'I want you to have the confidence to give it a try': Elden Ring Nightreign's combat director politely tells you to git gud, says he's beat all the game's bosses, solo, without relics
© FromSoftware
© FromSoftware
Nintendo has released a wave of patches for many of its biggest Switch games, ahead of Switch 2's arrival. These free updates are now available to download, and include a fresh version of Super Mario 3D All-Stars — the retro game compilation Nintendo controversially only sold for a limted time.
To be clear, these updates are free to download, and separate to the paid Switch 2 Editions of some games that Nintendo is also selling.
As ever, Nintendo has kept the details of many of these patches vague — so it may be that further changes are found in the coming days as fans finally get their hands on Switch 2 and find out for themselves.
In the meantime, the update to Super Mario 3D All-Stars has players wondering whether Nintendo might be planning to put its classic compilation of Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy back on sale. Nintendo only sold the game for a specific window around Mario's 35th anniversary, and now only physical copies are available to buy second hand.
If you own any of the Switch games listed below, it might be a good idea to get your updates downloading as soon as possible, since Nintendo's servers will likely be very busy in the coming days.
Here are all of the Nintendo Switch game updates now available to download:
The following updates have been made when playing the game on Nintendo Switch 2:
General
The following updates have been made when playing the game on Nintendo Switch:
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The following updates have been made when playing the game on Nintendo Switch 2:
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The following updates have been made when playing the game on Nintendo Switch:
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The following updates have been made when playing the game on Nintendo Switch 2:
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Note: An update addressing the problem above has not been distributed for “Pikmin 3 Deluxe Demo ver.” However, we plan to perform the same fix as the full game in a future update.
The following updates have been made when playing the game on Nintendo Switch 2:
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The following updates have been made when playing the game on Nintendo Switch 2:
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Note: The version number in the lower right of the software title screen is still Ver. 1.0.0. The version number displayed in the software menu on the HOME Screen will display 1.0.0a if the update is applied.
The following updates have been made when playing the game on Nintendo Switch 2:
General
Note: The version number in the lower right of the software title screen is still Ver. 4.0.0. The version number displayed in the software menu on the HOME Screen will display 4.0.0a if the update is applied.
The following updates have been made when playing the game on Nintendo Switch 2:
General
Note: The software update is required to play on Nintendo Switch 2.
The following updates have been made when playing the game on Nintendo Switch 2:
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ARMS - Version 5.51
The following updates have been made when playing the game on Nintendo Switch 2:
General
*Compatible with Ver. 5.4.1 for "local communication" and "LAN play". Not compatible with Ver. 5.4.0 or earlier for "local communication" and "LAN play". Please be aware of the versions of each other's update data.
The following updates have been made when playing the game on Nintendo Switch 2:
General
The following updates have been made when playing the game on Nintendo Switch 2:
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The following updates have been made when playing the game on Nintendo Switch 2:
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The following updates have been made when playing the game on Nintendo Switch:
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Note: Update data with the above content will also be distributed for the demo “Clubhouse Games: Guest Pass” as Ver. 2.0.0d.
The following updates have been made when playing the game on Nintendo Switch 2:
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Note: An update is also available for the Game Builder Garage Demo version to support the content above (Ver. 1.1.0).
The following updates have been made when playing the game on Nintendo Switch 2:
General
To make playing on Nintendo Switch 2 more enjoyable, we have implemented the following features:
*Even if you play on Nintendo Switch, you will need to download the latest update data to play online elements.
*Local communication is not compatible with previous versions. Please make sure that you and the people you play with have the same version of the update data.
The following updates have been made when playing the game on Nintendo Switch 2:
General
Note: Does have local user compatibility with Ver. 1.1.0. Does not have local user compatibility with Ver. 1.0.0. Please be careful of the update version on each player’s system.
The following updates have been made when playing the game on Nintendo Switch 2:
General
The following updates have been made when playing the game on Nintendo Switch 2:
General
The following updates have been made when playing the game on Nintendo Switch:
General
The following updates have been made when playing the game on Nintendo Switch 2:
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Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social
© An Rong Xu/Bloomberg via Getty Images
© Getty Images / Brian A. Jackson/South Florida Sun Sentinel
Kinetic Games' terrifying ghost investigation game, Phasmophobia, is getting the Hollywood treatment.
Horror specialist Blumhouse — the credits of which include Five Nights at Freddy's, The Conjuring, and M3gan — has partnered with the UK developer to create a feature film adaptation. At the moment, nothing else is known, so we're not yet sure who'll be writing or directing it, let alone starring in the movie.
“It’s a big moment for the whole Kinetic team, and the start of something really exciting,” said Daniel "Dknighter" Knight, director of Kinetic Games. “We never could’ve imagined the incredible heights this game would reach when it launched five years ago, and we’re so thankful to our amazing community for the lasting impact Phasmophobia has had in the gaming space and beyond.
"Working with Blumhouse and Atomic Monster marks an incredible new chapter for the game, and we can’t wait to share more as the project develops.”
Phasmophobia is a four-player online co-op psychological horror where you and your team of paranormal investigators enter haunted locations filled with spooky activity and gather as much evidence of the paranormal as you can. Since it launched in early access in 2020, spawning a new genre of ghost hunting games, it's passed 23 million sales thanks to its blend of co-op horror and investigative gameplay. Later this month, we'll get the Chronicle update, which overhauls evidence, the journal, and levelling and progression.
Phasmophobia even made IGN's 25 best horror games ever made list… do you agree with our placement?
We didn't have a great time with Blumhouse's last big horror game adaptation; we gave Five Nights at Freddy's a 4/10: "This big-screen take on the indie-horror sensation has too much plot and not enough of the game's primal security-cam thrills." A second Freddy's move is out in December 2025.
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
The Fantastic Four: First Steps director Matt Shakman has commented on whether Robert Downey Jr's Doctor Doom will make an appearance in the upcoming movie, and seemingly confirmed the character will be absent.
But Shakman's awkwardly-phrased response has left fans doubting the director's words.
When asked about Doom's presence within The Fantastic Four: First Steps by Empire magazine, Shakman stated: "Doom is not a part of my film, and therefore not a part of my purview" (thanks, ComicBookMovie).
On the surface, this response looks pretty definitive. Doom is not part of the film Shakman made, and also therefore not something the director can discuss. But fans have been quick to point towards the post-credit scene added to Thunderbolts*/The New Avengers just weeks before its launch — which wasn't technically a part of the film its director made either.
Indeed, pre-production on the upcoming Avengers: Doomsday (which definitely does feature Downey Jr's Doctor Doom) began with its directors, the Russo brothers, filming Thunderbolts' post-credits scene that links that film with The Fantastic Four.
As the run-up to Avengers: Doomsday continues, fans think the Russo brothers may have done exactly the same thing with The Fantastic Four: First Steps, including a scene revealing Doctor Doom to link it forward into Doomsday.
Fans have also pointed to the fact that, in the Marvel comics, Doom is a key antagonist for the Fantastic Four, and in particular its leader Reed Richards. If Doom was to debut anywhere, the end of First Steps would be fitting.
And then there's the fact that, when faced with otherwise confirming what would be a huge reveal, Shakman is clearly limited in what he can say. Will Doom pop up? Whatever the film's director may be saying, it feels likely we'll have to wait until the film's July 25, 2025 launch date to find out for certain.
Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social
NVIDIA has just released a new Hotfix driver for its graphics cards. According to the release notes, the NVIDIA GeForce Hotfix 576.66 driver addresses some issues that plagued the latest triple-A games. So, let’s take a closer look at it. The NVIDIA GeForce Hotfix 576.66 driver fixes crashes that could occur in both Dune: Awakening … Continue reading NVIDIA GeForce Hotfix 576.66 Driver Released & Detailed →
The post NVIDIA GeForce Hotfix 576.66 Driver Released & Detailed appeared first on DSOGaming.
The Nintendo Switch 2’s launch is imminent, and with it, free Switch 2 updates for more than ten existing games from the original Switch’s library. A pair of these are Pokémon Scarlet and Pokémon Violet, which are pretty widely criticized for their relatively poor performance on the Switch. I got to play the newly updated Pokémon Scarlet on the Nintendo Switch 2 for thirty minutes, and the Switch 2 upgrades are incredibly clear.
The official Nintendo website says the free Switch 2 updates for Pokémon Scarlet and Pokémon Violet include:
The vague description definitely put me off at first, but now I know Pokémon Scarlet and Pokémon Violet on the Nintendo Switch 2 run in 4K at 60FPS. Or, at least, those are the settings–I didn’t have the equipment to measure if that 60FPS is indeed steady–but by the naked eye, I can still recognize it as markedly improved. As soon as I loaded into the game, on a huge 4K TV, I was stunned by how nice everything looked. No jagged pixelated edges on blades of grass, or even Pokémon, here.
The Switch 2 updates have also increased the number of Pokémon that can appear on screen, and from a further distance. For instance, flying over Casseroya Lake on the Switch 2 was a drastically different experience compared to on the Switch: I saw numerous Pokémon swim along the surface from a distance and didn’t experience any noticeable stuttering once I began to swim. Even when it began to rain, Pokémon Scarlet on the Switch 2 still didn’t struggle even a little. In fact, it continued playing like normal, as if the weather effects were meant to just… work.
