest superhero movie opening weekend since last summer’s billion dollar blockbuster Deadpool & Wolverine, which hit $211 million domestically. That means Superman launched bigger than Marvel’s Captain America: Brave New World and Thunderbolts* / The New Avengers. It’s also the biggest DC movie in a long time, and the first to hit a $100 million domestic box office launch since Wonder Woman’s $103.3 million in 2017. Internationally, Superman launched a little soft with $95 million.

In terms of 2025 films, Superman is behind only A Minecraft Movie ($162.8 million) and the live-action Lilo & Stitch ($146 million) at the domestic box office for launch weekend returns. And compared to prior James Gunn movies, Superman is second behind Guardians of the Galaxy 2 ($146.5 million), but ahead of the other Guardians films, including 2023's Guardians 3 ($118.2 million).

While Superman has started strong, a number of questions remain. How will it fare in the weeks ahead as Marvel’s 2025 tentpole The Fantastic Four: First Steps stomps into theaters? And will Superman settle on a global box office total by the end of its theatrical run that makes parent company Warner Bros. happy not just with the film’s performance, but the prospects of its new DC Universe?

For his part, James Gunn has said rumors surrounding exactly how much money Superman needs to make in order to be considered successful are wide of the mark. In a profile of Superman actor David Corenswet published on GQ, Gunn downplayed the box office pressure on the movie. “This is not the riskiest endeavor in the world,” Gunn said.

Gunn then called the $700 million figure that had been touted online as the minimum Superman needs to make during its theatrical run to avoid flop status as “just complete and utter nonsense,” but admitted there is of course some pressure on the movie to deliver for Warner Bros.

“Is there something riding on it? Yeah, but it’s not as big as people make it out to be,” Gunn said. “They hear these numbers that the movie’s only going to be successful if it makes 700 million or something and it’s just complete and utter nonsense. It doesn’t need to be as big of a situation as people are saying.”

We likely won’t get an accurate picture of Superman’s performance until Warner Bros. boss David Zaslav has his say during a financial call, but it’s easy to see why there’s more box office pressure on Superman than your average superhero film.

It is, after all, kickstarting Gunn and fellow DC Studios CEO Peter Safran’s rebooted DCU, which already has a number of eye-catching follow-ups in the works. For example, Superman leads into the events of HBO Max series Peacemaker Season 2. Then, next year, the DCU continues on the big screen with Supergirl starring Milly Alcock, and Clayface starring Tom Rhys Harries. If Superman flops, it will call into question the viability of everything that follows.

Check out IGN’s Superman review to find out what we think, and then head over to our Superman Ending and Post-Credits Explained to find out what it all means.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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