The framerate improvements are especially immediately obvious when viewing faraway moving objects, like the windmills by West Province (Area One) - Central, or distant Pokémon and people. I also didn’t experience stalling or glitches when in a raid battle or when Terastalizing. I didn’t get to play online or co-op, however, so we’ve yet to see if the updates improved those aspects (that desperately need it.)
Visuals are subjective, so there’s only so much I can say to emphasize that the difference is certainly noticeable, but you can watch the comparison video on this page. I can also report on some favorable loading time comparisons that will let you judge for yourself.
These approximate comparisons are between Pokémon Violet running on a V2 Switch (the Monster Hunter Rise special edition, specifically) in 1080p, and Pokémon Scarlet running on a brand new Nintendo Switch 2 in 4K.
Loading from title screen:
Fast travel from North Province (Area One) to Casseroya Lake:
Fast travel from Blueberry Academy to Paldea:
Besides the fast travel loading time improvements, the menus are also so much snappier. Models in menus load in pretty much immediately, a stark contrast to the agonizing seconds you’d have to wait on the original Switch between trying on clothes in the menu; or hairstyles or accessories in stores.
To be completely honest, the performance of these games didn’t prevent me from enjoying them the first time around. I still appreciated the new open-world format, more fleshed-out characters, and never-before-seen new Pokémon friends, lag be damned. I certainly was frustrated enough that I avoided switching out Pokémon because of how long it took, sure, but overall, Pokémon Scarlet and Violet were fun for me regardless. However, now that I’ve played it on the Switch 2, the performance and visual issues of the original are certainly less ignorable, and thankfully I never need to play it on an original Switch again.
To neatly sum it up, Rebekah Valentine in IGN’s original Pokémon Scarlet and Pokémon Violet review said: “Let’s talk about the Donphan in the room here: these games run like garbage.”
This, I’m relieved to say, isn’t the case on the Switch 2. Sure, they’re still not perfect–I did experience one stutter when dashing on Koraidon, and there are still texture issues and texture pop-ins–but the visuals and performance are far from garbage. They’re so much better, in fact, that I’m tempted to say the free Switch 2 updates are closer to a light remaster than just an optimization – even though it really should’ve just run better to begin with. I’m that impressed, but to be fair, I did go in with somewhat low expectations–how much better could a simple update make a game that ran with so many issues in 1080p on the original Switch?
Just how well Scarlet runs on the Switch 2 makes me question if this iteration of Pokémon was planned for the Switch 2 all along. The update does this much and is free? Suspicious.
Conspiracy theories aside, if the performance of Scarlet and Violet on the original Switch turned you off from playing, it’s absolutely worth giving them another shot on the Switch 2. I’m certainly going to go back and play more of the Indigo Disk DLC with these updates intact. These games are right at home on the Switch 2 and feel like they should have been here all along, and this gives me so much hope for the performance of the Switch 2 version of Pokémon Legends: Z-A later this year.
These were my first impressions from just thirty minutes of hands-on play, so there could certainly be issues I missed or that reveal themselves later, but I encountered significantly less issues in these thirty minutes on the Switch 2 compared to the thirty minutes on the original Switch I spent capturing the comparison footage. You’ll be able to see the differences between the Pokémon Scarlet and Pokémon Violet Switch versions for yourself once the free updates are out on June 5, alongside the launch of the Switch 2. Simply connect your Switch 2 to the internet and perform a system update to download free updates.
We’ll also begin a mini review update for Pokémon Scarlet and Violet on the Switch 2, so look out for that evaluation after playing for longer in the near future!
If you do decide to jump into Paldea on the Switch 2, don’t miss our thorough Pokémon Scarlet and Pokémon Violet Guide, with a handy Scarlet and Violet golden-path walkthrough, a complete Scarlet and Violet Pokédex, and more.
Casey DeFreitas is a deputy editor on the guides team at IGN who has always loved Pokémon. Catch her on socials @ShinyCaseyD
© Kinetic Games
© SteelSeries
© Future
© Remedy Entertainment
© Awaken Realms
It’s a corker of a week for gaming discounts (and very imminent console launches). Basically, your backlog is about to get even heavier. From experimental indies to sprawling open worlds, the savings this week are spread across all platforms like butter on warm banana bread. And with some of these titles dipping to historic lows, it’s not a bad time to fill in the gaps in your shelf (digital or otherwise).
In retro news, I'm celebrating the 16th birthday of Infamous, a PS3 exclusive that I refuse to inexplicably capitalise as inFamous or inFAMOUS (no wait, just did...God damn it). My overriding memory of this super sandboxer from Sucker Punch was that it was edgier and more mature than its Sly Cooper stablemate. Also, it went more or less head-to-head against Radical Entertainment's Prototype.
Despite not letting me flying kick gunships like Alex Mercer, I loved Infamous over its more mean-spirited (and morale-system-less) competitor. There was a real joy of movement to zipping about Empire City as Cole, the newly minted Electro super. SP also wove a compelling tale with a decent twist that drew from two absolute money DC Comics, DMZ and Batman: No Man's Land. It's a sin this joy-sparking classic hasn't been remastered properly for modern audiences.
Aussie bdays for notable games
- Game Boy Camera (GB) 1998. eBay
- Game Boy Printer (GB) 1998. eBay
- Mario vs. Donkey Kong (GBA) 2004. eBay
- Infamous (PS3) 2009. eBay
- The Sims 3 (PC) 2009. Get
- Rhythm Heaven (DS) 2009. eBay\
- Red Faction: Guerrilla (PS3,X360) 2009. Redux
- Trash Panic (PS3) 2009.
Contents
Nintendo gets off to a roaring start with Monster Hunter Rise, Capcom’s critically acclaimed beast-battler that introduced the clever new Wirebug mechanic-originally prototyped using rubber bands in the dev team’s office. Meanwhile, Into the Breach sneaks in at just over a fiver, and if you didn’t know: every playthrough’s scenario was painstakingly hand-balanced by a single designer to ensure chess-like precision.
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Or gift a Nintendo eShop Card.
Over on Xbox Series X, Wild Hearts delivers massive kaiju-hunting vibes for a fraction of the cost-and fun fact: the creature designs were inspired by traditional Japanese yokai. Also down to a steal is The Witcher 3 Complete Edition, a game so beloved that CD Projekt had to patch in more Roach-on-rooftop bugs just to keep the memes alive.
Xbox One
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For PS5, the stylish Persona 5 Royal brings charm and turn-based chaos, and did you know Morgana’s codename was “Bandit Cat” during early localisation drafts?
PS4
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Today on PC, Disco Elysium lets you argue with your own emotions, literally. It's a concept cooked up during the writer’s time in an Estonian punk band and the end result won many a GOTY award. Do not miss out.
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Audiophilia for less
Do right by your console, upgrade your telly
Adam Mathew is our Aussie deals wrangler. He plays practically everything, often on YouTube.
Have you won the battle to secure a Nintendo Switch 2 preorder? Well, now it's time to set your sights on the new Pro Controller, which is also available starting today. It's currently orderable via Target, Walmart, Gamestop, and Best Buy for $84.99 with a release date of June 5. Just like the Switch 2 console itself, we expect this item to become much harder to find and possibly more expensive if tariffs go back up, so this may very well be the best opportunity to secure one.
It's important to note that the original Switch Pro controller is, for the most part, still compatible with the new Switch 2. However, the new Pro controller brings a host of improvements to the table, including:
The only disadvantage is that the Switch 2 Pro controller is not backwards compatible with the original Switch console. However, if you prefer a gamepad-style controller over the Joy-Con for the Switch 2, then there isn't any other controller you can order that will match the Pro controller's ergonomics and functionality. It's also nice that supply seems to be pretty stable at the moment, although that might not be the case forever.
The Switch 2 went up for preorder today along with most of the first party accessories and games. If you're still hunting for a Switch 2 console, or just looking to pick up a new case, memory card, or video game in time for your Switch 2 delivery, then check out our guides below.
Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
In a huge reveal at this week’s Unreal Fest Orlando, Epic Games and developer CD Projekt Red showcased a technical demonstration of The Witcher 4. Built in Unreal Engine 5 using many of the latest tools and technologies, it offers a window into the future of The Witcher; not just in terms of what Ciri’s saga will (hopefully) look like, but also the people we’ll meet, the places we’ll go, and the general vibe of the game we’ll one day get our hands on.
There was plenty to see in the 14 minutes of demonstration footage, so we’re here to break it down with the help of CD Projekt Red and Epic Games. Here are the 10 most important things we’ve learned about The Witcher 4 and its new tech demo.
The demo we saw was played live on stage by CD Projekt Red’s Cinematic Director, Kajetan Kapuściński. But while Kapuściński was literally moving Ciri around the game world, the studio is keen to emphasise that the demo is not a true slice of the game. While the mountain region, forest, and port town you saw will be part of The Witcher 4, the quest being played and the characters Ciri interacts with may not be featured in the final game.
As Kapuściński explains to me, this “was a demo that [CD Projekt Red and Epic Games] crafted so both companies can work on some technology that will be powering The Witcher 4 in the future. So it's not gameplay of The Witcher 4, per se.”
So if it’s not gameplay, what can we learn from it? “It shows our artistic direction and how we would like to approach some things,” Kapuściński explains. And so everything you see – the scope of the world, the density of the foliage, the way Ciri and NPCs react to each other, and how cinematic cutscenes blend with the interactive parts – is CD Project Red’s ambition. It’s how the studio currently envisions the game and what the team is working towards.
“But everything you saw is subject to be changed, because that is a snippet of what we have now,” Kapuściński says. In short, this is not a full representation of the final version of The Witcher 4.
The visual quality of this tech demo is astonishing, but we’ve been here before. Many people will remember the first footage of The Witcher 3: Wild Hunt or Cyberpunk 2077, which turned out to be more ambitious, at least visually, than the final product. In The Witcher 4’s case, it’s especially easy to be skeptical, as this demonstration was running on a regular PlayStation 5 (not even a PS5 Pro!) at 60 frames per second. I asked Wyeth Johnson, Senior Director of Product Strategy at Epic Games, if this quality was genuinely something players could expect to experience on a base PS5.
“Oh absolutely. We can't lie here,” he says. “I mean the technology that we're making has to be directly relevant for what players expect, and players across the entire hardware spectrum are asking for amazing 60 frames per second gameplay.”
The new advancements in Unreal Engine 5.6 are allowing developers to run complex tech more efficiently. As explained in an Unreal blog post, “The Hardware Ray Tracing (HWRT) system enhancements are designed to deliver even greater performance for Lumen Global Illumination. By eliminating key CPU bottlenecks, you can author more complex scenes while maintaining a smoother 60 FPS frame rate.” The promise of all this is that the experiences that are currently typically locked behind a 30 frames-per-second ‘Quality’ mode will be available at 60fps – all without requiring new hardware.
“The goal that we set at the very beginning, to make this demo and play it live on a standard PlayStation 5 in 60 frames per second, that was a challenge on its own,” says Kapuściński. “And pushing towards that allowed us to achieve these optimizations that allow us to use technology on a bigger scale.”
The technical demo takes place in Kovir, a region in the very north of The Continent, the world in which The Witcher takes place. It’s situated north-west of the lands of Redania and Temeria, locations you’ll be familiar with from The Witcher 3. Its mountainous terrain is resource-rich, and so mining is one of the kingdom’s key industries. Kovir is the world’s leading exporter of minerals, and among those minerals is salt; you’ll have noticed that Ciri’s quest in this demonstration is to investigate a salt merchant’s missing cargo.
Fans of The Witcher books have waited a long time to visit Kovir, but creating it for a video game is no easy task. As Game Director Sebastian Kalemba explained as part of the demonstration, “So much of The Witcher world is natural, organic, especially Kovir with its dense forests and wild nature.” The Witcher 3 featured some grand woodland environments that remain impressive even 10 years later, but the forest shown in this demo is a league ahead of them. It stretches as far as the eye can see, with detailed pine trees creating a blanket of green through the mountain’s ravine. Both vertically and horizontally, there’s an astonishing amount of foliage detail.
“I think for the Witcher franchise, the forest is definitely the soul of the game,” says Charles Tremblay, VP of Technology at CD Projekt Red. “And this is something that we were struggling [with] since the beginning of the project. How are we going to make the next generation of foliage?” The answer was Nanite Foliage, a new Unreal technology that has a whole new approach to how assets like leaves, flowers, and pine needles are loaded into the environment. It allows for a much more detailed natural world without the need for constant load times and pop-in – and it was that that has helped CD Project Red work on a seamless forest environment that is so richly detailed.
For hundreds of hours we travelled around The Continent on a very beloved steed. But Roach was Geralt’s horse. Ciri needs her own mount, and luckily she has one. Kelpie is a black horse and we can see her in action for the first time in this tech demo. While Kelpie is new to the games, this horse has roots in The Witcher books. Originally belonging to a member of the Guild of Merchants named Hotspurn, Ciri took ownership of Kelpie when he died. Recognised as a magnificent horse wherever she goes, Kelpie’s best trick is that she can be summoned by rubbing a magical bracelet (it’s as if she were written to be a video game horse).
In the books, Kelpie is said to be able to jump over seven-foot-tall walls with ease. Anyone who’s played The Witcher 3 will tell you that’s an impossibility with Roach – he’s more likely to disappear and end up on a roof. And so all this begs the question: will Kelpie be easier and more enjoyable to control than Geralt’s old steed?
“No offense to Roach, but when you have this jank it can get you out of the immersion, that's for sure,” admits Tremblay. “We want [players] to explore the world with [Kelpie] as a companion and it has to be close to perfection, for sure.” New tech like Unreal’s multi-character motion matching should hopefully ensure riding Kelpie is a smooth experience.
Like so many of The Witcher’s creatures, Kelpie has a mythological connection. In Scottish folklore, a Kelpie is a shape-shifting water spirit that has the ability to disguise itself as a horse when on dry land. Could this name hint at Kelpie also being able to take Ciri across spans of water? We’ll just have to wait and see.
As we’ve established, this showcase is a technical demonstration rather than a slice of the game, and so there’s not really a quest to see, at least not in the game sense of the word. But Kalemba wanted to ensure the demo had a sense of narrative running through it – this is CD Projekt Red, after all.
“The big challenge was how to make a tech demo, but in a way that we'll also be able to incorporate story and bits and pieces from this world,” he explains. “I love that narrative layer in this entire piece, [it] actually even helps to boost the technical achievements behind the entire demo.”
In that narrative layer, we see that Ciri has taken on a classic bit of Witcher work. She’s accepted a contract from a salt merchant to find his missing cargo and crew. Unluckily for him, both his salt and men are long gone. Luckily for Ciri, their grisly fate arrived via the blood-soaked jaws of a manticore. And, as we all know, killing monsters is exactly what Witchers are known for.
It’s a pleasant surprise to see a manticore in this demo. Production materials that were leaked during the development of The Witcher 3 suggested that manticores were planned to be part of Wild Hunt, but they were cut from the final game. While this tech demonstration is by no means confirmation of anything appearing in The Witcher 4, we at the very least have been able to see one of the beasts rendered in Unreal Engine 5. Hopefully we’ll get to fight it in the final version of the game.
Including this quest was important to Kalemba. “One of the common denominators between the writing [in the] books and the games is a cocktail of genres. It's a cocktail of experience,” he says. The reveal trailer shown at The Game Awards last year, he explains, was a more “grounded” experience that showed the ugly realities of living in the world of The Witcher. “Here you have this adventurous vibe, you know what I mean?”
As Ciri adventures through Kovir, she returns to Valdrest, the port town that’s home to the trader who gave her the salt contract. It’s also home to over 300 other people, thanks to a whole host of tech optimisations and Unreal Engine’s new animation framework. That means larger, more realistic crowds – Novigrad will hopefully feel primitive in comparison.
Among the town’s population we see men, women, and children, a marketplace full of traders and guards, several dwarves, a few sex workers, entertainers, and a number of different animals, including a tamed bear. Perhaps most impressive is the variety of body types and unique animations on display; it feels like everyone is an individual, something emphasised by unique characteristics, such as a disabled man walking with a crutch, or a mother wrapping her arm around her child. It’s an example of Epic’s metahuman technology bringing ever-increasingly lifelike and varied characters to video games. Something that can also be seen in the way they interact with each other…
The NPCs in Valdrest are interesting for many reasons beyond just their visual variety. As Kalemba explained during the demo, “Notice how responsive the world is. Character actions directly affect what happens around you, sometimes even setting off chain reactions. Everything is working together.” We see this in action as Ciri bumps into a merchant carrying a crate of apples, which causes him to lose balance and drop his fruit all over the floor. The apples, fully rendered with physics, begin to roll down the hill. A nearby chicken, startled by the noise, clucks and flaps away.
We also see how NPCs can react to Ciri – upon spotting her, a guard says “Oh bugger, not her again,” and spits at Ciri as she walks past. It’s reactive behaviour like this that helps sell a Witcher’s shadowy reputation. Many people are prejudiced against these mutated monster hunters. “The idea is that there are physical interactions that when you get poked at, you get a reaction to it in a way that feels plausible to you,” says Johnson. “All of these things keep you in the world.”
There are a number of other cool events we see, such as a man being thrown out of a tavern (apparently for cheating at Gwent – does this mean our beloved card game will be back for another round?). It’s unclear if these behaviours are scripted or dynamic based on schedules or routines à la The Elder Scrolls 4: Oblivion, and when asked, CD Projekt Red would not say what its ambitions were there. But the goal is a living, breathing world.
“For us, the world words we are creating, it's super important for us to actually make them as vivid and as believable as possible,” says Kapuściński. “Naturally behaving, properly looking NPCs are an important part of it. So yeah, we've proved that with previous games, and we're not aiming any lower than that.”
Because this is a technical demonstration and not actual gameplay, we didn’t see a lot of “game” – you’ll no doubt have noticed how the camera swung away from Ciri’s conversation with the merchant before any kind of dialogue system and UI could be shown. But what we did see is a vision of how dialogue sequences in The Witcher 4 will begin, and it’s completely seamless. The Witcher 3 featured brief loading screens as it transitioned from the gameplay camera to the cinematic camera, but all that’s gone now thanks to Unreal Engine’s tools. Now, as Ciri approaches the geographic trigger point for a dialogue – in this case, a balustrade – the camera automatically ‘unhooks’ itself from its regular game position behind Ciri and begins to frame the scene as required for the cinematic.
CD Projekt Red first achieved seamless game-to-cinematic transitions in Cyberpunk 2077, where it was vital to maintaining the first-person immersion. While things are a little different here, thanks to the third-person perspective, it’s cool to see the studio’s vision for keeping the experience flowing naturally.
Right at the end of the demo, Kalemba said that the demo was going to finish with “a small gift for all Witcher fans.” That gift was a first look at Lan Exeter.
While it is briefly mentioned by characters in both The Witcher 3 and its expansion, Blood and Wine, this is the first time we are seeing this grand city rendered for a video game. Lan Exeter is a port city in Kovir and the kingdom’s winter capital (there is also a summer capital, called Pont Vanis) that features in Andrzej Sapkowski’s Witcher books. With no pedestrian walkways, the only way to navigate Lan Exeter is via its canal network. Unsurprisingly, the city is essentially a wintry, fantasy Venice.
The Great Canal that runs through Lan Exeter leads to a number of important places, but the most important of them all is Ensenada Palace; the residence of the King of Kovir and Poviss. On the boat ride to the palace, a visitor would also be able to see the grand homes of many admirals and business magnates. It seems a sure bet that we’ll be visiting at least one or two of those estates when we visit Lan Exeter in The Witcher 4.
As the demo draws to a close, Kalemba says, “I think what we’re doing together [with Epic Games] is going to bring in a new generation of open world RPGs.” But what exactly does that mean?
“For us, story [and] quest is always key,” says Tremblay. “And now with the immersion, we want people to experience this world, but the technology should not be in the way. We want people to feel like they belong to this world, they interact with the world, that they can experience the emotion of the character, feeling that they are connected to the story. With our partnership and all the tools we build and all the technology, I think it'll be yet another level for us going forward.”
“For us, we don't want to get in the way of artistic vision,” says Johnson. “We want everybody who uses Unreal Engine to come at the tools and the technology unburdened by what they imagine and believe that it can't do. We want [them] to come to the technology with a vision of ‘Here's what we want to achieve. We're going to dream big, and we hope that the engine moves out of our way as efficiently and effectively as possible and allows us to achieve it.’”
Matt Purslow is IGN's Senior Features Editor.
Summer officially starts in just a couple of weeks, the Nintendo Switch 2 drops this week, and PlayStation’s Days of Play sale is happening, so there’s a lot to be hyped about. If you’ve been looking to grab a new DualSense controller or want to prep for your Switch 2 pre-order with thumb grips and a screen protector, the discounts are big. Maybe you want to get a fun gift before Father’s Day on the 15th. Well, I found some deals on a LEGO kit, Blackstone Grill, and video game worth checking out.
Balmy nights are ahead of us, and there’s a great deal on an outdoor projector to enjoy movies under the stars. For those planning to take fun trips this summer, a security camera system for peace of mind while you're away is on sale, and you can score big savings on a portable charger to ensure you’re never without a charge when out on adventures. That’s not all, as there are plenty of savings to be had on a range of products. Check them out below:
Expand your PC's storage with this 2TB SSD featuring a PCIe 5.0 interface. This drive is wicked fast, reaching read speeds of 14,800MB/s and 13,400 MB/s write speeds, making it ideal for gaming and AI. Even when pushing these speeds, the 5nm controller boosts power efficiency, and advanced thermal controls are baked in, keeping everything running smoothly. Right now, you can score a great deal on the Samsung SSD 9100 PRO 2TB, as it’s 20% off for a limited time.
Make Captain America’s iconic shield out of LEGOs. This challenging LEGO kit has over 3,000 pieces, and the end result is an 18.5-inch diameter shield that comes with a handy stand and a Captain America minifigure. Whether you’re looking for a fun way to pass time or need a cool gift for Father’s Day, this LEGO kit is it. Right now, it’s discounted to its lowest price of the year, costing just $159.99 for 20% savings.
If you’ve been itching to beef up your home security, a four-pack of the Arlo Pro 5S 2K Spotlight Camera 4-pack is back down to its lowest price ever. These cameras provide sharp 2K HDR footage with 12x zoom to make out faces or even license plates. The picture also looks surprisingly clear in the dark, thanks to color night vision and a spotlight. To ensure you never miss any suspicious activity on your property, motion notifications can be sent directly to your phone, and a live feed is available on the app. Best of all, setup is a breeze, as the cameras have long-lasting batteries and use dual-band Wi-Fi for a strong connection.
This projector has once again dropped to its lowest price. For only $50, you can entertain family and friends all summer with an outdoor projector ready to display a massive 200-inch picture in 1080p. Wi-Fi and Bluetooth are supported, making it easy to mirror videos from your phone and connect an external speaker for booming sound. An HDMI, USB, and Micro SD are also on hand for using a streaming stick, laptop, and other gadgets with the projector.
Given it’s thunderstorm season, now is the perfect time to ensure all your precious electronics are safe from surges with the One Beat Power Strip Surge Protector. For under $10, it provides 900 joules of protection to six AC outlets, 2 USB-A ports, and a USB-C port. When a surge is detected, this power strip will cut power to connected devices, preventing overvoltage from frying them. Beyond protection, One Beat’s offering is ultra-compact for travel and features a right-angle plug to fit into tighter spaces.
If you’re a Looney Tunes fan, a new buddy comedy following Porky Pig and Daffy Duck as they attempt to save Earth from alien invasion is only $13.99 on Blu-Ray. Originally set to be released on HBO Max, this hand-drawn 2D animated feature ended up getting a theatrical release earlier this year, and now you can watch it at home.
Get prepped for your Nintendo Switch 2 pre-order by grabbing a screen protector. If you’re shelling out $450, the last thing you want to do is brick the new gaming handheld by accidentally dropping it and cracking the screen. Luckily, screen protectors from the reputable amFilm are all discounted by over 40% using the codes we’ve listed at checkout, with the cheapest option setting you back less than $5. All these screen protectors should perfectly fit the Switch 2.
While you’re looking, it wouldn’t be a bad idea to pick up this inexpensive case for added peace of mind, or maybe you want to get some cheap thumbstick grips for better comfort and control in games.
Once you’ve cooked on a Blackstone griddle, it’ll be pretty hard to go back to using a frying pan in the kitchen. Right now, Walmart has a killer deal on the Blackstone ProSeries 2-Burner 22" Griddle. It’s $50 off, costing just $297. With it, you’ll get 361 square inches of cooking space with two independent heating zones, a built-in hood for protection from the elements, and dual side shelves to make prep easier. Whether you’re looking to fry up a big breakfast of eggs, potatoes, and pancakes or cook up some sausage and veggies, this 21,000 BTU griddle can do it. A Blackstone also makes a great gift for Father’s Day.
Whether you’re looking to play on PS5, Xbox, or Switch, Suikoden I & II HD Remastered is down to its lowest price ever, just $29.99. Jump into the HD remastered RPG from the 90s that takes you on a mission to overthrow a tyrant and then, years later, solve a border dispute between the Highland Kingdom and the City-States of Jowstown. With the remastered version, updated pixel art and sound effects immerse you further into this fantasy world. Other quality-of-life features like auto-save and battle fast-forward make the gaming experience even better.
PlayStation’s Days of Play sale continues, bringing some killer discounts on games and accessories. So, if you’ve been waiting to grab a new DualSense controller, now’s the time. A wide range of colors are all discounted below $60 for savings of $15 or more. These are the biggest deals we’ve seen this year on this wireless gamepad that’s comfortable to use, compatible with a range of gaming devices, and full of reliable controls.
Love the DualSense but want to kick it up a couple of notches? The DualSense Edge is also on sale, knocking $30 off the retail price. With it comes pro-level features like additional back buttons, adjustable sticks, and customizable triggers.
You can still score 50% off an Anker Zolo Power Bank, setting you back less than $13. This epic, limited-time deal on Amazon brings you a 30W, 10,000 mAh portable charger in an ultra-compact form factor. Adding to its value is the built-in USB Type-C cable, handy digital display, and four fun color options. If you’re getting a Switch 2 pre-order this week, this little power bank is the perfect companion to fast-charge your handheld on the go.
A 20,000 mAh Anker Zolo is also discounted to $27.35, but the savings aren’t as deep.
Modern mobile gaming has been around for nearly 20 years, and in that time we've seen it evolve from simple time-wasters into full-fledged console-quality experiences in the palm of your hand. Today, the mobile landscape is bigger than ever, dominated by free-to-play titles constantly competing for your attention.
When Apple Arcade launched in 2019, it set out to offer a premium alternative, delivering a curated library of games with no in-app purchases or ads. Since then, it has quietly become one of the best gaming subscription services available, with hundreds of high-quality titles included in the monthly fee.
Read on for a full breakdown of Apple Arcade, including standout games, supported devices, and how to activate the free trial.
Yes, Apple Arcade features a very generous 1-month trial to anyone interested in checking the service out. Even better, if you purchase an Apple device (like iPhone, iPad, Mac, or Apple TV), you'll get three months of Apple Arcade completely free.
Apple Arcade has been around since 2019, launching to strong critical reception after years of mobile game shovelware and egregious microtransactions. Instead of doubling down on premium-priced mobile games, Apple took a Netflix-style, all-you-can-eat approach, giving users access to more than 200 games, all completely free of ads and in-game purchases.
In the six years since its debut, Apple has quietly built a fantastic catalog, frequently adding standout titles like Balatro, Vampire Survivors, Dead Cells, and Stardew Valley. It has also brought back enhanced versions of classic mobile hits like Angry Birds, Temple Run, and Jetpack Joyride.
What really makes Apple Arcade shine is its seamless integration with Apple’s ecosystem. A single subscription lets you play across nearly every Apple screen, including iPhone, iPad, Mac, Apple TV, and even Apple Vision Pro. If you prefer physical controls, you can use a mobile phone controller or any Bluetooth controller you already own, such as a DualSense or Xbox Wireless Controller.
Since Apple Arcade is exclusive to Apple devices, your save data syncs automatically through iCloud, allowing you to pick up where you left off on any device. Even better, your subscription can be shared with up to six family members as part of Family Sharing, so everyone can get in on the fun.
Apple Arcade costs $6.99 per month after the free trial period. An annual plan is also available for $49.99 per year, but you have to manually change your subscription on your Apple device after subscribing to the monthly plan.
To do this, navigate to your Apple Account in the Settings app and tap on Subscriptions. Here, you can tap on Apple Arcade and convert it to an annual subscription.
Apple Arcade is available on just about every modern Apple device including iPhone, iPad, Mac, Apple TV, and Apple Vision Pro.
Matthew Adler has written for IGN since 2019 covering all things gaming, tech, tabletop games, and more. You can follow him on the site formerly known as Twitter @MatthewAdler and watch him stream on Twitch.
HP currently has the best prices on GeForce RTX 5070 Ti and RTX 5080 equipped gaming PCs thanks to a 20% off coupon code that works on a customizable prebuilt desktop configuration. The Omen 35L RTX 5070 Ti gaming PC starts at $1,655.99 shipped after you apply a 20% off coupon code: "LEVELUP20". Alternatively, the Omen 35L RTX 5080 RTX 5080 gaming PC starts at $1,975.99 shipped after you apply the same coupon. Both gaming PCs will be able to run pretty much any game currently released in 4K resolution at framerates of 60fps and beyond.
Follow these directions:
Follow these directions:
To get the price to as low as possible, we just chose to upgrade the power supply along with the GPU. You can also choose a better processor, more RAM and storage, WiFi 7, and more. The cost of each upgrade will also be discounted by 20% off when you apply the coupon.
Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
Bowflex isn't the only option when it comes to adjustable dumbbell sets. FitRX is another popular brand at a much lower price point. Right now, you can pick up a pair of FitRx Adjustable Dumbbells for only $196 (or a single dumbbell for $98). A comparable set of Bowflex 551 adjustable dumbbells costs more than double the price. Walmart even offers free shipping, which is great since the package weighs in at well over 100 pounds.
Each FitRx dumbbell is adjustable from 5 pounds to 50 pounds, and the weight can be adjusted across 15 increments (5, 7.5, 10, 12.5, 15, 17.5, 20, 22.5, 25, 30, 35, 40, 45, 50, and 52.5 lbs) with just a turn of the dial. The advantage of an adjustable dumbbell is that the plates are all neatly contained in a small tray, which means this set will take up far less floor space than an entire rack of individual dumbbells. A stand isn't included; you can buy the dumbbells with a stand for $249 but honestly, any sturdy stand or table will do.
I haven't personally tried out this exact brand, but most of these adjustable dumbbels are built in a similar way. They're cleverly engineered and feature a relatively simple design with few moving parts and no electronics. The FitRx dumbbells have plenty of positive reviews on Walmart, with over 5,000 users rating it an average of 4.5 out of 5 stars.
Free weights are a great choice for anyone who wants to work out at home but is limited on space. A pair of dumbbells is all the equipment you need to get access to a wide range of exercises that can target just about every muscle in your upper and lower body. Supplement your free weight exercises with cardio and other workouts that use your own body weight as resistance (like pushups, burpees, or squats) and you may never need to purchase more equipment.
Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
© Marvelous
© Build a Rocket Boy
© CD Projekt Red
© Jagex Game Studios
© Funcom
© Konami
Finding the best gifts for everyone in your life can be tricky. If you're on the hunt for the best gifts for readers, however, it's a little easier. People who love books love book gifts, plain and simple.
Personally, I'm what you may consider a binge reader. I usually go through about three to five books per month, and if I find a new series I really like, that number will shoot up quickly. All of this reading means I can never have too many books and book accessories and I have a decent idea of what gifts readers will love. Below, I've outlined some of the most enticing book gift ideas I've found for 2025, including but not limited to the Kindle Paperwhite, bookends, book lights, and of course, a few books. As a dad myself I can honestly say any of these options would make a good Father's Day gift I would cherish.
What do you get for someone who has already seeminly read everything? My recommendation would be an awesome collectible version of a series they already love. There are quite a few illustrated editons available to choose from. My top choice would be the LoTR books because you can get the Deluxe Illustrated Edition that includes illustrations from Tolkien himself and it comes as a single monster tome. The Harry Potter books would be my second top pick as I have gifted those to various people over the years and own a set myself. You can browse some other popular choices below, and also see our top Lord of the Rings gift ideas and Harry Potter gifts. I've found these are especially good gifts to give to parents who plan on sharing their favorite stories with their kids in a more approachable way.
LEGO just recently released a three new book nook sets that make for wonderful gifts. The concept of the book nook isn't exactly new, but it's a first for LEGO and they are actually really cool builds. So far there is a Lord of the Rings set, a Harry Potter set, and a Sherlock Holmes set available. Each one offers a glimpse into something iconic from those franchises and is specifically made to sit on your shelf among your books. My personal favorite out of all of these is the Hogwarts Express set because it can function as book nook or really cool set of bookends, but all three of them are wonderful in their own ways.
With so many books available digitally these days, a lot of folks don't actually own physical editions of their favorite series. Book sets are a great gift for that reason, and many of these box sets also include some sort of art on the binding that make them excellent decor items. My top pick here would be the Game of Thrones books. They are one of the most popular fantasy series available despite everyone still waiting on the final book, Winds of Winter. The Lord of the Rings books are also a great option if you're sticking to fantasy, but there's a box set for just about every major series if you search for it.
As someone who reads a lot, I've found that an e-reader is absolutely essential. Not only is it difficult to carry a large stack of physical books everywhere you go, the convenience of being able to download new titles as soon as you finish reading one.
The e-reader I'd personally recommend is the latest Amazon Kindle Paperwhite thanks to the paper-like screen and built-in adjustable backlight. It's a little bit larger than the standard Kindle, so it comes with a bigger screen and faster downloads. There are other tablets that are great for reading as well if you are looking to gift a device that can do more than just display words. Something like an iPad Mini is great if you're looking to read graphic novels as well as books.
A large collection of physical books is a wonderful addition to any home, but a cool set of book ends can really bring it all together (literally). There are a ton of book ends available, but the set I would personally recommend is this pair of Agate bookends. My grandfather used to collect stones like this and hand cut them to bookend his own book collection, so I own a few of these. Because it's a decor item, however, there are a lot of different style choices available and we've added below.
Looking for more gift ideas? We've gathered a ton of cool book acessories below. This includes things like bookmarks, reading lights, and other things that can improve the reading experience.
Jacob Kienlen is a Senior SEO Strategist and Writer for IGN. Born and raised in Portland, Oregon, he has considered the Northwest his home for his entire life. His expertise is spread across a variety of different topics -- from TV series to indie games and popular book series.
This year Father's Day lands on June 15. There's still plenty of time to shop around for a great gift for dad, and what better gift than a brand new iPad. Amazon has dropped the prices on a couple of the newest models ahead of this momentous of occasions. The Apple iPad, a March 2025 release, is down to $299 after a $50 off instant discount. Both 11" and 13" Apple iPad Air, also March 2025 releases, are down to $499 and $699, respectively, after a $100 off instant discount. Sizeable discounts on currently model iPads are relatively uncommon, so get in on this deal while it lasts.
For most people, the iPad (not the Air, Mini, or Pro) is the best model to get because it offers all the benefits of iOS as well as snappy performance at an affordable price. The current generation model was released on March 12, 2025, over two years after the previous generation (October 2022). The upgrades include a more powerful processor (A16 vs A14), more RAM (6GB vs 4GB), and more storage (128GB vs 64GB), all. Best of all, the launch price of $349 is actually lower than when the previous generation model was released, which was $399.
The specs that have carried over are the 10.9" Liquid Retina 2360x1640 (264ppi) display, USB Type-C charging, Wi-Fi 6 connectivity, and the same camera. It's also compatible with the Magic Folio keyboard so you can convert it into a mini laptop for better workflow, making it one of the best iPads for students, and the newer Apple Pencil with USB-C.
Amazon is offering the 7th generation Apple iPad Air M3 tablets at the lowest prices I've seen so far. The 11" model is down to $499 and the 13" model is down to $699, both after a $100 off instant discount. That's the best price we've seen for this 2025 model with the M3 chip. The 7th gen iPad Pro Air was released in March and is the current generation model. It's only one year newer than the 6th gen model and the only major upgrade is the jump from the M2 to the M3 chip.
If you're not sure which iPad is best for you, we have an iPad guide which details which iPad is ideal for which use case. If you intend want to get an iPad for schoolwork, we have an iPad guide for students as well. If you're looking for options outside of iOS, check out the best Android tablets of 2025.
Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
A Magnificent Life will open in theaters at a date TBD. This review is based on a screening at the 2025 Cannes Film Festival.
Despite clocking in at a mere 90 minutes, the animated biopic A Magnificent Life captures a lifetime of personal and artistic struggles. Its story of French playwright and film innovator Marcel Pagnol bucks convention not only by taking delightful, hand-drawn form but by producing a pitch-perfect marriage between filmmaker and subject. It’s as much about its director, four-time Oscar nominee Sylvain Chomet, as it is Pagnol – two kindred spirits cutting a winding path back and forth across the decades.
Chomet’s thoughtful framing device introduces us to a 60-year-old Pagnol in 1955, hastily attempting to write an autobiographical essay whose deadline has long passed. Throughout A Magnificent Life, Pagnol is plagued by a challenge familiar to great artists and ordinary people alike: figuring out what he has to say. Fortunately, there’s another great artist in the director’s chair here. The plot Chomet comes up with feels like his own, satisfying answer to this dilemma, which initially takes shape as Pagnol speaking to a ghostly vision of his younger self.
As both Chomet and Pagnol search for ways to fit a rich portrait of a life into a relatively small frame, the young Marcel takes us back to the early 20th century. After the death of his mother, Pagnol leaves his rural hometown near Marseille to pursue his creative dreams in Paris. Chomet shows the bustling metropolis testing both his subject’s artistic mettle and his ability to stay true to his cultural roots, a tug-of-war that takes shape in dialogue about the bumbling hayseed caricatures in Pagnol’s plays retaining or losing their native Marseille accents. At times, Pagnol struggles with his accent too, while trying to fit in with the city’s artistic upper crust.
This might not mean much to non-French speakers, or those unfamiliar with regional French dialects, but the distinction is part of what makes A Magnificent Life unique. Some movies teach you how to watch them, but this one teaches you how to listen to it: Enough of the dialogue focuses on the specific nuances of how people in France speak – for instance, the “springiness” of the Marseille dialect – that your ear might eventually pick up on them. The difference can be heard in the English dub, too, where the Parisian characters speak with posh London accents, while characters from Marseille speak with a more sing-song, Welsh tonality. But even this localization seemingly has some consideration behind it: In the 1980s, Chomet moved from the French suburbs to London to start his animation career. It might be a small thing, but it makes the director’s personal connection to his tale of a transplanted artist even more apparent.
Pagnol’s story makes for a perfect mirror to Chomet’s: The former sought reality and emotional truth through exaggerations of speech and behavior, while the latter does so by exaggerating bodies and gestures. Chomet is perhaps best known for his dazzling 2003 animated feature The Triplets of Belleville, which established his signature, distorted sendups of the human form (including secret agents that would eventually influence the look of the Kingpin in Spider-Man: Into the Spider-Verse). A Magnificent Life is composed of incredibly detailed backdrops painted with light and shadow, a true-to-life environment populated by larger-than-life characters with distinctly-shaped noses – Pagnol’s profile, for instance, is immediately recognizable – and wide, expressive eyes that betray a deep exhaustion and longing. Various locations within the film draw on the imagery of magazines and political cartoons from the time period, and footage from Pagnol’s live-action films play for eager animated audiences – brilliant traces of an unfamiliar world (and unfamiliar proportions) bleeding into the frame.
This contrast yields an intriguing magical realism at times, like when Pagnol reads letters from his late mother – a force of encouragement, long missing from his daily life – and imagines her physical presence within the paper. A Magnificent Life exists along the border separating fact from fiction and Chomet’s life from Pagnol’s, a line as fragile as the one the movie walks by imagining Marcel as the unseen hand behind coincidental, perhaps even fated meetings that influence his older self’s success. The impish, Peter Pan-like figure’s significance diminishes as A Magnificent Life goes on; dismissing this glowing metaphor for pure artistry as a product of naivete is its one major slip-up. Fortunately, none of that detracts from the deeply imaginative and incandescent way Chomet has captured the enduring quest for inspiration.
I don’t think I’ve hungered for a game this year as much as Holstin. This survival-horror immediately caught my eye with its gorgeous pixel art, perspective-shifting gameplay, and eerie Polish setting.
So I felt super lucky to get hands-on with an all-new, two-hour PC demo, sliced right out of Holstin’s ominous beginnings. While the previous Steam demo captured Holstin’s “feel” through mocked-up puzzles and a firing-range weapons tutorial, this new build puts it all together with a meaty (pun intended) story.
My friends, you’ve gotta keep an eye on Holstin – here are a few reasons why.
It’s the first thing you’ll notice – Holstin is really, really good-looking, right from your sudden drop into a dilapidated train station overgrown with some weird, pulsing yellow substance. The art looks already great in screenshots, but you need to see and feel Holstin in motion to truly understand what an accomplishment these graphics are. Even the title screen is amazing.
What looks like 2D top-down pixel art becomes truly impressive 3D once you learn that you can move the camera around, with slick, seamless transitions through eight different angles. Even if you’re aware of this before you begin playing, swinging around for the first time is honestly one of Holstin’s most surprising moments – yes, right up there with enemy encounters!
(As a side note, the top-down movement in Holstin lends itself really well to twin-stick action on a controller, but it plays perfectly on mouse and keyboard as well.)
While most players won't necessarily be choosing Holstin because of its technical proficiency, it’s what really makes this aesthetic work. There’s a reason why graphics like this aren’t manifold in the industry – it’s built on the studio’s custom in-house technology, which makes it likely to cement Holstin as a standout game graphically.
Okay, so you can spin that third-person, top-down camera around and view the world from multiple angles – but that’s not just an awesome-looking gimmick. Those angles go hand-in-hand with Holstin’s environmental puzzles. If you’re not looking behind boxes or checking around corners to find alleys, you may – and probably will – miss things that will help you find your path forward in Holstin’s strange world.
But wait! There’s more!
There are aggressive mutated people everywhere. That means you need to shoot them. But unlike other twin-stick shooters, you won’t be staying in that fixed-camera view to ready your sights. Entering aim mode transitions you into an over-the-shoulder third-person view, freeing your camera to enable pinpoint precision for your headshots.
These two very different views really add to the suspense – for instance, while in top-down view, you might miss the enemy lurking quietly around a corner. I found myself constantly on my guard, switching between both viewpoints even out of combat. (And sometimes even that didn’t save me from being pounced on and grappled down by some grisly horror of a human.) The only part of combat that initially confused me was melee, as that isn’t in aim mode – but I got used to it quickly.
Holstin plays with other camera perspectives too, though more for atmosphere than for gameplay reasons. Think: a god’s-eye view in an eerily silent, unpopulated area. Your cursor disappears, suddenly removing your primary sense of defense. You might not be switching into aim mode here, but you’ll sure feel like some ominous force is watching your every move.
Survival horror fans will want to know how gruesome the strange environment can get, but don’t worry – the squelchy mainstays of the genre are definitely represented in Holstin. The overall goal in this demo is to find your way to a slaughterhouse, after all.
The town’s dissolution into its kind of otherworld first emerges in the form of “Plasmodium,” the aforementioned yellow substance. At first, it looks like someone went wild with foam spray – but when you approach, tentacles will rise and wiggle at you. Are they saying hi or taunting you? Either way, it’s suitably icky and adds to a pervading sense of unease.
And then there are the mutant enemies. Imagine glowing orange orbs taking over your body, their tendrils taking the place of your tendons. Imagine those same orbs buried in the Plasmodium, which slowly spreads through streets and parks like an aggressive, menacing fungus.
Something I also found unsettling was the implied gore. While you don’t see the actual slaughterhouse in this demo, you will learn how it figures into the overall narrative through conversational dialogue and scribbled scraps scattered through the world. Something wicked is going on in that place, and you know it’s not going to be pretty when you finally get there.
As a gamer who grew up with classic point-and-click adventures, I was very impressed by Holstin’s approach to its puzzles. Maybe I’m getting old and crotchety, but I’ve been disappointed in recent years with how linear puzzling has become in adventure-adjacent games. Receive an objective, figure out how to solve the objective, then receive the next objective.
Though Holstin is strongly narrative-driven, it never feels like a linear story with disparate puzzles slapped on top. In fact, I’d almost forgotten how challenging a well-designed puzzle tree can be. In Holstin, you won’t be completing objectives in the order they’re listed. You can work on multiple objectives at once, and figuring out which are solvable in any given moment is almost a puzzle in itself. You might have to retrace your steps, which feels realistic (like searching your house thrice for your car keys).
And as for the puzzles themselves – they make sense (well, as much as something can make sense in this mad world). Survival horror fans are all familiar with some of the genre’s most inane challenges – ranging from the dreaded sliding puzzle through to needing an intimate knowledge of Shakespeare to shelve books correctly in order to obtain a door code (*cough* Silent Hill *cough*).
None of that nonsense here. Holstin’s asks of you are simple: How are you going to get this trapdoor open? What twisting path through town will you need to forge in order to reach the playground? How you solve these problems feels organic, and really encourages you to explore your environs thoroughly.
The Polish setting forms the bones of quite a specific – and unique – narrative. It’s not exactly a great tourism ad for Poland, but even covered with the weird tentacled Plasmodium, the town of Jeziorne-Kolonia still feels like a distinctly foreign experience compared to other games set in more vague locations.
This demo only has Polish voiceover, and as an English speaker myself, I found that this added to the believability and atmosphere – like watching a foreign flick. Though I don’t have the context of how the Polish language is structured, the voice acting sounded dead-on.
There’s the suicidal woman, her voice filled with defeat as she hands her gun over to you. The large, childlike man, squealing, talking in riddles, and just one plot twist away from losing it entirely. The cast of weirdos here is a lot wider than your usual survival-horror game – but their convincing creepiness doesn’t detract from the suspense at all. (I sure wished they would help me out in combat, though.)
And while Holstin set in the 1990s, it’s not exactly boy bands and GeoCities. For instance, your save checkpoints are decrepit-looking phone booths – and you’ll need to find physical telephone cards to actually make your save (just like the real-life anachronism of digging for change to do your laundry). Our hero Tomasz definitely does not have a cell phone for tracking objectives. Expect all the inconveniences in the pre-internet era – yet another stumbling block in your strange journey through this horrifying town.
All in all, this demo honestly blew me away – and I say that very rarely of any game. If the rest of Holstin is as polished and carefully crafted, it will be considered a survival horror classic in a decade’s time. I’m that impressed by what I’ve seen and played of it so far.
© Kojima Productions
© Hi-Rez
© Funcom
For a very limited time, HP is offering its newest and most powerful gaming laptop at a pretty hefty discount. The Omen Max 16 GeForce RTX 5090 Gaming Laptop drops to just $2,879.99 with free shipping when you apply 20% off coupon code "LEVELUP20". That's the best price for an RTX 5090 gaming laptop anywhere by at least $700. The RTX 5090 is currently the most powerful mobile GPU available with tons of VRAM and DLSS 4 support.
This HP Omen Max 16 laptop is configured with a 16" 1920x1200 display, Intel Core Ultra 9 275HX processor, GeForce RTX 5090 graphics, 21GB of RAM, and a 1TB SSD. I would strongly recommend upgrading to the 16" 2560x1600 OLED display for an additional $190 (minus 20% off with code). The GPU can easily handle the increased resolution and the OLED panel makes for a much better looking display that complements the other premium hardware.
The Core Ultra 9 275HX boasts a max turbo frequency of 5.4GHz with 24 cores and 40MB total L2 cache. According to Passmark, this is one of the fastest laptop processor on the market, going toe to toe with the AMD Ryzen 9 7945HX3D.
The Nvidia GeForce RTX 5090 is likewise the most powerful mobile graphics card on the market. In terms of raw performance, it's actually only about 10% more powerful than the RTX 4090 it replaces. However, the new RTX 5090 includes way more VRAM (32GB vs 24GB), newer and faster GDDR7 memory, and DLSS 4 compatiblity. The RTX 5090 is also a bit faster than the RTX 5080, but this deal also brings the price down to basically what a RTX 5080 gaming laptop would cost. If you're looking to get the most powerful laptop for under $3,000, this configuration is a winner.
The Omen Max is essentially a "premium" Omen 16 with better materials - like an aluminum-magnesium alloy chassis and lid - and a beefier cooling system to accommodate current generation hardware.
Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
© Mega Crit Games
© Jagex
Friends, loved ones, and fellow actors have gathered to remember actor Jonathan Joss after he was fatally shot June 1, 2025.
Social media users were sent into shock when it was announced that Joss had been killed Sunday, June 1, following a violent altercation with a neighbor. TMZ reported at the time that a heated argument eventually resulted in the neighbor pulling out a gun and shooting the King of the Hill and True Grit actor several times, resulting in his death. He was 59.
Hermano im hurting bad right now…but to see how much you were loved is 🥲❤️ I’ll always cherish our memories together. I pray you’re at peace. You’ll forever be in my heart Jonathan. I love you man always. I’ll catch up to you on that side later 🫂 #JonathanJoss #JohnRedcorn pic.twitter.com/QR2GMmwSRY
— Frankie (@Frankieee_SVT) June 2, 2025
Cast members from NBC’s Parks and Recreation, a show Joss appeared in multiple episodes of throughout the 2010s, are among those mourning. Included are Chris Pratt and Nick Offerman, who both shared statements regarding the actor’s passing, with Pratt posting his message on Instagram.
“Damn. RIP Jonathan,” Pratt said. “Always such a kind dude. He played Ken Hotate in Parks and was also in [The Magnificent Seven]. Sad to see. Prayers up. Hug your loved ones.”
Offerman, meanwhile, touched on how the Parks and Recreation cast has reacted to the news with a statement sent to People. He says losing Joss was a topic on their minds all day yesterday, June 2.
“The cast has been texting together about it all day and we’re just heartbroken,” Offerman said in his statement. “Jonathan was such a sweet guy and we loved having him as our Chief Ken Hotate. A terrible tragedy.”
Rest in peace, Jonathan Joss pic.twitter.com/ii9JgjKjHZ
— kingofthehill (@kingofthehill) June 3, 2025
Joss’ husband, Tristan Kern de Gonzales, shared a statement on Facebook regarding the incident that led to the actor’s murder. He says he and Joss had been victims of homophobic harassment for two years and that these threats were followed by their former home being burned down. Gonzales says the threats were reported to law enforcement “multiple times and nothing was done.” He adds that the act was carried out by a man who was “yelling violent homophobic slurs” at the couple while they were checking the mail at their former home.
"To everyone who supported him, his fans, his friends, know that he valued you deeply," Gonzales said. "He saw you as family. My focus now is on protecting Jonathan’s legacy and honoring the life we built together."
A suspect in the investigation, Sigfredo Ceja Alvarez, was taken into custody and charged with murder following the altercation. The San Antonio Police Department X/Twitter account has since shared it “has found no evidence to indicate that the Mr. Joss’s murder was related to his sexual orientation.” An investigation is ongoing.
Tributes to Joss continue to fill social media feeds following his passing. While some share memories of brief interactions with the movie and TV star, others are telling stories of his kindness.
Jonathan Joss and I were mutuals (still are) back when he was active here, he was a very kind man! He sent me a signed sexy John Redcorn pic, and threw in a signed Ken Hotate pic just cause that's the kind of cool-loving, giving person he was. A true light in this dark world. 🕯 https://t.co/TfRhsOoGen pic.twitter.com/YX6abiU4wt
— Ghost Host (@TheGhostHost) June 2, 2025
RIP Jonathan Joss pic.twitter.com/QxaVQA43pm
— adult swim (@adultswim) June 2, 2025
The murder of Jonathan Joss is so deeply sad and infuriating, such a wonderful actor cut down just because of who he was. Impossible to deny that the most hateful have been emboldened to do the very worst, terrible country we have built
— Mr. Chau (@Srirachachau) June 2, 2025
Photo by Ben Cohen/NBCU Photo Bank/NBCUniversal via Getty Images.
Michael Cripe is a freelance contributor with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
Warning: This article contains full spoilers for Doctor Who Season 15.
With the latest season of Doctor Who now complete, we can look back and examine the entirety of the Fifteenth Doctor’s era. You didn’t read that wrong, by the way. Ncuti Gatwa’s time as the Doctor is officially over. Despite earlier comments from Gatwa that indicated he was intending to continue on for a third season, the Season 15 finale, “The Reality War,” ended on Gatwa’s Fifteenth Doctor regenerating into none other than Billie Piper, best known to franchise fans as Rose Tyler, the first companion of the modern era. It was a shocking moment for longtime viewers, but perhaps not in the way the show’s production team intended.
While it’s not entirely clear yet if Piper is actually playing the Sixteenth Doctor–the fact that the end credits don’t refer to Piper as “The Doctor” in accordance with convention has raised many an eyebrow–the reveal has landed with a thud for critics and audiences. In his review of the finale, IGN’s Robert Anderson said Piper’s appearance is a “hastily thrown-together pause button while the future of Doctor Who gets quietly reshuffled.” But it also speaks to how the show ended Gatwa’s tenure far before his time, in what appears to be a knee-jerk response to fandom backlash. Let’s take a look at why Doctor Who gave up on the Fifteenth Doctor too soon.
To say the last several years of Doctor Who have been a roller coaster would be something of an understatement. Chris Chibnall taking over as the third modern-era showrunner (after Steven Moffat) followed up a divisive run with a total travesty, despite the best efforts of Thirteenth Doctor actress Jodie Whittaker. Russell T. Davies, who launched the modern era, was recruited to return to the role of showrunner after Chibnall, and Ncuti Gatwa was announced as Whittaker’s successor, only for Thirteen to regenerate into yet another incarnation played by David Tennant. Three specials and one lore-questionable bi-generation later, and we finally received the Fifteenth Doctor, only for his run to meet with mixed reception from fans, some of whom felt the new era didn’t live up to Davies’ first tenure.
Opinions on Season 14 vary, but at least for me, I found it to be the return to form the series had desperately needed for years. Gatwa’s take on the Doctor and his dynamic with companion Ruby Sunday led to a mostly solid string of episodes, culminating in climactic fashion with the return of Sutekh, one of the Doctor’s all-time greatest enemies. Sadly, the series’ renewed creative spark rapidly drained away in Season 15, which is largely a collection of ill-conceived adventures missing a sense of focus. This is rather strange since the season has two main throughlines: the Doctor trying to get new companion Belinda Chandra back to an Earth he doesn’t know is destroyed, and the mystery identity of the recurring character Mrs. Flood.
The two wind up being connected, with Mrs. Flood being an incarnation of Classic Who villain The Rani, who is behind the destruction of Earth. Yet although these subplots are threaded through the whole season, the payoff still doesn’t feel like it has enough foundation. The Rani is poorly defined in her appearances here, and is defeated so quickly as to come off utterly ineffectual. Tying in another Classic Who antagonist in Omega also falls flat because he has so little screentime and doesn’t look anything like his old self. Everything about the two-part final story is just off, with every element somehow rushed or shortchanged, adding up to a confused mess of ideas with no fixed point of reference. That goes double for the regeneration, which lacks the gravity such a supposedly giant moment deserves.
As it stands, “The Reality War” doesn’t feel like a regeneration story. Although the stakes are appropriately high with the Rani threatening the entire planet, the episode shifts focus in the back half to the Doctor trying to save Poppy, the child of the Doctor and Belinda who was wished into existence as a side effect of the Rani’s plan. Setting aside the weirdness of a familial connection between the Doctor and Belinda (even if it turned out to be fake), setting so much narrative weight on Poppy fails because the audience hasn’t spent enough time with her to be invested in her fate. Poppy is an abstraction, something the story assumes we care about because she’s a kid. So the Doctor shifts reality to save her, at the cost of his own life.
This change in what the episode is about makes the finale feel like two episodes in one. The villains are defeated ridiculously quickly to make room for an excuse for the Doctor to regenerate. Given Gatwa’s previously mentioned comments hinting at a third season, it appears parts of “The Reality War” were reshot to accommodate the regeneration. There’s simply not enough build-up to it, and what felt like the story of the Doctor trying to set Belinda’s life right across the season by getting her home was swept away at the last second for the Doctor trying to rescue Poppy. Belinda barely registers in the finale, with her entire motivation and personality changing into an all-consuming devotion to Poppy, to the point of the Doctor altering reality with his regeneration energy to make Poppy her biological daughter.
The regeneration doesn’t feel motivated either in-universe or out. It’s contrived as a story device, but it also feels unpleasant as a production one. Ncuti Gatwa, the first actor of color to play the Doctor as the show’s lead, is also the first one since Christopher Eccleston to not receive at least three seasons. These are shorter seasons on top of it, with eight episodes and one special apiece, meaning Gatwa’s entire tenure is a mere 18 episodes. Him being rushed out the door so quickly and being replaced by a blonde white woman who has already been extensively featured on the show would come across as comical if the optics weren’t also so cynical. If Billie Piper is indeed our Sixteenth Doctor, then not only is the show engaging in Disney Star Wars-level nostalgia bait, it’s also one foot into some rather murky ethical waters.
I say this with nothing but love for Billie Piper and her work as Rose Tyler: her time as part of Doctor Who should have stayed in the past. Rose is a great character, but she had a fairly definitive ending in the Season 2 finale, “Doomsday.” Her forced separation from the Doctor and arrival in an alternate reality where her father is alive but she can’t be with her true love was tragic and emotional in all the right ways. It’s still one of the best season finales the show has ever done. Yet Rose has slipped back into the show several times, from recurring guest appearances in Season 4 that led to her getting a consolation prize in the Meta-Crisis Doctor, her playing The Moment in “The Day of the Doctor,” and now potentially being the Sixteenth Doctor.
Quite frankly, it’s too much. Every subsequent Rose appearance after “Doomsday” dilutes that episode’s power, all for the sake of trying to please fans. And at a moment in time where the fandom is incredibly divided on Davies’ second era as showrunner, having Piper return feels like hitting an emergency button. Davies was already entering questionable territory with the return of David Tennant as the Fourteenth Doctor, although that was largely smoothed over by finally giving his Doctor and Donna Noble the happy ending they deserved in “The Giggle” after the unsatisfying conclusion to their relationship in “Journey’s End.” Bringing back Piper is a clear attempt to recapture the love the audience had for Davies’ first tenure, rather than building something new audiences could love about his current one.
Ncuti Gatwa was an excellent Doctor. He and Jodie Whittaker both gave great performances that elevated some of the shaky scripts they were handed, which is what made their scene together in “The Reality War” such a joy to watch. It’s also a reminder that there was no good reason to not try to rally and give Gatwa a solid third season so he could go out on a high note. Even with all the missed opportunities this season like the dropped idea of Belinda as a hesitant companion, the return of the Rani and Omega, the underuse of Ruby Sunday, and the Fifteenth Doctor never battling the Daleks, Davies and company should have stuck to their guns.
Instead, our next Doctor (barring a massive swerve) looks to be a hollow echo of a great character from decades ago. It’s a crystallization of the existential crisis the show has been in since the Moffat era, which felt like the last time Doctor Who knew what it wanted to be. The future of Doctor Who should always be an exciting new path. Instead, this feels far more like a surrender.
Carlos Morales writes novels, articles and Mass Effect essays. You can follow his fixations on Twitter.
The newest Apple Watch has dropped down to the lowest price we've seen. Well ahead of Father's Day, which lands on June 15 this year, you can pick up a 42mm Apple Watch Series 10 for only $299 - 25% off its $399 list price - or the bigger 46mm model for $329 - 23% off its $429 list price. If you own an iPhone, the Apple Watch is indisputably the best smartwatch for you. It's stylish, boasts excellent build quality, excels as both a fitness tracker and smartwatch, and seamlessly integrates with your iPhone.
The Apple Watch Series 10 is the newest generation mainstream model (the Watch Series 11 isn't expected until September of this year). Improvements over the Apple Watch Series 9 include a bigger OLED Retina display, a new S10 processor (that isn't faster but it's thinner, which allows the watch itself to have a slimmer profile), a slightly larger base model size (42mm vs. 41mm), and some admittedly trivial features like a water depth gauge. If you do already own an Apple Watch Series 9, there's probably not enough reason here to upgrade. But if this is your first time purchasing an Apple Watch, the Series 10 is definitely the best Apple Watch for most people.
Compared to the Apple Watch SE, the Apple Watch Series 10 boasts a larger size (42mm vs. 40mm), a bigger display with Always-On functionality, a 30% more powerful processor, double the storage, more advanced fitness tracking and body monitoring sensors, double-tap gesture support, and faster charging. The Apple Watch SE is substantially more affordable at $169 currently on Amazon, but I think the upgrades are more than worth it for most people.
Although it's technically possible to use an Apple Watch with an Android phone, we wouldn't recommend it. Apple made it so that a lot of the functionality of the Apple Watch requires a smartphone with an iOS operating system. There are some workarounds to implement some of the features, but for the average person, the hassle isn't worth it. If you're absolutely intent on getting an Apple Watch, then getting an iPhone first would be the best option.
For those of you quite happy with your Android smartphone, there are plenty of Android smartwatches that would be a better fit than the Apple Watch. We've listed our favorites in our smartwatch 2025 guide.
Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
PlayStation is gearing up for an over 40-minute State of Play tomorrow, June 4, and it promises to give a glimpse of the future of PS5.
We here at IGN will be carrying the stream, and this guide will fill you in on everything you need to know about the State of Play and what to expect to ensure you don't miss a thing.
This new State of Play will take place on June 4 at 2pm PT/5pm ET/11pm CEST and will run for over 40 minutes.
We here at IGN will be hosting both a pre-show 30 minutes before the State of Play (1:30pm PT/4:30pm ET/10:30pm CEST) and a post-show following the presentation to recap all the big news, trailers, reveals, and more.
If you’re interested in watching the upcoming PlayStation State of Play, we’ll host the stream here and across our many channels like YouTube, Twitter, Facebook, and more. Here’s the full list of places you can watch the show with us:
Beyond saying we'll be getting "news and updates on must-play games coming to PS5" from "creators across the globe," Sony has given us no hint as to which titles will be featured in this State of Play. If we look at the upcoming schedule for PS5, however, we can guess as to what big names just may show up.
In 2025, PS5 owners have plenty of games to look forward to, including Death Stranding 2: On the Beach, ARC Raiders, Ghost of Yōtei, Hell Is Us, Lost Soul Aside, Ninja Gaiden 4, Little Nightmares III, Where Winds Meet, Metal Gear Solid Δ: Snake Eater, Borderlands 4, Directive 8020, Forever Skies, Sonic Racing: CrossWorlds, MindsEye, Mafia: The Old Country, and many more.
There are also plenty of chances for new games to surprise us or little-known about games to reappear, including Insomniac's Wolverine game, what's next from God of War's Sony Santa Monica, Days Gone's Bend studio, Horizon Forbidden West's Guerrilla Games, and maybe even the third part of Final Fantasy VII Remake.
Anything is possible, but it's also important to keep expectations in check. While you wait, you can also check out our recap of February's State of Play to potentially get an idea of what to expect, as that show featured the big reveal of Housemarq's Saros, release dates for Metal Gear Solid Δ: Snake Eater and Borderlands 4, a look at Onimusha: Way of the Sword's protagonist, and more.
For more, check out everything else you can expect from this Summer of Gaming that is just getting underway and all the details on IGN Live, which is set to kick off on June 7!
Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter @AdamBankhurst, Instagram, and TikTok, and listen to his show, Talking Disney Magic.